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modular
2008-07-07, 03:33 PM
There is a really old thread on this, here (http://www.sleepywood.net/forum/showthread.php?t=785966). It died a long time ago and does not have any 4th job information. Consider this thread an extension of the idea to provide a table of values that will help tell you exactly how much damage you can do with your attack skills.

Everyone knows how confusing the mechanics of combo are, new crusaders always have the question "How much % is coma at level __ with level __ combo and __ orbs?" and no one can really answer it. I will dispel the confusion.

My tables are based on data stripped from the .wz files by Fiel, the assumption that Nexon tries to make the skill as simple as possible, the widely accepted values for level 30 combo, the screenshots proving level 30 advanced combo is 188.3% - 191.8%, and testing by myself and others.

One last comment, by request of WhiteAsIce:
combo is MULTIPLICATIVE, not ADDITIVE
For example, max powerstrike with 5 orbs on max Combo deals 2.6 * 1.4 = 364%

Without further ado:

Combo
http://img7.imageshack.us/img7/1431/regularcombo.png


Advanced Combo

Adv Combo lvl 0 1 2 3 4 5 6 7 8 9 10
1 100% 121% 126% 131% 136% 141% 145% - - - -
2 100% 122% 127% 132% 137% 142% 146% - - - -
3 100% 123% 128% 133% 138% 143% 147% - - - -
4 100% 124% 129% 134% 139% 144% 148% - - - -
5 100% 125% 130% 135% 140% 145% 149% - - - -
6 100% 126% 131% 136% 141% 146% 150% - - - -
7 100% 127% 132% 137% 142% 147% 151% 155% - - -
8 100% 128% 133% 138% 143% 148% 152% 156% - - -
9 100% 129% 134% 139% 144% 149% 153% 157% - - -
10 100% 130% 135% 140% 145% 150% 154% 158% - - -
11 100% 131% 136% 141% 146% 151% 155% 159% - - -
12 100% 132% 137% 142% 147% 152% 156% 160% - - -
13 100% 133% 138% 143% 148% 153% 157% 161% 165% - -
14 100% 134% 139% 144% 149% 154% 158% 162% 166% - -
15 100% 135% 140% 145% 150% 155% 159% 163% 167% - -
16 100% 136% 141% 146% 151% 156% 160% 164% 168% - -
17 100% 137% 142% 147% 152% 157% 161% 165% 169% - -
18 100% 138% 143% 148% 153% 158% 162% 166% 170% - -
19 100% 139% 144% 149% 154% 159% 163% 167% 171% 175% -
20 100% 140% 145% 150% 155% 160% 164% 168% 172% 176% -
21 100% 141% 146% 151% 156% 161% 165% 169% 173% 177% -
22 100% 142% 147% 152% 157% 162% 166% 170% 174% 178% -
23 100% 143% 148% 153% 158% 163% 167% 171% 175% 179% -
24 100% 144% 149% 154% 159% 164% 168% 172% 176% 180% -
25 100% 145% 150% 155% 160% 165% 169% 173% 177% 181% 185%
26 100% 146% 151% 156% 161% 166% 170% 174% 178% 182% 186%
27 100% 147% 152% 157% 162% 167% 171% 175% 179% 183% 187%
28 100% 148% 153% 158% 163% 168% 172% 176% 180% 184% 188%
29 100% 149% 154% 159% 164% 169% 173% 177% 181% 185% 189%
30 100% 150% 155% 160% 165% 170% 174% 178% 182% 186% 190%

Hopefully when a noob crusader asks questions about combo, we can rudely link him here and close his thread. :cookie:

Acknowledgements:
Zadam, for the original thread.
Fiel, for Advanced Combo data (http://www.sleepywood.net/forum/showpost.php?p=6619442&postcount=2) and more data stripped from the .wz file (http://www.sleepywood.net/forum/showpost.php?p=6698269&postcount=10) and the table image.
Posts with good info like this (http://www.sleepywood.net/forum/showpost.php?p=7277185&postcount=9)


As a side note, this thread has been moved / removed from sleepywood.

modular
2008-07-07, 03:44 PM
Useful posts:


http://i197.photobucket.com/albums/aa185/ilrond/20070608_04a57c4f0b8042579699VFdwDm.jpg
http://i197.photobucket.com/albums/aa185/ilrond/20070607_184f0d58ba7ceb1e35f1ccF74E.jpg

Take a look at these screen shots. It looks like he's hitting 50384 max and 27863 min (could be 27063 or 27663). Damage range 5692~10395. According to hiddenstreet pepe has 210 defense, this is how i calculate the percentage

Min % should be: 50384 / (10395-210/2) / 260% = 188.3%
Max % should be: 27863 / (5692-210/2) /260% = 191.8%

Purely theoretical though


Here is the chart AhhJeff created

http://i2.photobucket.com/albums/y24/Zenkat/advancecombo.jpg

The non-maxed numbers arent quite right.

Some things i've found after practicing with adv. combo:
lvl 10 combo is about 158%
lvl 20 combo is about 176%


I'm just here to confirm that the level 5 Advance Combo seems to be accurate. I did some testing at snails with a 0 Att Pico and 15 att from equips, making the range at 223~400.

With 1 orb strikes, I did a maximum of 498.
With 2 orb strikes, I did a maximum of 519
With 5 orb strikes, I did a maximum of 595


I spent about 1 hour total in testing since I couldn't stand boring snails. Being 1-2 off from the theoretical max is pretty damning in my opinion. I'll come back and edit in an SS later once I get another near max hit.

EDIT: Ahoy!
http://img186.imageshack.us/img186/2932/maple0183wy7.jpg

Thanks for the table, it's pretty helpful. :p


lvl 1 Advanced combo looks quite right. I couldn't manage to hit 145% on orange mushies, but got to 144.5 =P. It was equally good at predicting my minimum.

Can't wait to pump more points and test it.


Combo Attack
Combo Multiplier = (115% + Advanced Combo % + 5% * number of orbs)

Combo, if you have Max Combo Attack, would be 120% + AC percent + (5% * orbs 2-5) + (4% * orbs 6 - 10)

The 120% would be the 1st orb wih just max Combo Attack and it grows with the AC percent
-

Finishers = Skill Description % * Combo Multiplier * number of orbs / 2

This formula only works with max combo attack and a maxed finisher and stop working with AC orbs.

From what I've seen This post is right (http://forums.playpark.net/showpost.php?p=9464&postcount=11)

Combo Effect % * Finsiher % * Orbs Multiplier

The orb multipliers are:

1 orb = 100%
2 orbs = 120%
3 orbs = 154%
4 orbs = 200%
5 - 10 orbs = 250%

And now, a new addition.

Panic and Coma Multipliers

{Skill %}/100 * {Combo %}/100 * {Orb Multiplier}

Orb Multipliers
1 - 1
2 - 1.2
3 - 1.54
4 - 2
5-10 - 2.5

Let's take 9 orb panic with 29 AC as an example.
350%/100 * 185%/100 * 2.5
3.5 * 1.85 * 2.5 = 16.1875
This translates to panic dishing out 1618.75%.

Hazzy
2008-07-07, 10:38 PM
Yes, I love you and this thread. Sticky please. :heart:

modular
2008-07-08, 01:34 AM
Yes, I love you and this thread. Sticky please. :heart:

i never felt like it needed a sticky because there were other threads that would refer you to it as part of a large amount of information. i still feel this way. it would just clog the stickies because really its too specific to be a sticky.

Phoenix
2008-07-08, 01:42 AM
Last I posted was at lvl 1. Now at max combo, it's still the most accurate values I've seen =D

Hazzy
2008-07-08, 10:12 AM
i never felt like it needed a sticky because there were other threads that would refer you to it as part of a large amount of information. i still feel this way. it would just clog the stickies because really its too specific to be a sticky.

Combo Damage Tables are huge for Crusaders and Heros, something that should be stickied, if not linked to in some "Warrior Information Thread!" Sticky. :heart:

Besides, what stickies? All this section has is "Ask a Warrior Thread". :excellent:

modular
2008-07-08, 11:58 AM
Combo Damage Tables are huge for Crusaders and Heros, something that should be stickied, if not linked to in some "Warrior Information Thread!" Sticky. :heart:

Besides, what stickies? All this section has is "Ask a Warrior Thread". :excellent:

yeah, the forums still new. itll get clogged :P

modular
2008-07-16, 03:27 AM
edited 2nd post, bumping to let people know there are changes. added panic and coma section after debating writing a new thread and coming to the conclusion that people would need both parts open at the same time to make full use.

comments and criticisms welcomed but not necessary. :f2:

edit: i realized that for now, i only have max panic / coma numbers.

RFSurg
2008-07-16, 02:40 PM
The ac + finisher info is wrong, with level 25 AC and max panic I could do 16xx% of my range on snails. I think it follows the pattern I posted in the formula thread in the hunting grounds.

EDIT : Training Center not hunting grounds >_>

modular
2008-07-17, 12:29 PM
The ac + finisher info is wrong, with level 25 AC and max panic I could do 16xx% of my range on snails. I think it follows the pattern I posted in the formula thread in the hunting grounds.

EDIT : Training Center not hunting grounds >_>

yeah ive seen that method before and its better than what i was trying to do because it takes lower level panic/coma into account at the same time. thanks for pointing me to it. :f2:
however, both ways give the same numbers for what you described. 1618.75%. i dunno what you were doing to get something else.