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  1. Default Re: Masteria Revamp 2019 - The Dead Horse Beatening


    He's actually working at Warner Bros now, based on his LinkedIn. After Nexon, he went to work at Tencent for about 10 years, but recently left the company.

  2. Default Re: Masteria Revamp 2019 - The Dead Horse Beatening


    I think this video by MasteringGaming / Masterobert sums up the Masteria's Legacy Set perfectly:


    For context, people were skeptical about the Masteria revamp until Anna (the current producer, who replaced SavageAce) said that it contains "powerful equipment". Upon the patch date, people were able to dig up the new accessory set, learning that it contains a cumulative set bonus of:

    Spoiler


    Recently, Nexon edited the v210 update notes to include Phantom Forest / MesoGears details, They featured the updated stats as follows:

    Spoiler


    They also listed it in a way that made people think that each additional set effect stacked upon the previous, when it reality it was a cumulative set effect.

  3. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 250
    Job: Hero
    Guild: Matriarchy
    Alliance: Dominion

    Default Re: Masteria Revamp 2019 - The Dead Horse Beatening


    On the one hand, it was obvious to anyone who's been watching GMS for the past few years, that Nexon would not let us have a better set than Gollux. Not when the Gollux set, itself, is already a thorn in KMS's side, as it makes GMS players completely ignore the items KMS players work for (like Dominator Pendant, that they keep pushing into our Relay boxes as if it's a coveted prize).

    On the other hand, it just makes all the work on this revamp even more of a waste of resources.

    I had expected that their way of getting around the "power creep" of it would be making the cusp of the set - the time-limited Totem - very rare. I was imagining it being something like Dojo Gloves or Oz Emblem. But I guess a rare reward from a rare boss works too. Trouble is, since they nerfed the set effect, even min-maxers aren't going to bother trying to obtain it.

    People might still play this content for a bit, to get the ring and maybe some anvil-fodder or throwing stars from the shop. But the area as a whole is not going to be any more active than it was before.

    Such a waste.


  4. Lead Ball Male
    IGN: Ivangoldes
    Server: Now Bera
    Level: 251
    Job: Marksman
    Guild: Olimpo
    Alliance: Aliança
    Farm: Ivangold
    brazil

    Default Re: Masteria Revamp 2019 - The Dead Horse Beatening


    I agree man, Block busters after Black Heaven seems to be a bit more annoying, nexon doesn't like the idea of coding enterely new stuff for new content so they usually reuse content.

  5. Default Re: Masteria Revamp 2019 - The Dead Horse Beatening


    After playing again for the first time in 6~7 years, the biggest lost opportunity is Party Quests and Expeditions, or the lack of the two. Those are what made the game enjoyable back in the day, but now it's more grinding, capping event coins or doing dailies

  6. Default Re: Masteria Revamp 2019 - The Dead Horse Beatening


    Whoever made the sanity system for Phantom Forest must actually be insane.

  7. Trump minus th money
    IGN: xparasite9
    Server: Windia
    Level: 242
    Job: I/L Archmage
    Guild: Aerial
    Alliance: N/A

    Default Re: Masteria Revamp 2019 - The Dead Horse Beatening


    Good lord they turned John Barricade into a big foreheaded, weak-chinned coward

  8. Default Re: Masteria Revamp 2019 - The Dead Horse Beatening


    Gotta retcon him into a treasure hunter too.

    Proof that Nexon doesn't play their own game.

  9.  

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