Ranges, formulas, skill quirks, and calculations
I. Introduction Welcome to Southperry.net, the leading source in Maplestory news and information! By registering for an account, you have agreed to follow these rules and regulations. These...
Okay, I quickly whipped this together using things I've never used before that I don't know very well, but hopefully this is right. I was thinking of doing a comparison with the last KMST patch,...
It's finally coming to GMS, I think it's time to centralize information. If you see anything wrong, or in need of clarification, post about it. Basics - You pick 3 sets of 3 cards from the...
This is for the people who just want up to date information and can't be bothered to read 100+ posts to stay updated. Section #1: How Mob Avoid Works Section #2: How Player Avoid Works Section...
Distance traveled divided by the amount of time taken. I have taken the liberty of measuring the speeds of most movement skills. Excluded are ones that require monsters for obvious reasons. ...
The method for retrieving these values is using the packets sent to the server. Each one contains a tick count. For those who aren't familiar with a tick count, it's generally represented as the...
I wasn't getting much reception on basil (lol) so I figured I'd repost it here. I apologize if this is the wrong section, I made my account about 5 minutes ago. This is the original thread ...
As I stated in the 1.2.381 extraction thread, the way the attack skills for mobs are laid out differently. I thought I'd go over some of these changes as they did add new information I haven't seen...
1. Question: In the big bang mob damage formula - Given mob attack and player defense, how can I calculate the breakaway point? Breakaway point - The value in which the defense type chosen by the...
Finally figured out how it works. Here you go! 1. AccuracyRate = sqrt(TotalACC) - sqrt(mobAvoid) + 100 2. Truncate the square roots before adding/subtracting. 3. If the Accuracy Rate is...
Oddly, I couldn't find the last inverse function. Oh well, here's what I got anyway. Only open the spoilers if you're comfortable reading code, kthx. These should be good for HP Washing ...
Here's the formula. I'm still trying to figure out the variables: double __cdecl _adjust_base_depense(double mob_base_damage, signed int PDD, int mobLevel, int charLevel, int a5) { int v5;...
Only open these spoilers if you can read computer code. You've been warned: double __cdecl CalcDamage__CalcDamageByWT(int a1, int a2, int a3, int a4) { signed int v4; // ecx@1 double...
It's all about YOU When working with this formula, understand that it is calculated in the manner that you are hit by the mob. It is up to you, the player, to avoid that hit. Base Physical...
Here's what I've come up with so far: This is what happens if a mob damages you ORDER OF EVENTS: Check if the mob missed the attack. If so, return 0 damage. The mob's attack is fetched If...
Many CBs and Shadowers tout, "The amount of damage done is not based upon total mesos, but upon bags. You get a bonus per bag." This is only partway true, assuming the formula is correct. Here's...
Yeah, this is a new variable in Skill.wz that I'm trying to figure out. There is a variable called "psd" which is only associated with some skills. My first instinct was that this was related to...
Please post screenshots of KMSers or KMSTers at various levels so that we can have a 1 - 200 EXP chart. No screenshot means it's not used. If you have something to submit, please use a screenshot...
First of all, I'd like to thank the community for figuring the damage calculations out. I'm creating this topic for the inevitable day in which this comes to GMS. Damage Formulas for Post-1.2.318...
Let's assume you are a dexless, level 100 Hermit. You have a 50 ATK Claw, 10 ATK WG, 12 ATK pot, and Ilbies. How will your damage be affected for after the patch when you hit a green snail? This is...
Use this control to limit the display of threads to those newer than the specified time frame.
Allows you to choose the data by which the thread list will be sorted.
Order threads in...
Note: when sorting by date, 'descending order' will show the newest results first.
Forum Rules