High levels in 13-channel worlds can't save the Miwok boys
Describe the problem. Be as specific as possible!:
The channel designated for the high-level version of the Miwok Boys event is 18.
Or possibly 17 if the usual offset applies.
Either way, in the five worlds that only have 13 channels, this channel doesn't exist and so high-level characters can't participate in the event.
Re: High levels in 13-channel worlds can't save the Miwok boys
lol
Well I guess the only solution is to play a low-leveled character.
lol
Re: High levels in 13-channel worlds can't save the Miwok boys
Just to add, in Scania it is offset to 19.
Re: High levels in 13-channel worlds can't save the Miwok boys
They still wants me to go to channel 18 for this...
Re: High levels in 13-channel worlds can't save the Miwok boys
Didn't they JUST fix this mistake with Cygnus? And then they make the same one all over again? Reallllly?
I don't get the point to limiting things to a specific channel anyway. It obviously creates a lot of problems.
Re: High levels in 13-channel worlds can't save the Miwok boys
Well, in this case, they want all the people of the same level range to be in the same channel(s), because otherwise the teams would be too small (in a world like Kradia, most hours would be solo'ing). It makes sense. But they have to check, when they copy-paste content, that it doesn't require a channel above 13. And they keep forgetting.
An easy solution to all future events and bosses in high-numbered channels would be to just let those 5 worlds have their missing channels back. But this is Nexon we're talking about.
Re: High levels in 13-channel worlds can't save the Miwok boys
Unless 167 isn't high enough for whatever group, they moved it to CH6.
Re: High levels in 13-channel worlds can't save the Miwok boys
Quote:
Originally Posted by
SaptaZapta
An easy solution to all future events and bosses in high-numbered channels would be to just let those 5 worlds have their missing channels back. But this is Nexon we're talking about.
I remember them being asked why they haven't given those servers their missing channels in at least one of their Q&A sessions. Nexon's response was that "They aren't ready for the extra channels yet." Of course, that's obviously complete bullpomegranate when newly created servers made for hyping up all of the revamps are deemed ready to have 20 channels right from the get-go.