http://youtu.be/uaWF9L-sm-4
http://youtu.be/7x1U35BuQyQ:f3:
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Atleast it shows DAMAGE instead of Hit Hit Hit or Hit/Miss/Crit. Looks less laggy/based on Ping too.
What the hell happened to the HP variable? At one point, he was tanking ridiculously high damages thrown at him and then he was 2-shotted the next. The Demon Slayer in the video below was not even getting scratched with the bombardment from Ring of Ishtar or the other Demon Slayer.
So no more Battle points and now damage numbers come up? Bleh, I actually preferred not seeing the actual numbers.
And holy geezus, that map is so damn boring to look at. A couple platforms with two springs against a completely dark background.
hm interesting o.o seems like char have godly amounts of hp/mp now? that ds taking hella lot of damage lol also whats that emblem counter
Aww, That means I can't one hit people anymore in pvp.
Looking way better than the old system so far.
The question I have is will it bring back any life to GMS pvp. That place is a graveyard.
I wonder if my Wild Hunter would actually stand a chance in PvP with this new system.
DoT can still kill people after you've died, which is good. No safe spots either by the looks of things.
Is potential allowed in this mode? At 3.1x the merc appears to be hitting disproportionately high compared to the other characters.