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View Full Version : [KMST] [1.2.360] PvP Balancing P1



Fiel
2010-12-27, 06:38 AM
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Part 1 because... Heaven knows the next patch will bring more balancing.

PvP:
- All skills which consume summoning rocks or magic rocks no longer consume rocks.
- Dragon Roar - Targets decreased from 15 to 10. Damage increased from 580 to 858.
- Chains of Hell - Damage decreased from 86% to 80%. Cooldown of 5 seconds added. Range decreased from 450 to 400.

PvE:
Dragon Knight
Dragon Roar - damage (858 --> 580); mobCount (10 --> 15)

Outlaw
Octopus - time (22 --> 30)

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Certain equips now give "charmEXP". Items which give charmEXP include CZak Helm, CHT Pendant, Glittering Altaire Earrings, and other items such as these. Just looking at the data, I have no idea how this affects item readouts or the Profession skills.



http://www.happychinchilla.info/Southperry/patch/mob/8610022.png
정식기사A
Level: 168
HP: 410000
EXP: 6177
Physical Attack: 4920
Magical Attack: 4860
WDEF: 20%
MDEF: 20%
Speed: 10
Avoid: 180
Accuracy: 640

http://www.happychinchilla.info/Southperry/patch/mob/8610017.png
감시병
Level: 180
HP: 530000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6045
WDEF: 30%
MDEF: 30%
Speed: -10
Avoid: 205
Accuracy: 723



http://www.happychinchilla.info/Southperry/patch/mob/8610016.png
감시병
Level: 176
HP: 490000
EXP: 7193
Physical Attack: 5850
Magical Attack: 5785
WDEF: 30%
MDEF: 30%
Speed: -10
Avoid: 180
Accuracy: 640



http://www.happychinchilla.info/Southperry/patch/mob/8610020.png
감시병
Level: 180
HP: 530000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6707
WDEF: 30%
MDEF: 30%
Speed: 20
Avoid: 180
Accuracy: 640



http://www.happychinchilla.info/Southperry/patch/mob/8610019.png
감시병
Level: 180
HP: 530000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6513
WDEF: 30%
MDEF: 30%
Speed: -10
Avoid: 180
Accuracy: 640



http://www.happychinchilla.info/Southperry/patch/mob/8610018.png
감시병
Level: 180
HP: 530000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6129
WDEF: 30%
MDEF: 30%
Avoid: 180
Accuracy: 640

http://www.happychinchilla.info/Southperry/patch/mob/8610021.png
감시병
Level: 182
HP: 530000
EXP: 7685
Physical Attack: 6110
Magical Attack: 6045
WDEF: 30%
MDEF: 30%
Speed: 20
Avoid: 180
Accuracy: 640





http://www.happychinchilla.info/Southperry/patch/character/1452116.png
분노한 레이븐 석궁
Bow - Bowmen only
Req Level: 90
Req STR: 95
Req DEX: 245
Weapon Attack: +95
Normal(6)
7 slots



http://www.happychinchilla.info/Southperry/patch/character/1452115.png
광포한 레이븐 석궁
Bow - Bowmen only
Req Level: 60
Req STR: 65
Req DEX: 185
Weapon Attack: +79
Normal(6)
7 slots



http://www.happychinchilla.info/Southperry/patch/character/1452114.png
날렵한 레이븐 석궁
Bow - Bowmen only
Req Level: 30
Req STR: 35
Req DEX: 95
Weapon Attack: +48
Normal(6)
7 slots

http://www.happychinchilla.info/Southperry/patch/character/1702304.png
퍼니펀치 요요
Cash Weapon - All classes
Cash Item

Hanabira.Kage
2010-12-27, 07:04 AM
- Chains of Hell - Damage decreased from 86%; to 80%. Cooldown of 5 seconds added. Range decreased from 450 to 400.


That's better, but I don't know what the f'uck good that would do when DBs are killing everything in a single CoH or a CoH + FB.

Alloy
2010-12-27, 07:50 AM
One little question... The charm exp, is it on Lord Pirate's hat? If you have doubts on what one I mean, welcome to the forum.

Link
2010-12-27, 09:54 AM
Good riddance.


I think it needs more of a damage nerf, though. :X

byakugan
2010-12-27, 10:09 AM
I call this BS

A damage reduction of 6%? a Cooldown time of 4 seconds? Come on KMS, I know they are a premium class and all but that doesn't mean they gotta kick everyone's ass

They need to set a damage quantity to every attack, then divive that quantity by the number of hits said attack deals. So a 1 hit attack will be as strong as a 16 hits attack. Then that would be balanced.

Fiel, are these and the other Cygnus warriors in the other thread regular mobs or bosses?.

IKnowUWonder2
2010-12-27, 10:13 AM
KMST v359

Dragon Roar - x (15 --> 10); damage (580 --> 858); mobCount (15 --> 10)
Octopus - time (30 --> 22)

KMST v360

Dragon Roar - damage (858 --> 580); mobCount (10 --> 15)
Octopus - time (22 --> 30)

When they stop change ? :f7:

Link
2010-12-27, 10:14 AM
What they SHOULD do, in my opinion, is to give everyone a buff to make everyone's HP and MP values the max level or a specific amount (like 30,000). THEN they should make everyone's damage equal, like the post above.

Jon
2010-12-27, 10:24 AM
Um, is there supposed to be something in the Accessory spoiler?

MrFry
2010-12-27, 10:56 AM
So DBs have their 1hko CoH, does snipe work as well?

Triigerhappy
2010-12-27, 10:56 AM
This is probably common sense and a dumb question but im going to ask anyway ;p. The CoH cd for 5 secs is just for when you pvp correct? or is this a perma change for that skill? If its a perma change then that is kinda of lame. PvP only i can understand since that is pretty OP.

Rayquaza2233
2010-12-27, 11:27 AM
PvP only, yes.

CommanderJinn
2010-12-27, 11:32 AM
needs to nerf damage more than give it a cool down. the cool down only leaves the chance for a revenge kill if you can survive. And even then, you're one attack away from being dead.

Dusk
2010-12-27, 11:40 AM
As all the skills are based on % damage and not fixed values, why is everyone assuming that CoH will be a 1hko, based on nothing but one video from Spadow? Spadow's video hardly showed enough to make any real conclusions; only that Magic Guard doesn't work in PvP for some reason and that Spadow isn't very good at the game.

Satellite
2010-12-27, 12:03 PM
As all the skills are based on % damage and not fixed values, why is everyone assuming that CoH will be a 1hko, based on nothing but one video from Spadow? Spadow's video hardly showed enough to make any real conclusions; only that Magic Guard doesn't work in PvP for some reason and that Spadow isn't very good at the game.
This and no MG is big minus, no matter how good you are.

Daimean
2010-12-27, 01:49 PM
Boo...I was hoping db's wouldn't get a pvp nerf...

CommanderJinn
2010-12-27, 01:52 PM
Boo...I was hoping db's wouldn't get a pvp nerf...

lolwut they were clearly overpowered.

Tay
2010-12-27, 01:59 PM
As all the skills are based on % damage and not fixed values, why is everyone assuming that CoH will be a 1hko, based on nothing but one video from Spadow? Spadow's video hardly showed enough to make any real conclusions; only that Magic Guard doesn't work in PvP for some reason and that Spadow isn't very good at the game.

Haha oh wow, and I've heard from others on Tespia that CoH is autodeath. You can't escape it if you walk into the range I believe, CoH + Mirror Image is going to be alot of damage regardless.

DeanNim
2010-12-27, 02:19 PM
lolwut they were clearly overpowered.

look at his info.

kremechoko
2010-12-27, 02:32 PM
KMST v359


KMST v360


When they stop change ? :f7:

LOL. I didn't even notice that.

Random_Overlord
2010-12-27, 09:05 PM
inb4 hacker dual blades in gms take pvp to henesy.

Takebacker
2010-12-27, 09:10 PM
For future reference, PvE refers to normal gameplay against monsters, right?

IllegallySane
2010-12-27, 09:15 PM
For future reference, PvE refers to normal gameplay against monsters, right?

You've never heard of the term PvE before?
http://myfacewhen.com/images/248.gif

Yes, yes it is. Normal gameplay vs monsters, or the environment. Player vs Environment.

sicnarf
2010-12-27, 09:15 PM
For future reference, PvE refers to normal gameplay against monsters, right?

Yep. Player versus environment.

Edit: And ninja'd. ;_;

Takebacker
2010-12-27, 09:19 PM
You've never heard of the term PvE before?
http://myfacewhen.com/images/248.gif

Yes, yes it is. Normal gameplay vs monsters, or the environment. Player vs Environment.

I figured it standed for environment but i wasn't entirely sure. I've heard the term before i just haven't played a lot of heavily pvp/pve centered games. xD

Chameleonic
2010-12-27, 11:02 PM
PvE is a silly term as I dont fight the Environment...I fight monsters. :f3:

Link
2010-12-27, 11:03 PM
I always read it as "Player Versus Enemy," but whatever floats your boat, eh?

Sarah
2010-12-27, 11:14 PM
Yeah, I think of it as Player Vs. Enemy not environment. Never heard that before.

DeanNim
2010-12-28, 12:49 AM
Yeah, I think of it as Player Vs. Enemy not environment. Never heard that before.

http://en.wikipedia.org/wiki/Player_versus_environment

kremechoko
2010-12-28, 02:25 AM
inb4 hacker dual blades in gms take pvp to henesy.

Lol, I would actually love to see this

octopusprime
2010-12-28, 03:11 PM
Lol, I would actually love to see this

If they could take it to towns they could probably take it outside. they take it outside, enjoy wasting exp charms wheels, etc. because some pimento hacker is griefing you.

xAyakoCx
2010-12-28, 05:20 PM
God jesus, all the mobs except for 정식기사A are all called 감시병. And one of the warriors have Battle Mage hair. I'm confused :/

Veneni
2011-01-11, 02:51 AM
Lol I thought it was Player vs Everyone XD with everyone being monsters and not players for some reason