Re: [CMS] Dawnveil removed!
Yup, they made it a theme dungeon to avoid inconsistencies with KMS' Masteria.
In the English localization of act 1 of Heroes of Maple they refer Masteria as Tynerum.
Also, spoilers in your post.
Re: [CMS] Dawnveil removed!
Dawnveil is the entire continent consisting of the 3 areas, but Tynerum (Masteria in other versions) is where the demons are from.
And that's interesting. I would have loved to see Tynerum get reworked somewhat.
Re: [CMS] Dawnveil removed!
What if they are going to put Masteria in KMS :f6:, like she's goddess of masteria, so maybe she will eventually show this area :f6:.
Edit: yet i still confused on what exactaly is what :f1:
Re: [CMS] Dawnveil removed!
Quote:
Originally Posted by
Ivangold
What if they are going to put Masteria in KMS :f6:, like she's goddess of masteria, so maybe she will eventually show this area :f6:.
Edit: yet i still confused on what exactaly is what :f1:
Basically, Masteria in GMS consists of New Leaf City, (the now removed) Haunted House, and Crimsonwood.
The area with Crimsonheart Castle and Shadow Veil Forest (including Gollux) is called Tynerum in GMS, but Masteria everywhere else. This area is where the demons come from.
Re: [CMS] Dawnveil removed!
Quote:
Originally Posted by
Ivangold
What if they are going to put Masteria in KMS :f6:, like she's goddess of masteria, so maybe she will eventually show this area :f6:.
Edit: yet i still confused on what exactaly is what :f1:
Masteria exists in KMS. It's a theme dungeon I believe.
Re: [CMS] Dawnveil removed!
So are there any noteworthy changes to monster stats?
Re: [CMS] Dawnveil removed!
Seems like a very interesting update. But I mean to be fair, only Dawnviel and Commerci were linked. And yeah any changes to stats? Make it worth doing?
Re: [CMS] Dawnveil removed!
Downloaded CMS, didn't see any differences in monster stats. Oh well.
Re: [CMS] Dawnveil removed!
Heroes of Maple was the time to shape Masteria into something good, saddly KMS had no interest in it and turned it into mere a dungeon. With the release of the Road of Vanishing, I guess there is not much point into going backwards to further develop something like Masteria.
Given everything about it, Commerci is fine being a theme dungeon. Heck they could turn Lith Harbor into Commerci, that would be a great way to bring some life back to that town.
Re: [CMS] Dawnveil removed!
I guess in a way this also allows you to do Commerci without the need of finishing those long tedious Gollux quests. We need this now and the music that CMS has for voyages please.
Re: [CMS] Dawnveil removed!
So is Gollux going to be less pre quest heavy now?
Re: [CMS] Dawnveil removed!
Here's a question. Since it seems we're being hit with this update as well, will Gollux even still exist?
Re: [CMS] Dawnveil removed!
Quote:
Originally Posted by
Zerard
Here's a question. Since it seems we're being hit with this update as well, will Gollux even still exist?
Yes, Gollux will still exist. It's just going to be separate from Commerci.