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  1. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    FYI: The brawler and thief advancements were fixed in KMST. Me and justin are now leveling a buccaneer faster than the north wind.

  2. Default


    boomerang step is way more efficient at bosses.
    and assassinate was meant to be a close range death skill, like when a thief sneaks up behind you and slits your throat.



  3. Helium Atom
    IGN: HalTurner
    Server: Mardia
    Level: 172
    Job: Corsair
    Guild: Eternity
    Alliance: Infinity

    Default


    It's nice to see Arans and Evans get a few buffs, and Corsairs getting 6 hit mobs back. I still don't get how Cannon works now, but whatever.

    I don't like Shadower's SP. It seems like a lazy fix to good damage and everything. wtp@Avenger getting buffed again.

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    In the KOR Adv updates thread it does, I don't know if it says it in this thread.
    Last edited by donovan; 2010-06-24 at 02:42 PM.

  5. Default


    yay lolaneers shant be lolaneers for much longer ^__^

    KMS didn't forget the lol classes this time :D

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    Shadower's SP makes the most sense. They're goddamn SHADOWers. :l
    Making them overpowered does not fix them, by the way.

    Cannon is 5 hits of 280% now.

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    Not to mention the lack of 4th job freezing skills... >.>

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    ulti and summon don't count?

  9. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default


    Please report everything. EVERYTHING. Report HP/level hell MP/level, CSB's state, but most importantly their damage/training speed. Make sure if Barrage still has nodelay after this buff. See how much stronger Counter Attack has made Buccaneers. Go kill a Griffey/Manon as a DPS test. I want to see to it lolaneers are awesome like Luffy/Kenshiro as I'm predicting they are to be.

  10. Default


    Dang, I really was not expecting that big of a change from the previous patch.

    Current:

    BS = 500% x 2 = 1000%
    Assassinate = 600% x 3 +735% = 2535%

    KMST:

    BS = 390% x 2.8 = 1092%
    Assassinate = 610% x 4.2 + 745% x 1.4 = 3605%

    => 37% DPS increase, roughly, on the Assassinate+4th+BS combo. Old: 1310%/sec, new: 1794%/sec based on 240ms DS.

  11. Helium Atom
    IGN: MadHog (banned~ sponsored by nexon's glitches)
    Server: Khaini
    Level: 200
    Job: Shadower
    poland

    Default


    have you played shadower? every high lvl shadower will tell you that assasinate is our main bossing skill not bs also as i said before it does not have sens when someone can hit something thats far away with bare fist and someone using a weapon cant even tho its a "sneak up" skill kthx

  12. Default


    30 second cooldown (at level 30 which is maxed after more useful skills now) with 3 seconds of freezing?...

    Using a summon that's more slow/unresponsive than useful?

  13. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    I haven't hopped on it yet, but justin says the invincibility from CSB was reduced. Instead of the frames extending for the whole delay time, it's only present for half.

    Comparing HP/MP values at level 36, brawlers now have 300 more base HP, and 130ish more MP.

  14. Default


    Because shadowers shouldn't even be hitting the high arms, that's why there's tons of lower arms close to platforms. :l

  15. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default


    Present for 1/2 is still good. I swear that CSB was one of the reasons we had to be an lolclass for so long, because untouchable character = must have loldamage.

    As for the HP/MP values, how much does that translate as in terms of per level? I'll try to search in the Pirate thread of a 36 Pirate. It's been so long that I can't remember.

  16. Helium Atom
    IGN: MadHog (banned~ sponsored by nexon's glitches)
    Server: Khaini
    Level: 200
    Job: Shadower
    poland

    Default


    thats why buccaners barrage should be close range not 120 pixel range attack kthx...
    they shouldnt be able to hit nothing thats more than 50 pixels away from then using bare fists
    anything else? your arguments aren't so good tbh

  17. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    Yeah. If it stayed the same we would never activate counter attack anyway.

    I don't know yet.

  18. Default


    They use energy bubbles they can do whatever.
    You're arguing like a 5 year old.

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