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View Full Version : Idea for Archer Legend (Animated GIF Heavy, you have been warned!)



Miek
2010-12-25, 06:40 AM
lol oh god i put sew muchh thought into this! hopefully somebody will at least wanna look at the skills i made LOL



im not creative enough to think of a story lmao

Class Introduction: ARCHER LEGEND

http://img.photobucket.com/albums/v499/eternalkhmer233/Title.jpg

Weapon : Heavy Bow

basically they are kind of a mixture between warrior and archers. Their bows are big enough to be used as weapon itself(like a sword)

-You use any skill while in mid-air
-All DoT Skills stack

Pros and Con:
Pros:
-Great Mobbing
-Warrior and Bowman like skills
-Range is longer then the other bowmen for archery skills
-Double Jump (Vertical by using a skill you will see later on hehe)
-Higher HP
-Heavy damage


Cons:
-Slow Skills
-Slow Speed
-Not meant to be heavy DPS
-Damage is sometimes dependent on DoT

I've added orange boxes to the animations to act as damage lol.. i thought it would amplify it hehe

First Job

-Range for Arrows: 140 (as apposed to 120)
-Critial Rate : 40%

Active Skills:

Dual Slash: Use the Bow to spin twice and damage 1 monster
(180% x 2) = 360%
http://img.photobucket.com/albums/v499/eternalkhmer233/DualSlash.gif

Piercer: Shoot an arrow that pierces through 6 monsters
200%
http://img.photobucket.com/albums/v499/eternalkhmer233/Piercer.gif



Second Job

-Heavy Bow Mastery
-Heavy Bow Booster
-Soul Arrow
-Final Attack
-Jump Boost: +23 Jump

Active Skills:

Rising Slash: Mid-air only. JUMP+JUMP to ascend higher into the air with this skill. SHORYUKEN 6 monster, you may follow up with any skill in midair
(100% x 3) = 300%
http://img.photobucket.com/albums/v499/eternalkhmer233/RisingSlash.gif

Impact: Strike the earth with your bow and deal damage to 6 monsters,
400%
http://img.photobucket.com/albums/v499/eternalkhmer233/Impact.gifhttp://img.photobucket.com/albums/v499/eternalkhmer233/ImpactAir.gif
Can be used in mid-air


Smash: Double tap left or right to tackle and knock back up to 10 enemies in your way
200%
http://img.photobucket.com/albums/v499/eternalkhmer233/Smash.gif




Third Job:

-Hamstring
-Keen Body: Range up to 180 (As apposed to regular 120 for other archers), MAX HP + 40%
-Empower: Sacrifice 20% speed for 15% damage increase (buff)
-Jump mastery: Jump 135, Landing sends a shockwave (300% damage) and stuns for 3 seconds
-Piercer Boost: Piercer damage +250% and attacks 10 monsters, crit rate + 20%

Active Skills:

Rising Heat: Soar through the air and deal fire damage to 6 monsters and deal DoT
(120% x 4) = 480%
DoT: 50% damage for 5 seconds
*note this can be used after Rising slash, resulting in essentially a triple jump*
http://img.photobucket.com/albums/v499/eternalkhmer233/RisingHeat.gif
Using Impact after Rising Heat deals additional 200% damage and larger range
http://img.photobucket.com/albums/v499/eternalkhmer233/ImpactAir.gif-->http://img.photobucket.com/albums/v499/eternalkhmer233/ImpactAirAdvance.gif


Flaming Smash: Double tap left or right to tackle knock back up to 10 enemies in your way and leave a flame trail and additionally DoT monsters for 10 seconds
250%
Flame Trail DoT: Trail lasts 30 Seconds @ 40% damage for 10 Seconds
DoT: 50% damage for 10 Seconds
http://img.photobucket.com/albums/v499/eternalkhmer233/FlamingSmash.gif



Flare Shot: Shoot a barrage of embers to 6 monsters, leaving a trail of strong flame for 30 Seconds
350%
Strong Flame Trail: Trail lasts 30 Seconds @ 70% damage for 10 Seconds
http://img.photobucket.com/albums/v499/eternalkhmer233/FlareShot.gif




Fourth Job


-Heavy Bow Higher Mastery: +90%, Minimum Critical Damage+ 20%
-Sharp Eyes
-Heavy Stance: Sacrifice 30% speed for 100% Knock back prevention
-Hero's Will
-Maple Warrior



Active Skills:

Incinerator: Shoot 4 arrows and an additional powerful arrow, causing DoT for 5 seconds
(100% x 4) + 200% = 600%
DoT: 50% for 10 seconds
http://img.photobucket.com/albums/v499/eternalkhmer233/Incinerator.gif

Searing Flame: Mid-Air Only. Sear a fiery beam upon 10 enemies
500%
http://img.photobucket.com/albums/v499/eternalkhmer233/SearingFlame.gif


Firestorm: Hold the button to create a barrier that damages monsters, let go to deal the final blow
50% per second held
300% upon explosion
http://img.photobucket.com/albums/v499/eternalkhmer233/Firestorm.gif

Phoenix Shot: Only after Rising Heat. Shoot an arrow that travels great range to hurt 10 monsters
(200% x 3) = 600%
http://img.photobucket.com/albums/v499/eternalkhmer233/PhoenixShot.gif

Phoenix Flare: Ignite the whole surroundings with flame for 15 seconds.
DoT: Trail lasts 15 seconds @ 150% damage per 5 seconds
COOLDOWN: 30 seconds
http://img.photobucket.com/albums/v499/eternalkhmer233/PhoenixFlare.gif






hope you enjoyedddddddddd itttt LOL

JoeTang
2010-12-25, 06:58 AM
Nice animations, but I don't see anything that would explicitly lend itself to the bow design other than Piercer and Flare Shot. It'd be like giving Dawn Warriors a Bow and calling them Dawn Archers.

DarkGenzo
2010-12-25, 10:53 AM
Those are probably the coolest little animations ever.

I love the whole Rising Slash/Heat to Impact thing - that's pretty cool, but I do have to agree with JoeTang - those skills do not seem to emphasize the fact that it's a bowman. It seems more like a warrior with a few long range attacks. I am still very curious to see what fourth job skills you could come up with - and especially the animations.

shouri
2010-12-25, 12:48 PM
Do an animation/skill where you shoot arrows in an arc. Would be a nice follow up to the push back skill. The arrows would land on the pushed monsters. If in the air, the arrows would shoot diagonally down (if you had dragged any mob up, it would smash them diagonally into the ground for extra damage on impact)

Keep going~

Index
2010-12-25, 01:00 PM
Fourth job: Break the Bow into two pieces and use them for swift attacks and flying.

shouri
2010-12-25, 01:01 PM
inb4 someone actually says that we're just looking for ideas from PIT.

oh wait...

Index
2010-12-25, 01:04 PM
inb4 someone actually says that we're just looking for ideas from PIT.

oh wait...
Or, I want to make a class that can fucking fly.

Miek
2010-12-25, 07:30 PM
meh added Fourth Job i tried to make a back flip skill LOL and added more bow type skills hope you guys likeeee


Fourth Job


-Heavy Bow Higher Mastery: +90%, Minimum Critical Damage+ 20%
-Sharp Eyes
-Heavy Stance: Sacrifice 30% speed for 100% Knock back prevention
-Hero's Will
-Maple Warrior



Active Skills:

Incinerator: Shoot 4 arrows and an additional powerful arrow, causing DoT for 5 seconds
(100% x 4) + 200% = 600%
DoT: 50% for 10 seconds
http://img.photobucket.com/albums/v499/eternalkhmer233/Incinerator.gif

Searing Flame: Mid-Air Only. Sear a fiery beam upon 10 enemies
500%
http://img.photobucket.com/albums/v499/eternalkhmer233/SearingFlame.gif


Firestorm: Hold the button to create a barrier that damages monsters, let go to deal the final blow
50% per second held
300% upon explosion
http://img.photobucket.com/albums/v499/eternalkhmer233/Firestorm.gif

Phoenix Shot: Only after Rising Heat. Shoot an arrow that travels great range to hurt 10 monsters
(200% x 3) = 600%
http://img.photobucket.com/albums/v499/eternalkhmer233/PhoenixShot.gif

Phoenix Flare: Ignite the whole surroundings with flame for 15 seconds.
DoT: Trail lasts 15 seconds @ 150% damage per 5 seconds
COOLDOWN: 30 secondshttp://img.photobucket.com/albums/v499/eternalkhmer233/PhoenixFlare.gif

Jon
2010-12-25, 07:32 PM
Oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooh.

I really like your skill ideas. Maybe a little too reliant on whacking things, but it's an interesting idea. :3

Fatalzxc
2010-12-25, 08:11 PM
archer that doesn't use arrows LOL.
i think you got these ideas from LoL?

McAwesomesauce
2010-12-25, 08:27 PM
I could see this being a Brawler-legend, but not an Archer.

TheThunderBandit
2010-12-25, 08:39 PM
Switch that bow for a dagger/claw and you got yourself a deal.

Delicae
2010-12-25, 09:33 PM
Whyyyyy are your animations so hawt!

This is awesome.

Miek
2010-12-25, 10:31 PM
Thank you! that's really nice of you to say!! <3!! :D

I just thought it would be boring if i just stuck with arrow skills for the main attacks in the beginning. So when you progress later in the job you gain access to the skills you are actually more inclined to use hehe.

Thugnificent
2010-12-26, 05:18 AM
Beastly Animations! I think I'd play this class but I have to agree with everyone else, it needs something that requires that bow more often like say; shooting an arrow at a spot then being able to tele to it anytime or having some kind of combo system with the arrows involving a set pattern of skills to maim monsters. :D
P.s. I would love to see you make other classes just for the animations. =P

Berzerk
2010-12-26, 05:56 AM
I really like this class. It's a shame that we won't be able to play it. :f4:

Miek
2010-12-28, 10:06 PM
Beastly Animations! I think I'd play this class but I have to agree with everyone else, it needs something that requires that bow more often like say; shooting an arrow at a spot then being able to tele to it anytime or having some kind of combo system with the arrows involving a set pattern of skills to maim monsters. :D
P.s. I would love to see you make other classes just for the animations. =P



Oohh Maybe I should! I'll have to think of more ideas haha, I only like doing it for the animation! lol

Baklava
2010-12-29, 12:54 AM
This totally reminds me of...

THE FIGHT IS ON.

http://www.keenandgraev.com/wp-content/uploads/2008/03/pit.jpg


...with your bow/sword fusion thing and the high jumpy + phoenix stuff.

Puppeteer
2010-12-30, 11:55 PM
Animations are amazing! Haha
I would love to play this class! :P

Manu
2010-12-31, 12:06 AM
I love the animations and many of the skills, this would look very nice for a knuckle legend actually.
There should be a pirate legend that is like dual blades, adds an extra weapon, a shoe blade or spikes or something and fights with fists and kicks, just like we do SS kick already.

DakkuMauji
2010-12-31, 12:13 AM
Wow, awesome animations. Gotta say looks like a pretty good class even with the lack of mobility.