Re: KMST 1.2.6 - Creation 12: The Seed R (and Rock & Roll cont.)
Quote:
Originally Posted by
Shads
From whatI'm viewing at the current dojo rankings that the dojo ranks stay after the dojo check (aka if you got 1st at 4:59 or something you'd stay for the entore day) but idk how it works really. I know in our server some people tend to hog the #1 spot for days at a time.
Yes, they do stay the entire day, which is why I said 7 (one per day) and not 28 (one per distribution) of each class will have Mu Gong gloves.
Or, look at it this way: Right now, there are 9 Mu Gong gloves handed out at every distribution. After this change, there will be ~30. If people cooperate, this can benefit everyone. If people decide to be pimentos, especially to others of their own class...
We can only hope that the new distribution algorithm will be to give the Mu Gong gloves to the first of each class who hasn't received them yet this week.
Re: KMST 1.2.6 - Creation 12: The Seed R (and Rock & Roll cont.)
I am not sure why they could not extend the class based distribution to Hero's Gloves. That makes slightly more sense to me if their attempt was to normalize the rewards across the various classes, some (most) classes will still be unable to get Hero's Gloves through no fault of their own.
EDIT: Oh, someone already said this.
I guess my Bishop can be happy that Runes that were previously affected by Buff Mastery making them 3 minutes are once again 3 minutes.
I also continue to enjoy the improvements they are making to The Tower of Oz, I am not sure that enough has been done to draw my attention but at least they are trying.
Re: KMST 1.2.6 - Creation 12: The Seed R (and Rock & Roll cont.)
Lol, good thing I have been working on a new glove so I don't have to deal with Dojo anymore.
Re: KMST 1.2.6 - Creation 12: The Seed R (and Rock & Roll cont.)
Thank you, Max,
Quote:
Originally Posted by OM
Here are the changes done to the floors of The SEED.
The 2nd Floor and the 23rd Floor have been swapped.
Monsters on the 3rd Floor will drop more Turtle Eggs. If the Adventurer you gave Eggs to loses, you can talk to them to get them back.
The number of correct platforms needed to pass the 9th Floor has been decreased from 11 to 8.
The 14th Floor will now give you 99 bullets and 3 minutes to kill all the monsters. After completing the stage, your Hazy Stone time will be decreased based on the number of bullets used.
lol, 23rd floor is more difficult than 2f imo (not that either are even difficult to begin with..)
3f was already fast, good for ppl w/o drop gear
9f change thank the lord i f'ucking hate that stage
interested to see time lost based on bullets used for 14f, i never thought that floor needed a change but apparently a lot of people struggled hardcore with it?