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Thread: [Update KMS] Patch Available - KMS 1.2.166

  1. Default Patch Available - KMS 1.2.166


    Nexon posted a patch for KMS version 165 upgrade to version 166.
    You may download this patch from their official site and begin creating your pre-patcher now.
    Extractions and database updates will be forthcoming (if supported)!

    Size: 7363887 (bytes) (7.02 mb)
    Posted:

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  2. Default Re: Patch Available - KMS 1.2.166


    Kaiser incoming?!

  3. Default Re: Patch Available - KMS 1.2.166


    almost time for the next new class?

  4. Default Re: Patch Available - KMS 1.2.166


    Pretty sure it's not Kaiser lol. That should be on the 26th.

  5. Default Re: Patch Available - KMS 1.2.166


    7mb that too small to be anything good

    it probably some bug fix
    and probably maybe a more define story line is added to luminous

  6. Default Re: Patch Available - KMS 1.2.166


    Definitely not Kaiser. It's 7:49am on the 24th there.
    This got my hopes up though. I was hoping it would be KMST 1.2.441.

  7. Default Re: Patch Available - KMS 1.2.166


    It's the PIRATE LEGEND.

    Oh wait. Someone did that joke already.

    -poof-

  8. Neutron Male
    IGN: Konfus
    Server: Culverin
    Level: 145
    Job: Shiny
    Guild: something
    Alliance: something else
    Illinois

    Default Re: Patch Available - KMS 1.2.166


    I'm pretty sure it's just bugfixes.

  9. Certified Pimento Bi Male
    IGN: xxxxFenixR
    Server: Bera
    Level: Mix
    Job: Severals
    Guild: None
    Alliance: Nada
    Farm: Wut?
    venezuela

    Default Re: Patch Available - KMS 1.2.166


    Where is chinchilla man when we need him :/

  10. Default Re: Patch Available - KMS 1.2.166


    Nothing important has been added according to the guild, just new pets, I think.

  11. Default Re: Patch Available - KMS 1.2.166


    I hope you all like potential.
    Introducing...Additional Potential!
    Basically, when you get an item with potential, it may or may not come with it. I'm NOT sure. I looted several Lv. 65 capes and came with no additional potential. Maybe it's a 75+ only thing? I don't know.



    And of course, the cube resets it's potential. Te R next to it represents is 'Rare' rank.

    EDIT: loloops. Wrong thread. Meant to post in KMST thread.

  12. Default Re: Patch Available - KMS 1.2.166


    So there is now a separate revealed potential when you loot things as well as 2-3 lines of unrevealed? And a cube resets both? lol

    Maybe this is the 4th line people have been talking about.

  13. Default Re: Patch Available - KMS 1.2.166


    Currently there's no cube that resets both regular potential and additional potential.

  14. Default Re: Patch Available - KMS 1.2.166


    So currently there is...

    3 Regular Potential lines
    1 Additional Potential
    1 Nebulites

    What will be next...

  15. Default Re: Patch Available - KMS 1.2.166


    Well, there are stamps to increase the amount of lines of additional potential to 2. I think 2 is the max.

  16. Default Re: Patch Available - KMS 1.2.166


    What. So 5 lines of potential + nebulite?

    Why on earth is that necessary.

  17. Default Re: Patch Available - KMS 1.2.166


    There's R/E/U/L for the additional potential line.

  18. Default Re: Patch Available - KMS 1.2.166


    How do you get the Additional potential on existing items?


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