Nexon CFO’s advice to free-to-play mobile developers: Don’t make junk
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Originally Posted by Venture Beat
GamesBeat 2013 -- our fifth annual event on disruption in the gaming industry -- is underway! Check out the live video feed and full event coverage. REDWOOD CITY, Calif. — Nexon chief financial officer Owen Mahoney has some simple advice …
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Re: Nexon CFO’s advice to free-to-play mobile developers: Don’t make junk
http://www.britannica.com/EBchecked/...dramatic-irony
http://en.wikipedia.org/wiki/Dunning...3Kruger_effect
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League of Legends happens to be the exemplar of Mahoney’s philosophy on free-to-play: “The brilliance of [League of Legends] is that they didn’t just focus on monetization. Really, free-to-play is about focusing on creating a great experience and keeping players in that great experience for as long as possible.”
Uh....Is this the same Nexon we're talking about???
Re: Nexon CFO’s advice to free-to-play mobile developers: Don’t make junk
*Liz Lemon voice*
What the what am I looking at?
Re: Nexon CFO’s advice to free-to-play mobile developers: Don’t make junk
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I hope Western gamemakers continue to pursue free-to-play in a passionate way. And don’t copy stuff. Because copying stuff is the road to bad business.
Oh the irony of all his comments!
Re: Nexon CFO’s advice to free-to-play mobile developers: Don’t make junk
Here's another quote from the same guy from another game site's interview that's even more ironic:
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"If you make a game where you can't realistically progress in a game and still have fun without paying money, that's not a free-to-play game. That's an ersatz free-to-play game," Mahoney said, adding, "We made that same mistake 10 years ago. It was a big mistake, and we stopped doing it."
http://www.gamesindustry.biz/article...xon-cfo?nxid=6
Re: Nexon CFO’s advice to free-to-play mobile developers: Don’t make junk
Quote:
Originally Posted by
MissingLink
Here's another quote from the same guy from another game site's interview that's even more ironic:
"If you make a game where you can't realistically progress in a game and still have fun without paying money, that's not a free-to-play game. That's an ersatz free-to-play game," Mahoney said, adding, "We made that same mistake 10 years ago. It was a big mistake, and we stopped doing it."
http://www.gamesindustry.biz/article...xon-cfo?nxid=6
Are you pineappleing kidding me. This is........... I'm just gonna smash my head into a table.
Re: Nexon CFO’s advice to free-to-play mobile developers: Don’t make junk
Wow this company sounds great! Looks like they really care about their players but somehow I still get this gut feeling that this guy does "Owe'em Mohney". If ya know what I mean...