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A Boy With No Identity
The Assassin was once an ordinary boy, timid and with nary a bad bone in his body. That all changed when he became possessed by Illusion, a mysterious and dangerous entity that has saved his life more than once, but threatens to consume his soul.
Lunaria, a beautiful girl he met one day, has only made matters worse. She claims to have known the Assassin his whole life, but for the life of him, he can't remember her.
Who is Lunaria and how does she know the Assassin? What exactly is Illusion and is he friend or foe?
Play as the Assassin to find out!
Class Overview
When the Assassin starts the game he will rely mostly on Strength and Agility, pummeling enemies with powerful attacks before dashing to safety. Even at early levels the Assassin isn't afraid to use sneaky tactics, utilizing skills like Dirty Trick, which allows the Assassin to toss dirt in an enemy's face, and Fan of Blades, a skill that has the Assassin tossing throwing knives in all directions.
Assassins may specialize as Shinobi if they prefer to keep their damage physical and in-your-face. Choose between two different fighting styles: the Reaper and the Raven. The Reaper specializes in punches and kicks, dishing out devastating combos like Blade Runner and Mortal Blow. The Raven can attack enemies from nearly anywhere on the battlefield, and uses special chains and hooks to annihilate his foes. He can even use the Rain of Death skill to swarm enemies with a murder of crows.
Many Assassins look at war as a spiritual affair and go on to pursue the path of the Taoist. With a deep connection to the ancient teachings of their forefathers, Taoists try to maintain a balance in all things and must choose between the Light and Dark. As a Light Bringer, Taoists can provide support and heal their allies; as an Abyss Walker, they can use dark magic for powerful attacks. Taoists can also summon familiars that resemble dark mirror images of themselves, as well as faithful companions such as a Raccoon, a Cat and a Rabbit, to aid them in battle.
Deadly as Sin
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Go to that “dark place” using the all new Assassin class. Unveil the evil side of Assassin by obtaining the titles most associated with the seven deadly sins!
To commit old sins in new ways,
click here.
Dragon Vault Update
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Be the slugger of the year with all new Lv. 15 magic costumes. Check out the new pairs of earrings, and the all new mount in the Dragon Egg.
To soar high into the Dragon Vault,
click here.
Patch Notes
Bug Fixes
-Shooting Star Skills have been fixed.
-Gear Master Skills have been fixed.
System Improvements and Changes
Skills
Warrior
Lunar Knight
Magic Damage Mastery
-(PVE) The new effect increases Damage by .8 for each INT.
Cyclone Slash +
-(PVE) Magic Damage Debuff Duration is changed from 1 sec to 5 sec.
Moon Blade Dance
-(PVE) Damage is increased by 100\%.
Crescent Cleave
-(PVE) Damage is increased by about 30-40\%.
-(PVE, PVP) Changed so it swings a sword when you use the skill while pressing down the backward direction key.
Halfmoon Slash
-(PVE) Damage is increased by about 100\%.
Blade Storm
-(PVE) Damage is increased by 10\%.
Flash Stance
-(PVE, PVP) Dash added
Gladiator
Forward Thrust
-(PVE) Damage is increased by 60\%.
Frenzied Charge
- PVE) The Relative Value is increased by about 60\%.
Triple Slash
-(PVE) Damage is increased by about 40\%.
Hacking Stance-(PVE) Damage of the Relative Value is increased by 100\%.
-(PVE) Damage of the Absolute Value is increased by 60\%.
Hype Train (Name Change)
-(PVE) Creates Buff that increases one's Physical Damage every time the Physical Damage is successful. Physical Damage is increased by 6\% (60\% max) for each Buff. It is possible to have a maximum of 10 overlaps.
- (PVP) Creates Buff that increases one's Physical Damage every time the Physical Damage is successful. Physical Damage is increased by 2\% (20\% max) for each Buff. It is possible to have a maximum of 10 overlaps.
Infinity Edge
-(PVE) Warrior becomes invincible during casting. Damage of the last attack Frenzied Charge is increased from 50\% to 100\%.
Frenzied Charge +
- (PVE, PVP) The basic Damage of Frenzied Charge is increased by 30\% additionally.
Mercenary
Whirlwind
-(PVE) Cooldown is decreased from 36 sec to 25 sec.
Roll Attack
-(PVE) Cooldown is decreased from 28 sec to 25 sec.
Bombs Away
-(PVE) Cooldown is decreased from 27 sec to 22 sec.
Destroyer
Maelstrom Howl
-(PVE) Damage buff based on Vitality is increased when the skill is activated.
Breaking Point
-(PVE) 1\% of your HP is restored when the skill is activated.
Punisher Swing +
-(PVE) PROVOKE Effect Duration Time is increased from 10 sec to 12 sec. (The PROVOKE Effect is added during the Punisher Swing + hit)
Kali
Soul Eater
- Mistress of Pain is now applied to Ghost Gate.
Cleric
Inquisitor
-Blessed Electric is now applied to all Relics.
UI
-Dragon Gem and Talisman icons have been updated with attack and defense icons.
-The clear count of Desert Dragon Memoria IV has been changed to 1.
-Same type talismans can now be switched by using the right click mouse button.
-Arendel Fast Travel window has been updated with more places to choose from and includes the Elven Elder.
-A Fast Travel Portal Mage has been added to the Liverwort Marina field.
-Mail timer in the Mail box turns red when there is less than 24 hours left before the Mail item expires.
-Pet enhancement stats are now applied to Nests.