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  1. Default i think accuracy does something now.


    My luminous was able to hit mobs at oblivion4 which were 60 levels higher than him.

    Granted, not at a 100% rate, but still.

    Is the accuracy penalty different now?

  2. Default Re: i think accuracy does something now.


    No wonder I saw a lv 100- DS at Oblivian 5.
    Can anyone shed some light on this?

  3. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: i think accuracy does something now.


    I think there's a maximum accuracy penalty for level difference.

  4. Default Re: i think accuracy does something now.


    If that were true wouldn't it be a lot easier to leech low-level characters?

  5. Default Re: i think accuracy does something now.


    I don't remember what thread it was or who posted it, but someone posted it worked like this:

    Level 140 Mob - Lv 100 Character = 40 x 2 = 80% Misses

  6. Default Re: i think accuracy does something now.


    While true, it caps at the 20? level difference (which would be 40% miss rate). It might be 25, but it does cap.

  7. Default Re: i think accuracy does something now.


    I remember there being a cap like that after Big Bang, but IIRC it was removed or increased after some time.

  8. Default Re: i think accuracy does something now.


    The cap arrived when we got the Exp penalties and the Drop penalties. Right around Big Bang, the penalty was 5% per level and it would go to 100%. I can't be certain what the cap is right now, but it does cap at a certain point.

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