Nexon closing North American Dungeon Fighter Online
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Quote:
Originally Posted by MMOcrier
Filed under:
Fantasy,
Business Models,
MMO Industry,
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Free-to-Play,
Dungeon Fighter Online,
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Nexon is closing the North American version of
Dungeon Fighter Online according to a post by CEO
Min Kim on the title's official website.
"Sadly,
Dungeon Fighter Online has not attracted enough player interest to properly service the game," Kim writes. "Internally, we struggled deeply with the popularity of
DFO in North America as the title is immensely popular overseas. For more than three years, we went through many milestones and several pushes before we came to this very difficult decision."
Nexon will close
DFO's cash shop on April 11th, and the game itself will sunset on June 13th. The company is also compensating players who purchased permanent and durational items over the past six months.
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Re: Nexon closing North American Dungeon Fighter Online
Can't say I didn't see it coming. Damn shame too, since the game was light years better than anything else Noxen puts out.
Weelp, time to make a Korean account. Well, later.
Re: Nexon closing North American Dungeon Fighter Online
They might've done better if they didn't make it north american exclusive. The game was quite fun, and several friends and I tried to bypass the IP block but in the end, the laggy gameplay wasn't worth the effort.
Re: Nexon closing North American Dungeon Fighter Online
Quote:
Originally Posted by
Joe
They might've done better if they didn't make it north american exclusive. The game was quite fun, and several friends and I tried to bypass the IP block but in the end, the laggy gameplay wasn't worth the effort.
Yea, I was also looking into ways to play it when it came out. It looked pretty fun.
Hope Nexon figures out that it was a bad idea to go with NA only.
Re: Nexon closing North American Dungeon Fighter Online
Re: Nexon closing North American Dungeon Fighter Online
Quote:
Originally Posted by
Joe
They might've done better if they didn't make it north american exclusive. The game was quite fun, and several friends and I tried to bypass the IP block but in the end, the laggy gameplay wasn't worth the effort.
I would assume that if it were technically feasible, they'd have opened it to all regions in a last-ditch effort to save the game.
That they didn't indicates that you really need low ping to be able to play it.
Re: Nexon closing North American Dungeon Fighter Online
This is rather sad, but didn't they release content at a horrible rate/pace?
Re: Nexon closing North American Dungeon Fighter Online
Quote:
Originally Posted by
Vontos
This is rather sad, but didn't they release content at a horrible rate/pace?
Last content update was at least 6 - 7 months ago.
Re: Nexon closing North American Dungeon Fighter Online
It was fun while it lasted.
Re: Nexon closing North American Dungeon Fighter Online
This is the first time I've actually been mad at Nexon.
Re: Nexon closing North American Dungeon Fighter Online
I'm pretty sure everyone knew it was going to happen.
Re: Nexon closing North American Dungeon Fighter Online
i didn't get to log in with my friend to play male mage orz
Re: Nexon closing North American Dungeon Fighter Online
Quote:
Originally Posted by
SaptaZapta
I would assume that if it were technically feasible, they'd have opened it to all regions in a last-ditch effort to save the game.
That they didn't indicates that you really need low ping to be able to play it.
It was technically possible to open it up, at least for SA since the distance isn't that high and Pings aren't exorbitant. It apparently wasn't rentable(?) for them, and we all know nexon loves their mawneys.
Re: Nexon closing North American Dungeon Fighter Online
It probably didn't happen because the game is Peer-to-Peer. If your internet is bad, you can't connect to anyone meaning you can't party, or PvP. It's what made certain aspects of PvP possible (warp grabs, certain OTGs, etc.).
Someone correct me if I'm wrong on how P2P works though. I just assume someone in Europe/South America would have issues connecting with someone in North America and playing together without lag.
Re: Nexon closing North American Dungeon Fighter Online
To all the people that denied DFO was dying,
The game never stood a chance when compared to it's original DnF counterpart. It was a very slow bleeding death. Also didn't help the only active forums for the game other than the Nexon forums was about as friendly as the streets of Detroit. I apologize if I offended anyone with this joke.
At least a few permanently good things came out of playing this game. I'd never have given MLP a shot if I didn't have a couple days spent on profession grinding, nor would I ever have found the magic of podcasts. Indirectly I also gotta thank DFO for Homestuck. Thanks, DFO!
http://community.us.playstation.com/...v=mpbl-1&px=-1
But seriously, I won't forget the friendships I made. Especially @MariaColette @CrimsonJohnny @Dredragon I shall not forget the good times we had in DFO. Thanks for the friendships in that game! I'll see you in all in other games, mostly LoL.
Re: Nexon closing North American Dungeon Fighter Online
Yep! Dfo is gone but SP is still here so we can all just chill here like we have been. I didn't even play dfo too much after one point. One part of me wanted to play, because the thought of breaking monsters with my hands was awesome, even though people hated on monks when I was playing I think. o - o
But another part of me was like meh bored, no one is here to party with etc.
So like many others, dfo was the first mmo I really liked. I was so excited when I started playing, and the excitement only rivaled that of new pokemon releases.
Sad to see it go but meh, still got LoL. And Lost Saga is going to reopen soon, so I'll be okay since that was the only other game I could keep coming back to AND enjoy when I didn't have league yet.
(Kept coming back to maple, but only enjoyed it up to 60 then it was boring grindy work.)