Power of The Polearm : An Aran Guide
A guide to Aran skill placement, with multiple builds for multiple play styles and preferences.
This guide is meant for the based off the skill changes in the Akyrum patch.
I won't tell you what to put your points to at each level, I shouldn't need to hold your hand as you level your character.
Later on after finishing the builds, I shall add places to train for those who don't know where to level.
First Job:http://www.happychinchilla.info/Sout...e.21001003.png
Second Job:http://www.happychinchilla.info/Sout...e.21101006.png
Third Job:http://www.happychinchilla.info/Sout...e.21110006.png
Fourth Job:http://www.happychinchilla.info/Sout...e.21120005.png
Phew I think this is a pretty okay guide to the revamp. :P
I hope it is decent enough to be an actual guide x_x
I shall fix it up more and more and make it look all fancy :)
Re: Power of The Polearm : An Aran Guide
Reserved just in case. :)
Re: Power of The Polearm : An Aran Guide
In order to get fenir and judgement later on you HAVE to get max combo Smash
making the first job build
Double Swing - MAX (20)
Combo Ability - MAX (10)
Combat Step - MAX (5)
Polearm Booster - 16
Combo Smash - MAX (10)
Other than that, great guide
Re: Power of The Polearm : An Aran Guide
Re: Power of The Polearm : An Aran Guide
Quote:
Originally Posted by
Ryck
In order to get fenir and judgement later on you HAVE to get max combo Smash
making the first job build
Double Swing - MAX (20)
Combo Ability - MAX (10)
Combat Step - MAX (5)
Polearm Booster - 16
Combo Smash - MAX (10)
Other than that, great guide
That is why I gave the options to max it in first job or 2nd job. I put that in the comments, and part of of Choice A in the 2nd job build. :o And thanks ^___^