View Full Version : [KMST] [1.2.361] Level 140 Items
Want instant notification of new extractions, announcements and updates? Follow Southperry on Twitter (http://twitter.com/southperry)!
-----
- The Character items here, of course, belong in sets.
- New PvP only skills
http://img338.imageshack.us/img338/8883/maplechaos140itemset.png
Credit to Evilince for posting it
Check out these changes in their relevant Module (http://www.southperry.net/forumdisplay.php?f=9043)
Swordman
가디언 아머 - New skill
Magician
엘리멘탈 위큰 - New skill
Bowman
네이쳐스 드레인 - New skill
Rogue
매직 스틸 - New skill
Pirate
포춘 어택 - New skill
Dawn Warrior (I)
가디언 아머 - New skill
Blaze Wizard (I)
엘리멘탈 위큰 - New skill
Wind Archer (I)
네이쳐스 드레인 - New skill
Night Walker (I)
다크니스 - New skill
Thunder Breaker (I)
포춘 어택 - New skill
Aran (I)
가디언 아머 - New skill
Evan (I)
엘리멘탈 위큰 - New skill
Battlemage (I)
엘리멘탈 위큰 - New skill
Wild Hunter (I)
네이쳐스 드레인 - New skill
Mechanic (I)
포춘 어택 - New skill
6 items required for a complete set
라이온하트 배틀헬름
라이온하트 배틀케이프
라이온하트 배틀브레이서
라이온하트 배틀메일
라이온하트 배틀부츠
라이온하트 커틀러스
라이온하트 배틀시미터
라이온하트 푸스키나
라이온하트 파르티잔
2 Items
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items
HP: +15%
MP: +15%
4 Items
Weapon Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items
All Stat: +15
All Skill: +2
6 Items
Weapon Attack: +30
Increase your damage by 30% against bosses
6 items required for a complete set
드래곤테일 메이지샐릿
드래곤테일 메이지케이프
드래곤테일 메이지피스트
드래곤테일 메이지로브
드래곤테일 메이지슈즈
드래곤테일 아크완드
드래곤테일 워스태프
2 Items
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items
HP: +15%
MP: +15%
4 Items
Magic Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items
All Stat: +15
All Skill: +2
6 Items
Magic Attack: +30
Increase your damage by 30% against bosses
6 items required for a complete set
팔콘윙 센티널캡
팔콘윙 센티널케이프
팔콘윙 센티널글러브
팔콘윙 센티널슈트
팔콘윙 센티널부츠
팔콘윙 컴포지트 보우
팔콘윙 헤비크로스보우
2 Items
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items
HP: +15%
MP: +15%
4 Items
Weapon Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items
All Stat: +15
All Skill: +2
6 Items
Weapon Attack: +30
Increase your damage by 30% against bosses
6 items required for a complete set
레이븐혼 체이서햇
레이븐혼 체이서케이프
레이븐혼 체이서글러브
레이븐혼 체이서아머
레이븐혼 체이서부츠
레이븐혼 바젤라드
레이븐혼 메탈피스트
2 Items
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items
HP: +15%
MP: +15%
4 Items
Weapon Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items
All Stat: +15
All Skill: +2
6 Items
Weapon Attack: +30
Increase your damage by 30% against bosses
6 items required for a complete set
샤크투스 스키퍼햇
샤크투스 스키퍼케이프
샤크투스 스키퍼글러브
샤크투스 스키퍼코트
샤크투스 스키퍼부츠
샤크투스 와일드탈론
샤크투스 샤프슈터
2 Items
WDEF: +300
MDEF: +300
Accuracy: +200
Avoid: +200
3 Items
HP: +15%
MP: +15%
4 Items
Weapon Attack: +15
Reduce the time of all status abnormalities by 2 seconds.
5 Items
All Stat: +15
All Skill: +2
6 Items
Weapon Attack: +30
Increase your damage by 30% against bosses
http://www.happychinchilla.info/Southperry/patch/character/1003173.png
드래곤테일 메이지샐릿
Cap - Magicians only
Set: (#26) 드래곤테일 세트
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +25
LUK: +25
HP: +300
MP: +300
WDEF: +150
MDEF: +200
Magic Attack: +1
Accuracy: +200
Avoid: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
http://www.happychinchilla.info/Southperry/patch/character/1003172.png
라이온하트 배틀헬름
Cap - Warriors only
Set: (#25) 라이온하트 세트
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +25
DEX: +25
HP: +300
MP: +300
WDEF: +325
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
http://www.happychinchilla.info/Southperry/patch/character/1003176.png
샤크투스 스키퍼햇
Cap - Pirates only
Set: (#29) 샤크투스 세트
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +25
DEX: +25
HP: +300
MP: +300
WDEF: +250
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Tradeblock
Equip tradeblock
Platinum Scissors of Karma
10 slots
http://www.happychinchilla.info/Southperry/patch/character/1003175.png
레이븐혼 체이서햇
Cap - Thieves only
Set: (#28) 레이븐혼 세트
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +25
LUK: +25
HP: +300
MP: +300
WDEF: +250
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
http://www.happychinchilla.info/Southperry/patch/character/1003174.png
팔콘윙 센티널캡
Cap - Bowmen only
Set: (#27) 팔콘윙 세트
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +25
DEX: +25
HP: +300
MP: +300
WDEF: +250
Weapon Attack: +1
Accuracy: +200
Avoid: +100
Equip tradeblock
Platinum Scissors of Karma
10 slots
http://www.happychinchilla.info/Southperry/patch/character/1003211.png
2010 겨울 이벤트 월묘 모자
Cap - All classes
Cash Item
http://www.happychinchilla.info/Southperry/patch/character/1102275.png
라이온하트 배틀케이프
Cape - Warriors only
Set: (#25) 라이온하트 세트
Req Level: 140
STR: +7
DEX: +7
WDEF: +200
MDEF: +100
Weapon Attack: +1
Speed: +10
Jump: +5
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1102276.png
드래곤테일 메이지케이프
Cape - Magicians only
Set: (#26) 드래곤테일 세트
Req Level: 140
INT: +7
LUK: +7
WDEF: +100
MDEF: +200
Magic Attack: +1
Speed: +10
Jump: +5
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1102277.png
팔콘윙 센티널케이프
Cape - Bowmen only
Set: (#27) 팔콘윙 세트
Req Level: 140
STR: +7
DEX: +7
WDEF: +150
MDEF: +150
Weapon Attack: +1
Speed: +10
Jump: +5
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1102278.png
레이븐혼 체이서케이프
Cape - Thieves only
Set: (#28) 레이븐혼 세트
Req Level: 140
DEX: +7
LUK: +7
WDEF: +150
MDEF: +150
Weapon Attack: +1
Speed: +10
Jump: +5
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1102279.png
샤크투스 스키퍼케이프
Cape - Pirates only
Set: (#29) 샤크투스 세트
Req Level: 140
STR: +7
DEX: +7
WDEF: +150
MDEF: +150
Weapon Attack: +1
Speed: +10
Jump: +5
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1082299.png
샤크투스 스키퍼글러브
Glove - Pirates only
Set: (#29) 샤크투스 세트
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +16
DEX: +16
HP: +350
WDEF: +50
MDEF: +50
Weapon Attack: +5
Accuracy: +30
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1082298.png
레이븐혼 체이서글러브
Glove - Thieves only
Set: (#28) 레이븐혼 세트
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +16
LUK: +16
HP: +350
WDEF: +50
MDEF: +50
Weapon Attack: +5
Accuracy: +30
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1082295.png
라이온하트 배틀브레이서
Glove - Warriors only
Set: (#25) 라이온하트 세트
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +16
DEX: +16
HP: +350
WDEF: +80
MDEF: +20
Weapon Attack: +5
Accuracy: +30
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1082297.png
팔콘윙 센티널글러브
Glove - Bowmen only
Set: (#27) 팔콘윙 세트
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +16
DEX: +16
HP: +350
WDEF: +50
MDEF: +50
Weapon Attack: +5
Accuracy: +30
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1082296.png
드래곤테일 메이지피스트
Glove - Magicians only
Set: (#26) 드래곤테일 세트
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +16
LUK: +16
HP: +350
WDEF: +30
MDEF: +70
Magic Attack: +5
Accuracy: +30
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1082310.png
2010 겨울 이벤트 월묘 장갑
Glove - All classes
Cash Item
http://www.happychinchilla.info/Southperry/patch/character/1052315.png
드래곤테일 메이지로브
Longcoat - Magicians only
Set: (#26) 드래곤테일 세트
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +30
LUK: +30
WDEF: +200
MDEF: +250
Magic Attack: +2
Accuracy: +50
Avoid: +50
Equip tradeblock
Platinum Scissors of Karma
12 slots
http://www.happychinchilla.info/Southperry/patch/character/1052314.png
라이온하트 배틀메일
Longcoat - Warriors only
Set: (#25) 라이온하트 세트
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +30
DEX: +30
WDEF: +350
MDEF: +100
Weapon Attack: +2
Accuracy: +50
Avoid: +50
Equip tradeblock
Platinum Scissors of Karma
12 slots
http://www.happychinchilla.info/Southperry/patch/character/1052317.png
레이븐혼 체이서아머
Longcoat - Thieves only
Set: (#28) 레이븐혼 세트
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +30
LUK: +30
WDEF: +225
MDEF: +225
Weapon Attack: +2
Accuracy: +20
Avoid: +80
Equip tradeblock
Platinum Scissors of Karma
12 slots
http://www.happychinchilla.info/Southperry/patch/character/1052316.png
팔콘윙 센티널슈트
Longcoat - Bowmen only
Set: (#27) 팔콘윙 세트
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +30
DEX: +30
WDEF: +225
MDEF: +225
Weapon Attack: +2
Accuracy: +80
Avoid: +20
Equip tradeblock
Platinum Scissors of Karma
12 slots
http://www.happychinchilla.info/Southperry/patch/character/1052318.png
샤크투스 스키퍼코트
Longcoat - Pirates only
Set: (#29) 샤크투스 세트
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +30
DEX: +30
WDEF: +225
MDEF: +225
Weapon Attack: +2
Accuracy: +50
Avoid: +50
Equip tradeblock
Platinum Scissors of Karma
12 slots
http://www.happychinchilla.info/Southperry/patch/character/1052345.png
2010 겨울 이벤트 월묘 옷
Longcoat - All classes
Cash Item
http://www.happychinchilla.info/Southperry/patch/character/1052295.png
Longcoat - All classes
Cash Item
http://www.happychinchilla.info/Southperry/patch/character/1072487.png
팔콘윙 센티널부츠
Shoes - Bowmen only
Set: (#27) 팔콘윙 세트
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +15
DEX: +15
WDEF: +85
MDEF: +85
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1072486.png
드래곤테일 메이지슈즈
Shoes - Magicians only
Set: (#26) 드래곤테일 세트
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +15
LUK: +15
WDEF: +50
MDEF: +120
Magic Attack: +1
Avoid: +20
Speed: +10
Jump: +7
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1072485.png
라이온하트 배틀부츠
Shoes - Warriors only
Set: (#25) 라이온하트 세트
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +15
DEX: +15
WDEF: +150
MDEF: +20
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1072489.png
샤크투스 스키퍼부츠
Shoes - Pirates only
Set: (#29) 샤크투스 세트
Req Level: 140
Req STR: 170
Req DEX: 170
STR: +15
DEX: +15
WDEF: +85
MDEF: +85
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1072488.png
레이븐혼 체이서부츠
Shoes - Thieves only
Set: (#28) 레이븐혼 세트
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +15
LUK: +15
WDEF: +85
MDEF: +20
Weapon Attack: +1
Avoid: +30
Speed: +10
Jump: +7
Equip tradeblock
Platinum Scissors of Karma
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1072508.png
2010 겨울 이벤트 월묘 신발
Shoes - All classes
Cash Item
http://www.happychinchilla.info/Southperry/patch/character/1302152.png
라이온하트 커틀러스
1H Sword - Warriors only
Set: (#25) 라이온하트 세트
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +131
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1332130.png
레이븐혼 바젤라드
Dagger - Thieves only
Set: (#28) 레이븐혼 세트
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +20
LUK: +35
Weapon Attack: +128
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1372084.png
드래곤테일 아크완드
Wand - Magicians only
Set: (#26) 드래곤테일 세트
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +35
LUK: +20
Magic Attack: +161
Weapon Attack: +95
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1382104.png
드래곤테일 워스태프
Staff - Magicians only
Set: (#26) 드래곤테일 세트
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +35
LUK: +20
Magic Attack: +163
Weapon Attack: +101
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Slow(8)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1402095.png
라이온하트 배틀시미터
2H Sword - Warriors only
Set: (#25) 라이온하트 세트
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +137
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1432086.png
라이온하트 푸스키나
Spear - Warriors only
Set: (#25) 라이온하트 세트
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +136
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Slow(7)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1442116.png
라이온하트 파르티잔
Polearm - Warriors only
Set: (#25) 라이온하트 세트
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +122
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Slow(8)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1452111.png
팔콘윙 컴포지트 보우
Bow - Bowmen only
Set: (#27) 팔콘윙 세트
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +20
DEX: +35
Weapon Attack: +128
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1462099.png
팔콘윙 헤비크로스보우
Crossbow - Bowmen only
Set: (#27) 팔콘윙 세트
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +20
DEX: +35
Weapon Attack: +131
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Normal(6)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1472122.png
레이븐혼 메탈피스트
Claw - Thieves only
Set: (#28) 레이븐혼 세트
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +20
LUK: +35
Weapon Attack: +69
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1482084.png
샤크투스 와일드탈론
Knuckler - Pirates only
Set: (#29) 샤크투스 세트
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +102
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1492085.png
샤크투스 샤프슈터
Gun - Pirates only
Set: (#29) 샤크투스 세트
Req Level: 140
Req STR: 170
Req DEX: 420
STR: +20
DEX: +35
Weapon Attack: +100
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Delicae
2010-12-28, 06:29 AM
Those gloves, longcoat, shoes? what the hell, do want all please. I wonder what it takes to get the entire sets.
Is it possible for someone to make little models wearing these items together? I'd like to see how it all looks together.
Xiger
2010-12-28, 06:32 AM
O wow, new gear. Coolio.
Malthe
2010-12-28, 06:37 AM
Once again, extremely high stat requirements.. Poor bowmen and warriors -_-
I can understand the weapons requiring dex/str, that's fair, but not the armor..
What's the point of a set if you need ridicule amounts of base stat just to wear it and you end up with 200+ dex cause of the useless dex bonus on the items <_<
I think that these set should not require any secondary stats, only the weapons should, that's just how i see it anyway.
Locked
2010-12-28, 06:43 AM
Those are terrible.
When you have all 6 in a set, you get +45 WATK. Still think that's terrible?
Locked
2010-12-28, 06:44 AM
When you have all 6 in a set, you get +35 WATK. Still think that's terrible?
Yes. Reason stated above.
Netto
2010-12-28, 06:48 AM
http://www.happychinchilla.info/Southperry/patch/character/1003173.png
드래곤테일 메이지샐릿
Cap - Magicians only
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +25
LUK: +25
HP: +300
MP: +300
WDEF: +150
MDEF: +200
Magic Attack: +1
Accuracy: +200
Avoid: +100
Equip tradeblock
10 slots
http://www.happychinchilla.info/Southperry/patch/character/1082296.png
드래곤테일 메이지피스트
Glove - Magicians only
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +16
LUK: +16
HP: +350
WDEF: +30
MDEF: +70
Magic Attack: +5
Accuracy: +30
Equip tradeblock
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1052315.png
드래곤테일 메이지로브
Longcoat - Magicians only
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +30
LUK: +30
WDEF: +200
MDEF: +250
Magic Attack: +2
Accuracy: +50
Avoid: +50
Equip tradeblock
12 slots
http://www.happychinchilla.info/Southperry/patch/character/1072486.png
드래곤테일 메이지슈즈
Shoes - Magicians only
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +15
LUK: +15
WDEF: +50
MDEF: +120
Magic Attack: +1
Avoid: +20
Speed: +10
Jump: +7
Equip tradeblock
7 slots
http://www.happychinchilla.info/Southperry/patch/character/1372084.png
드래곤테일 아크완드
Wand - Magicians only
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +35
LUK: +20
Magic Attack: +161
Weapon Attack: +95
Accuracy: +100
Equip tradeblock
Normal(6)
8 slots
http://www.happychinchilla.info/Southperry/patch/character/1382104.png
드래곤테일 워스태프
Staff - Magicians only
Req Level: 140
Req INT: 420
Req LUK: 170
INT: +35
LUK: +20
Magic Attack: +163
Weapon Attack: +101
Accuracy: +100
Equip tradeblock
Slow(8)
8 slots
When you have all 6 in a set, you get +45 WATK. Still think that's terrible?
http://img413.imageshack.us/img413/4606/dowantfg.jpg
Right at this point, I don't even give a DAMN if any of the above items need LUK for my mage to wear, this totally KILLS my current equips (including my 40 int Reverse Myst Blue)
Well, for Mages it's obviously 45 MATK. Just want to make that clear.
JoeTang
2010-12-28, 06:52 AM
Retarded amounts of + secondary stat makes no sense at all.
The magician set looks to be pretty decent at least, also awesome colour scheme. :>
Delicae
2010-12-28, 06:56 AM
When the set is worn together it gives
+93 of your secondary stat...
sooo.. you could loophole your way into lowering your secondary o.O
[Edit] Saw the set bonuses, those well make up for the high stat requirement imo.
Locked
2010-12-28, 06:56 AM
On top of that, they all have the same tier of level 71+ potential. If they had the old tier of 121+, it would have been much better investment.
Ah, the 140 items can be PSoK'd. Scripts didn't catch it. Hold on...
Netto
2010-12-28, 06:59 AM
Ah, the 140 items can be PSoK'd. Scripts didn't catch it. Hold on...
I'm in love with this set even more now. Because for me, I hate having equips that, once equipped, are worthless in the market.
CarrionCrow
2010-12-28, 07:02 AM
Well this new deal makes it totally impossible to have lowest amount of secondary stat if you want to wear a full set. Accessories wil help, but by no means be enough.
PeePeeAyeDeeKay
2010-12-28, 07:12 AM
ugh... my jaw dropped >_> those look like some insane stat boosts from equips as well as set bonuses..
.. though I must say some of the secondary stat requirements seem quite harsh..
WindChaser
2010-12-28, 07:12 AM
When you have all 6 in a set, you get +45 WATK. Still think that's terrible?
+1 from hat
+1 from cape
+1 from shoes
+5 from gloves
+2 from overall
Its a lot of att/matt.....55 extra att compared to the usual when fully equipped. Imagine if you chaos everything for more attack.
I do agree with Azure, the requirement is kinda high, imo ALL equips (not just those) shouldnt have a need for secondary stat, only primary, and only the weapons would need secondary. Thats how it is for bowmen and it rocks
Edit: typo
Kevin645
2010-12-28, 07:17 AM
AP reset should be given after this patch.
The set bonus's are the only reason why statless classes have ended
Satellite
2010-12-28, 07:20 AM
라이온하트 파르티잔
Polearm - Warriors only
Req Level: 140
Req STR: 420
Req DEX: 170
STR: +35
DEX: +20
Weapon Attack: +122
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Slow(8)
8 slots
Why in hell would any Aran choose this over 130lvl Pole Arm, that is FAST?
I though these were improved versions from previous ones.
EDIT:
Anyways, I should raise my base Dex, to get 160base for pineappleingFAST 130lvl version of the new PA?
JoeTang
2010-12-28, 07:26 AM
Why in hell would any Aran choose this over 130lvl Pole Arm, that is FAST?
I though these were improved versions from previous ones.
Because if any Aran was serious about DPSing, they would sacrifice 3 weapon speed to get 46 more weapon attack 27 more strength, and still hit the speed cap.
Satellite
2010-12-28, 07:32 AM
Because if any Aran was serious about DPSing, they would sacrifice 3 weapon speed to get 46 more weapon attack 27 more strength, and still hit the speed cap.
You realise that if you have 1 item missing from the set, it doesn't take away all ATT from the set effect? Also, Fast 107att against Slow(8) 122. You would need like 60 more att for slow(8) for it to beat 130lvl PA that is Fast.
Therefore if any Aran was serious about DPSing, they would take 5 140lvl equips and 1 130lvl Fast Polearm.
Phoenix
2010-12-28, 07:37 AM
Is there some crazy loop hole to make all these items' secondary stats support each other?
Alloy
2010-12-28, 07:45 AM
Is there some crazy loop hole to make all these items' secondary stats support each other?
The question is more like... How do we get them?
Satellite
2010-12-28, 07:47 AM
The question is more like... How do we get them?
and should we start raising our secondary stats ASAP...
SEAmapler
2010-12-28, 07:47 AM
The question is more like... How do we get them?
Most likely from PvP or the cygnus bosses pq
Delicae
2010-12-28, 07:48 AM
It could be a small loophole that depends on how much your accessories give.
But anything to lower you secondary as much as you can x_x
IKnowUWonder2
2010-12-28, 07:49 AM
New equip set (clean attack hat, cape, glove, overall, weapon with extra slots, bonut set ...), rich ppl will use more nx to cube the whole new gear and reset AP, NX get more money
Chaos scroll and white scroll 's price increase, hackers get more profit from exploit
My char is lowstats and only finished cube weapon atm :goggle:
Vovez
2010-12-28, 07:50 AM
Those furr hats are hideous and repulsing :/
Kawji
2010-12-28, 07:58 AM
These new weapons make me happy that I went with the Automatic stat distribution level 140 items here I come. =D
Netto
2010-12-28, 08:07 AM
Is there some crazy loop hole to make all these items' secondary stats support each other?
There is because I've done it with my Reverse gear. Currently at 59 base with most of my luk being added from just reverse.
JoeTang
2010-12-28, 08:07 AM
You realise that if you have 1 item missing from the set, it doesn't take away all ATT from the set effect?
Okay, so instead of 46, it's 31.
Also, Fast 107att against Slow(8) 122. You would need like 60 more att for slow(8) for it to beat 130lvl PA that is Fast.
I don't know what the fuck you think you know about weapon speeds, but this is on the level of retardedly wrong.
If you compare a 107 Fast (5) with a 122 Slow (8), you would need to have a total of 300 weapon attack for the difference to be 60 more attack for the Slow (8) to match it.
If you're DPSing, then your squad should be running SI and Advanced Yellow. If they're not, they're doing it wrong, because with these, there is no difference between the two weapons except the Lv140 is stronger.
Kabanaw
2010-12-28, 08:20 AM
-scroll everything but shoes and weapon for second stat, until you somehow have 170 second stat
-equip shoes and weapon
-equip gloves
-equip hat
-equip overall
If you scroll everything for second stat, then you could probably get away with a decently low base stat.
Phoenix
2010-12-28, 08:44 AM
So all you really need to do is have a set minus 1 item that gets to 170 of secondary stat. Then equip the missing item, and begin replacing with the desired items. And as long as the total never goes below 170 we should be able to switch in everything.
Is that a correct assumption? If so, it's a peach to have 2 sets to wear one, and even more so whenever you need to unequip things, but doable.
Solarboy
2010-12-28, 08:51 AM
So that's what these are for.
I still don't get why so many people complain about high secondar stats, it doesn't affect your damage THAT MUCH, and you will be gaining much more of your main stats with potential equips anyways,
Phoenix Wright
2010-12-28, 08:59 AM
They left out axes and BWs.
:f4:
Atruya
2010-12-28, 09:03 AM
They should let the +secondary stat be able to fulfil the secondary stat requirement of the same item.
They look sexy though...
Kabanaw
2010-12-28, 09:08 AM
So all you really need to do is have a set minus 1 item that gets to 170 of secondary stat. Then equip the missing item, and begin replacing with the desired items. And as long as the total never goes below 170 we should be able to switch in everything.
Is that a correct assumption? If so, it's a peach to have 2 sets to wear one, and even more so whenever you need to unequip things, but doable.
The way it works when you equip something new is it deequips what you're replacing, checks to see if your stats are above the requirements, and then if they are high enough, it equips the item. So the reason why it's best to go weapon and shoes first because they generally have the least second stat on them, while overalls have the most.
@Solarboy, the problem is that a lot of people are already high leveled and don't have a high second stat, like locked is level 200 and can't add more to his second stat.
Phoenix
2010-12-28, 09:21 AM
The way it works when you equip something new is it deequips what you're replacing, checks to see if your stats are above the requirements, and then if they are high enough, it equips the item. So the reason why it's best to go weapon and shoes first because they generally have the least second stat on them, while overalls have the most.
@Solarboy, the problem is that a lot of people are already high leveled and don't have a high second stat, like locked is level 200 and can't add more to his second stat.
Ah oki, thought so. And now I understand your reasoning lol.
If so, it's not the end of the world for statless folks. If you truely want to be top tier like that there's always 70 stat CHTP's too >_>
Ladon
2010-12-28, 09:22 AM
Anyone else think "stereotypical russian wearing alot of fur" when you saw this? ):
hamad138
2010-12-28, 09:28 AM
guys if u wear all the sets u outdamage Statless characters MUCHHHHHHHHHHHHHHHHHH
45ATK= 6STATS
45*5=225STATS
45WEAPON ATTACK= 225 Main Stat
-------------------------------------------------
and if u scroll 166 dex = 59Stats Powefuller
_--------------------------------------------
Now the Items itself ae better than any items in the Game,
= 5000x Time stronger than statless
JoeTang
2010-12-28, 09:33 AM
Ah oki, thought so. And now I understand your reasoning lol.
If so, it's not the end of the world for statless folks. If you truely want to be top tier like that there's always 70 stat CHTP's too >_>
You need +166 secondary stat.
These items heavily favour Night Lords, and to a lesser extent other thieves, which makes no sense to me. Timeless Lampion requires 160 DEX. These require 170 DEX. Timeless Engaw requires 125 STR. These require 170 STR.
FrozNlite
2010-12-28, 09:42 AM
Well, for Mages it's obviously 45 MATK. Just want to make that clear.
Thanks for clarifying :f3:.
The magician set looks to be pretty decent at least, also awesome colour scheme. :>
Completely agree on the look of the set. This is by far my favorite level set of Magician gear when based solely on aesthetics.
On top of that, Mages, getting this full set of gear is definitely our end-game set. Think about it this way: the Lv. 163 Elemental Staves are technically our best choices for end-game currently, as they have the highest base MATK of any weapon we can equip. The amount, of course, is so much higher than the next-best bet (the VIP Wand) that moving all of that extra base INT into LUK just to equip the staff still makes it better than using the VIP Wand. Now we have a Lv. 140 Staff that has 12 MATK less, base, than an Elemental Staff, but with the +45 MATK from the set, along with the additional MATK various other equips give, it easily makes up for that MATK difference and the small additional LUK needed to equip the set as opposed to the Elemental Staff.
In conclusion, LF> AP Reset sale.
Rayquaza2233
2010-12-28, 09:47 AM
I never thought I'd meet another equip ever again that I don't have enough dex for. Guess I was wrong!
Seanny
2010-12-28, 09:59 AM
-Walks into thread-
-Sees dying body of the statless bandwagon weakly clutching a Vip weapon-
-eyes widen with horror as he slowly backs out of thread-
-
Transpierce
2010-12-28, 10:05 AM
Oh god now you can have a full armor set of armor in the final tier. If this patch hits GMS I'll probably spend hours on end cubing.
Chuey
2010-12-28, 10:07 AM
To think I wanted to replace my current stonetooth, which is already requiring more than enough DEX, with a different weapon. And now I need that much DEX for good equipment!
...more DEX here I come. Somehow. That equipment not only looks cool, but it's amazing and I sure hope it doesn't take the new Cygnus boss or something rather difficult to obtain it. I still don't see Timeless gear on the market. How long ago was Pink Bean released? And now a pretty much superbuffed Pink Bean and then some comes out. Should we expect Level 140 gear by 2013?
Cavalier
2010-12-28, 10:10 AM
Well, they definitely look nice.
High secondary stat requirement, but I supposed it's worth the insane stat boosts.
Netto
2010-12-28, 10:12 AM
To think I wanted to replace my current stonetooth, which is already requiring more than enough DEX, with a different weapon. And now I need that much DEX for good equipment!
...more DEX here I come. Somehow. That equipment not only looks cool, but it's amazing and I sure hope it doesn't take the new Cygnus boss or something rather difficult to obtain it. I still don't see Timeless gear on the market. How long ago was Pink Bean released? And now a pretty much superbuffed Pink Bean and then some comes out. Should we expect Level 140 gear by 2013?
It'll be out next year, I feel. Probably around October.
Locked
2010-12-28, 10:13 AM
Am I honestly the only one that doesn't think that these are amazing, in terms of a warrior/bowman perspective?
Devil
2010-12-28, 10:17 AM
Wait, where are the lvl 130 equips? Did I miss that thread? o.0
Phoenix
2010-12-28, 10:19 AM
Am I honestly the only one that doesn't think that these are amazing, in terms of a warrior/bowman perspective?
I'm with you, in that the increase in damage would have to be outstanding for me to even consider recubing and swtching sets. Most of this is for the exact reason Joe stated about there being an equal requirement for basically unequal classes.
Though, I'm pretty confident you could actually equip these with very minimal secondary stats because the 2ndary bonuses on these alone CLEAN for a lvl 200 warrior would bring your dex up to 136 which allows for a lot of room to set up a system to support each other.
fodjgngf
2010-12-28, 10:20 AM
Am I honestly the only one that doesn't think that these are amazing, in terms of a warrior/bowman perspective?
Me too.. I'm at 4 STR base and if i had to get back like 170 base STR i'd just say no. It isn't worth it. I'm losing the same amount of theoretical attack that I'm gaining.
Firebirdies
2010-12-28, 10:21 AM
Am I honestly the only one that doesn't think that these are amazing, in terms of a warrior/bowman perspective?
I think it's fine that the equips require that kind of dex. I'm not switching equips considering how much I spent cubing my gear but I already have the dex required to wear these equips if I wanted to.
byakugan
2010-12-28, 10:31 AM
Fiel, could you please tell us how to obtain these level 140 items?
Because if these items are drops from Cygnus then there is no much of a point, if any, on arguing about the high secondary stat requirement. Like shouri said, Its been around 3 years since pink bean was released and barely anyone kills it. Just in GMS its been killed only like 4 times after all this time? Killing Cygnus will take as much time, if not longer and even if its killed soon, only the most rich would be able to afford these items.
I hope there is another way to get these and not Cygnus. Like maybe you need a equipment maker character with maxed charisma, because these items seriously are worth the high stat requirements. With hammer, these items have from 9 to 14 slots to scroll and a full set would give +55 att and around 100+ to the main stat clean.
Phoenix
2010-12-28, 10:42 AM
I doubt he can tell, especially since drops are server sided.
And the only reason PB isn't killed more (at least preBB) is that the drops just aren't worth the effort. So deciding if these equips are really amazing or not plays a big factor in if it will be readily available or not.
HighOnMushrooms
2010-12-28, 10:47 AM
The new skills:
Warriors get 'Guardian Armor', Mages get 'Elemental Weaken', Bowmen get 'Nature's Drain', Thieves get 'Magic Steal' (Except for NW which gets 'Darkness' for some reason), and Pirates get 'Fortune Attack'.
Mages' skill gives them a chance to make their opponent 'weak to magic' so they do more damage on them with magic attacks. Bowmen's skill gives them a chance to heal HP and MP every attack. Thieves' skills (including the NW one, they're the same), gives them a chance to steal up to 3 buffs from their opponenets (I think). Pirates' skill gives them a chance to do extra damage.
not too sure about the warrior skill.
Sarah
2010-12-28, 10:48 AM
Well, for Mages it's obviously 45 MATK. Just want to make that clear.
That would be better than a zhelm/scar helm, right?
Would be sooooo nice to have a reason to wear a class hat.
Fiel, could you please tell us how to obtain these level 140 items?
Because if these items are drops from Cygnus then there is no much of a point, if any, on arguing about the high secondary stat requirement. Like shouri said, Its been around 3 years since pink bean was released and barely anyone kills it. Just in GMS its been killed only like 4 times after all this time? Killing Cygnus will take as much time, if not longer and even if its killed soon, only the most rich would be able to afford these items.
I hope there is another way to get these and not Cygnus. Like maybe you need a equipment maker character with maxed charisma, because these items seriously are worth the high stat requirements. With hammer, these items have from 9 to 14 slots to scroll and a full set would give +55 att and around 100+ to the main stat clean.
Doing a google search for the name of the item put me in the Profession Skills thread.
Locked
2010-12-28, 10:58 AM
Like shouri said, Its been around 3 years since pink bean was released and barely anyone kills it. Just in GMS its been killed only like 4 times after all this time? Killing Cygnus will take as much time, if not longer and even if its killed soon, only the most rich would be able to afford these items
So many things are wrong with that statement. Pink Bean was released on July 09, or around that time. Pink Bean has been defeated at least 4 times in Windia alone, this isn't even including other servers.
Such equipment seems plausible for my Ice Mage, since I'm not capping my LUK, but for my Hero? F'uck. I'm level 123 with 4 base DEX. How the hell am I supposed to get my DEX up enough? 123 → 140 would be about 85 DEX pumped. 85 base DEX at 140 means I need another 85 added dex from equipment. *sigh*
I'm going to be level 157+ before I can even equip these new PVP sets.
Edit: LOL @ me... I was multiplying my stats by 3 instead of 5. I hate being tired...
Sarah
2010-12-28, 11:03 AM
These new weapons make me happy that I went with the Automatic stat distribution level 140 items here I come. =D
Bet you're glad you listened to me huh
HighOnMushrooms
2010-12-28, 11:04 AM
Another skill change is that SSK was changed to hit 6 at all levels.
Alilatias
2010-12-28, 11:14 AM
*jaw drops*
Pretty glad I decided to go regular/low stat for now. Mainly because I'm freaking poor, but also because I expected equips like these to show up down the line eventually. I wonder what's with the absurdly high secondary stat requirements, though. Does Nexon Korea expect everyone to have egged HTPs, cZAK helms, and a bunch of all stat +% potential equips?
I'm interested in that loophole mentioned earlier in the thread...
byakugan
2010-12-28, 11:23 AM
So many things are wrong with that statement. Pink Bean was released on July 09, or around that time. Pink Bean has been defeated at least 4 times in Windia alone, this isn't even including other servers.
SO it's been killed 10 times in 2 years, so what? My point still stands there. It's not even remotely close to how many times HornTail has been killed (excluding hacked kills). Even CHaos Zakum has been killed more and it's not just because the drops suck, it's also because its really hard.
If they can be made through the Prrofessional skill then I guess all is good. :P
Teppi
2010-12-28, 11:30 AM
http://img413.imageshack.us/img413/4606/dowantfg.jpg
Right at this point, I don't even give a DAMN if any of the above items need LUK for my mage to wear, this totally KILLS my current equips (including my 40 int Reverse Myst Blue)
and also u get + 136 INT and 121 LUK
FenixR
2010-12-28, 11:33 AM
Full Str bonus for wearing all items (For Warriors)= 143Str
Full Dex Bonus for wearing all Items (For Warriors)= 128Dex
Primary Stat most Statless have at lvl 200 = 999
Secondary Stat most Statless have at lvl 200 =23?
So 23-170 = 147 Secondary stat needed to Equip these items at lvl 140-200 (Because you can put those 23 Secondary w/e you want).
I dont see why people are complaining O.o. Potential Stat % affects your base stat and those added by equipment so no problem there, I dunno about Maple Warrior thought.
IllegallySane
2010-12-28, 11:37 AM
WOW! Did they upgraded the stats on the level 140 items or something? Getting up to 127 stats on the secondary stat, and more than 127 to their main stat, along with making the gloves a higher leveled SCG and sexy set bonuses like +45 attack? Wow, I'd gladly raise my DEX above 20 to wear that stuff if I need to.
Kabanaw
2010-12-28, 11:53 AM
Once again, new items like this kinda screw over older high level players. A lvl 200 like locked can't add more into dex.
Not to say I don't love the new equips, I'm considering keeping my second stat= lvl +30 to make it easier.
Kurokisuke
2010-12-28, 11:54 AM
my plan would be to get.
80 base dex (depending on how many % equips i have)
get a chaos horntail pendant (+40 dex) and a chaos zakum helm (+21 dex) and an overall with 15-20 dex.
21 dex cape ftw.
and that should probably add up well for the 170/160 dex weapon.
This should probably work.
(80 base dex isnt too much for level 130/140 is it?)
Kurokisuke
2010-12-28, 11:58 AM
sorry double post
Erich
2010-12-28, 12:03 PM
They're still trying to get rid of statless.. and it still won't work because none of the other versions give a shit as long as they get money, and players are too stubborn.
byakugan
2010-12-28, 12:07 PM
If I could get a hand of these items I would possibly do something like this
50 dex base I already got
+40 dex from CHT pendant
+10 dex from earrings
+15 dex MORE OR LESS from rings (including the lvl 130 one)
+21 dex from lvl 140 cape (Since the cape is the only one that doesnt require stats)
+13 from MW lvl 20
With that, I would only need +21 dex more, which could go down depending on the potential I can get on some items, otherwise I would raise my base DEX seeing how the bonus from this set is worth it.
It isn't that bad really. Only those that wanna stay statless are screwed :f3:
Edit: those lvl 130 rings don't seem "one-of-a-kind" and also have slots so one could eassily get +25 dex from rings alone, reducing the gap to 11 dex points only :f2:
Edit 2: I'm not even counting hammer slots...
Viaje
2010-12-28, 12:07 PM
Yes. Reason stated above.
I'm fairly sure that the additional attack, extra slots, and primary stat bonuses more than make up for the stat requirement.
Punch
2010-12-28, 12:12 PM
That knuckler.. wow.. cool.
170 DEX for a 1H fast (5) sword? Really? At least make it Fast (4) if the DEX req is that huge.
Kawji
2010-12-28, 12:49 PM
Bet you're glad you listened to me huh
Why yes, Sarah I'm very happy I listened to you. xD I'm so pumped for these.
SuperMario64
2010-12-28, 12:51 PM
The new skills:
Warriors get 'Guardian Armor', Mages get 'Elemental Weaken', Bowmen get 'Nature's Drain', Thieves get 'Magic Steal' (Except for NW which gets 'Darkness' for some reason), and Pirates get 'Fortune Attack'.
Mages' skill gives them a chance to make their opponent 'weak to magic' so they do more damage on them with magic attacks. Bowmen's skill gives them a chance to heal HP and MP every attack. Thieves' skills (including the NW one, they're the same), gives them a chance to steal up to 3 buffs from their opponenets (I think). Pirates' skill gives them a chance to do extra damage.
not too sure about the warrior skill.
With the new gear and these new skills, I'm extremely excited. xD
Stealing Combat Orders from a White Knight would be quite the hilarious thing to see~ ;)
*Hopes that Nexon gives everyone a chance to wear this gear because it has nice stats and looks so epic* ;3
Dystopiq
2010-12-28, 12:56 PM
This looks badass:
http://www.happychinchilla.info/Southperry/patch/character/1052318.png
This looks....Fabulous, in a very non straight way.
http://www.happychinchilla.info/Southperry/patch/character/1052317.png
That knuckler is awesome.
To anyone saying we will never see these new eguips because the boss would be to hard is delusional. One reason pb isn't killed daily like zak or ht is pre-bb and pre-potential it was nearly impossible. The dps needed pre potential/bb was nearly impossible and collecting 900 masks prebb to even try pb was a pain. Another reason is besides being first/fastest/least amount of people w/e accomplishment you want pb is pointless in gms. Timeless gear we have alien pq(If we get npc back) mw30 ht drops it and less of a headache.
byakugan
2010-12-28, 01:51 PM
To anyone saying we will never see these new eguips because the boss would be to hard is delusional. One reason pb isn't killed daily like zak or ht is pre-bb and pre-potential it was nearly impossible. The dps needed pre potential/bb was nearly impossible and collecting 900 masks prebb to even try pb was a pain. Another reason is besides being first/fastest/least amount of people w/e accomplishment you want pb is pointless in gms. Timeless gear we have alien pq(If we get npc back) mw30 ht drops it and less of a headache.
Yah I accept you're mostly right, but even after BB and potential there is barely anyone killing Pink Bean even though it's 100 times easier to get into the altair now. However we both are forgetting one thing. The accuracy system. Cygnus and the bosses are lvl 190 and 188 respectively. You'd need a big squad of lvl 19x people and even then I doubt there are enough active ones to kill them, at least, often enough to provide a supply of these items.
But why are we discussing that? Fiel said these items are in the proffesial system didn't he? :P
FenixR
2010-12-28, 02:12 PM
Yah I accept you're mostly right, but even after BB and potential there is barely anyone killing Pink Bean even though it's 100 times easier to get into the altair now. However we both are forgetting one thing. The accuracy system. Cygnus and the bosses are lvl 190 and 188 respectively. You'd need a big squad of lvl 19x people and even then I doubt there are enough active ones to kill them, at least, often enough to provide a supply of these items.
But why are we discussing that? Fiel said these items are in the proffesial system didn't he? :P
Did you forgot how the system works? We may need to get some items from the Cygnus to make these items so i won't be so happy yet.
dpeterlin
2010-12-28, 02:14 PM
If you're DPSing, then your squad should be running SI and Advanced Yellow. If they're not, they're doing it wrong, because with these, there is no difference between the two weapons except the Lv140 is stronger.
I hate this argument. The only boss that actually requires a "squad" to beat nowadays is pb and cht. In every other scenario you shouldn't expect to have either of those buffs unless you are friends with one of those classes because that sort of man power is just not needed anymore. Even when it comes to those bosses it's not like buccs are automatic ins anyways.
I'd actually argue if you go out of your way to get those buffs you're doing it wrong.
I'm really not that upset to see new equips requiring secondary stats.
Current equips require such a huge effort to get something decent that seeing them replaced is kind of a downer though.
Also having wattk on everything is just begging for them all to be chaos'd, not liking that.
Kunagisa
2010-12-28, 02:15 PM
The capes are nice. It's stupid that PACs are better than high leveled capes.
The capes are nice. It's stupid that PACs are better than high leveled capes.
say what
These capes can be potentialed for better stats
These capes have more slots
These capes have awesome set bonuses
These capes look better
Kunagisa
2010-12-28, 02:24 PM
say what
These capes can be potentialed for better stats
These capes have more slots
These capes have awesome set bonuses
These capes look better
No no, I guess it came out wrong since I just woke up and I'm a bit lazy with my typing.
I'm saying I'm glad these capes came out to outshadow PACs, because I always thought it was stupid that low leveled gear exists that becomes end-game gear because it's better than anything else that's out. I'm happy that the capes are good, and they even add a boost to your secondary stat without costing you any secondary stat to wear, meaning it'll most likely be essential for wearing the rest of your set, and I believe that's something people are overlooking.
Capes + Potential + Maple Warrior + Chaos Horntail Necklace should break you even for the secondary stat needed to equip these items unless you're statless (in that case you shouldn't even complain, that's the path you chose and you knew that you wouldn't be able to equip everything).
I used the present tense in terms of GMS, but it would have been more accurate for me to say "The fact that low leveled capes dominated all other capes for so long was stupid" to get the message across better.
octopusprime
2010-12-28, 02:33 PM
Once again, extremely high stat requirements.. Poor bowmen and warriors -_-
I can understand the weapons requiring dex/str, that's fair, but not the armor..
What's the point of a set if you need ridicule amounts of base stat just to wear it and you end up with 200+ dex cause of the useless dex bonus on the items <_<
I think that these set should not require any secondary stats, only the weapons should, that's just how i see it anyway.
There is a trick to equipping yourself by using the armors bonus to count towards their being able to keep each other/themselves equipped. Just having a zhelm and a couple pieces of equipment with a high secondary stat will help a lot when it comes to equipping this stuff with out having a super high base stat.
And like +45 w.atk isn't worth it anyway.
Staff still blows sadly.
Nesso
2010-12-28, 02:35 PM
I always wanted higher level equips, and I thought set bonuses were cool, but it feels like this is some 'be careful of what you wish for' shit. It's not impossible, but it's going to take a lot of effort.
Kunagisa
2010-12-28, 02:36 PM
There is a trick to equipping yourself by using the armors bonus to count towards their being able to keep each other/themselves equipped. Just having a zhelm and a couple pieces of equipment with a high secondary stat will help a lot when it comes to equipping this stuff with out having a super high base stat.
And like +45 w.atk isn't worth it anyway.
Staff still blows sadly.
Yeah, I currently use this trick on my Corsair. I don't have enough base secondary stat to wear my stuff, but if I mix and match the pieces I CAN wear a little, I can make it work. It's like a puzzle. It's a bit annoying if I accidentally unequip one item, because then my whole set dies and I have to do it all over from scratch, but it is possible.
Signal
2010-12-28, 02:43 PM
Are there any screenshots proving that 121+ items now have the same potential stats as 71+? What would happen to items with 12% 8% 8% after this takes effect, 9/6/6 or same?
No top/bottoms for thieves/warriors and assuming 121+ have same as 71+, that's potentially losing 21% in main stats.
I hope I don't have to choose set equipment over what we have now. Nexon really wants to drain all of our nx from mass cubing again....
Are there any screenshots proving that 121+ items now have the same potential stats as 71+? What would happen to items with 12% 8% 8% after this takes effect, 9/6/6 or same?
No top/bottoms for thieves/warriors and assuming 121+ have same as 71+, that's potentially losing 21% in main stats.
I hope I don't have to choose set equipment over what we have now. Nexon really wants to drain all of our nx from mass cubing again....
http://www.southperry.net/showthread.php?t=35651
Signal
2010-12-28, 02:48 PM
I've seen that but I was looking for SS ;o
McAwesomesauce
2010-12-28, 02:49 PM
If I could get a hand of these items I would possibly do something like this
50 dex base I already got
+40 dex from CHT pendant
+10 dex from earrings
+15 dex MORE OR LESS from rings (including the lvl 130 one)
+21 dex from lvl 140 cape (Since the cape is the only one that doesnt require stats)
+13 from MW lvl 20
With that, I would only need +21 dex more, which could go down depending on the potential I can get on some items, otherwise I would raise my base DEX seeing how the bonus from this set is worth it.
It isn't that bad really. Only those that wanna stay statless are screwed :f3:
Edit: those lvl 130 rings don't seem "one-of-a-kind" and also have slots so one could eassily get +25 dex from rings alone, reducing the gap to 11 dex points only :f2:
Edit 2: I'm not even counting hammer slots...
Level 20 MW would only give you 5 Dex
Locked
2010-12-28, 02:53 PM
Level 20 MW would only give you 5 Dex
[(Base*MW)+Equips]*Potential%.
Kunagisa
2010-12-28, 02:55 PM
I've seen that but I was looking for SS ;o
But why? It's in the data.
octopusprime
2010-12-28, 02:56 PM
Level 20 MW would only give you 5 Dex
At this point will will have shoulder pads. thus far a statless item giving whatever amount of a stat.
The only reason to try and stack secondaries up to these is because having the base secondary at their level then getting the LOL +over 100 secondary stat is sort of a waste.
Ugh, if i'm going to do this i need to find someone who will let me borrow some epic ass luk earring.
But that slow staff... it's just so damn painful.
Gator
2010-12-28, 03:08 PM
Seems like they will be fixing something somewhere at some point sometime somehow.
Example : Req Level: 140 | Req INT: 420 | Req LUK: 170
Everything's Level + 30. (It's typically stat = level, or stat = level +#.)
The main issue is the secondary stat boost and the boost the armor gives out. Said boost/bonus can easily give a total of more than 100 of whatever you use. Not statwhoring, just that. Well. Nothing should require that much of a bonus to be worn. The stat boosts from these would let you wear 150+ gear...lol.
Otherwise, these seem like a perfect addition. Yay~ Sets. Unless they are ridiculously rare or hard to get. Then these will be like the Blizzard Set.
IllegallySane
2010-12-28, 03:08 PM
And like +45 w.atk isn't worth it anyway.
Hrmmm, unsure what class you play, but to me as a Brawler since knuckles have 2nd lowest base attack stat, +45 attack is amazing. That's probably worth a good +25% STR or so.
octopusprime
2010-12-28, 03:20 PM
Hrmmm, unsure what class you play, but to me as a Brawler since knuckles have 2nd lowest base attack stat, +45 attack is amazing. That's probably worth a good +25% STR or so.
Reread it.
I'm saying as if the +45 attack isnt reason enough to wear this. Not that it isn't enough.
EDIT: need to rant some more at how much hate that every new staff since battle mage is slow 8. oh here's a special 6 speed staff because we know bams use weapon speed. Enjoy getting two staves ever again that make you fast.
DragonsWrath
2010-12-28, 03:22 PM
If I could get a hand of these items I would possibly do something like this
50 dex base I already got
+40 dex from CHT pendant
+10 dex from earrings
+15 dex MORE OR LESS from rings (including the lvl 130 one)
+21 dex from lvl 140 cape (Since the cape is the only one that doesnt require stats)
+13 from MW lvl 20
With that, I would only need +21 dex more, which could go down depending on the potential I can get on some items, otherwise I would raise my base DEX seeing how the bonus from this set is worth it.
It isn't that bad really. Only those that wanna stay statless are screwed :f3:
Edit: those lvl 130 rings don't seem "one-of-a-kind" and also have slots so one could eassily get +25 dex from rings alone, reducing the gap to 11 dex points only :f2:
Edit 2: I'm not even counting hammer slots...
me thinks you're forgetting the recent rings that came out with the profession skill. iirc the lvl 120 rings you can craft are 7 or 8 dex, so 3 of those and a lvl 17 ring (or another 8dex'er) would be 28-32added dex, or at least 13 more than you projected, leaving the gap at 8dex.
and even then its still not counting belts which can be scrolled for dex (unless your assuming an immortal pharoes belt chaos'd for atk, but still).
I like this set even though im statless. It'll be just like pre-BB where i scrambled to get common dex gear.
IllegallySane
2010-12-28, 03:27 PM
Reread it.
I'm saying as if the +45 attack isnt reason enough to wear this. Not that it isn't enough.
But.....
Set bonuses plus equipment bonuses:
-15% HP/MP > Chaos Z-Helm
-~+130-140 to main/secondary stats
-+45 weapon attack
-650 HP/300 MP
-+380 avoid
-+580 accuracy
-+20 speed/+12 jump
All this, potentialed, is not reason enough for you to wear it? :f4:
FenixR
2010-12-28, 03:34 PM
Some people have forgotten that nexon could release 150 equip with even more dex requirement. But of course it will be a long time for that to happen.
Locked
2010-12-28, 03:37 PM
But.....
Set bonuses plus equipment bonuses:
-15% HP/MP > Chaos Z-Helm
-~+130-140 to main/secondary stats
-+45 weapon attack
-650 HP/300 MP
-+380 avoid
-+580 accuracy
-+20 speed/+12 jump
All this, potentialed, is not reason enough for you to wear it? :f4:
Czak Helm = 10% HP, same potential tier, doesn't require set.
Rings alone give a lot of HP.
Avoid and Accuracy are pointless.
Speed and Jump are pointless.
The secondary stats added are useless, the primary ones can be given through potential. Only thing the set is going for is the 45 attack yet you lose more than you gain with it.
Signal
2010-12-28, 03:46 PM
But why? It's in the data.
Then can you answer my question from before:
What would happen to items with 12% 8% 8% after this takes effect, 9/6/6 or same?
Locked
2010-12-28, 03:51 PM
Then can you answer my question from before:
What would happen to items with 12% 8% 8% after this takes effect, 9/6/6 or same?
9/6/6
Signal
2010-12-28, 03:54 PM
Thanks for answering, but SS confirmation would be nice. I hope I don't have to worry about getting VIP belts/earrings.
Stereo
2010-12-28, 03:58 PM
There is a trick to equipping yourself by using the armors bonus to count towards their being able to keep each other/themselves equipped. Just having a zhelm and a couple pieces of equipment with a high secondary stat will help a lot when it comes to equipping this stuff with out having a super high base stat.
And like +45 w.atk isn't worth it anyway.
Staff still blows sadly.
The trick gets harder the more high-requirement gear you wear.
My NL's done it for a while with pants (120, +18 dex), top (130, +8 dex), claw (130, +7 dex), and even with just 3 equips, I've had times when I accidentally took off the pants and needed MW & a 10 dex cape to put everything back on (normally I use a luk/atk PAC)
With those 3 items, min dex otherwise is 105. Obviously none of the 3 can be put on if I actually have 105 dex - I need to have 120 dex temporarily. Which is the 10 dex cape +5 dex MW20.
Bottom line is - to get the first item on, you need enough dex to equip it from everything else you're wearing. So you need to be able to hit 170 dex with 1 equip free, and none of this set - then put that equip on from the set, use its bonus to get another on, etc.
Locked
2010-12-28, 04:04 PM
Thanks for answering, but SS confirmation would be nice. I hope I don't have to worry about getting VIP belts/earrings.
Let me give it to you in simple terms.
kMS creates potential system with 71+ and 121+ potential tier without any 121+ items.
kMS creates 121+ items and removes 121+ potential bonus.
Therefore, there would be no SS.
Signal
2010-12-28, 04:13 PM
Ah I see thanks for the clear up.
Stereo
2010-12-28, 04:22 PM
Bored, so here's how to equip this crap on a dexless warrior.
5-item bonus: +15 all stats - is this even usable?
Things that require 170 dex:
helm - 25 dex 25 str (can be substituted with 25 dex Z/Scar/CZhelm)
glove - 16 dex 16 str (no substitutes here. Make up elsewhere)
longcoat - 30 dex 30 str (can be substituted with 30 dex t/b or overall)
shoes - 15 dex 15 str (no substitutes, 10 dex is the most you'll get)
weapon - 20 dex 35 str (no substitutes again)
It's fairly easy to calculate the dex you need.
The longcoat needs 170 dex not counting itself - so 200 total (don't scroll it for dex.)
200 - 25 - 16 - 30 - 15 - 20 = 94 dex
Assuming the 5-set bonus can be added, the helm is the new limiter - adding an effective 40 dex if it's one of the 5, in that when you take it off, you lose 40. So 210 total, 89 existing.
89 - 40 (cht) - 10 (earring) - 12 (rings) - 7 (cape) = 20 dex
Now consider options for scrolling. Any item that's not a dex limiter (helm + overall) can be scrolled for dex.
Well, that's just the cape + shoe, since you wouldn't scroll a glove or weapon for dex.
Between the cape's 9 slots (2 dex each) and shoe's 9 slots (1 dex each), making up 16 additional dex shouldn't be a huge burden. Say you do it entirely on the cape, with +16 dex.
The tricky part is putting equips on. You need +166 dex with just the cape (as it has no dex req.)
Taking the same 85 dex from cht/earring/ring/cape, you have 89.
If you do have a 25 dex helm + 30 dex overall, that's 140 dex.
The weapon's probably the first target, so you need 30 dex from your remaining slots - glove and shoes. What do you do here? Well, get some high level (110+) dex potentials, of course. Both items can have 12 dex on the first line. Do that and they only need to add 6 dex between them.
Result: Equip the weapon. Then the shoes, glove, helm, overall follow relatively easily.
Items you need to be dexless with 170 gear, on Warrior:
40 dex cht (full potential)
10 dex earring (full potential)
12 dex rings
23 dex lv.140 cape (full potential)
25 dex helm (+dex potential)
30 dex overall or top+bottom (+dex potential)
15 dex shoe (+dex potential)
15 dex glove (+dex potential)
Obviously with all the dex potentials going around, it'll be some rearranging of stats. If you can get a 15 dex +8 dex +4 dex Scarlion, but only 28 dex top+bottom, that works too.
Fair amount of play between the earring/ring/cape, and the "substitute" gear. Doesn't seem all that difficult from where I'm standing, compared to getting a full 6-item set of lv.140 crap. CHT is the most expensive existing item here.
Moonlapse
2010-12-28, 04:24 PM
Wow. That knuckle makes my 101 attk King Cent obsolete, and I am 70 dex short of equipping it :/
MissingLink
2010-12-28, 04:44 PM
Then can you answer my question from before:
What would happen to items with 12% 8% 8% after this takes effect, 9/6/6 or same?
I guess nobody else can be bothered to explain their reasoning behind the assumption that 12/8/8 on existing equips will become 9/6/6 after the update.
The reason is that the bonuses are stored as codes. The actual percentages are not stored.
The bonus codes that an equip has will not change with the update, but the software using a look-up table will find a lower % corresponding to that code after the update.
Rant time: And why does the ^%$#^%^ forum software un-log me in the few minutes it takes to write a response.
xAyakoCx
2010-12-28, 05:00 PM
When Magicians and Pirates look pimped...
Also... CALL THAT A POLE-ARM? That looks like a 2h sword to me :/
tbh, i quite like the hats because they look so dandy :D
Jamie_Kurosawa
2010-12-28, 05:12 PM
Hmm... 170 DEX... for gaining a 45 ATT bonus and getting the full boost of the stats and extras from possible scrolling and potentials... UM... 170 DEX... not a problem with me... just need to add 30 more now. That's only 6 levels... oh wait... I have that already with equips... LOL Guess I'm already ready!
Piggy 2.0
2010-12-28, 05:16 PM
Ughh. I can hear my mesos flying out of my pocket already. For that knuckle and overall,however, I will do it.
Dark Link
2010-12-28, 05:17 PM
Why are they forcing me to NOT reset my 100 base DEX down!? D:
Granted I have 200+ with MW22, due to CO, but this seems like a good excuse to not spend AP resets on DEX lol
Evilince
2010-12-28, 06:30 PM
http://img338.imageshack.us/img338/8883/maplechaos140itemset.png
For those who asked about it.
FenixR
2010-12-28, 06:38 PM
http://img338.imageshack.us/img338/8883/maplechaos140itemset.png
For those who asked about it.
Those would look better if they weren't... Bald.
HA! Glad I've been raising my strength!
And yeah lol at the Russian fur cap.
Sarah
2010-12-28, 07:02 PM
Magician is set is gorgeous. Warrior sword is hot as hell but god what is up with that helm. Warrior helms are all disgusting.
Alex123123
2010-12-28, 07:06 PM
lol
Those hats are ugly. Specially that Mohawk helm.
Like, what the F was the designer thinking when he designed that?
People complain about secondary stat requirements too much. First of all, assuming you're at the level/funding to be using this gear, you shouldn't have problems raising 100+ secondary stats. I get well over 100 luk from gear on my F/P, and I'm sure there's people out there who are equipping the 163 staves with 23 base luk. Second of all, dex is a secondary stat for warriors and str is a secondary stat for archers now. Every new item being added has a secondary requirement. Thieves/mages/archers/pirates have to deal with a secondary stat requirement; I don't see why warriors shouldn't have to, now that they no longer need dex for accuracy. Finally, high secondary stat requirements are good for older characters who added too much to their secondary stat, allowing them to make use of the stats instead of resetting it down. These equips are more than good enough to make up for the high secondary stat req.
Alilatias
2010-12-28, 07:18 PM
Once again, Archers beat out all other classes in style. >_>
MissingLink
2010-12-28, 07:47 PM
Looks achievable even from 4 base stat. Some of the items would be expensive though. I haven't researched this, so there may be cheaper ways. For example maybe higher LUK shield, lower earring would be better.
+2 CHTP +40 LUK
C-Zak +22
LUK Belt +8
Evolving Ring +7
Quest Medal +3
140 Cape +7
Lilin's RIng +3
1 or 2 other rings, guest or VIP +5
LUK earring +15
LUK Overall +20 -buy or Maker with LUK xtl and +LUK potential
LUK glove +16 -Maker with LUK xtl, +LUK potential
LUK shoe +15 -ditto
LUK shield +5
Base LUK +4
Total 170 LUK
Add 140 Staff +20 LUK -> 190
Swap 140 Glove for LUK glove -no change total LUK
Swap 140 Shoe for LUK shoe -no change
Swap 140 Overall for LUK overall -gain +10 -> 200
Swap 140 Cap for CZak -gain +3 LUK -> 203 total
Now have all 140 items +15 stat bonus ->218 LUK total
Swap MATT belt for LUK belt -8 -> 210
Swap TimeTravel medal for Quest medal -3 ->207 LUK remaining
Swap INT% shield for LUK shield -5 _> 202 LUK remaining
If get extra LUK from scrolling or Potentials, can also swap INT% earring for LUK earring.
Edited to remain above 200 LUK since items' bonuses cannot support themselves as pointed out below.
Pauru
2010-12-28, 07:52 PM
I don't get why people are hating on these equips. For your 170 secondary stat investment, you get a ridiculous amount of stats back. The equips add 121 total to your primary stat while clean (plus an additional 15 from the set bonus). The capes have no stat requirement, and can therefore be used to aid you in reaching the high secondary stat requirement along with other items, such as pendants, rings, belts, and earrings. With some solid funding, you could easily wear all these while keeping your secondary stat just barely over 100. Counting benefits from lower lvl equips that you could be wearing, you lose about 70 points in your primary, but get to use stronger weapons and 45 free att.
Also,
Every single one of these equips has att/magic on it!
Justin
2010-12-28, 08:05 PM
Considering that every piece has att/m.att on them, the high secondary stat seems like a small sacrifice to make given the huge bonuses from having the full set + the possibility of really high w.att from chaos scrolling each piece. Expensive as all hell, yeah, but still seems rather worth it to me. Hopefully these aren't too difficult to obtain.
ArbalistMaster
2010-12-28, 08:13 PM
>Raising MM and WH on a (mostly) shared set of equips
>Requires PSoK
No thanks
Kawji
2010-12-28, 08:19 PM
I actually enjoy how these equips look, I am a bit iffy on the hats, but all in all it's nice and different looking from what they usually make.
Luxeraph
2010-12-28, 08:31 PM
*Totally useless post*
Look at my avi, I have 140 set. :D
Random_Overlord
2010-12-28, 08:32 PM
This makes me glad my base str is 90. =/
All I really need now is a HTP or CHTP to equip all those sexy things.
Kurokisuke
2010-12-28, 08:39 PM
*Totally useless post*
Look at my avi, I have 140 set. :D
omg how'd you do datttt
Luxeraph
2010-12-28, 08:44 PM
Noob photoshop skills. :P
Just erase the face and put your own, for long hair use banned story explode tool and you'll have the back part of the hair.
Devil
2010-12-28, 09:51 PM
Wait, where are the lvl 130 equips? Did I miss that thread? o.0Bump... anyone?!?! o.0
Tikey
2010-12-28, 10:04 PM
Bump... anyone?!?! o.0
http://www.southperry.net/showthread.php?t=35684
modular
2010-12-28, 10:21 PM
Swap %INT shield for LUK shield -5 -> 190 LUK remaining
1 problem - since overall adds 30 luk, you will need to finalize your build with at least 200 luk so that you have 170 luk excluding the overall's bonus, otherwise it will unequip itself and the rest will cascade into a sad pile of translucent red. but from what i read, there are some different rings you can use. and while not chaosing stuff is unsavory, you can always scroll something besides the overall for luk.
Oaysis
2010-12-28, 11:31 PM
I wonder if the +30% boss damage from the set bonuses stacks with the one from a weapon o.o
-Ghost-
2010-12-28, 11:57 PM
I wonder if the +30% boss damage from the set bonuses stacks with the one from a weapon o.o
If I'm not mistaken Boss Damage % can't go beyond 30% no matter what.
FenixR
2010-12-29, 12:00 AM
If I'm not mistaken Boss Damage % can't go beyond 30% no matter what.
But having the set lets you potential your weapon with critical or Total Damage or something like that.
Locked
2010-12-29, 12:05 AM
I wonder if the +30% boss damage from the set bonuses stacks with the one from a weapon o.o
What boss damage from set bonus?
Alilatias
2010-12-29, 12:29 AM
What boss damage from set bonus?
Spadow says something about it in his latest blog post. Fiel either missed it (along with a few other things, which just makes this even MORE tempting) or Nexon Korea gone dun goofed.
http://spadow.wordpress.com/2010/12/29/kmst-v360361-lv-140-equipment/
- 2 set effect: +300 physical and magic defense, +200 accuracy and avoidability
- 3 set effect: +15% MaxHP and MaxMP
- 4 set effect: +15 weapon attack and a reduction in duration of all abnormal statuses
- 5 set effect: +15 allstat and all skill levels +2
- 6 set effect: +30 weapon attack and +30% damage against bosses
modular
2010-12-29, 01:20 AM
...oh, well in that case, since you get +2 to all skills, this is priceless. time to start looking for crap 2 line gloves and such that people are trying to sell for 500k with like 15 dex on them.
Dark Link
2010-12-29, 01:25 AM
- 2 set effect: +300 physical and magic defense, +200 accuracy and avoidability
- 3 set effect: +15% MaxHP and MaxMP
- 4 set effect: +15 weapon attack and a reduction in duration of all abnormal statuses
- 5 set effect: +15 allstat and all skill levels +2
- 6 set effect: +30 weapon attack and +30% damage against bosses
And now the question arises, can the bolded bonuses stack? Plus I'm wondering if the +2 Skill level will allow you to go beyond the max, unlike the Potential Bonus. It'd be nice to have lvl 34 skills as a Paladin :D
Locked
2010-12-29, 01:27 AM
And now the question arises, can the bolded bonuses stack? Plus I'm wondering if the +2 Skill level will allow you to go beyond the max, unlike the Potential Bonus. It'd be nice to have lvl 34 skills as a Paladin :D
No.
I still think the equipment needs some secondary stat readjusting, because they're unfair at the moment.
cris92x
2010-12-29, 01:35 AM
So the way i see it, nexon should make another massive update requiring all weapons and armors have secondary stat requirements... that way poeple will stop complaining about the high 2ndary requirements and force statless characters to go with the program. the black magician places a curse on everybody making them weaker requiring everybody to pump their secondary stats to equip armor and weapons >.> some crappy story to just overhaul the whole stats issue
Locked
2010-12-29, 01:42 AM
So the way i see it, nexon should make another massive update requiring all weapons and armors have secondary stat requirements... that way poeple will stop complaining about the high 2ndary requirements and force statless characters to go with the program. the black magician places a curse on everybody making them weaker requiring everybody to pump their secondary stats to equip armor and weapons >.> some crappy story to just overhaul the whole stats issue
According to your logic we should revamp the damage formula as well because at the moment primary stat has 4 times the impact of secondary stat.
cris92x
2010-12-29, 01:47 AM
Yeah, I'd like that lol
octopusprime
2010-12-29, 02:10 AM
Once again, Archers beat out all other classes in style. >_>
Only because they got the hat that should obviously be a pirate hat.
Baklava
2010-12-29, 02:12 AM
Somehow, I think free weapon attack is better than 170 STR.
The best clean 2h Sword a pure STR Warrior can wear is the Timeless Nibleheim...which is 112 attack clean and anywhere from 112~122 with level up bonuses. Possible also 0~10 STR. Normal speed 6 with 7 upgrade slots.
Best Spear for pure STR Warriors is a Timeless Alchupiz...which is 114 attack clean, 114~124 with level up bonuses. Possible also 0~10 STR.
Slow speed 8 with 7 upgrade slots.
The best 2h Sword a DEX Warrior can wear is the, I'll call it the Chaos Blade...which is a straight clean 137 attack with +35 STR.
Normal speed 6 with 8 upgrade slots.
Best Spear for DEX Warriors is a, I'll call it the Chaos Spear...which is a straight clean 136 attack with +35 STR.
Slow speed 7 with 8 upgrade slots.
With the armor's attack stats and set bonuses, it's basically 202 attack for the Sword and 201 attack for the Spear.
So it's basically >90< more attack than a Timeless weapon!
It looks great in KMS because there aren't any shoes, overalls, etc whatever with attack on it, and the Timeless weapons are the best weapons in the game. There are no VIP weapons or ridiculous other things that make these look bad.
KMS makes content for KMS, mind you all.
HealnGenesis
2010-12-29, 02:21 AM
6 set effect: +30 weapon attack and +30% damage against bosses
Don't know which end wep for my Aran I should choose..
A FAST PA or a incredibly slow ass PA that will give me the 6 set effect.
Takebacker
2010-12-29, 02:24 AM
KMS makes content for KMS, mind you all.
KMSers don't have any reason to have that much base secondary stat currently either.
Tikey
2010-12-29, 02:43 AM
Haha, I might actually have to raise the base LUK on my Evan to equip this set.
Locked
2010-12-29, 02:49 AM
I just wish they kept the 121+ potential tier, reflect their difficulty with more rewards more rather than having to recube everything.
Satellite
2010-12-29, 03:03 AM
Czak Helm = 10% HP, same potential tier, doesn't require set.
Rings alone give a lot of HP.
Avoid and Accuracy are pointless.
Speed and Jump are pointless.
The secondary stats added are useless, the primary ones can be given through potential. Only thing the set is going for is the 45 attack yet you lose more than you gain with it.
Locked, wth have you been smoking? How is that 40-45AP not worth the bonuses you get from wearing this set? Not to mention if you can chaos these you can "easily" get 70+att.
6 set effect: +30 weapon attack and +30% damage against bosses
Don't know which end wep for my Aran I should choose..
A FAST PA or a incredibly slow ass PA that will give me the 6 set effect.
130lvl PA they released is Fast. Totally taking that and rest would be 140lvl items. Only thing that you lose is 15att from set bonus, but let me tell you, Fast(5) is so superior compared to Slow(8) in terms of Aran DPS, that it doesn't matter at all.
130lvl PA seems to be the easier to get version, but also heaps better than this Slowcrap PA.
Baklava
2010-12-29, 05:31 AM
KMSers don't have any reason to have that much base secondary stat currently either.
Lionheart weapons maybe.
They have sets too, IIRC.
130lvl PA they released is Fast. Totally taking that and rest would be 140lvl items. Only thing that you lose is 15att from set bonus, but let me tell you, Fast(5) is so superior compared to Slow(8) in terms of Aran DPS, that it doesn't matter at all.
130lvl PA seems to be the easier to get version, but also heaps better than this Slowcrap PA.
Good, very good.
Leave the delicious pole arms for the Dragon Knights. :3c
I was wondering what some of that stuff is in the SetItemInfo.img.
Why, oh why did they make set items able to pull from Potential stats stuff? :(:(:(:(:(
Locked
2010-12-29, 05:51 AM
I was wondering what some of that stuff is in the SetItemInfo.img.
Why, oh why did they make set items able to pull from Potential stats stuff? :(:(:(:(:(
Does this confirm that they don't stack with 30%/20% boss from weapon?
Kabanaw
2010-12-29, 05:58 AM
Locked, wth have you been smoking? How is that 40-45AP not worth the bonuses you get from wearing this set? Not to mention if you can chaos these you can "easily" get 70+att.
130lvl PA they released is Fast. Totally taking that and rest would be 140lvl items. Only thing that you lose is 15att from set bonus, but let me tell you, Fast(5) is so superior compared to Slow(8) in terms of Aran DPS, that it doesn't matter at all.
130lvl PA seems to be the easier to get version, but also heaps better than this Slowcrap PA.
I'm not so sure, considering the 6 item set is 30 extra WA and 30% more boss damage.
108 attack + 15 = 123
122 attack + 45 = 167*1.3=217 WA (effectively)
I mean, I know the faster the weapon the better, and the 130 polearm could be potentialed for 30% boss, but still, even without it the 140 polearm has 44 more WA, which is a pretty signifigant difference.
NoJobNoRules
2010-12-29, 06:30 AM
I'm not so sure, considering the 6 item set is 30 extra WA and 30% more boss damage.
108 attack + 15 = 123
122 attack + 45 = 167*1.3=217 WA (effectively)
I mean, I know the faster the weapon the better, and the 130 polearm could be potentialed for 30% boss, but still, even without it the 140 polearm has 44 more WA, which is a pretty signifigant difference.
http://www.southperry.net/showthread.php?t=36818&p=616911&viewfull=1#post616911
Also depends on what you're using the weapon for. As JoeTang explained above, the speed issue becomes obsolete for boss running. :/
EDIT: Then again, all of this depends on the difficulty of obtaining the items.
MetaSeraphim
2010-12-29, 06:52 AM
Magician is set is gorgeous. Warrior sword is hot as hell but god what is up with that helm. Warrior helms are all disgusting.
Warriors should have been cowboys instead.
SBelmont
2010-12-29, 07:13 AM
2nd-stat can be loopholed if you can get yourself a minimum of 76 2nd-stat before equipping everything and can use dummy equips, if the way i think is right
With 76 points into 2nd-stat total (69minimum + cape) before items that require it (the items that require 2nd-stat are hat, overall, gloves, shoes, and weapon), you get 200 total once you include every lv140 2nd-stat required item. Because equips cannot support themselves (I've tested this before), you have to make up for the difference between the two highest 2nd-stat items (In these cases, overall and helm have a difference of 5 int). If you can figure out a way to equip everything except the overall with 76 combined base+accessories in 2nd-stat, you can use dummy equips to get the other pieces on. Just be careful because if you unequip even one piece, the whole thing falls apart and you need to rebuild back up. Also getting enough dummy equipment in the first place would be quite an arguous task.
Devil
2010-12-29, 07:38 AM
http://www.southperry.net/showthread.php?t=35684Then what is the difference between:
http://www.happychinchilla.info/Southperry/patch/character/1332131.png
Ravenhorn Bazlud
Dagger - Thieves only
Req Level: 130
Req DEX: 160
Req LUK: 400
STR: +4
LUK: +8
Weapon Attack: +111
Accuracy: +50
Equip Tradeblock
Fast(4)
8 slots
and
http://www.happychinchilla.info/Southperry/patch/character/1332130.png
Rod reyibeunhon Basel
Dagger - Thieves only
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +20
LUK: +35
Weapon Attack: +128
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
They looks VERY much the same to me... o.0
MissingLink
2010-12-29, 07:59 AM
1 problem - since overall adds 30 luk, you will need to finalize your build with at least 200 luk so that you have 170 luk excluding the overall's bonus, otherwise it will unequip itself and the rest will cascade into a sad pile of translucent red. but from what i read, there are some different rings you can use. and while not chaosing stuff is unsavory, you can always scroll something besides the overall for luk.
Really? Are you certain it works that way? I didn't think something would unequip spontaneously even if it would be unequippable once unequipped.
Can someone confirm or refute?
rethic
2010-12-29, 08:00 AM
Are these equips PSoK-able even after being equiped?
MetaSeraphim
2010-12-29, 08:02 AM
Are these equips PSoK-able even after being equiped?
Yes.
Kabanaw
2010-12-29, 08:05 AM
Really? Are you certain it works that way? I didn't think something would unequip spontaneously even if it would be unequippable once unequipped.
Can someone confirm or refute?
They will stay in the equip panel, but they will be red and you won't have the equip appear on your character, and you get no bonus from it.
knlbr
2010-12-29, 08:15 AM
why the fuck have the equips giving so much of your secondary stat? it's impossible to loophole them into supporting their own stat requirements, so you are left with a fuckton more secondary stat than you really need.
fucking nexon can be so stupid sometimes.
Kabanaw
2010-12-29, 08:28 AM
why the fuck have the equips giving so much of your secondary stat? it's impossible to loophole them into supporting their own stat requirements, so you are left with a fuckton more secondary stat than you really need.
fucking nexon can be so stupid sometimes.
What? It's completely possible, unless they changed something. Yeah, it takes a lot of bonus stats, but if you start with the shoes and weapon, and then go to the others it's entirely possible.
FenixR
2010-12-29, 08:44 AM
6 set effect: +30 weapon attack and +30% damage against bosses
Don't know which end wep for my Aran I should choose..
A FAST PA or a incredibly slow ass PA that will give me the 6 set effect.
Solution: Use The Fast PA for Training alone and the Slow one for bossing, And make sure you have either a Battlemage and/or Bucanneer with you during the run :f2:
why the pineapple have the equips giving so much of your secondary stat? it's impossible to loophole them into supporting their own stat requirements, so you are left with a pineappleton more secondary stat than you really need.
pineappleing nexon can be so stupid sometimes.
I don't mind the secondary stat. IM a Palladin so every point of dex gives me what? 3-5 points of Wdef? + Some Damage range?
MissingLink
2010-12-29, 09:04 AM
why the fuck have the equips giving so much of your secondary stat? it's impossible to loophole them into supporting their own stat requirements, so you are left with a fuckton more secondary stat than you really need.
fucking nexon can be so stupid sometimes.
Even though you must end up with 200 or more secondary stat, around 128 of that comes from the set itself, and 'only' 72 must come from base plus accessories plus scrolling or potential stats. So it isn't all bad.
Alilatias
2010-12-29, 11:43 AM
why the pineapple have the equips giving so much of your secondary stat? it's impossible to loophole them into supporting their own stat requirements, so you are left with a pineappleton more secondary stat than you really need.
pineappleing nexon can be so stupid sometimes.
Look on the bright side: Secondary stat actually matters (slightly) to every classes' attack now, and if you can wear these, I'd think you'd be able to (very easily) loophole your way into wearing whatever higher level equips Nexon Korea releases years from now.
Lozmaster
2010-12-29, 12:03 PM
What? It's completely possible, unless they changed something. Yeah, it takes a lot of bonus stats, but if you start with the shoes and weapon, and then go to the others it's entirely possible.
Not to say you're wrong, but do you have screenshots or anything of anyone actually doing that to equip items?
modular
2010-12-29, 12:16 PM
up to this point there hasnt really been much reason to loophole yourself like this, especially so dramatically. i have no ss's but its entirely possible and there is no reason anyone should have a base higher than ~80 if they have zero bonuses from equips outside of this set. the real trick will be getting hold of equips with enough secondary stats to allow you to equip the first 3 or 4 items until they can support themselves.
The ridiculous amount of secondary stats added isn't completely useless. As a mage, I'd get 113 luk from the set +15 all, totalling to 128 luk I don't need. That's still worth 32 int, plus some defense and some avoid.
Takebacker
2010-12-29, 12:19 PM
up to this point there hasnt really been much reason to loophole yourself like this, especially so dramatically. i have no ss's but its entirely possible and there is no reason anyone should have a base higher than ~80 if they have zero bonuses from equips outside of this set. the real trick will be getting hold of equips with enough secondary stats to allow you to equip the first 3 or 4 items until they can support themselves.
In time i believe it will be easy. Rings are getting more common, so it's not long until one with a lot of stats and potential. Along with pendants and belts, i think getting the secondary stat will be pretty easy.
Atuan
2010-12-29, 12:20 PM
Not to say you're wrong, but do you have screenshots or anything of anyone actually doing that to equip items?
http://www.southperry.net/showthread.php?t=29701
Kabanaw
2010-12-29, 12:50 PM
http://www.southperry.net/showthread.php?t=29701
I explain it in that thread too. :D
thinbear
2010-12-29, 12:53 PM
the 2nd stat requirement encourage players to
level harder
AP reset
although I doubt how soon they release even better equipments so keep some player looped in AP resets
Viaje
2010-12-29, 01:04 PM
The secondary stats added are useless, the primary ones can be given through potential. Only thing the set is going for is the 45 attack yet you lose more than you gain with it.
Um... learn to math?
Let's say you have 1000 (for easier mathz) base of your primary statl.
Now let's say you reset 166 into your secondary stat just to equip these. That would put you at 834 STR or 83.4% of your original STR (you lost 16.6%).
We'll pretend that Dex is totally moot (which it isn't) which means that, due to the purely multiplicative nature of the damage formula, you lost 16.6% of your damage.
Now let's say you somehow have 200 w.att from all your equipment. We'll ignore the extra attack that the equips give and focus only on the set bonus, so we'll pretend that these have the same stats as your old stuff.
45/200 = 0.225. You're getting 22.5% stronger purely from the set bonus.
Now to throw these into the actual damage formula. Since you're a Dark Knight, I'll use the spear/polearm multiplier.
Pure STR
1.49 * 4 * 1000 * 200 / 100 = 11920
140 Equipper
1.49 * 4 * 834 * 245 / 100 = 12178
Overall, you're getting a 2.165% boost.
Again, this is making a couple of assumptions in favor of the dexless route.
It's assuming you have no equipment that gives Dex and that you have 200 W.Att.
YAY FOR UNJUSTIFIED CONCLUSIONS!!! MY FAVORITE!!!
Can you stop whining now?
So the way i see it, nexon should make another massive update requiring all weapons and armors have secondary stat requirements... that way poeple will stop complaining about the high 2ndary requirements and force statless characters to go with the program. the black magician places a curse on everybody making them weaker requiring everybody to pump their secondary stats to equip armor and weapons >.> some crappy story to just overhaul the whole stats issue
This! For the love of Cygnus, this!
I've been saying this for a while. All they need to do is throw everyone a full AP Reset.
Will people still be pissed off? Definitely.
There are always people pissed at something in this game; screw them. Their anger will be worth it if it means this game is finally consistent.
According to your logic we should revamp the damage formula as well because at the moment primary stat has 4 times the impact of secondary stat.
Actually, we should.
I've said before that it should be 3 * primary + 2 * secondary.
Of course, this would mean that they need to remove the second secondary stats from Thieves, but 'tis all good otherwise.
Speaking of wild (but totally doable) ideas, they should divvy up the warrior weapons better.
- Make Spearmen (get this) spear-only.
- Make Fighters use 2H Weapons (including Blunt Weapons) and bump up the multiplier
- Make Pages use 1H weapons (including Axes)
Viaje
2010-12-29, 01:08 PM
Then what is the difference between:
http://www.happychinchilla.info/Southperry/patch/character/1332131.png
Ravenhorn Bazlud
Dagger - Thieves only
Req Level: 130
Req DEX: 160
Req LUK: 400
STR: +4
LUK: +8
Weapon Attack: +111
Accuracy: +50
Equip Tradeblock
Fast(4)
8 slots
and
http://www.happychinchilla.info/Southperry/patch/character/1332130.png
Rod reyibeunhon Basel
Dagger - Thieves only
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +20
LUK: +35
Weapon Attack: +128
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
They looks VERY much the same to me... o.0
They look the same because they are the same.
Seems Nexon flubbed when they released the 130 equipment since they originally used all the sprites of the 140 equipment for their 130 counterparts.
Some of the items were changed, but not all (noteably, the weapons). Should be interesting to see if the rest change.
DeanNim
2010-12-29, 01:13 PM
Then what is the difference between:
http://www.happychinchilla.info/Southperry/patch/character/1332131.png
Ravenhorn Bazlud
Dagger - Thieves only
Req Level: 130
Req DEX: 160
Req LUK: 400
STR: +4
LUK: +8
Weapon Attack: +111
Accuracy: +50
Equip Tradeblock
Fast(4)
8 slots
and
http://www.happychinchilla.info/Southperry/patch/character/1332130.png
Rod reyibeunhon Basel
Dagger - Thieves only
Req Level: 140
Req DEX: 170
Req LUK: 420
DEX: +20
LUK: +35
Weapon Attack: +128
Accuracy: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(4)
8 slots
They looks VERY much the same to me... o.0
reyibeunhon is ravernhorn o_O
Jamie_Kurosawa
2010-12-29, 01:55 PM
Um... learn to math?
Let's say you have 1000 (for easier mathz) base of your primary statl.
Now let's say you reset 166 into your secondary stat just to equip these. That would put you at 834 STR or 83.4% of your original STR (you lost 16.6%).
We'll pretend that Dex is totally moot (which it isn't) which means that, due to the purely multiplicative nature of the damage formula, you lost 16.6% of your damage.
Now let's say you somehow have 200 w.att from all your equipment. We'll ignore the extra attack that the equips give and focus only on the set bonus, so we'll pretend that these have the same stats as your old stuff.
45/200 = 0.225. You're getting 22.5% stronger purely from the set bonus.
Now to throw these into the actual damage formula. Since you're a Dark Knight, I'll use the spear/polearm multiplier.
Pure STR
1.49 * 4 * 1000 * 200 / 100 = 11920
140 Equipper
1.49 * 4 * 834 * 245 / 100 = 12178
Overall, you're getting a 2.165% boost.
Again, this is making a couple of assumptions in favor of the dexless route.
It's assuming you have no equipment that gives Dex and that you have 200 W.Att.
YAY FOR UNJUSTIFIED CONCLUSIONS!!! MY FAVORITE!!!
Can you stop whining now?
This! For the love of Cygnus, this!
I've been saying this for a while. All they need to do is throw everyone a full AP Reset.
Will people still be pissed off? Definitely.
There are always people pissed at something in this game; screw them. Their anger will be worth it if it means this game is finally consistent.
Actually, we should.
I've said before that it should be 3 * primary + 2 * secondary.
Of course, this would mean that they need to remove the second secondary stats from Thieves, but 'tis all good otherwise.
Speaking of wild (but totally doable) ideas, they should divvy up the warrior weapons better.
- Make Spearmen (get this) spear-only.
- Make Fighters use 2H Weapons (including Blunt Weapons) and bump up the multiplier
- Make Pages use 1H weapons (including Axes)
Lots of us DEX-full warriors have said this all along that stat-less isn't as great as it's claimed to be. Yes it does offer a fast road to power, but keeping and sustaining that power comes at a terrible price, which often is poorer quality equipment (as DEF is now useful) and spending a fortune on DEX scrolls that are extremely rare, which can leave you weaker in the long run.
DEX does raise ATT and even with potential gear you can max out STR actually. Look at how many items can put things like:
Boss bonus damage
armor piercing
damage bonuses
and the variable 3 lined gear that can add upwards of 18% per a single item to your main stat... and how many of those can you wear at a single time?
Capes, Necklaces, Helmets, Gloves, Shoes, Longcoats, Topwear, Bottomwear, Shields, Weapons, and Belts even just 5 or 6 of those and you break 100% extra addition to your main stat and if you're high enough in level, you can possibly max out your main stat.
Because DEX raises the lower end of you attack range it makes damage more consistent and can actually allow you to do more damage with a shorter damage range than one of a longer damage range. Having damage limited to example: a 5,000 point range allows for more consistent and stable damage, if not more damage, than one crossing a 10,000 point range. Say that's an attack of 2,500 ~ 7,500 versus 1 ~ 10,000 even at the worst possible attack the shorter range is going to be higher, and even though the 10,000 damage is possible, it's highly unlikely you will actually get that damage on a consistent basis.
If anything Potential actually makes stat-full characters more powerful than their stat-less and low-stat cousins. Faster weapons and in these cases, better weapons, allowed by stat-full players and other stat-full gear like the Taru Cape and even those of the unreleased KMS gear, which eventually we will get, are going to have a better potential of damage allowance over those offered by stat-less offerings.
The math is there and it is sound.
Stat-less and low-stat players are screwed now in KMS and are going to be screwed in GMS fairly soon.
"Because DEX raises the lower end of you attack range..."
What?
That was true of pre-BB, but post-BB this is no longer true. The minimum damage is now a multiplier off of the maximum damage. Test it yourself (http://www.southperry.net/damagecalc.php)
100 STR, 100 DEX, 50 WATK
261 ~ 373
100 STR, 500 DEX, 50 WATK
470 ~ 671
The range isn't becoming tighter because the minimum damage is based off of a multiplier on maximum damage. AKA (maxDamage * mastery) and minimum damage no longer has a separate calculation.
Schrono
2010-12-29, 02:09 PM
Possible sources of these new equips, and my opinion of each possibility:
-Best case scenario: Made using the new maker skills.
-2nd best case scenario: all dropped from the Cygnus Knights normal mobs and the bosses.
-Meh case scenario: Armors dropped from the normal Cygnus Knights mobs, weapons from the bosses.
-Bad scenario: Everything is only dropped by The Cygnus Knights job instructors and Cygnus Empress.
-Even worse scenario: Armors only from the CK instructors, weapons from Cygnus Empress.
-Worst case scenario: Everything only comes from the Cygnus Empress.
^@Jamie_Kurosawa what the hell are you talking about
- Having more DEX doesn't make your damage more consistent. Your minimum range is a constant multiplied by your maximum.
- DEX scrolls are not rarer than STR scrolls.
- You can't max out STR if you have more than 23 base DEX.
- Potential system doesn't affect the balance between dexless and normal builds at all. There was no such thing as a secondary stat for Warriors prior to the release of Warrior equips that required dex. Dex was just used to meet an accuracy requirement. You could always add LUK instead of DEX pre-BB.
- No one is "screwed" by the release of these items.
On-topic, I find the MS stat system agonizingly dumb and outdated. There is virtually no reason to add anything but your primary stat except for a few points into your secondary stat to equip items, and if a future release of an item that adds more secondary stat, you have to AP Reset to fix your problem. The entire system needs an overhaul.
octopusprime
2010-12-29, 02:43 PM
Makers new use:
Making a bunch of dummy items with a lot of their secondary stat.
Jamie_Kurosawa
2010-12-29, 02:45 PM
It's not dumb and outdated and Fiel which class are using basing your finding off of?
Let's add up this for a high leveler:
999 STR, 4 DEX, 120 ATT, 50% mastery, and 0 Blessing = 4435 ~ 6336
999 STR, 140 DEX, 120 ATT, 50% mastery, and 0 blessing = 4586 ~ 6551
You CAN reach Maxed out stats that with % boosting Potentials (primary stat based) or any other class. 999 STR was used as a base comparison BTW.
Equips, potentials, etc... stat-less is weaker. Those show exactly the thing Viaje calculated. DEX proved itself and raised ATT and the range. Unless you're calculator is wrong Fiel...
Then lets do 1499/170 versus 1499/4
1499/4 - 6653 ~ 9504
1499/170 - 6837 ~ 9767
- You're using a pre-BB damage calculator
- 999 is a max for base stats. You can go way beyond 999 with equips.
- You said potential. Viaje just showed that the new 140 equips are worth getting the DEX for.
octopusprime
2010-12-29, 02:54 PM
It's not dumb and outdated and Fiel which class are using basing your finding off of?
Let's add up this for a high leveler:
999 STR, 4 DEX, 120 ATT, 50% mastery, and 0 Blessing = 4435 ~ 6336
999 STR, 140 DEX, 120 ATT, 50% mastery, and 0 blessing = 4586 ~ 6551
You CAN reach Maxed out stats that with % boosting Potentials (primary stat based) or any other class. 999 STR was used as a base comparison BTW.
Equips, potentials, etc... stat-less is weaker. Those show exactly the thing Viaje calculated. DEX proved itself and raised ATT and the range. Unless you're calculator is wrong Fiel...
Then lets do 1499/170 versus 1499/4
1499/4 - 6653 ~ 9504
1499/170 - 6837 ~ 9767
please stop. i don't want to see your signature in my peripheral vision anymore.
iamflip
2010-12-29, 03:37 PM
Oh why must statless people be screwed over and over and over and over...
And old lv 200 players too who probably stuck their secondary stats to match Reverse/Timeless equips...
Freaking NexonKR.
SwordStaker
2010-12-29, 03:42 PM
Oh why must statless people be screwed over and over and over and over...
And old lv 200 players too who probably stuck their secondary stats to match Reverse/Timeless equips...
Freaking NexonKR.
NEXONS trying to kill statless. You could easily if your not 200 add into your secondary stat.
iamflip
2010-12-29, 03:51 PM
Yeah I know. It's still possible for me to pull off a low-luk base and still equip this stuff... but you know how much investing I need to make here? xd
SwordStaker
2010-12-29, 03:58 PM
Yeah I know. It's still possible for me to pull off a low-luk base and still equip this stuff... but you know how much investing I need to make here? xd
Believe me I know T_T. But I still slap on a its all worth it to be honest.
xCanute
2010-12-29, 04:08 PM
Believe me I know T_T. But I still slap on a its all worth it to be honest.
Simple solution:Don't be statless.
Locked
2010-12-29, 04:22 PM
Um... learn to math?
Let's say you have 1000 (for easier mathz) base of your primary statl.
Now let's say you reset 166 into your secondary stat just to equip these. That would put you at 834 STR or 83.4% of your original STR (you lost 16.6%).
We'll pretend that Dex is totally moot (which it isn't) which means that, due to the purely multiplicative nature of the damage formula, you lost 16.6% of your damage.
Now let's say you somehow have 200 w.att from all your equipment. We'll ignore the extra attack that the equips give and focus only on the set bonus, so we'll pretend that these have the same stats as your old stuff.
45/200 = 0.225. You're getting 22.5% stronger purely from the set bonus.
Now to throw these into the actual damage formula. Since you're a Dark Knight, I'll use the spear/polearm multiplier.
Pure STR
1.49 * 4 * 1000 * 200 / 100 = 11920
140 Equipper
1.49 * 4 * 834 * 245 / 100 = 12178
Overall, you're getting a 2.165% boost.
Again, this is making a couple of assumptions in favor of the dexless route.
It's assuming you have no equipment that gives Dex and that you have 200 W.Att.
Couple of things for your fucked up math to realize.
1. Holy crap, a 2.65% buff for something that is right now, by the looks of it, impossible to get. MY GOD. WHAT AN INCREASE. I MUST PUMP 166 STATS TO GET A 2.65% INCREASE USING YOUR ASSUNED NUMBERS.
2. Your weapon attack is too low to even be considered.
3. Dear God, the damage formula doesn't follow BASE stat, it follows TOTAL stat.
4. WHERE'S THE DEX IN THE FORMULA?
If you're going to prove me wrong by using your illogical numbers, at least try to do it right next time.
Couple of things for your fucked up math to realize.
1. Holy crap, a 2.65% buff for something that is right now, by the looks of it, impossible to get. MY GOD. WHAT AN INCREASE. I MUST PUMP 166 STATS TO GET A 2.65% INCREASE USING YOUR ASSUNED NUMBERS.
2. Your weapon attack is too low to even be considered.
3. Dear God, the damage formula doesn't follow BASE stat, it follows TOTAL stat.
4. WHERE'S THE DEX IN THE FORMULA?
If you're going to prove me wrong by using your illogical numbers, at least try to do it right next time.
Y'know, if you're going to crab at him the least you could do is read his entire post. He did address all of your points that you griped about. Please reread his post and remain calm.
Locked
2010-12-29, 04:30 PM
Y'know, if you're going to crab at him the least you could do is read his entire post. He did address all of your points that you griped about. Please reread his post and remain calm.
I honestly did. I should probably use bold instead of caps lock since it seems like I'm ... "yelling"
My point was that what's the point of arguing using math if the numbers are totally incorrect and moot?
KaosStorm
2010-12-29, 05:56 PM
I honestly did. I should probably use bold instead of caps lock since it seems like I'm ... "yelling"
My point was that what's the point of arguing using math if the numbers are totally incorrect and moot?
Showing you that even with low numbers and formulas that benefit the statless character, you would still get an increase. I would bet that if he used the real things, the increase would be even bigger.
Locked
2010-12-29, 06:04 PM
Showing you that even with low numbers and formulas that benefit the statless character, you would still get an increase. I would bet that if he used the real things, the increase would be even bigger.
Once again missing my point entirely. It's come to the point that I don't even mind.
You're all sitting here, praising these items without knowing anything about how to obtain them or how to get them. It's obvious that getting this set is harder than getting a full Timeless set, so the effort put into receiving the entire set is going to be great. There have been people on here talking about how raising the cap just for these items is so worth it that they're even planning to do it, without even knowing how to receive the items. Have any of you given any thought about how this "set" would par if you didn't have the complete set? You're all looking at the last bonus without thinking about the other ones in its entirely. Anyway I'm done talking about it because obviously this isn't going anywhere everyone here can have fun raising their stats in disappointment, I don't mind.
Jamie_Kurosawa
2010-12-29, 06:17 PM
@octopusprime... Get used to seeing my signature... if not, then add me to your Ignore list and be quiet about it.
The only thing I'm not seeing from this is in-game application. Right now these are figures. I'd actually like to see combat situations where someone has this equipment and is getting the full-set bonus.
@Dusk... Blame Fiel for posting me to his calculator. If you have a problem with his calculator, ask him, and not me.
2.65% increase is still a noticeable increase regardless of how you look at it. Math is math. I do agree with Fiel, reread the post and do the math in Fiel's calculator correctly and then you'll see the results. That wasn't a pre-BB calculator either unless you're calling Fiel a liar and an idiot to his face, WHICH HE ISN'T. Adding 2.65% to a five digit number can add a few extra hundred points of damage.
Yes 999 is a base stat maximum for STR, but yes with potentials you can get as high as 1499 or 1999 if Big Bang's engine allows for it. I used base stats as a foundation, and you could argue them with any stats.
One thing I don't get is why stat-less and low-stat people feel the need to rub their method in everyone's face... just because you are currently strong doesn't mean you'll always be the strongest. You took the fast path to power, so don't blame the rest of us for your eventual downfall even if by Nexon's hand. I say it's just jealousy Nexon's going to send stat-full people newer gear.
Just because we don't know how to get them, but they are in-game, for KMS means they can be obtained somehow.
-Ghost-
2010-12-29, 06:32 PM
The only problem I have with all these new sets of equipment requiring so much secondary stats is the fact that Nexon keeps throwing it all in randomly, some players don't even know what to do.
Warriors for example didn't even need DEX pre-Big Bang except for a little bit for Accuracy if they -chose- to go with DEX. Other stats can add Accuracy as well, so you could pretty much choose which stat you wanted. Then Potential came out and made getting Accuracy for equipment -extremely- easy, in fact Accuracy-potentialed equipment was and is pretty worthless, for a few pennies you could have more than enough Accuracy.
Big Bang comes and makes it to where Accuracy isn't needed whatsoever, so this also makes Warriors not give a crap about secondary stats. Then all of a sudden, ''Oh hey, now we're going to start making the best equipment require DEX, and as much as a Thief as well. Oh sorry we made you think DEX was completely useless, good luck scrounging up the DEX to wear this stuff lulz.''
It would have been better to have always had Warrior equipment requiring DEX, but nope, they had to do things the dumb way.
Close, but you couldn't go back far enough.
Way way way WAY back in the days, warriors aimed for higher DEX because DEX added to damage and accuracy. More accuracy was better. Then the accuracy formula was learned from a JMS website. Then Warriors went for as low dex as they could. First it was 80 base DEX was good. Then 60, then 40, then 20, then 4 as all the new ACC equipment came out.
So we've gone from high (Beta) to low (ACC formula learned) to high (OMG STONETOOTH) to low (dark scrolls) to not needed (BB) to high (level 140 items).
One thing has been true about this, though. Nexon is doing their best to make secondary stats better. And thank the lord for that.
-Ghost-
2010-12-29, 07:02 PM
One thing has been true about this, though. Nexon is doing their best to make secondary stats better. And thank the lord for that.
I wouldn't say ''best''.
Tigeon
2010-12-29, 07:06 PM
I'm a strengthless wild hunter and I gotta say, I don't mind the change. In fact, i appluad KMS for making them have high secondary stat.
I'm still not raising my strength though.Why? Well for several reasons.
1) My VIP xbow is godly. So i lose the extra potential since kms took out the 121 + bonus, but oh well. Its still godly and statless.
2) We have no clue how we are are going to obtain these equips. But I have a bad reason its going to be near impossible like timeless. I like 110 set because i can keep finding them from monster drops, which means they come with potential at times, which means i can keep hunting for 3 lined equips. If these equips are as hard to get as timeless, i can safely say it will take months to get 3 lines on all my equips again.
3) It would cost me too much to recube all the new equips. Not to mention the inevitable blow ups and rages of getting bad potential from cubes, it just seems like a hassle that is not neded. Sure I would bit a tiny more powerful, but really, is that worth the massive trouble?
In all, if people want to get these equips, then more power to them. If not, don't gripe about not being able to equip them, because really its your decision. I've decided to stay statless, what about you? =P
Luxeraph
2010-12-29, 07:09 PM
They should just make a new stat similar to critical in which the secondary stat has the main role, since big bang pretty much took what ever beneficial effect it had, I mean what effect str has on a bowman and pretty much the same thing goes for mages, pirates and thiefs aside from being 1/4 as good as their main stat?
ETA: Just to clear what I'm trying to say, if they really want to make people stop going statless make the secondary stat useful, unless they think this kind of sets is a reward for going regular stat.
Kalemora
2010-12-29, 07:20 PM
This set makes me feel better about my 74 base LUK. Though I wonder how the hell I'm going to get that LUK to 170.
HighOnMushrooms
2010-12-29, 08:00 PM
Apparently they only drop from Empress Cygnus. ;~;
FenixR
2010-12-29, 08:10 PM
One thing has been true about this, though. Nexon is doing their best to make secondary stats better. And thank the lord for that.
Now that you talk about it, what happened with that "Change" In the accuracy formula?
Now that you talk about it, what happened with that "Change" In the accuracy formula?
I'll let you know as soon as they give me an unpacked client. :wink:
Now that you talk about it, what happened with that "Change" In the accuracy formula?
I haven't noticed any real changes in KMS. I think the -5% hit rate might have been lowered a bit, but there hasn't been any real extensive testing done on the subject.
Alilatias
2010-12-29, 09:01 PM
They should just make a new stat similar to critical in which the secondary stat has the main role, since big bang pretty much took what ever beneficial effect it had, I mean what effect str has on a bowman and pretty much the same thing goes for mages, pirates and thiefs aside from being 1/4 as good as their main stat?
I thought about this almost two years ago. My idea was that secondary stats could affect stuff like increased critical hit rate, % damage reduction, and even contribute towards a flat dodge/block rate on top of whatever avoidability/skills like thieves' Fake gives you. Choose damage, or choose overall versatility.
(On a side note, after Big Bang, I don't get why archers don't get more magic avoid. Aren't we supposed to see that ranged magical crap coming at us? Nexon gives us close to three times as much physical avoid instead, which seems kinda backwards.)
MetaSeraphim
2010-12-29, 09:14 PM
- Make Spearmen (get this) spear-only.
Oh, hell, f'ucking, no. Just because a bunch of frozen idiots use Polearms doesn't mean Polearms should be taken away from DK's.
FenixR
2010-12-29, 09:19 PM
I thought about this almost two years ago. My idea was that secondary stats could affect stuff like increased critical hit rate, % damage reduction, and even contribute towards a flat dodge/block rate on top of whatever avoidability/skills like thieves' Fake gives you. Choose damage, or choose overall versatility.
(On a side note, after Big Bang, I don't get why archers don't get more magic avoid. Aren't we supposed to see that ranged magical crap coming at us? Nexon gives us close to three times as much physical avoid instead, which seems kinda backwards.)
I say having 2 differents avoid its kinda... Stupid?
I understand having Magic and Weapon Defense, but Magic and weapon avoid? I mean if i see a iron/wood arrow i avoid it moving to a side, if i see a magical flaming arrow then i move to the side too! unless its a Heat seeker magical arrow or something O.o.
Xiger
2010-12-29, 09:42 PM
Apparently they only drop from Empress Cygnus. ;~;
*sigh* So it is true. x_x
AngelxHoly
2010-12-29, 09:56 PM
Nexon would have to give us a complete AP reset for this.
Well, not have to, but I imagine a load of angry people complaining otherwise.
Zinc210
2010-12-29, 10:04 PM
I say having 2 differents avoid its kinda... Stupid?
I understand having Magic and Weapon Defense, but Magic and weapon avoid? I mean if i see a iron/wood arrow i avoid it moving to a side, if i see a magical flaming arrow then i move to the side too! unless its a Heat seeker magical arrow or something O.o.
Eh, it's just the fact that Dex doesn't contribute to magic avoid... My archer only gets it from the scant INT and LUCK from equipment and from Focus itself. >.< Why no Magic avoid, DEX, WHYYY?! >:U
I honestly don't mind adding to my secondary stat if I get to use cool equips, but odds are I'll never reach those levels or the rich-ness needed to get dem equips :U
FenixR
2010-12-29, 10:14 PM
Well the rumors said Cygnus Empress drop these or drop the certain item to make these so its gonna be hard as hell, Considering she knock out PB out of his Badass throne.
Forte
2010-12-29, 10:23 PM
Kay I'm confused. Do the set bonuses get compounded? So if you have 2 items from the set you get the bonus from having 1 item and 2 items?
to make it clearer. Spadow says these are the effects.
- 2 set effect: +300 physical and magic defense, +200 accuracy and avoidability
- 3 set effect: +15% MaxHP and MaxMP
- 4 set effect: +15 weapon attack and a reduction in duration of all abnormal statuses
- 5 set effect: +15 allstat and all skill levels +2
- 6 set effect: +30 weapon attack and +30% damage against bosses
So if I have 6 items I get 45 attack, +30% damage against bosses, 15 in all stats, skill level +2, +15% hp and mp, +300 physical and magic defense, +200 accuracy and avoidability, and status resistence?
HighOnMushrooms
2010-12-29, 10:26 PM
Kay I'm confused. Do the set bonuses get compounded? So if you have 2 items from the set you get the bonus from having 1 item and 2 items?
to make it clearer. Spadow says these are the effects.
- 2 set effect: +300 physical and magic defense, +200 accuracy and avoidability
- 3 set effect: +15% MaxHP and MaxMP
- 4 set effect: +15 weapon attack and a reduction in duration of all abnormal statuses
- 5 set effect: +15 allstat and all skill levels +2
- 6 set effect: +30 weapon attack and +30% damage against bosses
So if I have 6 items I get 45 attack, +30% damage against bosses, 15 in all stats, skill level +2, +15% hp and mp, +300 physical and magic defense, +200 accuracy and avoidability, and status resistence?
Yes
AceWiz
2010-12-29, 10:41 PM
Well it looks like I'll be saving AP for a million years on my characters.
MetaSeraphim
2010-12-29, 10:43 PM
Considering she knock out PB out of his Badass throne.
The whole Cygnus fight has less HP than Pink Bean. I would put Cygnus between Chaos Horned Tail and Pink Bean.
OfnGaming
2010-12-29, 10:52 PM
I just have to put +2 dex for the next 34 levels and +3 for another 34 and I will have just enough for the warrior equips :3
Xiger
2010-12-29, 10:52 PM
The whole Cygnus fight has less HP than Pink Bean. I would put Cygnus between Chaos Horned Tail and Pink Bean.
I thought the Cygnus here, is the nerfed version?
Baklava
2010-12-30, 12:07 AM
The whole Cygnus fight has less HP than Pink Bean. I would put Cygnus between Chaos Horned Tail and Pink Bean.
Amount of HP =/= Difficulty
It's good that Nexon finally realized that adding more HP doesn't make a boss harder.
byakugan
2010-12-30, 12:08 AM
The whole Cygnus fight has less HP than Pink Bean. I would put Cygnus between Chaos Horned Tail and Pink Bean.
That point about she having less HP than pink bean is arguable. She can summon her instructors during the fight whenever she wants and they have 300 mill HP, which turns into +1.5 billion HP each time. She can also summon Elite Knights which have around 30 million HP or so, and she has 70% PDRate and MDRate, and pineappleing pot cooldown...
Stupid Nexon. This sets should be something to help players defeat these bosses, not the reward for it, as a group that can fight and defeat this boss must already have amazing gear.
Baklava
2010-12-30, 12:12 AM
Now that you talk about it, what happened with that "Change" In the accuracy formula?
From personal experience, being lower leveled than a monster seems to no longer be the only dependent on accuracy.
Your own accuracy factors in a lot more than it used to, meaning you'd hit a Lv80 monster at Lv75 better with 400 accuracy than 200.
It's no longer a solid (100% - (5% * level difference)) hit rate.
...but then you still 100% hit it as soon as you reach its level anyway.
Kunagisa
2010-12-30, 12:25 AM
So, wait, you can only get these from Cygnus boss fight, right? I thought I read a Fiel post a different method in this thread, but too lazy to search through 5 pages.
Hanabira.Kage
2010-12-30, 12:38 AM
So, wait, you can only get these from Cygnus boss fight, right? I thought I read a Fiel post a different method in this thread, but too lazy to search through 5 pages.
You mean this?
http://www.southperry.net/showthread.php?t=36818&p=616976#post616976
Kunagisa
2010-12-30, 12:53 AM
You mean this?
http://www.southperry.net/showthread.php?t=36818&p=616976#post616976
Oh, okay. Fiel didn't answer the question though. The item names in the thread isn't the same as the item name for the overalls, I think. Korean letters are too similar to me, bu doing a ctrl+f through the thread yields me no results.
Viaje
2010-12-30, 01:06 AM
One thing has been true about this, though. Nexon is doing their best to make secondary stats better. And thank the lord for that.
Amen.
Couple of things for your fucked up math to realize.
1. Holy crap, a 2.65% buff for something that is right now, by the looks of it, impossible to get. MY GOD. WHAT AN INCREASE. I MUST PUMP 166 STATS TO GET A 2.65% INCREASE USING YOUR ASSUNED NUMBERS.
2. Your weapon attack is too low to even be considered.
3. Dear God, the damage formula doesn't follow BASE stat, it follows TOTAL stat.
4. WHERE'S THE DEX IN THE FORMULA?
If you're going to prove me wrong by using your illogical numbers, at least try to do it right next time.
It seems I struck a nerve. Aw...
1. Holy crap, learn to read. As I said, the boost would be bigger if you have Dex equipment. Also, in that example,
2. Is it? Because, while I can't speak for everyone, I'm pretty sure I have a less than 200 W.Atk right now.
3. No pomegranate. However, the primary source of primary stats now is Potential. Would you like me to explain how percents work?
--- If you have 1000 base STR and 100% STR from Potential, then take 166 out of your base, your total STR is now 1668. 1668/2000 = 0.834
--- If you have 1000 base STR and 5000% STR from Potential, then take 166 out of your base, your total STR is now 42534. 42534/51000 = 0.834
--- So, again, I'm not sure what your major malfunction is.
4. I explained quite clearly why it's not there. Again, reading should not be that damn difficult.
If you would like, you can give me your current stats (base stats, total attack, Potential stats, etc) and I can prove you wrong the "right" way.
I honestly did. I should probably use bold instead of caps lock since it seems like I'm ... "yelling"
My point was that what's the point of arguing using math if the numbers are totally incorrect and moot?
Again, the numbers I left out were insignificant and would actually support the use of the item.
Once again missing my point entirely. It's come to the point that I don't even mind.
You're all sitting here, praising these items without knowing anything about how to obtain them or how to get them. It's obvious that getting this set is harder than getting a full Timeless set, so the effort put into receiving the entire set is going to be great. There have been people on here talking about how raising the cap just for these items is so worth it that they're even planning to do it, without even knowing how to receive the items. Have any of you given any thought about how this "set" would par if you didn't have the complete set? You're all looking at the last bonus without thinking about the other ones in its entirely. Anyway I'm done talking about it because obviously this isn't going anywhere everyone here can have fun raising their stats in disappointment, I don't mind.
There's a difference between "praising" and "acknowledging the usefulness of".
You said the items would not be worth the secondary stat; I proved you wrong. Changing your argument doesn't change your initial justification.
I'm well aware that getting a full set will be hell.
For the same reason, I wasn't ready to dump my current equips in anticipation of Van Leon equips because that'd be moronic.
Had you posted this from the start, we'd have no argument. Problem is, you chose instead to say something stupid.
On-topic, I find the MS stat system agonizingly dumb and outdated. There is virtually no reason to add anything but your primary stat except for a few points into your secondary stat to equip items, and if a future release of an item that adds more secondary stat, you have to AP Reset to fix your problem. The entire system needs an overhaul.
Fully agreed.
Big Bang took a lot of steps in the right direction, but there are still plenty of steps to go.
Granted, I honestly have no concrete ideas on how to improve the system, but I do believe every stat should have a purpose.
I'm liking some of the suggestions for how secondary stats could be made more useful.
Baklava
2010-12-30, 01:20 AM
Hey guys, by the way.
With the Crafting/Alchemy system comes AP Potions...Meaning you can boost your AP by drinking up!
Some potions add up to +30 of a stat for 30 minutes in one gulp!
Drrrrrrrrrrink up!
ImagineAll
2010-12-30, 01:22 AM
Interesting.
Locked
2010-12-30, 05:52 AM
Hey guys, by the way.
With the Crafting/Alchemy system comes AP Potions...Meaning you can boost your AP by drinking up!
Some potions add up to +30 of a stat for 30 minutes in one gulp!
Drrrrrrrrrrink up!
Problem solved.
Hanabira.Kage
2010-12-30, 05:57 AM
Problem solved.
So. Alchemist bandwagon?
@Dusk... Blame Fiel for posting me to his calculator. If you have a problem with his calculator, ask him, and not me.
Please go into Maplestory, look at your damage range, then use your calculator to calculate your damage and compare the numbers please.
I'm basing my numbers based upon a unpacked client distributed to me here (http://www.southperry.net/showthread.php?t=29589). You can see the results from my findings here (http://www.southperry.net/showthread.php?t=34243) and here (http://www.southperry.net/showthread.php?t=29597). The last link contains decompiled assembly which points to my calculations being correct.
Tigeon
2010-12-30, 07:44 AM
What the f'uck nexon! Why the hell would you make it drop from the empress. Hell if a team could kill the empress already they would have godly gear to begin with....
~Slapping the idiot who thought it would be a good idea to make them drop from the boss if I find him.
They better TWEAK some things about this boss in the next few months >_>
FenixR
2010-12-30, 09:01 AM
The whole Cygnus fight has less HP than Pink Bean. I would put Cygnus between Chaos Horned Tail and Pink Bean.
Pink Bean Fight its only the longest (Maybe) and that is if you can kill the empress as fast as possible. Otherwise like other people said she will go with a summon bandwagon making the fight longer than necesary. Oh a don't forget the pot CD (Which is there for the ENTIRE fight) + Every Instructor its a tought pomegranate (did i do it right? im kinda new to the pineappleing bussiness) + She can summon then whenever she wants. Yes i think PB pales in comparison to the Empress.
thinbear
2010-12-30, 12:56 PM
+4 skills if +2 skill from set bonus stacks with +2 from potential
IllegallySane
2010-12-30, 01:01 PM
Hey guys, by the way.
With the Crafting/Alchemy system comes AP Potions...Meaning you can boost your AP by drinking up!
Some potions add up to +30 of a stat for 30 minutes in one gulp!
Drrrrrrrrrrink up!
If it's cheap to make, bottoms up!
If it's expensive, fail on kMS and they need to cheapen the materials.
MicroBananas
2010-12-30, 01:01 PM
So. Alchemist bandwagon?
Depending on if all levels can create the same potions, and if the creations are tradable. Then... mule alchemist bandwagon. :D
6 Dex (Base)
30 Dex (Alchemist Potion)
31 Dex Czak (100%'s? :D)
22 HTP (cHTP is too hard to get)
6 Dex Earrings (3 70's seems fair or 2 30's is possible)
15 Dex Cape (No Stat Requirement for level 140 Cape and 4/7 60% Cape Scrolls)
9 Dex Wg (Cheap in MTS)
14 Dex (Bathrobe 1 10% rest 100%)
4 Dex (Aura Rings)
7 Dex (Level 17 Ring)
3 Dex (Resistance Ring)
2 Dex (2 Zombie Rings)
10 Dex (Lith Harbor / Sleepywood / Nautilus Donor Medal)
10 Dex (Black Belt and 100% Belt Dex (Wait for next pig event and save scrolls))
1 Dex (Maple Flag (Blue/Red) or Pumpkin Basket 617 NX)
________
170 Dex with only 6 base Dex for a warrior.
Then equip the warrior shoes which should give 15 Dex, and then you can un-equip your bathrobe.
170 + 15 - 14 = 171
Now equip the 140 Longcoat, which gives 30 Dex!
171 + 30 = 201 Dex
Un-equip the 9 Dex Gloves, then put on the level 140 ones!
201 - 9 = 192 Dex + 16 Dex = 208 Dex
The weapon only gives you 1 dex, so it is safe to un-equip that and switch it with the level 140 one.
208 Dex - 1 = 207 Dex + 20 = 227 Dex
Now that we have 5 of the set items, we get 15 Dex! :D
227 + 15 = 242 Dex + 25 = 267 Dex
Un-equip your c-zak and replace it with your hat!
247 - 31 = 216 +
Hat. Check.
Shoes. Check.
Gloves. Check.
Overall. Check.
Weapon. Check.
Was that really so hard? You could probrably get on the items listed for meeting the initial 170 dex, besides the HTP, for less than a 25k NX card! Oh wait, I feel like I messed up somewhere. :[
Does Empress Cygnus have Zombify? If not you have a couple Bishops and problem set for the Pot Cooldown.
Alilatias
2010-12-30, 01:20 PM
Does Empress Cygnus have Zombify? If not you have a couple Bishops and problem set for the Pot Cooldown.
Well, going off of a picture of one of her attack animations, she does have Zombify. Hopefully she only casts it like once every 5 minutes or something.
IllegallySane
2010-12-30, 01:21 PM
Does Empress Cygnus have Zombify? If not you have a couple Bishops and problem set for the Pot Cooldown.
Do you REALLY think they won't slap Zombify on her? At this point it's as staple as the princess being in another castle.
Do you REALLY think they won't slap Zombify on her? At this point it's as staple as the princess being in another castle.
I don't know how they planned it out, because if she didn't have Zombify and you had Bishops spamming heal it wouldn't be easy either, because no Mana pots it's like burning down MP like a retard
FenixR
2010-12-30, 01:30 PM
I don't know how they planned it out, because if she didn't have Zombify and you had Bishops spamming heal it wouldn't be easy either, because no Mana pots it's like burning down MP like a retard
I guess the joke would be killing her before she have a chance to do something O.o.
Scaeva
2010-12-30, 01:43 PM
For those worried about the Lv. 130 weapons being hard to get, this video shows that they need some Monster Crystals, Stat Crystals, Lidium, and some item probably obtained from Alchemy or Herbs:
http://www.youtube.com/watch?v=gFTHYLjpSOw
Shown around 1:23.
So yeah the Lv.130 items (weapons, at least) will probably be easier to get then Timeless. I don't believe I've seen the Lv.140 stuff in the Alchemy thread, so I can't say anything about that.
I guess the joke would be killing her before she have a chance to do something O.o.
Even if you have enough DPS to kill fast enough, you have to worry about status effects and the summons, no?
Viaje
2010-12-30, 01:52 PM
Hey guys, by the way.
With the Crafting/Alchemy system comes AP Potions...Meaning you can boost your AP by drinking up!
Some potions add up to +30 of a stat for 30 minutes in one gulp!
Drrrrrrrrrrink up!
I forgot about that!
Not sure how much I like depending on a potion to equip my stuff, but I could get over it.
At least it can't get dispelled.
What the f'uck nexon! Why the hell would you make it drop from the empress. Hell if a team could kill the empress already they would have godly gear to begin with....
~Slapping the idiot who thought it would be a good idea to make them drop from the boss if I find him.
They better TWEAK some things about this boss in the next few months >_>
Yeah....
Nexon needs to learn that this isn't WoW.
We shouldn't be going on 'raids' specifically to get the best gear.
We should be fighting bosses to get experience and skill books and the like.
As you said, the point of godly gear should be to let us boss better.
Malthe
2010-12-30, 03:03 PM
Not sure how much I like depending on a potion to equip my stuff, but I could get over it.
I think it'd be more useful to use it to help you equip the items.
It's not too bad having to use it to equip the gear. But well, if the 30 stat potion is hard to get it's no use >:
Activates
2010-12-30, 07:20 PM
Conclusively, I think we can all agree that these equips have replaced the majority of known godly equips in GMS. My question is, are these easily obtainable? Are these items found via monster? Boss? Also, does the 30% boss from the set 6 bonus stack with 30% boss from a weapon?
Powered by vBulletin® Version 4.1.10 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.