This build is only allowed to be posted in EllinForest.com and Southperry.net. It is not allowed to be posted anywhere else.
1st Job
http://i.imgur.com/rk6Gm.png: Pinpoint Salvo (4)
http://i.imgur.com/bTaek.png: Beam Spline (20)
http://i.imgur.com/6XU13.png: Propulsion Burst (10)
http://i.imgur.com/fnTXq.png: Circuit Surge (20)
http://i.imgur.com/Ep8Rb.png: Multilateral II (1)
http://i.imgur.com/fN3jk.png: Radial Nerve (10)
Recommended
10. 1 Multilateral II (1, Automatic), 1 Beam Spline (1), 3 Propulsion Burst (3)
11. 3 Propulsion Burst (6)
12. 3 Propulsion Burst (9)
13. 1 Propulsion Burst (10), 2 Radial Nerve (2)
14. 3 Radial Nerve (5)
15. 3 Radial Nerve (8)
16. 2 Radial Nerve (10), 1 Circuit Surge (1)
17. 3 Circuit Surge (4)
18. 3 Circuit Surge (7)
19. 3 Circuit Surge (10)
20. 3 Circuit Surge (13)
21. 3 Circuit Surge (16)
22. 3 Circuit Surge (19)
23. 1 Circuit Surge (20), 2 Beam Spline (3)
24. 3 Beam Spline (6)
25. 3 Beam Spline (9)
26. 3 Beam Spline (12)
27. 3 Beam Spline (15)
28. 3 Beam Spline (18)
29. 2 Beam Spline (20), 1 Pinpoint Salvo (1)
30. 3 Pinpoint Salvo (4)
Early Pinpoint
10. 1 Multilateral II (1, Automatic), 1 Beam Spline (1), 3 Propulsion Burst (3)
11. 3 Propulsion Burst (6)
12. 3 Propulsion Burst (9)
13. 1 Propulsion Burst (10), 2 Pinpoint Salvo (2)
14. 2 Pinpoint Salvo (4), 1 Radial Nerve (1)
15. 3 Radial Nerve (4)
16. 3 Radial Nerve (7)
17. 3 Radial Nerve (10)
18. 3 Circuit Surge (3)
19. 3 Circuit Surge (6)
20. 3 Circuit Surge (9)
21. 3 Circuit Surge (12)
22. 3 Circuit Surge (15)
23. 3 Circuit Surge (18)
24. 2 Circuit Surge (20), 1 Beam Spline (2)
25. 3 Beam Spline (5)
26. 3 Beam Spline (8)
27. 3 Beam Spline (11)
28. 3 Beam Spline (14)
29. 3 Beam Spline (17)
30. 3 Beam Spline (20)
Summary:
Everything is maxed.
2nd Job
http://i.imgur.com/TSLjn.png: Structural Integrity (5)
http://i.imgur.com/nOGo2.png: Xenon Mastery (10)
http://i.imgur.com/kV837.png: Multilateral III (1)
http://i.imgur.com/rk6Gm.png: Pinpoint Salvo Redesign A (4)
http://i.imgur.com/FeMKr.png: Xenon Booster (10)
http://i.imgur.com/QfnnM.png: Efficiency Streamline (10)
http://i.imgur.com/hi4HH.png: Perspective Shift (20)
http://i.imgur.com/TuHLG.png: Ion Thrust (15)
http://i.imgur.com/qK2VH.png: Quicksilver: Flash (20)
http://i.imgur.com/F75r3.png: Quicksilver: Takeoff (20)
http://i.imgur.com/EqYqt.png: Quicksilver: Concentrate (20)
30. 1 Multilateral III (1, automatic), 1 Quicksilver (1), 1 Ion Thrust (1), 1 Xenon Mastery (1)
31. 3 Xenon Mastery (4)
32. 1 Xenon Mastery (5), 2 Xenon Booster (2)
33. 1 Xenon Booster (3), 2 Xenon Mastery (7)
34. 3 Xenon Mastery (10)
35. 3 Structural Integrity (3)
36. 2 Structural Integrity (5), 1 Perspective Shift (1)
37. 3 Perspective Shift (4)
38. 3 Perspective Shift (7)
39. 3 Perspective Shift (10)
40. 3 Perspective Shift (13)
41. 3 Perspective Shift (16)
42. 3 Perspective Shift (19)
43. 1 Perspective Shift (20), 2 Efficiency Streamline (2)
44. 3 Efficiency Streamline (5)
45. 3 Efficiency Streamline (8)
46. 2 Efficiency Streamline (10), 1 Xenon Booster (4)
47. 3 Xenon Booster (7)
48. 3 Xenon Booster (10)
49. 3 Ion Thrust (4)
50. 3 Ion Thrust (7)
51. 3 Ion Thrust (10)
52. 3 Ion Thrust (13)
53. 1 Ion Thrust (14), 2 Quicksilver (3)
54. 3 Quicksilver (6)
55. 3 Quicksilver (9)
56. 3 Quicksilver (12)
57. 3 Quicksilver (15)
58. 3 Quicksilver (18)
59. 2 Quicksilver (20), 1 Pinpoint Salvo Redesign A (1)
60. 3 Pinpoint Salvo Redesign A (4)
Summary:
Everything is maxed except Ion Thrust at level 14.
3rd Job
http://i.imgur.com/rk6Gm.png: Pinpoint Salvo Redesign B (4)
http://i.imgur.com/hnCSn.png: Gravity Pillar (20)
http://i.imgur.com/OB8Qs.png: Hybrid Defenses (20)
http://i.imgur.com/oNs4t.png: Diagonal Chase (20)
http://i.imgur.com/vPLrq.png: Manifest Projection (20)
http://i.imgur.com/QqjJD.png: Combat Switch: Air Whip (20)
http://i.imgur.com/WC7Tp.png: Combat Switch: Explosion (20)
http://i.imgur.com/LUUu5.png: Combat Switch: Fission (20)
http://i.imgur.com/MeM5v.png: Multilateral IV (1)
http://i.imgur.com/t3O8S.png: Triangulation (10)
http://i.imgur.com/Y4Xfh.png: Aegis System (10)
http://i.imgur.com/XS9I1.png: Emergency Resupply (5)
60. 1 Multilateral IV (1, automatic), Hybrid Defenses (1, automatic), 1 Combat Switch (1), 1 Diagonal Chase (1)
61. 1 Manifest Projection (1), 1 Aegis System (1), 1 Emergency Resupply (1)
62. 3 Emergency Resupply (4)
63. 1 Emergency Resupply (5), 2 Manifest Projection (3)
64. 3 Manifest Projection (6)
65. 3 Manifest Projection (9)
66. 3 Manifest Projection (12)
67. 3 Manifest Projection (15)
68. 3 Manifest Projection (18)
69. 2 Manifest Projection (20), 1 Hybrid Defenses (2)
70. 3 Hybrid Defenses (5)
71. 3 Hybrid Defenses (8)
72. 3 Hybrid Defenses (11)
73. 3 Hybrid Defenses (14)
74. 3 Hybrid Defenses (17)
75. 3 Hybrid Defenses (20)
76. 3 Combat Switch (4)
77. 3 Combat Switch (7)
78. 3 Combat Switch (10)
79. 3 Combat Switch (13)
80. 3 Combat Switch (16)
81. 3 Combat Switch (19)
82. 1 Combat Switch (20), 2 Aegis System (3)
83. 3 Aegis System (6)
84. 3 Aegis System (9)
85. 1 Aegis System (10), 2 Triangulation (2)
86. 3 Triangulation (5)
87. 3 Triangulation (8)
88. 2 Triangulation (10), 1 Diagonal Chase (2)
89. 3 Diagonal Chase (5)
90. 3 Diagonal Chase (8)
91. 3 Diagonal Chase (11)
92. 3 Diagonal Chase (14)
93. 3 Diagonal Chase (17)
94. 3 Diagonal Chase (20)
95. 3 Pinpoint Salvo Redesign B (3)
96. 1 Pinpoint Salvo Redesign B (4), 2 Gravity Pillar (2)
97. 3 Gravity Pillar (5)
98. 3 Gravity Pillar (8)
99. 3 Gravity Pillar (11)
100. 3 Gravity Pillar (14)
Summary:
Everything maxed but Gravity Pillar at 14.
4th Job
http://i.imgur.com/teMwv.png: Mecha Purge: Bombardment (30)
http://i.imgur.com/wt0uy.png: Mecha Purge: Bombard (30)
http://i.imgur.com/bTgSt.png: Mecha Purge: Snipe (30)
http://i.imgur.com/7bxWe.png: Hypogram Field: Support (30)
http://i.imgur.com/TLCl6.png: Hypogram Field: Force Field (30)
http://i.imgur.com/x9Dqk.png: Hypogram Field: Penetrate (30)
http://i.imgur.com/H0PbB.png: Xenon Expert (30)
http://i.imgur.com/815Pm.png: Instant Shock (30)
http://i.imgur.com/Z5dDE.png: Beam Dance (30)
http://i.imgur.com/eNKSS.png: OOPArt Code (30)
http://i.imgur.com/j8ODD.png: Offensive Matrix (30)
http://i.imgur.com/CtTdk.png: Temporal Pod (1)
http://i.imgur.com/7hJJG.png: Multilateral V (1)
http://i.imgur.com/Vp58g.png: Multilateral VI (1)
http://i.imgur.com/rk6Gm.png: Pinpoint Salvo Perfect Design (4)
http://i.imgur.com/NlNsr.png: Maple Warrior (30)
http://i.imgur.com/zDXW7.png: Hero's Will (5)
100. 1 Multilateral V (1, automatic), 1 Temporal Pod (1, automatic), 1 Instant Shock (1), 1 Beam Dance (1), 1 Mecha Purge (1)
101. 1 Hypogram Field (1), 1 Xenon Expert (1), 1 OOPArt Code (1)
102. 3 Xenon Expert (4)
103. 3 Xenon Expert (7)
104. 3 Xenon Expert (10)
105. 3 Xenon Expert (13)
106. 3 Xenon Expert (16)
107. 3 Xenon Expert (19)
108. 3 Xenon Expert (22)
109. 3 Xenon Expert (25)
110. 3 Xenon Expert (28)
111. 2 Xenon Expert (30), 1 Mecha Purge (2)
112. 3 Mecha Purge (5)
113. 3 Mecha Purge (8)
114. 3 Mecha Purge (11)
115. 3 Mecha Purge (14)
116. 3 Mecha Purge (17)
117. 3 Mecha Purge (20)
118. 3 Mecha Purge (23)
119. 3 Mecha Purge (26)
120. 3 Mecha Purge (29)
121. 1 Mecha Purge (30), 2 Offensive Matrix (2)
122. 3 Offensive Matrix (5)
123. 3 Offensive Matrix (8)
124. 3 Offensive Matrix (11)
125. 3 Offensive Matrix (14)
126. 3 Offensive Matrix (17)
127. 3 Offensive Matrix (20)
128. 3 Offensive Matrix (23)
129. 3 Offensive Matrix (26)
130. 3 Offensive Matrix (29)
131. 1 Offensive Matrix (30), 2 OOPArt Code (3)
132. 3 OOPArt Code (6)
133. 3 OOPArt Code (9)
134. 3 OOPArt Code (12)
135. 3 OOPArt Code (15)
136. 3 OOPArt Code (18)
137. 3 OOPArt Code (21)
138. 3 OOPArt Code (24)
139. 3 OOPArt Code (27)
140. 3 OOPArt Code (30)
141. 3 Maple Warrior (3)
142. 3 Maple Warrior (6)
143. 3 Maple Warrior (9)
144. 3 Maple Warrior (12)
145. 3 Maple Warrior (15)
146. 3 Maple Warrior (18)
147. 3 Maple Warrior (21)
148. 3 Maple Warrior (24)
149. 3 Maple Warrior (27)
150. 3 Maple Warrior (30)
151. 3 Instant Shock (4)
152. 3 Instant Shock (7)
153. 3 Instant Shock (10)
154. 3 Instant Shock (13)
155. 3 Instant Shock (16)
156. 3 Instant Shock (19)
157. 3 Instant Shock (22)
158. 3 Instant Shock (25)
159. 3 Instant Shock (28)
160. 2 Instant Shock (30), 1 Beam Dance (2)
161. 3 Beam Dance (5)
162. 3 Beam Dance (8)
163. 3 Beam Dance (11)
164. 3 Beam Dance (14)
165. 3 Beam Dance (17)
166. 3 Beam Dance (20)
167. 3 Beam Dance (23)
168. 3 Beam Dance (26)
169. 3 Beam Dance (29)
170. 1 Beam Dance (30), 2 Hypogram Field (3)
171. 3 Hypogram Field (6)
172. 3 Hypogram Field (9)
173. 3 Hypogram Field (12)
174. 3 Hypogram Field (15)
175. 3 Hypogram Field (18)
176. 3 Hypogram Field (21)
177. 3 Hypogram Field (24)
178. 3 Hypogram Field (27)
179. 3 Hypogram Field (30)
180. 3 Hero's Will (3)
181. 2 Hero's Will (5), 1 Pinpoint Salvo Perfect Design (1)
182. 3 Pinpoint Salvo Perfect Design (4)
183. 3 Extra SP (3)
184. 3 Extra SP (6)
185. 3 Extra SP (9)
186. 3 Extra SP (12)
187. 3 Extra SP (15)
188. 3 Extra SP (18)
189. 3 Extra SP (21)
190. 3 Extra SP (24)
191. 3 Extra SP (27)
192. 3 Extra SP (30)
193. 3 Extra SP (33)
194. 3 Extra SP (36)
195. 3 Extra SP (39)
196. 3 Extra SP (42)
197. 3 Extra SP (45)
198. 3 Extra SP (48)
199. 3 Extra SP (51)
200. 1 Multilateral VI (1), 2 Extra SP (53)
Summary:
Everything is maxed with 53 left over SP.
Hyper
Commons
http://i.imgur.com/OmZS9.png: Hyper Physical Guard [165][S]
http://i.imgur.com/qbzxg.png: Hyper Magical Guard [174][S]
http://i.imgur.com/CAtNH.png: Hyper Speed [152][S]
http://i.imgur.com/e9SCg.png: Hyper Jump [146][S]
http://i.imgur.com/4ZTHu.png: Hyper Critical Rate [198][S]
http://i.imgur.com/RoAvk.png: Hyper Accuracy [158][S]
http://i.imgur.com/HpWrE.png: Hyper Dexterity [140][S]
http://i.imgur.com/1znqj.png: Hyper Intelligence [140][S]
http://i.imgur.com/q5v9w.png: Hyper Strength [140][S]
http://i.imgur.com/Gqv1z.png: Hyper Luck [140][S]
http://i.imgur.com/Ca1tI.png: Hyper Max Heart Point [192][S]
http://i.imgur.com/7pa2x.png: Hyper Max Magic Point [186][S]
http://i.imgur.com/7kqls.png: Hyper Max Demon Force [180][S]
Passives
http://i.imgur.com/Q8neg62.png: Beam Dance - Reinforce [162][P]
http://i.imgur.com/HeQIn3Y.png: Beam Dance - Blur [143][P]
http://i.imgur.com/RuMt7MQ.png: Beam Dance - Spread [183][P]
http://i.imgur.com/osAb4nD.png: Mecha Purge - Reinforce [149][P]
http://i.imgur.com/76C62fQ.png: Mecha Purge - Guardbreak [168][P]
http://i.imgur.com/Rlu51UJ.png: Mecha Purge - Spread [183][P]
http://i.imgur.com/4WjOYwQ.png: Hypogram Field - Speed [177][P]
http://i.imgur.com/bQEHrnL.png: Hypogram Field - Persist [195][P]
http://i.imgur.com/RykAixL.png: Hypogram Field - Reinforce [155][P]
Actives
http://i.imgur.com/AztfS0i.png: Amaranth Generator [150][A]
http://i.imgur.com/7jpRNKh.png: Entangling Lash [170][A]
http://i.imgur.com/aIiXa2Q.png: Orbital Cataclysm [200][A]
140. 1 Hyper Dexterity or Hyper Luck or Hyper Strength, 1 Extra PP (1)
149. 1 Mecha Purge - Reinforce
150. 1 Hyper Dexterity or Hyper Luck or Hyper Strength, 1 Amaranth Generator
160. 1 Hyper Dexterity or Hyper Luck or Hyper Strength, 1 Extra PP (1)
162. 1 Beam Dance - Reinforce
170. 1 Extra SP (1), 1 Entangling Lash
180. 1 Extra PP (1)
183. 1 Beam Dance - Spread
186. 1 Hyper Max Heart Point
190. 1 Extra SP (1), 1 Extra PP (1)
198. 1 Hyper Critical Rate
200. 1 Hyper Max Magic Point, 1 Extra PP (2), 1 Orbital Cataclysm
Once you get your essentials out of the way (Hyper DEX, LUK, STR) you use your PP for Reinforce skills and the single Spread. Other core common Hypers to get are critical rate, max HP and max MP. This leaves you with 2 Extra PP to put into whatever you feel is best for you.
Credit
Locked of Southperry/Rapptz of EllinForest
JoeTang for I don't know.
Arrg for pointing out some errors in my assumptions and mistakes.
Southperry for this thread's hosting costs.
You for reading
Suggestions are welcome.