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  1. Helium Atom Straight Female
    IGN: Cozmose
    Server: Windia
    Level: 200
    Job: Luminous
    Guild: Enthralling
    Alliance: Provocative
    usa

    Default Re: News : KMS [Tempest!]


    ZAKUM'S LITTLE FACE.
    > u <
    I am so done, I can't handle this
    skjlcfnsd kisses all the babbus

  2. Default Re: [KMS]Inkwell Diary # 51 - Welcome to Monster Life!


    Please tell me I'm not the only one that loves Orca even more after this.. Actually, all of the bosses are so cute and adorable now D:

  3. Mercury Straight Male
    IGN: MagiRico
    Server: LoL NA
    Level: 30
    Job: Jungle/Top/Supp
    Guild: Deny
    Alliance: Eternal
    Kansas

    Default Re: News : KMS [Tempest!]


    Kaiwaii as f'uck

  4. Default Re: News : KMS [Tempest!]


    /takes empress and leaves

    go on.

    lol ark and his huge ass forehead.

  5. Helium Atom Gay Male
    IGN: CoveralAran
    Server: Bera
    Level: 181
    Job: Zero
    Guild: Smite
    Alliance: LevelUP
    Farm: King's Landing
    netherlands

    Default Re: News : KMS [Tempest!]


    Striker, ready!




    I feel completely reborn!

  6. Water Female
    IGN: PlsBuffBT
    Server: Reboot
    Level: 22x
    Job: Beast Tamer
    Guild: Path
    Alliance: Meme
    Farm: Yeiionde
    england

    Default Re: News : KMS [Tempest!]


    That...is a water shark. But that's clearly electricity in her hand. Maybe all the new Cygnus get two elements?

  7. Default [KMS]Inkwell Diary # 53 - Striker, READY!


    I'm liking where this is going. Give me more posters!

  8. Default Re: [KMS]Inkwell Diary # 53 - Striker, READY!


    Please let this not be reskins of old skills, please let this not be reskins of old skills, please...

  9. Default Re: [KMS]Inkwell Diary # 53 - Striker, READY!


    I want to see the Wind Archer artwork so badly.

  10. Default [KMS]Inkwell Diary # 53 - Striker, READY!


    Thunder Breaker will CLEARLY be throwing BLUE sharks now.

  11. Default Re: [KMS]Inkwell Diary # 53 - Striker, READY!


    Inb4 all the "new" Cygnus Knights are now Elemental Cygnus Knights. For real this time though and none of that pretend stuff they did before.

  12. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: [KMS]Inkwell Diary # 53 - Striker, READY!


    I'd prefer it if they removed any sort of elements from their skills altogether and just left the fire, thunder, wind, darkness, light as just visual motifs for the characters rather than actual elements that have impacts on the game.

    Elements are not used at all anymore. And while Wind Archers, Night Walkers and Soul Masters are fine because their elements are pretty much nothing, Thunder Breakers and Blaze Wizard suffer more because Thunder Breaker has a buff that gives them electric damage, which doesn't help them at all, and Blaze Wizard's attacks are all Fire which is more of a disadvantage against most higher level monsters unless they use elemental reset, which is a buff that has to be recast and is a waste of skill points.

    Either they revamp elements with these updates or just remove the elements entirely from the Cygnus Knights because they are useless.

  13. Neon Atom
    IGN: Hellstinger
    Server: Broa
    Level: 250
    Job: F/P Archmage
    Guild: Kingliner/Onmyouji
    Farm: Melody
    canada

    Default Re: [KMS]Inkwell Diary # 53 - Striker, READY!


    For the Thunder Breaker, just one thing to say. Why are you copying World Heroes 2? All you need is to have the TB start launching ships from nowhere now.

  14. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default [KMS]Inkwell Diary # 53 - Striker, READY!


    Uh what. First of all making elemental knights that actually work well would be exactly what nexon would want to do given their track record of developing content that breaks the mold of traditional mechanics which they have done with A) Angelic buster B) Demonic avenger C) xenon and D) root abyss. Second of all elemental reset is one of the most powerful buffs in the game because it removes the effect of physical resistance on top of elemental resistance, the former being a 50%+ reduction in damage that all characters that aren't mages (and phantom if he steals it...but it only works on magic attacks) suffer from. Do you have any idea how significant that is when you're trying to hit cap? (Regardless of what the cap is)

  15. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: [KMS]Inkwell Diary # 53 - Striker, READY!


    I don't fight bosses usually so I had no idea that Physical resistance was an elemental resistance. Which is probably not intended by Nexon..

  16. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default [KMS]Inkwell Diary # 53 - Striker, READY!


    Speculate what you want, that's what it does.

  17. Default Re: [KMS]Inkwell Diary # 53 - Striker, READY!


    They already removed Lightning Charge from Thunder Breakers anyway when they revamped them last time.

  18. Default Re: [KMS]Inkwell Diary # 53 - Striker, READY!




    This is a little teaser they released about the update.

    This is going to be epic.

  19. AFK at Ch 18 Leafre Straight Male
    Nion's Avatar [Jr. Event Coordinator]

    IGN: GreenTeaSip
    Server: Scania
    Job: Hero
    Guild: Symbolism
    Alliance: Lore
    Farm: Symbolism
    California

    Default Re: [KMS]Inkwell Diary # 53 - Striker, READY!


    -remove video after seeing post above-
    EDIT: AW DANG IT. NINJA'D.

    Anyways, it was sort of cheesy.


  20.  

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