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Bug Extermination Report - September 5, 2012
http://maplestory.nexon.net/news/mai...reports/00FD7/
Quote:
Originally Posted by Nexon
http://nxcache.nexon.net/spotlight/2...4909910546.jpg
Eureka!
Here in Dr. Bing's Lab - that's right, MY lab - Ive reverse engineered the cellular structure of the latest batch of bugs, and Ill be able to completely eradicate them on the
5th of September! Im one step closer to my goal of complete bug extermination, but my robot minions are still analyzing data on
these other bugs. They shall fall to the overwhelming power of science, just like the bugs below already have:
- The world map can now be opened in Masteria.
- [Jett] The skill "Legendary Spirit" can now obtained after finishing the quest "The Wandering Alchemist Eurek's New Skill".
- Jett is able to use mastery books for the following skills: Maple Warrior, Starfall, Mighty Meteor, Relentless.
- [Phantom] The Zakum prequests can be started.
- Flash Jump works correctly with Dual Blades on a gamepad.
- Placeholder text no longer appears in the description for Evil Spirit Box.
- Monster Familiar attacks do damage to enemy mobs.
- Dual Blades can select "[Special Mastery Book] Dual Wield Expert 30" from the Mystery Special Mastery Book.
- Certain Pirate, Dual Blade, Thief, Wild Hunter, and Battle Mage skill books can now be exchanged through the Maple Admin NPC.
- "Black Phantom Bangs Hair" has a no longer graphical issue when climbing while wearing a hat.
- The NPC Wisp no longer has her first half of her lines of text written in blue, and the second half in black.
- The banner for the medal "New Collector" is now displays correctly.
- [Lord Pirate] The description for the PQ now has correct grammar in the dimensional mirror.
- [Chryse] In the map "Lawless Zone 2" a portal is no longer directly under a rope.
- The UI no longer loads several seconds late when entering the map "Secret Plaza."
- The game will no longer crash when opening and closing the "ignored items" window for pets.
- Jett now receives the Explorer 1st job instructor quests.
- Users are able to purchase the 1 mesos item in the cash shop.
- Viewing monster info in Crusader Codex and then summoning a familiar will no longer cause controls to become unresponsive
http://nxcache.nexon.net/spotlight/2...5d2554ee24.jpg
- Elf ears clip through all hats that cover a character's ears.
- [The Silent Crusade] The Coco card cannot be obtained in the Crusader Codex upon completion of the quest to defeat Coco.
- [Alliance Support] Issues regarding characters that couldn't complete the quest before it expired are still being looked into.
- One-handed "Unwelcome Guest" and "VIP" weapons disappear when you walk with them equipped.
- The walking animation is incorrect when the VIP Knuckles are equipped.
- Damage from ranged attacks appears before the attack graphic hits.
- Mechanics are able to equip hand cannons while mounted on their mechs.
- Jett does not receive a mastery book when using the Silent Crusade Mastery Book.
- Ms.Appropriation's name in Leafre goes behind the environment.
- [Silent Crusade] Crusader Coins will be deleted from your inventory when entering the map "Empty Platform" where Crimson Rock is.
- [Silent Crusade] Incorrect text appears in the chat lox when going into the Mystic game 16-20 times in a day.
- There is incorrect text when talking to NPC Tylus about the Zakum prequests.
- Balanced Fury and Crystal Ilbi throwing stars cannot be recharged in certain general stores. You should currently be able to recharge them in Orbis if needed.
- If you use the portal in Cold Field I to move to Cold Field II, you do not spawn at portal.
- [Crimsonwood Keep PQ] Any job can incorrectly activate any other class' sigil.
- The health bar for Cygnus has incorrect untranslated text.
- [Edelstein] The Taxi's subname overlaps NPC Brighton's subname.
- Pet supply store NPCs do not have pet command books for Blackheart, and Cloy does not have an option for pet commands for Blackheart.
- Nigiri hats do not appear on your head while you're on a mount.
- Jett is unable to complete the quest "Memory Lane".
- You will disconnect if you kill too many enemies too quickly.
- "Damage to Bosses" potential does not work on summoned attacks.
- Cash shop items that are animated when a player walks do not animate when riding a Mech or Jaguar.
- Launch pad in "Cloud Park VI" is broken.
- Players days do not reset for the Scared in the Dark medal after missing a day and abandoning quest then restarting the quest
- Hero's Echo" skill does not fade away.
- Phantoms are unable to enter the Distorted Dimension so they cannot get the skill "Hero's Will"
- (Legendary Scissors) There is untranslated text in the In Progress tab in the quest window.
- The "AP Reset" incorrectly states "the lowest AP level that a stat can have is 5" instead of 4.
- The item "Mirror Image Mastery" has an incorrect number in its description
- The item "Imperial Sharpness Mail" is incorrectly named "Imperial Shaprness Mail"
- Jett characters do not receive the "Excessively Charming" quest.
- The player will be unable to close the game if the select to force close the game while a text box is on screen and the "Select 1 item in 3 days" window appears.
- Small chance that harvesting will not work.
- Unable to buy more then 1 "Renegades Scroll for Pet Equip" at a time in Renegades Shop.
- The game disconnects if a player attempts to access their Cash Shop Inventory when it is full.
- Marksman sklill "Illusion Step" is not giving the dodge bonus.
- White Knight skill "Flame Charge" continuous fire damage does no damage.
- Shadower skill "Assassinate" does not crit.
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Re: Bug Extermination Report - September 5, 2012
Quote:
[Phantom] The Zakum prequests can be started
FINALLY.
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Re: Bug Extermination Report - September 5, 2012
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Re: Bug Extermination Report - September 5, 2012
-->Familiar fix
I'm satisfied.
Ok what...? Assassinate does not crit? It's not supposed to crit except on the last hit. Lolol. Guess they need to double check that and remove that from the list like they did with the Frailty Curse, "bug".
And the Log out gift. What. Just choose a gift and then the game will let you log off...
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Re: Bug Extermination Report - September 5, 2012
Quote:
Marksman sklill "Illusion Step" is not giving the dodge bonus.
HOLY CRAP!!! They finally noticed...
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Re: Bug Extermination Report - September 5, 2012
Known issues: "Damage to Bosses" potential does not work on summoned attacks."
QQ
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Re: Bug Extermination Report - September 5, 2012
They took month and half to fix like 20 bugs out o a list of 70...
I can't wait to see how many books raise from the next patch. I'll actually be happier if they double.
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Re: Bug Extermination Report - September 5, 2012
Quote:
Originally Posted by
byakugan
They took month and half to fix like 20 bugs out o a list of 70...
I can't wait to see how many books raise from the next patch. I'll actually be happier if they double.
You expect every single bug to be fixed every single time they have a major patch?
https://dl.dropbox.com/u/4085446/reactionface/661.jpg
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Re: Bug Extermination Report - September 5, 2012
Quote:
Small chance that harvesting will not work.
White Knight skill "Flame Charge" continuous fire damage does no damage.
Holy pomegranate, whaaaaaaaaaaaaaat!?
Quote:
[Phantom] The Zakum prequests can be started.
inb4 this breaks AGAIN.
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Re: Bug Extermination Report - September 5, 2012
Woo. Jett legendary spirit.
Really liking the transparency. :f2:
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Re: Bug Extermination Report - September 5, 2012
Quote:
Originally Posted by
VerrKol
HOLY CRAP!!! They finally noticed...
My thoughts exactly LOL. Now lets hope this isn't because Archer Revamp is in a few months like what happened with Horntail.. :f3: I want my "Shifter" on MM...
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Re: Bug Extermination Report - September 5, 2012
Quote:
Hero's Echo" skill does not fade away.
http://i.imgur.com/mDrIR.jpg
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Re: Bug Extermination Report - September 5, 2012
It may not be much, but they at least fixed the more notable bugs like Phantoms can't zak, and the mastery books, and the familiar glitch...
Well hey, it's better than nothing...fair list this week.
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Re: Bug Extermination Report - September 5, 2012
Maybe they will fix more bugs with the bigger cash shop button now
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Re: Bug Extermination Report - September 5, 2012
How did they fix the bug with Zakum Prequests for Phantom but not the Distorted Dimension (Hero's Will)? I'm pretty sure this is the same issue... dammit Nexon, the ONE bug I wanted you to fix. You've fixed it before, do it again!
I suppose I will have to be satisfied with the fixing of the familiar glitch. I hope they actually fixed it, because the reasons for the glitch is total BS.
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Re: Bug Extermination Report - September 5, 2012
Quote:
Originally Posted by
Infection
whatever
1-My complaint was that after a month and half they only fixed like 30% of total amount of glitches, counting only the acknowledged ones.
2-Why not? it's a mayor patch, not a minor SC. Most of them came out in 1 patch :f3:
3-Who said I wanted every single bug fixed? what does multiple patches have to do this?
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Re: Bug Extermination Report - September 5, 2012
Quote:
Originally Posted by
OmegazeroGA
It may not be much, but they at least fixed the more notable bugs like Phantoms can't zak, and the mastery books, and the familiar glitch...
Well hey, it's better than nothing...fair list this week.
I hope they really did fix everything they said they did. The familiar glitch in particular, as for me it had nothing to do with looking up mob stats.
@Zelkova;, I was pleasantly surprised to see they did not fix that first thing. Must not have had enough time.
As usual, the bugs fixed are much simpler than the bugs unfixed, but at least it's something.
Am I the only one annoyed that town lag is not on the Known Issues list yet?
Or CHT's 30-person limit?
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Re: Bug Extermination Report - September 5, 2012
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Originally Posted by
SaptaZapta
Or CHT's 30-person limit?
Wasn't this intentional? :f6:
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Re: Bug Extermination Report - September 5, 2012
Quote:
Originally Posted by
SaptaZapta
I hope they really did fix everything they said they did. The familiar glitch in particular, as for me it had nothing to do with looking up mob stats.
@
Zelkova;, I was pleasantly surprised to see they did not fix that first thing. Must not have had enough time.
As usual, the bugs fixed are much simpler than the bugs unfixed, but at least it's something.
Am I the only one annoyed that town lag is not on the Known Issues list yet?
Or CHT's 30-person limit?
For some odd reason, I had town lag in V113~114, by 115 it disappeared. By 116, it sorta came back. I don't know if that helps in any way, but yea, I've been asking that for ages as well.
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Re: Bug Extermination Report - September 5, 2012
Quote:
Originally Posted by
CrazyForDex
Wasn't this intentional? :f6:
Nope, it was part of the fail "Anti-hacker" coding that Nexon never took out when regular HT became instanced.
Hell, part of the coding still exists in regular HT.