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Asiasoft's definition of "permanent".
You will be able to get permanent chair from chair gachapon, all permanent chair comes with expiry date:f3:
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Re: Asiasoft's definition of "permanent".
Better than NexonNA's definition of "Permanent"...
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Re: Asiasoft's definition of "permanent".
So maplestory is expected to expire before 2070?
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Dark Link
Better than NexonNA's definition of "Permanent"...
This.
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Re: Asiasoft's definition of "permanent".
Oh shet... I should've known I was wasting time doing that quest...
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
¬Rob
did you get a stamp btw? forgot to ask.
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Re: Asiasoft's definition of "permanent".
Forgot to even look. I'll check in the morning.
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Re: Asiasoft's definition of "permanent".
That's really stupid. I was doing that quest for the 15% acc attacks and that perma chair... T_T
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Re: Asiasoft's definition of "permanent".
Oh snap, guys, I think we have a new date for the end of the world.
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Re: Asiasoft's definition of "permanent".
Huh, and here my first inclination was that would be the length of unsigned epoch time, but that would end in 2102. So I do wonder why they chose that date. Why not 2060?
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
ShinkuDragon
did you get a stamp btw? forgot to ask.
I did not get a stamp. =[
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
happylight
I did not get a stamp. =[
maple has had some huge teases before, but that freaking scroll man >.<
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Fiel
Huh, and here my first inclination was that would be the length of unsigned
epoch time, but that would end in 2102. So I do wonder why they chose that date. Why not 2060?
They were making sure none of them would work there at that point and be well into retirement so they don't deal with it.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
¬Rob
dammm... if they said it wasnt perma before I would not even bother for the event... not even for the chair
well I should've expected when I made a "cowboy" :monocle:
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Re: Asiasoft's definition of "permanent".
If I recall correctly, the first PBC wasn't perma in KMS. It was the Justice shop that gave out perma PBC for 35 justice coins.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
¬Rob
This.
http://i42.tinypic.com/300bgoi.gif
well pineapple.
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Re: Asiasoft's definition of "permanent".
What we don’t even get to keep the Pink Bean chair… Why am I even surprised. At least by 2070 you won’t give a damn about your chair.
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Re: Asiasoft's definition of "permanent".
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Flirtini
It said permanent before :/ .... Those pineappleers edited it just this morning...
Still said permanent last I checked this morning before 6 AM Pacific.
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Re: Asiasoft's definition of "permanent".
Yeah the website totally did say permanent before.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Flirtini
Wow, the brazen scammers!
I bet they even deleted the posts in their forums where people posted screenshots of the old notice.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
¬Rob
http://www.tinyurl.com/sfdsdfgfdhgdh
I logged in to MS for 6 days just to do that quest. Looks like I won't be logging in anymore.
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Re: Asiasoft's definition of "permanent".
Wow..that's just immoral period. They should be making those pink beans permanent >_>;
-adds to list-
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
SaptaZapta
Wow, the brazen scammers!
I bet they even deleted the posts in their forums where people posted screenshots of the old notice.
Even better; an employee responded and THEN they deleted the thread. Don't know what he/she said, just that there's a thread on the Tracker and it leads to the main forum page. Next up: dissenters found in Mexico with axes in their heads.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
¬Rob
DW Buddy. The Justice event (provided Nexon doesnt change it) lasts for a LOOOOOOOOONG time. The Justice shop sells these chairs for 30 coins and they don't expire.
Did I mention the Justice shop is out for a long time? Like...3 months.
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Re: Asiasoft's definition of "permanent".
"Sorry, guys. We received inaccurate information thus the event information notice incorrectly reflected the eighth day prize. I understand a 30-day Pink Bean chair is not as exciting as a permanent one.
We definitely could have handled this better and I apologize that it seemed like we tried to change it under your nose. The notice now notes we made a change to it and going forward we will do our best to provide the most accurate information. Thanks again."
-Hime
http://maplestory.nexon.net/Communit...ge4%26nxid%3D6
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Re: Asiasoft's definition of "permanent".
Seriously?
The one time i click on a thread thinking 'well at least gMS didn't have to deal with this...'
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Flirtini
"
Sorry, guys. We received inaccurate information thus the event information notice incorrectly reflected the eighth day prize. I understand a 30-day Pink Bean chair is not as exciting as a permanent one.
We definitely could have handled this better and I apologize that it seemed like we tried to change it under your nose. The notice now notes we made a change to it and going forward we will do our best to provide the most accurate information. Thanks again."
-Hime
http://maplestory.nexon.net/Communit...ge4%26nxid%3D6
Yeah, 'cause it would cost oh so much to own up to our mistake and make the chairs perma. Manufacturing permanent pixels is so much more expensive than 30-day ones!
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Flirtini
"
Sorry, guys. We received inaccurate information thus the event information notice incorrectly reflected the eighth day prize. I understand a 30-day Pink Bean chair is not as exciting as a permanent one.
We definitely could have handled this better and I apologize that it seemed like we tried to change it under your nose. The notice now notes we made a change to it and going forward we will do our best to provide the most accurate information. Thanks again."
-Hime
http://maplestory.nexon.net/Communit...ge4%26nxid%3D6
Sorry. All I got out of that was
"Hey guys! We don't make our own game, we just give pomegranatety excuses for why it doesn't work. We had NO idea what this patch had in it, so our bad."
If you want to see something just as funny, read this.
http://i.imgur.com/bnJSk.png
Hime knows FUCK. ALL. about the goddamn game/the community.
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Re: Asiasoft's definition of "permanent".
It was obvious it wouldn't be permanent if it was only temporary in kMS's Union patch.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
SaptaZapta
Yeah, 'cause it would cost oh so much to own up to our mistake and make the chairs perma. Manufacturing permanent pixels is so much more expensive than 30-day ones!
Of course it would. See what you don't understand, to fix something like this, they'd have to turn off the power in the entire building, then once the power is restored, go in, hopefully not causing the server to catch fire, trust me it's happened, and chang that 30 to infinity. Infinity is a big number, and it might cause further errors such as horntail becoming an NPC, while some characters get wiped by trying to click the maple admin who vanishes and reappears in a different array everytime it's attempted to be clicked. Not to mention the autobans from having any number associated with 2, 245 94 and 10 in any stats of the players gears.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
kimicatdemon
If I recall correctly, the first PBC wasn't perma in KMS. It was the Justice shop that gave out perma PBC for 35 justice coins.
You can also buy it from the Special Shop in Temple of Time :)
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Aggravate
It was obvious it wouldn't be permanent if it was only temporary in kMS's Union patch.
Not if your Nexon America i guess.
If they just said Pink bean chair then fair enough. But i don't see how you can accidentally add the word Permanent in front of it.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Kirov
Not if your Nexon America i guess.
If they just said Pink bean chair then fair enough. But i don't see how you can accidentally add the word Permanent in front of it.
By being misinformed, and ignorant to their own game? They f'uck up all the time.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Aggravate
It was obvious it wouldn't be permanent if it was only temporary in kMS's Union patch.
KMS =/= GMS
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Re: Asiasoft's definition of "permanent".
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Dark Link
KMS =/= GMS
This. They've stated before that kms and gms are different. We all know they get the lion's share of their content by directly copying kms, but not all of kms's changes make it to gms. We still have lhc with party play bonus exp, while kms hasn't had it for a long time. So, just because kms got a timed chair, didn't mean that we were going to get one as well. They specifically wrote permanent on their notes and the in game event tab didn't show that the chair would be timed either. There was no reason for anyone to doubt our chair was going to be permanent.
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Re: Asiasoft's definition of "permanent".
After Himes saying they couldnt make the chairs permanent, I love the response on page 6 by AKradian, where he says " Why can't you offer a Permanent Pink Bean Chair?
It costs too much to manufacture? You've run out of Pink Bean Leather? " That actually made me laugh out loud.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
GhostShip
There was no reason for anyone to doubt our chair was going to be permanent.
Yeah except for that Time-Limited tag on it.
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Re: Asiasoft's definition of "permanent".
http://maplestory.nexon.net/Communit...032%26nxid%3D6
Quote:
Originally Posted by Hime
Guys, I know you're upset but you need to calm down. You are trying to find additional meaning behind my words that aren't there. I apologize if I did not seem sincere, but I am. I have never implied that this issue was our players fault. I said we made a mistake and had to correct it. Yes, it was poorly handled when we decided to change it without making a note of it what so ever. If it hasn't been apparent, we can hide anything from you guys. Our intention wasn't to try to trick you but it did appear so and that was not cool, not by any standards. I raised the issue to the team that it wasn't acceptable. We can't offer a permanent Pink Bean chair but we'll try to make up for the frustration this has caused. More details to come. Thank you.
She is admitting it? Derpity derp. Or am I reading this wrong, probably the latter, someone correct me.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
maplefreak26
She is admitting it? Derpity derp. Or am I reading this wrong, probably the latter, someone correct me.
Poor words choice probably.
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Re: Asiasoft's definition of "permanent".
Joining the bandwagon of people that thought the PBC was permanent.
What a freaking tease...
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Re: Asiasoft's definition of "permanent".
the chair not being permanent is what makes me say this patch is X value/0 for me. the only spark of interest is the wh buff and the acessories for att scrolls in my case, nothing else.(and barely the nebulites)
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Re: Asiasoft's definition of "permanent".
What a typo almost makes you feel sorry for Hime for all the flack she will get even though it’s nothing to do with her directly.
Quote:
Originally Posted by Hime
We can't offer a permanent Pink Bean chair
I don't like things like that though, they clearly could.
Quote:
Originally Posted by Hime
We are not willing to offer a permanent Pink Bean chair
Would have been more accurate.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by Hime
Guys, I know you're upset but you need to calm down. You are trying to find additional meaning behind my words that aren't there. I apologize if I did not seem sincere, but I am. I have never implied that this issue was our players fault. I said we made a mistake and had to correct it. Yes, it was poorly handled when we decided to change it without making a note of it what so ever. If it hasn't been apparent, we can hide anything from you guys. Our intention wasn't to try to trick you but it did appear so and that was not cool, not by any standards. I raised the issue to the team that it wasn't acceptable. We can't offer a permanent Pink Bean chair but we'll try to make up for the frustration this has caused. More details to come. Thank you.
Why exactly can't they offer a permanent PB chair? If they don't want to affect its rarity? Bit late for that. If it's such a big deal they could just make it permanent and untradeable, instead of this buIIpomegranate.
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Re: Asiasoft's definition of "permanent".
I am now glad that I haven't bothered with any events from this patch.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Joe
Why exactly can't they offer a permanent PB chair? If they don't want to affect its rarity? Bit late for that. If it's such a big deal they could just make it permanent and untradeable, instead of this buIIpomegranate.
So they can make a CS item that makes the PB chair permanent.
"Hey maplers, sad that your Pink Bean Chair is time-limited? Well worry no longer! Introducing the Pink Bean Hourglass, extend the time on your Pink Bean Chair permanently, only 25k NX! Buy some NX today!"
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Re: Asiasoft's definition of "permanent".
They probably didn't know how to make it perm so they just changed the notice
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Puppeteer
They probably didn't know how to make it perm so they just changed the notice
So they should adopt AsiaSoft's solution, and make them last a few decades.
The players might laugh, but they will stop raging.
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Re: Asiasoft's definition of "permanent".
And I thought this was a direct pineapple you to dupers making a million of pb chairs lol, nexon gonna nexon.
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Re: Asiasoft's definition of "permanent".
"We can hide anything from you guys."
This is the best way to gain consumer confidence.
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Re: Asiasoft's definition of "permanent".
I think it is merely a typo of can't
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Sarah
"We can hide anything from you guys."
This is the best way to gain consumer confidence.
They have typos among typos..
I was only doing this event because of the chair :/ OH well I guess its ok..I'll have 30 days to sit on it at least..
shouldve known...shouldve known..
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Re: Asiasoft's definition of "permanent".
don't think it's hard to make a permanent pink bean chair since on kms the justice shop had one..
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
masterzero
don't think it's hard to make a permanent pink bean chair since on kms the justice shop had one..
The permanent version is different item than the time-limited version. They have to do a couple things to make it happen:
1) patch the quest to give a different reward.
2) replace the ones that have already been handed out
The issues with each of those -
1) They need this coded and a mini-patch issued. This kind of change request may not be able to be scheduled and/or may take longer than the event period to fix. It -seems- very simple, but it's still a hassle.
2) They may not have a way of determining which temporary chairs came from other sources and events and thus if they replaced ALL of the time limited chars, they would be upgrading chairs that were never meant to be upgraded. Again this sounds silly from the outside, but it is still probably a concern.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Thorr
The permanent version is different item than the time-limited version. They have to do a couple things to make it happen:
1) patch the quest to give a different reward.
2) replace the ones that have already been handed out
The issues with each of those -
1) They need this coded and a mini-patch issued. This kind of change request may not be able to be scheduled and/or may take longer than the event period to fix. It -seems- very simple, but it's still a hassle.
2) They may not have a way of determining which temporary chairs came from other sources and events and thus if they replaced ALL of the time limited chars, they would be upgrading chairs that were never meant to be upgraded. Again this sounds silly from the outside, but it is still probably a concern.
2) It's very easy to tell which chairs came from the event. The ones whose expiration date is exactly 30 days from the day the character completed "Finding First Loves - Day 8" (or w/e the name of the quest for getting the 8th day reward is). It's probably safe to assume that any PB chair which expires between 20-28 April is from this event, but as I said, if you want to be certain, check the quest log.
1) There's no need to fix the quest. They can simply issue notice that "The chairs will be replaced with permanent ones in a maintenance on April 4th. Please complete the event as it is for now." Of course, we'd have to believe them...
The only real technical problem I can think of is that there is no permanent version of this chair in the data right now, so they really don't have any perma PB Chairs "in stock". They can't put something in our inventories that isn't in the data (without a patch).
However, they can get around this by taking a page from Asiasoft's book, and making the chairs "perma" by setting their expiration date a few decades away.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
SaptaZapta
2) It's very easy to tell which chairs came from the event. The ones whose expiration date is exactly 30 days from the day the character completed "Finding First Loves - Day 8" (or w/e the name of the quest for getting the 8th day reward is). It's probably safe to assume that any PB chair which expires between 20-28 April is from this event, but as I said, if you want to be certain, check the quest log.
1) There's no need to fix the quest. They can simply issue notice that "The chairs will be replaced with permanent ones in a maintenance on April 4th. Please complete the event as it is for now." Of course, we'd have to believe them...
The only real technical problem I can think of is that there is no permanent version of this chair in the data right now, so they really don't have any perma PB Chairs "in stock". They can't put something in our inventories that isn't in the data (without a patch).
However, they can get around this by taking a page from Asiasoft's book, and making the chairs "perma" by setting their expiration date a few decades away.
Sure, these are the things that I would do if I owned the game and it was a private venture. However, anyone who works in the industry will happily tell you that there is a piece of red tape that always gets in the way - Change Management. Change Management is the bane of all developers. It is supposed to exist to regulate code changes and additions across multiple versions of a product line. It is there to make sure you are putting things in the right place, etc. But, in practice, it gets in your way CONSTANTLY. With a company like Nexon who has multiple localized versions of each game product they produce, their code management software is going to be locked down pretty tightly. The smallest of changes that might take a few seconds still has to go through the entire internal change management policy. This would likely entail the following steps be followed (adapted from the Change Management policy in my own company):
1) complete documentation of the error and its cause
2) code location and proposed fix
3) creation of a new test instance for version being corrected
4) actual fix coded
5) Fix tested and submitted for approval by the product manager
6) new source distributed to the code base in use by developers of forthcoming content
7) developers determine whether the change alters their work
8) Product manager signs off on the change based on the recommendation of the other development team. If it is a minor issue with big impact, it will probably be denied.
9) Distribution team creates plan to update the product.
10) plan is approved and then scheduled
11) Product fix is put into place and given final testing before re-opening the game to the public.
It's a ton of steps. Worse, though, is that no matter how small the change is, it has to go through all of it. Such is the life of a product development programmer, which I have been for 20+ years now. The issues I mentioned are not technical marvels that cannot be overcome. They are possible excuses for Nexon not to take the time to fix the issue because of the tremendous hassle they feel it will be.
TL;DR - Nexon is likely too lazy or busy to fix the problem.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Thorr
-snip-
Nexon's code management is a joke. I don't know how long you've been here, but we have seen old bugs reappear when a new patch is applied, because "hot" fixes from GMS are apparently always done on the fly and never go back into the main development tree. It's pretty obvious at times that they run the game on a whim like a "private venture" as you put it.
Did you see how fast they changed the nebulite system when they saw were weren't buying it?
Did you see how fast they changed Cake vs. Pie when it turned out to be an intolerable lagfest?
Did you see them hand out a missing trophy instantly in a maintenance (and then neglect to give out the Ho Ho Ho one as well)?
They can change things very fast, even when it's not a meso exploit or something else that is a gamebreaking emergency.
They just have to want to.
The only way to make them want to, in this case, is for the community to keep peaching.
Also, it's not a code change. It's a one-time database operation. A single SQL statement.
They do this all the time. And hardly ever test it... Remember when they deleted innocent Explorers who had Cygnus skills, thinking they were hacked UA's? Yeah.
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Re: Asiasoft's definition of "permanent".
Or third solution, give 5k maple points to people who started the quest before the glitch was announced.
Then we can get our perm chairs from Justice shop anyway.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
LegendGospel
Or third solution, give 5k maple points to people who started the quest before the glitch was announced.
Then we can get our perm chairs from Justice shop anyway.
According to @Locked;, the Justice chair is not the same. The one we get now has the player sitting on PB's head. The Justice Shop one has the player sitting in its lap, I think.
And 5k Maple Points... eh. They are given out and they get wasted somehow. I'd rather have the (perma) chair.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Thorr
Sure, these are the things that I would do if I owned the game and it was a private venture. However, anyone who works in the industry will happily tell you that there is a piece of red tape that always gets in the way - Change Management. Change Management is the bane of all developers. It is supposed to exist to regulate code changes and additions across multiple versions of a product line. It is there to make sure you are putting things in the right place, etc. But, in practice, it gets in your way CONSTANTLY. With a company like Nexon who has multiple localized versions of each game product they produce, their code management software is going to be locked down pretty tightly. The smallest of changes that might take a few seconds still has to go through the entire internal change management policy. This would likely entail the following steps be followed (adapted from the Change Management policy in my own company):
1) complete documentation of the error and its cause
2) code location and proposed fix
3) creation of a new test instance for version being corrected
4) actual fix coded
5) Fix tested and submitted for approval by the product manager
6) new source distributed to the code base in use by developers of forthcoming content
7) developers determine whether the change alters their work
8) Product manager signs off on the change based on the recommendation of the other development team. If it is a minor issue with big impact, it will probably be denied.
9) Distribution team creates plan to update the product.
10) plan is approved and then scheduled
11) Product fix is put into place and given final testing before re-opening the game to the public.
It's a ton of steps. Worse, though, is that no matter how small the change is, it has to go through all of it. Such is the life of a product development programmer, which I have been for 20+ years now. The issues I mentioned are not technical marvels that cannot be overcome. They are possible excuses for Nexon not to take the time to fix the issue because of the tremendous hassle they feel it will be.
TL;DR - Nexon is likely too lazy or busy to fix the problem.
You try to teach these kids change management you are wasting your time here. I very much doubt they have the knowledge, patience or experience to understand the grey world of software design, development, testing, deployment and maintenance, as seen from the replies to your posts.
I do agree with you on your points. Its just that the more I understand the problem, the more sighs comes out with a hollow feeling that theres a lot that can be done, but yet theres only so much that they can do.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
CroM
You try to teach these kids change management you are wasting your time here. I very much doubt they have the knowledge, patience or experience to understand the grey world of software design, development, testing, deployment and maintenance, as seen from the replies to your posts.
I do agree with you on your points. Its just that the more I understand the problem, the more sighs comes out with a hollow feeling that theres a lot that can be done, but yet theres only so much that they can do.
I'm not a kid. In fact, I was a programmer myself for over 20 years, until I retired. Many of those years were spent at a large, ISO 9001 certified, software house. I know how software changes work.
However, observing MapleStory, it becomes clear that Nexon does not work that way. They release bugs that would never have seen the light of day if Nexon had so much as code reviews. They have recurring bugs that prove they either don't have, or don't know how to use, version management tools.
And, as I observed in my previous post, they have shown time and again that, when properly motivated, they can implement and release fairly big changes in a very short time, even if it isn't the sort of emergency that would justify such behavior in a "proper" development environment.
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
moore4me
After Himes saying they couldnt make the chairs permanent, I love the response on page 6 by AKradian, where he says " Why can't you offer a Permanent Pink Bean Chair?
It costs too much to manufacture? You've run out of Pink Bean Leather? " That actually made me laugh out loud.
running out of pink bean leather :f2:
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
x3repentance
running out of pink bean leather :f2:
They're made out of Mini Beans.
THEY TOOK MAH BABIES
pineapple all of you stop dragging me out of my plane of existence LOOK WHAT HAPPENS
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Re: Asiasoft's definition of "permanent".
Nexon, that master Troll, has implemented compensation for those people who received 30-day chairs instead of the perma chairs they were promised.
It's a free chair gachapon ticket.
Of course 90% or more of chair gachapon chairs also expire in 30 days, but hey, at least we get a chance at a random perma chair, right?
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Re: Asiasoft's definition of "permanent".
I got an expiring chair that only restores MP on my Demon Slayer, cool.
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Re: Asiasoft's definition of "permanent".
Glad you met Asiasoft, at least they can accurately name predictions to the world ending while Nexon is like "HAVE A MONTH"
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Re: Asiasoft's definition of "permanent".
Quote:
Originally Posted by
Pink Bean
They're made out of Mini Beans.
THEY TOOK MAH BABIES
pineapple all of you stop dragging me out of my plane of existence LOOK WHAT HAPPENS
Forced to the edge of extinction lol