Satellite
2011-06-02, 11:41 AM
Basically an thread consisting of ideas that I would like to be added to make the game more interesting again.
<Game Updates>
1. New Level cap of 300
- Level cap changed to 300. New cap can be unlocked completing the quest-chain at level 200.
- Level 200 NPC:s will not be affected by the change.
- Ranking with level 300 as a cap added, but old Ranking (lvl 200 max) will remain, however when the player reaches a level higher than 200, the character will not be updated in the old ranking. Position in the ranking is distributed by the date player reached level 200.
- EXP from mobs has been halved along with the EXP required to level. Training speed will not be affected by the change.
2. 5th job advancement
- It was said that there is no greater path than 4th job. Now, however there seems to be a mysterious group, that claims to have gained the access to secret abilities forbitten by the chiefs of classes, but necessary to beat the incredibly powerful Black Magician.
3. Scrolls revamp
- All Scrolls that come as drops and party quest/jump quest/quest rewards are now "Mysterious Scrolls", that can be opened same way as "Mysterious Skillbooks"
4. Training revamp
- Max of party members is now 10
- Anti-Leech system: If a player is in party and idle for over 1 minute, he/she will stop receiving any exp from other party members until the character moves or attacks again.
- Party bonus of 25%/member is now a default for party training, monster park bonus remains 50%, but it does not increase after there is more than 6 persons in the party.
5. Chests
- All monsters now drop Normal- and Rare Chests, which give out the same items as Gachapon. These are both rare but Rare box is even harder to find, though it gives out better Gachapon items.
6. Item Levels
- Item level is now a default to all weapons in the game.
7. Performance Bonus
- Bonus exp is rewarded for different achievements in killing mobs
- Bonuses go as follows:
1 Hit Ko! (kill mob with 1 hit)
Multikill! (kill more than 3 mobs with one attack)
EXP from these bonuses:
1lvl+: +1% exp
10lvl+: +0.50%
30lvl+: +0.01
70lvl+: +0.005% exp
Killstrike! (kill over 80 mobs inside 1minute)
Nimble Fighter! (Don't get hit at all inside 30seconds, misses count as hits and close range jobs get ½ more bonus exp from this)
EXP from these bonuses:
1lvl+: +5% exp
10lvl+: +3.00%
30lvl+: +1.50%
70lvl+: +0.50% exp
Super Nimble Fighter! (Don't get hit at all inside 1minute, misses count as hits and close range jobs get ½ more bonus exp from this)
EXP from these bonuses:
1lvl+: +10% exp
10lvl+: +5.00%
30lvl+: +2.50%
70lvl+: +1.00% exp
8. Quest Exp Greatly increased
Quests now give 2 to even 5 times the exp they gave before.
<Game Updates>
1. New Level cap of 300
- Level cap changed to 300. New cap can be unlocked completing the quest-chain at level 200.
- Level 200 NPC:s will not be affected by the change.
- Ranking with level 300 as a cap added, but old Ranking (lvl 200 max) will remain, however when the player reaches a level higher than 200, the character will not be updated in the old ranking. Position in the ranking is distributed by the date player reached level 200.
- EXP from mobs has been halved along with the EXP required to level. Training speed will not be affected by the change.
2. 5th job advancement
- It was said that there is no greater path than 4th job. Now, however there seems to be a mysterious group, that claims to have gained the access to secret abilities forbitten by the chiefs of classes, but necessary to beat the incredibly powerful Black Magician.
3. Scrolls revamp
- All Scrolls that come as drops and party quest/jump quest/quest rewards are now "Mysterious Scrolls", that can be opened same way as "Mysterious Skillbooks"
4. Training revamp
- Max of party members is now 10
- Anti-Leech system: If a player is in party and idle for over 1 minute, he/she will stop receiving any exp from other party members until the character moves or attacks again.
- Party bonus of 25%/member is now a default for party training, monster park bonus remains 50%, but it does not increase after there is more than 6 persons in the party.
5. Chests
- All monsters now drop Normal- and Rare Chests, which give out the same items as Gachapon. These are both rare but Rare box is even harder to find, though it gives out better Gachapon items.
6. Item Levels
- Item level is now a default to all weapons in the game.
7. Performance Bonus
- Bonus exp is rewarded for different achievements in killing mobs
- Bonuses go as follows:
1 Hit Ko! (kill mob with 1 hit)
Multikill! (kill more than 3 mobs with one attack)
EXP from these bonuses:
1lvl+: +1% exp
10lvl+: +0.50%
30lvl+: +0.01
70lvl+: +0.005% exp
Killstrike! (kill over 80 mobs inside 1minute)
Nimble Fighter! (Don't get hit at all inside 30seconds, misses count as hits and close range jobs get ½ more bonus exp from this)
EXP from these bonuses:
1lvl+: +5% exp
10lvl+: +3.00%
30lvl+: +1.50%
70lvl+: +0.50% exp
Super Nimble Fighter! (Don't get hit at all inside 1minute, misses count as hits and close range jobs get ½ more bonus exp from this)
EXP from these bonuses:
1lvl+: +10% exp
10lvl+: +5.00%
30lvl+: +2.50%
70lvl+: +1.00% exp
8. Quest Exp Greatly increased
Quests now give 2 to even 5 times the exp they gave before.