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Xelstyle
2008-09-29, 09:58 PM
Just seeing what bb codes work on SP.
I've promised that I would bring over my DK guide, but after quitting...that has been put in the backburner.


Of course, after not being on MS for a while, there are sure to be some new updates.

Right now, I'd like some info on Typhons(?).
It'd be best if you could report in this format:


-Recommended Level : 85
Monster: Blue Kentaurus (http://i255.photobucket.com/albums/hh138/bazank/BlueKent.jpg?t=1205199106)
Map: The Area of the Blue Kentaurus (http://global.hidden-street.net/maps/osleafre.php#theareaofbluekentaurus)
Experience per Hour: ~20%/hr
Spear/PA: Both, PA>Spear
Pot Usage: High
Accuracy Recommended: 115!
Notes:
Great experience despite being KBed all the time. Come here if you're hunting for a FairFrozen or want a break from Wolf Spiders. Mob left to right, and alternate as you move up and down platforms.




Thank you in advance.

Horusmaster
2008-09-29, 10:52 PM
sry, i don't think i can do it in that format, i'm just talking from my experience:

on my lvl 92 DK with high dex, I can barely hit typhns, also, they keep on knocking you down the map where you have to redo the stg 2 JQ to get back up there.

exp/hour depends on your JQ skill, which is prettty low.
pot usage is mid-high, they don't do much touch dmg, i don't recommand DKs to train there at all.

modular
2008-10-04, 12:54 PM
pot usage is NOT mid-high. with these things doing a max of 500 on any attack, pot usage is as low as it gets for the proper levels to train here.

you need 145 acc at their level (99?) and 4-5 more for every level below them that you are. this is NOT a good place for dexless people because of the acc requirement.

make sure you have the jq key quest done so you can skip the towers and the windraider map when you inevitably get knocked off.

i know nothing about exp rates since its out of my level range.

Stereo
2008-10-04, 01:21 PM
Pot use is low, Roar is a must for luring. (maxed ideal for 400% range & short stun) Polearm at 9x = at least 15-20%/hr but they don't drop anything.


Actual damage you do is not very important, you just need to be able to collect them. I was wearing acc gear to hit them at 92. (also why I can't comment on spears... I have max PA Fury and max Roar and that's it)


edit: I didn't realize the statues on the Windraider map also required the key, I found out about the warps after I had it. Anyway yeah once you have the key you can get up from falling off pretty fast.

Corn
2008-10-04, 01:45 PM
Well, here's a list of BB codes. (http://www.southperry.net/forums/misc.php?do=bbcode)

modular
2008-10-05, 01:14 PM
edit: I didn't realize the statues on the Windraider map also required the key, I found out about the warps after I had it. Anyway yeah once you have the key you can get up from falling off pretty fast.

im not certain that they do for the same reason, are you confirming or pondering? the teleporters are like any other porter and not like the jq statues. i was just commenting that with the key, its trivial to get back to the map w/in 30 secs. without it, its as ridiculous as falling off gryphons.

edit: you dont need the key for the teles on the windraider map. tried it on my fp.