Since I just finished writing my handy dandy new SkillReader program, I thought I'd give it a test run here. I'll be incorporating some of the translations from the other topic (including Serendipity's, which I had forgotten to do), to make sure that these are the most accurate possible. I'm just redoing all of the skill tables because they made that many changes!
The below only relates to my guesses about the class
CLASS WEAKNESSES:
- Stun/seduce breaks combos. Certain boss mobs that Aran would normally excel at (Papulatus, Zakum) turn out to be poor choices due to their ability to stun.
- The best exp/hour mobs tend to be ones that can be 1-2HKO'd. However, this class needs to have mobs with higher hits/KO in order to use their combo efficiently. This can lead to slower training and make it harder to reach higher levels.
- Aegis Shield, a would-be necessity for bossing parties, cannot be an "on-all-the-time" buff because the Aran needs a 300 combo to activate it. This means at least the first minute or two of boss fights will not have the Aegis buff.
- Aran is limited to slight variations of double/triple attack until level 200. The only time when Aran can use other skills is by using up the combo.
- Typical warrior accuracy problems.
CLASS STRENGTHS:
- Due to the large lack of active buffs, dispel does not affect the Aran class as much as others.
- This is the only class that can freeze boss monsters!
- While it may appear at first that no Improving MaxHP is a problem, Continual Drain completely solves it. Arans should have no problems with HP.
- Smart Knockback makes life easier for all party members. KBing a boss monster means it attacks less.
- Aran class excels at small, single-level maps with tightly packed mobs.
FAQ: Q: Will this be the only Aran race class? A: Don't know. Can't be known until KMST patches.
Q: What will the other classes be? A: Who the hell knows? Just sit tight.
Q: Why do you say that Sharp Eyes can stack?! A: I don't. That just happens to be the skill icon they're using for that particular skill.
Q: What are the "hidden" skills in third & fourth job? A: For FullSwing, the "FullSwing - Double Attack" is called first and the "FullSwing - Triple Attack" is called in quick succession. Likewise with Overswing. That's how the skill works.
Q: What happened to the polar bear attack? A: It's still there. The skill icons aren't quite finished yet in Tespia so it's not obvious which one it is. The skill "Polearm Finisher" (Fourth Job) is the one that has the polar bear in it.
LOTS OF VIDEOS
Aran Character Select screen
[youtube]GqA7FCJ1rSE[/youtube]
Level 75 Aran
[youtube]tIn6uaoaHCM[/youtube]
Hello Southperry!
[youtube]dThSPGAEu9w[/youtube]
First Job
http://img.photobucket.com/albums/v1...5/21000000.pngPolearm Combo Description: [Mastery Level : 10] After every 10 on the combo counter, gain a small boost to your power. Requires: Level 10 Double Attack Max Level: 10
http://img.photobucket.com/albums/v1...5/21001001.pngCombat Step Description: [Mastery Level : 15] Double-tap the arrow keys to quickly move a short distance. [To invoke: → →] Requires: Level 5 Double Attack Max Level: 15
1
MP -13
Boost yourself 620 distance
2
MP -13
Boost yourself 640 distance
3
MP -13
Boost yourself 660 distance
4
MP -11
Boost yourself 680 distance
5
MP -11
Boost yourself 700 distance
6
MP -11
Boost yourself 720 distance
7
MP -9
Boost yourself 740 distance
8
MP -9
Boost yourself 760 distance
9
MP -9
Boost yourself 780 distance
10
MP -7
Boost yourself 800 distance
11
MP -7
Boost yourself 820 distance
12
MP -7
Boost yourself 840 distance
13
MP -5
Boost yourself 860 distance
14
MP -5
Boost yourself 880 distance
15
MP -5
Boost yourself 900 distance
http://img.photobucket.com/albums/v1...5/21001003.pngPolearm Booster Description: [Mastery Level : 20] Use HP and MP to boost the speed of your polearm. A polearm must be equipped. Requires: Level 5 Combat Step Max Level: 20
1
HP -29
MP -29
10 Seconds
-1 Boost
2
HP -28
MP -28
20 Seconds
-1 Boost
3
HP -27
MP -27
30 Seconds
-1 Boost
4
HP -26
MP -26
40 Seconds
-1 Boost
5
HP -25
MP -25
50 Seconds
-1 Boost
6
HP -24
MP -24
60 Seconds
-1 Boost
7
HP -23
MP -23
70 Seconds
-1 Boost
8
HP -22
MP -22
80 Seconds
-1 Boost
9
HP -21
MP -21
90 Seconds
-1 Boost
10
HP -20
MP -20
100 Seconds
-1 Boost
11
HP -19
MP -19
110 Seconds
-2 Boost
12
HP -18
MP -18
120 Seconds
-2 Boost
13
HP -17
MP -17
130 Seconds
-2 Boost
14
HP -16
MP -16
140 Seconds
-2 Boost
15
HP -15
MP -15
150 Seconds
-2 Boost
16
HP -14
MP -14
160 Seconds
-2 Boost
17
HP -13
MP -13
170 Seconds
-2 Boost
18
HP -12
MP -12
180 Seconds
-2 Boost
19
HP -11
MP -11
190 Seconds
-2 Boost
20
HP -10
MP -10
200 Seconds
-2 Boost
Second Job
http://img.photobucket.com/albums/v1...5/21100000.pngPolearm Mastery Description: [Mastery Level : 20] Raise the proficiency and accuracy while using a polearm. This skill will only be applied while using a polearm. Requires: Level 3 Triple Attack Max Level: 20
1
15% Mastery
+1 Accuracy
2
15% Mastery
+2 Accuracy
3
20% Mastery
+3 Accuracy
4
20% Mastery
+4 Accuracy
5
25% Mastery
+5 Accuracy
6
25% Mastery
+6 Accuracy
7
30% Mastery
+7 Accuracy
8
30% Mastery
+8 Accuracy
9
35% Mastery
+9 Accuracy
10
35% Mastery
+10 Accuracy
11
40% Mastery
+11 Accuracy
12
40% Mastery
+12 Accuracy
13
45% Mastery
+13 Accuracy
14
45% Mastery
+14 Accuracy
15
50% Mastery
+15 Accuracy
16
50% Mastery
+16 Accuracy
17
55% Mastery
+17 Accuracy
18
55% Mastery
+18 Accuracy
19
60% Mastery
+19 Accuracy
20
60% Mastery
+20 Accuracy
http://img.photobucket.com/albums/v1...5/21100001.pngTriple Attack Description: [Mastery Level : 20] Press the attack key three times to attack your enemy three times. Requires: Level 20 Double Attack Max Level: 20
1
MP -6
142% damage
Attacks 6 enemies
2
MP -6
144% damage
Attacks 6 enemies
3
MP -6
146% damage
Attacks 6 enemies
4
MP -6
148% damage
Attacks 6 enemies
5
MP -6
150% damage
Attacks 6 enemies
6
MP -8
152% damage
Attacks 6 enemies
7
MP -8
154% damage
Attacks 6 enemies
8
MP -8
156% damage
Attacks 6 enemies
9
MP -8
158% damage
Attacks 6 enemies
10
MP -8
160% damage
Attacks 6 enemies
11
MP -10
162% damage
Attacks 6 enemies
12
MP -10
164% damage
Attacks 6 enemies
13
MP -10
166% damage
Attacks 6 enemies
14
MP -10
168% damage
Attacks 6 enemies
15
MP -10
170% damage
Attacks 6 enemies
16
MP -12
172% damage
Attacks 6 enemies
17
MP -12
174% damage
Attacks 6 enemies
18
MP -12
176% damage
Attacks 6 enemies
19
MP -12
178% damage
Attacks 6 enemies
20
MP -12
180% damage
Attacks 6 enemies
http://img.photobucket.com/albums/v1...5/21100002.pngPolearm Push Description: [Mastery Level : 30] Push up to ten enemies in front of you. Can only be used after a Triple Attack. [To Invoke : Triple Attack Skill Key + →] Requires: Level 20 Triple Attack Max Level: 30
1
MP -10
50% damage
Attacks 10 enemies
2
MP -10
51% damage
Attacks 10 enemies
3
MP -10
52% damage
Attacks 10 enemies
4
MP -10
53% damage
Attacks 10 enemies
5
MP -10
54% damage
Attacks 10 enemies
6
MP -12
55% damage
Attacks 10 enemies
7
MP -12
56% damage
Attacks 10 enemies
8
MP -12
57% damage
Attacks 10 enemies
9
MP -12
58% damage
Attacks 10 enemies
10
MP -12
59% damage
Attacks 10 enemies
11
MP -14
60% damage
Attacks 10 enemies
12
MP -14
61% damage
Attacks 10 enemies
13
MP -14
62% damage
Attacks 10 enemies
14
MP -14
63% damage
Attacks 10 enemies
15
MP -14
64% damage
Attacks 10 enemies
16
MP -16
65% damage
Attacks 10 enemies
17
MP -16
66% damage
Attacks 10 enemies
18
MP -16
67% damage
Attacks 10 enemies
19
MP -16
68% damage
Attacks 10 enemies
20
MP -16
70% damage
Attacks 10 enemies
21
MP -18
72% damage
Attacks 10 enemies
22
MP -18
74% damage
Attacks 10 enemies
23
MP -18
76% damage
Attacks 10 enemies
24
MP -18
78% damage
Attacks 10 enemies
25
MP -18
80% damage
Attacks 10 enemies
26
MP -20
82% damage
Attacks 10 enemies
27
MP -20
84% damage
Attacks 10 enemies
28
MP -20
86% damage
Attacks 10 enemies
29
MP -20
88% damage
Attacks 10 enemies
30
MP -20
90% damage
Attacks 10 enemies
http://img.photobucket.com/albums/v1...5/21100004.pngPolearm Smash Description: [Mastery Level : 20] Throw a polearm at your enemy. Can only be used when the Combo Counter is higher than 30. [To invoke : ↓ → + Skill Key] Requires: Level 1 Polearm Combo Max Level: 20
1
410% damage
Attacks 4 enemies
450 Range
2
420% damage
Attacks 4 enemies
450 Range
3
430% damage
Attacks 4 enemies
450 Range
4
440% damage
Attacks 4 enemies
450 Range
5
450% damage
Attacks 5 enemies
450 Range
6
460% damage
Attacks 5 enemies
450 Range
7
470% damage
Attacks 5 enemies
450 Range
8
480% damage
Attacks 6 enemies
450 Range
9
490% damage
Attacks 6 enemies
450 Range
10
500% damage
Attacks 6 enemies
450 Range
11
510% damage
Attacks 7 enemies
450 Range
12
520% damage
Attacks 7 enemies
450 Range
13
530% damage
Attacks 7 enemies
450 Range
14
540% damage
Attacks 8 enemies
450 Range
15
550% damage
Attacks 8 enemies
450 Range
16
560% damage
Attacks 8 enemies
450 Range
17
570% damage
Attacks 9 enemies
450 Range
18
580% damage
Attacks 9 enemies
450 Range
19
590% damage
Attacks 9 enemies
450 Range
20
600% damage
Attacks 10 enemies
450 Range
http://img.photobucket.com/albums/v1...5/21100005.pngContinual Drain Description: [Mastery Level : 20] Convert some of your attack damage into your own HP. Can only be used when the Combo Counter is higher than 30. [To invoke : ↓ ↓ + Skill Key] Requires: Level 1 Polearm Combo Max Level: 20
http://img.photobucket.com/albums/v1...5/21110000.pngCritical Combo Description: [Mastery Level : 20] After every attack, receive a 30% chance to increase the critical attack rate and hit. Requires: Level 10 Polearm Combo Max Level: 20
http://img.photobucket.com/albums/v1...5/21110004.pngPhantom Peril Description: [Mastery Level : 30] The soul of a wolf is summoned to attack the enemy twice. Can only be used when the Combo Counter is greater than 100. [To invoke : ↓ → + Skill Key] Requires: Level 10 Polearm Smash Max Level: 30
http://img.photobucket.com/albums/v1...5/21120005.pngPolearm Finisher Description: Overreach with the polearm to attack from afar. Can only be used after a Triple Attack. [To invoke : Triple Attack Skill Key + ↓] Requires: Level 20 Triple Attack Max Level: 30
1
MP -20
334% damage
Attacks 8 enemies
2
MP -20
338% damage
Attacks 8 enemies
3
MP -20
342% damage
Attacks 8 enemies
4
MP -20
346% damage
Attacks 8 enemies
5
MP -20
350% damage
Attacks 8 enemies
6
MP -20
354% damage
Attacks 8 enemies
7
MP -20
358% damage
Attacks 9 enemies
8
MP -20
362% damage
Attacks 9 enemies
9
MP -20
366% damage
Attacks 9 enemies
10
MP -20
370% damage
Attacks 9 enemies
11
MP -25
374% damage
Attacks 9 enemies
12
MP -25
378% damage
Attacks 9 enemies
13
MP -25
382% damage
Attacks 10 enemies
14
MP -25
386% damage
Attacks 10 enemies
15
MP -25
390% damage
Attacks 10 enemies
16
MP -25
394% damage
Attacks 10 enemies
17
MP -25
398% damage
Attacks 10 enemies
18
MP -25
402% damage
Attacks 10 enemies
19
MP -25
406% damage
Attacks 11 enemies
20
MP -25
410% damage
Attacks 11 enemies
21
MP -30
414% damage
Attacks 11 enemies
22
MP -30
418% damage
Attacks 11 enemies
23
MP -30
422% damage
Attacks 11 enemies
24
MP -30
426% damage
Attacks 11 enemies
25
MP -30
430% damage
Attacks 12 enemies
26
MP -30
434% damage
Attacks 12 enemies
27
MP -30
438% damage
Attacks 12 enemies
28
MP -30
442% damage
Attacks 12 enemies
29
MP -30
446% damage
Attacks 12 enemies
30
MP -30
450% damage
Attacks 12 enemies
http://img.photobucket.com/albums/v1...5/21120006.pngTempest Description: Summon a powerful tempest to freeze enemies and damage boss monsters. Can only be used when the Combo Counter is greater than 300. [To invoke : ↓ → + Skill Key] Requires: Level 10 Phantom Peril Max Level: 30
1
1210% damage
10 Seconds
Attacks 15 enemies
2
1220% damage
11 Seconds
Attacks 15 enemies
3
1230% damage
12 Seconds
Attacks 15 enemies
4
1240% damage
13 Seconds
Attacks 15 enemies
5
1250% damage
14 Seconds
Attacks 15 enemies
6
1260% damage
15 Seconds
Attacks 15 enemies
7
1270% damage
16 Seconds
Attacks 15 enemies
8
1280% damage
17 Seconds
Attacks 15 enemies
9
1290% damage
18 Seconds
Attacks 15 enemies
10
1300% damage
19 Seconds
Attacks 15 enemies
11
1310% damage
20 Seconds
Attacks 15 enemies
12
1320% damage
21 Seconds
Attacks 15 enemies
13
1330% damage
22 Seconds
Attacks 15 enemies
14
1340% damage
23 Seconds
Attacks 15 enemies
15
1350% damage
24 Seconds
Attacks 15 enemies
16
1360% damage
25 Seconds
Attacks 15 enemies
17
1370% damage
26 Seconds
Attacks 15 enemies
18
1380% damage
27 Seconds
Attacks 15 enemies
19
1390% damage
28 Seconds
Attacks 15 enemies
20
1400% damage
29 Seconds
Attacks 15 enemies
21
1410% damage
30 Seconds
Attacks 15 enemies
22
1420% damage
31 Seconds
Attacks 15 enemies
23
1430% damage
32 Seconds
Attacks 15 enemies
24
1440% damage
33 Seconds
Attacks 15 enemies
25
1450% damage
34 Seconds
Attacks 15 enemies
26
1460% damage
35 Seconds
Attacks 15 enemies
27
1470% damage
36 Seconds
Attacks 15 enemies
28
1480% damage
37 Seconds
Attacks 15 enemies
29
1490% damage
38 Seconds
Attacks 15 enemies
30
1500% damage
40 Seconds
Attacks 15 enemies
http://img.photobucket.com/albums/v1...5/21120007.pngAegis Shield Description: Reduce the damage received of all party members. Can only be used when the Combo Counter is greater than 300. [To invoke : ↓ ↓ + Skill Key] Requires: Level 10 Continual Drain Max Level: 30
Credit: Many thanks to Serendipity for help with skill translations.
2009-04-29, 04:06 PM
Takebacker
Aww. There goes the +3 boost.
Do you mind noting what they changed? ;-;
2009-04-29, 04:12 PM
imBuddyless
I want to see those thief jobs >:O
2009-04-29, 04:18 PM
Loose
Up to +50 Defenses and +5 Attack. Not bad. : |
Thanks, man.
2009-04-29, 04:35 PM
ArbalistMaster
I see a typo on level 1 mastery. does that mean that level 1 = 100% mastery?
2009-04-29, 04:38 PM
Cactuar
Hmmm... this'll be fun re-adjusting my build. As they change it so will my build. So far nothing needs to be changed as far as I can see. They just made drain better.
Quote:
Originally Posted by Cactuar
Well, I decided to throw together a skill build knowing as much as we do about this class. Either it'll be a complete failure or it'll be great:
Skill order:
No idea. Look at the skill names and match up?
2009-04-29, 04:42 PM
IllegallySane
Ah man. -1 to booster speed. These guys could have been the Pole Arm masters of the Maple universe. :eek:
2009-04-29, 04:43 PM
Fiel
When I say -1 to booster speed, I mean that it speeds up the speed by 1. It's confusing, I know. Just know that I mean increase.
This is all a direct rip of the data, pretty much. I only altered how PA Mastery looks because the way the data shows it is kinda screwy.
2009-04-29, 04:49 PM
IllegallySane
Quote:
Originally Posted by Fiel
When I say -1 to booster speed, I mean that it speeds up the speed by 1. It's confusing, I know. Just know that I mean increase.
This is all a direct rip of the data, pretty much. I only altered how PA Mastery looks because the way the data shows it is kinda screwy.
Bad wording on my part. I meant the booster speed is just your standard +2 speed, when before it was a unique and nice +3 to weapon speed. If it stayed +3, it'd distinguish the Aran warriors (from a lore point of view) as masters of pole arms since their entire fighting style specializes solely on that weapon. Spearman/DKs/DrKs can use Pole Arms too, but they give up specialization for flexibility of learning both Pole Arms and Spears.
2009-04-29, 04:55 PM
Nikkey
SE... stacks?
2009-04-29, 04:58 PM
IllegallySane
Quote:
Originally Posted by Devil's Sunrise
SE... stacks?
With it's crit ability? I will have to assume so. Why? :chin:
*OH WAIT. If you mean will it (SE + Crit ability) x 6, then oh god. No way that it'll work that way. (Crit Ability x 6) + SE, I'm sure of it.
2009-04-29, 04:59 PM
Cactuar
Quote:
Originally Posted by Devil's Sunrise
SE... stacks?
Quote:
Originally Posted by Fiel in the other topic
Skill Name: 크리티컬 콤보 (Critical Combo)
Description: [마스터 레벨 : 20]\n콤보 카운트 10이 올라갈 때마다 크리티컬 확률이 상승한다.\n필요 스킬 : #c폴암 콤보 10레벨 이상# ([Master Level: 20] As you increase your combo counter, a 10% chance to increase probability of critical hit. Requires Skill: Level 10 Polearm Combo)
Note: Since the skill description is a bit vague, let me try to guess what this skill does. Every time you increase the combo counter, you have a 10% chance of the skill effect happening to you. The skill effect can stack on itself up to five times. So, this means that for level 1, you can have up to a maximum of 5% probability for crit for +5% damage. At max level, the maximum possible effect you can ever have is 50% probability to crit for +50% damage. Although the skill icon for this skill is the same icon for sharp eyes, this is not a party skill.
It's not SE. Basically it's 60% crit rate with +60% damage. Making it 75% crit @ 200% damage with SE.
2009-04-29, 05:06 PM
IllegallySane
Quote:
Originally Posted by Cactuar
Making it 75% crit @ 200% damage with SE.
This implies that this class will be pretty dang strong at bosses. Who cares if they are MEANT to be a mobber class? All those rapid hits are going to really add up. +10% more crit chance than even a Night Lord, although I'm not sure if the extra 10% chance makes enough of a difference to make the class a possible DPS. I'll need Dusk or Russt to crunch numbers if they're bored.
2009-04-29, 05:11 PM
Kinus
Quote:
Originally Posted by Devil's Sunrise
SE... stacks?
This was exactly what I thought, I wonder how it works. Is their SE a party skill? Because if it's a party skill, wouldn't the stacking make it better than Archer's SE?
2009-04-29, 05:12 PM
Cactuar
Quote:
Originally Posted by IllegallySane
This implies that this class will be pretty dang strong at bosses. Who cares if they are MEANT to be a mobber class? All those rapid hits are going to really add up. +10% more crit chance than even a Night Lord, although I'm not sure if the extra 10% chance makes enough of a difference to make the class a possible DPS. I'll need Dusk or Russt to crunch numbers if they're bored.
In addition to the fact that their Overswing is 626% damage total. 2 hits of 150%, 2 hits of 160%. Or they could just spam bearclaw which does 400% to 12. Plus, they only have to do 10% of the KB damage (assuming the skill works on bosses). Can you say <3 14k damage to KB PB?
Quote:
Originally Posted by Kinus
This was exactly what I thought, I wonder how it works. Is their SE a party skill? Because if it's a party skill, wouldn't the stacking make it better than Archer's SE?
It's not a party skill.
2009-04-29, 05:25 PM
IllegallySane
Quote:
Originally Posted by Cactuar
In addition to the fact that their Overswing is 626% damage total. 2 hits of 150%, 2 hits of 160%. Or they could just spam bearclaw which does 400% to 12. Plus, they only have to do 10% of the KB damage (assuming the skill works on bosses). Can you say <3 14k damage to KB PB?
It better, otherwise it's nigh useless to even pick up. :f3:
I noticed 1st job was definitely nerfed, but 2nd and 3rd job was buffed here and there. Getting interesting. Also, I wonder why Snow Charge says it attacks 6 enemies. :f6:
Typing this up as Fiel just uploaded the 4th job stuff. HOLY pomegranate 1,500% damage Blizzard, yet it costs no MP to use. Wait, 40 seconds? Huh? You get to Blizzard the entire area for 40 seconds? :spook:
*Aegis Shield being 240 seconds now is a big relief, because building up 300 hits in 2 minutes is pure madness. Advanced PA Mastery is so weird. 76% mastery? Wut?
2009-04-29, 05:27 PM
Fiel
The formula for how mastery works is this...
10% base mastery + (5% * Mastery_Number)
So if the mastery number in the skill description is 16, that adds 80% mastery on top of 10% base mastery to achieve a grand total of 90% mastery.
I didn't want to bother changing it, lol.
EDIT: Also, for blizzard the enemy is slowed or in a frozen state for that amount of time.
2009-04-29, 05:28 PM
GameMX
Hmm, I wonder why there is still only one branch. On top of that the login screen for character creation, for the faction part, has Aran on it with only the warriors.
Could Aran Race just be 1 class? We saw the other 4 classes of Cygnus quicker then this, correct? o_o;
2009-04-29, 05:30 PM
Kabanaw
Now I've got to ask, what's the catch with this class? It does a ton of damage, lots of mobbing meaning fast training, but what does it give up in exchange? Is it just really hard to use its amazing skills since you need to get your combo to 300 to use them?
2009-04-29, 05:31 PM
JoeTang
Quote:
Originally Posted by IllegallySane
Also, I wonder why Snow Charge says it attacks 6 enemies. :f6:
Because Charges are supposed to damage enemies nearby when you cast it.