See Post #5 for translated KMST patch notes. Thanks Serendipity!
First Job
http://img.photobucket.com/albums/v1...5/21100002.pngPolearm Push Description: [Mastery Level : 30] Push up to ten enemies in front of you. Can only be used after a Triple Attack. [To Invoke : Triple Attack Skill Key + →] Requires: Level 20 Triple Attack Max Level: 30
1
MP -10
50% damage
Attacks 5 enemies
2
MP -10
51% damage
Attacks 5 enemies
3
MP -10
52% damage
Attacks 5 enemies
4
MP -10
53% damage
Attacks 5 enemies
5
MP -10
54% damage
Attacks 6 enemies
6
MP -12
55% damage
Attacks 6 enemies
7
MP -12
56% damage
Attacks 6 enemies
8
MP -12
57% damage
Attacks 6 enemies
9
MP -12
58% damage
Attacks 7 enemies
10
MP -12
59% damage
Attacks 7 enemies
11
MP -14
60% damage
Attacks 7 enemies
12
MP -14
61% damage
Attacks 7 enemies
13
MP -14
62% damage
Attacks 8 enemies
14
MP -14
63% damage
Attacks 8 enemies
15
MP -14
64% damage
Attacks 8 enemies
16
MP -16
65% damage
Attacks 8 enemies
17
MP -16
66% damage
Attacks 9 enemies
18
MP -16
67% damage
Attacks 9 enemies
19
MP -16
68% damage
Attacks 9 enemies
20
MP -16
70% damage
Attacks 9 enemies
21
MP -18
72% damage
Attacks 10 enemies
22
MP -18
74% damage
Attacks 10 enemies
23
MP -18
76% damage
Attacks 10 enemies
24
MP -18
78% damage
Attacks 10 enemies
25
MP -18
80% damage
Attacks 11 enemies
26
MP -20
82% damage
Attacks 11 enemies
27
MP -20
84% damage
Attacks 11 enemies
28
MP -20
86% damage
Attacks 11 enemies
29
MP -20
88% damage
Attacks 12 enemies
30
MP -20
90% damage
Attacks 12 enemies
Second Job
http://img.photobucket.com/albums/v1...5/21100001.pngTriple Attack Description: [Mastery Level : 20] Press the attack key three times to attack your enemy three times. Requires: Level 20 Double Attack Max Level: 20
1
MP -6
142% damage
Attacks 15 enemies
2
MP -6
144% damage
Attacks 15 enemies
3
MP -6
146% damage
Attacks 15 enemies
4
MP -6
148% damage
Attacks 15 enemies
5
MP -6
150% damage
Attacks 15 enemies
6
MP -8
152% damage
Attacks 15 enemies
7
MP -8
154% damage
Attacks 15 enemies
8
MP -8
156% damage
Attacks 15 enemies
9
MP -8
158% damage
Attacks 15 enemies
10
MP -8
160% damage
Attacks 15 enemies
11
MP -10
162% damage
Attacks 15 enemies
12
MP -10
164% damage
Attacks 15 enemies
13
MP -10
166% damage
Attacks 15 enemies
14
MP -10
168% damage
Attacks 15 enemies
15
MP -10
170% damage
Attacks 15 enemies
16
MP -12
172% damage
Attacks 15 enemies
17
MP -12
174% damage
Attacks 15 enemies
18
MP -12
176% damage
Attacks 15 enemies
19
MP -12
178% damage
Attacks 15 enemies
20
MP -12
180% damage
Attacks 15 enemies
http://img.photobucket.com/albums/v1...5/21100002.pngPolearm Push Description: [Mastery Level : 30] Push up to ten enemies in front of you. Can only be used after a Triple Attack. [To Invoke : Triple Attack Skill Key + →] Requires: Level 20 Triple Attack Max Level: 30
1
MP -10
50% damage
Attacks 5 enemies
2
MP -10
51% damage
Attacks 5 enemies
3
MP -10
52% damage
Attacks 5 enemies
4
MP -10
53% damage
Attacks 5 enemies
5
MP -10
54% damage
Attacks 6 enemies
6
MP -12
55% damage
Attacks 6 enemies
7
MP -12
56% damage
Attacks 6 enemies
8
MP -12
57% damage
Attacks 6 enemies
9
MP -12
58% damage
Attacks 7 enemies
10
MP -12
59% damage
Attacks 7 enemies
11
MP -14
60% damage
Attacks 7 enemies
12
MP -14
61% damage
Attacks 7 enemies
13
MP -14
62% damage
Attacks 8 enemies
14
MP -14
63% damage
Attacks 8 enemies
15
MP -14
64% damage
Attacks 8 enemies
16
MP -16
65% damage
Attacks 8 enemies
17
MP -16
66% damage
Attacks 9 enemies
18
MP -16
67% damage
Attacks 9 enemies
19
MP -16
68% damage
Attacks 9 enemies
20
MP -16
70% damage
Attacks 9 enemies
21
MP -18
72% damage
Attacks 10 enemies
22
MP -18
74% damage
Attacks 10 enemies
23
MP -18
76% damage
Attacks 10 enemies
24
MP -18
78% damage
Attacks 10 enemies
25
MP -18
80% damage
Attacks 11 enemies
26
MP -20
82% damage
Attacks 11 enemies
27
MP -20
84% damage
Attacks 11 enemies
28
MP -20
86% damage
Attacks 11 enemies
29
MP -20
88% damage
Attacks 12 enemies
30
MP -20
90% damage
Attacks 12 enemies
http://img.photobucket.com/albums/v1...5/21100005.pngContinual Drain Description: [Mastery Level : 20] Convert some of your attack damage into your own HP. Can only be used when the Combo Counter is higher than 30. [To invoke : ↓ ↓ + Skill Key] Requires: Level 1 Polearm Combo Max Level: 20
http://img.photobucket.com/albums/v1...5/21120005.pngPolearm Finisher Description: Overreach with the polearm to attack from afar. Can only be used after a Triple Attack. [To invoke : Triple Attack Skill Key + ↓] Requires: Level 20 Triple Attack Max Level: 30
I thought the Balrog boss was finalised. Interesting? More interested in Aran changes though, since this boss seems to suck hard.
2009-05-14, 06:30 PM
tzk221
Did Fiel remove the Balrog updates, or am I blind?
2009-05-14, 06:31 PM
Combattente
Quote:
Originally Posted by JoeTang
First.
I thought the Balrog boss was finalised. Interesting? More interested in Aran changes though, since this boss seems to suck hard.
What do you mean? I don't see anything about the Balrog Boss in Fiel's post.
Anyway, thanks for the updates Fiel. I like the new Aran race.. :shine:
2009-05-14, 06:56 PM
Serendipity
Okay... official patch notes.
1. ‘아란’의 스킬이 변경되었습니다.
- ‘크리티컬 콤보’의 발동 간격이 콤보 카운트 10회 기준으로 변경되었습니다.
'Critical Combo' actives every 10 combos now.
- ‘더블 어택’의 데미지가 마스터 시 140%로 변경되었습니다. 공격 가능 대상도 최대 12마리로 변경되었습니다.
The damage of 'Double attack' changed to 140% when mastered. It now hits up to 12 mobs.
- ‘풀 스윙’의 데미지가 마스터 시 더블 어택 110% 2번, 트리플 어택 260%로 변경되었습니다. 공격 가능 대상도 최대 12마리로 변경되었습니다.
The damage of 'Full swing' changed to 110% for Double Attack and 260% for Triple Attack when mastered. It now hits up to 12 mobs.
- ‘오버 스윙’의 데미지가 마스터 시 더블 어택 170% 2번, 트리플 어택 190% 2번으로 변경되었습니다. 공격 가능 대상도 최대 12마리로 변경되었습니다.
The damage of 'Over swing' changed to 170% for Double Attack and 190% for Triple Attack when mastered. It now hits up to 12 mobs.
- ‘폴암 피니쉬’의 데미지가 마스터 시 600%로 변경되었습니다. 공격 가능 대상도 최대 12마리로 변경되었습니다.
'Polearm finish' 's damage was changed to 600% when mastered. Now hits up to 12 mobs
- ‘폴암 푸시’의 공격 가능 대상이 마스터 시 12마리로 증가하였습니다.
- ‘훨윈드’의 공격 가능 대상이 마스터 시 12마리로 증가하였습니다.
'Polearm push' and 'Whirlwind' hits up to 12 mobs
- ‘컨티뉴얼 드레인’의 데미지 대비 HP 회복 비율이 마스터 시 8%로 하향되었습니다.
Continual Drain's Damage to HP recovery rate was lowered to 8%.
2. ‘아란’의 일반 공격이 다수 몬스터를 공격할 수 있도록 수정되었습니다.
- 최대 공격 가능한 몬스터의 수는 캐릭터 레벨이 비례하여 증가합니다.
Aran class's normal attack can hit multiple monsters, depending on ur level
3. ‘아란’ 공격 스킬에 데미지 분배 공식이 적용되었습니다.
- 스킬 총 데미지를 맞는 몬스터에게 균등하게 분배를 합니다.
- 맞는 몬스터와 캐릭터 레벨에 비례하여 스킬 총 데미지가 증가합니다.
- 콤보 카운트를 사용하는 공격을 제외한 모든 공격 스킬에 적용이 됩니다.(일반 공격 포함)
New damage formula for Aran
Divideds the total skill damage equally to all monsters.
Skill damage increases as no. of monsters hit and char level goes up. (yes, it says goes up as the number of monsters being hit increases. its not a mistranslation.)
5. 무릉도장 진행과정이 일부 수정되었습니다.
- 무릉도장에서 다음 스테이지로 이동할 때, 적은 확률로 거짓말 탐지기가 작동합니다. 거짓말 탐지기를 통과해야 다음 스테이지로 이동할 수 있습니다.
- 몬스터가 소환되는 위치가 무작위로 바뀌도록 수정되었습니다.
- 1일 획득할 수 있는 수련포인트가 3500점으로 제한됩니다. 1일 획득한 수련포인트가 3500점이 넘으면 무릉도장에 도전하실 수 있지만 수련포인트는 적립되지 않습니다.
Point limit on Mu Lung Dojo: can only earn up to 3500 points daily.
Monsters are summoned in random positions.
2009-05-14, 07:02 PM
kirby756
Looks interesting.
2009-05-14, 07:21 PM
IsaacGS
So no longer will I have to sit around with 0 MP and pray that Papa Pixie feels like summoning? Finally. That's a really good change.
2009-05-14, 10:22 PM
Zpyke
Quote:
Originally Posted by Serendipity
Point limit on Mu Lung Dojo: can only earn up to 3500 points daily.
I hope this isn't permanent. It might or might not be hard to get 3500 points in one day, but if you're really working at it, do you REALLY want to be told "No, you must wait till tomorrow to get closer to your goal."
Bullpomegranate.
2009-05-14, 10:26 PM
Takebacker
Quote:
Originally Posted by Zpyke
I hope this isn't permanent. It might or might not be hard to get 3500 points in one day, but if you're really working at it, do you REALLY want to be told "No, you must wait till tomorrow to get closer to your goal."
Bullpomegranate.
3.5k is a lot. >_> You won't get there in a day unless you're partying with really high levels constantly going through the PQ.
2009-05-14, 10:38 PM
Serendipity
Quote:
Originally Posted by IsaacGS
So no longer will I have to sit around with 0 MP and pray that Papa Pixie feels like summoning? Finally. That's a really good change.
Ah...well it's ambiguous.
I think it means that when the boss monsters are summoned, they dont always spawn in the same spot now, to prevent bots.
2009-05-14, 11:16 PM
Dusk
Quote:
Originally Posted by Serendipity
Ah...well it's ambiguous.
I think it means that when the boss monsters are summoned, they dont always spawn in the same spot now, to prevent bots.
Isaac's interpretation makes much more sense, though.
2009-05-15, 12:35 AM
66alex66
whats with polearm push being in 1st job?:f6:
2009-05-15, 01:43 AM
madanthony
Aaaand Aran still confuses the hell out of me. I still look forward to playing it. XP
2009-05-15, 02:44 AM
XTOTHEL
should the description for the first job skill say double attack instead of triple?
2009-05-15, 06:23 AM
Kabanaw
No new job data? :f3:
At first, I was thinking that Nexon would add on a few classes to go with Aran, but now I'm not so sure. I mean, I think it would be pretty stupid to add one linear class, but now I think they might do just that.
2009-05-15, 08:23 AM
KatanaKiwi
maybe they will add some kind of axe and bluntweapon job? cause to be honest the combo system really is designed for warrior classes :S..
2009-05-15, 08:33 AM
Saar331
yes now more use for pole arms they better make blunt weapons and maces useful!
2009-05-15, 04:56 PM
Serendipity
Quote:
Originally Posted by Dusk
Isaac's interpretation makes much more sense, though.
The wording of the Korean is leaning towards the other interpretation; and the patch notes say this is to prevent macros.
Sorry for the confusion, the translation should be, "The summoning location of the [boss] monsters has been randomized".
KOREAN IS THE HARDEST LANGUAGE IN THE WORLD ZOMG
AND I'M A NATIVE O_o
2009-05-15, 05:12 PM
WayOfTime
Quote:
Originally Posted by Saar331
yes now more use for pole arms they better make blunt weapons and maces useful!
Sarr, are you friends with Tony?
*looks at avatar*
2009-05-15, 05:37 PM
Dusk
Quote:
Originally Posted by Serendipity
The wording of the Korean is leaning towards the other interpretation; and the patch notes say this is to prevent macros.
Sorry for the confusion, the translation should be, "The summoning location of the [boss] monsters has been randomized".
KOREAN IS THE HARDEST LANGUAGE IN THE WORLD ZOMG
AND I'M A NATIVE O_o