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  1. Cash0 KMS[1.2.173] Warrior & Mage Video Thread


    1.bishop


    2.paladin



    3.Arch Mage[I,L]



    More wait for 4 update...

  2. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    Looking forward to this as a bishop. My only concern is that as classes become even more powerful, this game becomes more and more broken. Sometimes, I just feel like there is no challenge to anything anymore. And in the case where there is a challenge, it's ridiculously impossible unless you buy $3,000 worth of nx (e.g. Hilla [Hard mode], Azwan [Hell mode]).

  3. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    I really want to know what that Paladins range is.

  4. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    That video really sells Lightning Sphere to me, even though it's basicallly the perfect scenario for it. No sign of Ice Aura on that guy either, can't be that bad can it?

    Also, Heaven's Door looks more like the Door of Numbers and I find it amusing the Paladin still has to jump-Blast for the top arms. Otherwise I like the look of these skills.

  5. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    dat IL

  6. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    Dat Ice Mage. lol


    Also, when did Paladin's Holy Charge animation change to that? I don't remember it having changed the last time I played my Paladin. It's not in the GMS extractions for "Alliance Eternal," either, which is when, I think, the other animations were updated as well, wasn't it? Or am I just seeing things with the video?


    Edit : OH! Never mind... They came in Jump. Damn GMS and their A-named updates. "Ascension" extraction data doesn't have that Holy Charge animation, either. Never mind again. I found it. .________. I still don't remember my Paladin having that animation the last time I played it.

  7. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    I never thought I'd see a Bishop OHKOing Zakum arms. xD


  8. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    I/L Mage video:


  9. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    I'll point out that the I/L was in the last quarter or so of Infinity. As I thought previously, this and maybe HT are probably the ideal situations for Lightning Spear. Still a little skeptical overall though, but I guess it is what it is.

  10. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    This update is nuts. Pirates once again last in the update list...likely to get the most crazy updates of any of the classes.

  11. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    Reduced delay/cooldowns on all our skills. Also infinite/toggleable Energy Charge. CALLING IT NOW.

  12. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    inb4 the pirate hyper skills are the pre-revamp skills

  13. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    idk .... i believe resistance hyper skill is last

  14. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    NO. We got trolled enough times already. >:|

  15. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    Inb4 hyper transform + super battleship

  16. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    No.


  17. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    F/P




    Hero

  18. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    Interesting changes, never imagined bishops and i/ls being able to kill Zakum and his arms so fast.

    That hero seems to hit quite high, but I still managed to beat his PB solo time in Global on my Drk without hyper skills, awkward.

    But yea, it'd be nice if Drks had some more boosts since they're the lowest ranked warrior at the moment; more hits on impale would be nice as well as an increase to the vertical range to it so we don't have to keep jumping to attack everything at PB and dojo and that. x_x

  19. Default Re: KMS[1.2.173] Warrior & Mage Video Thread


    WOW I/L SOLO FASTER THAN LUMINOUS ON ZAK LOL

    so much for luminous on #1 mage .... back to i/l again f3

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