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View Full Version : [KMST] [1.2.396] Demon Slayer (2)



Fiel
2011-07-28, 11:16 AM
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The special Cap in the Character spoiler has some Demon Slayer (III) and Demon Slayer (IV) benefits. For these classes, it also increases All Stat +5, Speed +10, and Crit Probability +5%.

Demon Slash:
Changed - Delay (maxForce0 - 600 ms --> maxForce0 - 570 ms)
New - s (2) (2)

Devil Scythe:
Changed - Level readout (공격 당 포스 #forceCon 소비, 스킬키를 누르고 있으면 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격 가능 --> 공격 당 HP #hpCon, 포스 #forceCon 소비, 스킬키를 누르고 있으면 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격 가능)
New - hpCon (15) (15)

Demon Booster:
Changed - hpCon (40 --> 80) (100-3*level --> 200-6*level)
Changed - time (120 --> 180) (20+5*level --> 20+8*level)
Demon Slash 1st Stage Strengthening:
Changed - damR (30 --> 40) (30 --> 40)

Soul Eater:
Changed - Level readout (공격 당 포스 #forceCon 소비, 스킬키를 누르고 있으면 최대 #mobCount명의 적을 끌어당기며 #damage% 데미지로 #attackCount번 공격 가능 --> 공격 당 HP #hpCon, 포스 #forceCon 소비, 스킬키를 누르고 있으면 최대 #mobCount명의 적을 끌어당기며 #damage% 데미지로 #attackCount번 공격 가능)
New - hpCon (45) (45)
Changed - forceCon (4 --> 6) (4 --> 6)
Changed - damage (145 --> 150) (105+2*level --> 110+2*level)
Changed - attackCount (3 --> 4) (3 --> 4)

Dark Thrust:
Changed - forceCon (12 --> 10) (12 --> 10)

Demon Trace:
Changed - forceCon (25 --> 18) (25 --> 18)

Dark Revenge:
Changed - Description (일정시간동안 적으로부터 받은 데미지를 적에게 되돌려 주고, 대상을 일정 확률로 기절상태로 만든다. 단, 한 번에 대상의 최대 HP의 절반 이상은 되돌려 줄 수 없다. --> 일정시간동안 적으로부터 받은 데미지를 적에게 되돌려 주고, 대상을 일정 확률로 마비상태로 만든다. 단, 한 번에 대상의 최대 HP의 절반 이상은 되돌려 줄 수 없다.)
Changed - Level readout (HP #hpCon 소비, #time초간 받은 피해의 #y%만큼 적에게 되돌려 줌, 대상은 #prop% 확률로 #subTime초 동안 기절 --> HP #hpCon 소비, #time초간 받은 피해의 #y%만큼 적에게 되돌려 줌, 대상은 #prop% 확률로 #subTime초 동안 마비)
Changed - hpCon (110 --> 150) (30+4*level --> 70+20*roundDown(level/5))
Changed - y (500 --> 400) (100+20*level --> 100+15*level)

Outrage:
Changed - padX (20 --> 25) (level --> 5+level)
Demon Slash 2nd Stage Strengthening:
Changed - Level readout (데몬 슬래시의 데미지 #x% 추가 향상\n(누적 데미지 상승량 #damR%)] --> 데몬 슬래시의 데미지 #damR% 추가 향상\n(최종 데미지 상승량 #x%))
Changed - damR (85 --> 80) (85 --> 80)
Changed - x (55 --> 120) (55 --> 120)

Demon Judgement:
Changed - Description (사방의 적 다수를 동시에 공격하여 치명적인 데미지를 준다. --> 사방의 적 다수를 동시에 공격하여 치명적인 데미지를 준다. 추가 크리티컬 확률이 적용된다.)
Changed - Level readout (포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격 --> HP #hpCon, 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage% 데미지, 추가 크리티컬 확률 #cr%)
Changed - Hitbox (350% (http://www.southperry.net/maplerange.php?ltx=-350&lty=-110&rbx=350&rby=10&size=1024) --> 350% (http://www.southperry.net/maplerange.php?ltx=-350&lty=-170&rbx=331&rby=5&size=1024))
New - hpCon (300) (300)
New - cr (40) (40)

Blood Raven:
Changed - Description (피에 굶주린 까마귀 때를 소환하여 전방의 적 다수를 공격한 후, 데미지의 일부를 자신의 HP로 회복시킨다. --> 붉은 까마귀 떼를 소환하여 전방의 적 다수를 공격한 후, 자신의 HP를 회복시킨다. )

Demonic Breath:
Changed - Level readout (공격 당 포스 #forceCon 소비, 스킬키를 누르고 있으면 최대 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격, 대상에게 #dotTime초 동안 #dotInterval초 당 #dot%의 독 속성 지속 피해 적용 --> 공격 당 HP #hpCon, 포스 #forceCon 소비, 스킬키를 누르고 있으면 최대 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격, 대상에게 #dotTime초 동안 #dotInterval초 당 #dot%의 독 속성 지속 피해 적용)
Changed - Hitbox (250% (http://www.southperry.net/maplerange.php?ltx=-250&lty=-100&rbx=250&rby=15&size=1024) --> 288% (http://www.southperry.net/maplerange.php?ltx=-288&lty=-136&rbx=294&rby=46&size=1024))
New - hpCon (80) (80)
Changed - forceCon (6 --> 12) (6 --> 12)
Changed - damage (215 --> 169) (155+3*level --> 129+2*level)

Dark Rest:
Changed - hpCon (120 --> 200) (70+10*roundDown(level/4) --> 100+20*roundDown(level/4))

Max Force:
Changed - prop (35 --> 75) (5+6*level --> 15*level )
Changed - x (2 --> 3) (2 --> 3)
New - z (10) (10)
Demon Slash Final Stage Strengthening:
Changed - Level readout (데몬 슬래시의 데미지 #x% 추가 향상\n(누적 데미지 상승량 #damR%) --> 데몬 슬래시의 데미지 #damR% 추가 향상\n(최종 데미지 상승량 #x%))
Changed - damR (165 --> 160) (165 --> 160)
Changed - x (80 --> 280) (80 --> 280)

Demon Explosion:
Changed - Description (사방의 적 다수를 공중으로 띄운 후 치명적인 데미지를 준다. --> 사방의 적 다수를 공중으로 띄운 후 치명적인 데미지를 준다. 띄운 후의 폭발 데미지는 100% 크리티컬 공격으로 적용된다.)
Changed - Level readout (포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 공격하여 띄운 후, #v% 데미지로 #w번 추가 크리티컬 공격\n재사용 대기시간 : #cooltime초 --> HP #hpCon, 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 공격하여 띄운 후, #v% 데미지로 #w번 크리티컬 공격\n재사용 대기시간 : #cooltime초)
Changed - Delay (reverseGravity - 870 ms --> reverseGravity - 990 ms)
Changed - Hitbox (400% (http://www.southperry.net/maplerange.php?ltx=-400&lty=-320&rbx=400&rby=0&size=1024) --> 400% (http://www.southperry.net/maplerange.php?ltx=-400&lty=-160&rbx=400&rby=0&size=1024))
Changed - forceCon (60 --> 80) (60 --> 80)
New - hpCon (600) (600)
Changed - damage (600 --> 500) (450+5*level --> 350+5*level)
Changed - mobCount (12 --> 10) (12 --> 10)
Changed - v (420 --> 375) (300+4*level --> 285+3*level)
New - cr (100) (100)

Demon Impact:
Changed - Description (순간적으로 잠재된 힘을 활성화하여 전방의 적 다수에게 치명적인 데미지를 준다. 데몬 임팩트는 추가 크리티컬 확률이 적용되며 대상이 보스 몬스터일 경우 추가 데미지가 적용된다. --> 순간적으로 잠재된 힘을 활성화하여 전방의 적 다수에게 치명적인 데미지를 준다. 데몬 임팩트는 추가 크리티컬 확률 및 몹 방어율 추가 무시 효과가 적용되며 대상이 보스 몬스터일 경우 최종 데미지가 증폭된다.)
Changed - Level readout (포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격, 추가 크리티컬 확률 #cr% 효과가 적용되며 대상이 보스 몬스터일 경우 #bdR%의 추가 데미지 --> 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격, 추가 크리티컬 확률 #cr%과 몹 방어율 #ignoreMobpdpR% 추가 무시 효과 적용, 대상이 보스 몬스터일 경우 최종 데미지 #bdR% 증가)
Changed - damage (600 --> 400) (450+5*level --> 280+4*level)
Changed - attackCount (4 --> 5) (4 --> 5)
New - ignoreMobpdpR (50) (20+level)

Devil Cry:
Changed - Hitbox (400% (http://www.southperry.net/maplerange.php?ltx=-400&lty=-300&rbx=400&rby=300&size=1024) --> 400% (http://www.southperry.net/maplerange.php?ltx=-400&lty=-400&rbx=400&rby=200&size=1024))
Changed - hpCon (300 --> 500) (300 --> 500)
Changed - damage (160 --> 210) (100+3*level --> 150+3*level)
Changed - subTime (10 --> 15) (5+roundDown(level/4) --> 10+roundDown(level/4))
New - Animation (mob (http://www.happychinchilla.info/Southperry/patch/skill/1311869577.31121003.mob.gif))

Dark Bind:
Changed - Hitbox (400% (http://www.southperry.net/maplerange.php?ltx=-400&lty=-300&rbx=400&rby=300&size=1024) --> 400% (http://www.southperry.net/maplerange.php?ltx=-400&lty=-400&rbx=400&rby=200&size=1024))
Changed - forceCon (120 --> 80) (120 --> 80)
Changed - time (15 --> 20) (5+roundDown(level/2) --> 10+roundDown(level/2))
Changed - ignoreMobpdpR (20 --> 30) (level --> 10+level)

Metamorphosis:
Changed - Description (일정시간동안 잠재능력을 활성화하여 데미지와 최대 HP를 증가시킨다. 추가로 메타모포시스 상태일 때는 시전자를 중심으로 2개의 암흑 투기가 빠르게 회전하며 공격 범위 내 다수의 적을 자동으로 공격한다. --> 일정시간동안 잠재능력을 개방하여 데미지와 HP를 증가시킨다. 추가로 메타모포시스 상태일 때는 시전자를 중심으로 2개의 암흑 투기가 빠르게 회전하며 공격 범위 내 다수의 적을 자동으로 공격한다.)
Changed - Level readout (포스 #forceCon 소비, #time초 동안 데미지 #damR%, 최대 HP #x% 상승, 주변의 적들을 #damage%의 데미지로 자동 공격 --> HP #hpCon, 포스 #forceCon 소비, #time초 동안 데미지 #damR%, 최대 HP #x%상승, 주변의 적들을 #damage%의 데미지로 자동 공격)
Changed - forceCon (90 --> 75) (90 --> 75)
New - hpCon (300) (300)

Maple Warrior:
Changed - hpCon (300 --> 500) (90+30*roundDown(level/4) --> 150+50*roundDown(level/4))


http://www.happychinchilla.info/Southperry/patch/item/02049012.png
저주받은 백의 주문서 5%
주문서 적용 실패로 차감된 업그레이드 가능 횟수를 2만큼 회복. 캐시아이템에는 사용 불가.\n성공률:5%, 실패하면 10% 확률로 아이템이 파괴된다.
Sale price: 1 meso
Success rate: 5%
Cursed rate: 10%
Tradeblock


http://www.happychinchilla.info/Southperry/patch/item/02450041.png
경험치 1.5배 쿠폰
#c더블클릭#해서 사용하면 #c1시간# 동안 #c경험치 1.5배# 버프가 걸린다.
Time: 3,600,000
Tradeblock
Cannot resell to merchants
http://www.happychinchilla.info/Southperry/patch/item/05530138.png
레전드 코인 5개
#c더블클릭#하면 레전드 코인 5개를 얻을 수 있다.

Reward:
5 x 레전드 코인 - 100.0%


http://www.happychinchilla.info/Southperry/patch/item/05530139.png
레전드 코인 10개
#c더블클릭#하면 레전드 코인 10개를 얻을 수 있다.

Reward:
10 x 레전드 코인 - 100.0%


http://www.happychinchilla.info/Southperry/patch/item/05530140.png
꼬마토끼 라이딩 7일 교환권
#c더블클릭#하면 꼬마토끼 라이딩 7일 이용권을 얻을 수 있다.

Reward:
1 x 꼬마토끼 라이딩 7일 이용권 - 100.0%


http://www.happychinchilla.info/Southperry/patch/item/05530141.png
정령의 펜던트(15일) 교환권
#c더블클릭#하면 정령의 펜던트(15일)를 얻을 수 있다.

Reward:
1 x 정령의 펜던트 - 100.0%


http://www.happychinchilla.info/Southperry/patch/item/05530142.png
경험치 1.5배 쿠폰 교환권
#c더블클릭#하면 경험치 1.5배 쿠폰 3개를 얻을 수 있다.

Reward:
3 x 경험치 1.5배 쿠폰 - 100.0%


http://www.happychinchilla.info/Southperry/patch/item/05530143.png
혼돈의 주문서 교환권
#c더블클릭#하면 혼돈의 주문서를 얻을 수 있다.

Reward:
1 x 혼돈의 주문서 60% - 100.0%


http://www.happychinchilla.info/Southperry/patch/item/05530144.png
스페셜 잠재능력 주문서 교환권
#c더블클릭#하면 스페셜 잠재능력 주문서를 얻을 수 있다.

Reward:
1 x 스페셜 잠재능력 부여 주문서 - 100.0%


http://www.happychinchilla.info/Southperry/patch/mob/9001039.png
과거의 나
Level: 120
HP: 2,000,000
Physical Attack: 2500
Magical Attack: 2200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Avoid: 144
Accuracy: 169
Auto-Aggro
Boss

Attack 1 (http://www.happychinchilla.info/Southperry/patch/mob/9001039.attack1.gif)
Damage - 2500 (Physical)
Range - 321% (http://www.southperry.net/maplerange.php?ltx=-321&lty=-128&rbx=337&rby=0&size=1024)

Attack 2 (http://www.happychinchilla.info/Southperry/patch/mob/9001039.attack1.gif)
Damage - 2500 (Physical)
Range - 321% (http://www.southperry.net/maplerange.php?ltx=-321&lty=-128&rbx=337&rby=0&size=1024)


http://www.happychinchilla.info/Southperry/patch/mob/9001040.png
과거의 나
Level: 120
HP: 2,000,000
Physical Attack: 2500
Magical Attack: 2200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Avoid: 144
Accuracy: 169
Auto-Aggro
Boss

Attack 1 (http://www.happychinchilla.info/Southperry/patch/mob/9001040.attack1.gif)
Damage - 2500 (Physical)
Range - 321% (http://www.southperry.net/maplerange.php?ltx=-321&lty=-128&rbx=337&rby=0&size=1024)

Attack 2 (http://www.happychinchilla.info/Southperry/patch/mob/9001040.attack1.gif)
Damage - 2500 (Physical)
Range - 321% (http://www.southperry.net/maplerange.php?ltx=-321&lty=-128&rbx=337&rby=0&size=1024)


http://www.happychinchilla.info/Southperry/patch/mob/9001041.png
과거의 나
Level: 120
HP: 2,000,000
Physical Attack: 3500
Magical Attack: 3200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Avoid: 144
Accuracy: 169
Auto-Aggro
Boss

Attack 1 (http://www.happychinchilla.info/Southperry/patch/mob/9001041.attack1.gif)
Damage - 3500 (Physical)
Range - 243% (http://www.southperry.net/maplerange.php?ltx=-243&lty=-130&rbx=76&rby=0&size=1024)

Attack 2 (http://www.happychinchilla.info/Southperry/patch/mob/9001041.attack1.gif)
Damage - 3500 (Physical)
Range - 243% (http://www.southperry.net/maplerange.php?ltx=-243&lty=-130&rbx=76&rby=0&size=1024)


http://www.happychinchilla.info/Southperry/patch/mob/9001042.png
과거의 나
Level: 120
HP: 2,000,000
Physical Attack: 3500
Magical Attack: 3200
Knockback: 6000
WDEF: 40%
MDEF: 25%
Avoid: 144
Accuracy: 169
Auto-Aggro
Boss

Attack 1 (http://www.happychinchilla.info/Southperry/patch/mob/9001042.attack1.gif)
Damage - 3500 (Physical)
Range - 243% (http://www.southperry.net/maplerange.php?ltx=-243&lty=-130&rbx=76&rby=0&size=1024)

Attack 2 (http://www.happychinchilla.info/Southperry/patch/mob/9001042.attack1.gif)
Damage - 3500 (Physical)
Range - 243% (http://www.southperry.net/maplerange.php?ltx=-243&lty=-130&rbx=76&rby=0&size=1024)


http://www.happychinchilla.info/Southperry/patch/character/01003360.png
데빌스 혼
Cap - All Classes
Req Level: 50
STR: +10
DEX: +10
INT: +10
LUK: +10
HP: +200
WDEF: +120
MDEF: +120
Charm EXP: +500
Will EXP: +500
Untradeable
10 slots
http://www.happychinchilla.info/Southperry/patch/character/01312088.png
카오스 파이어잭
1H Axe - Warriors only
Req Level: 35
Req STR: 90
Req DEX: 20
Weapon Attack: +77
Normal(6)
8 slots


http://www.happychinchilla.info/Southperry/patch/character/01312089.png
카오스 호크헤드
1H Axe - Warriors only
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +93
Normal(6)
8 slots


http://www.happychinchilla.info/Southperry/patch/character/01312090.png
카오스 비펜니스
1H Axe - Warriors only
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +108
Normal(6)
8 slots


http://www.happychinchilla.info/Southperry/patch/character/01312091.png
카오스 파이어잭
1H Axe - Warriors only
Description: #cPC방 전용 아이템입니다. 게임 종료시 사라집니다.\n#
Req Level: 35
Req STR: 90
Req DEX: 20
Weapon Attack: +77
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots


http://www.happychinchilla.info/Southperry/patch/character/01312092.png
카오스 호크헤드
1H Axe - Warriors only
Description: #cPC방 전용 아이템입니다. 게임 종료시 사라집니다.\n#
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +93
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots


http://www.happychinchilla.info/Southperry/patch/character/01312093.png
카오스 비펜니스
1H Axe - Warriors only
Description: #cPC방 전용 아이템입니다. 게임 종료시 사라집니다.\n#
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +108
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
http://www.happychinchilla.info/Southperry/patch/character/01322128.png
카오스 워해머
1H BW - Warriors only
Req Level: 35
Req STR: 95
Req DEX: 20
Weapon Attack: +79
Normal(6)
8 slots


http://www.happychinchilla.info/Southperry/patch/character/01322129.png
카오스 타무스
1H BW - Warriors only
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +93
Normal(6)
8 slots


http://www.happychinchilla.info/Southperry/patch/character/01322130.png
카오스 루인해머
1H BW - Warriors only
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +108
Normal(6)
8 slots


http://www.happychinchilla.info/Southperry/patch/character/01322131.png
카오스 워해머
1H BW - Warriors only
Description: #cPC방 전용 아이템입니다. 게임 종료시 사라집니다.\n#
Req Level: 35
Req STR: 95
Req DEX: 20
Weapon Attack: +79
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots


http://www.happychinchilla.info/Southperry/patch/character/01322132.png
카오스 타무스
1H BW - Warriors only
Description: #cPC방 전용 아이템입니다. 게임 종료시 사라집니다.\n#
Req Level: 65
Req STR: 180
Req DEX: 50
Weapon Attack: +93
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots


http://www.happychinchilla.info/Southperry/patch/character/01322133.png
카오스 루인해머
1H BW - Warriors only
Description: #cPC방 전용 아이템입니다. 게임 종료시 사라집니다.\n#
Req Level: 95
Req STR: 270
Req DEX: 80
Weapon Attack: +108
PVP Damage: +5%
Untradeable
One-of-a-kind
Cannot resell to merchants
Normal(6)
0 slots
http://www.happychinchilla.info/Southperry/patch/character/01002842.png
명랑한 금빛여우
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01002843.png
도도한 은빛여우
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01002846.png
왈츠리본 베레모
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01002884.png
베이비 레드팬더
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01002903.png
캔디핑크 반다나
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01002944.png
꿀벌모자
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01002953.png
로맨틱 피에스타
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01002969.png
오늘은 강아지!
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01002974.png
주니어 루이넬 모자
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01003049.png
변화무쌍 곰돌이
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01003149.png
롭이어 래빗 후드
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01003204.png
겁없는 토끼모자
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01003216.png
노블레스 캡틴
Cap - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01102319.png
레전드 펌핑 벌룬
Cape - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01050208.png
허니보이 스쿨룩
Longcoat - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01051254.png
허니걸 스쿨룩
Longcoat - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01052193.png
꿀벌옷
Longcoat - All Classes
Cash item


http://www.happychinchilla.info/Southperry/patch/character/01072426.png
컬러선샤인 앵클릿
Shoes - All Classes
Cash item

Jon
2011-07-28, 11:20 AM
Fourth job advance monsters? Or maybe skill quest-related?

yo72
2011-07-28, 11:21 AM
Does the demon hunter hat have the same properties of the Mercedes hat?
and the black scroll seems interesting but google translate fails me

Takebacker
2011-07-28, 11:23 AM
Seems they nerfed the finishers in damage/delay and in forcecon, but demon slash was buffed. Every single skill now consumes HP too.

iAmFear
2011-07-28, 11:29 AM
Does the demon hunter hat have the same properties of the Mercedes hat?
and the black scroll seems interesting but google translate fails me

It's a clean slate scroll that recovers two slots instead of one, at least, I think it is.

HighOnMushrooms
2011-07-28, 11:32 AM
Fourth job advance monsters? Or maybe skill quest-related?
The mob's name is "Past Me", I think to show that Demon Slayer changes over the course of the storyline.

Does the demon hunter hat have the same properties of the Mercedes hat?
and the black scroll seems interesting but google translate fails me
Yes, except for an extra 5% crit chance.

It's a clean slate scroll that recovers two slots instead of one, at least, I think it is.
Yup.

Locked
2011-07-28, 12:11 PM
Way to a nerf a class that was on the edge of being horrible.
:|

Takebacker
2011-07-28, 12:12 PM
Way to a nerf a class that was on the edge of being horrible.
:|

I dunno man, poison breath was kinda strong as f'uck.

JoeTang
2011-07-28, 12:16 PM
Way to a nerf a class that was on the edge of being horrible.
:|

More of a buff in overall DPS it would appear. Demon Explosion was the FSAOE, guess they felt it was too strong.

Link
2011-07-28, 12:18 PM
That hat is an obvious hot time reward. lol

Abysseon
2011-07-28, 01:19 PM
125 demon slayer at pap:


http://www.youtube.com/watch?v=P21wFXPsAkU

HighOnMushrooms
2011-07-28, 01:28 PM
Here's some things I noticed from this patch:

http://i51.tinypic.com/2hquhi0.jpg
http://i52.tinypic.com/29z8lqu.jpg
http://i54.tinypic.com/10q9cab.jpg

Locked
2011-07-28, 01:44 PM
Black mage?!?

http://oi51.tinypic.com/znn34n.jpg

JoeTang
2011-07-28, 01:47 PM
Black mage?!?

http://oi51.tinypic.com/znn34n.jpg

No. It's not a rabbit.

Looks like Demon Slash went from 600ms+600ms+480ms+600ms to 570ms + 570ms + 360ms + 510ms, but there may be other factors that lower the delays involved in the skills as the data suggests, though I don't see any logical reason for this.

KhainiWest
2011-07-28, 01:50 PM
Black mage?!?

http://oi51.tinypic.com/znn34n.jpg

It's clearly purple.

Jerry-Boyle
2011-07-28, 01:57 PM
Black mage?!?

http://oi51.tinypic.com/znn34n.jpg
If that old guy is not the Black Mage..he has to be the 3rd major boss we will face. Must be the commander of the black wings who takes direct orders from The Black Mage.

holyforest
2011-07-28, 01:58 PM
Black mage?!?

http://oi51.tinypic.com/znn34n.jpg


Quite possibly. Look at that map of the Maple World in the distance. There's a strange, evil, burgundy-colored cloud over Edelstein, Leafre, and Western Victoria Island.

JoeTang
2011-07-28, 02:00 PM
Quite possibly. Look at that map of the Maple World in the distance. There's a strange, evil, burgundy-colored cloud over Edelstein, Leafre, and Western Victoria Island.

1. Take fire.
2. Put to paper.
3. ????
4. Strange, evil, burgundy-coloured clouds.

HighOnMushrooms
2011-07-28, 02:03 PM
Black mage?!?

http://oi51.tinypic.com/znn34n.jpg

That's another one of the Generals of his army. Not sure how to romanize his name though... Akyrum? Ahkairum? Something like that.

holyforest
2011-07-28, 02:04 PM
1. Take fire.
2. Put to paper.
3. ????
4. Strange, evil, burgundy-coloured clouds.

+1

Well, we already know that the Black Wings have taken over Edelstein, but the clouds over Leafre and Western Victoria could possibly signal something new.

octopusprime
2011-07-28, 02:08 PM
I think the blackmage is going to be a lot like the Balrog PQ boss.


At least in one of his incarnations...

kimicatdemon
2011-07-28, 02:28 PM
+1

Well, we already know that the Black Wings have taken over Edelstein, but the clouds over Leafre and Western Victoria could possibly signal something new.

Well, the final battle years ago took place on Leafre and Rien is quiet possibly a broken off piece of Leafre, which is located around western Victoria... so... maybe that might have something to do with it?

Alilatias
2011-07-28, 02:29 PM
That's another one of the Generals of his army. Not sure how to romanize his name though... Akyrum? Ahkairum? Something like that.

Hm, is he possibly the owner of this pendant from the Mercedes KMST patch? The Google Translation of the description mentioned something about a 'brigade general Acai' or something like that.

도미네이터 팬던트
Pendant - All Classes
Description: 검은 마법사의 군단장 아카이럼이 지녔다고 알려진 전설의 목걸이.
Req Level: 85
STR: +35
DEX: +35
INT: +35
LUK: +35
HP: +10%
MP: +10%
WDEF: +215
MDEF: +215
Magic Attack: +5
Weapon Attack: +5
Accuracy: +120
Avoid: +120
Speed: +15
Jump: +10
PVP Damage: +3%
Charm EXP: +120
Untradeable
Platinum Scissors of Karma
3 slots

holyforest
2011-07-28, 02:29 PM
Well, the final battle years ago took place on Leafre and Rien is quiet possibly a broken off piece of Leafre, which is located around western Victoria... so... maybe that might have something to do with it?

It could be. Whatever the case, it looks like those locations are completely shrouded in darkness.

Alilatias
2011-07-28, 02:32 PM
Well, the final battle years ago took place on Leafre and Rien is quiet possibly a broken off piece of Leafre, which is located around western Victoria... so... maybe that might have something to do with it?

Except Rien can still be seen on the map, right below Victoria Island. There's nothing to the west of Victoria Island that I can think of that has fallen to the Black Magician's influence in the past, unless...

Ellin Forest expansion? Are we finally going to learn more about the Sharenians and that war that took place on Victoria Island? Revival of Guild Quest? (One can only hope.)

holyforest
2011-07-28, 02:46 PM
Except Rien can still be seen on the map, right below Victoria Island. There's nothing to the west of Victoria Island that I can think of that has fallen to the Black Magician's influence in the past, unless...

Ellin Forest expansion? Are we finally going to learn more about the Sharenians and that war that took place on Victoria Island? Revival of Guild Quest? (One can only hope.)

I have been waiting for the history of Victoria's past for forever as well. It could very well be possible that some weird stuff went on when Sharen III was King. However, bear with me on this, as this a very unlikely prediction, I think the cloud over Western Victoria could maybe be related to Masteria and the whole situation of the "Alchemist of Krakia" who was inspired by another alchemist (Black Magician?).

Edit: In addition to the whole Sharenian situation, I always thought that Ergoth was brought about by the Black Magician to destroy Sharenian. I mean, I can't see any other character who would make Northern Victoria bare besides the Black Magician.

JoeTang
2011-07-28, 02:50 PM
Sure hope y'all realise that they're not clouds by now.

holyforest
2011-07-28, 02:52 PM
Sure hope y'all realise that they're not clouds by now.

What would you care to call them then?

Viaje
2011-07-28, 02:56 PM
What would you care to call them then?

1. Take fire.
2. Put to paper.
3. ????
4. Strange, evil, burgundy-coloured clouds.

You know, that post you dismissed.

The new commander or whatever he is looks half-Voldemort, half-Saruman.

Death
2011-07-28, 03:04 PM
Those Lv 50 Horns o__o
I wonder if shinku would comment about this aswell haha.
And yeah Demon Slayer looks amazing but they're not very strong boss-wise.

Viaje
2011-07-28, 03:07 PM
Those Lv 50 Horns o__o
I wonder if shinku would comment about this aswell haha.
And yeah Demon Slayer looks amazing but they're not very strong boss-wise.
First thing I thought when I saw them was Shinku!

holyforest
2011-07-28, 03:22 PM
You know, that post you dismissed.

The new commander or whatever he is looks half-Voldemort, half-Saruman.

Would you please be more clear?

Nature
2011-07-28, 03:27 PM
Those Lv 50 Horns o__o
I wonder if shinku would comment about this aswell haha.
And yeah Demon Slayer looks amazing but they're not very strong boss-wise.

I'm really glad they aren't strong boss wise. All warriors focus on bossing mostly. Be a change for once. Also it wont be a massive bandwagon since they aren't as good a Mercedes in bossing. Nexon actually did something smart for once making their shields so they cant be scrolled.

Death
2011-07-28, 04:22 PM
I'm really glad they aren't strong boss wise. All warriors focus on bossing mostly. Be a change for once. Also it wont be a massive bandwagon since they aren't as good a Mercedes in bossing. Nexon actually did something smart for once making their shields so they cant be scrolled.

I dont mind it at all that they´re not good bossers or anything. Im glad we´re not getting another OP class. Although cannoneers weren´t
really strong either. And all warriors focus on bossing? To be really honest... I seriously hate bossing on my DK because buster just...
doesnt feel good on a 1 vs 1 mob. Its its just weak.... Even with an extra hit from Berserk. Could be just me though. ):

Blades4hire
2011-07-28, 04:29 PM
I dont mind it at all that they´re not good bossers or anything. Im glad we´re not getting another OP class. Although cannoneers weren´t
really strong either. And all warriors focus on bossing? To be really honest... I seriously hate bossing on my DK because buster just...
doesnt feel good on a 1 vs 1 mob. Its its just weak.... Even with an extra hit from Berserk. Could be just me though. ):

That's what sacrifice is for o.o

yo72
2011-07-28, 05:04 PM
I'm really glad they aren't strong boss wise. All warriors focus on bossing mostly.

What game do you play where past lv 130 MS isnt all bossing? wtf

octopusprime
2011-07-28, 05:20 PM
Would you please be more clear?

The paper has been burned there, FFS. It's not clouds its a place where there is no paper. It is damn clear from the picture. It is insanely damn clear after what Joe said if you'd take the time to think about it.

ShinkuDragon
2011-07-28, 05:52 PM
Those Lv 50 Horns o__o
I wonder if shinku would comment about this aswell haha.
And yeah Demon Slayer looks amazing but they're not very strong boss-wise.


First thing I thought when I saw them was Shinku!

bawss, and yes, love the horns, i hope they have that dark aura-ish thing when equipped, dear lord, this class is too much want. and i agree with viaje, looks very saruman-ish and with the snake around, inb4fightinthechamberofsecrets (also want.)

HighOnMushrooms
2011-07-28, 06:51 PM
Hm, is he possibly the owner of this pendant from the Mercedes KMST patch? The Google Translation of the description mentioned something about a 'brigade general Acai' or something like that.

도미네이터 팬던트
Pendant - All Classes
Description: 검은 마법사의 군단장 아카이럼이 지녔다고 알려진 전설의 목걸이.
Req Level: 85
STR: +35
DEX: +35
INT: +35
LUK: +35
HP: +10%
MP: +10%
WDEF: +215
MDEF: +215
Magic Attack: +5
Weapon Attack: +5
Accuracy: +120
Avoid: +120
Speed: +15
Jump: +10
PVP Damage: +3%
Charm EXP: +120
Untradeable
Platinum Scissors of Karma
3 slots

That's him~

SwordStaker
2011-07-28, 07:02 PM
inb4fightinthechamberofsecrets (also want.)

White
2011-07-28, 07:22 PM
The paper has been burned there, FFS. It's not clouds its a place where there is no paper. It is damn clear from the picture. It is insanely damn clear after what Joe said if you'd take the time to think about it.

This.

What level of [un]common sense has been neglected for this discussion to have gone on for so long???

Death
2011-07-28, 07:31 PM
That's what sacrifice is for o.o

Eh... Sacrifice is extremely annoying to use. And if im right it doesnt ignore the defence of bosses. Only regular mobs.
The range is pathetic and the dmg isnt that great either.

Malthe
2011-07-28, 07:39 PM
Eh... Sacrifice is extremely annoying to use. And if im right it doesnt ignore the defence of bosses. Only regular mobs.
The range is pathetic and the dmg isnt that great either.

Why wouldnt it ignore the def of bosses? o_o

ShinkuDragon
2011-07-28, 07:42 PM
Eh... Sacrifice is extremely annoying to use. And if im right it doesnt ignore the defence of bosses. Only regular mobs.
The range is pathetic and the dmg isnt that great either.

thankfully, you aren't right, it hits through absolutely everything, except the empress second defense layer on top of her PDR. (70% PDR ignored by sacrifice, 50% damage reduction on top that isn't ignored.)

Death
2011-07-28, 07:46 PM
thankfully, you aren't right, it hits through absolutely everything, except the empress second defense layer on top of her PDR. (70% PDR ignored by sacrifice, 50% damage reduction on top that isn't ignored.)

Description:
Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense
by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.

? o_o

TheCompleteEnd
2011-07-28, 07:46 PM
Was there ever an item for the Cannon Shooters kind of like how there was a crown for Merc's and these new horns for DS's?

HighOnMushrooms
2011-07-28, 07:50 PM
Was there ever an item for the Cannon Shooters kind of like how there was a crown for Merc's and these new horns for DS's?

Nope.

ShinkuDragon
2011-07-28, 08:09 PM
Description:
Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense
by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.

? o_o

i know you don't like basul, but here ya go:
http://www.basilmarket.com/MapleStory-Guide-Dark-Knight-Skill-Information-363.html#00042

Death
2011-07-28, 08:15 PM
i know you don't like basul, but here ya go:
http://www.basilmarket.com/MapleStory-Guide-Dark-Knight-Skill-Information-363.html#00042

Basil: No.
A thread made by you: Yes.

Seriously though, thanks this helps me alot and the description is pretty deceiving. o_o

TheCompleteEnd
2011-07-28, 08:19 PM
Nope.

Lamesauceeeee. I guess even Nexon knows that CS's are pretty bad :f5:

ShinkuDragon
2011-07-28, 08:21 PM
Basil: No.
A thread made by you: Yes.

Seriously though, thanks this helps me alot and the description is pretty deceiving. o_o

that was made before i joined southperry, just saying~ BB was a lot of fun for me.

案山子
2011-07-28, 08:23 PM
Lamesauceeeee. I guess even Nexon knows that CS's are pretty bad :f5:

Of course they do, they -made- that pile of shit.

Baklava
2011-07-28, 09:04 PM
Next person who says cannon shooters are bad gets hit with a brick.


An electronic brick.

Torak
2011-07-28, 09:24 PM
Cannon Shooters are bad

Baklava
2011-07-28, 09:33 PM
Cannon Shooters are bad
Masochist.

http://akoclari.files.wordpress.com/2011/06/brick-throwing.jpg

TheCompleteEnd
2011-07-28, 09:44 PM
How are they good?
I mean. I love the concept. But the damage.

JoeTang
2011-07-28, 09:51 PM
How are they good?
I mean. I love the concept. But the damage.

Explain how it's bad.

Locked
2011-07-28, 09:53 PM
Explain how it's bad.

DEY R SO SLOW.
LIEK SRSLY.
2 SLOW 4 ME.

I think EVERY class needs hurricane.
Even warriors.

TheCompleteEnd
2011-07-28, 09:58 PM
Explain how it's bad.

Well. Ok, CS's aren't necessarily bad; no class is ever "bad," they all have their pros and cons. However, I was only saying what I said because there's something definitely a little...curious...about Nexon's business model when they put out their least eye-catching class first before the rest.

JoeTang
2011-07-28, 10:01 PM
DEY R SO SLOW.
LIEK SRSLY.
2 SLOW 4 ME.

I think EVERY class needs hurricane.
Even warriors.

They have Hurricane. It's just slower, has a base critical rate, and ignores defense.

dealwithit.jpg

Haseo
2011-07-28, 11:55 PM
Well. Ok, CS's aren't necessarily bad; no class is ever "bad," they all have their pros and cons. However, I was only saying what I said because there's something definitely a little...curious...about Nexon's business model when they put out their least eye-catching class first before the rest.

Tell me again, how does that sort of business model affect anything?

Baklava
2011-07-29, 04:13 AM
How about this.

In the top DPS categories, you've got all the ranged classes basically. Mercedes, Bowmaster, Mechanic, Gunslinger, Night Lord, etc.
Cannon Shooters are literally playing neck-and-neck with Gunslingers, just a little behind because of speed.
In addition Cannon Shooters have the best ranged mobbing abilities and the best ranged defensive abilities.


Cannon Shooters are NOT BAD. You're all just spoiled by no-flaw blatantly overpowered classes like Mechanic and Mercedes. :l

AngelxHoly
2011-07-29, 06:14 AM
I doubt they'd release the black mage until all 5 heroes are finally introduced (2 left so thats not bad).

Even then I don't know if they would. I mean if you "kill" or re-seal him, then you've kind of saved all of the Maple world, havent you? The storyline would stop there and theyd possibly have to think of a whole new storyline (and considering theyve dragged the black mage storyline out since pirates, I doubt they want to end it).
Maybe his deat animation could be of him teleporting away or being so weak that he retreats to rebuild his strength and army, so that he's not actually "gone". Who knows.

ShinkuDragon
2011-07-29, 06:27 AM
i'd love some sort of "zeromus rebirth" on the black mage, everyone would go all "oh snap"

Baklava
2011-07-29, 06:29 AM
I doubt they'd release the black mage until all 5 heroes are finally introduced (2 left so thats not bad).

Even then I don't know if they would. I mean if you "kill" or re-seal him, then you've kind of saved all of the Maple world, havent you? The storyline would stop there and theyd possibly have to think of a whole new storyline (and considering theyve dragged the black mage storyline out since pirates, I doubt they want to end it).
Maybe his deat animation could be of him teleporting away or being so weak that he retreats to rebuild his strength and army, so that he's not actually "gone". Who knows.

Neo Black Wings resurface after he's dead.

IT NEVER ENDS!

Alloy
2011-07-29, 06:29 AM
"zeromus rebirth"

What's that?


How about this.

In the top DPS categories, you've got all the ranged classes basically. Mercedes, Bowmaster, Mechanic, Gunslinger, Night Lord, etc.
Cannon Shooters are literally playing neck-and-neck with Gunslingers, just a little behind because of speed.
In addition Cannon Shooters have the best ranged mobbing abilities and the best ranged defensive abilities.


Cannon Shooters are NOT BAD. You're all just spoiled by no-flaw blatantly overpowered classes like Mechanic and Mercedes. :l

Dunno about you, but I think gunslingers are over Night Lords.

ShinkuDragon
2011-07-29, 07:34 AM
What's that?



Dunno about you, but I think gunslingers are over Night Lords.

FF4 spoiler ahead:

the last boss zemus is killed, but from his death, his hatred and all the bad feelings and stuff take form and make a new form of live, creating zeromus

Xiger
2011-07-29, 07:58 AM
Obvious thing I saw while playing.

This class basically has no need for MP potions. Yay for half the cost.

Kirov
2011-07-29, 02:02 PM
Obvious thing I saw while playing.

This class basically has no need for MP potions. Yay for half the cost.

Which would be why skills consume HP.

Fiel
2011-07-29, 02:21 PM
Which would be why skills consume HP.

HP is cheaper to recover than MP.
Bishops are a deadly combo.

iThrow13
2011-07-29, 02:31 PM
In the video up of pap their hp was going UP not down o_o'

Luxeraph
2011-07-29, 02:34 PM
I doubt they'd release the black mage until all 5 heroes are finally introduced (2 left so thats not bad).

Even then I don't know if they would. I mean if you "kill" or re-seal him, then you've kind of saved all of the Maple world, havent you? The storyline would stop there and theyd possibly have to think of a whole new storyline (and considering theyve dragged the black mage storyline out since pirates, I doubt they want to end it).
Maybe his deat animation could be of him teleporting away or being so weak that he retreats to rebuild his strength and army, so that he's not actually "gone". Who knows.

Look at comic books, they're always beating some bad guy and he/she always comes back and when they actually kill one, another one comes to take his/her place, also look at Pap, Zak, HT, PB, etc... they all have a story in which you need to kill them in order to save the day, yet you can kill them any number of times you like.

Fiel
2011-07-29, 02:39 PM
Maplestory will never release the Black Mage.
Batman will never get over his parents death.
House will never stop abusing Vicodin.
Obama will never stop being black.

If Maplestory ever allows you to kill the actual Black Mage, I will eat my shirt.

Jerry-Boyle
2011-07-29, 03:07 PM
Maplestory will never release the Black Mage.
Batman will never get over his parents death.
House will never stop abusing Vicodin.
Obama will never stop being black.

If Maplestory ever allows you to kill the actual Black Mage, I will eat my shirt.
I shall hold you to this and request a video of you doing such a thing;)

Viaje
2011-07-29, 06:04 PM
Maplestory will never release the Black Mage.
Batman will never get over his parents death.
House will never stop abusing Vicodin.
Obama will never stop being black.

If Maplestory ever allows you to kill the actual Black Mage, I will eat my shirt.
Just like Nexon will never make any more Resistance classes, right?
That prediction was so spot-on.

He'll definitely be a boss, eventually, but we have at least two more class revamps and two more new classes before that can happen.

JoeTang
2011-07-29, 06:30 PM
If Maplestory ever allows you to kill the actual Black Mage, I will eat my shirt.

Kill, in the sense that we kill Zakum, Horntail, Pink Bean, Cygnus?

I think it's completely plausible to have the Black Mage as a boss you can fight, defeat, even kill available in the future. Think of all those loopholes they could give it with their time travel and magic.

Luxeraph
2011-07-29, 07:01 PM
Kill, in the sense that we kill Zakum, Horntail, Pink Bean, Cygnus?

I think it's completely plausible to have the Black Mage as a boss you can fight, defeat, even kill available in the future. Think of all those loopholes they could give it with their time travel and magic.

I bet will get to battle him in different times/ages, that would be so cool. :D

octopusprime
2011-07-29, 07:46 PM
In a strange twist of fate, you can't defeat the blackmage without first eating your shirt...

Blades4hire
2011-07-29, 08:18 PM
"The evil unleashed by the Black Mage's destruction has caused a new, more powerful, more evil ancient being to arise. THE WHITE MAGE HAS RISEN!"
inb4^

Locked
2011-07-29, 09:45 PM
Black Mage defeated.
SUDDENLY HE RELEASES EVIL AURA TO EVERYWHERE IN MAPLE WORLD. EVERYONE IS EVIL. ATHENA PIERCE FINALLY DIES. DANCES WITH BALROGS BECOMES MORE EVIL AND IS THE NEW RULER OF MAPLE.

octopusprime
2011-07-29, 10:01 PM
Black Mage defeated.
SUDDENLY HE RELEASES EVIL AURA TO EVERYWHERE IN MAPLE WORLD. EVERYONE IS EVIL. ATHENA PIERCE FINALLY DIES. DANCES WITH BALROGS BECOMES MORE EVIL AND IS THE NEW RULER OF MAPLE.

psh. s'okay. deep down i always knew i could take that guy.

Haseo
2011-07-29, 11:16 PM
I imagine that the Black Mage would have insta-kill instead of the typical 1/1, immunity to magic crashes, and complete hp/mp recovery every two seconds. Earns them more revenue from wheels, and emphasizes the entire 'biggest threat to the maple world' thing.

TheCompleteEnd
2011-07-29, 11:25 PM
Instakill would be absolutely ridiculous.
I like it. :]

Haseo
2011-07-29, 11:27 PM
He'd probably also have magic and weapon reflect up during the entire fight, the only solution being a cash item that nullifies the buff and costs 24k nx to upkeep every five minutes.

Oh, and he'd have a 99.9% PDRate, 2.147b touch damage, and twelve bars' worth of 2.147b hp apiece.

Also you are only given twenty-five minutes to kill him. If you kill him before the timer hits the twenty-four minute mark, you are declared a hacker and receive no drops, although you are given the benefit of the doubt and not purged from the system. You may make another attempt on his life in another 30 seconds.

Liteness
2011-07-30, 01:30 AM
I imagine that the Black Mage would have insta-kill instead of the typical 1/1, immunity to magic crashes, and complete hp/mp recovery every two seconds. Earns them more revenue from wheels, and emphasizes the entire 'biggest threat to the maple world' thing.

or he simply uses dc hacks on everybody like VL did when he came out :D

Kurokisuke
2011-07-30, 02:15 AM
Maplestory will never release the Black Mage.
Batman will never get over his parents death.
House will never stop abusing Vicodin.
Obama will never stop being black.

If Maplestory ever allows you to kill the actual Black Mage, I will eat my shirt.

I would like a video of you eating your shirt when the day comes. Mark my words. I will remember this.

Hanabira.Kage
2011-07-30, 05:30 AM
I would like a video of you eating your shirt when the day comes. Mark my words. I will remember this.


So will I.

*saves image*

Haseo
2011-07-30, 05:56 AM
So many people waiting for that video. Feel sorry for ya Fiel. :f3:

JoeTang
2011-07-30, 06:42 AM
Damage for Force efficiency seems to be where this thing needs to go. Therefore, Demon Explosion is detrimental to DPS at bosses unless you need to hit more monsters/wide area, and Devil Cry appears to be detrimental as well, unless the defense reduction can make up for the loss I'm seeing. Even before this patch that made Demon Explosion cost more Force, and be weaker and slower, it was still a detriment to DPS, since Demon Impact just did so much more damage for the same amount of Force, it couldn't be made up for despite being significantly faster. I doubt any pre-4th job skill would be beneficial to DPS, but I haven't taken the time to calculate it. They don't seem to be anywhere near as strong as the 4th job skills though, and I am surprised there are no skills that passively boost any of their damage available, especially considering the number Mercedes had at her disposal.


Does anyone have a clearer idea of how much Force they gain when attacking bosses, and the extra gained from Max Force's activation?

Xiger
2011-07-30, 07:39 AM
Force is gained every hit of your basic attack aka demon slash. It replenishes pretty fast, so I don't see the problem in that. And yes, it does replenish faster when attacking a mob, but not slow when attacking a single monster.

I like it. Does not use MP. Pot saver, and has a drain skill as well.

Alloy
2011-07-30, 07:46 AM
Black Mage storyline? SOLUTION. Kill him in the future. All solved. He will die later on, but in the present, new menaces from him, just that they are inevitable, maybe.

Haseo
2011-07-30, 11:03 AM
http://www.youtube.com/watch?v=nTus6tFkLfw

They fight their past selves for their fourth job advancement. Nifty.

GoreParadise
2011-07-30, 11:23 AM
So this is how a DS fights : PEWPEW DEMONSLASH TO MAX FOCUS -> DEMON IMPACT -> RESTORE FOCUS BACK TO MAX PEWPEW -> DEMON IMPACT 2x BAM in your face?

Sorien
2011-07-30, 11:25 AM
http://www.youtube.com/watch?v=nTus6tFkLfw

They fight their past selves for their fourth job advancement. Nifty.

Huh, it seems their Demon Force changes colors depending on how much they have left. That's kind of cool I guess, but I wish they wouldn't use light blue as one of the colors.

Haseo
2011-07-30, 11:26 AM
Also, notice the dead oblivion mobs at 0:33.

ShinkuDragon
2011-07-30, 11:27 AM
ok, that map is awesome.

octopusprime
2011-07-30, 12:20 PM
Seems like less rotation than a bam.

JoeTang
2011-07-30, 12:52 PM
Yeah, they seem to recharge it way too fast in my opinion. That guy seemed to get 10 per attack. Doesn't seem to be activating Max Force, or at the least, Max Force doesn't appear to have an effect here. Hope they make some sensible changes in the next patch. i.e. a few nerfs, a few buffs, make earlier force skills useful in later stages. Maybe increase the force cap and raise the force cost on a few skills that are too good. Why in fu'ck's name does Demon Impact, the only force skill in 4th job without a cooldown have -50% Def? No other skill in the game except ITD skills have that high, and it may very well be a debuff. And I thought Legendary Spear was a good skill to have, and that has a cooldown and duration. Stick a cooldown in Demon Impact, improve the other 4th job skills or nerf Impact so there's actual rotation as well. Right now, you only have Dark Bind to use when it's off cooldown because it has a really strong DoT and Lockdown. Devil Cry is super weak and I'm not sure if its defense reduction is worth casting, and Demon Explosion is bad due to math.

The way I'm seeing it, there's currently no downside this class could possibly have to counteract the gigantic positive that is 100% Stance to begin with, even if it were lower DPS than other Warriors.

byakugan
2011-07-30, 01:27 PM
They fight their past selves for their fourth job advancement. Nifty.

Do they go to the past and fight themselves or they fight their past selves in the present? If it's the first one I see a big time paradox there, unless that fight is the event that settles him in the right way.

Abysseon
2011-07-30, 02:48 PM
Yeah, they seem to recharge it way too fast in my opinion. That guy seemed to get 10 per attack. Doesn't seem to be activating Max Force, or at the least, Max Force doesn't appear to have an effect here. Hope they make some sensible changes in the next patch. i.e. a few nerfs, a few buffs, make earlier force skills useful in later stages. Maybe increase the force cap and raise the force cost on a few skills that are too good. Why in fu'ck's name does Demon Impact, the only force skill in 4th job without a cooldown have -50% Def? No other skill in the game except ITD skills have that high, and it may very well be a debuff. And I thought Legendary Spear was a good skill to have, and that has a cooldown and duration. Stick a cooldown in Demon Impact, improve the other 4th job skills or nerf Impact so there's actual rotation as well. Right now, you only have Dark Bind to use when it's off cooldown because it has a really strong DoT and Lockdown. Devil Cry is super weak and I'm not sure if its defense reduction is worth casting, and Demon Explosion is bad due to math.

The way I'm seeing it, there's currently no downside this class could possibly have to counteract the gigantic positive that is 100% Stance to begin with, even if it were lower DPS than other Warriors.

Do demon slayers have any decent party skills?

If so, I could see them becoming one of the most popular warrior classes despite the low dps comparison
after seeing what happened to battle mages.

Bribery
2011-07-30, 03:00 PM
Do demon slayers have any decent party skills?

If so, I could see them becoming one of the most popular warrior classes despite the low dps comparison
after seeing what happened to battle mages.

They have Vampiric Touch in 4th job that lets party members recover 3% of their damage to their HP. Even if Demon Slayers have low DPS they're probably the one of the best bossing classes with their 100% Stance and 86% Status Resistance. Vampiric Touch is very useful in pot CD situations.

byakugan
2011-07-30, 03:56 PM
Do demon slayers have any decent party skills?

If so, I could see them becoming one of the most popular warrior classes despite the low dps comparison
after seeing what happened to battle mages.

Vampiric touch.

Seeems to regenerate all party member's HP based on the damage they all deal.

Edit: Thats funny, a Pirate that's a Ninja :f3:

leonidasmark
2011-07-30, 05:04 PM
This may sound a bit noobish and offtopic but, is the Demon Slayer an Adventurer-Warrior? Im asking cause i wanna know if the cs will be the same with my DrK, or i will have to buy pet skills again...

Solarboy
2011-07-30, 05:12 PM
This may sound a bit noobish and offtopic but, is the Demon Slayer an Adventurer-Warrior? Im asking cause i wanna know if the cs will be the same with my DrK, or i will have to buy pet skills again...

Not a single character after pirates has been able to share Cash shop inventory, I wouldn't get my hopes up. Besides, Demon Slayer is part of the resistance.

Xiger
2011-07-30, 05:19 PM
Demon Slayers are Resistance Warriors, they have their own unique cash storage. :c

Sorien
2011-07-30, 06:01 PM
It just occurred to me that Demon Slayers can get 100% status resistance if they manage to get Level 100 Willpower. I REALLY hope they get their insane resistance nerfed to hell and back, or this class can be incredibly broken at late game bosses.

This is assuming the resistance from Willpower stacks additively with their 80% resistance skill, of course.

shakar96
2011-07-30, 06:50 PM
It just occurred to me that Demon Slayers can get 100% status resistance if they manage to get Level 100 Willpower. I REALLY hope they get their insane resistance nerfed to hell and back, or this class can be incredibly broken at late game bosses.

This is assuming the resistance from Willpower stacks additively with their 80% resistance skill, of course.

Nothing says it doesn't stack.
That's not actually what I'm worried about. I'm worried about Nexon possibly releasing potions to recover Force. Only then, they would be unstoppable.

Hanabira.Kage
2011-07-30, 07:17 PM
Do they go to the past and fight themselves or they fight their past selves in the present? If it's the first one I see a big time paradox there, unless that fight is the event that settles him in the right way.


Yuno from the manga Mirai Nikki would like to have a word with you.

Blunderr
2011-07-30, 07:23 PM
Do they go to the past and fight themselves or they fight their past selves in the present? If it's the first one I see a big time paradox there, unless that fight is the event that settles him in the right way.

Judging by the atmosphere of the map, it kind of looks like a "Future ToT" kind of place.
I think it would be kind of cool if they go to the future and fight what they could have been.

I'm probably dead wrong about this, but if this was the idea, then Nexon could very easily incorporate a Black Magician fight/PQ into the future ToT, and leave a ton of leeway for future present content.

AkaSora
2011-07-30, 09:49 PM
That map depresses me horribly.....and it's probably some kind of mental battle crap like everything else otherwise him touching himself would create a paradox. Rather go with the more comedic cannon shooters, and blowing stuff up is awesome with monkeys to aid in it!

Sorien
2011-07-30, 11:31 PM
That map depresses me horribly.....and it's probably some kind of mental battle crap like everything else otherwise him touching himself would create a paradox. Rather go with the more comedic cannon shooters, and blowing stuff up is awesome with monkeys to aid in it!

Well from what I understand, the Temple of Time allows one to travel through time in a very limited fashion. On the main road of the temple, leading to Pink Bean, one travels backward in time and visits his memories, then his regrets, and then what I assume to be what he has forgotten; however, none of what's done during the journey down the road has any affect on the one traversing it, so I would assume that the temple's paths through time are more or less a parallel timeline. Keeping this in mind, the Demon Slayer can use the Temple of Time to fight his past self without causing any paradox because the timeline he is on during the fight is a duplicate timeline created when he enters the temple, and that duplicate timeline could probably be reset based on the Demon Slayer's memories and perspective.

ShinkuDragon
2011-07-31, 12:42 AM
do i need to bring a doctor mcninja time-travel flow chart to the question?

TheCompleteEnd
2011-07-31, 11:30 AM
I never got why the Future door in ToT doesn't lead to like, the ToT in the future but rather Henesys in the future.
It would make more sense if they added a third zone to the future place in ToT that actually lead to ToT in the future, not Henesys/Ereve.
That way, it would match the past door leading to ToT in the past.
Behind the present door lies the Black Mage :O

andyao
2011-07-31, 12:30 PM
Anyone know whether an axe or bw will be better for the demon slayer class?

Malthe
2011-07-31, 12:42 PM
Anyone know whether an axe or bw will be better for the demon slayer class?

Depends on the weapon obviously.
Though i don't know if GMS has spear/flairgraves, if you do i'd say BW, if not maybe since VIP axe is fast(5) and the VIP bw is normal(6)

But idk really, it could change if they add a fast(5) lionheart BW, there is no lionheart bw/axe atm, is there? Only sword IIRC.

And the scepters aren't bad as weapons either
Best scepter so far:
1H BW - Warriors only
Req Level: 120
Req STR: 290
Weapon Attack: +108
Untradeable
Fast(5)
7 slots

Though the untradeable is a huge turn-off :(

leonidasmark
2011-07-31, 04:49 PM
Can anyone tell me what this "DF." is next to the HP bar? :f6:

Arrol
2011-07-31, 04:50 PM
Can anyone tell me what this "DF." is next to the HP bar? :f6:

His Demon Force bar? The thing that he uses for his skills.

leonidasmark
2011-07-31, 04:56 PM
His Demon Force bar? The thing that he uses for his skills.

So, he uses this instead of MP? And how does it recharge? Are there potions, or skills/cooldown?

Malthe
2011-07-31, 04:59 PM
So, he uses this instead of MP? And how does it recharge? Are there potions, or skills/cooldown?

Wouldnt take a lot of work to do that research on your own..
But, he recharges it over time and by attacking, there are no potions.

Moonlapse
2011-08-01, 12:50 AM
So does demon force start at 0 when you start playing? It would stink if your force went back to 0 every time you respawned in PvP.

Tay
2011-08-01, 01:15 AM
Depends on the weapon obviously.
Though i don't know if GMS has spear/flairgraves, if you do i'd say BW, if not maybe since VIP axe is fast(5) and the VIP bw is normal(6)

But idk really, it could change if they add a fast(5) lionheart BW, there is no lionheart bw/axe atm, is there? Only sword IIRC.



http://i.imgur.com/P3z17.jpg
This is for hot time, but disregard that.
Lionheart Champion Axe, Battle Hammer.

ShinkuDragon
2011-08-01, 01:29 AM
i won't disregard it, goddamn at free lionheart equips, do want, now.

Arrol
2011-08-01, 02:41 AM
http://i.imgur.com/P3z17.jpg
This is for hot time, but disregard that.
Lionheart Champion Axe, Battle Hammer.

Do they come 100%?

Tay
2011-08-01, 05:26 AM
Do they come 100%?

Lol no, small chance to get them. The 100% for this hot time are:
Devil Horns (DS ZHelm equivalent), Level Up Capsule, SP reset, Mysterious Love Letter.

GoreParadise
2011-08-01, 05:33 AM
http://i.imgur.com/P3z17.jpg
This is for hot time, but disregard that.
Lionheart Champion Axe, Battle Hammer.

The 3rd weapon from the left in the 3rd line.. Is that a level 140 katara?


So, he uses this instead of MP? And how does it recharge? Are there potions, or skills/cooldown?

There's this ability called Demon Strike (hits 4 times skill)
It generates Demon Force for them
And there's a 3rd job passive which allows them to gain 10 Demon Force every 4 seconds (PASSIVE)

Hanabira.Kage
2011-08-01, 10:27 AM
There's this ability called Demon Strike (hits 4 times skill)
It generates Demon Force for them
And there's a 3rd job passive which allows them to gain 10 Demon Force every 4 seconds (PASSIVE)


Wasn't it Demon Slash?

Off-topic: You switched guilds? o.O

Arrol
2011-08-01, 01:39 PM
The 3rd weapon from the left in the 3rd line.. Is that a level 140 katara?

That's the Timesplitter Katara, level 130.

ShinkuDragon
2011-08-01, 01:56 PM
That's the Timesplitter Katara, level 130.

you sure about the level? name-wise and look-wise looks like part of the 140 set

Arrol
2011-08-01, 02:00 PM
you sure about the level? name-wise and look-wise looks like part of the 140 set

Yes I'm sure. It was in our GMS Chaos extractions and it appears to have the same stats as the Blood Blossom Katara.

http://www.happychinchilla.info/Southperry/patch/character/01342036.png
Timesplitter Katara
Katara - Thieves only
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +5
LUK: +5
Weapon Attack: +60
Equip tradeblock
Faster(3)
7 slots

Link
2011-08-01, 02:00 PM
That's the Timesplitter Katara, level 130.

They're all level 140 weapons.


Edit : I think that extraction data has the wrong level stated. Otherwise, it's possible that both Blades are level 130 and that's a Nexon error. lol

Edit #2 : It seems there is no level 140 Blade. It just belongs in the same set. Even looking at all of the data extractions, what should be the level 140 Blade is level 130. lol

TheCompleteEnd
2011-08-01, 02:32 PM
They're all level 140 weapons.


Edit : I think that extraction data has the wrong level stated. Otherwise, it's possible that both Blades are level 130 and that's a Nexon error. lol

Edit #2 : It seems there is no level 140 Blade. It just belongs in the same set. Even looking at all of the data extractions, what should be the level 140 Blade is level 130. lol

As a side note, it's not called "Timesplitter" underneath the picture there, but rather "Ravenhorn ShadowBlade"
:P

Edit: This might not mean anything, but when I checked this weapon on MapleSimulator, the actual graphics for this katara was the same as the Blood Blossom.

...threads always seem to die whenever I post in them </3

GoreParadise
2011-08-05, 05:01 AM
Yeah Maplesimulator is kinda bugged. The level 140 BW and Axe seem to have the the wrong graphics..
Weird for Nexon to create 2 level 130 kataras o.o

@Kage : yeahh