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English Translations posted thanks to @JoeTang;
Dawn Warrior (I)
Soul
Description: Summons Soul to attack enemies you are attacking.
Info: type = 33, minionAttack = normal
Delays: alert2 - 600 ms
Element: Holy
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0, CharLevel.50.summonedRepeat, CharLevel.100.summonedRepeat, CharLevel.120.summonedRepeat0, CharLevel.120.summonedRepeat
Maximum Level: 10
1 MP Cost: 11, Duration: 110 sec, Damage: 66% 2 MP Cost: 12, Duration: 120 sec, Damage: 72% 3 MP Cost: 13, Duration: 130 sec, Damage: 78% 4 MP Cost: 14, Duration: 140 sec, Damage: 84% 5 MP Cost: 15, Duration: 150 sec, Damage: 90% 6 MP Cost: 16, Duration: 160 sec, Damage: 96% 7 MP Cost: 17, Duration: 170 sec, Damage: 102% 8 MP Cost: 18, Duration: 180 sec, Damage: 108% 9 MP Cost: 19, Duration: 190 sec, Damage: 114% 10 MP Cost: 20, Duration: 200 sec, Damage: 120%
Iron Body
Description: Increases your Weapon Defense for a fixed amount of time.
Info: type = 10, magicSteal = 1
Delays: alert2 - 600 ms
Maximum Level: 10
1 MP Cost: 8, Duration: 110 sec, Weapon Defense: +20 2 MP Cost: 8, Duration: 120 sec, Weapon Defense: +40 3 MP Cost: 8, Duration: 130 sec, Weapon Defense: +60 4 MP Cost: 8, Duration: 140 sec, Weapon Defense: +80 5 MP Cost: 8, Duration: 150 sec, Weapon Defense: +100 6 MP Cost: 14, Duration: 160 sec, Weapon Defense: +120 7 MP Cost: 14, Duration: 170 sec, Weapon Defense: +140 8 MP Cost: 14, Duration: 180 sec, Weapon Defense: +160 9 MP Cost: 14, Duration: 190 sec, Weapon Defense: +180 10 MP Cost: 14, Duration: 200 sec, Weapon Defense: +200
Slash Blast
Description: Consumes MP to attack up to 6 nearby enemies simultaneously.
Info: type = 1, rangeAttack = 1
Pre-requisite: Level 1 Power Strike
Final Attack: 1H Sword, 2H Sword
Animations: effect, hit.0, hit.1, hit.2
Maximum Level: 20
1 MP Cost: 6, Damage: 165%, Max Enemies Hit: 6 2 MP Cost: 6, Damage: 170%, Max Enemies Hit: 6 3 MP Cost: 6, Damage: 175%, Max Enemies Hit: 6 4 MP Cost: 6, Damage: 180%, Max Enemies Hit: 6 5 MP Cost: 8, Damage: 185%, Max Enemies Hit: 6 6 MP Cost: 8, Damage: 190%, Max Enemies Hit: 6 7 MP Cost: 8, Damage: 195%, Max Enemies Hit: 6 8 MP Cost: 8, Damage: 200%, Max Enemies Hit: 6 9 MP Cost: 8, Damage: 205%, Max Enemies Hit: 6 10 MP Cost: 10, Damage: 210%, Max Enemies Hit: 6 11 MP Cost: 10, Damage: 215%, Max Enemies Hit: 6 12 MP Cost: 10, Damage: 220%, Max Enemies Hit: 6 13 MP Cost: 10, Damage: 225%, Max Enemies Hit: 6 14 MP Cost: 10, Damage: 230%, Max Enemies Hit: 6 15 MP Cost: 12, Damage: 235%, Max Enemies Hit: 6 16 MP Cost: 12, Damage: 240%, Max Enemies Hit: 6 17 MP Cost: 12, Damage: 245%, Max Enemies Hit: 6 18 MP Cost: 12, Damage: 250%, Max Enemies Hit: 6 19 MP Cost: 12, Damage: 255%, Max Enemies Hit: 6 20 MP Cost: 14, Damage: 260%, Max Enemies Hit: 6
Power Strike
Description: Consumes MP to deliver powerful damage to enemies.
Info: type = 1
Final Attack: 1H Sword, 2H Sword
Animations: hit.0, hit.1, effect
Maximum Level: 20
1 MP Cost: 5, Damage: 205% 2 MP Cost: 5, Damage: 210% 3 MP Cost: 5, Damage: 215% 4 MP Cost: 5, Damage: 220% 5 MP Cost: 5, Damage: 225% 6 MP Cost: 7, Damage: 230% 7 MP Cost: 7, Damage: 235% 8 MP Cost: 7, Damage: 240% 9 MP Cost: 7, Damage: 245% 10 MP Cost: 7, Damage: 250% 11 MP Cost: 9, Damage: 255% 12 MP Cost: 9, Damage: 260% 13 MP Cost: 9, Damage: 265% 14 MP Cost: 9, Damage: 270% 15 MP Cost: 9, Damage: 275% 16 MP Cost: 11, Damage: 280% 17 MP Cost: 11, Damage: 285% 18 MP Cost: 11, Damage: 290% 19 MP Cost: 11, Damage: 295% 20 MP Cost: 11, Damage: 300%
Inner Voice
Description: Train your soul and listen to its voice.
Info: type = 50
Maximum Level: 20
1 Max HP: +1%, Physical and Magical Defense: +50, Speed: +2, Jump: +1, Max Speed: +1 2 Max HP: +2%, Physical and Magical Defense: +100, Speed: +4, Jump: +2, Max Speed: +2 3 Max HP: +3%, Physical and Magical Defense: +150, Speed: +6, Jump: +3, Max Speed: +3 4 Max HP: +4%, Physical and Magical Defense: +200, Speed: +8, Jump: +4, Max Speed: +4 5 Max HP: +5%, Physical and Magical Defense: +250, Speed: +10, Jump: +5, Max Speed: +5 6 Max HP: +6%, Physical and Magical Defense: +300, Speed: +12, Jump: +6, Max Speed: +6 7 Max HP: +7%, Physical and Magical Defense: +350, Speed: +14, Jump: +7, Max Speed: +7 8 Max HP: +8%, Physical and Magical Defense: +400, Speed: +16, Jump: +8, Max Speed: +8 9 Max HP: +9%, Physical and Magical Defense: +450, Speed: +18, Jump: +9, Max Speed: +9 10 Max HP: +10%, Physical and Magical Defense: +500, Speed: +20, Jump: +10, Max Speed: +10 11 Max HP: +11%, Physical and Magical Defense: +550, Speed: +22, Jump: +11, Max Speed: +11 12 Max HP: +12%, Physical and Magical Defense: +600, Speed: +24, Jump: +12, Max Speed: +12 13 Max HP: +13%, Physical and Magical Defense: +650, Speed: +26, Jump: +13, Max Speed: +13 14 Max HP: +14%, Physical and Magical Defense: +700, Speed: +28, Jump: +14, Max Speed: +14 15 Max HP: +15%, Physical and Magical Defense: +750, Speed: +30, Jump: +15, Max Speed: +15 16 Max HP: +16%, Physical and Magical Defense: +800, Speed: +32, Jump: +16, Max Speed: +16 17 Max HP: +17%, Physical and Magical Defense: +850, Speed: +34, Jump: +17, Max Speed: +17 18 Max HP: +18%, Physical and Magical Defense: +900, Speed: +36, Jump: +18, Max Speed: +18 19 Max HP: +19%, Physical and Magical Defense: +950, Speed: +38, Jump: +19, Max Speed: +19 20 Max HP: +20%, Physical and Magical Defense: +1000, Speed: +40, Jump: +20, Max Speed: +20
Element: Soul
Description: Summon a soul element and use its power.
Info: type = 33, minionAttack = normal
Delays: alert2 - 600 ms
Animations: effect, effect0, mob
Maximum Level: 10
1 MP Cost: 47, Duration: 90 sec, Activation Rate: 8%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +1% 2 MP Cost: 44, Duration: 100 sec, Activation Rate: 16%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +2% 3 MP Cost: 41, Duration: 110 sec, Activation Rate: 24%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +3% 4 MP Cost: 38, Duration: 120 sec, Activation Rate: 32%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +4% 5 MP Cost: 35, Duration: 130 sec, Activation Rate: 40%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +5% 6 MP Cost: 32, Duration: 140 sec, Activation Rate: 48%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +6% 7 MP Cost: 29, Duration: 150 sec, Activation Rate: 56%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +7% 8 MP Cost: 26, Duration: 160 sec, Activation Rate: 64%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +8% 9 MP Cost: 23, Duration: 170 sec, Activation Rate: 72%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +9% 10 MP Cost: 20, Duration: 180 sec, Activation Rate: 80%, Paralysis Duration: 2 sec - Passive Effect - Defense Ignored: +10%
Sword of Light
Description: Infuse your soul into your weapon.
Info: type = 15, massSpell = 1
Delays: SMswordOfLight - 1170 ms
Animations: effect, repeat
Maximum Level: 15
1 MP Cost: 16, Duration: 40 sec, Weapon Attack: +6, Accuracy: +6% 2 MP Cost: 17, Duration: 50 sec, Weapon Attack: +7, Accuracy: +7% 3 MP Cost: 18, Duration: 60 sec, Weapon Attack: +8, Accuracy: +8% 4 MP Cost: 19, Duration: 70 sec, Weapon Attack: +9, Accuracy: +9% 5 MP Cost: 20, Duration: 80 sec, Weapon Attack: +10, Accuracy: +10% 6 MP Cost: 21, Duration: 90 sec, Weapon Attack: +11, Accuracy: +11% 7 MP Cost: 22, Duration: 100 sec, Weapon Attack: +12, Accuracy: +12% 8 MP Cost: 23, Duration: 110 sec, Weapon Attack: +13, Accuracy: +13% 9 MP Cost: 24, Duration: 120 sec, Weapon Attack: +14, Accuracy: +14% 10 MP Cost: 25, Duration: 130 sec, Weapon Attack: +15, Accuracy: +15% 11 MP Cost: 26, Duration: 140 sec, Weapon Attack: +16, Accuracy: +16% 12 MP Cost: 27, Duration: 150 sec, Weapon Attack: +17, Accuracy: +17% 13 MP Cost: 28, Duration: 160 sec, Weapon Attack: +18, Accuracy: +18% 14 MP Cost: 29, Duration: 170 sec, Weapon Attack: +19, Accuracy: +19% 15 MP Cost: 30, Duration: 180 sec, Weapon Attack: +20, Accuracy: +20%
Triple Slash
Description: Quickly slash up and down at enemies in front of you.
Info: type = 1, areaAttack = 1, casterMove = 1
Delays: SMtripleSlash - 720 ms
Range: 250%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 10, Damage: 91%, Number of Hits: 3, Max Enemies Hit: 4 2 MP Cost: 10, Damage: 92%, Number of Hits: 3, Max Enemies Hit: 4 3 MP Cost: 10, Damage: 93%, Number of Hits: 3, Max Enemies Hit: 4 4 MP Cost: 10, Damage: 94%, Number of Hits: 3, Max Enemies Hit: 4 5 MP Cost: 11, Damage: 95%, Number of Hits: 3, Max Enemies Hit: 4 6 MP Cost: 11, Damage: 96%, Number of Hits: 3, Max Enemies Hit: 4 7 MP Cost: 11, Damage: 97%, Number of Hits: 3, Max Enemies Hit: 4 8 MP Cost: 11, Damage: 98%, Number of Hits: 3, Max Enemies Hit: 4 9 MP Cost: 11, Damage: 99%, Number of Hits: 3, Max Enemies Hit: 4 10 MP Cost: 12, Damage: 100%, Number of Hits: 3, Max Enemies Hit: 4 11 MP Cost: 12, Damage: 101%, Number of Hits: 3, Max Enemies Hit: 4 12 MP Cost: 12, Damage: 102%, Number of Hits: 3, Max Enemies Hit: 4 13 MP Cost: 12, Damage: 103%, Number of Hits: 3, Max Enemies Hit: 4 14 MP Cost: 12, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 4 15 MP Cost: 13, Damage: 105%, Number of Hits: 3, Max Enemies Hit: 4 16 MP Cost: 13, Damage: 106%, Number of Hits: 3, Max Enemies Hit: 4 17 MP Cost: 13, Damage: 107%, Number of Hits: 3, Max Enemies Hit: 4 18 MP Cost: 13, Damage: 108%, Number of Hits: 3, Max Enemies Hit: 4 19 MP Cost: 13, Damage: 109%, Number of Hits: 3, Max Enemies Hit: 4 20 MP Cost: 14, Damage: 110%, Number of Hits: 3, Max Enemies Hit: 4
HP Boost
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 10
1 Max HP: +2% 2 Max HP: +4% 3 Max HP: +6% 4 Max HP: +8% 5 Max HP: +10% 6 Max HP: +12% 7 Max HP: +14% 8 Max HP: +16% 9 Max HP: +18% 10 Max HP: +20% Dawn Warrior (II)
Final Attack
Description: Grants a chance to deal additional damage after an attack. Must have a sword equipped.
Info: type = 11, finalAttack = 1, condition = attack
Delays: alert2 - 600 ms
Pre-requisite: Level 3 Sword Mastery
Animations: effect, hit.0
Maximum Level: 20
1 Activation Rate: 26%, Damage: 100%, Duration: 270 sec 2 Activation Rate: 27%, Damage: 106%, Duration: 290 sec 3 Activation Rate: 28%, Damage: 106%, Duration: 310 sec 4 Activation Rate: 29%, Damage: 112%, Duration: 330 sec 5 Activation Rate: 30%, Damage: 112%, Duration: 350 sec 6 Activation Rate: 31%, Damage: 118%, Duration: 370 sec 7 Activation Rate: 32%, Damage: 118%, Duration: 390 sec 8 Activation Rate: 33%, Damage: 124%, Duration: 410 sec 9 Activation Rate: 34%, Damage: 124%, Duration: 430 sec 10 Activation Rate: 35%, Damage: 130%, Duration: 450 sec 11 Activation Rate: 36%, Damage: 130%, Duration: 470 sec 12 Activation Rate: 37%, Damage: 136%, Duration: 490 sec 13 Activation Rate: 38%, Damage: 136%, Duration: 510 sec 14 Activation Rate: 39%, Damage: 142%, Duration: 530 sec 15 Activation Rate: 40%, Damage: 142%, Duration: 550 sec 16 Activation Rate: 41%, Damage: 148%, Duration: 570 sec 17 Activation Rate: 42%, Damage: 148%, Duration: 590 sec 18 Activation Rate: 43%, Damage: 154%, Duration: 610 sec 19 Activation Rate: 44%, Damage: 154%, Duration: 630 sec 20 Activation Rate: 45%, Damage: 160%, Duration: 650 sec
Rage
Description: Improves the Weapon ATT of party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert2 - 600 ms
Range: 300%
Animations: affected, effect
Maximum Level: 20
1 MP Cost: 12, Duration: 66 sec, Weapon ATT: +11 2 MP Cost: 12, Duration: 72 sec, Weapon ATT: +12 3 MP Cost: 12, Duration: 78 sec, Weapon ATT: +13 4 MP Cost: 12, Duration: 84 sec, Weapon ATT: +14 5 MP Cost: 12, Duration: 90 sec, Weapon ATT: +15 6 MP Cost: 12, Duration: 96 sec, Weapon ATT: +16 7 MP Cost: 12, Duration: 102 sec, Weapon ATT: +17 8 MP Cost: 12, Duration: 108 sec, Weapon ATT: +18 9 MP Cost: 12, Duration: 114 sec, Weapon ATT: +19 10 MP Cost: 12, Duration: 120 sec, Weapon ATT: +20 11 MP Cost: 20, Duration: 126 sec, Weapon ATT: +21 12 MP Cost: 20, Duration: 132 sec, Weapon ATT: +22 13 MP Cost: 20, Duration: 138 sec, Weapon ATT: +23 14 MP Cost: 20, Duration: 144 sec, Weapon ATT: +24 15 MP Cost: 20, Duration: 150 sec, Weapon ATT: +25 16 MP Cost: 20, Duration: 156 sec, Weapon ATT: +26 17 MP Cost: 20, Duration: 162 sec, Weapon ATT: +27 18 MP Cost: 20, Duration: 168 sec, Weapon ATT: +28 19 MP Cost: 20, Duration: 174 sec, Weapon ATT: +29 20 MP Cost: 20, Duration: 180 sec, Weapon ATT: +30
Sword Booster
Description: Increases the attack speed of your weapon. Must have a sword equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Sword Mastery
Animations: effect
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec
Power Reflection
Description: Absorbs a certain amount of damage taken, and reflects the rest back on an enemy. Cannot reflect more than half of the enemy's Max HP at once.
Info: type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1
Delays: alert2 - 600 ms
Pre-requisite: Level 3 Rage
Animations: effect, effect0
Maximum Level: 20
1 MP Cost: 10, Duration: 66 sec, Damage Taken: -11%, Damage Reflected: 120% 2 MP Cost: 11, Duration: 72 sec, Damage Taken: -12%, Damage Reflected: 140% 3 MP Cost: 11, Duration: 78 sec, Damage Taken: -13%, Damage Reflected: 160% 4 MP Cost: 12, Duration: 84 sec, Damage Taken: -14%, Damage Reflected: 180% 5 MP Cost: 12, Duration: 90 sec, Damage Taken: -15%, Damage Reflected: 200% 6 MP Cost: 13, Duration: 96 sec, Damage Taken: -16%, Damage Reflected: 220% 7 MP Cost: 13, Duration: 102 sec, Damage Taken: -17%, Damage Reflected: 240% 8 MP Cost: 14, Duration: 108 sec, Damage Taken: -18%, Damage Reflected: 260% 9 MP Cost: 14, Duration: 114 sec, Damage Taken: -19%, Damage Reflected: 280% 10 MP Cost: 15, Duration: 120 sec, Damage Taken: -20%, Damage Reflected: 300% 11 MP Cost: 15, Duration: 126 sec, Damage Taken: -21%, Damage Reflected: 320% 12 MP Cost: 16, Duration: 132 sec, Damage Taken: -22%, Damage Reflected: 340% 13 MP Cost: 16, Duration: 138 sec, Damage Taken: -23%, Damage Reflected: 360% 14 MP Cost: 17, Duration: 144 sec, Damage Taken: -24%, Damage Reflected: 380% 15 MP Cost: 17, Duration: 150 sec, Damage Taken: -25%, Damage Reflected: 400% 16 MP Cost: 18, Duration: 156 sec, Damage Taken: -26%, Damage Reflected: 420% 17 MP Cost: 18, Duration: 162 sec, Damage Taken: -27%, Damage Reflected: 440% 18 MP Cost: 19, Duration: 168 sec, Damage Taken: -28%, Damage Reflected: 460% 19 MP Cost: 19, Duration: 174 sec, Damage Taken: -29%, Damage Reflected: 480% 20 MP Cost: 20, Duration: 180 sec, Damage Taken: -30%, Damage Reflected: 500%
Soul Blade
Description: Summons and gives form to invisible Soul power to inflict damage to enemies. The higher the skill level, the more enemies you can hit at once with this skill.
Info: type = 2, piercing = 1
Delays: blade - 990 ms
Final Attack: 1H Sword, 2H Sword
Animations: effect, effect1, ball, hit.0
Maximum Level: 20
1 MP Cost: 15, Damage: 265%, Max Enemies Hit: 5 2 MP Cost: 15, Damage: 270%, Max Enemies Hit: 5 3 MP Cost: 16, Damage: 275%, Max Enemies Hit: 5 4 MP Cost: 16, Damage: 280%, Max Enemies Hit: 5 5 MP Cost: 16, Damage: 285%, Max Enemies Hit: 5 6 MP Cost: 17, Damage: 290%, Max Enemies Hit: 5 7 MP Cost: 17, Damage: 295%, Max Enemies Hit: 5 8 MP Cost: 17, Damage: 300%, Max Enemies Hit: 5 9 MP Cost: 18, Damage: 305%, Max Enemies Hit: 5 10 MP Cost: 18, Damage: 310%, Max Enemies Hit: 5 11 MP Cost: 18, Damage: 315%, Max Enemies Hit: 5 12 MP Cost: 19, Damage: 320%, Max Enemies Hit: 5 13 MP Cost: 19, Damage: 325%, Max Enemies Hit: 5 14 MP Cost: 19, Damage: 330%, Max Enemies Hit: 5 15 MP Cost: 20, Damage: 335%, Max Enemies Hit: 5 16 MP Cost: 20, Damage: 340%, Max Enemies Hit: 5 17 MP Cost: 20, Damage: 345%, Max Enemies Hit: 5 18 MP Cost: 21, Damage: 350%, Max Enemies Hit: 5 19 MP Cost: 21, Damage: 355%, Max Enemies Hit: 5 20 MP Cost: 21, Damage: 360%, Max Enemies Hit: 5
Soul Rush
Description: The power of Soul allows you to move quicker than the eye can follow.
Info: type = 41
Maximum Level: 10
1 MP Cost: 60, pushes you forward a set distance 2 MP Cost: 55, pushes you forward a set distance 3 MP Cost: 50, pushes you forward a set distance 4 MP Cost: 45, pushes you forward a set distance 5 MP Cost: 40, pushes you forward a set distance 6 MP Cost: 35, pushes you forward a set distance 7 MP Cost: 30, pushes you forward a set distance 8 MP Cost: 25, pushes you forward a set distance 9 MP Cost: 20, pushes you forward a set distance 10 MP Cost: 15, pushes you forward a set distance
Nimble Finger
Description: Improve your speed and reaction time through willpower.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Two-Handed Sword Mastery
Animations: effect
Maximum Level: 10
1 MP Cost: 21, Duration: 45 sec, Weapon Speed: -2 2 MP Cost: 22, Duration: 60 sec, Weapon Speed: -2 3 MP Cost: 23, Duration: 75 sec, Weapon Speed: -2 4 MP Cost: 24, Duration: 90 sec, Weapon Speed: -2 5 MP Cost: 25, Duration: 105 sec, Weapon Speed: -2 6 MP Cost: 26, Duration: 120 sec, Weapon Speed: -2 7 MP Cost: 27, Duration: 135 sec, Weapon Speed: -2 8 MP Cost: 28, Duration: 150 sec, Weapon Speed: -2 9 MP Cost: 29, Duration: 165 sec, Weapon Speed: -2 10 MP Cost: 30, Duration: 180 sec, Weapon Speed: -2
브랜디쉬
Description: 눈 앞의 적 여러명을 두번 연속 공격한다.
Info: type = 1, areaAttack = 1
Delays: brandish1 - 840 ms, brandish2 - 840 ms
Range: 150%
Final Attack: 1H Sword, 2H Sword
Animations: effect.0, effect.1, hit.0
Maximum Level: 20
MP #mpCon 소비, #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격
1 MP 10 소비, 3명의 적을 172% 데미지로 2번 공격 2 MP 10 소비, 3명의 적을 174% 데미지로 2번 공격 3 MP 11 소비, 3명의 적을 176% 데미지로 2번 공격 4 MP 11 소비, 3명의 적을 178% 데미지로 2번 공격 5 MP 11 소비, 3명의 적을 180% 데미지로 2번 공격 6 MP 12 소비, 3명의 적을 182% 데미지로 2번 공격 7 MP 12 소비, 3명의 적을 184% 데미지로 2번 공격 8 MP 12 소비, 3명의 적을 186% 데미지로 2번 공격 9 MP 13 소비, 3명의 적을 188% 데미지로 2번 공격 10 MP 13 소비, 3명의 적을 190% 데미지로 2번 공격 11 MP 13 소비, 3명의 적을 192% 데미지로 2번 공격 12 MP 14 소비, 3명의 적을 194% 데미지로 2번 공격 13 MP 14 소비, 3명의 적을 196% 데미지로 2번 공격 14 MP 14 소비, 3명의 적을 198% 데미지로 2번 공격 15 MP 15 소비, 3명의 적을 200% 데미지로 2번 공격 16 MP 15 소비, 3명의 적을 202% 데미지로 2번 공격 17 MP 15 소비, 3명의 적을 204% 데미지로 2번 공격 18 MP 16 소비, 3명의 적을 206% 데미지로 2번 공격 19 MP 16 소비, 3명의 적을 208% 데미지로 2번 공격 20 MP 16 소비, 3명의 적을 210% 데미지로 2번 공격
Sword Mastery
Description: Increases the weapon mastery and accuracy of swords.
Info: type = 50
Maximum Level: 20
1 Sword Mastery: +12%, Accuracy: +6 2 Sword Mastery: +14%, Accuracy: +12 3 Sword Mastery: +16%, Accuracy: +18 4 Sword Mastery: +18%, Accuracy: +24 5 Sword Mastery: +20%, Accuracy: +30 6 Sword Mastery: +22%, Accuracy: +36 7 Sword Mastery: +24%, Accuracy: +42 8 Sword Mastery: +26%, Accuracy: +48 9 Sword Mastery: +28%, Accuracy: +54 10 Sword Mastery: +30%, Accuracy: +60 11 Sword Mastery: +32%, Accuracy: +66 12 Sword Mastery: +34%, Accuracy: +72 13 Sword Mastery: +36%, Accuracy: +78 14 Sword Mastery: +38%, Accuracy: +84 15 Sword Mastery: +40%, Accuracy: +90 16 Sword Mastery: +42%, Accuracy: +96 17 Sword Mastery: +44%, Accuracy: +102 18 Sword Mastery: +46%, Accuracy: +108 19 Sword Mastery: +48%, Accuracy: +114 20 Sword Mastery: +50%, Accuracy: +120
Falling Moon
Description: Draw the power of the moon to your sword. Cannot be used in conjunction with Rising Sun.
Info: type = 50
Delays: SMfallingMoon - 990 ms
Animations: effect, repeat
Maximum Level: 20
1 MP Cost: 29, Critical Hit Rate: +1%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 50% 2 MP Cost: 28, Critical Hit Rate: +2%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 50% 3 MP Cost: 27, Critical Hit Rate: +3%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 50% 4 MP Cost: 26, Critical Hit Rate: +4%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 51% 5 MP Cost: 25, Critical Hit Rate: +5%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 51% 6 MP Cost: 24, Critical Hit Rate: +6%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 51% 7 MP Cost: 23, Critical Hit Rate: +7%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 51% 8 MP Cost: 22, Critical Hit Rate: +8%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 52% 9 MP Cost: 21, Critical Hit Rate: +9%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 52% 10 MP Cost: 20, Critical Hit Rate: +10%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 52% 11 MP Cost: 19, Critical Hit Rate: +11%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 52% 12 MP Cost: 18, Critical Hit Rate: +12%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 53% 13 MP Cost: 17, Critical Hit Rate: +13%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 53% 14 MP Cost: 16, Critical Hit Rate: +14%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 53% 15 MP Cost: 15, Critical Hit Rate: +15%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 53% 16 MP Cost: 14, Critical Hit Rate: +16%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 54% 17 MP Cost: 13, Critical Hit Rate: +17%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 54% 18 MP Cost: 12, Critical Hit Rate: +18%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 54% 19 MP Cost: 11, Critical Hit Rate: +19%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 54% 20 MP Cost: 10, Critical Hit Rate: +20%, Number of Hits (for all skills): 2 times, Damage (Reduced to): 55%
Inner Trust
Description: Strike with unwavering conviction.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert2 - 600 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 5, Duration: 72 sec, Weapon Attack: +2 2 MP Cost: 6, Duration: 84 sec, Weapon Attack: +4 3 MP Cost: 7, Duration: 96 sec, Weapon Attack: +6 4 MP Cost: 8, Duration: 108 sec, Weapon Attack: +8 5 MP Cost: 9, Duration: 120 sec, Weapon Attack: +10 6 MP Cost: 10, Duration: 132 sec, Weapon Attack: +12 7 MP Cost: 11, Duration: 144 sec, Weapon Attack: +14 8 MP Cost: 12, Duration: 156 sec, Weapon Attack: +16 9 MP Cost: 13, Duration: 168 sec, Weapon Attack: +18 10 MP Cost: 14, Duration: 180 sec, Weapon Attack: +20
Trace Cut
Description: Cut faraway enemies with the afterimages of your slashes.
Info: type = 1, areaAttack = 1, mes = stun
Delays: SMtraceCut - 630 ms
Range: 300%
Pre-requisite: Level 1 Falling Moon
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 10, Damage: 132%, Number of Hits: 3, Max Enemies Hit: 7 2 MP Cost: 11, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 7 3 MP Cost: 11, Damage: 136%, Number of Hits: 3, Max Enemies Hit: 7 4 MP Cost: 12, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 7 5 MP Cost: 12, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 7 6 MP Cost: 13, Damage: 142%, Number of Hits: 3, Max Enemies Hit: 7 7 MP Cost: 13, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 7 8 MP Cost: 14, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 7 9 MP Cost: 14, Damage: 148%, Number of Hits: 3, Max Enemies Hit: 7 10 MP Cost: 15, Damage: 150%, Number of Hits: 3, Max Enemies Hit: 7 11 MP Cost: 15, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 7 12 MP Cost: 16, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 7 13 MP Cost: 16, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 7 14 MP Cost: 17, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 7 15 MP Cost: 17, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 7 16 MP Cost: 18, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 7 17 MP Cost: 18, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 7 18 MP Cost: 19, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 7 19 MP Cost: 19, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 7 20 MP Cost: 20, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 7
Silent Move
Description: Instantly move past an enemy, cutting them down.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: SMsilentMove - 630 ms
Range: 400%
Pre-requisite: Level 1 Falling Moon
Animations: effect, effect0, hit.0
Maximum Level: 20
1 MP Cost: 10, Damage: 207%, Number of Hits: 2, Max Enemies Hit: 7 2 MP Cost: 11, Damage: 209%, Number of Hits: 2, Max Enemies Hit: 7 3 MP Cost: 11, Damage: 211%, Number of Hits: 2, Max Enemies Hit: 7 4 MP Cost: 12, Damage: 213%, Number of Hits: 2, Max Enemies Hit: 7 5 MP Cost: 12, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 7 6 MP Cost: 13, Damage: 217%, Number of Hits: 2, Max Enemies Hit: 7 7 MP Cost: 13, Damage: 219%, Number of Hits: 2, Max Enemies Hit: 7 8 MP Cost: 14, Damage: 221%, Number of Hits: 2, Max Enemies Hit: 7 9 MP Cost: 14, Damage: 223%, Number of Hits: 2, Max Enemies Hit: 7 10 MP Cost: 15, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 7 11 MP Cost: 15, Damage: 227%, Number of Hits: 2, Max Enemies Hit: 7 12 MP Cost: 16, Damage: 229%, Number of Hits: 2, Max Enemies Hit: 7 13 MP Cost: 16, Damage: 231%, Number of Hits: 2, Max Enemies Hit: 7 14 MP Cost: 17, Damage: 233%, Number of Hits: 2, Max Enemies Hit: 7 15 MP Cost: 17, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 7 16 MP Cost: 18, Damage: 237%, Number of Hits: 2, Max Enemies Hit: 7 17 MP Cost: 18, Damage: 239%, Number of Hits: 2, Max Enemies Hit: 7 18 MP Cost: 19, Damage: 241%, Number of Hits: 2, Max Enemies Hit: 7 19 MP Cost: 19, Damage: 243%, Number of Hits: 2, Max Enemies Hit: 7 20 MP Cost: 20, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 7
Two-Handed Sword Mastery
Description: Increases the weapon mastery and accuracy of Two-Handed Swords.
Info: type = 50
Maximum Level: 10
1 Two-Handed Sword Mastery: +14%, Accuracy: +12 2 Two-Handed Sword Mastery: +18%, Accuracy: +24 3 Two-Handed Sword Mastery: +22%, Accuracy: +36 4 Two-Handed Sword Mastery: +26%, Accuracy: +48 5 Two-Handed Sword Mastery: +30%, Accuracy: +60 6 Two-Handed Sword Mastery: +34%, Accuracy: +72 7 Two-Handed Sword Mastery: +38%, Accuracy: +84 8 Two-Handed Sword Mastery: +42%, Accuracy: +96 9 Two-Handed Sword Mastery: +46%, Accuracy: +108 10 Two-Handed Sword Mastery: +50%, Accuracy: +120
Loud Rush
Description: Rush through enemies in front of you in one sweep.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: SMloudRush - 630 ms
Range: 350%
Pre-requisite: Level 1 Rising Sun
Animations: effect, effect0, hit.0
Maximum Level: 20
1 MP Cost: 10, Damage: 207%, Number of Hits: 2, Max Enemies Hit: 7 2 MP Cost: 11, Damage: 209%, Number of Hits: 2, Max Enemies Hit: 7 3 MP Cost: 11, Damage: 211%, Number of Hits: 2, Max Enemies Hit: 7 4 MP Cost: 12, Damage: 213%, Number of Hits: 2, Max Enemies Hit: 7 5 MP Cost: 12, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 7 6 MP Cost: 13, Damage: 217%, Number of Hits: 2, Max Enemies Hit: 7 7 MP Cost: 13, Damage: 219%, Number of Hits: 2, Max Enemies Hit: 7 8 MP Cost: 14, Damage: 221%, Number of Hits: 2, Max Enemies Hit: 7 9 MP Cost: 14, Damage: 223%, Number of Hits: 2, Max Enemies Hit: 7 10 MP Cost: 15, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 7 11 MP Cost: 15, Damage: 227%, Number of Hits: 2, Max Enemies Hit: 7 12 MP Cost: 16, Damage: 229%, Number of Hits: 2, Max Enemies Hit: 7 13 MP Cost: 16, Damage: 231%, Number of Hits: 2, Max Enemies Hit: 7 14 MP Cost: 17, Damage: 233%, Number of Hits: 2, Max Enemies Hit: 7 15 MP Cost: 17, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 7 16 MP Cost: 18, Damage: 237%, Number of Hits: 2, Max Enemies Hit: 7 17 MP Cost: 18, Damage: 239%, Number of Hits: 2, Max Enemies Hit: 7 18 MP Cost: 19, Damage: 241%, Number of Hits: 2, Max Enemies Hit: 7 19 MP Cost: 19, Damage: 243%, Number of Hits: 2, Max Enemies Hit: 7 20 MP Cost: 20, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 7
Shadow Burn
Description: Burn enemies in front of you with shadows.
Info: type = 1, areaAttack = 1
Delays: SMshadowBurn - 630 ms
Range: 300%
Pre-requisite: Level 1 Rising Sun
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 10, Damage: 132%, Number of Hits: 3, Max Enemies Hit: 7 2 MP Cost: 11, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 7 3 MP Cost: 11, Damage: 136%, Number of Hits: 3, Max Enemies Hit: 7 4 MP Cost: 12, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 7 5 MP Cost: 12, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 7 6 MP Cost: 13, Damage: 142%, Number of Hits: 3, Max Enemies Hit: 7 7 MP Cost: 13, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 7 8 MP Cost: 14, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 7 9 MP Cost: 14, Damage: 148%, Number of Hits: 3, Max Enemies Hit: 7 10 MP Cost: 15, Damage: 150%, Number of Hits: 3, Max Enemies Hit: 7 11 MP Cost: 15, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 7 12 MP Cost: 16, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 7 13 MP Cost: 16, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 7 14 MP Cost: 17, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 7 15 MP Cost: 17, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 7 16 MP Cost: 18, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 7 17 MP Cost: 18, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 7 18 MP Cost: 19, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 7 19 MP Cost: 19, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 7 20 MP Cost: 20, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 7
Physical Training (New)
Description: Train your body and soul, building a firm foundation.
Info: type = 50
Maximum Level: 5
1 Strength: +8, Dexterity: +4 2 Strength: +16, Dexterity: +8 3 Strength: +24, Dexterity: +12 4 Strength: +32, Dexterity: +16 5 Strength: +40, Dexterity: +20
Physical Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 10
1 Strength: +3, Dexterity: +3 2 Strength: +6, Dexterity: +6 3 Strength: +9, Dexterity: +9 4 Strength: +12, Dexterity: +12 5 Strength: +15, Dexterity: +15 6 Strength: +18, Dexterity: +18 7 Strength: +21, Dexterity: +21 8 Strength: +24, Dexterity: +24 9 Strength: +27, Dexterity: +27 10 Strength: +30, Dexterity: +30 Dawn Warrior (III)
Soul Charge
Description: Empowers your weapon with a Holy Attribute.
Info: type = 10, magicSteal = 1
Delays: alert6 - 990 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 25, Duration: 30 sec, Damage: 12% 2 MP Cost: 25, Duration: 60 sec, Damage: 14% 3 MP Cost: 25, Duration: 90 sec, Damage: 16% 4 MP Cost: 30, Duration: 120 sec, Damage: 18% 5 MP Cost: 30, Duration: 150 sec, Damage: 20% 6 MP Cost: 30, Duration: 180 sec, Damage: 22% 7 MP Cost: 35, Duration: 210 sec, Damage: 24% 8 MP Cost: 35, Duration: 240 sec, Damage: 26% 9 MP Cost: 35, Duration: 270 sec, Damage: 28% 10 MP Cost: 40, Duration: 300 sec, Damage: 30% 11 MP Cost: 40, Duration: 330 sec, Damage: 32% 12 MP Cost: 40, Duration: 360 sec, Damage: 34% 13 MP Cost: 45, Duration: 390 sec, Damage: 36%
Soul Driver
Description: Uses Soul power to attack multiple enemies four times.
Info: type = 1, areaAttack = 1
Delays: souldriver - 1081 ms
Range: 200%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 15, Damage: 123%, Number of Hits: 4, Max Enemies Hit: 4 2 MP Cost: 15, Damage: 126%, Number of Hits: 4, Max Enemies Hit: 4 3 MP Cost: 15, Damage: 129%, Number of Hits: 4, Max Enemies Hit: 4 4 MP Cost: 17, Damage: 132%, Number of Hits: 4, Max Enemies Hit: 4 5 MP Cost: 17, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 4 6 MP Cost: 17, Damage: 138%, Number of Hits: 4, Max Enemies Hit: 4 7 MP Cost: 17, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 4 8 MP Cost: 19, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 4 9 MP Cost: 19, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 4 10 MP Cost: 19, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 5 11 MP Cost: 19, Damage: 153%, Number of Hits: 4, Max Enemies Hit: 5 12 MP Cost: 21, Damage: 156%, Number of Hits: 4, Max Enemies Hit: 5 13 MP Cost: 21, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 5 14 MP Cost: 21, Damage: 162%, Number of Hits: 4, Max Enemies Hit: 5 15 MP Cost: 21, Damage: 165%, Number of Hits: 4, Max Enemies Hit: 5 16 MP Cost: 23, Damage: 168%, Number of Hits: 4, Max Enemies Hit: 5 17 MP Cost: 23, Damage: 171%, Number of Hits: 4, Max Enemies Hit: 5 18 MP Cost: 23, Damage: 174%, Number of Hits: 4, Max Enemies Hit: 5 19 MP Cost: 23, Damage: 177%, Number of Hits: 4, Max Enemies Hit: 5 20 MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Enemies Hit: 6 21 MP Cost: 25, Damage: 183%, Number of Hits: 4, Max Enemies Hit: 6 22 MP Cost: 25, Damage: 186%, Number of Hits: 4, Max Enemies Hit: 6 23 MP Cost: 25, Damage: 189%, Number of Hits: 4, Max Enemies Hit: 6
Soul Slash
Description: Perform a double attack on enemies in front of you, ignoring a portion of their defense.
Info: type = 1, areaAttack = 1
Delays: braveslash1 - 840 ms, braveslash2 - 840 ms, braveslash3 - 840 ms, braveslash4 - 840 ms
Range: 175%
Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe
Animations: effect.0, effect.1, effect.2, effect.3, hit.0, hit.1, hit.2
Maximum Level: 20
1 MP Cost: 15, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 4 2 MP Cost: 15, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 4 3 MP Cost: 15, Damage: 206%, Number of Hits: 3, Max Enemies Hit: 4 4 MP Cost: 15, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 4 5 MP Cost: 16, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 4 6 MP Cost: 16, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 4 7 MP Cost: 16, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 4 8 MP Cost: 16, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 4 9 MP Cost: 17, Damage: 218%, Number of Hits: 3, Max Enemies Hit: 4 10 MP Cost: 17, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 4 11 MP Cost: 17, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 4 12 MP Cost: 17, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 4 13 MP Cost: 18, Damage: 226%, Number of Hits: 3, Max Enemies Hit: 4 14 MP Cost: 18, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 4 15 MP Cost: 18, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 4 16 MP Cost: 18, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 4 17 MP Cost: 19, Damage: 234%, Number of Hits: 3, Max Enemies Hit: 4 18 MP Cost: 19, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 4 19 MP Cost: 19, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 4 20 MP Cost: 19, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 4 21 MP Cost: 20, Damage: 242%, Number of Hits: 3, Max Enemies Hit: 4 22 MP Cost: 20, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 4 23 MP Cost: 20, Damage: 246%, Number of Hits: 3, Max Enemies Hit: 4
Coma
Description: Deals damage to many enemies and has a chance to stun targets. Requires at least 1 Combo Orb charged to be used.
Info: type = 1, rangeAttack = 1, mes = stun, areaAttack = 1
Range: 200%
Pre-requisite: Level 1 Combo Attack
Final Attack: 1H Sword, 2H Sword
Animations: hit.0, hit.1, finish.1, finish.2, finish.3, finish.4, finish.5, finish.6, finish.7, finish.8, finish.9, finish.10, mob
Maximum Level: 20
1 MP Cost: 12, Combo Count Used: 1, Damage: 528%, Max Enemies Hit: 6, Stun Rate: 33%, Stun Duration: 2 sec 2 MP Cost: 13, Combo Count Used: 1, Damage: 536%, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 2 sec 3 MP Cost: 13, Combo Count Used: 1, Damage: 544%, Max Enemies Hit: 6, Stun Rate: 39%, Stun Duration: 2 sec 4 MP Cost: 14, Combo Count Used: 1, Damage: 552%, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 2 sec 5 MP Cost: 14, Combo Count Used: 1, Damage: 560%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec 6 MP Cost: 15, Combo Count Used: 1, Damage: 568%, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 2 sec 7 MP Cost: 15, Combo Count Used: 1, Damage: 576%, Max Enemies Hit: 6, Stun Rate: 51%, Stun Duration: 2 sec 8 MP Cost: 16, Combo Count Used: 1, Damage: 584%, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 2 sec 9 MP Cost: 16, Combo Count Used: 1, Damage: 592%, Max Enemies Hit: 6, Stun Rate: 57%, Stun Duration: 2 sec 10 MP Cost: 17, Combo Count Used: 1, Damage: 600%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec 11 MP Cost: 17, Combo Count Used: 1, Damage: 608%, Max Enemies Hit: 6, Stun Rate: 63%, Stun Duration: 3 sec 12 MP Cost: 18, Combo Count Used: 1, Damage: 616%, Max Enemies Hit: 6, Stun Rate: 66%, Stun Duration: 3 sec 13 MP Cost: 18, Combo Count Used: 1, Damage: 624%, Max Enemies Hit: 6, Stun Rate: 69%, Stun Duration: 3 sec 14 MP Cost: 19, Combo Count Used: 1, Damage: 632%, Max Enemies Hit: 6, Stun Rate: 72%, Stun Duration: 3 sec 15 MP Cost: 19, Combo Count Used: 1, Damage: 640%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec 16 MP Cost: 20, Combo Count Used: 1, Damage: 648%, Max Enemies Hit: 6, Stun Rate: 78%, Stun Duration: 3 sec 17 MP Cost: 20, Combo Count Used: 1, Damage: 656%, Max Enemies Hit: 6, Stun Rate: 81%, Stun Duration: 3 sec 18 MP Cost: 21, Combo Count Used: 1, Damage: 664%, Max Enemies Hit: 6, Stun Rate: 84%, Stun Duration: 3 sec 19 MP Cost: 21, Combo Count Used: 1, Damage: 672%, Max Enemies Hit: 6, Stun Rate: 87%, Stun Duration: 3 sec 20 MP Cost: 22, Combo Count Used: 1, Damage: 680%, Max Enemies Hit: 6, Stun Rate: 90%, Stun Duration: 4 sec 21 MP Cost: 22, Combo Count Used: 1, Damage: 688%, Max Enemies Hit: 6, Stun Rate: 93%, Stun Duration: 4 sec 22 MP Cost: 23, Combo Count Used: 1, Damage: 696%, Max Enemies Hit: 6, Stun Rate: 96%, Stun Duration: 4 sec 23 MP Cost: 23, Combo Count Used: 1, Damage: 704%, Max Enemies Hit: 6, Stun Rate: 99%, Stun Duration: 4 sec
Panic
Description: Deals damage to many enemies, reducing their attack power, and has a chance to apply Darkness, decreasing target's hit rate. Requires at least 2 Combo Orbs charged to be used. Darkness can be afflicted on any monster, but the duration is halved on boss monsters.
Info: mes = darkness, type = 1, areaAttack = 1
Range: 200%
Pre-requisite: Level 1 Combo Attack
Final Attack: 1H Sword, 2H Sword
Animations: finish.1, finish.2, finish.3, finish.4, finish.5, finish.6, finish.7, finish.8, finish.9, finish.10, hit.0, hit.1, mob
Maximum Level: 20
1 MP Cost: 10, Combo Count Used: 2, Damage: 850%, Max Enemies Hit: 6, Enemy Attack Reduction: -11%, Darkness Chance: 33%, Enemy Accuracy Reduction: -11%, Duration: 42 sec. Cooldown Time: 60 sec 2 MP Cost: 11, Combo Count Used: 2, Damage: 860%, Max Enemies Hit: 6, Enemy Attack Reduction: -12%, Darkness Chance: 36%, Enemy Accuracy Reduction: -11%, Duration: 44 sec. Cooldown Time: 57 sec 3 MP Cost: 11, Combo Count Used: 2, Damage: 870%, Max Enemies Hit: 6, Enemy Attack Reduction: -13%, Darkness Chance: 39%, Enemy Accuracy Reduction: -12%, Duration: 46 sec. Cooldown Time: 57 sec 4 MP Cost: 12, Combo Count Used: 2, Damage: 880%, Max Enemies Hit: 6, Enemy Attack Reduction: -14%, Darkness Chance: 42%, Enemy Accuracy Reduction: -12%, Duration: 48 sec. Cooldown Time: 54 sec 5 MP Cost: 12, Combo Count Used: 2, Damage: 890%, Max Enemies Hit: 6, Enemy Attack Reduction: -15%, Darkness Chance: 45%, Enemy Accuracy Reduction: -13%, Duration: 50 sec. Cooldown Time: 54 sec 6 MP Cost: 13, Combo Count Used: 2, Damage: 900%, Max Enemies Hit: 6, Enemy Attack Reduction: -16%, Darkness Chance: 48%, Enemy Accuracy Reduction: -13%, Duration: 52 sec. Cooldown Time: 51 sec 7 MP Cost: 13, Combo Count Used: 2, Damage: 910%, Max Enemies Hit: 6, Enemy Attack Reduction: -17%, Darkness Chance: 51%, Enemy Accuracy Reduction: -14%, Duration: 54 sec. Cooldown Time: 51 sec 8 MP Cost: 14, Combo Count Used: 2, Damage: 920%, Max Enemies Hit: 6, Enemy Attack Reduction: -18%, Darkness Chance: 54%, Enemy Accuracy Reduction: -14%, Duration: 56 sec. Cooldown Time: 48 sec 9 MP Cost: 14, Combo Count Used: 2, Damage: 930%, Max Enemies Hit: 6, Enemy Attack Reduction: -19%, Darkness Chance: 57%, Enemy Accuracy Reduction: -15%, Duration: 58 sec. Cooldown Time: 48 sec 10 MP Cost: 15, Combo Count Used: 2, Damage: 940%, Max Enemies Hit: 6, Enemy Attack Reduction: -20%, Darkness Chance: 60%, Enemy Accuracy Reduction: -15%, Duration: 60 sec. Cooldown Time: 45 sec 11 MP Cost: 15, Combo Count Used: 2, Damage: 950%, Max Enemies Hit: 6, Enemy Attack Reduction: -21%, Darkness Chance: 63%, Enemy Accuracy Reduction: -16%, Duration: 62 sec. Cooldown Time: 45 sec 12 MP Cost: 16, Combo Count Used: 2, Damage: 960%, Max Enemies Hit: 6, Enemy Attack Reduction: -22%, Darkness Chance: 66%, Enemy Accuracy Reduction: -16%, Duration: 64 sec. Cooldown Time: 42 sec 13 MP Cost: 16, Combo Count Used: 2, Damage: 970%, Max Enemies Hit: 6, Enemy Attack Reduction: -23%, Darkness Chance: 69%, Enemy Accuracy Reduction: -17%, Duration: 66 sec. Cooldown Time: 42 sec 14 MP Cost: 17, Combo Count Used: 2, Damage: 980%, Max Enemies Hit: 6, Enemy Attack Reduction: -24%, Darkness Chance: 72%, Enemy Accuracy Reduction: -17%, Duration: 68 sec. Cooldown Time: 39 sec 15 MP Cost: 17, Combo Count Used: 2, Damage: 990%, Max Enemies Hit: 6, Enemy Attack Reduction: -25%, Darkness Chance: 75%, Enemy Accuracy Reduction: -18%, Duration: 70 sec. Cooldown Time: 39 sec 16 MP Cost: 18, Combo Count Used: 2, Damage: 1000%, Max Enemies Hit: 6, Enemy Attack Reduction: -26%, Darkness Chance: 78%, Enemy Accuracy Reduction: -18%, Duration: 72 sec. Cooldown Time: 36 sec 17 MP Cost: 18, Combo Count Used: 2, Damage: 1010%, Max Enemies Hit: 6, Enemy Attack Reduction: -27%, Darkness Chance: 81%, Enemy Accuracy Reduction: -19%, Duration: 74 sec. Cooldown Time: 36 sec 18 MP Cost: 19, Combo Count Used: 2, Damage: 1020%, Max Enemies Hit: 6, Enemy Attack Reduction: -28%, Darkness Chance: 84%, Enemy Accuracy Reduction: -19%, Duration: 76 sec. Cooldown Time: 33 sec 19 MP Cost: 19, Combo Count Used: 2, Damage: 1030%, Max Enemies Hit: 6, Enemy Attack Reduction: -29%, Darkness Chance: 87%, Enemy Accuracy Reduction: -20%, Duration: 78 sec. Cooldown Time: 33 sec 20 MP Cost: 20, Combo Count Used: 2, Damage: 1040%, Max Enemies Hit: 6, Enemy Attack Reduction: -30%, Darkness Chance: 90%, Enemy Accuracy Reduction: -20%, Duration: 80 sec. Cooldown Time: 30 sec 21 MP Cost: 20, Combo Count Used: 2, Damage: 1050%, Max Enemies Hit: 6, Enemy Attack Reduction: -31%, Darkness Chance: 93%, Enemy Accuracy Reduction: -21%, Duration: 82 sec. Cooldown Time: 30 sec 22 MP Cost: 21, Combo Count Used: 2, Damage: 1060%, Max Enemies Hit: 6, Enemy Attack Reduction: -32%, Darkness Chance: 96%, Enemy Accuracy Reduction: -21%, Duration: 84 sec. Cooldown Time: 27 sec 23 MP Cost: 21, Combo Count Used: 2, Damage: 1070%, Max Enemies Hit: 6, Enemy Attack Reduction: -33%, Darkness Chance: 99%, Enemy Accuracy Reduction: -22%, Duration: 86 sec. Cooldown Time: 27 sec
Combo Attack
Description: For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.
Info: type = 10
Delays: alert4 - 900 ms
Animations: state, effect
Maximum Level: 20
1 MP Cost: 20, Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per Orb 2 MP Cost: 20, Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per Orb 3 MP Cost: 20, Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per Orb 4 MP Cost: 22, Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per Orb 5 MP Cost: 22, Duration: 120 sec, Max Combo Orbs: 3, Damage: +2% per Orb 6 MP Cost: 22, Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per Orb 7 MP Cost: 24, Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per Orb 8 MP Cost: 24, Duration: 140 sec, Max Combo Orbs: 3, Damage: +2% per Orb 9 MP Cost: 24, Duration: 140 sec, Max Combo Orbs: 3, Damage: +3% per Orb 10 MP Cost: 26, Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per Orb 11 MP Cost: 26, Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per Orb 12 MP Cost: 26, Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per Orb 13 MP Cost: 28, Duration: 160 sec, Max Combo Orbs: 4, Damage: +4% per Orb 14 MP Cost: 28, Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per Orb 15 MP Cost: 28, Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per Orb 16 MP Cost: 30, Duration: 180 sec, Max Combo Orbs: 4, Damage: +4% per Orb 17 MP Cost: 30, Duration: 180 sec, Max Combo Orbs: 4, Damage: +5% per Orb 18 MP Cost: 30, Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per Orb 19 MP Cost: 32, Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per Orb 20 MP Cost: 32, Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per Orb 21 MP Cost: 32, Duration: 200 sec, Max Combo Orbs: 5, Damage: +6% per Orb 22 MP Cost: 34, Duration: 210 sec, Max Combo Orbs: 5, Damage: +6% per Orb 23 MP Cost: 34, Duration: 210 sec, Max Combo Orbs: 5, Damage: +6% per Orb
Moon Shadow
Description: Create a high speed revolution in a fixed location, cutting everything in the area.
Info: type = 1, areaAttack = 1
Delays: SMmoonShadow - 990 ms
Range: 250%
Pre-requisite: Level 1 Falling Moon
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 18, Damage: 208%, Number of Hits: 5, Max Enemies Hit: 6 2 MP Cost: 19, Damage: 211%, Number of Hits: 5, Max Enemies Hit: 6 3 MP Cost: 19, Damage: 214%, Number of Hits: 5, Max Enemies Hit: 6 4 MP Cost: 20, Damage: 217%, Number of Hits: 5, Max Enemies Hit: 6 5 MP Cost: 20, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 6 6 MP Cost: 21, Damage: 223%, Number of Hits: 5, Max Enemies Hit: 6 7 MP Cost: 21, Damage: 226%, Number of Hits: 5, Max Enemies Hit: 6 8 MP Cost: 22, Damage: 229%, Number of Hits: 5, Max Enemies Hit: 6 9 MP Cost: 22, Damage: 232%, Number of Hits: 5, Max Enemies Hit: 6 10 MP Cost: 23, Damage: 235%, Number of Hits: 5, Max Enemies Hit: 6 11 MP Cost: 23, Damage: 238%, Number of Hits: 5, Max Enemies Hit: 6 12 MP Cost: 24, Damage: 241%, Number of Hits: 5, Max Enemies Hit: 6 13 MP Cost: 24, Damage: 244%, Number of Hits: 5, Max Enemies Hit: 6 14 MP Cost: 25, Damage: 247%, Number of Hits: 5, Max Enemies Hit: 6 15 MP Cost: 25, Damage: 250%, Number of Hits: 5, Max Enemies Hit: 6 16 MP Cost: 26, Damage: 253%, Number of Hits: 5, Max Enemies Hit: 6 17 MP Cost: 26, Damage: 256%, Number of Hits: 5, Max Enemies Hit: 6 18 MP Cost: 27, Damage: 259%, Number of Hits: 5, Max Enemies Hit: 6 19 MP Cost: 27, Damage: 262%, Number of Hits: 5, Max Enemies Hit: 6 20 MP Cost: 28, Damage: 265%, Number of Hits: 5, Max Enemies Hit: 6
Moon Cross
Description: Diagonally cut at enemies in front of you, pulling enemies back towards you to form a cross.
Info: type = 1, areaAttack = 1
Delays: SMmoonCross - 630 ms
Range: 450%
Pre-requisite: Level 1 Falling Moon
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 27, Damage: 167%, Number of Hits: 4, Max Enemies Hit: 6 2 MP Cost: 28, Damage: 169%, Number of Hits: 4, Max Enemies Hit: 6 3 MP Cost: 28, Damage: 171%, Number of Hits: 4, Max Enemies Hit: 6 4 MP Cost: 29, Damage: 173%, Number of Hits: 4, Max Enemies Hit: 6 5 MP Cost: 29, Damage: 175%, Number of Hits: 4, Max Enemies Hit: 6 6 MP Cost: 30, Damage: 177%, Number of Hits: 4, Max Enemies Hit: 6 7 MP Cost: 30, Damage: 179%, Number of Hits: 4, Max Enemies Hit: 6 8 MP Cost: 31, Damage: 181%, Number of Hits: 4, Max Enemies Hit: 6 9 MP Cost: 31, Damage: 183%, Number of Hits: 4, Max Enemies Hit: 6 10 MP Cost: 32, Damage: 185%, Number of Hits: 4, Max Enemies Hit: 6 11 MP Cost: 32, Damage: 187%, Number of Hits: 4, Max Enemies Hit: 6 12 MP Cost: 33, Damage: 189%, Number of Hits: 4, Max Enemies Hit: 6 13 MP Cost: 33, Damage: 191%, Number of Hits: 4, Max Enemies Hit: 6 14 MP Cost: 34, Damage: 193%, Number of Hits: 4, Max Enemies Hit: 6 15 MP Cost: 34, Damage: 195%, Number of Hits: 4, Max Enemies Hit: 6 16 MP Cost: 35, Damage: 197%, Number of Hits: 4, Max Enemies Hit: 6 17 MP Cost: 35, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 6 18 MP Cost: 36, Damage: 201%, Number of Hits: 4, Max Enemies Hit: 6 19 MP Cost: 36, Damage: 203%, Number of Hits: 4, Max Enemies Hit: 6 20 MP Cost: 37, Damage: 205%, Number of Hits: 4, Max Enemies Hit: 6
Will of Steel
Description: Overcome all adversity with a soul more valiant than any.
Info: type = 50
Maximum Level: 20
1 Status Effect and Elemental Resistance: +1%, Damage Reduction: 6%, Recover 1% HP every 14 seconds. 2 Status Effect and Elemental Resistance: +2%, Damage Reduction: 7%, Recover 1% HP every 13 seconds. 3 Status Effect and Elemental Resistance: +3%, Damage Reduction: 8%, Recover 1% HP every 13 seconds. 4 Status Effect and Elemental Resistance: +4%, Damage Reduction: 9%, Recover 1% HP every 12 seconds. 5 Status Effect and Elemental Resistance: +5%, Damage Reduction: 10%, Recover 2% HP every 12 seconds. 6 Status Effect and Elemental Resistance: +6%, Damage Reduction: 11%, Recover 2% HP every 11 seconds. 7 Status Effect and Elemental Resistance: +7%, Damage Reduction: 12%, Recover 2% HP every 11 seconds. 8 Status Effect and Elemental Resistance: +8%, Damage Reduction: 13%, Recover 2% HP every 10 seconds. 9 Status Effect and Elemental Resistance: +9%, Damage Reduction: 14%, Recover 2% HP every 10 seconds. 10 Status Effect and Elemental Resistance: +10%, Damage Reduction: 15%, Recover 3% HP every 9 seconds. 11 Status Effect and Elemental Resistance: +11%, Damage Reduction: 16%, Recover 3% HP every 9 seconds. 12 Status Effect and Elemental Resistance: +12%, Damage Reduction: 17%, Recover 3% HP every 8 seconds. 13 Status Effect and Elemental Resistance: +13%, Damage Reduction: 18%, Recover 3% HP every 8 seconds. 14 Status Effect and Elemental Resistance: +14%, Damage Reduction: 19%, Recover 3% HP every 7 seconds. 15 Status Effect and Elemental Resistance: +15%, Damage Reduction: 20%, Recover 4% HP every 7 seconds. 16 Status Effect and Elemental Resistance: +16%, Damage Reduction: 21%, Recover 4% HP every 6 seconds. 17 Status Effect and Elemental Resistance: +17%, Damage Reduction: 22%, Recover 4% HP every 6 seconds. 18 Status Effect and Elemental Resistance: +18%, Damage Reduction: 23%, Recover 4% HP every 5 seconds. 19 Status Effect and Elemental Resistance: +19%, Damage Reduction: 24%, Recover 4% HP every 5 seconds. 20 Status Effect and Elemental Resistance: +20%, Damage Reduction: 25%, Recover 5% HP every 4 seconds.
Magic Crash
Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]
Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit
Delays: alert3 - 1500 ms
Range: 300%
Pre-requisite: Level 3 Soul Charge
Animations: effect, effect0, mob
Maximum Level: 1
MP Cost: 15, Success Rate: 100%, Buff Block Duration: 20 sec
Inner Shout
Description: Concentrate your soul, spreading power across your entire body.
Info: type = 51
Maximum Level: 20
1 Weapon Attack: +5, Strength: +2 2 Weapon Attack: +5, Strength: +4 3 Weapon Attack: +5, Strength: +6 4 Weapon Attack: +10, Strength: +8 5 Weapon Attack: +10, Strength: +10 6 Weapon Attack: +10, Strength: +12 7 Weapon Attack: +10, Strength: +14 8 Weapon Attack: +15, Strength: +16 9 Weapon Attack: +15, Strength: +18 10 Weapon Attack: +15, Strength: +20 11 Weapon Attack: +15, Strength: +22 12 Weapon Attack: +20, Strength: +24 13 Weapon Attack: +20, Strength: +26 14 Weapon Attack: +20, Strength: +28 15 Weapon Attack: +20, Strength: +30 16 Weapon Attack: +25, Strength: +32 17 Weapon Attack: +25, Strength: +34 18 Weapon Attack: +25, Strength: +36 19 Weapon Attack: +25, Strength: +38 20 Weapon Attack: +30, Strength: +40
True Sight
Description: Pierce through your target with the allseeing eye of the soul.
Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit
Delays: alert6 - 990 ms
Range: 300%
Animations: effect, mob
Maximum Level: 10
1 MP Cost: 32, Duration: 3 sec, 10% chance Enemy Defense: -2%, Elemental Resistance: -2% 2 MP Cost: 34, Duration: 6 sec, 20% chance Enemy Defense: -4%, Elemental Resistance: -4% 3 MP Cost: 36, Duration: 9 sec, 30% chance Enemy Defense: -6%, Elemental Resistance: -6% 4 MP Cost: 38, Duration: 12 sec, 40% chance Enemy Defense: -8%, Elemental Resistance: -8% 5 MP Cost: 40, Duration: 15 sec, 50% chance Enemy Defense: -10%, Elemental Resistance: -10% 6 MP Cost: 42, Duration: 18 sec, 60% chance Enemy Defense: -12%, Elemental Resistance: -12% 7 MP Cost: 44, Duration: 21 sec, 70% chance Enemy Defense: -14%, Elemental Resistance: -14% 8 MP Cost: 46, Duration: 24 sec, 80% chance Enemy Defense: -16%, Elemental Resistance: -16% 9 MP Cost: 48, Duration: 27 sec, 90% chance Enemy Defense: -18%, Elemental Resistance: -18% 10 MP Cost: 50, Duration: 30 sec, 100% chance Enemy Defense: -20%, Elemental Resistance: -20%
Soul Guardian
Description: Borrow the power of an ancient soul.
Info: type = 10, magicSteal = 1
Delays: alert6 - 990 ms
Animations: effect
Maximum Level: 20
1 MP Cost: 43, Duration: 28 sec, Max HP: +100, Physical and Magical Defense: +75 2 MP Cost: 43, Duration: 36 sec, Max HP: +200, Physical and Magical Defense: +150 3 MP Cost: 46, Duration: 44 sec, Max HP: +300, Physical and Magical Defense: +225 4 MP Cost: 46, Duration: 52 sec, Max HP: +400, Physical and Magical Defense: +300 5 MP Cost: 49, Duration: 60 sec, Max HP: +500, Physical and Magical Defense: +375 6 MP Cost: 49, Duration: 68 sec, Max HP: +600, Physical and Magical Defense: +450 7 MP Cost: 52, Duration: 76 sec, Max HP: +700, Physical and Magical Defense: +525 8 MP Cost: 52, Duration: 84 sec, Max HP: +800, Physical and Magical Defense: +600 9 MP Cost: 55, Duration: 92 sec, Max HP: +900, Physical and Magical Defense: +675 10 MP Cost: 55, Duration: 100 sec, Max HP: +1000, Physical and Magical Defense: +750 11 MP Cost: 58, Duration: 108 sec, Max HP: +1100, Physical and Magical Defense: +825 12 MP Cost: 58, Duration: 116 sec, Max HP: +1200, Physical and Magical Defense: +900 13 MP Cost: 61, Duration: 124 sec, Max HP: +1300, Physical and Magical Defense: +975 14 MP Cost: 61, Duration: 132 sec, Max HP: +1400, Physical and Magical Defense: +1050 15 MP Cost: 64, Duration: 140 sec, Max HP: +1500, Physical and Magical Defense: +1125 16 MP Cost: 64, Duration: 148 sec, Max HP: +1600, Physical and Magical Defense: +1200 17 MP Cost: 67, Duration: 156 sec, Max HP: +1700, Physical and Magical Defense: +1275 18 MP Cost: 67, Duration: 164 sec, Max HP: +1800, Physical and Magical Defense: +1350 19 MP Cost: 70, Duration: 172 sec, Max HP: +1900, Physical and Magical Defense: +1425 20 MP Cost: 70, Duration: 180 sec, Max HP: +2000, Physical and Magical Defense: +1500
Advanced combo
Description: Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.
Info: type = 50
Pre-requisite: Level 20 Combo Attack
Animations: state
Maximum Level: 20
1 Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 22% 2 Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 24% 3 Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 26% 4 Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 28% 5 Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 30% 6 Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 32% 7 Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 34% 8 Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 36% 9 Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 38% 10 Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 40% 11 Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 42% 12 Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 44% 13 Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 46% 14 Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 48% 15 Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 50% 16 Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 52% 17 Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 54% 18 Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 56% 19 Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 58% 20 Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 60% 21 Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 62% 22 Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 64% 23 Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 66%
Rising Sun
Description: Infuse the power of the sun into your sword. Cannot be used in conjunction with Falling Moon.
Info: type = 50
Delays: SMrisingSun - 990 ms
Animations: effect, repeat
Maximum Level: 20
1 MP Cost: 29, Damage: +1%, Weapon Speed: -1 2 MP Cost: 28, Damage: +2%, Weapon Speed: -1 3 MP Cost: 27, Damage: +3%, Weapon Speed: -1 4 MP Cost: 26, Damage: +4%, Weapon Speed: -1 5 MP Cost: 25, Damage: +5%, Weapon Speed: -1 6 MP Cost: 24, Damage: +6%, Weapon Speed: -1 7 MP Cost: 23, Damage: +7%, Weapon Speed: -1 8 MP Cost: 22, Damage: +8%, Weapon Speed: -1 9 MP Cost: 21, Damage: +9%, Weapon Speed: -1 10 MP Cost: 20, Damage: +10%, Weapon Speed: -1 11 MP Cost: 19, Damage: +11%, Weapon Speed: -1 12 MP Cost: 18, Damage: +12%, Weapon Speed: -1 13 MP Cost: 17, Damage: +13%, Weapon Speed: -1 14 MP Cost: 16, Damage: +14%, Weapon Speed: -1 15 MP Cost: 15, Damage: +15%, Weapon Speed: -1 16 MP Cost: 14, Damage: +16%, Weapon Speed: -1 17 MP Cost: 13, Damage: +17%, Weapon Speed: -1 18 MP Cost: 12, Damage: +18%, Weapon Speed: -1 19 MP Cost: 11, Damage: +19%, Weapon Speed: -1 20 MP Cost: 10, Damage: +20%, Weapon Speed: -1
Self Recovery
Description: Restores HP and MP every 4 seconds, even in combat.
Info: type = 50
Maximum Level: 20
1 +10 HP and +3 MP every 4 sec 2 +20 HP and +6 MP every 4 sec 3 +30 HP and +9 MP every 4 sec 4 +40 HP and +12 MP every 4 sec 5 +50 HP and +15 MP every 4 sec 6 +60 HP and +18 MP every 4 sec 7 +70 HP and +21 MP every 4 sec 8 +80 HP and +24 MP every 4 sec 9 +90 HP and +27 MP every 4 sec 10 +100 HP and +30 MP every 4 sec 11 +110 HP and +33 MP every 4 sec 12 +120 HP and +36 MP every 4 sec 13 +130 HP and +39 MP every 4 sec 14 +140 HP and +42 MP every 4 sec 15 +150 HP and +45 MP every 4 sec 16 +160 HP and +48 MP every 4 sec 17 +170 HP and +51 MP every 4 sec 18 +180 HP and +54 MP every 4 sec 19 +190 HP and +57 MP every 4 sec 20 +200 HP and +60 MP every 4 sec 21 +210 HP and +63 MP every 4 sec 22 +220 HP and +66 MP every 4 sec 23 +230 HP and +69 MP every 4 sec
Sun Cross
Description: Cut enemies in the shape of a cross, pushing them away.
Info: type = 1, areaAttack = 1
Delays: SMsunCross - 630 ms
Range: 400%
Pre-requisite: Level 1 Rising Sun
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 27, Damage: 293%, Number of Hits: 2, Max Enemies Hit: 6 2 MP Cost: 28, Damage: 296%, Number of Hits: 2, Max Enemies Hit: 6 3 MP Cost: 28, Damage: 299%, Number of Hits: 2, Max Enemies Hit: 6 4 MP Cost: 29, Damage: 302%, Number of Hits: 2, Max Enemies Hit: 6 5 MP Cost: 29, Damage: 305%, Number of Hits: 2, Max Enemies Hit: 6 6 MP Cost: 30, Damage: 308%, Number of Hits: 2, Max Enemies Hit: 6 7 MP Cost: 30, Damage: 311%, Number of Hits: 2, Max Enemies Hit: 6 8 MP Cost: 31, Damage: 314%, Number of Hits: 2, Max Enemies Hit: 6 9 MP Cost: 31, Damage: 317%, Number of Hits: 2, Max Enemies Hit: 6 10 MP Cost: 32, Damage: 320%, Number of Hits: 2, Max Enemies Hit: 6 11 MP Cost: 32, Damage: 323%, Number of Hits: 2, Max Enemies Hit: 6 12 MP Cost: 33, Damage: 326%, Number of Hits: 2, Max Enemies Hit: 6 13 MP Cost: 33, Damage: 329%, Number of Hits: 2, Max Enemies Hit: 6 14 MP Cost: 34, Damage: 332%, Number of Hits: 2, Max Enemies Hit: 6 15 MP Cost: 34, Damage: 335%, Number of Hits: 2, Max Enemies Hit: 6 16 MP Cost: 35, Damage: 338%, Number of Hits: 2, Max Enemies Hit: 6 17 MP Cost: 35, Damage: 341%, Number of Hits: 2, Max Enemies Hit: 6 18 MP Cost: 36, Damage: 344%, Number of Hits: 2, Max Enemies Hit: 6 19 MP Cost: 36, Damage: 347%, Number of Hits: 2, Max Enemies Hit: 6 20 MP Cost: 37, Damage: 350%, Number of Hits: 2, Max Enemies Hit: 6
Light Flux
Description: Have your sword light up and quickly cut down enemies in front of you three times.
Info: type = 1, areaAttack = 1, mes = blind
Delays: SMlightFlux - 900 ms
Range: 350%
Pre-requisite: Level 1 Rising Sun
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 18, Damage: 274%, Number of Hits: 3, Max Enemies Hit: 1 2 MP Cost: 19, Damage: 278%, Number of Hits: 3, Max Enemies Hit: 1 3 MP Cost: 19, Damage: 282%, Number of Hits: 3, Max Enemies Hit: 1 4 MP Cost: 20, Damage: 286%, Number of Hits: 3, Max Enemies Hit: 1 5 MP Cost: 20, Damage: 290%, Number of Hits: 3, Max Enemies Hit: 1 6 MP Cost: 21, Damage: 294%, Number of Hits: 3, Max Enemies Hit: 1 7 MP Cost: 21, Damage: 298%, Number of Hits: 3, Max Enemies Hit: 1 8 MP Cost: 22, Damage: 302%, Number of Hits: 3, Max Enemies Hit: 1 9 MP Cost: 22, Damage: 306%, Number of Hits: 3, Max Enemies Hit: 1 10 MP Cost: 23, Damage: 310%, Number of Hits: 3, Max Enemies Hit: 1 11 MP Cost: 23, Damage: 314%, Number of Hits: 3, Max Enemies Hit: 1 12 MP Cost: 24, Damage: 318%, Number of Hits: 3, Max Enemies Hit: 1 13 MP Cost: 24, Damage: 322%, Number of Hits: 3, Max Enemies Hit: 1 14 MP Cost: 25, Damage: 326%, Number of Hits: 3, Max Enemies Hit: 1 15 MP Cost: 25, Damage: 330%, Number of Hits: 3, Max Enemies Hit: 1 16 MP Cost: 26, Damage: 334%, Number of Hits: 3, Max Enemies Hit: 1 17 MP Cost: 26, Damage: 338%, Number of Hits: 3, Max Enemies Hit: 1 18 MP Cost: 27, Damage: 342%, Number of Hits: 3, Max Enemies Hit: 1 19 MP Cost: 27, Damage: 346%, Number of Hits: 3, Max Enemies Hit: 1 20 MP Cost: 28, Damage: 350%, Number of Hits: 3, Max Enemies Hit: 1 Dawn Warrior (IV)
Soul Penetration (Dummy)
Description: Summon the power of the soul into your blade, transforming it into a falling star that skewers your enemies into the ground. Applies to boss monsters.
Info: type = 1, dot = 1, dotType = paralyze, mes = restrict&&attackLimit&&buffLimit, areaAttack = 1
Range: 500%
Animations: hit.0
Maximum Level: 30
1 Damage: 415%, Number of Hits: 1, Max Enemies Hit: 1 2 Damage: 430%, Number of Hits: 1, Max Enemies Hit: 1 3 Damage: 445%, Number of Hits: 1, Max Enemies Hit: 1 4 Damage: 460%, Number of Hits: 1, Max Enemies Hit: 1 5 Damage: 475%, Number of Hits: 1, Max Enemies Hit: 1 6 Damage: 490%, Number of Hits: 1, Max Enemies Hit: 1 7 Damage: 505%, Number of Hits: 1, Max Enemies Hit: 1 8 Damage: 520%, Number of Hits: 1, Max Enemies Hit: 1 9 Damage: 535%, Number of Hits: 1, Max Enemies Hit: 1 10 Damage: 550%, Number of Hits: 1, Max Enemies Hit: 1 11 Damage: 565%, Number of Hits: 1, Max Enemies Hit: 1 12 Damage: 580%, Number of Hits: 1, Max Enemies Hit: 1 13 Damage: 595%, Number of Hits: 1, Max Enemies Hit: 1 14 Damage: 610%, Number of Hits: 1, Max Enemies Hit: 1 15 Damage: 625%, Number of Hits: 1, Max Enemies Hit: 1 16 Damage: 640%, Number of Hits: 1, Max Enemies Hit: 1 17 Damage: 655%, Number of Hits: 1, Max Enemies Hit: 1 18 Damage: 670%, Number of Hits: 1, Max Enemies Hit: 1 19 Damage: 685%, Number of Hits: 1, Max Enemies Hit: 1 20 Damage: 700%, Number of Hits: 1, Max Enemies Hit: 1 21 Damage: 715%, Number of Hits: 1, Max Enemies Hit: 1 22 Damage: 730%, Number of Hits: 1, Max Enemies Hit: 1 23 Damage: 745%, Number of Hits: 1, Max Enemies Hit: 1 24 Damage: 760%, Number of Hits: 1, Max Enemies Hit: 1 25 Damage: 775%, Number of Hits: 1, Max Enemies Hit: 1 26 Damage: 790%, Number of Hits: 1, Max Enemies Hit: 1 27 Damage: 805%, Number of Hits: 1, Max Enemies Hit: 1 28 Damage: 820%, Number of Hits: 1, Max Enemies Hit: 1 29 Damage: 835%, Number of Hits: 1, Max Enemies Hit: 1 30 Damage: 850%, Number of Hits: 1, Max Enemies Hit: 1 31 Damage: 865%, Number of Hits: 1, Max Enemies Hit: 1 32 Damage: 880%, Number of Hits: 1, Max Enemies Hit: 1 33 Damage: 895%, Number of Hits: 1, Max Enemies Hit: 1
Solunar Time (Rising Sun)
Description: Depending on the cycle of the sun and moon, accept the flow of time.
Info: type = 10
Animations: effect
Maximum Level: 20
1 Damage: +1%, Weapon Speed: -1 2 Damage: +2%, Weapon Speed: -1 3 Damage: +3%, Weapon Speed: -1 4 Damage: +4%, Weapon Speed: -1 5 Damage: +5%, Weapon Speed: -1 6 Damage: +6%, Weapon Speed: -1 7 Damage: +7%, Weapon Speed: -1 8 Damage: +8%, Weapon Speed: -1 9 Damage: +9%, Weapon Speed: -1 10 Damage: +10%, Weapon Speed: -1 11 Damage: +11%, Weapon Speed: -1 12 Damage: +12%, Weapon Speed: -1 13 Damage: +13%, Weapon Speed: -1 14 Damage: +14%, Weapon Speed: -1 15 Damage: +15%, Weapon Speed: -1 16 Damage: +16%, Weapon Speed: -1 17 Damage: +17%, Weapon Speed: -1 18 Damage: +18%, Weapon Speed: -1 19 Damage: +19%, Weapon Speed: -1 20 Damage: +20%, Weapon Speed: -1 21 Damage: +21%, Weapon Speed: -1 22 Damage: +22%, Weapon Speed: -1 23 Damage: +23%, Weapon Speed: -1
Solunar Time (Falling Moon)
Description: Depending on the cycle of the sun and moon, accept the flow of time.
Info: type = 10
Animations: effect
Maximum Level: 20
1 Critical Hit Rate: +1%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 50% 2 Critical Hit Rate: +2%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 50% 3 Critical Hit Rate: +3%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 50% 4 Critical Hit Rate: +4%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 51% 5 Critical Hit Rate: +5%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 51% 6 Critical Hit Rate: +6%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 51% 7 Critical Hit Rate: +7%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 51% 8 Critical Hit Rate: +8%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 52% 9 Critical Hit Rate: +9%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 52% 10 Critical Hit Rate: +10%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 52% 11 Critical Hit Rate: +11%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 52% 12 Critical Hit Rate: +12%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 53% 13 Critical Hit Rate: +13%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 53% 14 Critical Hit Rate: +14%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 53% 15 Critical Hit Rate: +15%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 53% 16 Critical Hit Rate: +16%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 54% 17 Critical Hit Rate: +17%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 54% 18 Critical Hit Rate: +18%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 54% 19 Critical Hit Rate: +19%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 54% 20 Critical Hit Rate: +20%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% 21 Critical Hit Rate: +21%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% 22 Critical Hit Rate: +22%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% 23 Critical Hit Rate: +23%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55%
Master of the Sword (Rising Sun)
Description: Master your sword, learning every fine detail in its blade.
Info: type = 50
Pre-requisite: Level 20 Falling Moon, Level 20 Rising Sun
Maximum Level: 30
1 [Falling Moon] Critical Rate: +20%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 25%, Weapon Speed: -2 2 [Falling Moon] Critical Rate: +21%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 26%, Weapon Speed: -2 3 [Falling Moon] Critical Rate: +21%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 26%, Weapon Speed: -2 4 [Falling Moon] Critical Rate: +22%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 27%, Weapon Speed: -2 5 [Falling Moon] Critical Rate: +22%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 27%, Weapon Speed: -2 6 [Falling Moon] Critical Rate: +23%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 28%, Weapon Speed: -2 7 [Falling Moon] Critical Rate: +23%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 28%, Weapon Speed: -2 8 [Falling Moon] Critical Rate: +24%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 29%, Weapon Speed: -2 9 [Falling Moon] Critical Rate: +24%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 29%, Weapon Speed: -2 10 [Falling Moon] Critical Rate: +25%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 30%, Weapon Speed: -2 11 [Falling Moon] Critical Rate: +25%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 30%, Weapon Speed: -2 12 [Falling Moon] Critical Rate: +26%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 31%, Weapon Speed: -2 13 [Falling Moon] Critical Rate: +26%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 31%, Weapon Speed: -2 14 [Falling Moon] Critical Rate: +27%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 32%, Weapon Speed: -2 15 [Falling Moon] Critical Rate: +27%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 32%, Weapon Speed: -2 16 [Falling Moon] Critical Rate: +28%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 33%, Weapon Speed: -2 17 [Falling Moon] Critical Rate: +28%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 33%, Weapon Speed: -2 18 [Falling Moon] Critical Rate: +29%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 34%, Weapon Speed: -2 19 [Falling Moon] Critical Rate: +29%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 34%, Weapon Speed: -2 20 [Falling Moon] Critical Rate: +30%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 35%, Weapon Speed: -2 21 [Falling Moon] Critical Rate: +30%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 35%, Weapon Speed: -2 22 [Falling Moon] Critical Rate: +31%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 36%, Weapon Speed: -2 23 [Falling Moon] Critical Rate: +31%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 36%, Weapon Speed: -2 24 [Falling Moon] Critical Rate: +32%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 37%, Weapon Speed: -2 25 [Falling Moon] Critical Rate: +32%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 37%, Weapon Speed: -2 26 [Falling Moon] Critical Rate: +33%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 38%, Weapon Speed: -2 27 [Falling Moon] Critical Rate: +33%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 38%, Weapon Speed: -2 28 [Falling Moon] Critical Rate: +34%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 39%, Weapon Speed: -2 29 [Falling Moon] Critical Rate: +34%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 39%, Weapon Speed: -2 30 [Falling Moon] Critical Rate: +35%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 60% [Rising Sun] Damage: 40%, Weapon Speed: -2 31 [Falling Moon] Critical Rate: +35%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 60% [Rising Sun] Damage: 40%, Weapon Speed: -2 32 [Falling Moon] Critical Rate: +36%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 60% [Rising Sun] Damage: 41%, Weapon Speed: -2 33 [Falling Moon] Critical Rate: +36%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 60% [Rising Sun] Damage: 41%, Weapon Speed: -2
Speeding Sunset (Air)
Description: A blade that cuts through the sun, splitting your enemy in half.
Info: type = 1, areaAttack = 1
Delays: SMspeedingSunsetAir - 630 ms
Range: 300%
Pre-requisite: Level 1 Rising Sun
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 4, Damage: 368%, Number of Hits: 4, Max Enemies Hit: 1 2 MP Cost: 4, Damage: 376%, Number of Hits: 4, Max Enemies Hit: 1 3 MP Cost: 4, Damage: 384%, Number of Hits: 4, Max Enemies Hit: 1 4 MP Cost: 4, Damage: 392%, Number of Hits: 4, Max Enemies Hit: 1 5 MP Cost: 4, Damage: 400%, Number of Hits: 4, Max Enemies Hit: 1 6 MP Cost: 4, Damage: 408%, Number of Hits: 4, Max Enemies Hit: 1 7 MP Cost: 5, Damage: 416%, Number of Hits: 4, Max Enemies Hit: 1 8 MP Cost: 5, Damage: 424%, Number of Hits: 4, Max Enemies Hit: 1 9 MP Cost: 5, Damage: 432%, Number of Hits: 4, Max Enemies Hit: 1 10 MP Cost: 5, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 1 11 MP Cost: 5, Damage: 448%, Number of Hits: 4, Max Enemies Hit: 1 12 MP Cost: 5, Damage: 456%, Number of Hits: 4, Max Enemies Hit: 1 13 MP Cost: 6, Damage: 464%, Number of Hits: 4, Max Enemies Hit: 1 14 MP Cost: 6, Damage: 472%, Number of Hits: 4, Max Enemies Hit: 1 15 MP Cost: 6, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 1 16 MP Cost: 6, Damage: 488%, Number of Hits: 4, Max Enemies Hit: 1 17 MP Cost: 6, Damage: 496%, Number of Hits: 4, Max Enemies Hit: 1 18 MP Cost: 6, Damage: 504%, Number of Hits: 4, Max Enemies Hit: 1 19 MP Cost: 7, Damage: 512%, Number of Hits: 4, Max Enemies Hit: 1 20 MP Cost: 7, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 1 21 MP Cost: 7, Damage: 528%, Number of Hits: 4, Max Enemies Hit: 1 22 MP Cost: 7, Damage: 536%, Number of Hits: 4, Max Enemies Hit: 1 23 MP Cost: 7, Damage: 544%, Number of Hits: 4, Max Enemies Hit: 1 24 MP Cost: 7, Damage: 552%, Number of Hits: 4, Max Enemies Hit: 1 25 MP Cost: 8, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 1 26 MP Cost: 8, Damage: 568%, Number of Hits: 4, Max Enemies Hit: 1 27 MP Cost: 8, Damage: 576%, Number of Hits: 4, Max Enemies Hit: 1 28 MP Cost: 8, Damage: 584%, Number of Hits: 4, Max Enemies Hit: 1 29 MP Cost: 8, Damage: 592%, Number of Hits: 4, Max Enemies Hit: 1 30 MP Cost: 8, Damage: 600%, Number of Hits: 4, Max Enemies Hit: 1 31 MP Cost: 9, Damage: 608%, Number of Hits: 4, Max Enemies Hit: 1 32 MP Cost: 9, Damage: 616%, Number of Hits: 4, Max Enemies Hit: 1 33 MP Cost: 9, Damage: 624%, Number of Hits: 4, Max Enemies Hit: 1
Solar Pierce
Description: Unleash a brilliant ray of sunlight, dyeing your enemies red.
Info: type = 1, areaAttack = 1
Delays: SMsolarPierce - 900 ms
Range: 360%
Pre-requisite: Level 1 Rising Sun
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 57, Damage: 250%, Number of Hits: 6, Max Enemies Hit: 7 2 MP Cost: 57, Damage: 255%, Number of Hits: 6, Max Enemies Hit: 7 3 MP Cost: 57, Damage: 260%, Number of Hits: 6, Max Enemies Hit: 7 4 MP Cost: 59, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 7 5 MP Cost: 59, Damage: 270%, Number of Hits: 6, Max Enemies Hit: 7 6 MP Cost: 59, Damage: 275%, Number of Hits: 6, Max Enemies Hit: 7 7 MP Cost: 61, Damage: 280%, Number of Hits: 6, Max Enemies Hit: 7 8 MP Cost: 61, Damage: 285%, Number of Hits: 6, Max Enemies Hit: 7 9 MP Cost: 61, Damage: 290%, Number of Hits: 6, Max Enemies Hit: 7 10 MP Cost: 63, Damage: 295%, Number of Hits: 6, Max Enemies Hit: 7 11 MP Cost: 63, Damage: 300%, Number of Hits: 6, Max Enemies Hit: 7 12 MP Cost: 63, Damage: 305%, Number of Hits: 6, Max Enemies Hit: 7 13 MP Cost: 65, Damage: 310%, Number of Hits: 6, Max Enemies Hit: 7 14 MP Cost: 65, Damage: 315%, Number of Hits: 6, Max Enemies Hit: 7 15 MP Cost: 65, Damage: 320%, Number of Hits: 6, Max Enemies Hit: 7 16 MP Cost: 67, Damage: 325%, Number of Hits: 6, Max Enemies Hit: 7 17 MP Cost: 67, Damage: 330%, Number of Hits: 6, Max Enemies Hit: 7 18 MP Cost: 67, Damage: 335%, Number of Hits: 6, Max Enemies Hit: 7 19 MP Cost: 69, Damage: 340%, Number of Hits: 6, Max Enemies Hit: 7 20 MP Cost: 69, Damage: 345%, Number of Hits: 6, Max Enemies Hit: 7 21 MP Cost: 69, Damage: 350%, Number of Hits: 6, Max Enemies Hit: 7 22 MP Cost: 71, Damage: 355%, Number of Hits: 6, Max Enemies Hit: 7 23 MP Cost: 71, Damage: 360%, Number of Hits: 6, Max Enemies Hit: 7 24 MP Cost: 71, Damage: 365%, Number of Hits: 6, Max Enemies Hit: 7 25 MP Cost: 73, Damage: 370%, Number of Hits: 6, Max Enemies Hit: 7 26 MP Cost: 73, Damage: 375%, Number of Hits: 6, Max Enemies Hit: 7 27 MP Cost: 73, Damage: 380%, Number of Hits: 6, Max Enemies Hit: 7 28 MP Cost: 75, Damage: 385%, Number of Hits: 6, Max Enemies Hit: 7 29 MP Cost: 75, Damage: 390%, Number of Hits: 6, Max Enemies Hit: 7 30 MP Cost: 75, Damage: 395%, Number of Hits: 6, Max Enemies Hit: 7 31 MP Cost: 77, Damage: 400%, Number of Hits: 6, Max Enemies Hit: 7 32 MP Cost: 77, Damage: 405%, Number of Hits: 6, Max Enemies Hit: 7 33 MP Cost: 77, Damage: 410%, Number of Hits: 6, Max Enemies Hit: 7
Speeding Sunset
Description: A blade that cuts through the sun, splitting your enemy in half.
Info: type = 1, areaAttack = 1
Delays: SMspeedingSunset - 510 ms
Range: 310%
Pre-requisite: Level 1 Rising Sun
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 4, Damage: 368%, Number of Hits: 4, Max Enemies Hit: 1 2 MP Cost: 4, Damage: 376%, Number of Hits: 4, Max Enemies Hit: 1 3 MP Cost: 4, Damage: 384%, Number of Hits: 4, Max Enemies Hit: 1 4 MP Cost: 4, Damage: 392%, Number of Hits: 4, Max Enemies Hit: 1 5 MP Cost: 4, Damage: 400%, Number of Hits: 4, Max Enemies Hit: 1 6 MP Cost: 4, Damage: 408%, Number of Hits: 4, Max Enemies Hit: 1 7 MP Cost: 5, Damage: 416%, Number of Hits: 4, Max Enemies Hit: 1 8 MP Cost: 5, Damage: 424%, Number of Hits: 4, Max Enemies Hit: 1 9 MP Cost: 5, Damage: 432%, Number of Hits: 4, Max Enemies Hit: 1 10 MP Cost: 5, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 1 11 MP Cost: 5, Damage: 448%, Number of Hits: 4, Max Enemies Hit: 1 12 MP Cost: 5, Damage: 456%, Number of Hits: 4, Max Enemies Hit: 1 13 MP Cost: 6, Damage: 464%, Number of Hits: 4, Max Enemies Hit: 1 14 MP Cost: 6, Damage: 472%, Number of Hits: 4, Max Enemies Hit: 1 15 MP Cost: 6, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 1 16 MP Cost: 6, Damage: 488%, Number of Hits: 4, Max Enemies Hit: 1 17 MP Cost: 6, Damage: 496%, Number of Hits: 4, Max Enemies Hit: 1 18 MP Cost: 6, Damage: 504%, Number of Hits: 4, Max Enemies Hit: 1 19 MP Cost: 7, Damage: 512%, Number of Hits: 4, Max Enemies Hit: 1 20 MP Cost: 7, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 1 21 MP Cost: 7, Damage: 528%, Number of Hits: 4, Max Enemies Hit: 1 22 MP Cost: 7, Damage: 536%, Number of Hits: 4, Max Enemies Hit: 1 23 MP Cost: 7, Damage: 544%, Number of Hits: 4, Max Enemies Hit: 1 24 MP Cost: 7, Damage: 552%, Number of Hits: 4, Max Enemies Hit: 1 25 MP Cost: 8, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 1 26 MP Cost: 8, Damage: 568%, Number of Hits: 4, Max Enemies Hit: 1 27 MP Cost: 8, Damage: 576%, Number of Hits: 4, Max Enemies Hit: 1 28 MP Cost: 8, Damage: 584%, Number of Hits: 4, Max Enemies Hit: 1 29 MP Cost: 8, Damage: 592%, Number of Hits: 4, Max Enemies Hit: 1 30 MP Cost: 8, Damage: 600%, Number of Hits: 4, Max Enemies Hit: 1 31 MP Cost: 9, Damage: 608%, Number of Hits: 4, Max Enemies Hit: 1 32 MP Cost: 9, Damage: 616%, Number of Hits: 4, Max Enemies Hit: 1 33 MP Cost: 9, Damage: 624%, Number of Hits: 4, Max Enemies Hit: 1
Dance of Moon
Description: Draw from the power of the full moon, cutting enemies into ribbons.
Info: type = 52, areaAttack = 1
Delays: SMdanceOfMoon - 630 ms
Range: 310%
Pre-requisite: Level 1 Falling Moon
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 4, Damage: 368%, Number of Hits: 4, Max Enemies Hit: 1 2 MP Cost: 4, Damage: 376%, Number of Hits: 4, Max Enemies Hit: 1 3 MP Cost: 4, Damage: 384%, Number of Hits: 4, Max Enemies Hit: 1 4 MP Cost: 4, Damage: 392%, Number of Hits: 4, Max Enemies Hit: 1 5 MP Cost: 4, Damage: 400%, Number of Hits: 4, Max Enemies Hit: 1 6 MP Cost: 4, Damage: 408%, Number of Hits: 4, Max Enemies Hit: 1 7 MP Cost: 5, Damage: 416%, Number of Hits: 4, Max Enemies Hit: 1 8 MP Cost: 5, Damage: 424%, Number of Hits: 4, Max Enemies Hit: 1 9 MP Cost: 5, Damage: 432%, Number of Hits: 4, Max Enemies Hit: 1 10 MP Cost: 5, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 1 11 MP Cost: 5, Damage: 448%, Number of Hits: 4, Max Enemies Hit: 1 12 MP Cost: 5, Damage: 456%, Number of Hits: 4, Max Enemies Hit: 1 13 MP Cost: 6, Damage: 464%, Number of Hits: 4, Max Enemies Hit: 1 14 MP Cost: 6, Damage: 472%, Number of Hits: 4, Max Enemies Hit: 1 15 MP Cost: 6, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 1 16 MP Cost: 6, Damage: 488%, Number of Hits: 4, Max Enemies Hit: 1 17 MP Cost: 6, Damage: 496%, Number of Hits: 4, Max Enemies Hit: 1 18 MP Cost: 6, Damage: 504%, Number of Hits: 4, Max Enemies Hit: 1 19 MP Cost: 7, Damage: 512%, Number of Hits: 4, Max Enemies Hit: 1 20 MP Cost: 7, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 1 21 MP Cost: 7, Damage: 528%, Number of Hits: 4, Max Enemies Hit: 1 22 MP Cost: 7, Damage: 536%, Number of Hits: 4, Max Enemies Hit: 1 23 MP Cost: 7, Damage: 544%, Number of Hits: 4, Max Enemies Hit: 1 24 MP Cost: 7, Damage: 552%, Number of Hits: 4, Max Enemies Hit: 1 25 MP Cost: 8, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 1 26 MP Cost: 8, Damage: 568%, Number of Hits: 4, Max Enemies Hit: 1 27 MP Cost: 8, Damage: 576%, Number of Hits: 4, Max Enemies Hit: 1 28 MP Cost: 8, Damage: 584%, Number of Hits: 4, Max Enemies Hit: 1 29 MP Cost: 8, Damage: 592%, Number of Hits: 4, Max Enemies Hit: 1 30 MP Cost: 8, Damage: 600%, Number of Hits: 4, Max Enemies Hit: 1 31 MP Cost: 9, Damage: 608%, Number of Hits: 4, Max Enemies Hit: 1 32 MP Cost: 9, Damage: 616%, Number of Hits: 4, Max Enemies Hit: 1 33 MP Cost: 9, Damage: 624%, Number of Hits: 4, Max Enemies Hit: 1
Crescent Divide
Description: As the moonlight washes over everything, they are dyed in the colour of your sword.
Info: type = 1, areaAttack = 1
Delays: SMcresentDivide - 900 ms
Range: 240%
Pre-requisite: Level 1 Falling Moon
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 57, Damage: 250%, Number of Hits: 6, Max Enemies Hit: 7 2 MP Cost: 57, Damage: 255%, Number of Hits: 6, Max Enemies Hit: 7 3 MP Cost: 57, Damage: 260%, Number of Hits: 6, Max Enemies Hit: 7 4 MP Cost: 59, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 7 5 MP Cost: 59, Damage: 270%, Number of Hits: 6, Max Enemies Hit: 7 6 MP Cost: 59, Damage: 275%, Number of Hits: 6, Max Enemies Hit: 7 7 MP Cost: 61, Damage: 280%, Number of Hits: 6, Max Enemies Hit: 7 8 MP Cost: 61, Damage: 285%, Number of Hits: 6, Max Enemies Hit: 7 9 MP Cost: 61, Damage: 290%, Number of Hits: 6, Max Enemies Hit: 7 10 MP Cost: 63, Damage: 295%, Number of Hits: 6, Max Enemies Hit: 7 11 MP Cost: 63, Damage: 300%, Number of Hits: 6, Max Enemies Hit: 7 12 MP Cost: 63, Damage: 305%, Number of Hits: 6, Max Enemies Hit: 7 13 MP Cost: 65, Damage: 310%, Number of Hits: 6, Max Enemies Hit: 7 14 MP Cost: 65, Damage: 315%, Number of Hits: 6, Max Enemies Hit: 7 15 MP Cost: 65, Damage: 320%, Number of Hits: 6, Max Enemies Hit: 7 16 MP Cost: 67, Damage: 325%, Number of Hits: 6, Max Enemies Hit: 7 17 MP Cost: 67, Damage: 330%, Number of Hits: 6, Max Enemies Hit: 7 18 MP Cost: 67, Damage: 335%, Number of Hits: 6, Max Enemies Hit: 7 19 MP Cost: 69, Damage: 340%, Number of Hits: 6, Max Enemies Hit: 7 20 MP Cost: 69, Damage: 345%, Number of Hits: 6, Max Enemies Hit: 7 21 MP Cost: 69, Damage: 350%, Number of Hits: 6, Max Enemies Hit: 7 22 MP Cost: 71, Damage: 355%, Number of Hits: 6, Max Enemies Hit: 7 23 MP Cost: 71, Damage: 360%, Number of Hits: 6, Max Enemies Hit: 7 24 MP Cost: 71, Damage: 365%, Number of Hits: 6, Max Enemies Hit: 7 25 MP Cost: 73, Damage: 370%, Number of Hits: 6, Max Enemies Hit: 7 26 MP Cost: 73, Damage: 375%, Number of Hits: 6, Max Enemies Hit: 7 27 MP Cost: 73, Damage: 380%, Number of Hits: 6, Max Enemies Hit: 7 28 MP Cost: 75, Damage: 385%, Number of Hits: 6, Max Enemies Hit: 7 29 MP Cost: 75, Damage: 390%, Number of Hits: 6, Max Enemies Hit: 7 30 MP Cost: 75, Damage: 395%, Number of Hits: 6, Max Enemies Hit: 7 31 MP Cost: 77, Damage: 400%, Number of Hits: 6, Max Enemies Hit: 7 32 MP Cost: 77, Damage: 405%, Number of Hits: 6, Max Enemies Hit: 7 33 MP Cost: 77, Damage: 410%, Number of Hits: 6, Max Enemies Hit: 7
Dance of Moon (Air)
Description: Draw from the power of the full moon, cutting enemies into ribbons.
Info: type = 1, areaAttack = 1
Delays: SMdanceOfMoonAir - 630 ms
Range: 310%
Pre-requisite: Level 1 Falling Moon
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 4, Damage: 368%, Number of Hits: 4, Max Enemies Hit: 1 2 MP Cost: 4, Damage: 376%, Number of Hits: 4, Max Enemies Hit: 1 3 MP Cost: 4, Damage: 384%, Number of Hits: 4, Max Enemies Hit: 1 4 MP Cost: 4, Damage: 392%, Number of Hits: 4, Max Enemies Hit: 1 5 MP Cost: 4, Damage: 400%, Number of Hits: 4, Max Enemies Hit: 1 6 MP Cost: 4, Damage: 408%, Number of Hits: 4, Max Enemies Hit: 1 7 MP Cost: 5, Damage: 416%, Number of Hits: 4, Max Enemies Hit: 1 8 MP Cost: 5, Damage: 424%, Number of Hits: 4, Max Enemies Hit: 1 9 MP Cost: 5, Damage: 432%, Number of Hits: 4, Max Enemies Hit: 1 10 MP Cost: 5, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 1 11 MP Cost: 5, Damage: 448%, Number of Hits: 4, Max Enemies Hit: 1 12 MP Cost: 5, Damage: 456%, Number of Hits: 4, Max Enemies Hit: 1 13 MP Cost: 6, Damage: 464%, Number of Hits: 4, Max Enemies Hit: 1 14 MP Cost: 6, Damage: 472%, Number of Hits: 4, Max Enemies Hit: 1 15 MP Cost: 6, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 1 16 MP Cost: 6, Damage: 488%, Number of Hits: 4, Max Enemies Hit: 1 17 MP Cost: 6, Damage: 496%, Number of Hits: 4, Max Enemies Hit: 1 18 MP Cost: 6, Damage: 504%, Number of Hits: 4, Max Enemies Hit: 1 19 MP Cost: 7, Damage: 512%, Number of Hits: 4, Max Enemies Hit: 1 20 MP Cost: 7, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 1 21 MP Cost: 7, Damage: 528%, Number of Hits: 4, Max Enemies Hit: 1 22 MP Cost: 7, Damage: 536%, Number of Hits: 4, Max Enemies Hit: 1 23 MP Cost: 7, Damage: 544%, Number of Hits: 4, Max Enemies Hit: 1 24 MP Cost: 7, Damage: 552%, Number of Hits: 4, Max Enemies Hit: 1 25 MP Cost: 8, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 1 26 MP Cost: 8, Damage: 568%, Number of Hits: 4, Max Enemies Hit: 1 27 MP Cost: 8, Damage: 576%, Number of Hits: 4, Max Enemies Hit: 1 28 MP Cost: 8, Damage: 584%, Number of Hits: 4, Max Enemies Hit: 1 29 MP Cost: 8, Damage: 592%, Number of Hits: 4, Max Enemies Hit: 1 30 MP Cost: 8, Damage: 600%, Number of Hits: 4, Max Enemies Hit: 1 31 MP Cost: 9, Damage: 608%, Number of Hits: 4, Max Enemies Hit: 1 32 MP Cost: 9, Damage: 616%, Number of Hits: 4, Max Enemies Hit: 1 33 MP Cost: 9, Damage: 624%, Number of Hits: 4, Max Enemies Hit: 1
Soul Penetration
Description: Summon the power of the soul into your blade, transforming it into a falling star that skewers your enemies into the ground. Applies to boss monsters.
Info: type = 1, dot = 1, dotType = paralyze, mes = restrict&&attackLimit&&buffLimit, areaAttack = 1
Delays: SMsoulPenetration - 1440 ms
Range: 500%
Animations: effect, hit.0, mob
Maximum Level: 30
1 MP Cost: 64, Damage: 415%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 50%, Duration: 10 sec, Additional Damage (on Debuff Cancel): +415% - Cooldown Time: 178 sec 2 MP Cost: 64, Damage: 430%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 50%, Duration: 10 sec, Additional Damage (on Debuff Cancel): +430% - Cooldown Time: 176 sec 3 MP Cost: 64, Damage: 445%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 55%, Duration: 11 sec, Additional Damage (on Debuff Cancel): +445% - Cooldown Time: 174 sec 4 MP Cost: 68, Damage: 460%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 55%, Duration: 11 sec, Additional Damage (on Debuff Cancel): +460% - Cooldown Time: 172 sec 5 MP Cost: 68, Damage: 475%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 55%, Duration: 11 sec, Additional Damage (on Debuff Cancel): +475% - Cooldown Time: 170 sec 6 MP Cost: 68, Damage: 490%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 60%, Duration: 12 sec, Additional Damage (on Debuff Cancel): +490% - Cooldown Time: 168 sec 7 MP Cost: 72, Damage: 505%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 60%, Duration: 12 sec, Additional Damage (on Debuff Cancel): +505% - Cooldown Time: 166 sec 8 MP Cost: 72, Damage: 520%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 60%, Duration: 12 sec, Additional Damage (on Debuff Cancel): +520% - Cooldown Time: 164 sec 9 MP Cost: 72, Damage: 535%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 65%, Duration: 13 sec, Additional Damage (on Debuff Cancel): +535% - Cooldown Time: 162 sec 10 MP Cost: 76, Damage: 550%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 65%, Duration: 13 sec, Additional Damage (on Debuff Cancel): +550% - Cooldown Time: 160 sec 11 MP Cost: 76, Damage: 565%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 65%, Duration: 13 sec, Additional Damage (on Debuff Cancel): +565% - Cooldown Time: 158 sec 12 MP Cost: 76, Damage: 580%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 70%, Duration: 14 sec, Additional Damage (on Debuff Cancel): +580% - Cooldown Time: 156 sec 13 MP Cost: 80, Damage: 595%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 70%, Duration: 14 sec, Additional Damage (on Debuff Cancel): +595% - Cooldown Time: 154 sec 14 MP Cost: 80, Damage: 610%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 70%, Duration: 14 sec, Additional Damage (on Debuff Cancel): +610% - Cooldown Time: 152 sec 15 MP Cost: 80, Damage: 625%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 75%, Duration: 15 sec, Additional Damage (on Debuff Cancel): +625% - Cooldown Time: 150 sec 16 MP Cost: 84, Damage: 640%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 75%, Duration: 15 sec, Additional Damage (on Debuff Cancel): +640% - Cooldown Time: 148 sec 17 MP Cost: 84, Damage: 655%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 75%, Duration: 15 sec, Additional Damage (on Debuff Cancel): +655% - Cooldown Time: 146 sec 18 MP Cost: 84, Damage: 670%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 80%, Duration: 16 sec, Additional Damage (on Debuff Cancel): +670% - Cooldown Time: 144 sec 19 MP Cost: 88, Damage: 685%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 80%, Duration: 16 sec, Additional Damage (on Debuff Cancel): +685% - Cooldown Time: 142 sec 20 MP Cost: 88, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 80%, Duration: 16 sec, Additional Damage (on Debuff Cancel): +700% - Cooldown Time: 140 sec 21 MP Cost: 88, Damage: 715%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 85%, Duration: 17 sec, Additional Damage (on Debuff Cancel): +715% - Cooldown Time: 138 sec 22 MP Cost: 92, Damage: 730%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 85%, Duration: 17 sec, Additional Damage (on Debuff Cancel): +730% - Cooldown Time: 136 sec 23 MP Cost: 92, Damage: 745%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 85%, Duration: 17 sec, Additional Damage (on Debuff Cancel): +745% - Cooldown Time: 134 sec 24 MP Cost: 92, Damage: 760%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 90%, Duration: 18 sec, Additional Damage (on Debuff Cancel): +760% - Cooldown Time: 132 sec 25 MP Cost: 96, Damage: 775%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 90%, Duration: 18 sec, Additional Damage (on Debuff Cancel): +775% - Cooldown Time: 130 sec 26 MP Cost: 96, Damage: 790%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 90%, Duration: 18 sec, Additional Damage (on Debuff Cancel): +790% - Cooldown Time: 128 sec 27 MP Cost: 96, Damage: 805%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 95%, Duration: 19 sec, Additional Damage (on Debuff Cancel): +805% - Cooldown Time: 126 sec 28 MP Cost: 100, Damage: 820%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 95%, Duration: 19 sec, Additional Damage (on Debuff Cancel): +820% - Cooldown Time: 124 sec 29 MP Cost: 100, Damage: 835%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 95%, Duration: 19 sec, Additional Damage (on Debuff Cancel): +835% - Cooldown Time: 122 sec 30 MP Cost: 100, Damage: 850%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 100%, Duration: 20 sec, Additional Damage (on Debuff Cancel): +850% - Cooldown Time: 120 sec 31 MP Cost: 104, Damage: 865%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 100%, Duration: 20 sec, Additional Damage (on Debuff Cancel): +865% - Cooldown Time: 118 sec 32 MP Cost: 104, Damage: 880%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 100%, Duration: 20 sec, Additional Damage (on Debuff Cancel): +880% - Cooldown Time: 116 sec 33 MP Cost: 104, Damage: 895%, Number of Hits: 1, Max Enemies Hit: 15, Bind Rate: 105%, Duration: 21 sec, Additional Damage (on Debuff Cancel): +895% - Cooldown Time: 114 sec
Solunar Time
Description: Depending on the cycle of the sun and moon, accept the flow of time. Improves the effects of Falling Moon and Rising Sun, allowing you to use them both at the same time.
Info: type = 10
Delays: SMsolunarTime - 1080 ms
Pre-requisite: Level 20 Falling Moon, Level 20 Rising Sun
Animations: effect, repeat
Maximum Level: 20
1 MP Cost: 44, Duration: 10 sec 2 MP Cost: 44, Duration: 20 sec 3 MP Cost: 44, Duration: 30 sec 4 MP Cost: 48, Duration: 40 sec 5 MP Cost: 48, Duration: 50 sec 6 MP Cost: 48, Duration: 60 sec 7 MP Cost: 52, Duration: 70 sec 8 MP Cost: 52, Duration: 80 sec 9 MP Cost: 52, Duration: 90 sec 10 MP Cost: 56, Duration: 100 sec 11 MP Cost: 56, Duration: 110 sec 12 MP Cost: 56, Duration: 120 sec 13 MP Cost: 60, Duration: 130 sec 14 MP Cost: 60, Duration: 140 sec 15 MP Cost: 60, Duration: 150 sec 16 MP Cost: 64, Duration: 160 sec 17 MP Cost: 64, Duration: 170 sec 18 MP Cost: 64, Duration: 180 sec 19 MP Cost: 68, Duration: 190 sec 20 MP Cost: 68, Duration: 200 sec 21 MP Cost: 68, Duration: 210 sec 22 MP Cost: 72, Duration: 220 sec 23 MP Cost: 72, Duration: 230 sec
Soul Pledge
Description: Bind a contract with an ancient soul, becoming an unwavering force on the battlefield.
Info: type = 10
Delays: SmsoulPledge - 810 ms
Animations: effect
Maximum Level: 30
1 MP Cost: 78, Duration: 35 sec, All Stats: +1, Critical Hit Rate: +4%, Stance Rate: +42% 2 MP Cost: 76, Duration: 40 sec, All Stats: +2, Critical Hit Rate: +4%, Stance Rate: +44% 3 MP Cost: 74, Duration: 45 sec, All Stats: +3, Critical Hit Rate: +4%, Stance Rate: +46% 4 MP Cost: 72, Duration: 50 sec, All Stats: +4, Critical Hit Rate: +4%, Stance Rate: +48% 5 MP Cost: 70, Duration: 55 sec, All Stats: +5, Critical Hit Rate: +5%, Stance Rate: +50% 6 MP Cost: 68, Duration: 60 sec, All Stats: +6, Critical Hit Rate: +5%, Stance Rate: +52% 7 MP Cost: 66, Duration: 65 sec, All Stats: +7, Critical Hit Rate: +5%, Stance Rate: +54% 8 MP Cost: 64, Duration: 70 sec, All Stats: +8, Critical Hit Rate: +5%, Stance Rate: +56% 9 MP Cost: 62, Duration: 75 sec, All Stats: +9, Critical Hit Rate: +5%, Stance Rate: +58% 10 MP Cost: 60, Duration: 80 sec, All Stats: +10, Critical Hit Rate: +6%, Stance Rate: +60% 11 MP Cost: 58, Duration: 85 sec, All Stats: +11, Critical Hit Rate: +6%, Stance Rate: +62% 12 MP Cost: 56, Duration: 90 sec, All Stats: +12, Critical Hit Rate: +6%, Stance Rate: +64% 13 MP Cost: 54, Duration: 95 sec, All Stats: +13, Critical Hit Rate: +6%, Stance Rate: +66% 14 MP Cost: 52, Duration: 100 sec, All Stats: +14, Critical Hit Rate: +6%, Stance Rate: +68% 15 MP Cost: 50, Duration: 105 sec, All Stats: +15, Critical Hit Rate: +7%, Stance Rate: +70% 16 MP Cost: 48, Duration: 110 sec, All Stats: +16, Critical Hit Rate: +7%, Stance Rate: +72% 17 MP Cost: 46, Duration: 115 sec, All Stats: +17, Critical Hit Rate: +7%, Stance Rate: +74% 18 MP Cost: 44, Duration: 120 sec, All Stats: +18, Critical Hit Rate: +7%, Stance Rate: +76% 19 MP Cost: 42, Duration: 125 sec, All Stats: +19, Critical Hit Rate: +7%, Stance Rate: +78% 20 MP Cost: 40, Duration: 130 sec, All Stats: +20, Critical Hit Rate: +8%, Stance Rate: +80% 21 MP Cost: 38, Duration: 135 sec, All Stats: +21, Critical Hit Rate: +8%, Stance Rate: +82% 22 MP Cost: 36, Duration: 140 sec, All Stats: +22, Critical Hit Rate: +8%, Stance Rate: +84% 23 MP Cost: 34, Duration: 145 sec, All Stats: +23, Critical Hit Rate: +8%, Stance Rate: +86% 24 MP Cost: 32, Duration: 150 sec, All Stats: +24, Critical Hit Rate: +8%, Stance Rate: +88% 25 MP Cost: 30, Duration: 155 sec, All Stats: +25, Critical Hit Rate: +9%, Stance Rate: +90% 26 MP Cost: 28, Duration: 160 sec, All Stats: +26, Critical Hit Rate: +9%, Stance Rate: +92% 27 MP Cost: 26, Duration: 165 sec, All Stats: +27, Critical Hit Rate: +9%, Stance Rate: +94% 28 MP Cost: 24, Duration: 170 sec, All Stats: +28, Critical Hit Rate: +9%, Stance Rate: +96% 29 MP Cost: 22, Duration: 175 sec, All Stats: +29, Critical Hit Rate: +9%, Stance Rate: +98% 30 MP Cost: 20, Duration: 180 sec, All Stats: +30, Critical Hit Rate: +10%, Stance Rate: +100% 31 MP Cost: 18, Duration: 185 sec, All Stats: +31, Critical Hit Rate: +10%, Stance Rate: +102% 32 MP Cost: 16, Duration: 190 sec, All Stats: +32, Critical Hit Rate: +10%, Stance Rate: +104% 33 MP Cost: 14, Duration: 195 sec, All Stats: +33, Critical Hit Rate: +10%, Stance Rate: +106%
Cygnus Knight
Description: Receive the blessings of the awakened Empress, temporarily improving you and your party member's stats.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, Duration: 30 sec, All Stats: +1% 2 MP Cost: 10, Duration: 60 sec, All Stats: +1% 3 MP Cost: 10, Duration: 90 sec, All Stats: +2% 4 MP Cost: 10, Duration: 120 sec, All Stats: +2% 5 MP Cost: 20, Duration: 150 sec, All Stats: +3% 6 MP Cost: 20, Duration: 180 sec, All Stats: +3% 7 MP Cost: 20, Duration: 210 sec, All Stats: +4% 8 MP Cost: 20, Duration: 240 sec, All Stats: +4% 9 MP Cost: 20, Duration: 270 sec, All Stats: +5% 10 MP Cost: 30, Duration: 300 sec, All Stats: +5% 11 MP Cost: 30, Duration: 330 sec, All Stats: +6% 12 MP Cost: 30, Duration: 360 sec, All Stats: +6% 13 MP Cost: 30, Duration: 390 sec, All Stats: +7% 14 MP Cost: 30, Duration: 420 sec, All Stats: +7% 15 MP Cost: 40, Duration: 450 sec, All Stats: +8% 16 MP Cost: 40, Duration: 480 sec, All Stats: +8% 17 MP Cost: 40, Duration: 510 sec, All Stats: +9% 18 MP Cost: 40, Duration: 540 sec, All Stats: +9% 19 MP Cost: 40, Duration: 570 sec, All Stats: +10% 20 MP Cost: 50, Duration: 600 sec, All Stats: +10% 21 MP Cost: 50, Duration: 630 sec, All Stats: +11% 22 MP Cost: 50, Duration: 660 sec, All Stats: +11% 23 MP Cost: 50, Duration: 690 sec, All Stats: +12% 24 MP Cost: 50, Duration: 720 sec, All Stats: +12% 25 MP Cost: 60, Duration: 750 sec, All Stats: +13% 26 MP Cost: 60, Duration: 780 sec, All Stats: +13% 27 MP Cost: 60, Duration: 810 sec, All Stats: +14% 28 MP Cost: 60, Duration: 840 sec, All Stats: +14% 29 MP Cost: 60, Duration: 870 sec, All Stats: +15% 30 MP Cost: 70, Duration: 900 sec, All Stats: +15% 31 MP Cost: 70, Duration: 930 sec, All Stats: +16% 32 MP Cost: 70, Duration: 960 sec, All Stats: +16% 33 MP Cost: 70, Duration: 990 sec, All Stats: +17%
Master of the Sword (Falling Moon)
Description: Master your sword, learning every fine detail in its blade.
Info: type = 50
Pre-requisite: Level 20 Falling Moon, Level 20 Rising Sun
Maximum Level: 30
1 [Falling Moon] Critical Rate: +20%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 25%, Weapon Speed: -2 2 [Falling Moon] Critical Rate: +21%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 26%, Weapon Speed: -2 3 [Falling Moon] Critical Rate: +21%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 26%, Weapon Speed: -2 4 [Falling Moon] Critical Rate: +22%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 27%, Weapon Speed: -2 5 [Falling Moon] Critical Rate: +22%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 55% [Rising Sun] Damage: 27%, Weapon Speed: -2 6 [Falling Moon] Critical Rate: +23%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 28%, Weapon Speed: -2 7 [Falling Moon] Critical Rate: +23%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 28%, Weapon Speed: -2 8 [Falling Moon] Critical Rate: +24%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 29%, Weapon Speed: -2 9 [Falling Moon] Critical Rate: +24%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 29%, Weapon Speed: -2 10 [Falling Moon] Critical Rate: +25%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 30%, Weapon Speed: -2 11 [Falling Moon] Critical Rate: +25%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 56% [Rising Sun] Damage: 30%, Weapon Speed: -2 12 [Falling Moon] Critical Rate: +26%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 31%, Weapon Speed: -2 13 [Falling Moon] Critical Rate: +26%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 31%, Weapon Speed: -2 14 [Falling Moon] Critical Rate: +27%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 32%, Weapon Speed: -2 15 [Falling Moon] Critical Rate: +27%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 32%, Weapon Speed: -2 16 [Falling Moon] Critical Rate: +28%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 33%, Weapon Speed: -2 17 [Falling Moon] Critical Rate: +28%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 57% [Rising Sun] Damage: 33%, Weapon Speed: -2 18 [Falling Moon] Critical Rate: +29%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 34%, Weapon Speed: -2 19 [Falling Moon] Critical Rate: +29%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 34%, Weapon Speed: -2 20 [Falling Moon] Critical Rate: +30%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 35%, Weapon Speed: -2 21 [Falling Moon] Critical Rate: +30%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 35%, Weapon Speed: -2 22 [Falling Moon] Critical Rate: +31%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 36%, Weapon Speed: -2 23 [Falling Moon] Critical Rate: +31%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 58% [Rising Sun] Damage: 36%, Weapon Speed: -2 24 [Falling Moon] Critical Rate: +32%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 37%, Weapon Speed: -2 25 [Falling Moon] Critical Rate: +32%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 37%, Weapon Speed: -2 26 [Falling Moon] Critical Rate: +33%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 38%, Weapon Speed: -2 27 [Falling Moon] Critical Rate: +33%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 38%, Weapon Speed: -2 28 [Falling Moon] Critical Rate: +34%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 39%, Weapon Speed: -2 29 [Falling Moon] Critical Rate: +34%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 59% [Rising Sun] Damage: 39%, Weapon Speed: -2 30 [Falling Moon] Critical Rate: +35%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 60% [Rising Sun] Damage: 40%, Weapon Speed: -2 31 [Falling Moon] Critical Rate: +35%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 60% [Rising Sun] Damage: 40%, Weapon Speed: -2 32 [Falling Moon] Critical Rate: +36%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 60% [Rising Sun] Damage: 41%, Weapon Speed: -2 33 [Falling Moon] Critical Rate: +36%, Number of Hits (for all attacks): 2 times, Damage (Reduced to): 60% [Rising Sun] Damage: 41%, Weapon Speed: -2
Unforeseeable
Description: Attack your enemies with an unpredictable pattern, breaking past their defense.
Info: type = 50
Maximum Level: 10
1 Defense Ignored: +5% 2 Defense Ignored: +10% 3 Defense Ignored: +15% 4 Defense Ignored: +20% 5 Defense Ignored: +25% 6 Defense Ignored: +30% 7 Defense Ignored: +35% 8 Defense Ignored: +40% 9 Defense Ignored: +45% 10 Defense Ignored: +50% 11 Defense Ignored: +55% 12 Defense Ignored: +60% 13 Defense Ignored: +65%
Two-Handed Sword Expert
Description: Increases Two-Handed Sword Mastery, Weapon Attack, and Minimum Critical Damage.
Info: type = 50
Pre-requisite: Level 10 Two-Handed Sword Mastery
Maximum Level: 30
1 Two-Handed Sword Mastery: 56%, Weapon ATT: +1, Minimum Critical Damage: +1% 2 Two-Handed Sword Mastery: 56%, Weapon ATT: +2, Minimum Critical Damage: +1% 3 Two-Handed Sword Mastery: 57%, Weapon ATT: +3, Minimum Critical Damage: +2% 4 Two-Handed Sword Mastery: 57%, Weapon ATT: +4, Minimum Critical Damage: +2% 5 Two-Handed Sword Mastery: 58%, Weapon ATT: +5, Minimum Critical Damage: +3% 6 Two-Handed Sword Mastery: 58%, Weapon ATT: +6, Minimum Critical Damage: +3% 7 Two-Handed Sword Mastery: 59%, Weapon ATT: +7, Minimum Critical Damage: +4% 8 Two-Handed Sword Mastery: 59%, Weapon ATT: +8, Minimum Critical Damage: +4% 9 Two-Handed Sword Mastery: 60%, Weapon ATT: +9, Minimum Critical Damage: +5% 10 Two-Handed Sword Mastery: 60%, Weapon ATT: +10, Minimum Critical Damage: +5% 11 Two-Handed Sword Mastery: 61%, Weapon ATT: +11, Minimum Critical Damage: +6% 12 Two-Handed Sword Mastery: 61%, Weapon ATT: +12, Minimum Critical Damage: +6% 13 Two-Handed Sword Mastery: 62%, Weapon ATT: +13, Minimum Critical Damage: +7% 14 Two-Handed Sword Mastery: 62%, Weapon ATT: +14, Minimum Critical Damage: +7% 15 Two-Handed Sword Mastery: 63%, Weapon ATT: +15, Minimum Critical Damage: +8% 16 Two-Handed Sword Mastery: 63%, Weapon ATT: +16, Minimum Critical Damage: +8% 17 Two-Handed Sword Mastery: 64%, Weapon ATT: +17, Minimum Critical Damage: +9% 18 Two-Handed Sword Mastery: 64%, Weapon ATT: +18, Minimum Critical Damage: +9% 19 Two-Handed Sword Mastery: 65%, Weapon ATT: +19, Minimum Critical Damage: +10% 20 Two-Handed Sword Mastery: 65%, Weapon ATT: +20, Minimum Critical Damage: +10% 21 Two-Handed Sword Mastery: 66%, Weapon ATT: +21, Minimum Critical Damage: +11% 22 Two-Handed Sword Mastery: 66%, Weapon ATT: +22, Minimum Critical Damage: +11% 23 Two-Handed Sword Mastery: 67%, Weapon ATT: +23, Minimum Critical Damage: +12% 24 Two-Handed Sword Mastery: 67%, Weapon ATT: +24, Minimum Critical Damage: +12% 25 Two-Handed Sword Mastery: 68%, Weapon ATT: +25, Minimum Critical Damage: +13% 26 Two-Handed Sword Mastery: 68%, Weapon ATT: +26, Minimum Critical Damage: +13% 27 Two-Handed Sword Mastery: 69%, Weapon ATT: +27, Minimum Critical Damage: +14% 28 Two-Handed Sword Mastery: 69%, Weapon ATT: +28, Minimum Critical Damage: +14% 29 Two-Handed Sword Mastery: 70%, Weapon ATT: +29, Minimum Critical Damage: +15% 30 Two-Handed Sword Mastery: 70%, Weapon ATT: +30, Minimum Critical Damage: +15% 31 Two-Handed Sword Mastery: 71%, Weapon ATT: +31, Minimum Critical Damage: +16% 32 Two-Handed Sword Mastery: 71%, Weapon ATT: +32, Minimum Critical Damage: +16% 33 Two-Handed Sword Mastery: 72%, Weapon ATT: +33, Minimum Critical Damage: +17%
Hyper
Glory of Guardians
Description: Empower yourself with the oath you've sworn to protect Empress Cygnus as her knight. Party effect only works on Cygnus Knights.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
MP Cost: 100, Duration: 60 sec, Damage: +10%, Increase Damage Cap: +5,000,000, Cooldown: 120 sec - Does not stack with Sword of Light
Cross the Styx
Description: Concentrate your soul to the border of life and death, unleashing a powerful attack.
Info: type = 1, areaAttack = 1
Delays: HY1112crossTheStyx_end - 990 ms
Range: 450%
Animations: prepare, keydown, gaugemax, effect, hit.0
Maximum Level: 1
Required Level: 170
MP Cost: 300, Damage: 600%, Number of Hits: 5, Max Enemies Hit: 15 - Max Charge - Damage: 1000%, Number of Hits: 6 - Cooldown Time: 90 sec
Cross the Styx (End)
Description: Concentrate your soul to the border of life and death, unleashing a powerful attack.
Info: type = 1, areaAttack = 1
Delays: HY1112crossTheStyx_end - 990 ms
Range: 450%
Animations: effect, hit.0
Maximum Level: 1
Required Level: 170
MP Cost: 0, Damage: 1000%, Number of Hits: 6, Max Enemies Hit: 15 - Cooldown Time: 90 sec
Soul Forge
Description: Forge your very soul into a blade.
Info: type = 50
Delays: HY1112soulForge - 810 ms
Animations: effect, repeat
Maximum Level: 1
Required Level: 150
MP Cost: 150, Duration: 200 sec, Weapon Attack: +50, Accuracy: +30%, Max Damage: +10,000,000
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 1
Required Level: 140
Intelligence: +50
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Maximum Level: 1
Required Level: 140
Luck: +50
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Maximum Level: 1
Required Level: 140
Strength: +50
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Maximum Level: 1
Required Level: 140
Dexterity: +50
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
MaxHP: +15%
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
MaxMP: +15%
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Hit Rate: +10%
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy: +20%
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Maximum Level: 1
Required Level: 180
Max Demon Force: +50
Hyper Physical Guard
Description: Permanently increases your Physical Defense.
Info: type = 50
Maximum Level: 1
Required Level: 165
Physical Defense: +500
Speeding Dance - Ignore Guard
Description: Increases Speeding Sunset and Dance of Moon's defense ignored.
Info: type = 50
Maximum Level: 1
Required Level: 177
Defense Ignored: +20%
Speeding Dance - Boss Killer
Description: Increases Speeding Sunset and Dance of Moon's damage against bosses.
Info: type = 50
Maximum Level: 1
Required Level: 195
Boss Damage: +20%
True Sight - Persist
Description: Increases True Sight's duration.
Info: type = 50
Maximum Level: 1
Required Level: 143
Duration: +20 sec
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump: +10%
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Maximum Level: 1
Required Level: 152
Speed: +10%
Hyper Magical Guard
Description: Permanently increases your Magical Defense.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magical Defense: +500
Divide and Pierce - Extra Target
Description: Increases Crescent Divide and Solar Pierce's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 168
Max Enemies Hit: +2
Divide and Pierce - Reinforce
Description: Increases Crescent Divide and Solar Pierce's damage.
Info: type = 50
Maximum Level: 1
Required Level: 149
Damage: +20%
True Sight - Ignore Guard
Description: Increases True Sight's defense reduction.
Info: type = 50
Maximum Level: 1
Required Level: 183
Defense Ignored: +10%
True Sight - Enhanced
Description: Increases True Sight's elemental resistance reduction.
Info: type = 50
Maximum Level: 1
Required Level: 162
Elemental Resistance: +10%
Speeding Dance - Reinforce
Description: Increases Speeding Sunset and Dance of Moon's damage.
Info: type = 50
Maximum Level: 1
Required Level: 155
Damage: +20%
Divide and Pierce - Bonus Attack
Description: Increases Crescent Divide and Solar Pierce's number of hits.
Info: type = 50
Maximum Level: 1
Required Level: 189
Number of Hits: +1
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