Spoiler
<Skill Related>
- 1. Hero Classes Skills have been readjusted.
- Evan
- Dragon Thrust: Damage has been increased.
- Fire Breath: Number of hits has been changed to 2. Damage as been adjusted accordingly.
- Earthquake: Number of hits has been changed to 2. Damage as been adjusted accordingly.
- Flame Wheel: Damage has been increased.
- Blaze: Number of hits has been changed to 5. Damage as been adjusted accordingly.
- Mercedes
- Speed Dualshot: Number of hits has been changed to 3. Damage has been increased.
- Charge Drive: Damage increased.
- Final Shot: Damage increased.
- Strike Dualshot: Damage increased.
- Leaf Tornado: Damage increased.
- Unicorn Spike: Damage increased.
- Ring of Ishtar: Damage increased.
- Legendary Spear: Damage increased.
- Phantom
- Double Piercing: Damage increased.
- Luminous
- Nox Spear: Damage increased.
- 2. Resistance Class Skills have been adjusted.
- Battle Mage
- Teleport: Vertical range increased.
- Triple Blow: Damage increased.
- Hyper Dark Chains: Max level adjusted, damage adjusted accordingly. Can be chained into the new skill Battle Spurt.
- Ordinary Conversion: A new passive skill that improves your max HP.
- Battle Spurt: A new skill that uses chains to tie enemies up and pull them inwards as you move. Can be chained after using Hyper Dark Chains. Can chain into Finish Blow. While you are in the movement effect of this skill and you activate Finish Blow, Finish Blow will execute after you've moved the required distance to complete this skill.
- Revive: Changed to an ON/OFF skill.
- Shelter: While under the effects of Shelter, fixed HP attacks that can still damage you will have a portion of that damage reduced.
- Big Crunch Aura: Can be used when all three auras are active and Super Body's effect is off. A new buff skill that maximizes the effect of your auras for all party members. While Big Crunch Aura is active, all aura effects are applied and Super Body cannot be used.
- Dark Genesis: While Dark Genesis is on cooldown, there is a chance to cause a Dark Genesis eruption beneath targets that you attack. The cooldown is constant for all levels.
- Conversion: An improvement on Ordinary Conversion, replacing the old skill.
- Wild Hunter
- Triple Shot: Damage increased.
- Double Jump: Changed from Triple Jump
- Bomb Shot: Changed from firing a bomb to launching a shockwave. This has been adjusted so that even while riding the Jaguar, you can hit short targets.
- Soul Arrow: Crossbow: Skill level adjusted. Provides a bonus attack effect along with its current effects.
- Howling: Added an Evasion increase effect along with its current buff effects.
- Wild Shot: Damage increased.
- Claw Cut: Damage increased. Pushes monsters away a short distance when attacking.
- Crossroad: Will now travel distance even if there are no monsters to hit in the path.
- White Heat Rush: A new skill involving a vigorous jump forward, pushing enemies away.
- Draw Back: A skill with a passive effect that reduces the amount of damage taken by a set amount. When used, you will retreat away from the direction your Jaguar is facing. While using Draw Back, if White Heat Rush and Triple Jump are used, there will be a long cast time incurred (?).
- Concentrate: Attack boost moved to Soul Arrow. Skill deleted.
- Jaguar Riding: Additional skill 'Armored Crimson' added. Armored Crimson provides additional resistance and damage absorption. Something about picking your Jaguar and the instructor.
- Mechanic
- Mechanic Dash: Can now be used in midair
- Flame Launcher: Damage increased.
- Drill Rush: Can be used to travel even if there are no monsters to hit in the path.
- Atomic Hammer: Number of hits changed to 2, damage adjusted.
- Open Gate: GX-9: Max level adjusted to 5.
- Rocket Punch: Damage has been drastically increased. Attack speed has also been made faster.
- Healing Robot: H-LX: Now provides a passive effect of status resistance.
- Laser Blast: Damage increased, attack speed increased.
- War Machine: Titan: Added a passive effect that decreases damage taken.
- Metal Armor Extreme: Added a passive effect that increases Max HP.
- Metal Armor: Hovering: A new Hyper Skill that enables movement in Missile Tank mode while using its Heavy Machine Gun. While using the Heavy Machine Gun, the Missle Tank will convert into a hover craft, enabling movement while attacking.
- Reactive Metal Armor: All effects have been moved to War Machine: Titan, Metal Armor Extreme, Heaving Robot: H-LX's passives. This skill is now replaced with Metal Armor: Hovering.
Didn't bother to cross reference with GMS names. Have fun figuring that out yourselves.
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