Can someone help me catch up on the damage range power creep?
I've been gone for a while. Looking at what happened (even more new classes, hypers are out, LEVEL 250 NOW, new content that sucks, etc), I'm left wondering what the damage range standard is.
Back when big bang was out, potential has been out, and 46k range was considered godly. By the time Demon Slayer was out, 250k was godly. When I quit, 500k was godly. Now that we have 6 lines of potential (maybe more? please no), level 201+, and hypers that give us 5m damage cap half of the time (is that dispellable?), what's the standard damage range that's considered godly?
Did people finally start getting 1m damage ranges? Did they finally fix the crashing so we can actually use that damage? This game has had crash problems since back in v0.43 tbh.
Re: Can someone help me catch up on the damage range power creep?
There is a Xenon with 2million range before equipping his other rings.
Re: Can someone help me catch up on the damage range power creep?
Not everything has changed, the game still crashes!
Re: Can someone help me catch up on the damage range power creep?
It depends on your class really. Xenons have huge ranges because they have 3 main stats. Other classes have lower ranges but higher %s.