Hi all,
I've frequently visited Southperry for damage formula questions and I have learnt quite a lot (i.e % boss stacks with % dmg). Now its time for me to give back to the community through my own testing of the formulas (some of which is already known and can be found by searching this forum). However, I thought it'll be good to consolidate it here for people building their own damage formulas.
Damage Range
The results are as follows:
- Always round down after each calculation
- Base mastery is 20%. Final mastery after mastery is 90%.
- Maple Warrior - applies only to base stat
- % stat applies to all equipment stats. % stat does not affect Card Set and Inner Abilities
- Alpha & Beta Weapon Multiplier is 1.34 and 1.49 respectively
- Base Range formula is (Str x 4 + Dex) x (WA x (1 + %atk)) * Weapon Multiplier
- Displayed Range is Base Range x (1+ % Dmg) [tested only for skill/link skill % dmg as I don't have % dmg on potential]
Actual Damage
Tested on snails with normal attack. 103 crits and 32 non-crits.
Parameters:
- PDR - 10%
- Base Range - 259,477
- Displayed Range - 363,267
- % Dmg +40%
- % Min Crit - +75%
- % Max Crit - +115%
- % Def Ignore (multiplicative) - 70%
Calculated Damage Actual Observed Damage Min Dmg 318,589 319k Max Dmg 353,988 351k Avg Dmg 336,289 336k Min Crit Dmg 557,531 561k Max Crit Dmg 761,075 732k Avg Crit Dmg 659,303 650k
Actual Boss Damage
Tested on Lady Boss with normal attack. 59 crits and 38 non crits.
Parameters:
- PDR - 25%
- Base Range - 259,477
- Displayed Range - 363,267
- % Dmg +40%
- % Boss Dmg +266%
- % Min Crit +75%
- % Max Crit +115%
- % Def Ignore (multiplicative) - 74%
Calculated Damage Actual Observed Damage Min Dmg 887,579 885k <-- only saw 1 number fall out of range Max Dmg 986,199 980k Avg Dmg 936,889 933k Min Crit Dmg 1,553,263 1,556k Max Crit Dmg 2,120,328 2,056k Avg Crit Dmg 1,836,796 1,807k
Re-tested on Bodyguard A with normal attack due to out-of-range observation. Decent Sharp Eye (-15% max crit) and MW off this time. 55 crits and 46 non crits.
Parameters:
- PDR - 25%
- Base Range - 237,340
- Displayed Range - 332,276
- % Dmg +40%
- % Boss Dmg +266%
- % Min Crit +75%
- % Max Crit +100%
- % Def Ignore (multiplicative) - 74%
Calculated Damage Actual Observed Damage Min Dmg 811,857 810k <-out of range again Max Dmg 902,063 897k Avg Dmg 856,960 853k Min Crit Dmg 1,420,749 1,444k Max Crit Dmg 1,804,126 1,724k Avg Crit Dmg 1,612,438 1,593k
Actual Damage Formula
The results are as follows:
- Actual Damage = Base Damage * (skill %) * (1 + %boss + %dmg) * [1- (PDR*(1-%def ignored)]
- Result of testing relatively close to calculated damage, with non-crit dmg falling out of calculated range. Could there be another monster stat reducing dmg slightly?
- Apply mastery for minimum damage
- Apply crit % accordingly
- This meant that %boss and %dmg are indeed additive
*note: I found that there is 3% def ignored unaccounted for by skills, cards and equipment. Anyone know if Zero has a base def ignore of 3%? Solved. Its profession bonus.
Bookmarks