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  1. Monster Truck Tire Straight Male
    IGN: Triggernometry
    Server: Supports
    Job: TeamSecret
    Guild: BigDaddy<3

    Default Recommendations for MMO's


    I was looking fo a thread about it since most pages doesn't seem to give a good feedback about them (and I'm trying to find another MMO to play, and well there's none so let's make it happen.
    Your favorite and what do you like it?
    Example:
    Ragnarok Online.
    Pros
    - Huge world to explore
    - Lots and lots of jobs.
    - Music

    Cons
    - Near to none quest line system

  2. Default Re: Recommendations for MMO's


    Guild Wars 2
    Pros
    - Beautiful World
    - Diverse classes with branching storylines
    - Loads of lore (If you're into that kinda stuff)
    - Each class can use multiple different weapon types
    - Bossing can be a blast
    - Areas scale your level (If you are in a level 2 mob area, your level is scaled to level 2)
    - No monthly subscription, buy the game and you're done

    Cons
    - Attacking system can get repetitive.
    - I do not enjoy the instances (personal preference)

  3. Default Re: Recommendations for MMO's


    My favourite: DotA2.

    Why do i like it? Every game is different and if you want there is always something new to learn and you can always improve, there's a high skill ceiling and i love being competitive. Valve has put a huge portion of their work into making each hero(108 total in dota1, a few needs to be ported to dota2) unique and special, and some have up towards nearly 15~ minutes of voice-work that will trigger during ingame events. All in all valve is doing a pineapple ton for making the game incredible.

    Pros:
    Highly competitive.
    High skill cap.
    Incredibly diverse roster of characters.
    Paid for content is 100% cosmetic.
    Incredibly creative community that pumps out high quality content.
    And a to be pro is that valve is working on custom map editor a la WC3 so you can play all sorts of user-created content, which was a huge thing in WC3.
    Valve.

    Cons:
    Highly competitive.
    High skill cap. (These two can both be a pro and con, depending on if you're a casual or not.)
    Community can be quite iffy.
    Tutorial is still in-the-works, since it's one of the lacking features that need to be finished before the game is truly launched.
    Access needs to be attained with a beta key, although it isn't hard to get said keys, and it'll be going completely F2P with no invites relatively soon.


    I've in total used far too much time on Dota1 and Dota2 combined(10k hours wont even cut it). But i'm still loving every single minute of it.

  4. Monster Truck Tire Straight Male
    IGN: Triggernometry
    Server: Supports
    Job: TeamSecret
    Guild: BigDaddy<3

    Default Re: Recommendations for MMO's


    Might check it out GW2, as this weekend is free or so I heard.
    As for Dota2 well, the only Moba game I like is Awesomenauts

  5. Default Re: Recommendations for MMO's


    Throwing support behind GW2. Another pro Keith didn't mention:
    + Most things give EXP. Crafting, doing hidden jump quests and exploring the world all give EXP.

    My character got most of its experience just going for 100% world exploration and it's a blast.

  6. aka ClawofBeta Straight Male
    Corn's Avatar [Jr. Event Coordinator]

    IGN: ClawofBeta
    Server: LoL.NA
    Level: 30
    Job: Bot Lane
    Guild: N/A
    Alliance: N/A
    New_Jersey

    Default Re: Recommendations for MMO's


    Hmph. If you're counting DotA2 as an MMO....

    League of Legends

    Pros:
    Highly competitive.
    High skill cap.
    Incredibly diverse roster of characters.
    Stuff that requires money is 100% cosmetic.
    Incredibly creative community that pumps out high quality content.
    Free.
    Quite a lot of lore.
    Loads of Southperryans play it.

    Cons:
    Highly competitive.
    High skill cap. (These two can both be a pro and con, depending on if you're a casual or not.)
    Community is pretty bad.
    Tutorial is iffy.

    And yes, I know I just took Malthe's post and molded it to LoL ha ha.

    But yeah, another +1 to GW2. Great game...except I'm less than impressed by the end-game content >_>. Haven't really played the game ever since I hit level 80.

  7. Deluxe Refrigerator Male
    IGN: GlaciaIWolf
    Server: Broa
    Level: 146
    Job: Aran
    Guild: Forte
    Alliance: HighestLevel
    canada

    Default Re: Recommendations for MMO's


    Also supporting a GW2 choice. In addition to the PvE, the WvWvW aspect of the game is a fresh take on PvP, with several different styles of play (roaming/guerrilla tactics , zerging, manning siege engines, commanding).

    The only quests are your own story quests, which aren't mandatory at all. Most exp come from exploring different areas. The only problem I could see is that end game content is what you personally want to do. Nothing is explicitly given to you to do when you hit lv 80. You pretty much have to make your own goals.

    Additionally, ArenaNet has stated that there will be no purchased expansions for the foreseeable future. All content updates will be from patches and through their living story system.

    The only problem that could come from the living story system is that major content updates (in terms of new story elements, weapons, gear) are usually limited time. In that sense, they run a lot like limited time events. There's also a heavy emphasis on RNG post level 80 when trying to get end game gear.

    Getting into a large active guild is also recommended.

  8. aka ClawofBeta Straight Male
    Corn's Avatar [Jr. Event Coordinator]

    IGN: ClawofBeta
    Server: LoL.NA
    Level: 30
    Job: Bot Lane
    Guild: N/A
    Alliance: N/A
    New_Jersey

    Default Re: Recommendations for MMO's


    Oh, and I forgot to mention, Guild Wars 2 is free this weekend if you want to try it. Perfect timing.

  9. Monster Truck Tire Straight Male
    IGN: Triggernometry
    Server: Supports
    Job: TeamSecret
    Guild: BigDaddy<3

    Default Re: Recommendations for MMO's


    I NINJA'D U!

    Anyway, any feedback on Path Of Exile and/or Firefall ?

  10. aka ClawofBeta Straight Male
    Corn's Avatar [Jr. Event Coordinator]

    IGN: ClawofBeta
    Server: LoL.NA
    Level: 30
    Job: Bot Lane
    Guild: N/A
    Alliance: N/A
    New_Jersey

    Default Re: Recommendations for MMO's


    ...well crap.

    Firefall has really no story quests at the moment. It's just...really an open-world shooter where the only goal is to level up. I can hit you up with a beta key if you want to play though.

  11. Monster Truck Tire Straight Male
    IGN: Triggernometry
    Server: Supports
    Job: TeamSecret
    Guild: BigDaddy<3

    Default Re: Recommendations for MMO's


    So it's like a reaaally pre-beta?
    Sound discouraging.

  12. aka ClawofBeta Straight Male
    Corn's Avatar [Jr. Event Coordinator]

    IGN: ClawofBeta
    Server: LoL.NA
    Level: 30
    Job: Bot Lane
    Guild: N/A
    Alliance: N/A
    New_Jersey

    Default Re: Recommendations for MMO's


    Yeah, that was a big limitation to me too. You can however switch classes and "level up" (or mine minerals, which I think it's been changed to recently) each class and atm there's a "job advancement" you can do for each class...so if you want to get ahead...

    Wouldn't recommend right now though.

  13. Default Re: Recommendations for MMO's


    I personally find MMOs extremely dull right now. They're all super grindy or otherwise uninteresting rehashes of previous games, and there's so many new games coming out all the time that I don't need a long-term game to play. I'll definitely vouch for GW2 being worth a try, though. The combat is pretty good (for an MMO) and there is quite a lot of diverse content to explore. I still play it with friends but I'm about 400 hours in and I don't feel like grinding for any of the personal goals anymore.


  14. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: Recommendations for MMO's


    Dude why would you be lazy. Fixing that for you by adding more points to each side:




    League of Legends

    Pros:
    Each week a roster of champions are available to try out for free.
    For a MOBA it's pretty forgiving when it comes to making mistakes.
    Champions and runes can be acquired more quickly with money.
    Incredibly large community.
    You're always guaranteed a match in a couple minutes or less, even if you play at 3-4 AM.
    Most casual friendly of the MOBAs. No gold loss when you die.
    Feeding (dying too many times) the enemy team will make things harder, but not necessarily impossible.

    Cons:
    Not every champion is available from the get-go, so you have to play to unlock them with in-game points if you want to play them permanently.
    Newer champions are much more expensive to acquire than older champions.
    Champions and runes can be acquired more quickly with money (This can be a pro or con, depending if you are bothered by the idea you can unlock your favorite champion faster with a little bit of cash).
    You need to play more to acquire masteries, Summoner spells, and rune slots. Gameplay as well as the strength of your Champion as a Level 1 Summoner vs a Level 30 Summoner is very different because of this.
    Brazilian players when it comes to communication





    @Malthe

    You forgot a couple Pros and Cons:


    Pros:
    All heroes are available from the get-go, so you can sample every hero and see which ones you like to play more.
    You can gain some cosmetic items as you play.
    In-game mic talk available so you can verbally communicate instead of type.
    Many small tips and tricks to learn about game mechanics that will give you an edge over uninformed players.
    Essentially free due to Valve drowning all DoTA 2 players in free passes to give to others.
    Incredible voicework for each hero, and even for custom in-game announcers.

    Cons:
    Incredible amount of nuances to remember for each hero and even for items. You WILL find exceptions in many abilities and items in terms of what works against what.
    Feeding the enemy team (dying too many times) can easily snowball into utter disaster and make it nigh impossible to win.
    Dying can be very painful, because you lose gold each time you get killed by the enemy. See above concerning snowballing into disaster.
    Russian players when it comes to communication



    Yes LoL has Brazilian players clogging up English speaking games, while DoTA have Russian players clogging up English speaking games.

  15. Default Re: Recommendations for MMO's


    Path of Exile is good, but not really an MMO. Neither are LoL or dota, though. Constant patches and new skills being released, so it has quite a few plusses.

  16. Monster Truck Tire Straight Male
    IGN: Triggernometry
    Server: Supports
    Job: TeamSecret
    Guild: BigDaddy<3

    Default Re: Recommendations for MMO's


    There are a lot of games on my list.
    Apart from that one.
    TES Online ( no matter how bad the game is I just like to try it for TES sake...)
    Kritika
    Dungeon Striker

    HOLD ON, so I must wait these unbeareable 4 hours of "allocating space" for a non mmo?
    Wow...

  17. aka ClawofBeta Straight Male
    Corn's Avatar [Jr. Event Coordinator]

    IGN: ClawofBeta
    Server: LoL.NA
    Level: 30
    Job: Bot Lane
    Guild: N/A
    Alliance: N/A
    New_Jersey

    Default Re: Recommendations for MMO's


    Surprised you aren't recommending TERA .

  18. Monster Truck Tire Straight Male
    IGN: Triggernometry
    Server: Supports
    Job: TeamSecret
    Guild: BigDaddy<3

    Default Re: Recommendations for MMO's


    How could he? 36 Gbs it's not fun to download. :(

  19. Default Re: Recommendations for MMO's


    I have a whole thread about it already!

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