Re: v.132 - Hyper Evolution Update Highlights
GUYS THERE'S ADVENTURER HYPERS DON'T PANIC, I'M SORRY :f4:
Re: v.132 - Hyper Evolution Update Highlights
No Hypers for Jett Kanna and Hayato eh
Re: v.132 - Hyper Evolution Update Highlights
Quote:
Originally Posted by
koplje
There it isss. . .
Wait a minute where are the adventurer hypers.
Nexon America : Adventurers? What's that? Oh. You mean what Pirates are classifed as? Yeah, fuck that.
I'm kidding. That is kind of disappointing, though. I don't understand why they can't give Hyper Skills to everyone at once... It's not like it's SUPER OMG MASSIVE. It's just a few extra skills per character. ._.
----
Wait what. They're there. O_o
>"...and all regular Explorer characters..."
Re: v.132 - Hyper Evolution Update Highlights
Re: v.132 - Hyper Evolution Update Highlights
Quote:
Originally Posted by
koplje
There it isss. . .
Wait a minute where are the adventurer hypers.
Quote:
Originally Posted by Nexon
... Dual Blades, Cannoneers, Mihile, the Demon Slayer and all regular Explorer and Resistance characters are getting a fresh dose of Hyper Skills!
Re: v.132 - Hyper Evolution Update Highlights
Quote:
Originally Posted by
koplje
There it isss. . .
Wait a minute where are the adventurer hypers.
isnt that right there? and all regular explorer and resistance characters are getting a fresh dose of hyper skills
Re: v.132 - Hyper Evolution Update Highlights
i think he forgot adventurers are called explorers officially
Re: v.132 - Hyper Evolution Update Highlights
Oh sweet. Guess the fact that they only displayed non explorers is what confused me.
Re: v.132 - Hyper Evolution Update Highlights
Whoa - didn't KMS JUST get that centralized PQ map???
Re: v.132 - Hyper Evolution Update Highlights
Quote:
Originally Posted by
koplje
There it isss. . .
Wait a minute where are the adventurer hypers.
It says right there in the hypers box.
"...and all regular Explorer and Resistance classes..."
Re: v.132 - Hyper Evolution Update Highlights
Best. Patch. Evar!
Can't wait to put my Battle Mage back into action! >=D
Also, might as well finally remake a Demon Slayer and test out the new Kerning Square and Gold Beach =o
Re: v.132 - Hyper Evolution Update Highlights
Quote:
Originally Posted by
Jon
Whoa - didn't KMS JUST get that centralized PQ map???
Yea, it's a pretty easy thing to implement though. GMS' dev team (if they still have one) could've probably did it earlier.
Re: v.132 - Hyper Evolution Update Highlights
Anything good come from Dimension Invasion or Gold Beach?
Re: v.132 - Hyper Evolution Update Highlights
Evo World grinding, here I come!
Quote:
Originally Posted by
MetaSeraphim
Anything good come from Dimension Invasion or Gold Beach?
You can get Heliseum and Nova gear from Invasion.
Re: v.132 - Hyper Evolution Update Highlights
Quote:
Originally Posted by
Jon
Whoa - didn't KMS JUST get that centralized PQ map???
Just like how KMS JUST got the level 250 cap, yet JMS has it now too? You know what? I'm surprised that isn't happening for GMS in this patch. That strikes me as odd. I was really expecting it.
I think... I think we should just stop trying to follow what Nexon is doing anymore. They're all over the place now.
Re: v.132 - Hyper Evolution Update Highlights
That's... a lot.
Good job, Nexon. Don't pineapple this up.
Re: v.132 - Hyper Evolution Update Highlights
Quote:
Originally Posted by
Jon
Whoa - didn't KMS JUST get that centralized PQ map???
No, we had the 3 different maps since Evolving World was added. Just recently they merged the three into one (because PQs are so barren right now, lol).
Re: v.132 - Hyper Evolution Update Highlights
Hoping Nexon gives us the non nerfed evolving world. I'm sick of Stronghold and Monster Park already.
Re: v.132 - Hyper Evolution Update Highlights
Quote:
Originally Posted by
Jon
Whoa - didn't KMS JUST get that centralized PQ map???
This is different, they have three different rooms with PQ NPCs, which is how it was in kMS before they decided to put everything in one big room.
Quote:
Originally Posted by
MetaSeraphim
Anything good come from Dimension Invasion or Gold Beach?
You can also get some pretty good gloves, but they're completely untradeable, so I guess their worth depends on how much you like staying on one character. They're (two different pairs) like 140 or something, give All Stats+12, ATK+8 and All Stats+18, ATK+12, along with. Gold Beach gives a low level face accessory (no slots, no pot), and a medal.