Video: Combat Arms postmortem: The art of selling guns
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Originally Posted by Gamasutra
Re: Video: Combat Arms postmortem: The art of selling guns
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"First, you have to identify user needs," Lee said, adding that "you need to guess and go through trial and error. It's pretty simple." With Combat Arms, Nexon experimented and sold a wide variety of virtual items in a number of different ways in hopes of honing in on what players want most. Next, the team had to optimize its marketplace to make sure the game could actually bring in some money.
Re: Video: Combat Arms postmortem: The art of selling guns
The question is: What do MapleStory players want most?
Other than free cubes.
Re: Video: Combat Arms postmortem: The art of selling guns
The answer was apparently cubes, period.
At virtually any cost.
Re: Video: Combat Arms postmortem: The art of selling guns
Glad to know Nexon uses more than random guess work. Oh wait...