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Scheduled Server Maintenance - August 21, 2012
http://maplestory.nexon.net/News/New...ontentNo=00F8x
Quote:
Originally Posted by Nexon
http://nxcache.nexon.net/spotlight/2...672d584deb.jpg
We will be performing a scheduled
server maintenance beginning on
August 21, 2012. The server maintenance will last approximately
5 hours.
Thanks for your patience!
-Time-
Pacific: 11 PM Tuesday, August 21 - 4 AM Wednesday, August 22, 2012
Eastern: 2 AM - 7 AM Wednesday, August 2, 2012
-What will be unavailable-
- All MapleStory game servers.
-Changes and Updates-
- Cash Shop specials ending: 30 Day Hired Merchants, Permanent Facial Expressions, Crystal Scale, Functional Pet Equips, All Star Hair Coupon, Inner Ability Locks, and Lite Scrolls
- Read this week's Known Issues in the Bug Extermination Report.
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Re: Scheduled Server Maintenance - August 21, 2012
Apparently they added a small patch in this maintenance? My patcher keeps saying that the base.wz is corrupt.... Anyone else? Do I need to download the whole damn client again, because of Nexon screwing shet up or what?
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Re: Scheduled Server Maintenance - August 21, 2012
Er, The SC hasn't happened yet according to the times that are listed.
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
Untradeable
Er, The SC hasn't happened yet according to the times that are listed.
I just realised that my computer probably automatically restored something (including MS) to an earlier point. Nvm then, too lazy to redownload the whole client now ;_;
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Re: Scheduled Server Maintenance - August 21, 2012
dam inner lock is already ending that soon? :( oh well i guess i can live w/o it
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by Nexon
- The copyright for the game still says 2003.
Lol'd at this listed "bug".
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
The player will disconnect from the server if they kill too many enemies too quickly.
lol wow.
Still no mention of Jett's skills having massive delays? If it was an intended feature then they should have said something
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
Razmos
lol wow.
Still no mention of Jett's skills having massive delays? If it was an intended feature then they should have said something
It's almost as if you think jett didn't need a nerf.
I already told you guys the delay thing was intended. They made their attacks instant hit upon cast which in turn affected other classes/skills, which indicated that the bug was intended and upon fixing it jetts would be "nerfed".
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
Takebacker
It's almost as if you think jett didn't need a nerf.
I already told you guys the delay thing was intended. They made their attacks instant hit upon cast which in turn affected other classes/skills, which indicated that the bug was intended and upon fixing it jetts would be "nerfed".
And I tell you again, Jett animations are way faster than those of Cannoneers or other jobs you're comparing them to. They synchronized perfectly fine with the hits, if anything it is more safe to say they broke Jett when fixing these other jobs. And Jett's might of need a nerf, but what the pineapple, a nerf little over a month after being released? that's ridiculous.
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
byakugan
And I tell you again, Jett animations are way faster than those of Cannoneers or other jobs you're comparing them to. They synchronized perfectly fine with the hits, if anything it is more safe to say they broke Jett when fixing these other jobs. And Jett's might of need a nerf, but what the pineapple, a nerf little over a month after being released? that's ridiculous.
I decided to ignore you the last time because you didn't understand the point and it's nice to see that hasn't changed.
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
byakugan
And I tell you again, Jett animations are way faster than those of Cannoneers or other jobs you're comparing them to. They synchronized perfectly fine with the hits, if anything it is more safe to say they broke Jett when fixing these other jobs. And Jett's might of need a nerf, but what the pineapple, a nerf little over a month after being released? that's ridiculous.
weren't mechanics nerfed pretty soon after their release?
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
Takebacker
I decided to ignore you the last time because you didn't understand the point and it's nice to see that hasn't changed.
Yah I don't get it. What I see is you're assuming it was a mistake generated by Jett because other classes started acting odd when Jett was released, while I consider they inteded that delay for Jett but were not expecting it to affect other classes. The only other point I might pick out of what you say is that they took the easiest way to fix the issue, got rid of Jett's delay and called it a day.
Quote:
Originally Posted by
McAwesomesauce
weren't mechanics nerfed pretty soon after their release?
I believe it was only the drill and it was while they still were in Beta. The actual Nerf came out months later.
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
byakugan
I believe it was only the drill and it was while they still were in Beta. The actual Nerf came out months later.
No they were know as the OP class at the time of release because of the short delay drill. The nerf did not hit until much later though.
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Re: Scheduled Server Maintenance - August 21, 2012
Wow fast SC this week, reduced from 5 to 4 hours and then done in 1:45...must be some kind of record.
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
Chameleonic
Wow fast SC this week, reduced from 5 to 4 hours and then done in 1:45...must be some kind of record.
I would imagine it's because they decided not to fix anything. Not a single thing was moved to the Fixed bug list.
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
Thorr
I would imagine it's because they decided not to fix anything. Not a single thing was moved to the Fixed bug list.
Yupp.
Quote:
Originally Posted by Nexon
My robot minions are still analyzing data on these bugs as of August 22. They shall fall to the overwhelming power of science... SOON!
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
Chameleonic
Wow fast SC this week, reduced from 5 to 4 hours and then done in 1:45...must be some kind of record.
Well it's not like they had to spend their time doing stuff like implementing bug fixes.
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Re: Scheduled Server Maintenance - August 21, 2012
There was a bug just a few minutes after server went up. I was able to get all 8 days of reward of the Chill Thrill event. But they fixed it before I got onto my other characters D: (I already have Rainbow Badge and am already getting Gallant Emblems) ^^
http://i45.tinypic.com/5xj1mv.jpg
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
byakugan
Yah I don't get it. What I see is you're assuming it was a mistake generated by Jett because other classes started acting odd when Jett was released, while I consider they inteded that delay for Jett but were not expecting it to affect other classes. The only other point I might pick out of what you say is that they took the easiest way to fix the issue, got rid of Jett's delay and called it a day.
NexAM employee 1: So how are we going to nerf jett shortly after it's release so that jetts seem OP while it's "hot", and when mutiny comes out they won't steal the spotlight from corsairs and their new fusillade delay?
NexAM employee 2: I have an idea...how about we impose a function for all or some projectile attacks (which ever they decided to do it ended up affecting cannon barrage) (triple fire, rapid fire, cannon barrage, etcs that i don't know) so that in all of jett's skills the damage will come out on the monster instantly, making them do significantly faster damage, and then get rid of this function so that the affected attacks work like normal projectiles and damage won't come out until the bullet hits the mob. This will not only nerf jetts along with the turret change, but "fix" other affected skills, so any player who notices this "bug" will think we're doing a good job.
NexAM manager: GENIUS EMPLOYEE 2 FOOD FOR YOUR FAMILY THIS WEEK
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Re: Scheduled Server Maintenance - August 21, 2012
Quote:
Originally Posted by
xiiliea
There was a bug just a few minutes after server went up. I was able to get all 8 days of reward of the Chill Thrill event. But they fixed it before I got onto my other characters D: (I already have Rainbow Badge and am already getting Gallant Emblems) ^^
http://i45.tinypic.com/5xj1mv.jpg
I'm actually thinking it had to do with those days before where Ice Chests were dropping. The characters that I open lots of those on could get all 8 days of Chill Thrill done right away (including one just 30 minutes ago), and some could only get it partway done, with my mules unable to get any rewards at all initially.