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KajitiSouls
2008-09-15, 07:05 PM
Page, White Knight, and, Paladin Guide4/14/2009 v1.35, for Global MapleStory v.68

What's New?
--Skill descriptions have been adjusted a little bit, and more personal input has been made available. Training areas have also received new entries, as well as anything related to Oblivion 4 from Time Temple. Boss Hunter's Compilation has been scrapped, and in its place are the technical aspects of training in general. Appendices will still remain outdated, although I will probably throw out items that have expiration dates.
[WARNING] It has come to my attention that I haven't taken into consideration BW damage swing vs. stab ratio (thanks Djinn671!), and knowing this, damage formulas and numbers involving BWs are below above the real values. An investigation will soon be under way.

Verifying the existence of various 60%/10% scrolls. Specifically, scrolls that you'd almost always find in Dark Scroll flavor. I'm pretty sure I'm missing a few... Verifying the complete equipment list. Am I missing any? Additional possible training grounds. I, as a high leveled Paladin, cannot exactly tell what's good and what's bad in the lower levels.NOTE: To find your way around the guide quickly, please use your browser's finder function (ctrl+f) and copy+paste the topic you're looking for. Finding the topic you're looking for should only take a try or two.


http://img223.imageshack.us/img223/3140/mapleleafsmallro9.pngTable of Contents
Table of Contents Introduction Getting Started --Planning now and later Equipment options Sword vs. Blunt Weapon One-handed vs. Two-handed Top/Bottom vs. Overall Setting your Dexterity Limit Normal Dex Low Dex No Dex The Bonus: HP Washing Training Guide for Pages, White Knights and Paladins --Down and dirty with the best of 'em Warrior Skill Set (Warrior Basics) Page Skill Set (Page's Path) WK Skill Set (White Knight's Code) Paladin Skill Set (Paladin of Light) Skill Builds Warrior Skill Builds Page Skill Builds WK Skill Builds Paladin Skill Builds Training Areas Hunter's Compilation Calculations, Comparisons, and Formulas --MATH MATH MATH .... ... Frequently Asked Questions (FAQ) Appendices Monster HP/Exp Ratios and Weaknesses Index Appendix of Damage Values Appendix of Weapons and Armor, and Their Stats Appendix of Scrolls History and Revisions Legal Stuff Credits




http://img223.imageshack.us/img223/3140/mapleleafsmallro9.pngIntroduction

Why, hello there. This guide is dedicated to all of the people who are playing Paladins, or are planning to start one. For the most part, I'll expect that anyone reading this guide will have at least gotten the basic grasps of MapleStory shown in the Training Camp (that's where you start). It's okay if you don't know what the heck scrolls are or other advanced concepts in MapleStory, I'll explain them when needed.

What's in this guide?
This guide will be dedicated to being a near ultimate resource center for anyone who wants to be a Page, White Knight or Paladin. You can expect to come here and have a VAST amount of info at your fingertips (and ctrl+f function). While this guide will have plenty of detailed information about the Warrior/Page/White Knight/Paladin classes, I'll also make lots of comparison notes between the other two subclasses of the Warrior, especially the Fighter/Crusader/Hero, so you'll be a lot wiser in knowing if you have chosen the right class or not.

However, I do not recommend reading all of this guide in one day, or even one week. MapleStory is a game with dozens of classes, players, skills, monsters, equipment, you name it. It's best if you took the learning curb at your own pace, and play the game for a week or two just so you can get the feel for things. Speaking of time, the in-game economy also changes fairly unpredictably. I will not cover economic aspects except for the most obvious ones, since the economy varies between servers and some merchant guilds could make item prices go out of whack.

How deep does the "rabbit hole" go?
This guide has been structured so that you'll find progressively more adept material the further down you scroll until you hit the FAQ section. The "Getting Started" section has many of the terms explained, and it helps players to get started on the game. Even if you are an experienced White Knight or Paladin, it wouldn't hurt to read "Getting Started" just in case you missed a pointer or two somehow. If you already have experience with Warriors already, you can probably skip straight to topic #4, "Training Guide for Pages, White Knights, and Paladins", where I list the skills, make suggested skill builds, and suggested training areas. Players that really want to be the absolute best and have all the information one can know should take a look at topic #5, "Calculations, Comparisons, and Formulas". I'll bet most of you won't care about 80% of the stuff that's in there since it's mostly research material (or if you're a math/science phobic) but I as well as a few people care, so it's there in case you ever want to take a peek.


If you're ever in doubt about something in this guide, and you see a code string like [8A25G], that means there's something mathematical to back it up. Just do a search for the corresponding code in the "CCF" section and you'll find it (although [8A25G] is just an example, it's fake). Otherwise, read the FAQ and hope it's there, or try to contact me. Please try to look for your answer first though.

About me:
I personally own a normal DEX Paladin that uses two-handed swords, and I have been known to switch to one-handed swords occasionally, albeit mostly for fun. I'm in a guild that does Zruns weekly, and I enjoy doing quests, helping other people (even if it's high school homework) while not trying to promote laziness. I have been playing MapleStory since the start of Bera (by coincidence), although my current character has been around since the start of Khaini. That's ... at least two and a half years? I'll try not to be biased in this guide, while stating the facts as truthfully as possible. Well, except for when it comes to calculations and examples, I'll be using Swords because I'm use to it, and no one likes to deal with ugly numbers from Blunt Weapon calculations. One last thing I should say about myself is that I'm very, very cheap. I don't spend real life money on this game. I don't even go into the Maple Trading System to farm NX for the real life money benefits. So you could do with a little bit of caution when I get around to mentioning Cash Shop items, although I generally know about them since many luxuries of Cash Shop become the talk of the MapleStory crowd.


<< << << Disclaimer >> >> >>This is a guide written for MapleStory viewers. MapleStory itself is a game that involves contact with strangers who may or may not wish to cause you harm. Please realize that in this vast culture, there will be someone who will, perhaps inevitably, use swear words or use sex references, and there WILL be fights that will break out between people or even rival groups. Also, do not give out ANY information about your MapleStory account to ANYONE; not even the GMs and System Admins should have the pleasure of receiving your account info upon request (they should have access to that information anyways). No one but yourself is responsible for your account and character safety. Please take to heart the horror stories of other people getting their account "hacked" and learn not to make the same mistakes.

As for this guide itself, please remember that it is just that: a guide. You are not bound to follow it, I can't make you follow it, and if you do something that you don't like now or later, that is your own fault. A guide also only provides the information. While it will list the best, or some of the best, information available to the community, it's not necessarily as easy as you might imagine it, and you'll still have to exert some effort in achieving your goals. Yet another thing you should be warned about is that MapleStory is a continually evolving game, and if at any point I have decided to quit, whether voluntarily or involuntarily, this guide is only relevant to the time it was last updated. Use it with caution if that becomes the case. Lastly, a guide will contain SPOILERS! If you don't like spoilers, please back away from this guide like it is a radioactive poisonous snake from hell via your browser functions.




http://img223.imageshack.us/img223/3140/mapleleafsmallro9.pngGetting Started

Hopefully you have experienced a little bit of MapleStory and have got a feel for the interface and options. If you haven't yet, you might experience a little difficulty in understanding this guide. I hope you know what the AP is!

You're probably wondering what the Page/White Knight/Paladin job chain is like. Here's a list of features:
PROS Warriors have the best Max HP stat. This is compounded by the fact that Warriors have an easy time HP-washing due to their low Max MP stats and low MP consumption rates. If you don't know what HP-washing is, don't worry about it yet. Warriors in general have high survivability ratings, thanks to their defensive skills and massive HP bank. For practical reasons, not much is fatal, except for too much damage (trying to kill Horntail at level 80 is not a good idea), and instant death. You only need to seriously worry about dying if you're going up against a boss monster. Warriors in general have good, practical mob attack skills. High Weapon Defense (wDef). Good for the early levels, but this advantage fades as you level up due to how the numbers work out, to the point of being insignificant. Pages, White Knights and Paladins can have stable, predictable damage. White Knights and Paladins can use elemental charges to destroy enemies, and have a slight damage advantage. White Knights and Paladins can freeze things! White Knights and Paladins can stun things as well. Redundant with freezing, maybe, but Paladins can be completely cheap and spam a stunning mobbing attack. Solo class! Thanks to freezing and stunning, White Knights and Paladins are fully capable of supporting themselves financially when training solo in the higher levels, even if you don't get any special drops.
Neutral Paladins only have attack skills that hit once, as opposed to six hits when using the Savage Blow attack once (this is a Bandit skill). It is debatable whether monster wDef applies to the attack to the whole skill, or to each individual hit. However, having multiple hits in one attack skill acts as a damage "stabilizer". All damage values from skills are based on your damage range. The probability of dealing the highest possible damage becomes six times harder in the Savage Blow example, but dealing the lowest possible damage has also become six times harder.
CONS Melee attacks. Bowmen and star-using Thieves are at a disadvantage if monsters get too close. On the other hand, Warriors will almost always have to walk up to monsters to bash their skulls in, and this results in a higher chance of touching monsters and receiving contact damage (playfully known as "bump" or "hugging" damage) Contrary to what some people might think, Warriors have the least evasion. They're the only class that doesn't get any mobility skills, and they have the least Avoid, which determines how much a monster misses you with contact damage. Warriors are generally slow. White Knights and Paladins are reliant on elemental charges. They do sub-par damage if they do not have an elemental advantage against a monster. No unique party skills. White Knights and Paladins don't make great bossing classes due to the elemental reliance and lack of party skills. They're resilient, but that's about it. Little Magic Defense (mDef). Then again, only the Magicians have any mDef beyond pitiful. But then again, many of the monsters in the late game have magic attacks, so that's bad.

If you want to continue making a Warrior, then see Dances with Balrog in Perion when you've reached level 10.


Equipment Options

Let's consider the possibilities with the limited unique equipment options first. It's important to consider this step first because, unlike your stats and skills, you can't really control the equipment and scrolls you might find. You'll want to build your stats and consider your options off of something less mutable and more solid.

For the complete list of equipment you can use as a Warrior, see the "Appendix of Weapons and Armor, and Their Stats".

Sword vs. Blunt Weapon
These two weapon types are the primary weapons of choice, considering that the skill sets of the Page, White Knight and Paladin are all built around these two weapons. Unlike the Fighter/Crusader/Hero or Spearman/Dragon Knight/Dark Knight sub-classes of the Warrior, going hybrid by using both weapon types unique to the Paladin class will cripple your ability and damage, one way or another. If you are considering using both the sword and the blunt weapon for one character, you will not find many suggestions for that in this guide.

Swords have more stable damage compared to BWs (Blunt Weapons), while BWs have higher maximum damage, but much lower minimum damage. The mathematical formula even proves that swords are superior to BWs in terms of damage output. However, the catch is that swords are also a preferred weapon of the Fighter/Crusader/Hero subclass. This means the prices of swords will be higher than BWs as well as their related scrolls, because there will be twice as many people looking for swords. Be prepared to spend much more for sword weaponry than BW weaponry if you decide to choose swords as your weapon of preference.

Level|1h Swds|2h Swds|1h BWs| 2h BWs
10|http://img513.imageshack.us/img513/9392/i1hsword010longswordnj9.png|http://img388.imageshack.us/img388/9445/i2hsword010woodenswordzv4.png|http://img516.imageshack.us/img516/9129/i1hbw010ironhammervq6.png|http://img299.imageshack.us/img299/5236/i2hbw010woodenmalletox8.png
15|http://img513.imageshack.us/img513/2688/i1hsword015sabregi8.png|http://img140.imageshack.us/img140/7470/i2hsword015woodensamuraao1.png|http://img292.imageshack.us/img292/1277/i1hbw015macevm2.png|http://img232.imageshack.us/img232/8116/i2hbw015heavymaceow7.png
20|http://img513.imageshack.us/img513/1660/i1hsword020vikingswordkk4.png|http://img230.imageshack.us/img230/9166/i2hsword020twohandedswopy1.png|http://img246.imageshack.us/img246/7079/i1hbw020ironmacewt3.png|http://img232.imageshack.us/img232/2269/i2hbw020squarehammerih7.png
25|http://img183.imageshack.us/img183/7349/i1hsword025bambooswordlt7.png|http://img146.imageshack.us/img146/4079/i2hsword025broadswordnr3.png|http://img518.imageshack.us/img518/3470/i1hbw025fusionmacecr2.png|http://img518.imageshack.us/img518/1210/i2hbw025monkeywrenchsx7.png
30|http://img183.imageshack.us/img183/2734/i1hsword030gladiusqr7.png|http://img78.imageshack.us/img78/4693/i2hsword030scimitareh0.png|http://img375.imageshack.us/img375/6607/i1hbw030warhammercc4.png|http://img204.imageshack.us/img204/6178/i2hbw030mithrilmaulkp8.png
35|http://img525.imageshack.us/img525/6117/i1hsword035cutlusua5.png|http://img228.imageshack.us/img228/551/i2hsword035lionheartiv7.png|http://img204.imageshack.us/img204/5549/i1hbw035heavyhammeris6.png|http://img530.imageshack.us/img530/8987/i2hbw035sledgehammerts3.png
40|http://img116.imageshack.us/img116/4580/i1hsword040trausai9.png|http://img220.imageshack.us/img220/1749/i2hsword040zardis3.png|http://img205.imageshack.us/img205/567/i1hbw040jackeres9.png|http://img398.imageshack.us/img398/5793/i2hbw040titanch3.png
50|http://img149.imageshack.us/img149/3351/i1hsword050jeweledkatarkx2.png|http://img78.imageshack.us/img78/4050/i2hsword050lionsfangjm5.png|http://img518.imageshack.us/img518/9904/i1hbw050knucklemacece5.png|http://img440.imageshack.us/img440/4101/i2hbw050goldenmoleyh5.png
60|http://img149.imageshack.us/img149/3528/i1hsword060neocoramd8.png|http://img220.imageshack.us/img220/8665/i2hsword060spartaft9.png|http://img246.imageshack.us/img246/1945/i1hbw060tamusvc9.png|http://img246.imageshack.us/img246/1452/i2hbw060theblessinghu0.png
70|http://img149.imageshack.us/img149/3043/i1hsword070redkatanajx2.png|http://img388.imageshack.us/img388/599/i2hsword070doombringercg2.png|http://img87.imageshack.us/img87/2348/i1hbw070thejudgementbq8.png|http://img87.imageshack.us/img87/9736/i2hbw070giganticsledgehe4.png
80|http://img261.imageshack.us/img261/1020/i1hsword080khancv7.png|http://img220.imageshack.us/img220/5279/i2hsword080heavensgatere2.png|http://img301.imageshack.us/img301/9673/i1hbw080heavensjusticebl3.png|http://img301.imageshack.us/img301/6041/i2hbw080themorningstardk9.png
90|http://img261.imageshack.us/img261/6308/i1hsword090frautegm8.png|http://img513.imageshack.us/img513/4194/i2hsword090devilsunrisenb1.png|http://img301.imageshack.us/img301/1331/i1hbw090ruinhammervu3.png|http://img213.imageshack.us/img213/8808/i2hbw090leomiteru8.png
100|http://img61.imageshack.us/img61/6228/i1hsword100spartaqf8.png|http://img380.imageshack.us/img380/2571/i2hsword100beheaderek8.png|http://img182.imageshack.us/img182/8119/i1hbw100battlehammerdk5.png|http://img182.imageshack.us/img182/9264/i2hbw100goldsmithhammerob8.png
110|http://img399.imageshack.us/img399/5324/i1hsword110dragoncaravemn0.png|http://img174.imageshack.us/img174/4543/i2hsword110dragonclaymokq2.png|http://img142.imageshack.us/img142/3528/i1hbw110dragonmacelf4.png|http://img142.imageshack.us/img142/964/i2hbw110dragonflamero7.png
120|http://img441.imageshack.us/img441/5682/i1hsword120timelesscaradv4.png|http://img114.imageshack.us/img114/345/i2hsword120timelessclayhn4.png|http://img142.imageshack.us/img142/2757/i1hbw110timelessflameom8.png|http://img258.imageshack.us/img258/7058/i2hbw120timelessmaulla0.png

One-handed vs. Two-handed
You might have noticed that both swords and BWs come in one-handed (1h) or two-handed (2h) styles. There's actually quite a bit of a difference between them.

1h weapons allow you to benefit from the extra defense of a shield (which matters little) and any additional stat benefits the shield may have while any attacks you make are generally quick. To roughly match the DPS (Damage per Second) of a 2h weapon, you must have at least 17 more wAtk. This can come from scrolling your 1h sword and/or your shield for wAtk.


http://img525.imageshack.us/img525/9126/iusescroll60uw6.pngScrolls have four traits. They have a success rate (usually 10%, 30%, 60%, and 100%), the type of equipment it is for, the stats the scroll enhances the equipment by, and the percent chance it will destroy the equipment upon failure (usually 50%). Equipment can only be enhanced by scrolls if they have slots left. Using a scroll consumes a slot, regardless of success or failure. However, there are many strange varieties of scrolls, and exceptions certainly exist.

2h weapons are a bit slower, but you'll enjoy more attacking power. Ranges for any weapon in a single category can differ, but generally 2h weapons have longer range than the 1h weapons, which could make the difference between keeping monsters at bay and being run over by them.

Top/Bottom vs. Overall
In general, Warriors have armor that come in sets of Top and Bottom for each level. However, level 30, 80 and 110 armor are Overalls instead. (Please note that the level 110 overall armor is currently not available in the game.) There are a few differences between these two options.

Top and bottom armor sets generally have more defense than overalls, and they both come with 7 slots. You can use these slots to scroll and upgrade your equipment (not just armor, anything that has slots and the appropriate scroll can be upgraded). Top armor can be scrolled for STR, while the bottom armor can be scrolled for DEX or jump. The best you can milk out of each slot, assuming you succeed in scrolling, is 3 of the main stat (4 if you're scrolling for jump) and any other benefits the scroll has. Using a top and bottom armor set is generally taking the middle path between the two stats, but it's also a bit cheaper in that you can purchase one or both armor pieces pre-scrolled from other players.

Overall armor pieces have less defense, but they have 10 slots, and the scrolls for overall armor have quite a bit of potential. Overall armor can be scrolled for STR or DEX, and each slot can be scrolled for up to 5 of the main stat at a time. People either want to scroll an overall for all STR or DEX. The lack of good and great overalls available pre-scrolled makes them very expensive.

Male vs. Female
There are different sets of top/bottom and overall equipment for females than for males. For the large part, the main difference is that there are less females in MapleStory, which makes their armor cheap, yet hard to find. Pre-scrolled female armor is also hard to come by since scrolls are indiscriminate of sex, and again, there aren't many females.

Female armor does have it's advantages though. An early advantage is the level 25 Sky Shark set, which gives 12 speed, and can be helpful for traveling or for weak monster killing. A really late advantage, albeit small, with female armor is that they have a little more stat points than the male counterparts. A Purple Lucida set can give you 10 STR and 6 DEX, while a Blue Neos set gives you 9 STR, 2 DEX, and 5 Accuracy.


Setting your Dexterity Limit

This is the next step in planning for your character. Someone or something, maybe the Warrior job instructor Dances with Balrog, would have told you that Warriors primarily use STR and some of DEX. STR is primarily used for determining your damage with melee weapons, while DEX is used to supplement your accuracy. I would recommend reading the next few subtopics, even if you're only choosing one aspect range of DEX, just so you know much more about controlling your DEX level.

While other job classes in MapleStory may enforce the use of secondary stats by putting stat requirements on equipment, Warrior equipment actually only have a STR requirement. Theoretically, you can be a Warrior that has pure STR and minimal DEX, which is 4. However, Warriors are the class that have the most trouble with accuracy, and DEX is just the stat to help improve accuracy. In fact, accuracy may be the sole reason DEX is the secondary stat for Warriors (it also contributes a little to damage). It pays to give special attention to your accuracy, so you can continue to kill monsters with ease without worrying about not being able to hit them. Once you have enough accuracy to finish off monsters with ease, just put any AP you have into STR.

Equipment can grant any kind of stats, including the detailed ones and other special benefits. When you're browsing equipment and scrolling options, please keep in mind that 1 DEX = .8 accuracy and 1 LUK = .5 accuracy. Some of the best equipment comes with both DEX and LUK. Don't try to scroll for LUK since that's the primary stat for Thieves, and it doesn't really help you much anyways.

Weapons can be used equally amongst any Warriors, with a few exceptions. They generally aren't an issue.

Normal Dex
The range people consider as "Normal DEX" varies anywhere between 40-100. I prefer to think of "Normal DEX" as adding DEX when you need more accuracy, not so much relying on equipment in the long term to help supplement your accuracy.

This build is ideal for people who are just starting in MapleStory or for people who don't have much in funds or friends who will help them. Your damage won't be as great as the no-dex Warriors. On the other hand, you won't have to deal with outrageous prices when trying to obtain DEX scrolls and equipment, which Thieves and Bowmen will also be looking for. While the most logical solution would be to obtain STR equipment to deal as much damage as possible, you can also hoard even more DEX and accuracy equipment, you have some special privileges when taking on exceptionally dodgy monsters, notably Blue Mushmom and Cornians. Of course, that's entirely optional.


http://img149.imageshack.us/img149/7336/twohandsw024tz1.gifThe Stonetooth Sword is a very rare, unique weapon in that it requires 120 DEX to use. For the price you pay though, you'll be able to use a level 100 FAST 2h sword! If you scroll it well, it will become incredibly powerful, and is a very serious contender against no-DEX Warriors. [2H120S] An alternative to the Stonetooth Sword is the Night Raven's Wing, which requires 95 DEX to use a lvl 90 fast 2h sword.

Currently, there are much less STR scroll options than there are DEX scroll options. You can scroll capes, tops, overalls and shields for STR, whereas you can scroll capes, bottoms, overalls, gloves, shoes, earrings and hats for DEX. You can purchase AP Resets from the Cash Shop in order to convert your DEX into STR in order to become low-DEX or even no-DEX, but that's very expensive. I would seriously advise going low-DEX if you think you can AP reset your DEX to a lower level.

Low Dex
Low Dex is just basically a blend of the two ends of the DEX rainbow. Typically this is defined by players as having 10-60 DEX. Players in this DEX range WILL require seriously scrolled equipment to assist them with hitting high level monsters. Some Warriors can even get a head-start on particularly high level monsters, a luxury that no-DEX Warriors probably can't afford. As low-DEX Warriors progress in levels, they can slowly convert their DEX from equips into STR. [4S40D] You can even AP reset your DEX to lower levels, or even become a no-DEX Warrior.

No Dex
This is one of the most extreme builds you can do with a Warrior, emphasizing pure STR and leeching all of your accuracy/DEX needs from your equipment. Dexterity is typically at 4 for any no-DEX Warriors, although anything close to that might as well be no-DEX. No-DEX Warriors need lots of high-end accuracy equipment in order to hit monsters with 100% accuracy. An extreme build like this needs lots of funding and/or good marketing skills in order to obtain the necessary equipment.


http://img525.imageshack.us/img525/4648/hat253qd0.gifThe Zakum Helmet (Zhelm) is a coveted item amongst all players, including Warriors. An average Zhelm gives 15 STR/DEX/INT/LUK, 150 wDef/mDef, and 20 avoid/accuracy, and it has 10 slots. This totals to 39 accuracy, give or take 1. It drops from Zakum, a boss that (usually) requires a large team effort to take down, and it is untradeable, meaning you'll have to be at the battle itself in order to claim one.

This is undoubtedly an easy source of accuracy. You can either go kill Zakum with your guild or a group of friends, or you can pay a Zhelm service group to get you a Zhelm. In the case of the latter option, please research the group that supposedly sells Zhelms and get testimony from other people if possible. There are several scammers that claim to sell Zhelms when in fact they just take your money and run off with it.

How much accuracy do you need in order to be the best? The magical amount of accuracy you'll want is 147. This covers any monster that has 40 avoid or less, assuming you are at their level or higher. This includes any monsters in final training areas and most any boss monster, notably Papulatus (2nd form has 40 avoid). You do not have to have 147 accuracy from the start, but rather build up the accuracy you have accordingly with the monsters you're faced with.

Some default and basic sources of accuracy:
--4 from having 4 minimum DEX.
--2 from having 4 minimum LUK.
--20 from having maxed the weapon Mastery of your choice.
--10 from a Sniper Pill (comes from the Ludibrium potion shop).
Total: 36

Equipment sources of accuracy:
--A weapon scrolled for accuracy.
--20 from lvl 35 Maple Weapons, 30 from lvl 43 Maple Weapons, or 35 from lvl 64 Maple Weapons.
--An Overall scrolled for DEX.
--Gloves scrolled for DEX. They're cheap because they're usually scrolled for wAtk.
--Cape scrolled for DEX.
--Shoes scrolled for jump or DEX.
--Spieglemann Necklaces.

Expensive sources of accuracy:
--Any of the above, except really good. Spieglemann Necklaces cannot be scrolled for DEX however.
--12 from Tunnelvision Pills (from Dr. Do in Mu Lung, not recommended). They override Sniper Pills.
--25 from Crystal Blade, or 40 from Black Crystal Blade.
--39 from an unscrolled Zhelm, give or take 6 for stat variations.
--21 from Flamekeeper Cordon.
--6-7 from Silver Deputy Star.
--19-24 from Mark of Naricain.
--9-29 from Horntail Pendant. You're pretty hardcore if you can get this.

Alternate sources of accuracy:
--20 from a Cleric/Priest/Bishop's Bless skill. This overrides any buffs that explicitly gives accuracy, including the Sniper Pill. Anything else that gives accuracy can also override the 20 accuracy given from Bless, so they don't stack.
--Maple Warrior skill. This gives you up to an extra 10% of your STR/DEX/INT/LUK based on the base stats of your character. You need at least 10 of a base stat for Maple Warrior to do anything. So if you have DEX reading as 78 (4+74) then Maple Warrior won't give you any accuracy, since you only have 4 base DEX.

The Bonus: HP Washing

HP Washing uses lots of AP Resets in order to boost your Max HP at no real cost to your character's power. This feat requires lots of INT equipment (equipment that's not mage-exclusive tend to be very expensive) and LOTS of real life money to complete however, but at least you can probably stop early because Warriors have the most HP of any class, and with a Spearman's Hyperbody skill, you can hit the 30,000 Max HP limit for the game.

This bonus grows with effectiveness the earlier you start. It probably may have little impact in the earlier levels, but when you're in mid 3rd to 4th job (levels 90-120), that's when it will start paying off, such as when bombs summoned by Papulatus or Pianus explode, doing 8400/11000 damage. My Paladin at level 141 only has 9000 Max HP.

How to HP Wash:
Level up when you are wearing as much INT equipment as possible. INT contributes to how much Max MP you earn per level. Approximately 10 INT gives you an additional point in Max MP. Invest your AP into your Max HP. Use your AP Resets on your Max MP. Apply your recovered AP onto either STR or DEX.

You're probably wondering why you had to do step 3 and maybe step 1. The way the database mechanism Nexon has for Max HP and Max MP is a bit complicated, due to what class, Improved Max HP/MP skills, and how much AP you apply. In order to keep the Max HP/MP numbers regulated, Nexon has set two boundaries: a formula for the absolute minimum Max HP/MP, and how much AP was applied. If you didn't apply AP into your Max HP/MP, it wouldn't make sense to be able to draw AP out of your Max HP/MP and apply it elsewhere. Likewise, you cannot lower your Max MP to raise your Max HP. So the more Max MP you have, the more AP Resets you can use to increase your Max HP.

Alternatively, you can put AP into your INT and level up for several levels with an extra dozen INT. While using this method will give you very good, and possibly the best, result, you'll suffer for the levels where you have invested AP into your INT. Additionally, if you decide to reset your AP into INT just before leveling, it will cost you at least double and possibly triple the real life cash to purchase the additional AP Resets.



http://img223.imageshack.us/img223/3140/mapleleafsmallro9.pngTraining Guide for Pages, White Knights and Paladins

Here's a big chunk of the guide. Advancing jobs is a big shift in power, and it is of paramount importance that you know how to advance. Job tiers are separated by level; specifically, 1st job is level 10-30, 2nd job is level 30-70, 3rd job is 70-120, and 4th job is level 120+. Advancement steps and info will be listed under the title of each job section.

The table for skills will be first, then the proven training grounds will be listed. You'll probably reference this a lot, so it will also be pretty specific when it needs to be.

The skill field entries will be in the following format:
Skill Name
Prerequisite: What skill you need and what level it needs to be.
Type: Passive skills automatically work, provided the correct conditions are met. You cannot turn off passive skills. Active skills require the player to actively declare its use, and they cost MP. You can activate them from either double-clicking the skill icon from the skill menu (not recommended) or assign them to a key on the keyboard. They are skills that usually affect the monster. Otherwise, it is basically a one-shot catch-all category for anything that doesn't fit anywhere else. Attack skills are basically attacks that far exceed your default attack's power. Works just like active skills, only they deal damage. Mob attacks (attacks that hit more than 1 monster) usually cost HP as well as MP. Buffs are supplementary skills that have a cost, a duration, and a benefit. Any active buffs you have appear on the upper-right corner of the screen, and they slowly turn dark until they become completely dark, then they start flashing, then disappear, meaning that the buff has expired. Buffs can also come from other sources, and these types of buffs are usually not subjected to a monster's Dispel ability. Party Buffs are buffs that affect everyone in your party, and these are what make party members more valuable. Unfortunately for Paladins, they only get one party buff for the entire game.
Description: A little text that's copied verbatim from the game, so if there's any grammar or spelling mistakes, or if it's outright wrong, blame it on Nexon. It basically summarizes the skill.
Max Level: How much SP it takes to fully master the skill. This is entirely optional, but usually recommended.
NOTES: These are little quirks and specific details about the skill that are otherwise not immediately apparent. As far as I'm concerned, these should be purely objective.
Table of Skill Variables have the level-by-level details."]There is nothing in here.
Author Commentary: Stuff that I feel needs to be said goes here. I'll try not to tell anything that's highly disputable. However, it's good to take everything into consideration when looking at skills.

Warrior Skill Set (Warrior Basics)
http://img386.imageshack.us/img386/8199/sbwarriorbasicsoa5.gif SP: 1 from advancement, 60 from levels.
Just have 35 STR, then talk to Dances with Balrog at the peak of Perion town, all the way north on Victoria Island. Simple!
With this skill set, you'll have the basic arsenal of a Warrior: lots of HP and staple melee attacks.

Your HP will be vital for you because as a Warrior, your main methods of attack are being up close and personal. That means you'll probably take a lot of contact damage, but don't let that scare you (unless you're going to become a Dragon Knight) since being up close and personal as a Bowman or an Assassin-to-be Thief means they're in trouble. Later on, your massive amounts of HP will allow you to boss sooner than normal, and for the most part, you can rely on yourself, unless you're confronted with a dodgy monster.

Your melee attacks will hit hard, allowing you the most privilege in keeping monsters at bay. Many of the later monsters will have a high knock-back (KB) value, meaning if you don't do enough damage in one hit, the monster will continue to advance and run you over. Being a Warrior is mostly about overcoming KB; they concentrate all their damage in one single tremendous blow. Of course, should there be many monsters swarming into the area, you can also handle them all with your great swinging blade. Warriors are the first players to have a mobbing attack that allows them to handle groups of monsters (although if the amount of monsters is too large, you'll still get overwhelmed). Go ahead, jump into the fray and lay the smack-down!


http://img133.imageshack.us/img133/1792/simprovedhprecoveryyb8.gif Improved HP Recovery
Type: Passive
Description: Recover additional HP every 10 sec. while standing still.
Max Level: 16
NOTES: Default HP recovered is 10. You can only recover HP if you're standing still and you're not in a combat stance or doing anything else. Sitting lets you recover 50% more HP (and MP) unless you're using a chair that has a fixed HP recovery rate. The bonus recovery amount stack with any other bonus recovery amounts, such as Sauna Robes. Recent changes to MapleStory allow you to recover HP every 5 seconds instead of 10.
Lvl|
HP Recovered
1|
10 + 3 HP
2|
10 + 6 HP
3|
10 + 9 HP
4|
10 + 12 HP
5|
10 + 15 HP
6|
10 + 18 HP
7|
10 + 21 HP
8|
10 + 24 HP
9|
10 + 27 HP
10|
10 + 30 HP
11|
10 + 33 HP
12|
10 + 36 HP
13|
10 + 39 HP
14|
10 + 42 HP
15|
10 + 45 HP
16|
10 + 50 HP


http://img440.imageshack.us/img440/1598/simprovedmaxhpincreasexy1.gif Improved Max HP Increase
Prerequisite: Level 5 Improved HP Recovery
Type: Passive
Description: This skill boosts up the amount of increase on MaxHP after each Level UP, or AP used on MaxHP.
Max Level: 10
NOTES: Default Max HP gained for Warriors per level up is 24-28. Default Max HP gained for Warriors per AP applied is 20-24.
Lvl|
Max HP on Level Up|
Max HP with AP
1|
26 ± 2 + 4 Max HP|
22 ± 2 + 3 Max HP
2|
26 ± 2 + 8 Max HP|
22 ± 2 + 6 Max HP
3|
26 ± 2 + 12 Max HP|
22 ± 2 + 9 Max HP
4|
26 ± 2 + 16 Max HP|
22 ± 2 + 12 Max HP
5|
26 ± 2 + 20 Max HP|
22 ± 2 + 15 Max HP
6|
26 ± 2 + 24 Max HP|
22 ± 2 + 18 Max HP
7|
26 ± 2 + 28 Max HP|
22 ± 2 + 21 Max HP
8|
26 ± 2 + 32 Max HP|
22 ± 2 + 24 Max HP
9|
26 ± 2 + 36 Max HP|
22 ± 2 + 27 Max HP
10|
26 ± 2 + 40 Max HP|
22 ± 2 + 30 Max HP
Author Commentary: I need help in verifying the Max HP gained per level and Max HP gained per AP. This skill is critical to obtain first. The effects of this skill are applied every passing level, and the sooner you have it maxed, the more Max HP you can get.


http://img529.imageshack.us/img529/453/sendureez1.gif Endure
Prerequisite: Level 3 Improved Max HP Increase
Type: Passive
Description: Even when hanging on the rope or ladder, you'll be able to recover some HP after a certain amount of time.
Max Level: 8
Lvl|
Time Interval Between Recoveries
1|
31 Seconds
2|
28 Seconds
3|
25 Seconds
4|
22 Seconds
5|
19 Seconds
6|
16 Seconds
7|
13 Seconds
8|
10 Seconds
Author Commentary: Having at least 1 point in Endure will let you get your HP back when you afk on ropes and ladders. Then again I suppose this only works as much as you afk.


http://img523.imageshack.us/img523/5937/sironbodyow2.gif Iron Body
Prerequisite: Level 3 Endure
Type: Buff
Description: Temporarily increases your weapon defense.
Max Level: 20
Lvl|
Cost|
wDef Increase|
Duration
1|
MP - 8|
+2 wDef|
75 Seconds
2|
MP - 8|
+4 wDef|
85 Seconds
3|
MP - 8|
+6 wDef|
95 Seconds
4|
MP - 8|
+8 wDef|
105 Seconds
5|
MP - 9|
+10 wDef|
120 Seconds
6|
MP - 9|
+12 wDef|
130 Seconds
7|
MP - 9|
+14 wDef|
140 Seconds
8|
MP - 10|
+16 wDef|
155 Seconds
9|
MP - 10|
+18 wDef|
165 Seconds
10|
MP - 10|
+20 wDef|
175 Seconds
11|
MP - 11|
+22 wDef|
190 Seconds
12|
MP - 11|
+24 wDef|
200 Seconds
13|
MP - 12|
+26 wDef|
215 Seconds
14|
MP - 12|
+28 wDef|
225 Seconds
15|
MP - 13|
+30 wDef|
240 Seconds
16|
MP - 13|
+32 wDef|
250 Seconds
17|
MP - 14|
+34 wDef|
265 Seconds
18|
MP - 14|
+36 wDef|
275 Seconds
19|
MP - 15|
+38 wDef|
290 Seconds
20|
MP - 15|
+40 wDef|
300 Seconds
Author Commentary: Iron Body is a horrible skill to have. It gives you a fair amount of wDef, but in the long run it is ultimately futile since it will make negligible difference in the thousands of damage you'll be receiving per hit.


http://img228.imageshack.us/img228/1407/spowerstrikerv3.gif Power Strike
Type: Attack
Description: Use MP to deliver a killer blow to the monsters with a sword.
Max Level: 20
Lvl|
Cost|
Damage
1|
MP - 4|
165% Damage
2|
MP - 4|
170% Damage
3|
MP - 4|
175% Damage
4|
MP - 4|
180% Damage
5|
MP - 5|
185% Damage
6|
MP - 5|
190% Damage
7|
MP - 5|
195% Damage
8|
MP - 6|
200% Damage
9|
MP - 6|
205% Damage
10|
MP - 7|
210% Damage
11|
MP - 7|
215% Damage
12|
MP - 8|
220% Damage
13|
MP - 8|
225% Damage
14|
MP - 9|
230% Damage
15|
MP - 9|
235% Damage
16|
MP - 10|
240% Damage
17|
MP - 10|
245% Damage
18|
MP - 11|
250% Damage
19|
MP - 11|
255% Damage
20|
MP - 12|
260% Damage
Author Commentary: Once you have this skill at a fairly decent level, you'll probably want to use it constantly and ditch your default attack. This is not without cost though, but as long as you can support yourself with MP, you'll be able to level much faster.


http://img77.imageshack.us/img77/7932/sslashblastcp2.gif Slash Blast
Prerequisite: Level 1 Power Strike
Type: Attack
Description: Use HP and MP to attack every enemy around you with a sword.
Max Level: 20
Lvl|
Cost|
Damage|
Range*|
Targets
1|
HP - 8, MP - 6|
72% Damage|
130%|
6 Monsters
2|
HP - 8, MP - 6|
75% Damage|
130%|
6 Monsters
3|
HP - 8, MP - 6|
78% Damage|
130%|
6 Monsters
4|
HP - 8, MP - 6|
81% Damage|
130%|
6 Monsters
5|
HP - 9, MP - 7|
84% Damage|
130%|
6 Monsters
6|
HP - 9, MP - 7|
87% Damage|
130%|
6 Monsters
7|
HP - 9, MP - 7|
90% Damage|
130%|
6 Monsters
8|
HP - 10, MP - 8|
93% Damage|
130%|
6 Monsters
9|
HP - 10, MP - 8|
96% Damage|
130%|
6 Monsters
10|
HP - 11, MP - 9|
99% Damage|
130%|
6 Monsters
11|
HP - 11, MP - 9|
102% Damage|
150%|
6 Monsters
12|
HP - 12, MP - 10|
105% Damage|
150%|
6 Monsters
13|
HP - 12, MP - 10|
108% Damage|
150%|
6 Monsters
14|
HP - 13, MP - 11|
111% Damage|
150%|
6 Monsters
15|
HP - 13, MP - 11|
114% Damage|
150%|
6 Monsters
16|
HP - 14, MP - 12|
117% Damage|
150%|
6 Monsters
17|
HP - 14, MP - 12|
120% Damage|
150%|
6 Monsters
18|
HP - 15, MP - 13|
123% Damage|
150%|
6 Monsters
19|
HP - 15, MP - 13|
126% Damage|
150%|
6 Monsters
20|
HP - 16, MP - 14|
130% Damage|
150%|
6 Monsters
*Range for the initial hit is treated just like the default attack. Any other monsters within the listed range will also be hit if the first attack connects.
Author Commentary: This skill is a must-have when you want to power-train through levels. Being a Warrior means you are privileged with having the first mobbing attack skill! Mobbing attacks are generally effective against 2 or more monsters, depending on the damage the mobbing attack does, and you can dish out LOTS of damage if you have large mobs of monsters! Mobbing attacks generally come with an HP cost in addition to MP cost.


Page Skill Set (Page's Path)
http://img176.imageshack.us/img176/9568/sbpagespathkt0.gif SP: 1 from advancement, 120 from levels.
MAKE SURE YOU HAVE SPENT ALL YOUR SP AFTER LEVELING TO LEVEL 30 OR YOU CANNOT ADVANCE! Talk to Dances with Balrog, your 1st job instructor. He will give you a letter of recommendation. Go see the 2nd job instructor at West Rocky Mountain IV. He'll give you a task of collecting 30 Dark Marbles from the monsters inside a special arena. Collect the 30 Dark Marbles. The Marbles do not always drop. Do not worry about being unable to hit the Lupins, since these ones have nerfed Avoid. Talk to the 2nd job instructor again until he gives you Proof of a Hero. Take the Proof of a Hero to Dances with Balrog. Talk to him again to make your advancement choice. If you don't choose the Page, this guide will be of little use to you!
Sure, you're strong now, but you'll need extra discipline if you want to continue gaining power. At this time, it will become time to decide your weapon of choice. Both weapons have their pros and cons (as discussed in Swords vs. Blunt Weapons), but their associated skills are pretty much the same. However, it is unwise to attempt to pursue both the sword and the blunt weapon because many of the skills at this point onward are specific to the weapon of your choosing. In this class, a large amount of your new skills will focus on the Mastery skill.


http://img155.imageshack.us/img155/5950/sswordmasterylv0.gifhttp://img520.imageshack.us/img520/2253/sbwmasterygv5.gif Sword Mastery / Blunt Weapon Mastery
Type: Passive
Description: Increases the sword/blunt weapon mastery and accuracy. It only applies when either a one-handed or a two-handed sword/blunt weapon is in hand.
Max Level: 20
NOTE: Mastery has the largest weight in determining your minimum damage. Default mastery level is 10%. [1W60M]
Lvl|
Weapon Mastery|
Accuracy Bonus
1|
15% Mastery|
+1 Accuracy
2|
15% Mastery|
+2 Accuracy
3|
20% Mastery|
+3 Accuracy
4|
20% Mastery|
+4 Accuracy
5|
25% Mastery|
+5 Accuracy
6|
25% Mastery|
+6 Accuracy
7|
30% Mastery|
+7 Accuracy
8|
30% Mastery|
+8 Accuracy
9|
35% Mastery|
+9 Accuracy
10|
35% Mastery|
+10 Accuracy
11|
40% Mastery|
+11 Accuracy
12|
40% Mastery|
+12 Accuracy
13|
45% Mastery|
+13 Accuracy
14|
45% Mastery|
+14 Accuracy
15|
50% Mastery|
+15 Accuracy
16|
50% Mastery|
+16 Accuracy
17|
55% Mastery|
+17 Accuracy
18|
55% Mastery|
+18 Accuracy
19|
60% Mastery|
+19 Accuracy
20|
60% Mastery|
+20 Accuracy
Author Commentary: There's no sane reason why you shouldn't get this. It really helps your accuracy, and it also jacks up your average damage. Plus, it's also required for many of the other skills.


http://img225.imageshack.us/img225/9035/sfinalattackof1.gifhttp://img225.imageshack.us/img225/9035/sfinalattackof1.gif Final Attack : Sword / Final Attack : Blunt Weapon
Prerequisite: Level 3 Sword Mastery / Blunt Weapon Mastery
Type: Passive
Description: With a certain success rate, another attack follows after performing an attacking skill. Only works with a one-handed or two-handed sword/blunt weapon in hand.
Max Level: 30
NOTES: Final Attack increases your attacks/minute. You cannot control the extra attacks, and they occur too fast for you to KB a monster. Final Attack activated by Slash Blast can hit up to 6 monsters, but the initial target receives roughly 200% damage, and subsequent damage for every additional monster you hit becomes exponentially weaker. Due to the damage formula, it's possible to get numbers below 1, which will show up as a "miss". Final Attack only works in conjunction with Power Strike and Slash Blast. Any later attack skills you may earn do not activate Final Attack.
Lvl|
Probability of a Final Attack|
Damage
1|
2% Probability|
105% Damage
2|
4% Probability|
110% Damage
3|
6% Probability|
115% Damage
4|
8% Probability|
120% Damage
5|
10% Probability|
125% Damage
6|
12% Probability|
130% Damage
7|
14% Probability|
135% Damage
8|
16% Probability|
140% Damage
9|
18% Probability|
145% Damage
10|
20% Probability|
150% Damage
11|
22% Probability|
155% Damage
12|
24% Probability|
160% Damage
13|
26% Probability|
165% Damage
14|
28% Probability|
170% Damage
15|
30% Probability|
175% Damage
16|
32% Probability|
180% Damage
17|
34% Probability|
185% Damage
18|
36% Probability|
190% Damage
19|
38% Probability|
195% Damage
20|
40% Probability|
200% Damage
21|
42% Probability|
205% Damage
22|
44% Probability|
210% Damage
23|
46% Probability|
215% Damage
24|
48% Probability|
220% Damage
25|
50% Probability|
225% Damage
26|
52% Probability|
230% Damage
27|
54% Probability|
235% Damage
28|
56% Probability|
240% Damage
29|
58% Probability|
245% Damage
30|
60% Probability|
250% Damage
Author Commentary: This is a skill that you either want to have all of it or none of it. It gets annoying because there's less certainty in your attacking patterns, and sometimes Final Attack activates and you take a full hit when it otherwise could have been avoidable. Final Attack is great for dishing out extra damage at no additional cost to your MP, but you'll most likely suffer a lot more damage. Some people opt to go without Final Attack.


http://img167.imageshack.us/img167/866/sswordboosterff5.gifhttp://img177.imageshack.us/img177/3949/sbwboosterrx0.gif Sword Booster / Blunt Weapon Booster
Prerequisite: Level 5 Sword Mastery / Blunt Weapon Mastery
Type: Buff
Description: Use HP and MP to temporarily boost up the attacking speed of the equipped sword/blunt weapon. It only applies when either a one-handed or a two-handed sword/blunt weapon is in hand.
Max Level: 20
NOTE: Booster increases your weapon speed by 2. [5B43S]
Lvl|
Cost|
Weapon Speed Increase|
Duration
1|
HP - 29, MP - 29|
+2 Weapon Speed|
10 Seconds
2|
HP - 28, MP - 28|
+2 Weapon Speed|
20 Seconds
3|
HP - 27, MP - 27|
+2 Weapon Speed|
30 Seconds
4|
HP - 26, MP - 26|
+2 Weapon Speed|
40 Seconds
5|
HP - 25, MP - 25|
+2 Weapon Speed|
50 Seconds
6|
HP - 24, MP - 24|
+2 Weapon Speed|
60 Seconds
7|
HP - 23, MP - 23|
+2 Weapon Speed|
70 Seconds
8|
HP - 22, MP - 22|
+2 Weapon Speed|
80 Seconds
9|
HP - 21, MP - 21|
+2 Weapon Speed|
90 Seconds
10|
HP - 20, MP - 20|
+2 Weapon Speed|
100 Seconds
11|
HP - 19, MP - 19|
+2 Weapon Speed|
110 Seconds
12|
HP - 18, MP - 18|
+2 Weapon Speed|
120 Seconds
13|
HP - 17, MP - 17|
+2 Weapon Speed|
130 Seconds
14|
HP - 16, MP - 16|
+2 Weapon Speed|
140 Seconds
15|
HP - 15, MP - 15|
+2 Weapon Speed|
150 Seconds
16|
HP - 14, MP - 14|
+2 Weapon Speed|
160 Seconds
17|
HP - 13, MP - 13|
+2 Weapon Speed|
170 Seconds
18|
HP - 12, MP - 12|
+2 Weapon Speed|
180 Seconds
19|
HP - 11, MP - 11|
+2 Weapon Speed|
190 Seconds
20|
HP - 10, MP - 10|
+2 Weapon Speed|
200 Seconds
Author Commentary: This skill may be left at any level and you'll still receive the same benefits (although you shouldn't have to deal with a short duration). If you do this, you can distribute spare SP into other 2nd job, or even 1st job, skills that you want more of.


http://img124.imageshack.us/img124/6052/sthreatenvc2.gif Threaten
Type: Active
Description: Use MP to temporarily threaten an enemy. Decreases the level of weapon attack and weapon defense of every enemy around the area.
Max Level: 20
NOTE: Monsters that have been Threatened will have an orange mark on them.Lvl|
Cost|
Decrease in Enemy wAtk|
Decrease in Enemy wDef|
Range|
Duration
1|
MP - 12|
-1 Enemy wAtk|
-1 Enemy wDef|
(-250, 150) x (250, -150)|
44 Seconds
2|
MP - 12|
-2 Enemy wAtk|
-2 Enemy wDef|
(-250, 150) x (250, -150)|
48 Seconds
3|
MP - 12|
-3 Enemy wAtk|
-3 Enemy wDef|
(-250, 150) x (250, -150)|
52 Seconds
4|
MP - 12|
-4 Enemy wAtk|
-4 Enemy wDef|
(-250, 150) x (250, -150)|
56 Seconds
5|
MP - 12|
-5 Enemy wAtk|
-5 Enemy wDef|
(-250, 150) x (250, -150)|
60 Seconds
6|
MP - 12|
-6 Enemy wAtk|
-6 Enemy wDef|
(-250, 150) x (250, -150)|
64 Seconds
7|
MP - 12|
-7 Enemy wAtk|
-7 Enemy wDef|
(-250, 150) x (250, -150)|
68 Seconds
8|
MP - 12|
-8 Enemy wAtk|
-8 Enemy wDef|
(-250, 150) x (250, -150)|
72 Seconds
9|
MP - 12|
-9 Enemy wAtk|
-9 Enemy wDef|
(-250, 150) x (250, -150)|
76 Seconds
10|
MP - 12|
-10 Enemy wAtk|
-10 Enemy wDef|
(-250, 150) x (250, -150)|
80 Seconds
11|
MP - 20|
-11 Enemy wAtk|
-11 Enemy wDef|
(-300, 200) x (300, -200)|
84 Seconds
12|
MP - 20|
-12 Enemy wAtk|
-12 Enemy wDef|
(-300, 200) x (300, -200)|
88 Seconds
13|
MP - 20|
-13 Enemy wAtk|
-13 Enemy wDef|
(-300, 200) x (300, -200)|
92 Seconds
14|
MP - 20|
-14 Enemy wAtk|
-14 Enemy wDef|
(-300, 200) x (300, -200)|
96 Seconds
15|
MP - 20|
-15 Enemy wAtk|
-15 Enemy wDef|
(-300, 200) x (300, -200)|
100 Seconds
16|
MP - 20|
-16 Enemy wAtk|
-16 Enemy wDef|
(-300, 200) x (300, -200)|
104 Seconds
17|
MP - 20|
-17 Enemy wAtk|
-17 Enemy wDef|
(-300, 200) x (300, -200)|
108 Seconds
18|
MP - 20|
-18 Enemy wAtk|
-18 Enemy wDef|
(-300, 200) x (300, -200)|
112 Seconds
19|
MP - 20|
-19 Enemy wAtk|
-19 Enemy wDef|
(-300, 200) x (300, -200)|
116 Seconds
20|
MP - 20|
-20 Enemy wAtk|
-20 Enemy wDef|
(-300, 200) x (300, -200)|
120 Seconds
Author Commentary: There has been some debate as to whether this skill actually meant a percent of the monster's wAtk and wDef instead of a fixed value. Those claims are probably unfounded due to how the monster wAtk formula works. [2H54T] Threaten tends to have less and less effect as you become more powerful, mostly due to the astronomical numbers rather than some effect on the skill itself. Many players regard Threaten as having little use, but some more players use Threaten in daily training.


http://img380.imageshack.us/img380/5586/spowerguardcl8.gif Power Guard
Prerequisite: Level 3 Threaten
Type: Buff
Description: Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.
Max Level: 30
NOTES: This skill only works on monster contact damage. In addition to reducing damage, Power Guard reduces KB done to your character. You can only return damage worth up to 10% of the monster's max HP, while you sustain the rest of the damage. Damage returned and damage sustained added together equal the amount of damage you would have received if you didn't have Power Guard on, ± 1. If you return less than 1 damage to the monster, there will be no number at all. It use to say "miss". If you kill a monster with Power Guard, the drops will appear from your location instead of the monster's. This can result in spoils ending up in locations that are unreachable. Proof: Pianus regular kill (http://img399.imageshack.us/img399/7982/maple1192jg4.jpg), Pianus Power Guard kill (http://img262.imageshack.us/img262/1275/maple1224xu2.jpg). Power Guard returns 50% less damage against boss monsters.
Lvl|
Cost|
Percent of Damage Returned|
KB Effect Reduction|
Duration
1|
MP - 15|
11% Damage Returned|
-11% KB Distance|
3 Seconds
2|
MP - 15|
12% Damage Returned|
-12% KB Distance|
6 Seconds
3|
MP - 15|
13% Damage Returned|
-13% KB Distance|
9 Seconds
4|
MP - 15|
14% Damage Returned|
-14% KB Distance|
12 Seconds
5|
MP - 15|
15% Damage Returned|
-15% KB Distance|
15 Seconds
6|
MP - 15|
16% Damage Returned|
-16% KB Distance|
18 Seconds
7|
MP - 15|
17% Damage Returned|
-17% KB Distance|
21 Seconds
8|
MP - 15|
18% Damage Returned|
-18% KB Distance|
24 Seconds
9|
MP - 15|
19% Damage Returned|
-19% KB Distance|
27 Seconds
10|
MP - 15|
20% Damage Returned|
-20% KB Distance|
30 Seconds
11|
MP - 15|
21% Damage Returned|
-21% KB Distance|
33 Seconds
12|
MP - 15|
22% Damage Returned|
-22% KB Distance|
36 Seconds
13|
MP - 15|
23% Damage Returned|
-23% KB Distance|
39 Seconds
14|
MP - 15|
24% Damage Returned|
-24% KB Distance|
42 Seconds
15|
MP - 15|
25% Damage Returned|
-25% KB Distance|
45 Seconds
16|
MP - 30|
26% Damage Returned|
-26% KB Distance|
48 Seconds
17|
MP - 30|
27% Damage Returned|
-27% KB Distance|
51 Seconds
18|
MP - 30|
28% Damage Returned|
-28% KB Distance|
54 Seconds
19|
MP - 30|
29% Damage Returned|
-29% KB Distance|
57 Seconds
20|
MP - 30|
30% Damage Returned|
-30% KB Distance|
60 Seconds
21|
MP - 30|
31% Damage Returned|
-31% KB Distance|
63 Seconds
22|
MP - 30|
32% Damage Returned|
-32% KB Distance|
66 Seconds
23|
MP - 30|
33% Damage Returned|
-33% KB Distance|
69 Seconds
24|
MP - 30|
34% Damage Returned|
-34% KB Distance|
72 Seconds
25|
MP - 30|
35% Damage Returned|
-35% KB Distance|
75 Seconds
26|
MP - 30|
36% Damage Returned|
-36% KB Distance|
78 Seconds
27|
MP - 30|
37% Damage Returned|
-37% KB Distance|
81 Seconds
28|
MP - 30|
38% Damage Returned|
-38% KB Distance|
84 Seconds
29|
MP - 30|
39% Damage Returned|
-39% KB Distance|
87 Seconds
30|
MP - 30|
40% Damage Returned|
-40% KB Distance|
90 Seconds
Author Commentary: The limit defined in the skill description is beyond impractical. There's only one situation I can think of where this limit plays a difference: touching the Time Sphere without any armor. Anyways, Power Guard is primarily a defensive skill, not an offensive one. The fact that it reduces KB done to you greatly helps training when the map has multiple platforms and such. It can also play a vital role when it comes to dealing with bosses that have insanely high contact damage, such as Zakum (why would you run into him in the first place?).


WK Skill Set (White Knight's Code)
http://img141.imageshack.us/img141/4011/sbwhiteknightscodeif8.gif SP: 1 from advancement, 150 from levels.
MAKE SURE YOU HAVE SPENT ALL YOUR SP AFTER LEVELING TO LEVEL 70 OR YOU CANNOT ADVANCE! Talk to Tylus, your 3rd job instructor, who can be found in the Chief's Residence in the main map of El Nath. Tylus will outline the details of the advancement, then he will ask you to talk to Dances with Balrog. Talk to Dances with Balrog. He will describe a dark clone of himself in an alternate dimension. Seek out the Dimension Door in Ant Tunnel Park (which is where the VIP Taxi takes you). After you enter the dimension, you have 20 minutes to find and kill Dances with Balrog's Clone. Grab the Dark Charm it drops. Return to Dances with Balrog with the Dark Charm, and he will exchange it for a Necklace of Strength. Return to Tylus, your 3rd job instructor, with the Necklace of Strength and give it to him. He will then tell you to find the holy grounds in the snowfields. Bring along at least 1 Dark Crystal. Find the map Holy Field at the Snowfield just off of Sharp Cliff II, and talk to the Holy Rock at the bottom. Fake Geist Balrog may spawn here during events, so watch out! Give the Holy Rock the Dark Crystal in order to answer 5 random questions. If you have been doing quests and paying attention to details, you should be fine. Otherwise, I would suggest looking up a guide with the answers before attempting this. Failure to answer a SINGLE question correctly will cost you another Dark Crystal, and you'll have to answer 5 random questions again. If you succeed, you'll be given the Necklace of Wisdom. Return to Tylus with the Necklace of Wisdom. Congratulations, you have completed the job advancement test!
At this point, you'll notice that many numbers have started rising at an alarming rate. The Exp you earn and need, the monster's HP, the damage, nearly everything! With the next class tier of skills, your damage will also start rising really fast.

Once again, the weapon dichotomy continues. This time, you'll be focusing on using elements to your advantage. What element is good against what monster is something you may explore by yourself, or learn from fellow Mages (who are certainly specialists in the elemental fields themselves). Knowing may very well be half the battle.

WARNING: It's possible to put SP into a skill that uses the wrong weapon since there are no prerequisites. Be careful when you're applying SP.


http://img61.imageshack.us/img61/5832/simprovingmprecoveryqa9.gif Improving MP Recovery
Type: Passive
Description: Recovering even more MP every 10 seconds.
Max Level: 20
NOTES: Default MP recovered is 3. Sitting lets you recover 50% more MP (and HP) unless you're using a chair that has a fixed MP recovery rate. The bonus recovery amount stack with any other bonus recovery amounts, such as Sauna Robes.
Lvl|MP Recovered
1|
3 + 2 MP
2|
3 + 4 MP
3|
3 + 6 MP
4|
3 + 8 MP
5|
3 + 10 MP
6|
3 + 12 MP
7|
3 + 14 MP
8|
3 + 16 MP
9|
3 + 18 MP
10|
3 + 20 MP
11|
3 + 21 MP
12|
3 + 22 MP
13|
3 + 23 MP
14|
3 + 24 MP
15|
3 + 25 MP
16|
3 + 26 MP
17|
3 + 27 MP
18|
3 + 28 MP
19|
3 + 29 MP
20|
3 + 30 MP
Author Commentary: This skill at max only saves you approximately 216k mesos in any level of training, assuming you're getting 10% per hour. Also, sitting lets you recover MP 50% faster, unless the chair you're using has a fixed MP recovery rate. Very low priority skill.


http://img299.imageshack.us/img299/807/sshieldmasterypu3.gif Shield Mastery
Type: Passive
Description: Shield Defense increases. However, it does not affect if the character does not equip the shield.
Max Level: 20
NOTE: Shield Mastery only affects the wDef stat of a shield. It does not give you any mDef benefits.
Lvl|Defense from Shield
1|
+5%
2|
+10%
3|
+15%
4|
+20%
5|
+25%
6|
+30%
7|
+35%
8|
+40%
9|
+45%
10|
+50%
11|
+55%
12|
+60%
13|
+65%
14|
+70%
15|
+75%
16|
+80%
17|
+85%
18|
+90%
19|
+95%
20|
+100%


http://img149.imageshack.us/img149/1835/schargeblowis3.gif Charge Blow
Type: Attack
Description: Make the enemy stun. You can use this skill only when your combo is charged up.
Max Level: 30
NOTES: You must have an elemental charge buff active when using this, and you'll lose your elemental charge when using this skill. On a very relevant point, this skill by itself is useless. Ice Charge Blow freezes monsters, and it does not stun in the case it fails to freeze monsters. You cannot stun Thanatos with Ice Charge Blow for example. Charge Blow has the same speed as your default attack, and it has extra element animations. Without the element animations, Charge Blow looks identical to the default attack. You cannot stun boss monsters. Level 30 Charge Blow is required for the Paladin's Advanced Charge skill.
Lvl|
Cost|
Damage|
Probability to Stun|
Stun Duration|
Range*|
Targets
1|
HP - 15, MP - 12|
162% Damage|
32% Probability|
2 Seconds|
130%|
6 Monsters
2|
HP - 15, MP - 12|
164% Damage|
34% Probability|
2 Seconds|
130%|
6 Monsters
3|
HP - 15, MP - 12|
166% Damage|
36% Probability|
2 Seconds|
130%|
6 Monsters
4|
HP - 15, MP - 12|
168% Damage|
38% Probability|
2 Seconds|
130%|
6 Monsters
5|
HP - 15, MP - 12|
170% Damage|
40% Probability|
2 Seconds|
130%|
6 Monsters
6|
HP - 15, MP - 12|
172% Damage|
42% Probability|
2 Seconds|
130%|
6 Monsters
7|
HP - 15, MP - 12|
174% Damage|
44% Probability|
2 Seconds|
130%|
6 Monsters
8|
HP - 15, MP - 12|
176% Damage|
46% Probability|
2 Seconds|
130%|
6 Monsters
9|
HP - 15, MP - 12|
178% Damage|
48% Probability|
2 Seconds|
130%|
6 Monsters
10|
HP - 15, MP - 12|
180% Damage|
50% Probability|
2 Seconds|
130%|
6 Monsters
11|
HP - 20, MP - 19|
183% Damage|
52% Probability|
3 Seconds|
140%|
6 Monsters
12|
HP - 20, MP - 19|
186% Damage|
54% Probability|
3 Seconds|
140%|
6 Monsters
13|
HP - 20, MP - 19|
189% Damage|
56% Probability|
3 Seconds|
140%|
6 Monsters
14|
HP - 20, MP - 19|
192% Damage|
58% Probability|
3 Seconds|
140%|
6 Monsters
15|
HP - 20, MP - 19|
195% Damage|
60% Probability|
3 Seconds|
140%|
6 Monsters
16|
HP - 20, MP - 19|
198% Damage|
62% Probability|
3 Seconds|
140%|
6 Monsters
17|
HP - 20, MP - 19|
201% Damage|
64% Probability|
3 Seconds|
140%|
6 Monsters
18|
HP - 20, MP - 19|
204% Damage|
66% Probability|
3 Seconds|
140%|
6 Monsters
19|
HP - 20, MP - 19|
207% Damage|
68% Probability|
3 Seconds|
140%|
6 Monsters
20|
HP - 20, MP - 19|
210% Damage|
70% Probability|
3 Seconds|
140%|
6 Monsters
21|
HP - 25, MP - 26|
214% Damage|
72% Probability|
4 Seconds|
150%|
6 Monsters
22|
HP - 25, MP - 26|
218% Damage|
74% Probability|
4 Seconds|
150%|
6 Monsters
23|
HP - 25, MP - 26|
222% Damage|
76% Probability|
4 Seconds|
150%|
6 Monsters
24|
HP - 25, MP - 26|
226% Damage|
78% Probability|
4 Seconds|
150%|
6 Monsters
25|
HP - 25, MP - 26|
230% Damage|
80% Probability|
4 Seconds|
150%|
6 Monsters
26|
HP - 25, MP - 26|
234% Damage|
82% Probability|
4 Seconds|
150%|
6 Monsters
27|
HP - 25, MP - 26|
238% Damage|
84% Probability|
4 Seconds|
150%|
6 Monsters
28|
HP - 25, MP - 26|
242% Damage|
86% Probability|
4 Seconds|
150%|
6 Monsters
29|
HP - 25, MP - 26|
246% Damage|
88% Probability|
4 Seconds|
150%|
6 Monsters
30|
HP - 25, MP - 26|
250% Damage|
90% Probability|
4 Seconds|
150%|
6 Monsters
*Range for the initial hit is treated just like the default attack. Any other monsters within the listed range will also be hit if the first attack connects.
Author Commentary: It's questionable whether this skill can improve training or not, but it definitely saves you mesos by stopping monsters cold in their tracks. People who don't use it to save money are rather annoyed when trying to use it for offensive purposes. Since this skill that is based on percent success for stunning monsters, this is a skill that you should concentrate on maxing once you've decided to start putting points into it. It's also a very expensive skill to use at this moment, so please do not repeatedly spam charges and CBs unless you're up against a mob of 5 or 6.


http://img364.imageshack.us/img364/2449/sfirechargeswordrq8.gifhttp://img246.imageshack.us/img246/6824/sflamechargebwgg9.gif Fire Charge (Sword) / Flame Charge (BW)
Type: Buff
Description: You can attack with fire power. The skill gets canceled if you use Charge Blow or if the time runs out.
Max Level: 30
NOTES: If you find yourself up against a fire-resistant monster, you can switch your element charge, or you can cancel this buff by right-clicking the buff icon on the upper right corner of your screen. You can also discharge the buff by using Charge Blow. If you have Fire Charge active, any monsters immune to fire will nullify your damage. In other words, you'll only do 1 damage to them. All elemental charges grant additional mAtk. This may have had a use long ago but it serves to do nothing now. These values will not be listed.
Lvl|
Cost|
Damage Modifier|
Element Modifier|
Duration
1|
MP - 25|
102% Damage|
106.5% Fire Damage|
12 Seconds
2|
MP - 25|
103% Damage|
108.0% Fire Damage|
19 Seconds
3|
MP - 25|
104% Damage|
109.5% Fire Damage|
26 Seconds
4|
MP - 25|
105% Damage|
111.0% Fire Damage|
33 Seconds
5|
MP - 25|
106% Damage|
112.5% Fire Damage|
40 Seconds
6|
MP - 25|
108% Damage|
114.0% Fire Damage|
47 Seconds
7|
MP - 25|
108% Damage|
115.5% Fire Damage|
54 Seconds
8|
MP - 25|
109% Damage|
117.0% Fire Damage|
61 Seconds
9|
MP - 25|
109% Damage|
118.5% Fire Damage|
68 Seconds
10|
MP - 25|
110% Damage|
120.0% Fire Damage|
75 Seconds
11|
MP - 30|
110% Damage|
121.5% Fire Damage|
82 Seconds
12|
MP - 30|
111% Damage|
123.0% Fire Damage|
89 Seconds
13|
MP - 30|
111% Damage|
124.5% Fire Damage|
96 Seconds
14|
MP - 30|
112% Damage|
126.0% Fire Damage|
103 Seconds
15|
MP - 30|
112% Damage|
127.5% Fire Damage|
110 Seconds
16|
MP - 30|
113% Damage|
129.0% Fire Damage|
116 Seconds
17|
MP - 30|
113% Damage|
130.5% Fire Damage|
122 Seconds
18|
MP - 30|
114% Damage|
132.0% Fire Damage|
128 Seconds
19|
MP - 30|
114% Damage|
133.5% Fire Damage|
134 Seconds
20|
MP - 30|
115% Damage|
135.0% Fire Damage|
140 Seconds
21|
MP - 35|
115% Damage|
136.5% Fire Damage|
146 Seconds
22|
MP - 35|
116% Damage|
138.0% Fire Damage|
152 Seconds
23|
MP - 35|
116% Damage|
139.5% Fire Damage|
158 Seconds
24|
MP - 35|
117% Damage|
141.0% Fire Damage|
164 Seconds
25|
MP - 35|
117% Damage|
142.5% Fire Damage|
170 Seconds
26|
MP - 35|
118% Damage|
144.0% Fire Damage|
176 Seconds
27|
MP - 35|
118% Damage|
145.5% Fire Damage|
182 Seconds
28|
MP - 35|
119% Damage|
147.0% Fire Damage|
188 Seconds
29|
MP - 35|
119% Damage|
148.5% Fire Damage|
194 Seconds
30|
MP - 35|
120% Damage|
150.0% Fire Damage|
200 Seconds
Author Commentary: Many monsters in MapleStory are weak to fire, so choosing Fire Charge as your first element charge isn't a bad idea. It also does more damage than Ice Charge; Fire Charge doing 180% damage at max compared to Ice Charge's 165%.


http://img525.imageshack.us/img525/4167/sicechargeswordrp9.gifhttp://img166.imageshack.us/img166/9787/sblizzardchargebwjp8.gif Ice Charge (Sword) / Blizzard Charge (BW)
Type: Buff
Description: You can attack with ice power. The skill gets canceled if you use Charge Blow or if the time runs out.
Max Level: 30
NOTES: Ice Charge freezes monsters briefly. After level 15 Ice Charge, the duration increases a little bit. Ice-resistant and ice-immune monsters, as well as bosses, are immune to freezing. If you find yourself up against an ice-resistant monster, you can switch your element charge, or you can cancel this buff by right-clicking the buff icon on the upper right corner of your screen. You can also discharge the buff by using Charge Blow. If you have Ice Charge active, any monsters immune to ice will nullify your damage. In other words, you'll only do 1 damage to them. All elemental charges grant additional mAtk. This may have had a use long ago but it serves to do nothing now. These values will not be listed.
Lvl|
Cost|
Damage Modifier|
Element Modifier|
Freeze Duration|
Duration
1|
MP - 25|
100% Damage|
106.5% Ice Damage|
1 Second|
12 Seconds
2|
MP - 25|
101% Damage|
108.0% Ice Damage|
1 Second|
19 Seconds
3|
MP - 25|
101% Damage|
109.5% Ice Damage|
1 Second|
26 Seconds
4|
MP - 25|
102% Damage|
111.0% Ice Damage|
1 Second|
33 Seconds
5|
MP - 25|
102% Damage|
112.5% Ice Damage|
1 Second|
40 Seconds
6|
MP - 25|
102% Damage|
114.0% Ice Damage|
1 Second|
47 Seconds
7|
MP - 25|
103% Damage|
115.5% Ice Damage|
1 Second|
54 Seconds
8|
MP - 25|
103% Damage|
117.0% Ice Damage|
1 Second|
61 Seconds
9|
MP - 25|
103% Damage|
118.5% Ice Damage|
1 Second|
68 Seconds
10|
MP - 25|
104% Damage|
120.0% Ice Damage|
1 Second|
75 Seconds
11|
MP - 30|
104% Damage|
121.5% Ice Damage|
1 Second|
82 Seconds
12|
MP - 30|
104% Damage|
123.0% Ice Damage|
1 Second|
89 Seconds
13|
MP - 30|
105% Damage|
124.5% Ice Damage|
1 Second|
96 Seconds
14|
MP - 30|
105% Damage|
126.0% Ice Damage|
1 Second|
103 Seconds
15|
MP - 30|
105% Damage|
127.5% Ice Damage|
1 Second|
110 Seconds
16|
MP - 30|
106% Damage|
129.0% Ice Damage|
2 Seconds|
116 Seconds
17|
MP - 30|
106% Damage|
130.5% Ice Damage|
2 Seconds|
122 Seconds
18|
MP - 30|
106% Damage|
132.0% Ice Damage|
2 Seconds|
128 Seconds
19|
MP - 30|
107% Damage|
133.5% Ice Damage|
2 Seconds|
134 Seconds
20|
MP - 30|
107% Damage|
135.0% Ice Damage|
2 Seconds|
140 Seconds
21|
MP - 35|
107% Damage|
136.5% Ice Damage|
2 Seconds|
146 Seconds
22|
MP - 35|
108% Damage|
138.0% Ice Damage|
2 Seconds|
152 Seconds
23|
MP - 35|
108% Damage|
139.5% Ice Damage|
2 Seconds|
158 Seconds
24|
MP - 35|
108% Damage|
141.0% Ice Damage|
2 Seconds|
164 Seconds
25|
MP - 35|
108% Damage|
142.5% Ice Damage|
2 Seconds|
170 Seconds
26|
MP - 35|
109% Damage|
144.0% Ice Damage|
2 Seconds|
176 Seconds
27|
MP - 35|
109% Damage|
145.5% Ice Damage|
2 Seconds|
182 Seconds
28|
MP - 35|
109% Damage|
147.0% Ice Damage|
2 Seconds|
188 Seconds
29|
MP - 35|
109% Damage|
148.5% Ice Damage|
2 Seconds|
194 Seconds
30|
MP - 35|
110% Damage|
150.0% Ice Damage|
2 Seconds|
200 Seconds
Author Commentary: There aren't many monsters that are weak to ice; in fact, many are actually resistant or immune. Many monsters in Leafre are weak to ice however. It is the weakest element charge out of all of the element charges you'll have, doing 165% damage total at max level.


http://img79.imageshack.us/img79/7188/sthunderchargeswordyk3.gifhttp://img218.imageshack.us/img218/8940/slightningchargebwpo3.gif Thunder Charge (Sword) / Lightning Charge (BW)
Type: Buff
Description: You can attack with lightning power. The skill gets canceled if you use Charge Blow or if the time runs out.
Max Level: 30
NOTES: If you find yourself up against a lightning-resistant monster, you can switch your element charge, or you can cancel this buff by right-clicking the buff icon on the upper right corner of your screen. You can also discharge the buff by using Charge Blow. If you have Lightning Charge active, any monsters immune to lightning will nullify your damage. In other words, you'll only do 1 damage to them. All elemental charges grant additional mAtk. This may have had a use long ago but it serves to do nothing now. These values will not be listed.
Lvl|
Cost|
Damage Modifier|
Element Modifier|
Duration
1|
MP - 25|
102% Damage|
106.5% Lightning Damage|
12 Seconds
2|
MP - 25|
104% Damage|
108.0% Lightning Damage|
19 Seconds
3|
MP - 25|
106% Damage|
109.5% Lightning Damage|
26 Seconds
4|
MP - 25|
107% Damage|
111.0% Lightning Damage|
33 Seconds
5|
MP - 25|
108% Damage|
112.5% Lightning Damage|
40 Seconds
6|
MP - 25|
109% Damage|
114.0% Lightning Damage|
47 Seconds
7|
MP - 25|
110% Damage|
115.5% Lightning Damage|
54 Seconds
8|
MP - 25|
111% Damage|
117.0% Lightning Damage|
61 Seconds
9|
MP - 25|
112% Damage|
118.5% Lightning Damage|
68 Seconds
10|
MP - 25|
113% Damage|
120.0% Lightning Damage|
75 Seconds
11|
MP - 30|
114% Damage|
121.5% Lightning Damage|
82 Seconds
12|
MP - 30|
115% Damage|
123.0% Lightning Damage|
89 Seconds
13|
MP - 30|
116% Damage|
124.5% Lightning Damage|
96 Seconds
14|
MP - 30|
117% Damage|
126.0% Lightning Damage|
103 Seconds
15|
MP - 30|
117% Damage|
127.5% Lightning Damage|
110 Seconds
16|
MP - 30|
118% Damage|
129.0% Lightning Damage|
116 Seconds
17|
MP - 30|
118% Damage|
130.5% Lightning Damage|
122 Seconds
18|
MP - 30|
119% Damage|
132.0% Lightning Damage|
128 Seconds
19|
MP - 30|
119% Damage|
133.5% Lightning Damage|
134 Seconds
20|
MP - 30|
120% Damage|
135.0% Lightning Damage|
140 Seconds
21|
MP - 35|
120% Damage|
136.5% Lightning Damage|
146 Seconds
22|
MP - 35|
121% Damage|
138.0% Lightning Damage|
152 Seconds
23|
MP - 35|
121% Damage|
139.5% Lightning Damage|
158 Seconds
24|
MP - 35|
122% Damage|
141.0% Lightning Damage|
164 Seconds
25|
MP - 35|
122% Damage|
142.5% Lightning Damage|
170 Seconds
26|
MP - 35|
123% Damage|
144.0% Lightning Damage|
176 Seconds
27|
MP - 35|
123% Damage|
145.5% Lightning Damage|
182 Seconds
28|
MP - 35|
124% Damage|
147.0% Lightning Damage|
188 Seconds
29|
MP - 35|
124% Damage|
148.5% Lightning Damage|
194 Seconds
30|
MP - 35|
125% Damage|
150.0% Lightning Damage|
200 Seconds
Author Commentary: Lightning element has very little effect since so few monsters are weak to or resist lightning. It would be a bad idea to start off with Lightning Charge; rather it would be best to save Lightning Charge for late WK career. Lightning Charge is also the strongest of the charges you'll have as a WK, doing +187.5% damage total at max level.


http://img404.imageshack.us/img404/7196/smagiccrashgh8.gif Magic Crash
Prerequisite: Level 3 Charge Blow
Type: Active
Description: Cancel out enemy's magical defense up skill in a certain rate.
Max Level: 20
NOTE: If you are successful, a little animation symbol will show up above the monster's head.
Lvl|
Cost|
Probability to Cancel Enemy mDef Buff
1|
MP - 35|
24% Probability
2|
MP - 33|
28% Probability
3|
MP - 31|
32% Probability
4|
MP - 29|
36% Probability
5|
MP - 27|
40% Probability
6|
MP - 25|
44% Probability
7|
MP - 23|
48% Probability
8|
MP - 21|
52% Probability
9|
MP - 19|
56% Probability
10|
MP - 17|
60% Probability
11|
MP - 16|
64% Probability
12|
MP - 15|
68% Probability
13|
MP - 14|
72% Probability
14|
MP - 13|
76% Probability
15|
MP - 12|
80% Probability
16|
MP - 11|
84% Probability
17|
MP - 10|
88% Probability
18|
MP - 9|
92% Probability
19|
MP - 8|
96% Probability
20|
MP - 7|
100% Probability
Author Commentary: A Priest/Bishop's Dispel skill accomplishes the same thing. Seeing how very little monsters actually have mDef Buffs (NOT mAtk Null, which is what Pianus, Bone Fish, and others use) and how Magic Crash doesn't benefit you at all, this skill pretty much wins nominations for being the most useless skill ever.


Paladin Skill Set (Paladin of Light)
http://img78.imageshack.us/img78/9646/sbpaladinoflightfr8.gif SP: 3 from advancement, 240+ from levels.
MAKE SURE YOU HAVE SPENT ALL YOUR SP AFTER LEVELING TO LEVEL 120 OR YOU CANNOT ADVANCE!
Talk to Tylus, your 3rd job instructor. He will give you a fancy purple Letter of Recommendation, and will tell you to find Bishop Harmonia somewhere in Minar Forest of Leafre. Find and talk to Harmonia, your 4th job instructor in The Priests' Forest, by entering the top portal at the map Valley of the Antellope. Harmonia will tell you some stories regarding some of the major bosses in MapleStory. Then he will tell you to bring him the Heroic Star and the Heroic Pentagon. There are two ways to obtain the Heroic Star and Pentagon. Kill Manon and Griffey for the Heroic Star and Heroic Pentagon, respectively. They do not always drop the required items. Talk to Chief Tatamo, who will make you a deal regarding the Heroic Star and Pentagon. He'll ask you to bring the Scroll of Secrets. (I don't remember if he tells you where to find it, but it doesn't matter if you're reading this guide) Go find the scroll NPC on the 44th floor of Eos Tower in Ludibrium. Pay 10 million mesos to buy the Scroll of Secrets. Return to Chief Tatamo with the Scroll of Secrets and he will give you the Heroic Star and Pentagon. Return to Harmonia, your 4th job instructor, with the Heroic Star and Pentagon. Congratulations, you have advanced to the final job of MapleStory!
You may or may not have overcome great trials in your career as a White Knight, but you are now reaching into epic proportions. You have only just begun to realize your destiny!

Unfortunately, you're also braving the unknown, and new skills that you may learn will take a lot more than just beating up monsters. The 4th job will require you to embark upon enlightening quests and find Skill Books in order to receive new skills. In order to increase their potency however, you'll have to find additional tomes from monsters, called Mastery Books, in order to increase your mastery of a skill up from 10 to 20 and even up to 30. Further increasing your skill mastery level has its own catch: level 20 Mastery Books have a 70% chance of working, and level 30 Mastery Books have a 50% chance of working! If don't succeed in increasing your skill mastery level, you can simply grab another corresponding Mastery Book and try again as many times as you need to.

Entries found in this subsection will contain an entry for what quest you need to complete in order to gain the skill, and extra entries for what monsters drop Mastery Books and Skill Books. If an entry lists a quest, simply find the quest in the quest list after the skill list. Some skills are already in your skill inventory when you advance to 4th job. These skills will have their name highlighted in blue.


http://img143.imageshack.us/img143/5921/sachillesbl9.gifAchilles
Type: Passive
Description: Permanently increases the weapon defense of one's armor.
Max Level: 30
Skill Drop Locations: 20-Skelegon/Skelesaurus; 30-Manon
NOTES: Achilles is applied after Power Guard takes effect. Proof with level 4 Achilles: Before (http://img27.imageshack.us/img27/5866/maple1470.jpg)/After (http://img5.imageshack.us/img5/1340/maple1471.jpg). It permanently reduces any damage to HP, including magic attacks and 1/1. It does not work against obstacle, environmental, and possibly poison damage. The number on the screen does not reflect the amount of damage you take with Achilles. For example, if you have lvl 1 Achilles and it shows you took 9000 damage from a 1/1 attack, you'll be left with 45 HP.
Lvl|
Damage Reduced
1|
-.5% Damage Received
2|
-1.0% Damage Received
3|
-1.5% Damage Received
4|
-2.0% Damage Received
5|
-2.5% Damage Received
6|
-3.0% Damage Received
7|
-3.5% Damage Received
8|
-4.0% Damage Received
9|
-4.5% Damage Received
10|
-5.0% Damage Received
11|
-5.5% Damage Received
12|
-6.0% Damage Received
13|
-6.5% Damage Received
14|
-7.0% Damage Received
15|
-7.5% Damage Received
16|
-8.0% Damage Received
17|
-8.5% Damage Received
18|
-9.0% Damage Received
19|
-9.5% Damage Received
20|
-10.0% Damage Received
21|
-10.5% Damage Received
22|
-11.0% Damage Received
23|
-11.5% Damage Received
24|
-12.0% Damage Received
25|
-12.5% Damage Received
26|
-13.0% Damage Received
27|
-13.5% Damage Received
28|
-14.0% Damage Received
29|
-14.5% Damage Received
30|
-15.0% Damage Received
Author Commentary: This isn't a bad skill to have, but it's not exactly great either. It doesn't hurt to have at least one point in it to act as "insurance" against possible 1/1 catastrophes. These catastrophes include, but are not limited to, getting 1/1ed and poisoned when fighting Ergoth, and getting 1/1ed by Pianus just when you exit the map (which effectively negates your temporary invincibility) and get hugged by a Flyeye.




http://img79.imageshack.us/img79/401/sguardiangf9.gifGuardian
Type: Passive
Description: Blocks the monster's attack by using the shield with a given success rate. Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds. The skill only works when equipped with a shield
Max Level: 30
Skill Drop Locations: 10-"A Shield's True Power"; 20-Skelegon/Skelesaurus; 30-Manon
NOTE: A semi-flashy animation (http://img.photobucket.com/albums/v132/Paulos2005/fourthjobs/blockingat4.gif) will appear on your character if you successfully block an attack. You can only stun the enemy if you are attacked by contact damage.
Lvl|
Probability to Block Attacks
1|
.5% Probability
2|
1.0% Probability
3|
1.5% Probability
4|
2.0% Probability
5|
2.5% Probability
6|
3.0% Probability
7|
3.5% Probability
8|
4.0% Probability
9|
4.5% Probability
10|
5.0% Probability
11|
5.5% Probability
12|
6.0% Probability
13|
6.5% Probability
14|
7.0% Probability
15|
7.5% Probability
16|
8.0% Probability
17|
8.5% Probability
18|
9.0% Probability
19|
9.5% Probability
20|
10.0% Probability
21|
10.5% Probability
22|
11.0% Probability
23|
11.5% Probability
24|
12.0% Probability
25|
12.5% Probability
26|
13.0% Probability
27|
13.5% Probability
28|
14.0% Probability
29|
14.5% Probability
30|
15.0% Probability
Author Commentary: I do not have this skill. The 2nd note may be a lie, but I really think it's absurd if you could stun monsters from a mile away or something. Anyways, this skill certainly beats Shield Mastery, since it reduces damage taken by a percent amount instead of some small fixed value. Additionally, since you're a Paladin, the stunning effect has a lot less meaning due to ACB, unless you're using Blast. As of lately, I've been hearing that the stun effect does not always work.


http://img150.imageshack.us/img150/1566/smaplewarriorez5.gif Maple Warrior
Type: Party Buff
Description: Increases all players' stats within a party by certain percentage.
Max Level: 30
Skill Drop Locations: 10-"The Warrior's Extreme Path"; 20-Horntail; 30-*Mastery Book does not exist*
Lvl|
Cost|
Stats Boosted|
Range|
Duration
1|
MP - 10|
+1% to Base Stats|
(-400, 300) x (400, -300)|
30 Seconds
2|
MP - 10|
+1% to Base Stats|
(-400, 300) x (400, -300)|
60 Seconds
3|
MP - 10|
+2% to Base Stats|
(-400, 300) x (400, -300)|
90 Seconds
4|
MP - 10|
+2% to Base Stats|
(-400, 300) x (400, -300)|
120 Seconds
5|
MP - 10|
+3% to Base Stats|
(-400, 300) x (400, -300)|
150 Seconds
6|
MP - 20|
+3% to Base Stats|
(-400, 300) x (400, -300)|
180 Seconds
7|
MP - 20|
+4% to Base Stats|
(-400, 300) x (400, -300)|
210 Seconds
8|
MP - 20|
+4% to Base Stats|
(-400, 300) x (400, -300)|
240 Seconds
9|
MP - 20|
+5% to Base Stats|
(-400, 300) x (400, -300)|
270 Seconds
10|
MP - 20|
+5% to Base Stats|
(-400, 300) x (400, -300)|
300 Seconds
11|
MP - 30|
+6% to Base Stats|
(-400, 300) x (400, -300)|
330 Seconds
12|
MP - 30|
+6% to Base Stats|
(-400, 300) x (400, -300)|
360 Seconds
13|
MP - 30|
+7% to Base Stats|
(-400, 300) x (400, -300)|
390 Seconds
14|
MP - 30|
+7% to Base Stats|
(-400, 300) x (400, -300)|
420 Seconds
15|
MP - 30|
+8% to Base Stats|
(-400, 300) x (400, -300)|
450 Seconds
16|
MP - 40|
+8% to Base Stats|
(-400, 300) x (400, -300)|
480 Seconds
17|
MP - 40|
+9% to Base Stats|
(-400, 300) x (400, -300)|
510 Seconds
18|
MP - 40|
+9% to Base Stats|
(-400, 300) x (400, -300)|
540 Seconds
19|
MP - 40|
+10% to Base Stats|
(-400, 300) x (400, -300)|
570 Seconds
20|
MP - 40|
+10% to Base Stats|
(-400, 300) x (400, -300)|
600 Seconds
21|
MP - 50|
+11% to Base Stats|
(-400, 300) x (400, -300)|
630 Seconds
22|
MP - 50|
+11% to Base Stats|
(-400, 300) x (400, -300)|
660 Seconds
23|
MP - 50|
+12% to Base Stats|
(-400, 300) x (400, -300)|
690 Seconds
24|
MP - 50|
+12% to Base Stats|
(-400, 300) x (400, -300)|
720 Seconds
25|
MP - 50|
+13% to Base Stats|
(-400, 300) x (400, -300)|
750 Seconds
26|
MP - 60|
+13% to Base Stats|
(-400, 300) x (400, -300)|
780 Seconds
27|
MP - 60|
+14% to Base Stats|
(-400, 300) x (400, -300)|
810 Seconds
28|
MP - 60|
+14% to Base Stats|
(-400, 300) x (400, -300)|
840 Seconds
29|
MP - 60|
+15% to Base Stats|
(-400, 300) x (400, -300)|
870 Seconds
30|
MP - 60|
+15% to Base Stats|
(-400, 300) x (400, -300)|
900 Seconds
Author Commentary: This is the only party buff skill Paladins ever get, and it's a skill that EVERY 4th jobber can have. If you are in a party and you have MW, make sure you communicate with other players who have MW so everyone can determine who has the best level of MW. MW buffs from other players in the party overwrite the current MW buff, so it's important you get the best one available.


http://img299.imageshack.us/img299/3097/smonstermagnetea8.gif Monster Magnet
Type: Active
Description: Pulls a monster from afar up close.
Max Level: 30
Skill Drop Locations: 20-Nest Golem, Left Pianus; 30-Right Pianus
NOTES: This skill can be charged up by holding down the assigned key. Charging up the skill determines how many monsters you can target in range, pulling up to as many as six. "Catch!" will appear above a monster which you successfully pull towards you. Caught monsters will be aggravated. Monsters that would have been subjected to Monster Magnet, but you failed to catch, will have "miss" above their heads. These monsters will not be aggravated. Monsters cannot be dragged off of their platforms.
Attempts to pull stationary monsters (such as Jr. Newties) automatically fail.
Attempts to pull boss monsters automatically fail.
Lvl|
Cost|
Probability to Pull Monsters|
Range
1|
MP - 10|
42% Probability|
200% Range
2|
MP - 10|
44% Probability|
200% Range
3|
MP - 10|
46% Probability|
200% Range
4|
MP - 10|
48% Probability|
200% Range
5|
MP - 10|
50% Probability|
200% Range
6|
MP - 13|
52% Probability|
200% Range
7|
MP - 13|
54% Probability|
200% Range
8|
MP - 13|
56% Probability|
200% Range
9|
MP - 13|
58% Probability|
200% Range
10|
MP - 13|
60% Probability|
200% Range
11|
MP - 18|
62% Probability|
300% Range
12|
MP - 18|
64% Probability|
300% Range
13|
MP - 18|
66% Probability|
300% Range
14|
MP - 18|
68% Probability|
300% Range
15|
MP - 18|
70% Probability|
300% Range
16|
MP - 21|
72% Probability|
300% Range
17|
MP - 21|
74% Probability|
300% Range
18|
MP - 21|
76% Probability|
300% Range
19|
MP - 21|
78% Probability|
300% Range
20|
MP - 21|
80% Probability|
300% Range
21|
MP - 26|
82% Probability|
400% Range
22|
MP - 26|
84% Probability|
400% Range
23|
MP - 26|
86% Probability|
400% Range
24|
MP - 26|
88% Probability|
400% Range
25|
MP - 26|
90% Probability|
400% Range
26|
MP - 25|
91% Probability|
400% Range
27|
MP - 24|
92% Probability|
400% Range
28|
MP - 23|
93% Probability|
400% Range
29|
MP - 22|
94% Probability|
400% Range
30|
MP - 21|
95% Probability|
400% Range
Author Commentary: The situation I can see this being useful is when you're on a linear platform analogue and there's no rope or portal or anything there, in which case it would be good to spare yourself the walk to the bunch of monsters there and walking back. This can save you some time when you're furiously trying to destroy monsters.


http://img360.imageshack.us/img360/7421/spowerstancevu2.gif Power Stance
Type: Buff
Description: Enables one to stay at the same spot after being struck, resisting knock-back effects.
Max Level: 30
Skill Drop Locations: 10-[Storybook] Crimson Balrog's Proposal, dropped by Crimson Balrog; 20-Dark Cornian (unconfirmed), Papulatus, Leviathan; 30-Zakum
NOTE: This skill does not work against obstacles. Sorry, no JQ abuse for you!
Lvl|
Cost|
Probability to Stay Put|
Duration
1|
MP - 30|
42% Probability|
10 Seconds
2|
MP - 30|
44% Probability|
20 Seconds
3|
MP - 30|
46% Probability|
30 Seconds
4|
MP - 30|
48% Probability|
40 Seconds
5|
MP - 30|
50% Probability|
50 Seconds
6|
MP - 36|
52% Probability|
60 Seconds
7|
MP - 36|
54% Probability|
70 Seconds
8|
MP - 36|
56% Probability|
80 Seconds
9|
MP - 36|
58% Probability|
90 Seconds
10|
MP - 36|
60% Probability|
100 Seconds
11|
MP - 42|
62% Probability|
110 Seconds
12|
MP - 42|
64% Probability|
120 Seconds
13|
MP - 42|
66% Probability|
130 Seconds
14|
MP - 42|
68% Probability|
140 Seconds
15|
MP - 42|
70% Probability|
150 Seconds
16|
MP - 48|
72% Probability|
160 Seconds
17|
MP - 48|
74% Probability|
170 Seconds
18|
MP - 48|
76% Probability|
180 Seconds
19|
MP - 48|
78% Probability|
190 Seconds
20|
MP - 48|
80% Probability|
200 Seconds
21|
MP - 54|
81% Probability|
210 Seconds
22|
MP - 54|
82% Probability|
220 Seconds
23|
MP - 54|
83% Probability|
230 Seconds
24|
MP - 54|
84% Probability|
240 Seconds
25|
MP - 54|
85% Probability|
250 Seconds
26|
MP - 53|
86% Probability|
260 Seconds
27|
MP - 52|
87% Probability|
270 Seconds
28|
MP - 51|
88% Probability|
280 Seconds
29|
MP - 50|
89% Probability|
290 Seconds
30|
MP - 50|
90% Probability|
300 Seconds
Author Commentary: This skill is an excellent support skill when you're bossing. Unfortunately it has little training value: when you're trying to climb up when the monsters keep knocking you back down, and when you're trying to get as much speed as possible in your training cycle. Only get this skill if you like bossing a lot, and you must be certain, because the Power Stance 20 Mastery Book is unbelievably rare.


http://img137.imageshack.us/img137/3602/srushrx8.gif Rush
Type: Attack
Description: Makes a mad dash forward, pushing off up to 10 monsters.
Max Level: 30
Skill Drop Locations: 10-[Storybook] Indecipherable Book, dropped by Taurospears; 20-Dark Cornian, Left Pianus; 30-Right Pianus
NOTES: Rush pushes up to 15 monsters instead of 10. Rush has a hidden cool-down time of approximately 2 seconds if you successfully hit a monster. This is probably to prevent the skill from being overpowered. You do not go anywhere if you fail to hit a monster with rush. This, and the above bullet point, prevent you from using Rush as a means of fast travel. If Rushing would cause you to go over a platform edge or hit a wall, you'll be stopped prematurely. This mechanism does not work perfectly however, since sometimes you can Rush over a small gap, change elevations, or even fall off a ledge. During a few frames for the rush animation, you'll be invincible (if you hit a monster). You can abuse this to avoid some attacks during training. Evidence that this design is intentional but not bannable is the fix Nexon implemented for rush abusers at Pianus; you can no longer abuse rush to avoid Pianus's attacks when you're on the right-most platform, but you can still do it on the ground floor. Rush works to push back monsters, even if you don't have enough accuracy to hit them (Proof (http://img341.imageshack.us/img341/3010/maple1230jv9.jpg)). This does not apply for "un-hittable" monsters. Monsters in a state of being knocked back cannot be pushed by Rush. You cannot push stationary targets, such as Pianus or Zakum. There are no extra animations for the element charges you use. Rush is just plain, vanilla flavored. (elemental charge bonuses still apply though) You can only execute this attack if you're using a sword or a BW. The other Warrior classes, the Dark Knight and Hero, have their own version of Rush, and they are limited accordingly.
Lvl|
Cost|
Damage|
Range|
Targets
1|
MP - 22|
72% Damage|
160% Forward Range|
15 Monsters
2|
MP - 24|
74% Damage|
160% Forward Range|
15 Monsters
3|
MP - 26|
76% Damage|
160% Forward Range|
15 Monsters
4|
MP - 28|
78% Damage|
170% Forward Range|
15 Monsters
5|
MP - 30|
80% Damage|
170% Forward Range|
15 Monsters
6|
MP - 32|
82% Damage|
170% Forward Range|
15 Monsters
7|
MP - 34|
84% Damage|
180% Forward Range|
15 Monsters
8|
MP - 36|
86% Damage|
180% Forward Range|
15 Monsters
9|
MP - 38|
88% Damage|
180% Forward Range|
15 Monsters
10|
MP - 40|
90% Damage|
190% Forward Range|
15 Monsters
11|
MP - 42|
92% Damage|
190% Forward Range|
15 Monsters
12|
MP - 44|
94% Damage|
190% Forward Range|
15 Monsters
13|
MP - 46|
96% Damage|
200% Forward Range|
15 Monsters
14|
MP - 48|
98% Damage|
200% Forward Range|
15 Monsters
15|
MP - 50|
100% Damage|
200% Forward Range|
15 Monsters
16|
MP - 52|
102% Damage|
210% Forward Range|
15 Monsters
17|
MP - 54|
104% Damage|
210% Forward Range|
15 Monsters
18|
MP - 56|
106% Damage|
210% Forward Range|
15 Monsters
19|
MP - 58|
108% Damage|
220% Forward Range|
15 Monsters
20|
MP - 60|
110% Damage|
220% Forward Range|
15 Monsters
21|
MP - 59|
112% Damage|
220% Forward Range|
15 Monsters
22|
MP - 58|
114% Damage|
230% Forward Range|
15 Monsters
23|
MP - 57|
116% Damage|
230% Forward Range|
15 Monsters
24|
MP - 56|
118% Damage|
230% Forward Range|
15 Monsters
25|
MP - 55|
120% Damage|
240% Forward Range|
15 Monsters
26|
MP - 54|
122% Damage|
240% Forward Range|
15 Monsters
27|
MP - 53|
124% Damage|
240% Forward Range|
15 Monsters
28|
MP - 52|
126% Damage|
250% Forward Range|
15 Monsters
29|
MP - 51|
128% Damage|
250% Forward Range|
15 Monsters
30|
MP - 50|
130% Damage|
250% Forward Range|
15 Monsters
Author Commentary: Having at least 1 point in Rush pretty much makes you four times as deadly! Okay, that's an exaggeration, but you'll be missing out on a lot if you don't have Rush. You can stack up lots of mobs with this ability, and combined with your ACB attack, you can destroy hoards of mobs within seconds. Rush can also be defensive if you have good timing senses. If you Rush just before an attack hits you, you can dodge the attack. Also, if you use Ice Rush, you can freeze all of your victims on the spot, preventing them from retaliating whatsoever. Some of the downfalls of Rush is that if you're stacking 3 or more mobs, you risk bumping into them and sustaining damage. After you Rush monsters, you might have to step a little closer in order to hit them.

Maxing Rush doesn't do a world of wonders unfortunately, but many people have found that it benefits training in an appreciable amount. Alternatively, if you keep Rush at lvl 1-3, you can stand at a certain distance from stationary monster/bosses and attack them with Blast, while keeping Rush ready to avoid attacks without risking damage from contact. This trick can be fairly hard to execute however, since it can be difficult to judge distances correctly, given human error.


http://img232.imageshack.us/img232/7225/sblastla8.gif Blast
Type: Attack
Description: Strikes a single, tremendous blow to a single monster.
Max Level: 30
Skill Drop Locations: 20-Skelegons/Skelesaurus; 30-Papulatus
NOTES: While the Blast animation looks like a stab, it actually uses the default swing/stab ratio of 3/2. You can only execute this attack if you're using a sword or a BW.
Lvl|
Cost|
Damage
1|
MP - 17|
170% Damage
2|
MP - 17|
190% Damage
3|
MP - 17|
210% Damage
4|
MP - 17|
230% Damage
5|
MP - 17|
250% Damage
6|
MP - 20|
270% Damage
7|
MP - 20|
290% Damage
8|
MP - 20|
310% Damage
9|
MP - 20|
330% Damage
10|
MP - 20|
350% Damage
11|
MP - 23|
360% Damage
12|
MP - 23|
370% Damage
13|
MP - 23|
380% Damage
14|
MP - 23|
390% Damage
15|
MP - 23|
400% Damage
16|
MP - 26|
410% Damage
17|
MP - 26|
420% Damage
18|
MP - 26|
430% Damage
19|
MP - 26|
440% Damage
20|
MP - 26|
450% Damage
21|
MP - 29|
460% Damage
22|
MP - 29|
470% Damage
23|
MP - 29|
480% Damage
24|
MP - 29|
490% Damage
25|
MP - 29|
500% Damage
26|
MP - 28|
510% Damage
27|
MP - 27|
520% Damage
28|
MP - 26|
530% Damage
29|
MP - 25|
540% Damage
30|
MP - 24|
550% Damage
Author Commentary: This skill is the best one you've got when it comes to bosses or other solitary targets. It even beats a Hero's Brandish damage (2x 260% = 520%) vs. single targets. Seeing how ACB beats Blast in terms of damage however, and ACB does it in 10 SP rather than 30, Blast can be considered a secondary priority. One bright side is that Blast has a consistent attack animation. If you have a fast (5) weapon such as a 1h Sword or a Stonetooth Sword, you can cause almost uninterrupted KBing (it does not prevent monsters from being able to take action though). Blast has an incredible amount of reach.

Getting Blast Mastery Books can be somewhat of a challenge, as both Blast 20 and Blast 30 are rare in their own rights (and Papulatus is not known for being generous with its drops).


http://img67.imageshack.us/img67/6649/sholychargegu5.gifhttp://img67.imageshack.us/img67/4495/sdivinechargeow0.gif Holy Charge (Sword) / Divine Charge (BW)
Type: Buff
Description: Temporarily adds a holy element to the sword/blunt weapon. The skill gets canceled when the charge blow is used or expires.
Max Level: 20
Skill Drop Locations: 10-"The Holy Knight"; 20-Nest Golem (Sword), Dark Wyvern (BW), Griffey (Both)
NOTES: If you find yourself up against a holy-resistant monster, you can switch your element charge, or you can cancel this buff by right-clicking the buff icon on the upper right corner of your screen. You can also discharge the buff by using Charge Blow if you don't have max ACB. If you have Holy Charge active, any monsters immune to holy will nullify your damage. In other words, you'll only do 1 damage to them. All elemental charges grant additional mAtk. This may have had a use long ago but it serves to do nothing now. These values will not be listed.
Lvl|
Cost|
Damage Modifier|
Element Modifier|
Duration
1|
MP - 20|
102% Damage|
121.5% Holy Damage|
15 Seconds
2|
MP - 20|
104% Damage|
123.0% Holy Damage|
30 Seconds
3|
MP - 20|
106% Damage|
124.5% Holy Damage|
45 Seconds
4|
MP - 20|
108% Damage|
126.0% Holy Damage|
60 Seconds
5|
MP - 20|
110% Damage|
127.5% Holy Damage|
75 Seconds
6|
MP - 20|
112% Damage|
129.0% Holy Damage|
90 Seconds
7|
MP - 20|
114% Damage|
130.5% Holy Damage|
105 Seconds
8|
MP - 20|
116% Damage|
132.0% Holy Damage|
120 Seconds
9|
MP - 20|
118% Damage|
133.5% Holy Damage|
135 Seconds
10|
MP - 20|
120% Damage|
135.0% Holy Damage|
150 Seconds
11|
MP - 30|
122% Damage|
136.5% Holy Damage|
165 Seconds
12|
MP - 30|
124% Damage|
138.0% Holy Damage|
180 Seconds
13|
MP - 30|
126% Damage|
139.5% Holy Damage|
195 Seconds
14|
MP - 30|
128% Damage|
141.0% Holy Damage|
210 Seconds
15|
MP - 30|
130% Damage|
142.5% Holy Damage|
225 Seconds
16|
MP - 30|
132% Damage|
144.0% Holy Damage|
240 Seconds
17|
MP - 30|
134% Damage|
145.5% Holy Damage|
255 Seconds
18|
MP - 30|
136% Damage|
147.0% Holy Damage|
270 Seconds
19|
MP - 30|
138% Damage|
148.5% Holy Damage|
285 Seconds
20|
MP - 30|
140% Damage|
150.0% Holy Damage|
300 Seconds
Author Commentary: This is the strongest element charge Paladins will have, doing 210% damage, and it's a good element to have too. There are many monsters that are weak to holy, and there are very few monsters that resist or are immune to holy.

The quests and monsters you have to overcome to raise this skill's potential are highly unfriendly for your personal disposition. It's possible you might go many levels without an upgrade if you don't have friends.


http://img133.imageshack.us/img133/6650/sheroswillxy2.gif Hero's Will
Type: Active
Description: Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.
Max Level: 5
Skill Drop Locations: 10-"Will of a Warrior"
NOTES: Although the game description claims the Mastery Level is 10, you cannot go higher than 5. Hero's Will only nullifies Seduce. You cannot use Hero's Will if you are sealed.
Lvl|
Cost|
Cancel Abnormality|
Cooldown Time
1|
MP - 30|
Cancels Seduce|600 Seconds
2|
MP - 30|
Cancels Seduce|540 Seconds
3|
MP - 30|
Cancels Seduce|480 Seconds
4|
MP - 30|
Cancels Seduce|420 Seconds
5|
MP - 30|
Cancels Seduce|360 Seconds
Author Commentary: This skill is basically a last resort. Seduce is actually pretty deadly, causing you to randomly jump, go left or go right (never a combination of the three), and it disables ALL of your keyboard functions except chat and Hero's Will. That also means you cannot use a potion while Seduced, and it's very possible you can die while Seduced. Fortunately there's only a couple monsters capable of inflicting this disastrous malady.

A good exercise involving proper use of Hero's Will is preparing the stage for killing Lyka in Time Temple, as Lyka isn't incredibly threatening when handled properly (it's rather simple, seriously), and the location is readily accessible once you complete the quests involved.


http://img388.imageshack.us/img388/9672/sadvancedchargejd8.gif Advanced Charge
Prerequisite: Level 30 Charge Blow
Type: Passive
Description: Increases the damage incurred when using Charge Blow. With a given success rate, the charge does not expire even after the initial Charge Blow.
Max Level: 10
Skill Drop Locations: 10-Zakum
NOTE: This skill is just an add-on for Charge Blow. Don't freak out if you can't grab this skill icon to put on your keyboard, because you're suppose to use Charge Blow, not Advanced Charge. Just a reminder, you can't use Charge Blow if you don't have an element charge buff active.
Lvl|
Damage for Charge Blow|
Probability to Keep Charge
1|
260% Damage|
10% Probability
2|
270% Damage|
20% Probability
3|
280% Damage|
30% Probability
4|
290% Damage|
40% Probability
5|
300% Damage|
50% Probability
6|
310% Damage|
60% Probability
7|
320% Damage|
70% Probability
8|
330% Damage|
80% Probability
9|
340% Damage|
90% Probability
10|
350% Damage|
100% Probability
Author Commentary: This is the staple Paladin attack, and it should also consist of your skill uses at any time when training. If you're thinking "spammable uninterruptable mobbing stunning" for this attack, you're absolutely right! With this skill, training anywhere reasonable pretty much means you'll never lose money ever again. Unless you're purposely getting hurt. When combining ACB with Holy Charge, it looks like you have Sachial Wings, so avoid making redundant fashion choices when browsing the Cash Shop. Be careful not to let your HP sink too low when using ACB to attack highly damaging monsters. For all of these wonderful benefits ACB gives, getting the skillbook from Zakum is where the rub is....


http://img122.imageshack.us/img122/7656/sheavenshammerek7.gif Heaven's Hammer
Type: Attack
Description: Strikes the ground with a huge hammer to attack up to 15 monsters. The skill works when charged up in a Holy Charge.
Max Level: 30
Skill Drop Locations: 10-"Sayram's Skill"; 20-Zakum; 30-Horntail
NOTES: You only need a weapon (any) to use Heaven's Hammer. You do not need Holy Charge If a monster has 200k HP or less, Heaven's Hammer will reduce its HP down to 1 (unless the monster is specially rigged somehow). This means you can 2-hit any regular monster, including immune targets, with Heaven's Hammer. Proof: HH+PG Pianus (http://img262.imageshack.us/img262/1275/maple1224xu2.jpg) You cannot see the damage you do to monsters with this attack. However, a small animation will show on the monsters that you hit. If you do damage with Ice Heaven's Hammer, the monsters will be frozen. Monsters already at 1 HP will not be frozen. Monsters hit with this attack, but are already at 1 HP, will still be aggravated. Heaven's Hammer always hits. This includes "invincible" monsters, but not "un-hittable" monsters (those lacking a hit collision detection such as Papulatus while it's retreated in its shell) or monsters who can only be hit with the default attack. Heaven's Hammer is so powerful that it can cut through wAtk Null monster buffs! Heaven's Hammer cannot kill monsters.
Lvl|
Cost|
Damage|
Cooldown Time|
Range|
Targets
1|
MP - 31|
420% Damage|
310 Seconds|
(-400,350) x (400,-250)|
15 Monsters
2|
MP - 32|
440% Damage|
300 Seconds|
(-400,350) x (400,-250)|
15 Monsters
3|
MP - 33|
460% Damage|
290 Seconds|
(-400,350) x (400,-250)|
15 Monsters
4|
MP - 34|
480% Damage|
280 Seconds|
(-400,350) x (400,-250)|
15 Monsters
5|
MP - 35|
500% Damage|
270 Seconds|
(-400,350) x (400,-250)|
15 Monsters
6|
MP - 36|
520% Damage|
260 Seconds|
(-400,350) x (400,-250)|
15 Monsters
7|
MP - 37|
540% Damage|
250 Seconds|
(-400,350) x (400,-250)|
15 Monsters
8|
MP - 38|
560% Damage|
240 Seconds|
(-400,350) x (400,-250)|
15 Monsters
9|
MP - 39|
580% Damage|
230 Seconds|
(-400,350) x (400,-250)|
15 Monsters
10|
MP - 40|
600% Damage|
220 Seconds|
(-400,350) x (400,-250)|
15 Monsters
11|
MP - 41|
620% Damage|
210 Seconds|
(-400,350) x (400,-250)|
15 Monsters
12|
MP - 42|
640% Damage|
200 Seconds|
(-400,350) x (400,-250)|
15 Monsters
13|
MP - 43|
660% Damage|
190 Seconds|
(-400,350) x (400,-250)|
15 Monsters
14|
MP - 44|
680% Damage|
180 Seconds|
(-400,350) x (400,-250)|
15 Monsters
15|
MP - 45|
700% Damage|
170 Seconds|
(-400,350) x (400,-250)|
15 Monsters
16|
MP - 46|
720% Damage|
160 Seconds|
(-400,350) x (400,-250)|
15 Monsters
17|
MP - 47|
740% Damage|
150 Seconds|
(-400,350) x (400,-250)|
15 Monsters
18|
MP - 48|
760% Damage|
140 Seconds|
(-400,350) x (400,-250)|
15 Monsters
19|
MP - 49|
780% Damage|
130 Seconds|
(-400,350) x (400,-250)|
15 Monsters
20|
MP - 50|
800% Damage|
120 Seconds|
(-400,350) x (400,-250)|
15 Monsters
21|
MP - 51|
810% Damage|
110 Seconds|
(-400,350) x (400,-250)|
15 Monsters
22|
MP - 52|
820% Damage|
100 Seconds|
(-400,350) x (400,-250)|
15 Monsters
23|
MP - 53|
830% Damage|
90 Seconds|
(-400,350) x (400,-250)|
15 Monsters
24|
MP - 54|
840% Damage|
80 Seconds|
(-400,350) x (400,-250)|
15 Monsters
25|
MP - 55|
850% Damage|
70 Seconds|
(-400,350) x (400,-250)|
15 Monsters
26|
MP - 56|
860% Damage|
60 Seconds|
(-400,350) x (400,-250)|
15 Monsters
27|
MP - 57|
870% Damage|
50 Seconds|
(-400,350) x (400,-250)|
15 Monsters
28|
MP - 58|
880% Damage|
40 Seconds|
(-400,350) x (400,-250)|
15 Monsters
29|
MP - 59|
890% Damage|
30 Seconds|
(-400,350) x (400,-250)|
15 Monsters
30|
MP - 60|
900% Damage|
20 Seconds|
(-400,350) x (400,-250)|
15 Monsters
Author Commentary: This is the Paladin's signature attack. Some people also regard it as the Paladin's Ultimate, since it devastates the entire screen (the other two Warrior subclasses lack something this powerful, but they still have a full-screen attack). This ability works best if you're in a party at a multi-platform training map. Heaven's Hammer is an excellent KSing attack when you're killing Crimson Balrogs, if you can ignore the accusations of you hacking; the ignorant people just can't absorb all that awesomeness. Other than the fact that Heaven's Hammer never kills, the other highly annoying downfall is the cool-down time. This skill is also very slow, meaning you're probably better off using more down-to-earth attacks when dealing with small groups of monsters.

Watch out when using Heaven's Hammer around self-destructing monsters, especially Pianus' Bloody Booms. They will self-destruct for having 1 HP and will leave you hurting if you happen to be in range. On the other hand, if they give experience, then Heaven's Hammer will be an excellent attack to use against them. (as of the current GMS version, only Firebombs exhibit this characteristic)

It's been speculated that Heaven's Hammer always does the maximum damage allowed whenever it is used. Of course, it still does not kill monsters, but the results tested on Crimson Guardians before GMS v.68 has always shown an incredibly consistent amount of leftover HP after using Heaven's Hammer on fresh spawn. This begs the question of whether the damage bonus value is even used at all.


Skill Quests
This is actually just your 4th job advancement. Once you advance, you should have Maple Warrior Skill Book in your inventory. It is essentially a tutorial for how to use Skill Books and Mastery Books.
http://img362.imageshack.us/img362/1271/ietcstorybooklz2.png Indecipherable Book"] Talk to Manji in Perion with the storybook in hand. He says he can translate it, but you'll need to do some training first. Create a party with you as the leader, and invite a 4th job Warrior. ONLY 1. Go to Sanctuary Entrance 3 and enter the middle portal to a hidden arena. Kill 200 Taurospears before time runs out. The kills your teammate earns count. Return to Manji, and he will give you the Skill Book for Rush.
http://img353.imageshack.us/img353/2945/ishieldgellerheadshieldts1.png Head to Leafre : Forest Crossing and talk to the NPC Moose. After a bit of conversation, he'll give you Skill-Earning Shield http://img126.imageshack.us/img126/4222/ishieldskillearningshieqw6.png and will ask you to kill 200 Dark Kentaurus in his special arena. Enter Moose's arena while having the shield equipped. Kill as many Dark Kentaurus as you can within the time limit, you do not have to do this in one go. Re-enter the arena if necessary. WARNING: if you aren't using the Skill-Earning Shield while inside the arena, you'll instantly DIE! After satisfying Moose's prerequisites, he will grant you the Guardian skill, take away your Skill-Earning Shield and replace it with the Gellerhead Shield. http://img353.imageshack.us/img353/2945/ishieldgellerheadshieldts1.png (lvl 120, 7 STR, 3 DEX, 5 Avoid, 1xx wDef, 3x mDef, 7 Slots, UNTRADEABLE)
http://img254.imageshack.us/img254/9429/ietcholywaterkl0.png Talk to Harmonia, your 4th job advancement NPC. He'll comment on how you're not a true Paladin, and that in order to become one, you'll need to offer a holy offering at the Statue in Orbis Tower. He will ask you to go to Aqua Road and talk to Taeng about the Holy Cup, a diver exploring the bottom of the ocean. Talk to Taeng, found inside the ship at Grave of a Wrecked Ship. He'll ask for 10 Shark Dentures in return for the Holy Cup. http://img228.imageshack.us/img228/6510/ietcholygrailhw3.png Go to Chief Tatamo in Leafre. He'll tell you that you must go deep within the Cave of Life to get Holy Water of Life, and that you should talk to Moira to help you get in. Skip this step if you found a player with the Certificate of the Dragon Squad. http://img113.imageshack.us/img113/6480/ietccertificateofthedrajn6.png Unfortunately, this is the hard part. You must gather 5 other people who are at least level 80 in order to start the Horntail PQ (other Paladins and Bishops need something from HTPQ, so they're probably willing). You do not have to actually defeat Horntail. Have everyone going into HTPQ complete Moira's quest, which will either be "The War of the Dragons" if you're doing it for the first time, or "Making Secret Medicine". Gather the following items: Busted Dagger http://img152.imageshack.us/img152/4586/ietcbusteddaggerps2.png, Cornian Marrow http://img519.imageshack.us/img519/5033/ietccorniansmarrowgl1.png, and Skull Shoul:glitter:ad from Dark Cornians; 10 Tough Dragon Skin http://img383.imageshack.us/img383/364/ietctoughdragonskingu3.png from either Drakes, Red Drakes, Red Wyverns, Blue Wyverns, or Dark Wyverns; Manon's Cry http://img504.imageshack.us/img504/7601/ietcmanonscrytz8.png from Manon; 1 Steel Plate and 1 Mithril Plate. Talk to Mos in Leafre to forge a new Cornian Dagger http://img515.imageshack.us/img515/4214/ietccorniandaggerno7.png from the Busted Dagger and the two Plates. Have everyone going along with you for HTPQ talk to Moira to complete her quest. Upon completion, you'll immediately transform into a Green Cornian. DO NOT ATTACK OR BE ATTACKED, OR THE TRANSFORMATION WILL END. Drop down below, get admitted by the Gatekeeper Keroben, and enter the Cave of Life. (dropping down while not transformed will result in losing 500 HP and being forced out of the map) If you are with a player that has Certificate of the Dragon Squad, let that player form the party with him as the leader, then have him talk to the Stone Slab at the top and skip the next step. Otherwise, have all 6 players (including you) party up together, and have the leader talk to the Horntail Schedule at the bottom. Complete HTPQ. Designate one person to stay outside next to the Stump in the middle of the room. Everyone else goes into the top left portal. This is a series of rooms that contain monsters and a portal at the top right. Kill the monsters until you find a key. Drop the key onto the shining hole next to the portal. You will hear a sound, and the key has transferred to the designated player waiting outside. Have the designated player talk to the Stump in order to unlock the way, thus allowing the rest of the party to proceed. Eventually, you'll find a special red key. Exit the room WITH the key. Everyone will be together again. Head towards the next area by talking to the Horntail Schedule. The Purple Crystal will give a hint regarding this stage. Hit the flower-like plant in the middle to cause it to light up, then have the leader enter the portal. In this room, Skelesaurus spawn indefinitely. They drop the Root of Life (for bishops, they may have gotten one earlier), Marks of the Dragon Squad (for getting the Certificate of the Dragon Squad) and 6 blue keys. Once you gather 6 blue keys, talk to the Horntail Schedule on the otherside of the wall at the far end of the map. It will ask you to kill the rest of the Skelesaurus (which have stopped spawning) before proceeding on. Your party will now be in the Horntail preparation room. The Mark of the Squad NPC in the middle of this room acts like Adobis for Zakum raid parties. Ignore it, and go to the far end of the room. You'll find a small spring of Holy Water. Double-click on it to fill up your Holy Cup to obtain Holy Water of Life. http://img254.imageshack.us/img254/9429/ietcholywaterkl0.png Bring the Holy Water of Life to the Statue on the 8th floor of Orbis Tower. Congratulations, you now have Holy/Divine Charge!
http://img396.imageshack.us/img396/6259/ietcstorybookcrimsonbalqa5.png Crimson Balrog's Proposal"] With the storybook in hand, talk to Harmonia, your 4th job instructor. He complains that the plans are incomplete. He'll tell you to talk to Spiruna. Talk to Spiruna in Orbis's Cloud Park IV. She'll do a bit of scrying, and will tell you to find Lycanthrope's Plans from Lycanthropes. Obtain Lycanthrope's Plans http://img389.imageshack.us/img389/7492/ietclycanthropesplansuz2.png from Lycanthropes. Return to Spiruna, and she'll piece together the whole plot about kidnapping Tylus, your 3rd job instructor. Return to Harmonia, your 4th job instructor. He'll decide that direct intervention will suffice. Talk to Tylus at El Nath's Chief's Residence. He will become concerned. Gather a party of other 4th job players, where you are the party leader. Enter El Nath PQ via Tylus, and defend Tylus for at least 4 minutes. The Crimson Balrogs in this PQ only do at most 2.4k magic damage, so it is safe for Bowmen and Assassins. Additionally, the Crimson Balrogs in ENPQ drop a few Skill Books for other classes (remember, they're untradeable). Alternatively, it is possible to solo ENPQ by yourself by luring the monsters away. After you get a blue message prompt to exit to the right side of the screen, do so. You will be rewarded with Tylus's Trust. http://img261.imageshack.us/img261/5172/ietctylusstrustgu5.png Talk to Tylus outside of ENPQ, and he will teach you the skill Power Stance.
http://img362.imageshack.us/img362/9259/iusefirmhandhc3.png Talk to Chief Tatamo. He'll tell you of a story about how Carta the Sea Witch took away the will-power. Talk to Carta the Sea Witch somewhere in a cave in Deep Sea Gorge I. After persisting, she'll tell you that all the will-power can be found in a special dimension that can only be opened for 5 minutes using the focus, a Miniature Pianus. Kill Pianus to obtain Miniature Pianus. http://minifish.notlong.com/ There's a very small chance you won't get one. Alternatively, you can buy them from other players. It is recommended that you have multiple Miniature Pianuses. Make a party with other people (or by yourself) with you as the leader. You must have the Miniature Pianus in possession. Talk to Carta and tell her you want to go inside the special dimension. You have 5 minutes to collect 40 Pieces of Courage. http://img502.imageshack.us/img502/1445/ietcpieceofcouragehw3.png You do not have to do this in one go. If you fall short, obtain another Miniature Pianus and try again. Once you collect enough Pieces of Courage, Carta will tell you that you cannot reabsorb them in their current state. She gives you a deal that she will concoct a potion with them in exchange for her Mithril Wristband. Talk to Eurek the Alchemist. She will tell you to get her the Wristband from Griffey and 10 Mithril Plates to restore it. Kill Griffey for the Ragged Wristband http://img167.imageshack.us/img167/2750/ietcraggedwristbandsh5.png. This may take multiple tries. Return to Eurek with the items, and she will combine them into Mithril Wristband. http://img395.imageshack.us/img395/184/ietcmithrilwristbandcs3.png Return to Carta the Sea Witch and she'll give you the Skill Book for Hero's Will, the Firm Hand http://img362.imageshack.us/img362/9259/iusefirmhandhc3.png, in exchange for the Mithril Wristband.
http://img522.imageshack.us/img522/6290/ietcsayramsshieldir6.png Talk to Wiz the Librarian, found in the first floor of Helios Tower. He'll give you Sayram's Journal http://img222.imageshack.us/img222/3143/ietcstorybookindecipherbq2.png, and will ask you to talk to Chief Tatamo. Talk to Chief Tatamo. He'll take away Sayram's Journal, recount the stories about Sayram, and will ask you to get Sayram's Necklace from Griffey; a memento from Sayram to Griffey. Obtain Sayram's Necklace from Griffey. http://img230.imageshack.us/img230/3361/ietcsayramsnecklacego6.png Return Sayram's Necklace to Chief Tatamo. He'll tell you to talk to the Insignificant Being. Find the Insignificant Being at Another Entrance deep in Victoria Island's Dungeon. He'll talk about a forgotten shrine, and will ask you to obtain a key to the shrine and Sayram's Shield. Kill Jr. Balrog for the Key to the Forgotten Shrine. http://img98.imageshack.us/img98/368/ietckeytotheforgottenshrg2.png Alternatively, you can get a Black Sack and summon a Jr. Balrog to kill. You now have access to the forgotten shrine. Go the Sanctuary Entrance 4 and enter the portal in the middle. You have 20 minutes in the forgotten shrine. Kill all the Jr. Balrogs inside, then continue on. There are 5 shield statues. They are randomized, and I have no idea how to tell which one's the correct one, so select one at random, and hope it's the correct one. If it's not the correct one, you'll be teleported back to Another Entrance. If you do break the correct one, you'll obtain Sayram's Shield. http://img522.imageshack.us/img522/6290/ietcsayramsshieldir6.png Return to Wiz the Librarian with the Key to the Forgotten Shrine and Sayram's Shield. You'll be rewarded with Heaven's Hammer.

KajitiSouls
2008-09-18, 11:45 AM
Skill Builds

Skill builds are highly recommended methods for distributing your SP, but remember that they're just suggestions. You can alter them however you please for your character. Any SP leftover from the builds can be used for whichever skill you want, but only after you have taken care of the important skills first. Remember, once you apply your SP, you cannot take back your decision unless you purchase SP Resets of the appropriate level from the Cash Shop.

Warrior Skill Builds
These sets of skills are basically attacks, and a chain of prerequisite-required skills. The latter set of skills are mostly defensive and passive abilities that, in the long run, matter little. The exception is Improved Max HP Increase, which is an absolute must to have maximum SP in. Failure to do this will result in a Warrior with poor fortitude and laughable survivability.

Default Build
|
Skill to Focus On|
Achieve by Lvl|--Notes
http://img133.imageshack.us/img133/1792/simprovedhprecoveryyb8.gif|5 x Improved HP Recovery|
12|Level 5 Improved HP Recovery is required for the skill Improved Max HP Increase.
http://img440.imageshack.us/img440/1598/simprovedmaxhpincreasexy1.gif|10 x Improved Max HP Increase|
15|This skill will continually supplement your Max HP for every level up and AP applied to HP for the rest of the game.
http://img228.imageshack.us/img228/1407/spowerstrikerv3.gif|20 x Power Strike|
28|Level 1 Power Strike is required to use the skill Slash Blast. Slash Blast and Power Strike can be leveled up interchangeably, although it is preferred to level up Slash Blast first if you train in highly concentrated mob areas.
http://img77.imageshack.us/img77/7932/sslashblastcp2.gif|20 x Slash Blast|
28|Slash Blast and Power Strike can be leveled up interchangeably, although it is preferred to level up Slash Blast first if you train in highly concentrated mob areas.
SP Leftover: 6 at level 30.

AFK Bonus Build
This build is a good idea for people who often afk or travel in the regions where the environment is hazardous. This is to prevent death and to make many accessible resting spots on ropes and ladders.
|
Skill to Focus On|
Achieve by Lvl|--Notes
http://img133.imageshack.us/img133/1792/simprovedhprecoveryyb8.gif|5 x Improved HP Recovery|
12|Level 5 Improved HP Recovery is required for the skill Improved Max HP Increase.
http://img440.imageshack.us/img440/1598/simprovedmaxhpincreasexy1.gif|10 x Improved Max HP Increase|
15|This skill will continually supplement your Max HP for every level up and AP applied to HP for the rest of the game.
http://img228.imageshack.us/img228/1407/spowerstrikerv3.gif|20 x Power Strike|
28|Level 1 Power Strike is required to use the skill Slash Blast. Slash Blast and Power Strike can be leveled up interchangeably, although it is preferred to level up Slash Blast first if you train in highly concentrated mob areas.
http://img77.imageshack.us/img77/7932/sslashblastcp2.gif|20 x Slash Blast|
28|Slash Blast and Power Strike can be leveled up interchangeably, although it is preferred to level up Slash Blast first if you train in highly concentrated mob areas.
http://img133.imageshack.us/img133/1792/simprovedhprecoveryyb8.gif|16 x Improved HP Recovery|
70|Salvage some SP from the Booster skill from the 2nd job tier of skills, so you may max this skill.
http://img529.imageshack.us/img529/453/sendureez1.gif|8 x Endure|
70|Salvage some SP from the Booster skill from the 2nd job tier of skills, so you may max this skill.
SP Leftover: 0 at level 30.

Iron Body Build
The Iron Body skill build is for people who want to use Iron Body for its benefits. The offensive capabilities take a large hit, but this can be remedied somewhat by salvaging SP from Booster and/or Final Attack, both of which are skills from your 2nd job. See the commentary for those two skills for details.
|
Skill to Focus On|
Achieve by Lvl|--Notes
http://img133.imageshack.us/img133/1792/simprovedhprecoveryyb8.gif|5 x Improved HP Recovery|
12|Level 5 Improved HP Recovery is required for the skill Improved Max HP Increase.
http://img440.imageshack.us/img440/1598/simprovedmaxhpincreasexy1.gif|10 x Improved Max HP Increase|
15|This skill will continually supplement your Max HP for every level up and AP applied to HP for the rest of the game.
http://img529.imageshack.us/img529/453/sendureez1.gif|3 x Endure|
16|Level 3 Endure is required to use Iron Body.
http://img523.imageshack.us/img523/5937/sironbodyow2.gif|20 x Iron Body|
70|This skill
SP Leftover: 12 at level 30.


Page Skill Builds
Not much variation here. Ignoring skills using the opposite of your weapon of choice, you'll have maxed all of the skills given in 2nd job. That may not be optimal, but that's for you to decide. Power Guard is a vital skill to have if you plan on training via leech.

Default Build
|
Skill to Focus On|
Achieve by Lvl|--Notes
http://img155.imageshack.us/img155/5950/sswordmasterylv0.gif|19 x Sword / BW Mastery|
36|The last SP for Mastery only increases Accuracy. It will become helpful later.
http://img225.imageshack.us/img225/9035/sfinalattackof1.gif|30 x Sword / BW Final Attack|
46|
http://img124.imageshack.us/img124/6052/sthreatenvc2.gif|3 x Threaten|
47|Level 3 Threaten is required in order to use Power Guard.
http://img380.imageshack.us/img380/5586/spowerguardcl8.gif|30 x Power Guard|
57|
http://img167.imageshack.us/img167/866/sswordboosterff5.gif|20 x Sword / BW Booster|
64|You may stop putting SP into Booster early in order to salvage some SP, since increasing Booster mastery only decreases the cost and increases the duration.
http://img155.imageshack.us/img155/5950/sswordmasterylv0.gif|20 x Sword / BW Mastery|
64
SP leftover: 18 at level 70.

Aggressive Build
The idea behind this skill build is to increase your damage output as soon as possible, so you can power through the levels. It's likely you'll suffer high potion expenses as you'll be taking more damage than usual compared to the default skill build, but it's a small price to pay when you're looking at the grand scheme of getting to 4th job.
|
Skill to Focus On|
Achieve by Lvl|--Notes
http://img155.imageshack.us/img155/5950/sswordmasterylv0.gif|19 x Sword / BW Mastery|
36|The last SP for Mastery only increases Accuracy. It will become helpful later.
http://img225.imageshack.us/img225/9035/sfinalattackof1.gif|30 x Sword / BW Final Attack|
46|
http://img167.imageshack.us/img167/866/sswordboosterff5.gif|20 x Sword / BW Booster|
53|You may stop putting SP into Booster early in order to salvage some SP, since increasing Booster mastery only decreases the cost and increases the duration.
http://img124.imageshack.us/img124/6052/sthreatenvc2.gif|3 x Threaten|
54|Level 3 Threaten is required in order to use Power Guard.
http://img380.imageshack.us/img380/5586/spowerguardcl8.gif|30 x Power Guard|
64|
http://img155.imageshack.us/img155/5950/sswordmasterylv0.gif|20 x Sword / BW Mastery|
64
SP leftover: 18 at level 70.

Defensive Build
This build is ideal for those who are suffering financial problems. Shave off 40% of the contact damage forever! And the good news is that Power Guard will be quite effective until nearing 3rd job. Your leveling speed will suffer, but it's better than having a crippled leveling rate due to deficiency of potions and mesos.
|
Skill to Focus On|
Achieve by Lvl|--Notes
http://img155.imageshack.us/img155/5950/sswordmasterylv0.gif|19 x Sword / BW Mastery|
36|The last SP for Mastery only increases Accuracy. It will become helpful later.
http://img124.imageshack.us/img124/6052/sthreatenvc2.gif|3 x Threaten|
37|Level 3 Threaten is required in order to use Power Guard.
http://img380.imageshack.us/img380/5586/spowerguardcl8.gif|30 x Power Guard|
47|
http://img225.imageshack.us/img225/9035/sfinalattackof1.gif|30 x Sword / BW Final Attack|
57|
http://img167.imageshack.us/img167/866/sswordboosterff5.gif|20 x Sword / BW Booster|
64|You may stop putting SP into Booster early in order to salvage some SP, since increasing Booster mastery only decreases the cost and increases the duration.
http://img155.imageshack.us/img155/5950/sswordmasterylv0.gif|20 x Sword / BW Mastery|
64
SP leftover: 18 at level 70.

FA-less/Threaten Build
The idea behind this build is mostly looking at the long-term. Or for people who are annoyed to hell and back by Final Attack. Since Final Attack will be rendered obsolete by the skills Blast and ACB at 4th job, you can use the extra SP salvaged by putting it into skills that you might use even at 4th job, such as Threaten or some of the 1st job skills. This build will really test the patience or social resources of players. If you're going hybrid between Swords and BWs, this skill build is recommended, and you can shave off SP from Booster. I won't help you any further however.
|
Skill to Focus On|
Achieve by Lvl|--Notes
http://img155.imageshack.us/img155/5950/sswordmasterylv0.gif|19 x Sword / BW Mastery|
36|The last SP for Mastery only increases Accuracy. It will become helpful later.
http://img167.imageshack.us/img167/866/sswordboosterff5.gif|20 x Sword / BW Booster|
43|Booster is your only effective means of increasing your damage output beyond Mastery since you decided to toss FA. You may stop putting SP into Booster early in order to salvage some SP, since increasing Booster mastery only decreases the cost and increases the duration.
http://img124.imageshack.us/img124/6052/sthreatenvc2.gif|3 x Threaten|
44|Level 3 Threaten is required in order to use Power Guard.
http://img380.imageshack.us/img380/5586/spowerguardcl8.gif|30 x Power Guard|
54|
http://img155.imageshack.us/img155/5950/sswordmasterylv0.gif|20 x Sword / BW Mastery|
54|
http://img124.imageshack.us/img124/6052/sthreatenvc2.gif|20 x Threaten|
60|
SP leftover: 31 at level 70.


WK Skill Builds
There are lots of feasible variations in the skill build of your choice. It is heavily reliant on what monsters or activities you plan on doing however. Feel free to alter any of the skill builds presented here; after all, they're just examples.

Default: Fire Charge Build
The default build may change depending on the availability of elementally-weak monsters.
|
Skill to Focus On|
Achieve by Level|--Notes
http://img364.imageshack.us/img364/2449/sfirechargeswordrq8.gif|30 x Fire Charge|
80|This charge will allow you to train efficiently on fire-weak monsters, which there are a lot of.
http://img525.imageshack.us/img525/4167/sicechargeswordrp9.gif|30 x Ice Charge|
90|This additional charge will allow you to train efficiently on ice-weak monsters in Leafre.
http://img79.imageshack.us/img79/7188/sthunderchargeswordyk3.gif|30 x Lightning Charge|
100|This additional charge will be the best buff you'll have if you want to increase your power against neutral monsters or bosses. May be swapped for Charge Blow.
http://img149.imageshack.us/img149/1835/schargeblowis3.gif|30 x Charge Blow|
110|Charge Blow is useful for stunning monsters. May be swapped for Lightning Charge.
http://img61.imageshack.us/img61/5832/simprovingmprecoveryqa9.gif|20 x Improving MP Recovery|
117
SP Leftover: 10 at level 120.

Default: Ice Charge Build
The default build may change depending on the availability of elementally-weak monsters.
|
Skill to Focus On|
Achieve by Level|--Notes
http://img525.imageshack.us/img525/4167/sicechargeswordrp9.gif|30 x Ice Charge|
80|This charge will allow you to train efficiently on ice-weak monsters in Leafre.
http://img364.imageshack.us/img364/2449/sfirechargeswordrq8.gif|30 x Fire Charge|
90|This additional charge will allow you to train efficiently on fire-weak monsters, which there are a lot of.
http://img79.imageshack.us/img79/7188/sthunderchargeswordyk3.gif|30 x Lightning Charge|
100|This additional charge will be the best buff you'll have if you want to increase your power against neutral monsters or bosses. May be swapped for Charge Blow.
http://img149.imageshack.us/img149/1835/schargeblowis3.gif|30 x Charge Blow|
110|Charge Blow is useful for stunning monsters. May be swapped for Lightning Charge.
http://img61.imageshack.us/img61/5832/simprovingmprecoveryqa9.gif|20 x Improving MP Recovery|
117
SP Leftover: 10 at level 120.

Casual Fire Charge Build
This build is for people who aren't quite so hard core with training. It basically sneaks in a few points of Ice Charge so whenever you're traveling around, you can use your Ice Charge instead of Fire Charge.
|
Skill to Focus On|
Achieve by Level|--Notes
http://img525.imageshack.us/img525/4167/sicechargeswordrp9.gif|4 x Ice Charge|
71|This charge is mostly for dealing with monsters not weak to fire, and it's pretty interesting nonetheless.
http://img364.imageshack.us/img364/2449/sfirechargeswordrq8.gif|30 x Fire Charge|
81|This additional charge will allow you to train efficiently on fire-weak monsters, which there are a lot of.
http://img525.imageshack.us/img525/4167/sicechargeswordrp9.gif|30 x Ice Charge|
90|Finish mastering this charge in order to prepare for Leafre's ice-weak monsters.
http://img79.imageshack.us/img79/7188/sthunderchargeswordyk3.gif|30 x Lightning Charge|
100|This additional charge will be the best buff you'll have if you want to increase your power against neutral monsters or bosses. May be swapped for Charge Blow.
http://img149.imageshack.us/img149/1835/schargeblowis3.gif|30 x Charge Blow|
110|Charge Blow is useful for stunning monsters. May be swapped for Lightning Charge.
http://img61.imageshack.us/img61/5832/simprovingmprecoveryqa9.gif|20 x Improving MP Recovery|
117
SP Leftover: 10 at level 120.

1h Weapon Build
This build is for those who are 1h weapon users for life. If you're always going to use a shield, mind as well leech the benefits of Shield Mastery.
|
Skill to Focus On|
Achieve by Level|--Notes
http://img525.imageshack.us/img525/4167/sicechargeswordrp9.gif|30 x Ice Charge|
80|This charge will allow you to train efficiently on ice-weak monsters in Leafre. Stops the monsters from moving so you stop taking contact damage.
http://img364.imageshack.us/img364/2449/sfirechargeswordrq8.gif|30 x Fire Charge|
90|This additional charge will allow you to train efficiently on fire-weak monsters, which there are a lot of.
http://img79.imageshack.us/img79/7188/sthunderchargeswordyk3.gif|30 x Lightning Charge|
100|This additional charge will be the best buff you'll have if you want to increase your power against neutral monsters or bosses. May be swapped for Charge Blow.
http://img149.imageshack.us/img149/1835/schargeblowis3.gif|30 x Charge Blow|
110|Charge Blow is useful for stunning monsters. May be swapped for Lightning Charge.
http://img299.imageshack.us/img299/807/sshieldmasterypu3.gif|20 x Shield mastery|
117|The shield may play a big part in your defenses. Of course, it's only as good as the shield is. Using a Maple Shield or Stolen Fence scrolled for wAtk is not a good use of Shield Mastery.
http://img61.imageshack.us/img61/5832/simprovingmprecoveryqa9.gif|10 x Improving MP Recovery|
120
SP Leftover: 0 at level 120.


Paladin Skill Builds
The essence of these skill builds are basically the same between levels 120-140, but beyond that, it largely depends on your habits. Many of the skills in 4th job are useful, but not critical, and they are only effective depending on the nature of your routines.

Boss Hunter Build
This is probably what the majority of you will do since at this level, you should be clearly capable of killing major bosses. It's wise to wait until you have matured your essential skills, but more or less, bossing will be a lot quicker with the Power Stance skill.
|
Skill to Focus On|
Achieve by Level|--Notes
http://img137.imageshack.us/img137/3602/srushrx8.gif|1 x Rush|
120|Rush is for building up mobs of monsters. A must-have! Maxing it isn't that useful however.
http://img388.imageshack.us/img388/9672/sadvancedchargejd8.gif|10 x Advanced Charge|
123|
http://img67.imageshack.us/img67/6649/sholychargegu5.gif|20 x Holy Charge|
130|
http://img232.imageshack.us/img232/7225/sblastla8.gif|30 x Blast|
140|
http://img360.imageshack.us/img360/7421/spowerstancevu2.gif|30 x Power Stance|
150|
http://img150.imageshack.us/img150/1566/smaplewarriorez5.gif|20 x Maple Warrior|
156|Getting MW 20 can be very difficult. Don't worry too much about it since every 4th jobber potentially has MW, and it's only a small boost to your attack power.
http://img143.imageshack.us/img143/5921/sachillesbl9.gif|30 x Achilles|
166|While it only knocks off 15% damage from each monster attack, bosses generally hit hard. This skill can really help you with saving you some potions.
SP Leftover: 102+

Trainer Build
If all you do is train, train, train, then you'll want skills that will gear you for dealing with multiple enemies.
|
Skill to Focus On|
Achieve by Level|--Notes
http://img137.imageshack.us/img137/3602/srushrx8.gif|1 x Rush|
120|Rush is for building up mobs of monsters. A must-have! Maxing it isn't that useful however.
http://img388.imageshack.us/img388/9672/sadvancedchargejd8.gif|10 x Advanced Charge|
123|
http://img67.imageshack.us/img67/6649/sholychargegu5.gif|20 x Holy Charge|
130|
http://img232.imageshack.us/img232/7225/sblastla8.gif|30 x Blast|
140|
http://img150.imageshack.us/img150/1566/smaplewarriorez5.gif|20 x Maple Warrior|
146|Getting MW 20 can be very difficult. Don't worry too much about it too much. Skip it if you really need to.
http://img143.imageshack.us/img143/5921/sachillesbl9.gif|30 x Achilles|
156|
http://img122.imageshack.us/img122/7656/sheavenshammerek7.gif|30 x Heaven's Hammer|
166|You may opt to get a few points in Heaven's Hammer early. This skill is most effective on multi-platform maps or situations such as a priest gathering Himes.
SP Leftover: 102+

Time Temple Build
With some patience and persistence, you can go straight to the best Piece of Time farming map and reap in the goodies, but more importantly, the best solo experience flow for Paladins. The idea is to exploit big packages of mobs and HP by using the unique properties of Heaven's Hammer, which in return will give boat-loads of exp. However, you'll probably miss out on optimal partying opportunities at Skeles. Your attack power compared to Heaven's Hammer is fairly insignificant until level 150+.
|
Skill to Focus On|
Achieve by Level|--Notes
http://img137.imageshack.us/img137/3602/srushrx8.gif|1 x Rush|
120|Rush is for building up mobs of monsters. A must-have! Maxing it isn't that useful however.
http://img122.imageshack.us/img122/7656/sheavenshammerek7.gif|30 x Heaven's Hammer|
130|The investment in Heaven's Hammer doesn't really start paying off until very late.
http://img388.imageshack.us/img388/9672/sadvancedchargejd8.gif|10 x Advanced Charge|
133|
http://img232.imageshack.us/img232/7225/sblastla8.gif|30 x Blast|
143|
http://img67.imageshack.us/img67/6649/sholychargegu5.gif|30 x Holy Charge|
150|
http://img150.imageshack.us/img150/1566/smaplewarriorez5.gif|20 x Maple Warrior|
156|Getting MW 20 can be very difficult. Don't worry too much about it too much. Skip it if you really need to.
http://img143.imageshack.us/img143/5921/sachillesbl9.gif|30 x Achilles|
166|

SP Leftover: 102+



Training Areas

In this section, the particular training monster followed by the maps will be suggested. Monster names that are blue and bolded are the hot spots for training. KS wars have a chance of occurring in these areas. If you can deal with pressure from other players, or have many friends and/or a party, you can reap the rewards of fast experience gains. Monster names that are bolded are recommended areas for training. Not as good as the hot spots, but they go for a decent leveling rate. Sometimes you might have to deal with KSers, but this shouldn't be the case. All other training spots listed here are just suggestions, depending on your mood. It is encouraged that you should experiment with these areas and other areas to see which training map gives you the best experience rate, but only if you do not train in the recommended areas.

Some general guidelines for training:
Training is the act of killing monsters in order to earn experience. Sounds simple, and it can be done nearly anywhere. The most ideal training spots can be hard to find at first, but there are a few conditions that make a training spot good:
Monsters have a low HP/EXP ratio. This can be checked via the "Monster HP/EXP Ratios and Weaknesses Index". You can do a lot of damage to the monsters. Some monsters like Werewolves have an insane amount of wDef, but in the case of the White Knight/Paladin, it's mostly a question of whether you can exploit an elemental weakness. The monster can be defeated quickly. This isn't necessarily a bad thing if the monster has a really low HP/EXP ratio, but it is a nuisance if the monster is a compound monster and it takes too long in transition between one form and the next. You aren't wasting excess damage when killing monsters. The map has a high density of monsters per platform. The map can easily be traversed. Lots of ropes in a map probably make it a bad training spot.
Additionally, partying with other players can increase experience rates if you have a good plan. The main purpose of partying with other players is to minimize migration across the map. Your partner(s) kill monsters that are elsewhere, so they encourage more rapid spawning of fresh new monsters, so you can kill monsters that spawn in your area. In the meanwhile, everyone gets the share of the experience. Additionally, partying with a Cleric may grant you healing from the Cleric, as well as Bless, a supplemental buff that grants 20 accuracy. Priests are more advanced Clerics, and they can cast the party buff Holy Symbol, which increases experience rates by 150%. Both Priests and Clerics can use their healing to lure undead monsters to create very large mobs where possible.

"Why are there no level ranges?"
I've seen a wide variety of level ranges people have recommended for many monsters, and sometimes they include their justifications based on "decent" characters. I will not adhere to this pattern since when it comes to training, there are three main questions that you need to ask yourself before you go off trying a training ground:
Does the monster have an elemental weakness? How often can I hit the monster? How much damage can I do?With the exception of the accuracy question, your character level has little to no effect on the overall exp flow, although it can be used as a broad guideline for how much power you have. A super godly lvl 75 White Knight could have the same damage as a poor lvl 110 White Knight, so I expect that you will at least use a bit of common sense when choosing your training grounds.

Slimes Pigs/Ribbon Pigs Horny Mushrooms/Zombie Mushrooms Wooden/Rocky Masks Brown Teddies Block Golems/King Block Golems Straw Target Dummies Luster Pixies/Lunar Pixies Hectors/White Fangs Mixed Golems/Dark Golems (FoG) Water Goblins Voodoos/Hoodoos Windraiders Yetis/Yeti and Pepes Gobies (leech) Harps (leech) Birks Dual Ghost Pirates Blue Kentauruses Red Kentauruses Gigantic Spirit Vikings Grim Phantom Watches Himes Brextons Red Wyverns Blue Wyverns Jr. Newties Skelegons/Skelesauruses Chief Oblivion Guardians


--Slimes
Ellinia : Dungeon : Southern Forest IV
http://img530.imageshack.us/img530/2886/melliniadungeonsouthernbu5.png
This map is a large column inside a tree south of Ellinia, bordering Henesys' opening fields. Inside are a series of platforms of jumping Slimes that usually collect near the bottom of the two main platforms (middle of the minimap and the bottom). Slimes are plentiful, have a practical amount of HP and one of the lowest HP/EXP ratios. If you need to take a break, stand in the little niche at the far left on the middle main platform.

--Pigs/Ribbon Pigs
Hidden Street : Pig Beach / Henesys: The Rain-Forest East of Henesys
http://img229.imageshack.us/img229/900/mlithharborhpigbeachhr0.png http://img511.imageshack.us/img511/5130/mhenesystherainforesteami4.png
You can access the hidden map through a patch of yellow flowers in the 3-Way Road-Split outside of Lith Harbor. The pigs are a bit fast, but they have some of the lowest HP/EXP ratios, and there are plenty of them. The only practical safe way to afk on the map is to hang on the ropes and ladders, so having the skill Endure is a nice bonus to have. Nearly the only large pain about training in this map is the occasional appearance of an Iron Hog, which is a good 30 levels higher than the Pigs.

A good alternative is the Rain-Forest map. It's a lot smaller, but it contains Pigs and Ribbon Pigs nevertheless. And there is a large safe platform on top.

--Horny Mushrooms/Zombie Mushrooms
Dungeon : Ant Tunnel 1
http://img509.imageshack.us/img509/1382/msleepywooddungeonanttumk3.png
This is a semi-popular spot for players to gather and train. Because there are sometimes people here, the spawn rate in this particular training map can be fairly high. The Horny Mushrooms have a decently low HP/EXP ratio, but the Zombie Mushrooms are average. Still, it is mostly the high spawn rate that draws players to train here.

--Wooden/Rocky Masks
Perion : Excavation Site III
http://img88.imageshack.us/img88/34/mperionexcavationsiteiigm9.png
This map features three main platforms with many Rocky Masks and some Wooden Masks. The middle platform however is lacking in comparison to the top and bottom platforms. Both have more or less average HP/EXP ratios, but the main attraction to this area is the large amount of monsters. It can also be divided nicely with parties.

--Brown Teddies
Ludibrium : Terrace Hall
http://img444.imageshack.us/img444/3097/mludibriumterracehalluz3.png
The spawns, HP/EXP ratios and the terrain here aren't particularly appealing. However, the potion shop in Ludibrium has discount potions. It is mostly about saving mesos when training in this map.

--Block Golems/King Block Golems
Hidden Street : Hidden Tower
http://img521.imageshack.us/img521/9481/mludibriumhhiddentowered2.png
Access this map via 8th floor of Eos Tower. You have a chance of getting a Red Whip from the King Block Golems. The other main attraction are the two Rombots that spawn in this map, which you can change channels to find. Many bosses in general have a low HP/EXP ratio. Other than that, you get small mob portions per floor on this map.

--Straw Target Dummies
Mu Lung : Practice Field Beginner
http://img524.imageshack.us/img524/5754/mmulungpracticefieldbegff6.png
Straw Target Dummies are abbreviated to STDs. Fun. Anyways, this map is one big flat area, and there are large amounts of Dummies around the field. They aren't particularly fast, so you shouldn't expect many monsters to run into your mob while you are killing them. But really, you could just jump and get into range of another STD.

--Luster Pixies/Lunar Pixies
Orbis : Cloud Park IV
http://img219.imageshack.us/img219/6235/morbiscloudparkivlg6.png
The Luster Pixies have a high HP/EXP ratio, but they and the Lunar Pixies tend to be concentrated in small mobs on the myriad of platforms in the area. Luster Pixies also are one of the few low to mid level monsters that drop Dark Crystal Ores. It is advisable to save up on the ETC drops, so that when you return to town, you can talk to the exchange quest NPC Staff Sergeant Charlie and exchange the ETC items for potions, forging materials, and experience.

--Hectors/White Fangs
El Nath : Icy Cold Field
http://img184.imageshack.us/img184/8836/melnathicycoldfieldcy4.png
Hectors have a poor HP/EXP ratio, but otherwise both monsters form a decent concentration of monsters. Just like the Luster/Lunar Pixies, save up on the ETC drops so you can do the exchange quest with Staff Sergeant Charlie.

--Mixed Golems/Dark Golems (FoG)
Dungeon : Forest of Golems
http://img518.imageshack.us/img518/2799/msleepywooddungeonthefovc0.png
There are lots and lots of Mixed Golems here. The HP/EXP ratio isn't attractive, but the sheer number of monsters and the possibilities for a variety of parties makes this map a great place to go to. You also have an opportunity to get 60% glove wAtk scrolls.

--Water Goblins
Zipangu : Vanished Village
http://img215.imageshack.us/img215/5914/mzipanguvanishedvillagesz0.png
Water Goblins come in a flat map and are fast. Generally you can get varying sizes of mobs, but sometimes you can build really large mobs. Beware, a mix of Samihoes are also here, and they can curse you.

--Voodoos or Hoodoos
Haunted House : Sophilia's Bedroom / Haunted House : Vanity Room
http://img517.imageshack.us/img517/8422/oopswg4.png
These twin monsters are found in those two small rooms that are really small, almost to the point where it's nearly one screen large. There are only four of them, but they have an incredibly low HP/EXP ratio for their level.

--Windraiders
Crimsonwood Mountain : Lower Ascent
http://img242.imageshack.us/img242/82/mmasterialowerascentrz3.png
The terrain is generally bad, but if you have the Mark of Heroism, there is a teleport connecting the bottom and the top of the map. The platforms with the monsters are somewhat spread out, but the monster HP/EXP ratios are low, and Windraider HP/EXP ratios are outrageously low! Monster HP/EXP ratios at their level (70) are roughly 50-60, peaking at 75, and Windraider HP/EXP ratios are 20!

--Yetis/Yeti and Pepes
El Nath : Ice Valley II
http://img301.imageshack.us/img301/9528/melnathicevalleyiibe8.png
There is a high spawn rate in this map, and the compound monster Yeti and Pepe split into two separate monsters when you damage them sufficiently. You can create really large mobs in this map. Unfortunately that's where the good things end. Everything else is not as great, and the monster levels vary greatly. On the other hand, there is a potion shop near the top of the map, but the potions are a bit more expensive.

--Gobies (leech)
Aqua Road : Deep Sea Gorge II
http://img301.imageshack.us/img301/3623/maquaroaddeepseagorgeiiwy4.png
As a White Knight, you'll be more of a leech than a party member, since there are no elemental weaknesses for you to exploit. The idea with Gobies is that they come in packs of six when you crack open a Bombing Fish House, which this map has an abundance of. The total HP/EXP ratio is lower than normal, which makes these monsters ideal to train on. Generally you should not afk in this map since Gobies can swim anywhere.

--Harps (leech)
Leafre : Sky Nest II
http://img338.imageshack.us/img338/9927/mleafreskynestiity7.png
You must have a Bishop or an I/L Arch Mage spamming their ultimate AoE for this map to be of any decent experience. You'll also be leeching from your party mate.

--Birks
Leafre : Forest Crossroad
http://img442.imageshack.us/img442/3623/mleafreforestcrossroadsm3.png
Birks are one of the first ice-weak monsters you can train on. They have a slightly low HP/EXP ratio, and there are moderately high numbers of Birks. The big drawback are the Dual Birks on the bottom of the map. It is recommended to try to get a party member to deal with the Dual Birks while you attack the Birks.

--Dual Ghost Pirates
Hidden Street : Unbalanced Time
http://img184.imageshack.us/img184/980/mludibriumhunbalancedtiwv1.png
Access this map by finding the hidden entrance at the top of Warped Path of Time (3). Dual Ghost Pirates come in sizable mobs. It's possible to kill these one at a time when you're at a low level (so you can avoid the obscenely high HP/EXP ratios of the lvl 7x monsters), but you can also attempt to kill them in mobs. As long as you aren't far away and you're at their elevation, they can't use their magic attacks on you, making these specially rigged monsters for Warriors. When you reach the bottom, you can change channels and you'll appear near the top of the map instead of climbing to the top. Additionally, you can get a party of 2-3 other attackers and a Priest, and you'll have really fast spawn rates. Organizing a party like this is very difficult however.

--Blue Kentauruses
Leafre : Area of Blue Kentaurus
http://img223.imageshack.us/img223/1687/mleafreareaofbluekentauwe4.png
Blue Kentauruses come in great mobs in this particular map. This is a viable option if for some reason circumstances dictate this to be a feasible training area, but these monsters can really sting you.

--Red Kentauruses
Leafre : Area of Red Kentaurus
http://img440.imageshack.us/img440/1893/mleafreareaofredkentaurhu0.png
Red Kentauruses are one of the many monsters weak to ice. They also collect in incredibly large mobs on the lower level. Despite your ability to freeze them and have damage advantage, you may still experience lots of damage however.

--Gigantic Spirit Vikings
Hidden Street : Twisted Time
http://img90.imageshack.us/img90/1461/mludibriumhtwistedtimefn6.png
Access this map at the top of Warped Path of Time (4). You can get some large mobs if you can deal with suffering from damage. Gigantic Spirit Vikings also have a fair number of unique drops. If you reach the bottom of the map, you can change channels to end up back at the entrance of the map at the top.

--Grim Phantom Watches
Hidden Street : Forbidden Time
http://img530.imageshack.us/img530/6831/mludibriumhforbiddentimbi9.png
Grim Phantom Watches may attract Priests, but otherwise they have a little lower HP/EXP ratio. They are primarily good for saving money when you are resorting to fire, since they only employ their magic attacks when they're facing left. Be careful however, they have a much higher KB value than usual, and they are pretty fast.

--Himes
Zipangu : Encounter with the Buddha
http://img443.imageshack.us/img443/3003/mzipanguencounterwiththtv5.png
If you don't have Holy Charge as a Paladin, you'll mostly be here as a leecher rather than an attacker. Priests flock here for fast, easy experience, since Himes are really fast and have low damage hits. Gathering mobs with a Priest can happen really fast, and you can make incredible amounts of kills and experience! Beware however, Black Crow spawns in this map, and it is a very nasty boss, hitting for 8500 damage!

--Brextons
Leafre : Dragon Forest III
http://img524.imageshack.us/img524/2390/mleafredragonforestiiiaq8.png
Brextons are yet another monster weak to ice. They have a high concentration, and they have a semi-low HP/EXP ratio. Aside from having to deal with the few Dark Cornians (high Avoid) in the middle of the map, you can get some decent experience here. Brextons are the exclusive suppliers of Shadow Claw 20 Mastery Books.

--Red Wyverns
Hidden Street : Red Wyvern's Nest
http://img101.imageshack.us/img101/7084/mleafrehredwyvernsnestgv2.png
Access the map via the top of Leafre : Canyon : West Road. Red Wyverns are yet another monster weak to ice. They're not much different from Brextons, but they do have better drops, and more devastating, generally undodgeable magic attacks. The map they are in has three levels of Red Wyverns.

--Blue Wyverns
Hidden Street : Blue Wyvern's Nest
http://img201.imageshack.us/img201/2341/mleafrehbluewyvernsnestbs4.png
Access the map via the top of Leafre : Canyon : East Road. Blue Wyverns have a lower HP/EXP ratio than Red Wyverns, but they can deal much more damage since you'll have to resort to Charge Blow to keep them under check. You can get a little more experience from Blue Wyverns, but at a high monetary price.

--Jr. Newties
Leafre : Destroyed Dragon's Nest
http://img100.imageshack.us/img100/5462/mleafredestroyeddragonnwb0.png
Jr. Newties have absolutely no elemental preference, so you'll be doing less damage than many of the other classes that train at this map. You may run into really low leveled Bowmen or Hermits, but you can also run into an Arch Mage or Bishop spamming their ultimate AoE attacks. You may party here to encourage spawning, but you'll suffer from killing one monster at a time. Jr. Newties are also auto-aggro, meaning they will attack on sight, and they will do it fairly often since they are close to each other. The upper and left-most reaches of the map are safe, although you shouldn't stay on the ground floor.

--Skelegons/Skelesauruses
Leafre : The Dragon Nest Left Behind
http://img87.imageshack.us/img87/3999/mleafrethedragonnestlefua6.png
Skeles have one of the best HP/EXP ratios at their level, and since you hold a great advantage with Holy Charge and ACB, you'll feel right at home here! Just be careful of their unusually high damage from their laser attack skills. You can benefit from a few extra stats in Jump in order to scale some of the platforms in the upper middle portions of the map, and that extra Jump can also be used to jump over the Skeles's laser attacks. Bishops are not an uncommon sighting in this area, and they are capable of generating the highest experience rates in the game right in this map.

--Chief Oblivion Guardians
Time Lane : Road to Oblivion4
http://img3.imageshack.us/img3/1875/minimapcanvas.png
Oblivion 4, as this training area has become to be known as, sports the highest level regular mobs, and with that, comes with really big numbers. These monsters can do an upper range of 4600 damage and higher, and it could prove to be a scary nightmare for the unprepared Warrior. With Paladins, they will be abusing max level Heaven's Hammer here if they want optimum experience, since the Hammer is usually capable of practically destroying the mobs by the time you've gathered them up (and this is one of the few places where Heaven's Hammer really shines). Oblivion 4 is also a popular spot for hunting Pieces of Time. Don't forget to take advantage of the teleports for your training cycle.


Hunter's Compilation

This section is dedicated to displaying the technical details that go on when you hit a monster, receive damage, and other stuff, in case you aren't sure how exactly your skills will work.


Damage Flow Charts

Charge Blow: Monsters in range that are hit are stunned at a certain probability rate. If you KB mobs while they are stunned (or frozen), their animation looks as though the monster has turned around in reaction to your attacks, but all other manner of game mechanics, such as hit boxes and collision detection do not behave with respect to the animation. A good example of this are Guardian monsters in Time Temple.

Heaven's Hammer: Monsters in range will be determined if hit. Monsters that are special in some way, aside from boss monsters, are not subject to the attack's full effects, and may escape harm entirely. Otherwise, the server calculates damage based on HH hitting for maximum damage, with exceptions of monsters never dying (1 HP) and that the damage cap (200k) is not exceeded. Monsters affected behave as though they were hit for 1 damage for purposes of KB. If used in conjunction with Ice Charge, monsters that suffer HP deduction are frozen.

Rush: Monsters in range will be determined if hit. Monsters that the player misses simply avoid damage. With exception to stationary monsters and mobs in the state of being KBed, all mobs (including those the player missed) affected by Rush will be pushed back a set distance, although monsters that were jumping land first before being affected by Rush. Monsters that somehow act in the middle of being pushed stop immediately instead of being pushed the full distance, and sometimes monsters currently performing an attack are pushed extra far (what precisely causes this has yet to be determined). If used in conjunction with Ice Charge, monsters that suffer HP deduction are frozen.

Under construction...


Boss Characteristics

Boss monsters are unlike the regular monster fodder you meet in the Maple world. Not only are they usually mean and large, they also resist some of your skills. In the end, it may just be one harsh brawl.

This section of the guide is dedicated to the describing the ins and outs of the big bad bosses of MapleStory. This includes anything that is exceedingly dangerous and/or will take at least a few minutes to kill for the average Warrior, and doesn't not include smaller stuff such as Mushmom or Crimson Balrog. Many of the major bosses out there have plenty of surprises up their sleeves. It's not entirely unexpected that you'll die in the first encounter and be humiliated by defeat, but in this guide you should be able to make plans for the boss encounter and prepare ahead of time.

Remember though, the best teacher is experience. While the bosses may be harmless exhibits here, real battles are often fast and furious and perhaps fatal.

Typical bosses have the following traits: Millions upon millions of HP. You could be at it for a good part of the hour if you decided to take them on at a low level. Most boss monsters have their own special HP bar that shows up at the top of the screen, complete with a smug portrait of themselves. Multi-stage boss encounters usually have multiple HP bars. If you don't see an HP bar at the top, then you won't be able to see how much HP they have left. High damage attacks that usually cannot be avoided. And I mean, they just flood the entire battle area with their attacks. This is generally for major/raid type bosses only. Natural regeneration rates for HP and MP. This is a hidden stat, and you'll not be able to see its effects, other than through the boss' HP bar. These rates differ between bosses, but if you can't even output more damage than they can regenerate, you mind as well forget trying to kill them. Generally you shouldn't have to worry about this, unless you're taking large breaks in the middle of a fight. Resistance or even immune to most elements. This generally discourages White Knights and Mages. This is not true for a good portion of bosses, but then again they usually don't have an element weakness. High Knock-back values. Some bosses have quite the opposite kind of KB value however. Lots of potion drops. Typically, these are roughly 50 Reindeer Milks, 50 Sunset Dews (high NPC value), 50 Elixirs, and 25 Power Elixirs. Lots of mesos. Well, compared to regular monsters anyways. The myriad of money sacks you might find is still insignificant compared to how much money you had to dole out in order to kill the boss, so never count on making mesos from money drops alone. Lots of rare items and unique drops, including Mastery Books. You might have to kill them repeatedly to get what you want however. Drop rates are anywhere between virtually guaranteed to 1% chance. Literally. Spawn timers or reactor triggers. Area bosses all have spawn timers, and they have a variable range between half an hour to a whopping few days.

Bosses have the following attacks and skills: Dispel. The sudden and inexplicable disappearance of buffs usually indicates that you've been Dispelled. Watch those buffs! This is usually a Magician's worst nightmare since Magic Guard is usually the only thing preventing their deaths. As a Warrior however, you should be okay. Dispel does not nullify potion-like effects, including Onyx Apples and GM's Bless. Dispel does not dismiss player summons, such as Beholder and Bahamut. Seal, Darkness, Weaken, Curse. You're more likely to have learned what they do if you've run into spellcaster monsters before. If you don't know, Seal prevents usage of active skills, Darkness reduces your hit-rate to roughly 25% (does not affect magic attacks, so Magicians wouldn't care), Weaken disables jumping, and Curse halves your experience gains. Stunning. Try to ride out the duration if you can, since there's no way to undo this infliction. Slow. An allcure does not remove this infliction, but a Priest/Bishop's Dispel skill can. Using a mount or the skill Rush can override, but not undo, this skill. I would advise caution when using a mount however. Other players cannot tell if you're Slowed or not. Heal. Active healing recovers tens of thousands of HP. An attack that damages your MP instead of your HP. An attack that does enough damage to bring your MP, then your HP, down to 1 each. This is officially known as the "Deadly Attack", but amongst the player population, it's dubbed the "1/1 attack". The 1/1 attack is highly lethal, but never fatal. In other words, the 1/1 attack cannot kill you directly. A variant of the monster wDef and mDef buffs, the wAtk Null and mAtk Null. It's unofficially known much better as the "super wDef/mDef". This buff reduces any damage you do down to 1 per hit (3 if you use Meso Explosion; this is most likely a glitch). Sacrifice (Dragon Knight skill) does not work against wAtk Null. Snipe (Marksman skill) does full damage, in spite of it showing to have done 1 damage. Monster summoning. The monsters summoned are usually unique to the boss, and they might carry their own surprises. Infamous "boss spawns" are bombs, which are incredibly deadly. Pianus's Blood Boom summons can do up to 11,000 damage! Super Knock Back attacks that send you sailing across the map. King Sage Cat's Super KB is rather pathetic, but it still sends you skidding across the ground. Seduce. VERY DEADLY! While seduced, you randomly jump or go left or right, but never a combination of the three (thus if you're on a rope, you don't go anywhere). You also cannot do ANYTHING while seduced, with the exception of chat, Hero's Will, and game functions. Or Alt+F4 if you're really desperate. Seduce skills are generally limited by how many players it can affect.

NOTES: Attacks that do damage and status inflictions at the same time have to be able to hit you, or they don't work. Status infliction skills that don't do damage can hit you regardless, as long as you are within range. Sometimes a regular monster may have a skill listed above, such as Typhons having Super KB or Sharks having Dispel.

The following skills and conditions are changed by bosses: They cannot be frozen. They cannot be stunned. They cannot be silenced (Mage skill). They cannot be Threatened. They cannot be Taunted (Night Lord skill). Power Guard is only 50% effective. (Invincible, a Cleric skill, works normally however) They cannot be Shadow Webbed (Hermit skill). They cannot be poisoned.




http://img223.imageshack.us/img223/3140/mapleleafsmallro9.pngCalculations, Comparisons, and Formulas

List of CCF Articles:
Base damage formulas*
Accuracy Requirements and Percent Hit-Rate Formulas*
Proof for optimizing damage: 100% accuracy
Minimum and Maximum Max HP/MP Formulas for Warriors
STR and wAtk ratios*
Attack speeds for different weapons*
Max HP/MP plot
INT requirements for complete HP-washing
Normal Speed 2h Swords vs. (Fast (5)) Stonetooth Sword vs. (Fast (4)) Red Katana Different Warriors
Normal Speed 2h Swords vs. (Fast (5)) Stonetooth Sword vs. Fast (5) 1h Swords vs. (Fast (4)) Red Katana Same Warrior*
Stonetooth Sword vs. Night Raven's Wing
Monster wAtk-to-Damage Formula*

*These articles have references from elsewhere in the guide.


Base damage formulas[1W60M]

2h Sword Max Damage -- [(STR * 4.6 + DEX) / 100] * wAtk
1h Sword Max Damage -- [(STR * 4.0 + DEX) / 100] * wAtk
2h BW Max Damage ----- [(STR * 4.8 + DEX) / 100] * wAtk
1h BW Max Damage ----- [(STR * 4.4 + DEX) / 100] * wAtk

NOTE: By default, Mastery is .10.
2h Sword Min Damage -- [(STR * 4.6 * .9 * Mastery + DEX) / 100] * wAtk
1h Sword Min Damage -- [(STR * 4.0 * .9 * Mastery + DEX) / 100] * wAtk
2h BW Min Damage ----- [(STR * 3.4 * .9 * Mastery + DEX) / 100] * wAtk
1h BW Min Damage ----- [(STR * 3.2 * .9 * Mastery + DEX) / 100] * wAtk

2h Sword Avg Damage -- [STR * 2.3 * (.9 * Mastery + 1) + DEX] * (wAtk / 100)
1h Sword Avg Damage -- [STR * 2.0 * (.9 * Mastery + 1) + DEX] * (wAtk / 100)
2h BW Avg Damage ----- [STR * 2.12 * (.9 * Mastery + 1) + DEX] * (wAtk / 100)
1h BW Avg Damage ----- [STR * 1.96 * (.9 * Mastery + 1) + DEX] * (wAtk / 100)

If STR = 768, and DEX = 4,
2h Sword Avg Damage = 27.24256 * wAtk
1h Sword Avg Damage = 23.6944 * wAtk
2h BW Avg Damage = 25.113664 * wAtk
1h BW Avg Damage = 23.221312 * wAtk


Accuracy Requirements and Percent Hit-Rate Formulas[4S40D]
Having a lot of accuracy isn't everything, the level difference between you and the monster also matters quite a bit. Result answers for accuracy requirements are rounded off for the final answer. The formulas presented here may or may not be the exact formulas, but they come incredibly close to the real deal.

If (Monster Level - Player Level) > 0,
Accuracy for Max Hit-Rate = [55 + 2 * (Monster Level - Player Level)] * [(Monster Avoid) / 15]
Accuracy for Min Hit-Rate = [55 + 2 * (Monster Level - Player Level)] * [(Monster Avoid) / 30]
Current Hit-Rate = [Accuracy / (Accuracy for Min Hit-Rate)] - 1

Otherwise,
Accuracy for Max Hit-Rate = 55 * [(Monster Avoid) / 15] = 3.667 * (Monster Avoid)
Accuracy for Min Hit-Rate = 55 * [(Monster Avoid) / 30] = 1.833 * (Monster Avoid)
Current Hit-Rate = [Accuracy / (Accuracy for Min Hit-Rate)] - 1


Proof for optimizing damage: 100% accuracy
DEX may not matter much when you're looking to increase damage, but if you can't hit the monsters very well, STR isn't going to do you much good either. This is the nightmare many no-DEX Warriors are looking to avoid, and massive damage won't happen if they can't hit anything.

Assume player and monster levels aren't an issue.


Total average damage output:
Average Damage * Hit-rate, where 0 <= Hit-rate <= 1
[[STR * 2.3 * (.9 * Mastery + 1) + DEX] * (wAtk / 100)] * [Accuracy / [55 * ((Monster Avoid) / 30)]]

We'll alter the formula a bit by taking a look at what happens when you take away from DEX and increase STR.


Total average damage output
y = [[(STR + x) * 2.3 * (.9 * Mastery + 1) + (DEX - x)] * (wAtk / 100)] * [(Accuracy - .8 * x) / [55 * ((Monster Avoid) / 30)]]

Next, we'll use derivation to find out the change in the total damage output, but in order to save us as much ugly math as possible, we'll break down the equation into simpler components for derivation. If you don't know what derivation is, but you know precisely what position, velocity and acceleration measure, think of velocity as the derivation of position, and acceleration as the derivation of velocity. This isn't exactly right in terms of math, but it will do. Otherwise, just bear with it for now.


y = [[(STR + x) * 2.3 * (.9 * Mastery + 1) + (DEX - x)] * (wAtk / 100)] * [(Accuracy - .8 * x) / [55 * ((Monster Avoid) / 30)]]
y = [[(2.3 * STR + 2.3 * x) * (.9 * Mastery + 1) + (DEX - x)] * (wAtk / 100)] * [(Accuracy - .8 * x) / [(11 / 6) * (Monster Avoid)]]
y = [[2.07 * STR * Mastery + 2.07 * x * Mastery + 2.3 * STR + 2.3 * x + DEX - x] * (wAtk / 100)] * [[Accuracy / [(11 / 6) * (Monster Avoid)]] - [.8 * x / [(11 / 6) * (Monster Avoid)]]]
y = [2.07 * STR * Mastery + 2.07 * x * Mastery + 2.3 * STR + 1.3 * x + DEX] * (wAtk / 100) * [[(Accuracy * 6) / (11 * (Monster Avoid))] - [(4.8 * x) / (11 * (Monster Avoid))]]

Finding the derivative by using the Product Rule
dy/dx = [2.07 * STR * Mastery + 2.07 * x * Mastery + 2.3 * STR + 1.3 * x + DEX] * (wAtk / 100) * [-[4.8 / (11 * (Monster Avoid))]] + [2.07 * Mastery + 2.3 - 1] * (wAtk / 100) * [[(Accuracy * 6) / (11 * (Monster Avoid))] - [(4.8 * x) / (11 * (Monster Avoid))]]
dy/dx = [[2.07 * STR * Mastery + 2.07 * x * Mastery + 2.3 * STR + 1.3 * x + DEX] * -4.8 + [2.07 * Mastery + 1.3] * [Accuracy * 6 - 4.8 * x]] * (wAtk / (1100 * (Monster Avoid)))
At this point, I'm getting sick of looking at all this clutter. So let's plug in the numbers and see what we get.

If STR = 768, DEX = 4, and Mastery = .6,
dy/dx = [[2.07 * 768 * .6 + 2.07 * x * .6 + 2.3 * 768 + 1.3 * x + 4] * -4.8 + [2.07 * .6 + 1.3] * [Accuracy * 6 - 4.8 * x]] * (wAtk / (1100 * (Monster Avoid)))
dy/dx = [953.856 + 1.242 * x + 1766.4 + 1.3 * x + 4] * -4.8 + [(1.242 + 1.3) * (Accuracy * 6 - 4.8 * x)] * [wAtk / (1100 * (Monster Avoid))]
dy/dx = [2724.256 + 1.542 * x] * -4.8 + [1.542 * (Accuracy * 6 - 4.8 * x)] * [wAtk / (1100 * (Monster Avoid))]
dy/dx = [-13076.4288 - 14.8032 * x + 9.252 * Accuracy] * [wAtk / (1100 * (Monster Avoid))]
In the next step, we'll find where dy/dx = 0. When dy/dx = 0, that means the tangent line at that point in the equation has a slope of 0 and is a point of interest. It is also the point where the slope of the original equation switches direction. For the people who are less oriented with math, when dy/dx = 0, that means we've found the "peak of the mountain" for the original equation (the second formula in this CCF entry). Technically it could also be the "very bottom of an ocean trench", but I'll let you know the original equation looks more like a very narrow rainbow (parabola) for any amount of STR, DEX or Mastery, where DEX isn't insanely higher than STR.

In order to find where dy/dx = 0, we'll drop the end of the derivative equation,
[wAtk / (1100 * (Monster Avoid))] since it doesn't really matter what this comes out as for the purposes of finding dy/dx = 0 (if dy/dx =/= 0, then it will matter). We'll also assume that x = 1, meaning that in the original formula you subtract DEX and .8 Accuracy, but add to STR. This actually creates an illegal character in the game as it already has 4 DEX to begin with, but this is all in the name of theory.


dy/dx = [-13076.4288 - 14.8032 * x + 9.252 * Accuracy] * [wAtk / (1100 * (Monster Avoid))]
dy/dx = 0 = -13076.4288 - 14.8032 * 1 + 9.252 * Accuracy
0 = -13091.232 + 9.252 * Accuracy
13091.232 = 9.252 * Accuracy
1414.9623865110246433203631647211 = Accuracy

That is accuracy only Bowmen can even hope for. Let's see what happens when x = -116, which makes the character 652 STR, 120 DEX:


dy/dx = [-13076.4288 - 14.8032 * x + 9.252 * Accuracy] * [wAtk / (1100 * (Monster Avoid))]
dy/dx = 0 = -13076.4288 - 14.8032 * (-116) + 9.252 * Accuracy
0 = -11359.2576 + 9.252 * Accuracy
11359.2576 = 9.252 * Accuracy
1227.7623865110246433203631647211 = Accuracy

Pretty much the same result as far as Warriors are concerned. Since the left of where dy/dx = 0 on the x-axis has a positive slope, we can be assured that increasing your DEX, and thus your accuracy, results in more damage than increasing your STR. This holds true until you have a hit-rate of 100% for any monster (except the "invincible" monsters, which require about 1832 Accuracy to hit 1% of the time).

Keep in mind that this proof only takes into account what happens if you substitute AP (such as with AP resets). It cannot easily predict what will happen if you upgrade your equipment.


Minimum and Maximum Max HP/MP Formulas for Warriors
We can only speculate at the Minimum Max HP formula at this time. There's no good reason why we need to know this anyways.

Maximum Max HP: 30,000
Maximum Max MP: 30,000
Minimum Max HP: Level * 24 + C, where C is a constant.
Minimum Max MP: Level * 4 + C, where C is a constant, probably 155.
There are two reasons for the Maximum Max HP/MP being known: those numbers have been listed on the website at some point, and players have managed to reach the limit.

The Minimum Max HP/MP is more of a mystery, since it requires AP resets to test and encounter. The most logical assumptions are defined along what the minimum Max HP/MP you can gain per level. Minimum Max MP should be 4, so the coefficient for the level variable is 4. Same goes with the minimum Max HP, only the coefficient is 24 instead. The constant, C, is calibrated so as to take into account the initial 50 Max HP and 50 Max MP that you start with, plus the bonus Max HP/MP that comes with job advancement. We're most likely to know what C is if we can determine what the absolute minimum Max HP/MP is at the level where you complete your job advancement. C changes when you advance jobs.


STR and wAtk ratios[7S01A]

Assume Mastery = .6.

2h Sword
Max Damage = [(STR * 4.6 + DEX) / 100] * wAtk

Min Damage = [(STR * 4.6 * .9 * .6 + DEX) / 100] * wAtk
= [(STR * 2.484 + DEX) / 100] * wAtk
Avg Damage = (Max Damage + Min Damage) / 2
= [STR * 2.3 * (.9 * .6 + 1) + DEX] * (wAtk / 100)
= [STR * 2.3 * (1.54) + DEX] * (wAtk / 100)
= (STR * 3.542 + DEX) * (wAtk / 100)

Compare how much STR is needed to equal one wAtk at any level of STR, DEX, or wAtk.
x represents how much additional STR is needed to equal 1 additional wAtk.
[(STR + x) * 3.542 + DEX] * (wAtk / 100) = (STR * 3.542 + DEX) * [(wAtk + 1) / 100]
3.542 * STR + 3.542 * x + DEX = (STR * 3.542 + DEX) * [(wAtk + 1) / wAtk]
3.542 * STR + 3.542 * x + DEX = (STR * 3.542 + DEX) * [1 + (1 / wAtk)]
3.542 * x = (STR * 3.542 + DEX) / wAtk
x = [STR + (DEX / 3.542)] / wAtk
Below is the summary of STR/wAtk ratios.

2h Sword : x = [STR + (DEX / 3.542)] / wAtk
1h Sword : x = [STR + (DEX / 3.08)] / wAtk
2h BW : x = [STR + (DEX / 3.318)] / wAtk
1h BW : x = [STR + (DEX / 3.064)] / wAtk
If you have low DEX, you can get a good estimate of the STR/wAtk ratio for your character by dividing STR by wAtk.

Close approximation of STR/wAtk ratios for low-DEX Warriors
x = STR / wAtk


Attack speeds for different weapons[5B43S]
These results are obtained by holding down the attack key on the minute, and continuously spammed until a minute has passed. Any error in measurement will always result in a larger amount of fractions of Blasts attacks. Errors can, at the largest, be 1 Blast/min.

Weapon Speed|Example|Blasts/Minute|Blast Time (milliseconds)*^
Slower (9)|||
Slow (8)**|Beserker|64|960ms
Slow (7)**|The Beheader||900ms
Normal(6)|Devil Sunrise, Beserker*|72|840ms
Fast (5)**|Stonetooth Sword, Fraute|74|810ms
Fast (4)**|Red Whip, Red Katana, Devil Sunrise*|78|750ms
Faster (3)|Pumpkin Basket, Stonetooth Sword*, Fraute*|86|690ms
(2)|Red Whip*, Red Katana*, Pumpkin Basket*|95|630ms
(1)|***|N/A|N/A
*Weapon was tested using the Booster buff, which increases weapon speed by 2.
**There are actually two speed values. You'll have to test out the weapon in order to determine what the actual speed value is.
*^Source: http://www.southperry.net/forums/showpost.php?p=58512&postcount=1
***This weapon speed, while possible to achieve in theory, isn't possible to achieve due to game limitations.


Max HP/MP plot
Wondered where you stand with your HP and MP as a proud Paladin? You can find out here! Data is compiled assuming that the skill Improved Max HP Increase was maxed as soon as possible, INT is 0 (which is impossible in-game), and that you did not tinker with the Max HP and Max MP in any way. All Warriors gain 200-250 Max HP upon 1st job advancement. This data also applies to Spearmen/Dragon Knights/Dark Knights, but it does not apply to Fighters/Crusaders/Heroes since they get a 300-350 Max HP increase instead of a 100-150 Max MP increase for the 2nd job advancement.

One particular column of interest in the Table Data is the Low MP column. In order to HP-wash at least once, you'll need to have 4 more Max MP than what is dictated in this column for your level.

Max HP gained per level: 64-68
Max MP gained per level: 4-6

Lvl|Low HP|Avg. HP|High HP|Low MP|Avg. MP|High MP
1||
50|||
5|
5|
98|
106|
114|
45|
49|
53
10|
358|
401|
444|
95|
104|
113
15|
538|
591|
644|
115|
129|
143
20|
858|
921|
984|
135|
154|
173
25|
1178|
1251|
1324|
155|
179|
203
30|
1498|
1581|
1664|
275|
329|
383
35|
1818|
1911|
2004|
295|
354|
413
40|
2138|
2241|
2344|
315|
379|
443
45|
2458|
2571|
2684|
335|
404|
473
50|
2778|
2901|
3024|
355|
429|
503
55|
3098|
3231|
3364|
375|
454|
533
60|
3418|
3561|
3704|
395|
479|
563
65|
3738|
3891|
4044|
415|
504|
593
70|
4058|
4221|
4384|
435|
529|
623
75|
4378|
4551|
4724|
455|
554|
653
80|
4698|
4881|
5064|
475|
579|
683
85|
5018|
5211|
5404|
495|
604|
713
90|
5338|
5541|
5744|
515|
629|
743
95|
5658|
5871|
6084|
535|
654|
773
100|
5978|
6201|
6424|
555|
679|
803
105|
6298|
6531|
6764|
575|
704|
833
110|
6618|
6861|
7104|
595|
729|
863
115|
6938|
7191|
7444|
615|
754|
893
120|
7258|
7521|
7784|
635|
779|
923
125|
7578|
7851|
8124|
655|
804|
953
130|
7898|
8181|
8464|
675|
829|
983
135|
8218|
8511|
8804|
695|
854|
1013
140|
8538|
8841|
9144|
715|
879|
1043
145|
8858|
9171|
9484|
735|
904|
1073
150|
9178|
9501|
9824|
755|
929|
1103
155|
9498|
9831|
10164|
775|
954|
1133
160|
9818|
10161|
10504|
795|
979|
1163
165|
10138|
10491|
10844|
815|
1004|
1193
170|
10458|
10821|
11184|
835|
1029|
1223
175|
10778|
11151|
11524|
855|
1054|
1253
180|
11098|
11481|
11864|
875|
1079|
1283
185|
11418|
11811|
12204|
895|
1104|
1313
190|
11738|
12141|
12544|
915|
1129|
1343
195|
12058|
12471|
12884|
935|
1154|
1373
200|
12378|
12801|
13224|
955|
1179|
1403


INT requirements for complete HP-washing
Ever wanted to HP-wash for the benefits of having Maximum Max HP? This topic looks specifically into this subject. You can either have 18750 HP and have HB carry you up to 30k HP, or go all the way to the top and have 30k HP without HB. These set of calculations assumes that the Minimum Max MP, MP earned per lvl up, and MP earned per AP in this guide are true.

Minimum Max MP: Level * 4 + C, where C is a constant, probably 155.
MP per level up: 5 ± 1 + (INT/10)
MP per AP applied: 3 ± 1
For the sake of simplicity, we'll assume that the warrior has already advanced to 2nd job and has maxed the skill Improved Max HP Increase, as well as assuming that Max HP earned by AP and Max HP/MP earned by level will always be the average result. For this equation, we'll use the mathematical notation Δ (delta) to signify the difference between the initial and the final value of the variable. For example, ΔLevel between 2nd and 3rd job advancement would be 40. It's a lot more convenient than having to write out Target Level - Current Level or something like that over and over. For clarification in the order of operations, ΔLevel * 4 = (Target Level - Current Level) * 4.

First, we'll have to find out how much AP it will take to reach your target HP desired via HP-washing. We'll do this by finding out the total HP that needs to be covered after leveling up, then find out how much AP it will take to make up for the difference.

AP needed to cover additional Max HP:
(ΔMax HP - (ΔLevel * 66)) / 52
Next, we'll find out how much spare Max MP is already in store by comparing the current Max MP and the minimum Max MP formula. We'll also add spare MP you may earn by leveling.

Spare Max MP:
Current Max MP - (Current Level * 4 + 155) + ΔLevel
From those two numbers, we can determine how much more INT is needed to scrap up enough Max MP to convert into AP. Convert the AP required for the Max HP into Max MP, then find out how much Max MP you need to generate using INT, then distribute this amount over the amount of levels you plan on doing this for.

INT needed per level for sufficient HP-washing:
[((ΔMax HP - (ΔLevel * 66)) / 52) * 4 - (Current Max MP - (Current Level * 4 + 155) + ΔLevel)] * (10 / ΔLevel)
In conclusion, it's rather easy to HP-wash up to 18750 base Max HP; roughly less than 30 INT if you've had a good start. HP-washing up to 30k base Max HP is nearly 3 times harder though.

Keep in mind that 10 INT upon leveling up gives you 1 extra Max MP. This is a fact generally accepted by the community as a guideline, but we do not know how the exact mechanism works. To compensate for this error, just round up to the nearest 10 INT. Better be safe than sorry!

In addition, in the older days of Maplestory, new characters started with 50 Max MP. As of currently, all newly generated characters start with 5 Max MP. If you had an old character that started with 50 Max MP instead, that's 11 additional HP washes!


Normal Speed 2h Swords vs. (Fast (5)) Stonetooth Sword vs. (Fast (4)) Red Katana
Different Warriors [2H120S]
For the most extreme scenarios, we'll assume that the Warriors in both instances have the maximum strength they can have at level 150 without the help of equipment enhancements or buffs. Realistically, you'd have at least 50 DEX as a no-DEX Warrior, but this is for demonstration purposes.

Regular 2h Sword user
If STR = 768, DEX = 4, and Mastery = .6,
Max Damage = [(768 * 4.6 + 4) / 100] * wAtk
= 35.368 * wAtk
Min Damage = [(768 * 4.6 * .9 * .6 + 4) / 100] * wAtk
= 19.11712 * wAtk
Avg Damage = (Max Damage + Min Damage) / 2
= (35.368 * wAtk + 19.11712 * wAtk) / 2
= 27.24256 * wAtk
Avg Damage per Minute with Blast = Avg Damage * Damage/Blast * Blasts/Min
= (27.24256 * wAtk) * (5.5 / Blast) * 78 (Blasts / Min)
= (11687.05824 * wAtk) / Min

Stonetooth Sword user
If STR = 652, DEX = 120, and Mastery = .6,
Max Damage = [(652 * 4.6 + 120) / 100] * wAtk
= 31.192 * wAtk
Min Damage = [(652 * 4.6 * .9 * .6 + 120) / 100] * wAtk
= 17.39568 * wAtk
Avg Damage = (Max Damage + Min Damage) / 2
= (31.192 * wAtk + 17.39568 * wAtk) / 2
= 24.29384 * wAtk
Avg Damage per Minute with Blast = Avg Damage * Damage/Blast * Blasts/Min
= (24.29384 * wAtk) * (5.5 / Blast) * 86 (Blasts / Min)
= (11490.98632 * wAtk) / Min

Red Katana user
If STR = 768, DEX = 4, and Mastery = .6,
Max Damage = [(768 * 4.0 + 4) / 100] * wAtk
= 30.76 * wAtk
Min Damage = [(768 * 4.0 * .9 * .6 + 4) / 100] * wAtk
= 16.6288 * wAtk
Avg Damage = (Max Damage + Min Damage) / 2
= (30.76 * wAtk + 16.6288 * wAtk) / 2
= 23.6944 * wAtk
Avg Damage per Minute with Blast = Avg Damage * Damage/Blast * Blasts/Min
= (23.6944 * wAtk) * (5.5 / Blast) * 95 (Blasts / Min)
= (12380.324 * wAtk) / Min
Now let's add the touch of reality:

Regular 2h Sword user
If STR = (768 + 24), DEX = (4 + 63), and Mastery = .6,
Max Damage = [(792 * 4.6 + 67) / 100] * wAtk
= 37.102 * wAtk
Min Damage = [(792 * 4.6 * .9 * .6 + 67) / 100] * wAtk
= 20.34328 * wAtk
Avg Damage = (Max Damage + Min Damage) / 2
= (37.102 * wAtk + 20.34328 * wAtk) / 2
= 28.72264 * wAtk
Avg Damage per Minute with Blast = Avg Damage * Damage/Blast * Blasts/Min
= (28.72264 * wAtk) * (5.5 / Blast) * 78 (Blasts / Min)
= (12322.01256 * wAtk) / Min

Stonetooth Sword user
If STR = (675 + 48), DEX = (97 + 23), and Mastery = .6,
Max Damage = [(723 * 4.6 + 120) / 100] * wAtk
= 34.458 * wAtk
Min Damage = [(723 * 4.6 * .9 * .6 + 120) / 100] * wAtk
= 19.15932 * wAtk
Avg Damage = (Max Damage + Min Damage) / 2
= (34.458 * wAtk + 19.15932 * wAtk) / 2
= 26.80866 * wAtk
Avg Damage per Minute with Blast = Avg Damage * Damage/Blast * Blasts/Min
= (26.80866 * wAtk) * (5.5 / Blast) * 86 (Blasts / Min)
= (12680.49618 * wAtk) / Min

Red Katana user
If STR = (768 + 32), DEX = (4 + 63), and Mastery = .6,
Max Damage = [(800 * 4.0 + 67) / 100] * wAtk
= 32.67 * wAtk
Min Damage = [(800 * 4.0 * .9 * .6 + 67) / 100] * wAtk
= 17.95 * wAtk
Avg Damage = (Max Damage + Min Damage) / 2
= (32.67 * wAtk + 17.95 * wAtk) / 2
= 25.31 * wAtk
Avg Damage per Minute with Blast = Avg Damage * Damage/Blast * Blasts/Min
= (25.31 * wAtk) * (5.5 / Blast) * 95 (Blasts / Min)
= (13224.475 * wAtk) / Min
Note that in all of the calculations above, (5.5 / Blast) wasn't necessary, but was included for the sake of completeness.

In conclusion, if the three weapons were on equal footing with wAtk, the Red Katana would pull out pretty far ahead, and the Stonetooth Sword beats a regular 2h sword.

Of course, we know the Red Katana is actually level 70 and is really far behind (even with the help of an 19 wAtk shield, an avg RK would only match wAtk with an avg Stonetooth), while there are better 2h swords than the Stonetooth.


Normal Speed 2h Swords vs. (Fast (5)) Stonetooth Sword vs. Fast (5) 1h Swords vs. (Fast (4)) Red Katana
Same Warrior[4S10W]
In this scenario, let's say you have 120 DEX. Sure, you could be using a very high wAtk 2h sword or maybe a 1h sword + wAtk shield setup, but how much is a Stonetooth Sword worth to you?

In this first step, we calculate the damage output of the four weapons using Blasts/min. Assume all figures are with Booster included.

In all four of the calculations, assume STR = 652, DEX = 120, Mastery = .6.

Regular 2h Sword
Max Damage = [(652 * 4.6 + 120) / 100] * wAtk
= 31.192 * wAtk
Min Damage = [(652 * 4.6 * .9 * .6 + 120) / 100] * wAtk
= 17.39568
Avg Damage = (Max Damage + Min Damage) / 2
= (31.192 * wAtk + 17.39568 * wAtk) / 2
= 24.29384 * wAtk
Avg Damage per Minute with Blast = Avg Damage * (Damage/Blast) * (Blast/Min)
= (24.29384 * wAtk) * (5.5 / Blast) * (78 * Blasts / Min)
= (10422.05736 * wAtk) / Min

Stonetooth Sword
Max Damage = [(652 * 4.6 + 120) / 100] * wAtk
= 31.192 * wAtk
Min Damage = [(652 * 4.6 * .9 * .6 + 120) / 100] * wAtk
= 17.39568
Avg Damage = (Max Damage + Min Damage) / 2
= (31.192 * wAtk + 17.39568 * wAtk) / 2
= 24.29384 * wAtk
Avg Damage per Minute with Blast = Avg Damage * (Damage/Blast) * (Blast/Min)
= (24.29384 * wAtk) * (5.5 / Blast) * (86 * Blasts / Min)
= (11490.98632 * wAtk) / Min

Regular 1h Sword
Max Damage = [(652 * 4.0 + 120) / 100] * wAtk
= 27.28 * wAtk
Min Damage = [(652 * 4.0 * .9 * .6 + 120) / 100] * wAtk
= 15.2832
Avg Damage = (Max Damage + Min Damage) / 2
= (27.28 * wAtk + 15.2832 * wAtk) / 2
= 21.2816 * wAtk
Avg Damage per Minute with Blast = Avg Damage * (Damage/Blast) * (Blast/Min)
= (21.2816 * wAtk) * (5.5 / Blast) * (86 * Blasts / Min)
= (10066.1968 * wAtk) / Min

Red Katana
Max Damage = [(652 * 4.0 + 120) / 100] * wAtk
= 27.28 * wAtk
Min Damage = [(652 * 4.0 * .9 * .6 + 120) / 100] * wAtk
= 15.2832
Avg Damage = (Max Damage + Min Damage) / 2
= (27.28 * wAtk + 15.2832 * wAtk) / 2
= 21.2816 * wAtk
Avg Damage per Minute with Blast = Avg Damage * (Damage/Blast) * (Blast/Min)
= (21.2816 * wAtk) * (5.5 / Blast) * (95 * Blasts / Min)
= (11119.636 * wAtk) / Min
Next, we'll compare the weapons with each other and find out how much wAtk one weapon needs to at least match each other.

Variable x is the amount of wAtk needed to match the other weapon. This value may come up negative, in which case the weapon with x is actually stronger than the other weapon.

Keep in mind, wAtk in the next calculations represent the first weapon's wAtk, while the other weapon's wAtk is actually (wAtk + x)

Stonetooth Sword vs. Regular 2h Sword
(11490.98632 * wAtk) / Min = [10422.05736 * (wAtk + x)] / Min
11490.98632 * wAtk = (10422.05736 * wAtk) + (10422.05736 * x)
1068.92896 * wAtk = 10422.05736 * x
0.1025641025641025641025641025641 * wAtk = x
To put this into a better perspective, assume x = 1.

0.1025641025641025641025641025641 * wAtk = 1
wAtk = 9.7500000000000000000000000000098
This means that every 9.75 wAtk the Stonetooth Sword has, the Regular 2h Sword needs 1 more wAtk to compensate for the damage output. Since an avg Stonetooth is 101 wAtk, you'll need 10.359 more wAtk, or the combined equivalent of wAtk, for a regular 2h sword to match the damage output.

Here are more calculations regarding the rest of the weapons. These are NOT all of the possibilities.

Regular 2h Sword vs. Regular 1h Sword
(10422.05736 * wAtk) / Min = [10066.1968 * (wAtk + x)] / Min
355.86056 * wAtk = 10066.1968 * x
0.035352036828844832439596253472811 * wAtk = x

Assume x = 1,
wAtk = 28.286913278616770568786830437829

Regular 1h Sword vs. Red Katana
(10066.1968 * wAtk) / Min = [11119.636 * (wAtk + x)] / Min
-1053.4392 * wAtk = 11119.636 * x
-0.094736842105263157894736842105263 * wAtk = x

Assume x = 1,
wAtk = -10.555555555555555555555555555585
The Regular 1h Sword needs 1 extra wAtk every 10.556 wAtk the Red Katana
has in order to match the Red Katana.

Regular 2h Sword vs. Red Katana
(10422.05736 * wAtk) / Min = [11119.636 * (wAtk + x)] / Min
-697.57864 * wAtk = 11119.636 * x
-0.062733945607572046423102338961455 * wAtk = x

Assume x = 1,
wAtk = -15.94033326479147928038622283515

Actually, some of those calculations are unnecessary. If you are proficient with manipulating variables with more advanced mathematics, you'll find that the universal formula for wAtk ratios for variable x (NOT 1/x, which is the wAtk = ### figure) is the following:

DPS1 * (STR*(c1 - c2) + 1) - 1 = x
DPS2 (STR*c2 + DEX )
Where:
DPS = Damage over time. Units do not matter as long as DPS1 and DPS2 use the same units.
c1 = STR coefficient for the original weapon's type's average damage.
c2 = STR coefficient for the new weapon's type's average damage.
Weapon Type|Coefficient|C, w/ Mastery = .6

2h Sword|2.3 * (.9 * Mastery + 1)|3.542

1h Sword|2.0 * (.9 * Mastery + 1)|3.08

2h BW|1.7 * (.9 * Mastery + 1.412)|3.3184

1h BW|1.6 * (.9 * Mastery + 1.375)|3.064
See [1W60M] for details on where these coefficients come from. To help make calculations easier, if you're only calculating same weapon types but different speeds, you only have to calculate DPS1/DPS2. If you're only calculating same speed but different weapon types, then the DPS variables can be left out.

Table summary of comparisons
|Fast(4) 2h Sword|Fast(5) 2h Sword|Fast(4) 1h Sword|Normal(6) 2h Sword|Fast(5) 1h Sword|Slow(7) 2h Sword|Slow(8) 2h Sword|Normal(6) 1h Sword
Fast(4) 2h Sword|Infinite|9.555|7.065|4.588|3.831|3.524|3.130 |2.562
Fast(5) 2h Sword|-10.555|Infinite|29.944|9.750|7.065|6.167|5.143|3.8 67
Fast(4) 1h Sword|-8.065|-30.944|Infinite|14.940|9.556|8.025|6.417|4.588
Normal(6) 2h Sword|-5.588|-10.750|-15.940|Infinite|28.287|18.500|12.000|7.065
Fast(5) 1h Sword|-4.831|-8.065|-10.556|-29.287|Infinite|55.360|21.578|9.750
Slow(7) 2h Sword|-4.524|-7.167|-9.025|-19.500|-56.360|Infinite|36.000|12.048
Slow(8) 2h Sword|-4.130|-6.143|-7.417|-13.000|-22.578|-37.000|Infinite|18.611
Normal(6) 1h Sword|-3.562|-4.867|-5.588|-8.065|-10.750|-13.048|-19.611|Infinite

|Fast(4) 1h BW|Fast(5) 1h BW|Normal(6) 2h BW|Slow(7) 2h BW|Normal(5) 1h BW
Fast(4) 1h BW|Infinite|9.556|7.715|5.245|4.588
Fast(5) 1h BW|-10.556|Infinite|44.255|12.842|9.750
Normal(6) 2h BW|-8.715|-45.255|Infinite|18.500|12.788
Slow(7) 2h BW|-6.245|-13.842|-19.500|Infinite|43.652
Normal(5) 1h BW|-5.588|-10.750|-13.788|-44.652|Infinite
NOTE: Weapons grayed out are the weapons that will probably be rarely referenced.

Take the weapon you have on the first column, then go across the row to the weapon you want to compare it with. Divide your wAtk (not from just your weapon, your other equips and pots count too) by the number in that particular cell, and that's the amount of wAtk the other weapon should supply more of in order to at least match your current weapon's damage output.

For example: I have a 106 Stonetooth Sword (Fast(5) 2h sword), and I'm comparing it to a 113 Devil Sunrise (Normal(6) 2h sword). The number I see is 9.750. Dividing 106 by 9.750, I get 10.872 as a result. That means I'll need a 117 Devil Sunrise in order to match my Stonetooth's damage output, so the 113 Devil Sunrise I'm seeing is not a good weapon to switch to. Conversely, if I had a 113 Devil Sunrise and I was planning to switch to a Stonetooth, I would need a Stonetooth that has 103 wAtk.

Flaws in these calculations:
This table is always accurate between the 2h weapons and between the 1h weapons, no matter what stats you have. However there's a small difference when comparing the 2h weapons with the 1h weapons. If you have more DEX and less STR than the 652 STR and 120 DEX Warrior used here, the damage output difference between the 2h and 1h weapons will become smaller, and the opposite holds. It may make a difference if you have something like 50 AP or more in deviation. Lets not forget that these tables ignore the monster's wDef stats. The higher leveled monsters (lvl 80+) take out a few hundred damage per attack.


Stonetooth Sword vs. Night Raven's Wing
NOTE: Even though I don't have the Night Raven's Wing listed in my appendix or anywhere else in the guide, I'll still include it here since it's been in the eyes of interest amongst fellow Heroes and Paladins. Just in case you don't know what the Night Raven's Wing is, it's a lvl 90 fast (5) 2h sword that has 95 wAtk that requires 95 DEX.

Both the Stonetooth Sword and Night Raven's Wing are 2h swords with a weapon speed of fast(5), and they're both pretty high level with DEX requirements. Some people at first glance would exclaim that the Night Raven's Wing is the ultimate weapon. These calculations makes or breaks this myth.


Stonetooth Sword
If STR = 652, DEX = 120, and Mastery = .6,
Maximum Damage: [(652 * 4.6 + 120) / 100] * 101 = 3150.392
Minimum Damage: [(652 * 4.6 * .9 * .6 + 120) / 100] * 101 = 1756.96368
Average Damage: [652 * 2.3 * (.9 * .6 + 1) + 120] * (101 / 100) = 2453.67784

Night Raven's Wing
If STR = 687, DEX = 95, and Mastery = .6,
Maximum Damage: [(687 * 4.6 + 95) / 100] * 95 = 3092.44
Minimum Damage: [(687 * 4.6 * .9 * .6 + 95) / 100] * 95 = 1711.4326
Average Damage: [687 * 2.3 * (.9 * .6 + 1) + 95] * (95 / 100) = 2401.9363

The 35 extra STR you salvage from using the Night Raven's Wing apparently isn't enough compared to 6 wAtk. You should even be able to see this if you know your STR to wAtk ratios. Actually, the Night Raven's Wing would have to have just above 97 wAtk in order to match the damage of an average Stonetooth Sword, so the difference isn't that great.

The next scenario is impossible for the Night Raven's Wing since it's an item supposedly obtained by forging, but let's look at the case where both weapons are 5 wAtk above the average :

Stonetooth Sword

If STR = 652, DEX = 120, and Mastery = .6,
Maximum Damage: [(652 * 4.6 + 120) / 100] * 106 = 3306.352
Minimum Damage: [(652 * 4.6 * .9 * .6 + 120) / 100] * 106 = 1843.94208
Average Damage: [652 * 2.3 * (.9 * .6 + 1) + 120] * (106 / 100) = 2575.14704

Night Raven's Wing
If STR = 687, DEX = 95, and Mastery = .6,
Maximum Damage: [(687 * 4.6 + 95) / 100] * 100 = 3255.2
Minimum Damage: [(687 * 4.6 * .9 * .6 + 95) / 100] * 100 = 1801.508
Average Damage: [687 * 2.3 * (.9 * .6 + 1) + 95] * (100 / 100) = 2528.354

The gap is closed slightly, value-wise and percent-wise, but in conclusion, the Stonetooth Sword still reigns supreme. Both weapons are incredibly hard to come by in the first place however, so if you find one or the other, consider it an opportunity.


Monster wAtk-to-Damage Formula[2H54T]

Max Damage = [(wAtk * wAtk) / 125] + X,
where X is an unknown, positive factor that was implemented some time ago.

Min Damage = .95 * [(wAtk * wAtk) / 125] + X
Minimum Damage is a speculation. The percent coefficient is ± 1 when you include X.


http://img223.imageshack.us/img223/3140/mapleleafsmallro9.pngFrequently Asked Questions (FAQ)

Q.) How do you use Charge Blow skill? I'm confused...
A.) You need to have any of the element charges: Fire Charge, Ice Charge, Lightning Charge, or Holy Charge.
--Bind Charge Blow to a key on the keyboard and your element charge on another key.
--Cast the element charge buff.
--Walk up to a monster, then hit the Charge Blow key.
--Repeat the previous two steps to use Charge Blow again.
Of course, you don't need to keep recasting the element charge if you have maxed Advanced Charge.

Q.) What elemental charge should I start maxing first?
A.) I would recommend either Fire Charge or Ice Charge. The main question to ask is if you can sustain your training for several levels. If you answered no, then it would be wise to choose Ice Charge, as you'll save enough money to buy potions for training. Even if you didn't suffer from financial problems, I should warn you there aren't any good ice-weak monsters to train off of in the early 7x levels, so training can be slow. There are plenty of fire-weak monsters to train on however, and Fire Charge is stronger than Ice Charge.

Q.) Does Magic Crash dispel Zakum/Pianus's Super mDef/mAtk Null buff?
A.) No. Not even maxed Magic Crash can do anything, and a Priest/Bishop's Dispel doesn't work either.

Q.) What is faster, Brandish or Blast?
A.) There's some controversy to this debate, and unfortunately I only have Blast/min. statistics atm. Without precise measurements to back it up, I went with an easy method and grabbed a Hero friend. We both have weapons of the same speed, and we proceeded to spam each other with Blasts/Brandishes. Listening for the attack sound, it seems that they're the same speed. Somewhat surprising for me.

Q.) What has more range, Blast or Brandish?
A.) Brandish has more range, vertically and horizontally. Sorta defies physics, but it's MapleStory.

Q.) Why would anybody choose a Paladin? They're too reliant on elemental advantages and stuff, and Heroes will pwn them...
A.) It's entirely up to you to choose whether to play a Paladin or a Hero. With that said though, some people play the Paladin to see really high damage numbers, some people play because they like the hybrid warrior/mage concept, and some people play because Paladins are a rare class. Some might argue that they're very useful when it comes to elementally weak bosses such as Pianus. As for me ... I'll be honest. I chose Paladins unwittingly back at 2nd job because Spearmen attack too slowly, and Fighter sounded too generic, not knowing what was in store for Pages. I'm not saying I regret that choice, but on the contrary I like it.

Q.) What should I choose: 117 atk 6 str Dragon Claymore or 108 atk 4 str Sparta and 12 atk 6 str Stolen Fence?
A.) Ignoring the range difference, you can use the CCF calculations to help you decide, specifically the summary table at the end of this topic [4S10W], and the STR and wAtk Ratios topic [7S01A]. I would look at the first one before looking at the second one, and only use the second one if it looks like a really close call between the 2h sword and 1h sword + shield. I'll help you out with this one. Assuming you don't have a ridiculous amount of DEX, you should choose the Dragon Claymore.

Q.) Why do some of the icons and stuff don't show up?
A.) The image database hosting those images are having issues. Most of the time I found it's just them being goofy. They'll come back. Try refreshing the page later. And if they don't come back, (most likely due to reshuffling of their directories) I'll just re-host them I guess.

Some of you might be saying "wouldn't it be easier use the item images from the sp.net databases?". You guys and gals do have a point. However, I'm taking the liberty to spare Fiel the extra bandwidth if I can by having my guide download the images from elsewhere. Call it my little contribution if you will. Additionally, they're all altered into 40x40 pixel pictures, which is the size of the largest item out there, the Timeless Claymore (the Stonetooth Sword comes close). Last but not least, should the unthinkable happen, the images will still be there.

Q.) OMFG, you can use Hammer and kill the bosses in two hits!?!?
A.) Um, no. The pictures don't tell you the whole story =P You'll still have to fight the bosses just like any other class or player. See the Heaven's Hammer description for more details.

Q.) What are these quests that I need to do to get [insert item]?
A.) Look it up somewhere, preferably global.hidden-street.net (http://global.hidden-street.net), then ask other people on MS-related forums. I will not list the quests themselves since they would most likely be common knowledge, or they are something that you'll look at once then you'll look at it never ever again, or it would be out of your capacity to finish regardless of material wealth. The Lunchboxes are a notorious example since they appeared in a 15 day attendance event quest in September 2008 where you had to deal with losing use of 6 etc. inventory slots until the last day.

Q.) What do I need to forge [insert item]?
A.) I believe in any case where you can forge new items via NPCs, they will tell you what you'll need in order to make the desired product. You can always find what you need to know in-game, or if you can't reach the NPC, it won't matter anyways. Should you be too lazy to actually visit the NPC in-game, global.hidden-street.net (http://global.hidden-street.net) should have most of the forging lists, while various forums should have the rest of the info.

Q.) I upgraded an equipment, but my scroll bonuses are gone! What gives?
A.) The NPCs would have told you this in EVERY circumstance that this will happen. I will tell you a more compelling reason though (but it's not the only one). Due to the nature of the game, there's no way it could really find out what stats are altered due to scrolls, or what kind of scrolls you slapped onto the equipment. This is especially true when it comes to Chaos Scrolls, and even more so true considering that equipment can come clean with randomized stats, as well as having different amount of slots. Therefore the best solution around this headache is to just save the current state of the equipment, as it's impossible to deduce what scrolls were used by looking at the stats and the number of scrolls that worked when given any arbitrary equipment.

Q.) The weapon speed times you gave don't match up. Who's right and who's wrong? Fix it please!
A.) I'm well aware of that issue. All I know are what I've gotten for results for Blast/Minute and average "realistic" time. The method the cited source uses is not clear to me, but I believe they made a video of the attack, using a 100 frames per second setting, then analyzed it frame-by-frame. I won't discourage using those numbers, but I do not endorse those numbers for the main reasons that I don't trust my life on that source and actual in-game execution with continuous attacks will have extremely small lag time between attacks.


Need an answer to a question, but you can't find it?
Currently you can contact me either via PMing my account, or by contacting my character, Kajitii, in MapleStory, http://img232.imageshack.us/img232/8962/wkhainismallpi6.png Khaini world server. Should you try the latter option, please be aware that I'm not on 24/7 like some of you may imagine. Also, I tend to afk randomly, and I can be busy with guild matters, helping other people, bossing, etc., so please be patient. I'll try to respond if I can.




http://img223.imageshack.us/img223/3140/mapleleafsmallro9.pngAppendices

Here lies compiled lists of many things. Just in case you want to expand your horizons beyond the stuff found in the main guide sections. For the color-blind people, I apologize for not making this easier for you T_T.


Appendix of Scrolls
Appendix of scrolls that may matter. The appendix will be divided into five categories: scrolls for increasing damage, scrolls for increasing accuracy, scrolls for HP-washing, miscellaneous scrolls, and special scrolls. Within these categories, scrolls will be listed in a small series, beginning with the most successful scroll to the least successful scroll.

Scroll names are not listed, since they are all "Dark? Scroll for Equipment X for Primary Stat Y", more or less. For example, the first scroll in the Scrolls for Increasing Damage category is named in-game as "Scroll for 1h Sword for ATT". Other examples: "Dark Scroll for Wand for Magic Attack", "Scroll for Overall for DEX", "Dark Scroll for Top for STR", "Scroll for Shield for Magic Def.", "Scroll for Cape for HP". 5 stats of Max HP and Max MP is worth 1 compared to the other stats, so a scroll that adds 5 wDef, 3 mDef and 10 Max HP to an overall equipment will be known as a "Scroll for Overall for DEF". Certain exceptions apply, as noted by footnotes.

A word about scrolls: Generally, scrolls come in 5 different flavors. The standard scrolls come in 100%, 60%, and 10% chances for success, while the Dark scrolls come in 70% and 30% chances for success. Dark scrolls typically have a 50% chance to break your equipment upon failure. Dark scrolls usually only come from Gachapon, either from Zipangu or both Showa Spa's Gachapon machines.

Another word about scrolls: Many scrolls with a 100% chance of success can be bought from various NPCs. Formerly they could be bought from potion shops, but now you'll have to seek out separate NPCs in mildly hostile regions of the world. As you will quickly see, 100% scrolls, while cheap, do not give you much results. 60% scrolls have more potential for creating better equipment, but they could also leave your equipment worse off compared to equipment scrolled with 100% scrolls. Average results with using 60% scrolls leave you a little better off than using all 100% scrolls. 10% scrolls have a horrible success rate, and they are not good for casual scrolling, but their potential is much higher than the other scrolls. They are, in a sense, a high stake in risk. Dark scrolls, while they allow for better chances of better scroll rates, can obviously leave you in ruins, with nothing to salvage for your loss should the dark scrolls destroy your work. Scrolls may or may not be expensive compared to their counterparts, depending on availability of competing scroll types, how valuable the typical base equipment of choice is being scrolled (you probably don't want to dark scroll a one-of-a-kind piece of equipment!), and as always, economic influences.

A word about Auras: Equipment can come in certain auras. Before auras were implemented, equipment that had at least one working scroll had their names highlighted in orange. Auras overwrite the orange highlighting with their own color. Aura levels are as follow: gray is under average, blue is good (clean equipment with all their slots intact can have blue auras), purple is very good, yellow/gold is godly. Auras are determined by how many stat points the equipment deviates from the average. 5 stats of Max HP and Max MP is worth 1 of any other stat when determining auras.
100% overall STR, 60% 10% top STR
IMG|Success %|Break %|Actual Break %|Equipment Affected|Stats Added
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|1h Sword|+1 wAtk
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
100|
-|
-|1h Sword|+5 wAtk, +3 STR, +1 wDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|1h Sword|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|1h Sword|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|1h Sword|+5 wAtk, +3 STR, +1 wDef
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|1h Sword|+5 wAtk, +3 STR, +1 wDef
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|2h Sword|+1 wAtk
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|2h Sword|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|2h Sword|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|2h Sword|+5 wAtk, +3 STR, +1 wDef
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|2h Sword|+5 wAtk, +3 STR, +1 wDef
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|1h BW|+1 wAtk
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|1h BW|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|1h BW|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|1h BW|+5 wAtk, +3 STR, +1 wDef
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|1h BW|+5 wAtk, +3 STR, +1 wDef
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|2h BW|+1 wAtk
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|2h BW|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|2h BW|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|2h BW|+5 wAtk, +3 STR, +1 wDef
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|2h BW|+5 wAtk, +3 STR, +1 wDef
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Glove|+1 wAtk
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
35|Glove|+2 wAtk
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Glove|+2 wAtk
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Glove|+3 wAtk
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Glove|+3 wAtk
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Cape|+1 STR
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
35|Cape|+2 STR
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Cape|+2 STR
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Cape|+3 STR
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Cape|+3 STR
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Top|+2 STR
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Top|+3 STR
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Overall|+2 STR, +1 wDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Overall|+2 STR, +1 wDef
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Overall|+5 STR, ?
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Overall|+5 STR, ?
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Shield|+1 wAtk
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Shield|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Shield|+2 wAtk, +1 STR
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Shield|+3 wAtk, +2 STR
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Shield|+3 wAtk, +2 STR
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Shield|+2 STR
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Shield|+2 STR
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Shield|+4 STR ?
60% 10% weapon accuracy
IMG|Success %|Break %|Actual Break %|Equipment Affected|Stats Added
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|1h Sword|+1 wAtk, +2 DEX, +3 Accuracy
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|1h Sword|+3 wAtk, +3 DEX, +5 Accuracy
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|2h Sword|+1 wAtk, +2 DEX, +3 Accuracy
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|2h Sword|+3 wAtk, +3 DEX, +5 Accuracy
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|1h BW|+1 wAtk, +2 DEX, +3 Accuracy
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|1h BW|+3 wAtk, +3 DEX, +5 Accuracy
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|2h BW|+1 wAtk, +2 DEX, +3 Accuracy
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|2h BW|+3 wAtk, +3 DEX, +5 Accuracy
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Helmet|+2 DEX
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Helmet|+3 DEX
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Helmet|+1 Accuracy
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Helmet|+1 DEX, +2 Accuracy
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Helmet|+1 DEX, +2 Accuracy
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Helmet|+2 DEX, +4 Accuracy
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Helmet|+2 DEX, +4 Accuracy
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Helmet|+5 wDef, +3 mDef, +1 Accuracy
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Helmet|+5 wDef, +3 mDef, +1 Accuracy
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Gloves|+1 Accuracy
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Gloves|+1 DEX, +2 Accuracy
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Gloves|+1 DEX, +2 Accuracy
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Gloves|+3 DEX, +5 Accuracy, +1 Avoid
http://img207.imageshack.us/img207/7100/iusescroll15bo5.png|
15|
-|
-|Gloves|+3 DEX, +5 Accuracy, +1 Avoid*
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Gloves|+3 DEX, +5 Accuracy, +1 Avoid
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Pants|+2 DEX, +1 Speed
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Pants|+2 DEX, +1 Speed
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Pants|+2 DEX, +1 Accuracy ?
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Pants|+3 DEX, +3 Speed
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Pants|+3 DEX, +2 Accuracy, +1 Speed
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Overall|+1 DEX
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Overall|+2 DEX, +1 Accuracy
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Overall|+2 DEX, +1 Accuracy
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Overall|+5 DEX, +3 Accuracy, +1 Speed
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Overall|+5 DEX, +3 Accuracy, +1 Speed
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Cape|+1 DEX
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Cape|+2 DEX
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Cape|+2 DEX
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Cape|+3 DEX
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Cape|+3 DEX
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Shoes|+2 Avoid, +1 Accuracy^
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Shoes|+2 Avoid, +1 Accuracy^
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Shoes|+5 Avoid, +3 Accuracy, +1 Speed^
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Shoes|+5 Avoid, +3 Accuracy, +1 Speed^
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Shoes|+2 Jump, +1 DEX
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Shoes|+2 Jump, +1 DEX
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Shoes|+5 Jump, +3 DEX, +1 Speed
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Shoes|+5 Jump, +3 DEX, +1 Speed
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Earrings|+1 DEX
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Earrings|+2 DEX
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Earrings|+2 DEX
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Earrings|+3 DEX
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Earrings|+3 DEX
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Face Accessory|+1 Avoid, +1 DEX
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Face Accessory|+1 Avoid, +1 DEX
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Face Accessory|+2 Avoid, +2 DEX
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Face Accessory|+2 Avoid, +2 DEX
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Eye Accessory|+1 Accuracy
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Eye Accessory|+2 Accuracy
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Eye Accessory|+2 Accuracy
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Eye Accessory|+3 Accuracy, +1 DEX
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Eye Accessory|+3 Accuracy, +1 DEX*Untradeable
^Scroll is actually labeled as "Shoes for DEX"

IMG|Success %|Break %|Actual Break %|Equipment Affected|Stats Added
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Wand|+2 mAtk, +1 INT
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Wand|+2 mAtk, +1 INT
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Wand|+5 mAtk, +3 INT, +1 mDef
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Wand|+5 mAtk, +3 INT, +1 mDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Helmet|+2 INT
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Helmet|+3 INT
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Gloves|+1 mAtk, +1 INT
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Gloves|+1 mAtk, +1 INT
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Gloves|+3 mAtk, +3 INT
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Gloves|+3 mAtk, +3 INT
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Overall|+2 INT, +1 mDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Overall|+2 INT, +1 mDef
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Overall|+5 INT, +3 mDef, +10 Max MP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Overall|+5 INT, +3 mDef, +10 Max MP
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Shield|+2 mAtk, +1 INT
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Shield|+2 mAtk, +1 INT
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Shield|+3 mAtk, +2 INT
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Shield|+3 mAtk, +2 INT
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Cape|+1 INT
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Cape|+2 INT
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Cape|+2 INT
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Cape|+3 INT
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Cape|+3 INT
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Earrings|+2 mAtk, +1 INT
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Earrings|+2 mAtk, +1 INT
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Earrings|+5 mAtk, +3 INT, +1 mDef
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Earrings|+5 mAtk, +3 INT, +1 mDef
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Eye Accessory|+1 INT
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Eye Accessory|+1 INT, +1 mDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Eye Accessory|+1 INT, +1 mDef
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Eye Accessory|+3 INT, +2 mDef
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Eye Accessory|+3 INT, +2 mDef
Earring HP scrolls
Speed, Jump, and Avoid scrolls are listed first, then Max HP, Max MP, wDef and mDef scrolls are listed.

IMG|Success %|Break %|Actual Break %|Equipment Affected|Stats Added
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Pants|+1 Avoid, +2 Jump
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Pants|+2 Avoid, +4 Jump
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Shoes|+1 Speed
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Shoes|+2 Speed
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Shoes|+2 Speed
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Shoes|+3 Speed
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Shoes|+3 Speed
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Shoes|+1 Avoid^
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Shoes|+1 Jump
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Face Accessory|+1 Avoid
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Pet Equipment|+1 Speed
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Pet Equipment|+2 Speed
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Pet Equipment|+3 Speed
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Pet Equipment|+1 Jump
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Pet Equipment|+2 Jump
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Pet Equipment|+3 Jump
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Helmet|+1 wDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Helmet|+2 wDef, +1 mDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Helmet|+2 wDef, +1 mDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Helmet|+10 Max HP
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Helmet|+10 Max HP
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Helmet|+30 Max HP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Helmet|+30 Max HP
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Gloves|+15 Max HP
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Gloves|+30 Max HP
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Top|+1 wDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Top|+2 wDef, +1 mDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Top|+2 wDef, +1 mDef
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Top|+5 wDef, +3 mDef, +10 Max HP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Top|+5 wDef, +3 mDef, +10 Max HP
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Top|+15 Max HP
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Top|+30 Max HP
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Bottom|+1 wDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Bottom|+2 wDef, +1 mDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Bottom|+2 wDef, +1 mDef
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Bottom|+5 wDef, +3 mDef, +10 Max HP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Bottom|+5 wDef, +3 mDef, +10 Max HP
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Bottom|+15 Max HP
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Bottom|+30 Max HP
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Overall|+1 wDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Overall|+2 wDef, +1 mDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Overall|+2 wDef, +1 mDef
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Overall|+5 wDef, +3 mDef, +10 Max HP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Overall|+5 wDef, +3 mDef, +10 Max HP
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Shield|+1 wDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Shield|+2 wDef, +1 mDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Shield|+2 wDef, +1 mDef
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Shield|+5 wDef, +3 mDef, +10 Max HP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Shield|+5 wDef, +3 mDef, +10 Max HP
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Shield|+15 Max HP
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Shield|+30 Max HP
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Cape|+1 wDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Cape|+3 wDef, +1 mDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Cape|+3 wDef, +1 mDef
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Cape|+5 wDef, +3 mDef, +10 Max HP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Cape|+5 wDef, +3 mDef, +10 Max HP
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Cape|+5 Max HP
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Cape|+10 Max HP
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Cape|+10 Max HP
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Cape|+20 Max HP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Cape|+20 Max HP
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Cape|+1 mDef
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Cape|+3 mDef, +1 wDef
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Cape|+3 mDef, +1 wDef
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Cape|+5 mDef, +3 wDef, +10 Max MP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Cape|+5 mDef, +3 wDef, +10 Max MP
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Cape|+5 Max MP
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Cape|+10 Max MP
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Cape|+10 Max MP
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Cape|+20 Max MP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Cape|+20 Max MP
http://img388.imageshack.us/img388/7317/iusescroll100ms7.png|
100|
-|
-|Face Accessory|+5 Max HP
http://img207.imageshack.us/img207/2253/iusescroll70rp7.png|
70|
50|
15|Face Accessory|+15 Max HP
http://img389.imageshack.us/img389/5980/iusescroll60sz1.png|
60|
-|
-|Face Accessory|+15 Max HP
http://img389.imageshack.us/img389/4581/iusescroll30vm9.png|
30|
50|
35|Face Accessory|+30 Max HP
http://img389.imageshack.us/img389/1145/iusescroll10do4.png|
10|
-|
-|Face Accessory|+30 Max HP
^Scroll is actually labeled as "Shoes for DEX"
Liar Sap, other stuff?
IMG|Name|Success %|Break %|Actual Break %|Effect
http://img388.imageshack.us/img388/2978/iusewhitescrollwl2.png|White Scroll|
100|
-|
-|Saves a slot on an equipment upon scrolling. A slot is consumed anyways if the second scroll works. A White Scroll does NOT prevent equipment destruction.
http://img528.imageshack.us/img528/1079/iusescrollcleanslateml5.png|Clean Slate Scroll|
1|
2|
1.98|Restores a lost slot on an equipment.
http://img528.imageshack.us/img528/1079/iusescrollcleanslateml5.png|Clean Slate Scroll|
3|
6|
5.82|Restores a lost slot on an equipment.
http://img528.imageshack.us/img528/1079/iusescrollcleanslateml5.png|Clean Slate Scroll|
5|
10|
9|Restores a lost slot on an equipment.
http://img528.imageshack.us/img528/1079/iusescrollcleanslateml5.png|Clean Slate Scroll|
20|
50|
40|Restores a lost slot on an equipment.
http://img340.imageshack.us/img340/3843/iusescrollchaostr4.png|Chaos Scroll|
60|
-|
-|Randomly adds or subtracts up to 5 points for any different existing stats for the equipment.
http://img528.imageshack.us/img528/1512/iusescrollshoesspikelu2.png|Shoes for Spikes|
10|
-|
-|Prevents slipping around on icy terrain. Does not consume a slot.
http://img260.imageshack.us/img260/7885/iusescrollcoldprotectiogp9.png|Cape for Cold Protection|
10|
-|
-|Protection against El Nath environment damage. Does not consume a slot.
http://img291.imageshack.us/img291/2483/iusespieglemannsmarbleno5.png|Spieglemann's Marble|
60|
-|
-|+30 Max HP, +30 Max MP. Works for Spieglemann's Necklace only.
http://img158.imageshack.us/img158/5371/iusedragonstonemg0.png|Dragon Stone|
100|
-|
-|+140 wDef, +140 mDef, +15 STR, +15 DEX, +15 INT, +15 LUK, +15 Avoid. Works for the Horntail Pendant only.
http://img291.imageshack.us/img291/5382/iusemaplesyrupar6.png|Maple Syrup|
100|
-|
-|Randomly adds or subtracts up to 5 points for the existing stat the Maple Leaf.


Probabilities: These tables are based on the hypothetical scenario that you have infinite equipment and infinite scrolls. The BREAK! number represents the percentage of equipment that will be destroyed based on the number of dark scrolls you use.

http://img207.imageshack.us/img207/2253/iusescroll70rp7.png70%
1 Scroll|2 Scrolls|3 Scrolls|4 Scrolls|5 Scrolls|6 Scrolls|7 Scrolls|8 Scrolls|9 Scrolls|10 Scrolls
1/0
70%|2/0
49%|3/0
34.3%|4/0
24.01%|5/0
16.807%|6/0
11.7649%|7/0
8.23543%|8/0
5.764801%|9/0
4.0353607%|10/0
2.82475249%
0/1
15%|1/1
21%|2/1
22.05%|3/1
20.58%|4/1
18.0075%|5/1
15.1263%|6/1
12.353145%|7/1
9.882516%|8/1
7.78248135%|9/1
6.05304105%
Break!
15%|0/2
2.25%|1/2
4.725%|2/2
6.615%|3/2
7.7175%|4/2
8.103375%|5/2
7.9413075%|6/2
7.411887%|7/2
6.6706983%|8/2
5.8368610125%
|Break!
27.75%|0/3
0.3375%|1/3
0.945%|2/3
1.65375%|3/3
2.31525%|4/3
2.83618125%|5/3
3.176523%|6/3
3.33534915%|7/3
3.33534915%
||Break!
38.5875%|0/4
0.050625%|1/4
0.1771875%|2/4
0.37209375%|3/4
0.607753125%|4/4
0.850854375%|5/4
1.0720765125%|6/4
1.25075593125%
|||Break!
47.799375%|0/5
0.00759375%|1/5
0.03189375%|2/5
0.0781396875%|3/5
0.14586075%|4/5
0.22973068125%|5/5
0.32162295375%
||||Break!
55.62946875%|0/6
0.0011390625%|1/6
0.00558140625%|2/6
0.0156279375%|3/6
0.03281866875%|4/6
0.0574326703125%
|||||Break!
62.2850484375%|0/7
0.000170859375%|1/7
0.0009568125%|2/7
0.003013959375%|3/7
0.007032571875%
||||||Break!
67.942291171875%|0/8
0.00002562890625%|1/8
0.000161462109375%|2/8
0.0005651173828125%
|||||||Break!
72.75094749609375%|0/9
0.0000038443359375%|1/9
0.0000269103515625%
||||||||Break!
76.8383053716796875%|0/10
0.000000576650390625%
|||||||||Break!
80.312559565927734375%

http://img389.imageshack.us/img389/5980/iusescroll60sz1.png60%
1 Scroll|2 Scrolls|3 Scrolls|4 Scrolls|5 Scrolls|6 Scrolls|7 Scrolls|8 Scrolls|9 Scrolls|10 Scrolls
1/0
60%|2/0
36%|3/0
21.6%|4/0
12.96%|5/0
7.776%|6/0
4.6656%|7/0
2.79936%|8/0
1.679616%|9/0
1.0077696%|10/0
0.60466176%
0/1
40%|1/1
48%|2/1
43.2%|3/1
34.56%|4/1
25.92%|5/1
18.6624%|6/1
13.06368%|7/1
8.957952%|8/1
6.0466176%|9/1
4.0310784%
|0/2
16%|1/2
28.8%|2/2
34.56%|3/2
34.56%|4/2
31.104%|5/2
26.12736%|6/2
20.901888%|7/2
16.1243136%|8/2
12.0932352%
||0/3
6.4%|1/3
15.36%|2/3
23.04%|3/3
27.648%|4/3
29.0304%|5/3
27.869184%|6/3
25.0822656%|7/3
21.4990848%
|||0/4
2.56%|1/4
7.68%|2/4
13.824%|3/4
19.3536%|4/4
23.22432%|5/4
25.0822656%|6/4
25.0822656%
||||0/5
1.024%|1/5
3.6864%|2/5
7.74144%|3/5
12.386304%|4/5
16.7215104%|5/5
20.06581248%
|||||0/6
0.4096%|1/6
1.72032%|2/6
4.128768%|3/6
7.4317824%|4/6
11.1476736%
||||||0/7
0.16384%|1/7
0.786432%|2/7
2.1233664%|3/7
4.2467328%
|||||||0/8
0.065536%|1/8
0.3538944%|2/8
1.0616832%
||||||||0/9
0.0262144%|1/9
0.1572864%
|||||||||0/10
0.01048576%

http://img389.imageshack.us/img389/4581/iusescroll30vm9.png30%
1 Scroll|2 Scrolls|3 Scrolls|4 Scrolls|5 Scrolls|6 Scrolls|7 Scrolls|8 Scrolls|9 Scrolls|10 Scrolls
1/0
30%|2/0
9%|3/0
2.7%|4/0
0.81%|5/0
0.243%|6/0
0.0729%|7/0
0.02187%|8/0
0.006561%|9/0
0.0019683%|10/0
0.00059049%
0/1
35%|1/1
21%|2/1
9.45%|3/1
3.78%|4/1
1.4175%|5/1
0.5103%|6/1
0.178605%|7/1
0.061236%|8/1
0.02066715%|9/1
0.00688905%
Break!
35%|0/2
12.25%|1/2
11.025%|2/2
6.615%|3/2
3.3075%|4/2
1.488375%|5/2
0.6251175%|6/2
0.250047%|7/2
0.0964467%|8/2
0.0361675125%
|Break!
57.75%|0/3
4.2875%|1/3
5.145%|2/3
3.85875%|3/3
2.31525%|4/3
1.21550625%|5/3
0.583443%|6/3
0.26254935%|7/3
0.11252115%
||Break!
72.5375%|0/4
1.500625%|1/4
2.2509375%|2/4
2.02584375%|3/4
1.418090625%|4/4
0.850854375%|5/4
0.4594613625%|6/4
0.22973068125%
|||Break!
82.149375%|0/5
0.52521875%|1/5
0.94539375%|2/5
0.9926634375%|3/5
0.79413075%|4/5
0.53603825625%|5/5
0.32162295375%
||||Break!
88.39709375%|0/6
0.1838265625%|1/6
0.38603578125%|2/6
0.4632429375%|3/6
0.41691864375%|4/6
0.3126889828125%
|||||Break!
92.4581109375%|0/7
0.064339296875%|1/7
0.1544143125%|2/7
0.208459321875%|3/7
0.208459321875%
||||||Break!
95.097772109375%|0/8
0.02251875390625%|1/8
0.060800635546875%|2/8
0.0912009533203125%
|||||||Break!
96.81355187109375%|0/9
0.0078815638671875%|1/9
0.0236446916015625%
||||||||Break!
97.9288087162109375%|0/10
0.002758547353515625%
|||||||||Break!
98.653725665537109375%

http://img389.imageshack.us/img389/1145/iusescroll10do4.png10%
1 Scroll|2 Scrolls|3 Scrolls|4 Scrolls|5 Scrolls|6 Scrolls|7 Scrolls|8 Scrolls|9 Scrolls|10 Scrolls
1/0
10%|2/0
1%|3/0
0.1%|4/0
0.01%|5/0
0.001%|6/0
0.0001%|7/0
0.00001%|8/0
0.000001%|9/0
0.0000001%|10/0
0.00000001%
0/1
90%|1/1
18%|2/1
2.7%|3/1
0.36%|4/1
0.045%|5/1
0.0054%|6/1
0.00063%|7/1
0.000072%|8/1
0.0000081%|9/1
0.0000009%
|0/2
81%|1/2
24.3%|2/2
4.86%|3/2
0.81%|4/2
0.1215%|5/2
0.01701%|6/2
0.002268%|7/2
0.0002916%|8/2
0.00003645%
||0/3
72.9%|1/3
29.16%|2/3
7.29%|3/3
1.458%|4/3
0.25515%|5/3
0.040824%|6/3
0.0061236%|7/3
0.0008748%
|||0/4
65.61%|1/4
32.805%|2/4
9.8415%|3/4
2.29635%|4/4
0.45927%|5/4
0.0826686%|6/4
0.0137781%
||||0/5
59.049%|1/5
35.4294%|2/5
12.40029%|3/5
3.306744%|4/5
0.7440174%|5/5
0.14880348%
|||||0/6
53.1441%|1/6
37.20087%|2/6
14.880348%|3/6
4.4641044%|4/6
1.1160261%
||||||0/7
47.82969%|1/7
38.263752%|2/7
17.2186884%|3/7
5.7395628%
|||||||0/8
43.046721%|1/8
38.7420489%|2/8
19.37102445%
||||||||0/9
38.7420489%|1/9
38.7420489%
|||||||||0/10
34.86784401%


Equipment Destruction Rates
1 Scroll|2 Scrolls|3 Scrolls|4 Scrolls|5 Scrolls|6 Scrolls|7 Scrolls|8 Scrolls|9 Scrolls|10 Scrolls
1/0
15%|2/0
27.75%|3/0
38.5875%|4/0
47.799375%|5/0
55.62946875%|6/0
62.2850484375%|7/0
67.942291171875%|8/0
72.75094749609375%|9/0
76.8383053716796875%|10/0
80.312559565927734375%
0/1
35%|1/1
44.75%|2/1
53.0375%|3/1
60.081875%|4/1
66.06959375%|5/1
71.1591546875%|6/1
75.485281484375%|7/1
79.16248926171875%|8/1
82.2881158724609375%|9/1
84.944898491591796875%
|0/2
57.75%|1/2
64.0875%|2/2
69.474375%|3/2
74.05321875%|4/2
77.9452359375%|5/2
81.253450546875%|6/2
84.06543296484375%|7/2
86.4556180201171875%|8/2
88.487275317099609375%
||0/3
72.5375%|1/3
76.656875%|2/3
80.15834375%|3/3
83.1345921875%|4/3
85.664403359375%|5/3
87.81474285546875%|6/3
89.6425314271484375%|7/3
91.196151713076171875%
|||0/4
82.149375%|1/4
84.82696875%|2/4
87.1029234375%|3/4
89.037484921875%|4/4
90.68186218359375%|5/4
92.0795828560546875%|6/4
93.267645427646484375%
||||0/5
88.39709375%|1/5
90.1375296875%|2/5
91.616900234375%|3/5
92.87436519921875%|4/5
93.9432104193359375%|5/5
94.851728856435546875%
|||||0/6
92.4581109375%|1/6
93.589394296875%|2/6
94.55098515234375%|3/6
95.3683373794921875%|4/6
96.063086772568359375%
||||||0/7
95.097772109375%|1/7
95.83310629296875%|2/7
96.4581403490234375%|3/7
96.989419296669921875%
|||||||0/8
96.81355187109375%|1/8
97.2915190904296875%|2/8
97.697791226865234375%
||||||||0/9
97.9288087162109375%|1/9
98.239487408779296875%
|||||||||0/10
98.653725665537109375%|[U][COLOR="DimGray"]

KajitiSouls
2008-09-24, 06:23 PM
Appendix of Weapons and Armor, and Their Stats
List of equipment, their type, speed, wAtk/wDef ranges, and their source. Stats on any given equipment found as a monster drop or forged can deviate as much as 1-5, usually 5 for the wAtk, wDef, mAtk and mDef, and 1-3 for secondary stats (as a rule of thumb), and Gachapon can generate weapons that deviate even more. The values listed are the average values.

Hidden-street.net does have most of this information. But the reason why I bothered to sweat and toil over compiling this appendix is mostly for convenience. In listing the equipment in clear columns and mashing both warrior and common equipment together, as well as separating the male and female armors, you can make easy side-by-side comparisons and decide what stuff you want. Also, this appendix contains weapon speeds to their exact value, something which hidden-street does not have. Other than that, for any additional queries regarding the equipment you're looking at, I'll leave it up to hidden-street to answer. Any additional questions regarding fashion can be answered by using BannedStory (http://maplesim.com/), a character simulator. Remember, any equipment can be masked over by Cash Shop items (the selections change weekly, and they're purely aesthetic, so I won't bother to list these).

A word about range:
The swords have been found to have a total of 4 ranges; two for 1h swords and two for 2h swords. I have not found such a pattern with BWs at this point. With the different ranges for the swords, the long 2h sword range is fairly impressive compared to the short 2h sword and both 1h sword ranges, which are fairly negligible in distance.
Source images are taken by attempting to hit the same Jr. Newtie with Blast (nearly the equivalent of a stab) at the farthest location possible, doing tick adjustments via jumping straight up, then moving in mid-flight.
Source Image (http://img156.imageshack.us/img156/4486/swordrangecomparisonby7.jpg)
Long 2h Sword
Short 2h Sword
Long 1h Sword
Short 1h Sword
http://img224.imageshack.us/img224/5447/swordrangerulerrh5.png

A word about sources:
NPC means it can be bought from an NPC weapon store. All equipment that comes from an NPC store are average equipment. Usually Victoria Island and Ariant region weapon/armor stores have low level equipment, and anywhere else usually has equipment going up to level 45.
Monsters means it is found as a monster drop. Refer to global.hidden-street.net (http://global.hidden-street.net/) to find out which monster drops what.
Quest means it comes as a reward from a quest. Some exclusive weapons come from event quests, such as the Lunch Box. Also, some items come from quests that involve Gachapon (especially the Erasers). Refer to global.hidden-street.net (http://global.hidden-street.net/) to learn more about the quest associated with the item, it will say which quest under the item entry.
Event means it was available for a limited time. It may become available at a later date, such as the "summer" tubes and surfboards.
Forging means it can be made by an NPC from raw component materials (and mesos), and possibly by using previous versions of whatever weapon or armor. Forged weapons may require a Production Manual of the corresponding type (for example, 2h Sword Production Manual for a Lion's Fang), and you can use a Stimulator of the corresponding type to either upgrade or downgrade the weapon you're forging. Using a Stimulator has a 10% chance of destroying the product. Refer to global.hidden-street.net (http://global.hidden-street.net/) for more details.
Gachapon means the item comes from Gachapon. Gachapon is a machine located in various towns (and they're all different) which requires NX to purchase tickets for. Using those tickets at a Gachapon machine, you are rewarded with random items, some which may be extremely rare. Equipment that come out of Gachapon have a chance of being better or worse than the equipment stat ranges. I will only list Gachapon as a source if that's the only known way of getting the item in question, and there really isn't a good, comprehensive database on what Gachapon gives what. (although you'll certainly hear gossip about what popular item comes from where, such as White Scrolls coming from NLC Gachapon) Sometimes if you find an entry marked "?", you may assume it comes from Gachapon. Entries that include Quest and Gachapon involve collecting items, some which come from Gachapon, in order to obtain the item.
iTCG means it comes as a prize from codes from MapleStory Trading Card Game, or part of the equipment components for forging it come from the codes. It's assumed that eventually iTCG sets will no longer be in print, and that means the items associated with specific sets will no longer be generated, thus becoming rare. Those items may come back in later iTCG sets.

"Common" job equipment names will be highlighted in blue. Stats that are above the trend of the weapon will be highlighted in green. Stats that are below the trend of the weapon will be highlighted in red. Weapons that are baseline for the trend are in bold, and are known in this guide as the standard array of weapons. Armor and accessories, with the exception to being marked as common, will not follow these guidelines.

Table information is compiled using first-hand knowledge, southperry.net databases (http://www.southperry.net/database/character.html), global.hidden-street.net (http://global.hidden-street.net/) and strong hearsay (hidden-street.net will say that the Stonetooth drops from Black Crow, as a byproduct of the mSEA database, but no one's confirmed it in GMS). Equipment not found in-game yet will be excluded from the table, as well as any equipment unusable by the Paladin. Certain exceptions apply; you can usually see them by a dash in the source column.


http://img61.imageshack.us/img61/6228/i1hsword100spartaqf8.png
Default slots: 7

Lvl|IMG|Weapon Name|wAtk|Additional Stats|Speed|Range|Req|Source
0|http://img399.imageshack.us/img399/3089/i1hsword000mapleflagtd2.png|Maple Flag|1|+1 STR, +1 DEX, +1 INT, +1 LUK|Fast(4)|Short|-|Quest, Event
0|http://img140.imageshack.us/img140/2177/i1hsword000bluemapleflavo4.png|Blue Maple Flag|1|+1 STR, +1 DEX, +1 INT, +1 LUK|Fast(4)|Short|-|Quest, Event
0|http://img399.imageshack.us/img399/3844/i1hsword000pumpkinbaskeya9.png|Pumpkin Basket|1|+1 STR, +1 DEX, +1 INT, +1 LUK|Faster(3)|Long|-|Quest, Event
0|http://img399.imageshack.us/img399/3844/i1hsword000pumpkinbaskeya9.png|Pumpkin Basket (2006 SE)|1|+1 STR, +1 DEX, +1 INT, +1 LUK, +10 HP, +10 Speed|Faster(3)|Long|-|Quest, Event
0|http://img292.imageshack.us/img292/3420/i1hsword000picopicohammvx7.png|Pico-Pico Hammer|1|+12 Speed|Fast(4)|Long|-|NPC
0|http://img292.imageshack.us/img292/2403/i1hsword000oldgladiuspr2.png|Old Gladius|10|Untradeable|Fast(4)|Short|-|Quest
0|http://img292.imageshack.us/img292/4859/i1hsword000skyblueumbrevx1.png|Sky Blue Umbrella|15|15 mAtk|Fast(5)|Short|-|Monster
0|http://img292.imageshack.us/img292/5264/i1hsword000swordbz3.png|Sword|17||Fast(4)|Long|-|NPC, Monster
0|http://img140.imageshack.us/img140/9195/i1hsword000newspaperswopu1.png|Newspaper Sword|19||Fast(4)|Long|-|Quest, Event
0|http://img337.imageshack.us/img337/9439/i1hsword000thestarsandszu5.png|The Stars and Stripes|30|+10 STR|Fast(4)|Short|-|Quest, Event
8|http://img140.imageshack.us/img140/6733/i1hsword008greenumbrellzq1.png|Green Umbrella|12|25 mAtk|Fast(5)|Short|10 LUK|Gachapon
10|http://img513.imageshack.us/img513/9392/i1hsword010longswordnj9.png|Beginner Warrior's Sword|24|Untradeable|Fast(4)|Short|35 STR|Quest
10|http://img513.imageshack.us/img513/9392/i1hsword010longswordnj9.png|Long Sword|27||Fast(4)|Short|-|NPC
15|http://img513.imageshack.us/img513/2688/i1hsword015sabregi8.png|Sabre|32||Fast(5)|Long|40 STR|NPC
20|http://img140.imageshack.us/img140/1630/i1hsword020machetejm3.png|Machete|37||Fast(5)|Long |25 STR, 40 DEX|NPC, Monster
20|http://img513.imageshack.us/img513/1660/i1hsword020vikingswordkk4.png|Viking Sword|37||Fast(5)|Long|65 STR|NPC, Monster
20|http://img523.imageshack.us/img523/1687/i1hsword050stirgeowhipfm7.png|Stirge-on-a-String|25|+3 Speed|Normal(6)|Long|-|iTCG
20|http://img509.imageshack.us/img509/2286/i1hsword020lifeguardsavbo4.png|Lifeguard Saver|39|+10 Speed|Fast(5)|Long|-|Monster, Event
20|http://img523.imageshack.us/img523/1668/i1hsword120lunchboxnh0.png|Lunch Box (20)|37|Untradeable|Fast(4)|Short|-|Quest, Event
25|http://img509.imageshack.us/img509/3809/i1hsword025eloonny5.png|Eloon|42||Fast(5)|Long|30 STR, 50 DEX|NPC, Monster
25|http://img90.imageshack.us/img90/6168/i1hsword025bambooswordwj0.png|Bamboo Sword|43||Fast(4)|Long|-|?
25|http://img90.imageshack.us/img90/1497/i1hsword025lightpurpleucj7.png|Light Purple Umbrella|41|39 mAtk|Fast(5)|Short|6 STR|Gachapon
30|http://img183.imageshack.us/img183/2734/i1hsword030gladiusqr7.png|Gladius|47||Fast(5)|Shor t|95 STR|NPC, Forge
30|http://img90.imageshack.us/img90/6418/i1hsword030mapleumbrellxw6.png|Maple Umbrella|45|+12 Speed, Untradeable|Fast(5)|Long|Short|-|Monster, Event
35|http://img525.imageshack.us/img525/6117/i1hsword035cutlusua5.png|Cutlus|52||Fast(5)|Long|1 10 STR|NPC, Monster, Forge
35|http://img354.imageshack.us/img354/2696/i1hsword035mapleswordqy2.png|Maple Sword|48|+20 Accuracy|Fast(5)|Long|-|Monster, Event
35|http://img354.imageshack.us/img354/5306/i1hsword035redwhipzo8.png|Red Whip|48|+15 Speed|Fast(4)|Long|-|Monster
35|http://img523.imageshack.us/img523/1687/i1hsword050stirgeowhipfm7.png|Stirge-on-a-Rope|50|+8 Speed|Fast(5)|Long|-|iTCG
38|http://img512.imageshack.us/img512/6103/i1hsword038flamingkatanli1.png|Flaming Katana|65|40 mAtk, +17 Speed|Fast(4)|Long|-|Quest, Gachapon
40|http://img201.imageshack.us/img201/1516/i1hsword040yellowumbrelmf4.png|Yellow Umbrella|52|52 mAtk|Fast(5)|Short|-|Monster
40|http://img116.imageshack.us/img116/4580/i1hsword040trausai9.png|Traus|57||Fast(5)|Short|12 5 STR|NPC, Monster, Forge
40|http://img262.imageshack.us/img262/574/i1hsword040glowingwhipbw1.png|Glowing Whip|70|+15 Speed|Fast(4)|Long|-|Gachapon
43|http://img206.imageshack.us/img206/3130/i1hsword043maplesoulsinlq0.png|Maple Soul Singer|60|+30 Accuracy|Fast(5)|Long|-|Monster, Event
43|http://img140.imageshack.us/img140/2456/i1hsword043beigeumbrellch0.png|Beige Umbrella|60|60 mAtk|Fast(5)|Short|5 STR, 5 DEX, 5 INT, 5 LUK|Gachapon
45|http://img140.imageshack.us/img140/3762/i1hsword045herosgladiusyy5.png|Hero's Gladius|63|+1 STR|Fast(4)|Short|140 STR|Quest
45|http://img261.imageshack.us/img261/2364/i1hsword045namelesssworbk4.png|Nameless Sword|67||Fast(5)|Long|145 STR|Gachapon
45|http://img140.imageshack.us/img140/6382/i1hsword045onyxbladenx3.png|Onyx Blade|67||Fast(5)|Long|145 STR|Quest
50|http://img149.imageshack.us/img149/3351/i1hsword050jeweledkatarkx2.png|Jeweled Katar|67||Fast(5)|Short|155 STR|Monster, Forge
50|http://img523.imageshack.us/img523/1687/i1hsword050stirgeowhipfm7.png|Stirge-o-Whip|70|+12 Speed|Fast(5)|Long|-|iTCG
50|http://img261.imageshack.us/img261/5334/i1hsword050stirgegrapplow8.png|Stirge Grappler|73|+13 Jump|Normal(6)|Long|-|iTCG
50|http://img259.imageshack.us/img259/8489/i1hsword050crystalbladeij3.png|Crystal Blade|45|+25 Accuracy|Fast(5)|Short|-|iTCG
55|http://img523.imageshack.us/img523/7904/i1hsword055redumbrellaas3.png|Red Umbrella|73|+3 Jump|Fast(5)|Short|-|Monster
60|http://img149.imageshack.us/img149/3528/i1hsword060neocoramd8.png|Neocora|77||Fast(5)|Shor t|180 STR|Monster
60|http://img516.imageshack.us/img516/3305/i1hsword060swoopingstiruz2.png|Swooping Stirge|78|80 mAtk, +13 Speed|Fast(5)|Long|-|iTCG
60|http://img523.imageshack.us/img523/6541/i1hsword060franticstirgld5.png|Frantic Stirge|79|+10 Avoid, +12 Speed|Fast(5)|Long|-|iTCG
60|http://img523.imageshack.us/img523/1668/i1hsword120lunchboxnh0.png|Lunch Box (60)|77|Untradeable|Fast(4)|Short|-|Quest, Event
63|http://img231.imageshack.us/img231/7996/i1hsword063trumpetwi9.png|Trumpet|79|77 mAtk, +1 STR, +1 INT|Fast(4)|Short|-|Gachapon
64|http://img90.imageshack.us/img90/760/i1hsword064maplegloryswsh5.png|Maple Glory Sword|81|+1 STR, +35 Accuracy|Fast(5)|Long|-|Monster, Event
70|http://img149.imageshack.us/img149/3043/i1hsword070redkatanajx2.png|Red Katana|82||Fast(4)|Short|200 STR|Monster
70|http://img227.imageshack.us/img227/3443/i1hsword070blackumbrellzn6.png|Black Umbrella|85|85 mAtk|Fast(5)|Short|6 STR, 6 DEX, 6 INT, 6 LUK|Monster
70|http://img227.imageshack.us/img227/7782/i1hsword070astralbladeav8.png|Astral Blade|86|+2 STR|Fast(4)|Long|200 STR|iTCG
70|http://img231.imageshack.us/img231/7885/i1hsword070angrystirgedf6.png|Angry Stirge|85|+2 STR, +15 Speed|Fast(5)|Long|-|iTCG
80|http://img261.imageshack.us/img261/1020/i1hsword080khancv7.png|Khan|87||Fast(5)|Short|230 STR|Monster
90|http://img261.imageshack.us/img261/6308/i1hsword090frautegm8.png|Fraute|93||Fast(5)|Short| 250 STR|Monster
90|http://img523.imageshack.us/img523/1668/i1hsword120lunchboxnh0.png|Lunch Box (90)|93|Untradeable|Fast(4)|Short|-|Quest, Event
100|http://img61.imageshack.us/img61/6228/i1hsword100spartaqf8.png|Sparta|98||Fast(5)|Long|2 80 STR|Monster
100|http://img259.imageshack.us/img259/8489/i1hsword050crystalbladeij3.png|Black Crystal Blade|99|+3 STR, +50 Accuracy|Fast(5)|Short|-|Forge, iTCG
110|http://img399.imageshack.us/img399/5324/i1hsword110dragoncaravemn0.png|Dragon Carabella|103||Fast(5)|Long|310 STR|Monster, Forge
120|http://img441.imageshack.us/img441/5682/i1hsword120timelesscaradv4.png|Reverse Executioners|108||Fast(5)|Short|340 STR|-
120|http://img441.imageshack.us/img441/5682/i1hsword120timelesscaradv4.png|Timeless Executioners|110||Fast(5)|Short|340 STR|-
120|http://img523.imageshack.us/img523/1668/i1hsword120lunchboxnh0.png|Lunch Box (120)|109|Untradeable|Fast(4)|Short|-|Quest, Event
http://img513.imageshack.us/img513/4194/i2hsword090devilsunrisenb1.png
Default slots: 7

Lvl|IMG|Weapon Name|wAtk|Additional Stats|Speed|Range|Req|Source
0|http://img243.imageshack.us/img243/7350/i2hsword000woodenbasebamb4.png|Wooden Baseball Bat|25||Fast(5)|Short|-|Monster
10|http://img388.imageshack.us/img388/9445/i2hsword010woodenswordzv4.png|Wooden Sword|30||Normal(6)|Short|-|NPC, Monster
10|http://img223.imageshack.us/img223/8936/i2hsword010thermometeroi2.png|Thermometer|30|+80 Max MP, +10 wDef|Fast(5)|Short|-|Monster
15|http://img140.imageshack.us/img140/7470/i2hsword015woodensamuraao1.png|Wooden Samurai Sword|35||Normal(6)|Long|35 STR|Monster
20|http://img230.imageshack.us/img230/9166/i2hsword020twohandedswopy1.png|Two-Handed Sword|40||Normal(6)|Short|70 STR|NPC, Monster
25|http://img146.imageshack.us/img146/4079/i2hsword025broadswordnr3.png|Broad Sword|45||Normal(6)|Short|85 STR|NPC, Monster
30|http://img78.imageshack.us/img78/4693/i2hsword030scimitareh0.png|Scimitar|50||Normal(6)| Long|100 STR|NPC, Monster, Forge
30|http://img296.imageshack.us/img296/797/i2hsword030aluminumbasebn3.png|Aluminum Baseball Bat|48||Fast(5)|Short|-|Monster
30|http://img243.imageshack.us/img243/1499/i2hsword030pumpkinlantevk0.png|Pumpkin Lantern|55|55 mAtk, +50 Max HP|Fast(5)|Long|-|Gachapon
35|http://img228.imageshack.us/img228/551/i2hsword035lionheartiv7.png|Lionheart|55||Fast(4)| Short|115 STR|NPC, Monster
40|http://img220.imageshack.us/img220/1749/i2hsword040zardis3.png|Zard|60||Normal(6)|Short|13 0 STR|NPC, Monster, Forge
45|http://img223.imageshack.us/img223/9049/i2hsword045aluminumbatxa3.png|Aluminum Bat|65|+8 Accuracy|Normal(6)|Long|-|Gachapon
50|http://img78.imageshack.us/img78/4050/i2hsword050lionsfangjm5.png|Lion's Fang|70||Normal(6)|Long|155 STR|Monster, Forge
50|http://img296.imageshack.us/img296/5440/i2hsword050tigersfangml3.png|Tiger's Fang|72|+8 Accuracy, +2 Speed|Fast(5)|Long|155 STR|iTCG
50|http://img150.imageshack.us/img150/620/i2hsword050japanesemapct6.png|Japanese Map|68|+2 STR, +2 DEX|Fast(4)|Short|-|Monster
60|http://img220.imageshack.us/img220/8665/i2hsword060spartaft9.png|Sparta|80||Normal(6)|Long |190 STR|Monster
64|http://img150.imageshack.us/img150/5630/i2hsword064maplesoulrohfz6.png|Maple Soul Rohen|83|+4 STR, +35 Accuracy|Normal(6)|Long|-|Monster, Event
65|http://img228.imageshack.us/img228/561/i2hsword065daiwaswordoc2.png|Daiwa Sword|82|+2 DEX|Normal(6)|Long|-|Monster
70|http://img388.imageshack.us/img388/599/i2hsword070doombringercg2.png|Doombringer|85||Norm al(6)|Long|220 STR|Monster
80|http://img220.imageshack.us/img220/5279/i2hsword080heavensgatere2.png|Heaven's Gate|90||Normal(6)|Long|250 STR|Monster
80|http://img440.imageshack.us/img440/7799/i2hsword080bluescreamerac6.png|Blue Screamer|90||Normal(6)|Long|250 STR|Monster
80|http://img39.imageshack.us/img39/2573/i2hsword080ravenswing.png|Raven's Wing|90|+2 STR|Normal(6)|Long|250 STR|Gachapon
80|http://img35.imageshack.us/img35/3892/i2hsword080duskravenswi.png|Dusk Raven's Wing|90|+3 STR, +20 Accuracy|Normal(6)|Long|250 STR|Forge
90|http://img513.imageshack.us/img513/4194/i2hsword090devilsunrisenb1.png|Devil's Sunrise|95||Normal(6)|Long|280 STR|Monster
90|http://img529.imageshack.us/img529/9601/i2hsword090berzerkerbd4.png|Berzerker|90||Slow(8)| Long|280 STR|Monster
90|http://img41.imageshack.us/img41/9612/i2hsword090dawnravenswi.png|Dawn Raven's Wing|99|+4 STR|Normal(6)|Long|280 STR|Forge
90|http://img36.imageshack.us/img36/8395/i2hsword090nightravensw.png|Night Raven's Wing|96|+2 STR|Fast(5)|Long|265 STR, 95 DEX|Forge
100|http://img380.imageshack.us/img380/2571/i2hsword100beheaderek8.png|The Beheader|100||Slow(7)|Long|310 STR|Monster
100|http://img529.imageshack.us/img529/9293/i2hsword100stonetoothswlk1.png|Stonetooth Sword|101||Fast(5)|Long|120 DEX|Gachapon
110|http://img174.imageshack.us/img174/4543/i2hsword110dragonclaymokq2.png|Dragon Claymore|105||Normal(6)|Long|340 STR|Monster, Forge
120|http://img114.imageshack.us/img114/345/i2hsword120timelessclayhn4.png|Reverse Nibleheim|110||Normal(6)|Long|370 STR|-
120|http://img114.imageshack.us/img114/345/i2hsword120timelessclayhn4.png|Timeless Nibleheim|112||Normal(6)|Long|370 STR|-
http://img87.imageshack.us/img87/2348/i1hbw070thejudgementbq8.png
Default slots: 7

Lvl|IMG|Weapon Name|wAtk|Additional Stats|Speed|Req|Source
0|http://img502.imageshack.us/img502/418/i1hbw000woodenclubmr2.png|Wooden Club|19||Fast(5)|-|Monster
0|http://img502.imageshack.us/img502/280/i1hbw000blueflowerytubexx0.png|Blue Flowery Tube|15|+10 Accuracy|Fast(5)|-|Monster, Event
10|http://img502.imageshack.us/img502/6952/i1hbw010steelpipexp8.png|Steel Pipe|29||Fast(5)|-|?
10|http://img516.imageshack.us/img516/9129/i1hbw010ironhammervq6.png|Iron Hammer|32||Fast(5)|35 STR|?
15|http://img391.imageshack.us/img391/2548/i1hbw015hammerbm4.png|Hammer|34||Fast(4)|20 STR|?
15|http://img502.imageshack.us/img502/6026/i1hbw015leatherpursevx6.png|Leather Purse|34||Fast(5)|20 STR|NPC, Monster
15|http://img391.imageshack.us/img391/6882/i1hbw015redbrickit6.png|Red Brick|34||Fast(4)|20 STR|Monster
15|http://img292.imageshack.us/img292/1277/i1hbw015macevm2.png|Mace|34||Fast(5)|20 STR|NPC, Monster
15|http://img264.imageshack.us/img264/3726/i1hbw015squareshovelqp0.png|Square Shovel|34||Fast(5)|20 STR, 20 DEX|Monster
20|http://img246.imageshack.us/img246/7079/i1hbw020ironmacewt3.png|Iron Mace|39||Fast(5)|25 STR|NPC, Monster
20|http://img264.imageshack.us/img264/7441/i1hbw020hardbriefcaseaf1.png|Hard Briefcase|39||Fast(5)|25 STR|NPC
20|http://img264.imageshack.us/img264/6927/i1hbw020pointedshovelfp8.png|Pointed Shovel|39||Fast(5)|25 STR, 40 DEX|Monster
25|http://img214.imageshack.us/img214/6876/i1hbw025redflowerytuberx4.png|Red Flowery Tube|40|+10 Speed|Fast(5)|-|Monster, Event
25|http://img264.imageshack.us/img264/654/i1hbw025plungeruc1.png|Plunger|44||Fast(5)|30 STR|NPC, Monster
25|http://img518.imageshack.us/img518/3470/i1hbw025fusionmacecr2.png|Fusion Mace|44||Faster(3)|25 STR|NPC, Monster
25|http://img252.imageshack.us/img252/972/i1hbw025pigillustratedaq5.png|Pig Illustrated|42|+10 Accuracy|Faster(3)|-|Quest
30|http://img214.imageshack.us/img214/5456/i1hbw030lollipopcs9.png|Lollipop|15||Faster(3)|-|Monster
30|http://img375.imageshack.us/img375/6607/i1hbw030warhammercc4.png|War Hammer|49||Normal(6)|95 STR|NPC, Monster, Forge
30|http://img252.imageshack.us/img252/5467/i1hbw030fryingpaneb3.png|Frying Pan|49|+6 wDef|Normal(6)|-|Monster
35|http://img204.imageshack.us/img204/5549/i1hbw035heavyhammeris6.png|Heavy Hammer|54||Fast(5)|110 STR|NPC, Monster, Forge
40|http://img512.imageshack.us/img512/8706/i1hbw040purpletubezt7.png|Purple Tube|55|+50 Max MP|Fast(5)|-|Monster, Event
40|http://img205.imageshack.us/img205/567/i1hbw040jackeres9.png|Jacker|59||Normal(6)|125 STR|NPC, Monster, Forge
50|http://img512.imageshack.us/img512/19/i1hbw050blacktubewn5.png|Black Tube|65|+10 Avoid|Fast(5)|-|Monster, Event
50|http://img518.imageshack.us/img518/9904/i1hbw050knucklemacece5.png|Knuckle Mace|69||Normal(6)|155 STR|Monster, Forge
50|http://img440.imageshack.us/img440/7360/i1hbw050ducktubeeo9.png|Duck Tube|65|+3 Avoid, +5 Speed|Fast(5)|-|Monster, Event
60|http://img201.imageshack.us/img201/322/i1hbw060emergencyrescueng1.png|Emergency Rescue Tube|75|+150 Max HP|Fast(5)|-|Monster, Event
60|http://img246.imageshack.us/img246/1945/i1hbw060tamusvc9.png|Tamus|79||Normal(6)|185 STR|Monster
64|http://img201.imageshack.us/img201/2585/i1hbw064maplehavochammerg8.png|Maple Havoc Hammer|81|+1 STR, +35 Accuracy|Normal(6)|-|Monster, Event
65|http://img440.imageshack.us/img440/3323/i1hbw065goblinbatju6.png|Goblin Bat|77|+5 INT, Untradeable|Fast(5)|-|Quest
70|http://img201.imageshack.us/img201/905/i1hbw070colorfultubepx4.png|Colorful Tube|85|+10 Jump|Fast(5)|-|Monster, Event
70|http://img87.imageshack.us/img87/2348/i1hbw070thejudgementbq8.png|The Judgement|83||Normal(6)|215 STR|Monster
70|http://img370.imageshack.us/img370/369/i1hbw070cosmicscepterbe3.png|Cosmic Scepter|85|+2 STR|Fast(5)|200 STR|iTCG
75|http://img505.imageshack.us/img505/2117/i1hbw075bentjudgementxq2.png|Bent Judgement|85||Normal(6)|215 STR|Monster
80|http://img301.imageshack.us/img301/9673/i1hbw080heavensjusticebl3.png|Heaven's Justice|88||Normal(6)|230 STR|Monster
90|http://img301.imageshack.us/img301/1331/i1hbw090ruinhammervu3.png|Ruin Hammer|93||Normal(6)|245 STR|Monster
100|http://img182.imageshack.us/img182/8119/i1hbw100battlehammerdk5.png|Battle Hammer|98||Normal(6)|260 STR|Monster
100|http://img337.imageshack.us/img337/2827/i1hbw100ducktubeql3.png|Duck Tube|90|+3 Avoid, +5 Speed|Fast(5)|-|Monster, Event
110|http://img142.imageshack.us/img142/3528/i1hbw110dragonmacelf4.png|Dragon Mace|103||Normal(6)|275 STR|Monster, Forge
120|http://img264.imageshack.us/img264/4203/i1hbw120crushedskulllm0.png|Crushed Skull|115|+12 Accuracy|Normal(6)|300 STR|Quest
120|http://img142.imageshack.us/img142/2757/i1hbw110timelessflameom8.png|Reverse Allargando|108||Normal(6)|290 STR|-
120|http://img142.imageshack.us/img142/2757/i1hbw110timelessflameom8.png|Timeless Allargando|110||Normal(6)|290 STR|-
http://img301.imageshack.us/img301/6041/i2hbw080themorningstardk9.png
Default slots: 7

Lvl|IMG|Weapon Name|wAtk|Additional Stats|Speed|Req|Source
10|http://img299.imageshack.us/img299/5236/i2hbw010woodenmalletox8.png|Wooden Mallet|32||Normal(6)|-|NPC, Monster
15|http://img232.imageshack.us/img232/8116/i2hbw015heavymaceow7.png|Heavy Mace|37||Slow(7)|45 STR|NPC
20|http://img232.imageshack.us/img232/2269/i2hbw020squarehammerih7.png|Square Hammer|42||Slow(7)|70 STR|NPC
20|http://img254.imageshack.us/img254/2210/i2hbw020pickaxexn0.png|Pickaxe|42||Slow(7)|20 STR|NPC
25|http://img518.imageshack.us/img518/1210/i2hbw025monkeywrenchsx7.png|Monkey Wrench|47||Slow(7)|25 STR|NPC
30|http://img204.imageshack.us/img204/6178/i2hbw030mithrilmaulkp8.png|Mithril Maul|52||Normal(6)|100 STR|NPC, Monster, Forge
35|http://img530.imageshack.us/img530/8987/i2hbw035sledgehammerts3.png|Sledgehammer|57||Slow( 7)|115 STR|NPC, Monster, Forge
40|http://img398.imageshack.us/img398/5793/i2hbw040titanch3.png|Titan|62||Slow(7)|130 STR|NPC, Monster, Forge
40|http://img254.imageshack.us/img254/4329/i2hbw040toymakerhammersq9.png|Toymaker Hammer|55||Normal(6)|-|Quest, Event
43|http://img264.imageshack.us/img264/7648/i2hbw043mapledoomsingerzc0.png|Maple Doom Singer|68|+5 STR, +30 Accuracy|Slow(7)|-|Monster, Event
50|http://img440.imageshack.us/img440/4101/i2hbw050goldenmoleyh5.png|Golden Mole|72||Slow(7)|165 STR|Monster, Forge
60|http://img246.imageshack.us/img246/1452/i2hbw060theblessinghu0.png|The Blessing|82||Slow(7)|190 STR|Monster
64|http://img232.imageshack.us/img232/7056/i2hbw064maplebelzetyb2.png|Maple Belzet|85|+6 STR, +35 Accuracy|Slow(7)|-|Monster, Event
70|http://img87.imageshack.us/img87/9736/i2hbw070giganticsledgehe4.png|Gigantic Sledge|87||Slow(7)|220 STR|Monster
80|http://img301.imageshack.us/img301/6041/i2hbw080themorningstardk9.png|The Morningstar|92||Normal(6)|250 STR|Monster
90|http://img213.imageshack.us/img213/8808/i2hbw090leomiteru8.png|Leomite|97||Slow(7)|280 STR|Monster
100|http://img182.imageshack.us/img182/9264/i2hbw100goldsmithhammerob8.png|Golden Smith Hammer|102||Slow(7)|310 STR|Monster
105|http://img229.imageshack.us/img229/5965/i2hbw105pinksealcushionel7.png|Pink Seal Cushion|103|+5 STR, +1 DEX|Slow(7)|300 STR|Gachapon
105|http://img512.imageshack.us/img512/4903/i2hbw105bluesealcushiondk9.png|Blue Seal Cushion|102|+5 STR, +1 Accuracy|Slow(7)|290 STR|Gachapon
110|http://img142.imageshack.us/img142/964/i2hbw110dragonflamero7.png|Dragon Flame|107||Slow(7)|340 STR|Monster, Forge
120|http://img258.imageshack.us/img258/7058/i2hbw120timelessmaulla0.png|Reverse Bellocce|112||Slow(7)|370 STR|-
120|http://img258.imageshack.us/img258/7058/i2hbw120timelessmaulla0.png|Timeless Bellocce|114||Slow(7)|370 STR|-

Default Slots: 7
This section of weapons is for anything I feel is worth mentioning.

Lvl|IMG|Weapon Name|Category|wAtk|Additional Stats|Speed|Req.|Source
8|http://img248.imageshack.us/img248/323/iclaw008magicalmittenit8.png|Magical Mitten|Claw|10|0 Slots, Untradeable, Expires, Prevents instant death at "Hidden Street: Extra Frosty Snow Zone".|Faster(3)|-|Event
8|http://img75.imageshack.us/img75/1702/iwand008woodenwandjl5.png|Wooden Wand|Wand|15|23 mAtk|Normal(6)|-|NPC, Forge


http://img87.imageshack.us/img87/3074/ihelmet080reddragonbabuhv0.png
Default slots: 7
Notes: Rudolph Hat, anything else?
Lvl|IMG|Hat Name|wDef|mDef|Additional Stats|Req.|Source
0|http://img521.imageshack.us/img521/5237/ihelmet000markofthebetacg6.png|Mark of the Beta|15||+1 STR, +1 DEX, +1 INT, +1 LUK, Untradeable|-|Quest, Event
0|http://img265.imageshack.us/img265/7733/ihelmet000pilgrimhatnd4.png|Pilgrim Hat|1||Males only|-|Monster, Event
0|http://img150.imageshack.us/img150/275/ihelmet000maplehontaspl8.png|Maplehontas|1||Female s only|-|Monster, Event
0|http://img297.imageshack.us/img297/5250/ihelmet000maplebandanawns3.png|Maple Bandana White||||-|Quest, Event
0|http://img510.imageshack.us/img510/9757/ihelmet000maplebandanayzm3.png|Maple Bandana Yellow|||+1 STR, +1 DEX, +1 INT, +1 LUK|-|Quest, Event
0|http://img515.imageshack.us/img515/5728/ihelmet000maplebandanaroa7.png|Maple Bandana Red|||+2 STR, +2 DEX, +2 INT, +2 LUK|-|Quest, Event
0|http://img515.imageshack.us/img515/985/ihelmet000maplebandanabsb1.png|Maple Bandana Blue|||+3 STR, +3 DEX, +3 INT, +3 LUK|-|Quest, Event
0|http://img72.imageshack.us/img72/8905/ihelmet000whitemaplebangg6.png|White Maple Bandana||||-|Quest, Event
0|http://img72.imageshack.us/img72/1948/ihelmet000yellowmaplebaky2.png|Yellow Maple Bandana|||+1 STR, +1 DEX, +1 INT, +1 LUK|-|Quest, Event
0|http://img528.imageshack.us/img528/8585/ihelmet000redmaplebandafe5.png|Red Maple Bandana|||+2 STR, +2 DEX, +2 INT, +2 LUK|-|Quest, Event
0|http://img90.imageshack.us/img90/2358/ihelmet000bluemaplebandez7.png|Blue Maple Bandana|||+3 STR, +3 DEX, +3 INT, +3 LUK|-|Quest, Event
0|http://img239.imageshack.us/img239/4967/ihelmet000maplemashatgf5.png|Maplemas Hat||10|Untradeable|-|Quest, Event
0|http://img410.imageshack.us/img410/5409/ihelmet000versalmashatul0.png|Versalmas Hat||10|Untradeable|-|Quest, Event
0|http://img523.imageshack.us/img523/4759/ihelmet000independencednf8.png|Independence Day Hat|10|10|+2 Jump|-|Monster, Quest, Event
0|http://img112.imageshack.us/img112/4443/ihelmet000newspaperhatzz6.png|Newspaper Hat|3||+20 Max HP|-|Monster
0|http://img90.imageshack.us/img90/980/ihelmet000genesisbandanzb3.png|Genesis Bandana|15||+1 STR, +1 DEX, +1 INT, +1 LUK, Untradeable|-|Quest, Event
0|http://img150.imageshack.us/img150/2299/ihelmet000maplehatie2.png|Maple Hat|15||+5 Max HP, +5 Max MP, Untradeable|-|Monster, Quest, Event
5|http://img528.imageshack.us/img528/2599/ihelmet005greenskullcapcm5.png|Green Skullcap|5|||-|Quest
5|http://img516.imageshack.us/img516/1782/ihelmet005redskullcapsi5.png|Red Skullcap|5|||-|Quest
5|http://img528.imageshack.us/img528/218/ihelmet005brownskullcapsz0.png|Brown Skullcap|5|||-|Monster, Quest
5|http://img264.imageshack.us/img264/9923/ihelmet005redheadbandho9.png|Red Headband|5||+1 Accuracy|-|NPC, Quest
5|http://img296.imageshack.us/img296/6281/ihelmet005blackheadbandbe4.png|Black Headband|5|||-|NPC
5|http://img262.imageshack.us/img262/6462/ihelmet005greenheadbandgl9.png|Green Headband|5|||-|NPC, Monster, Quest
5|http://img262.imageshack.us/img262/383/ihelmet005yellowheadbanse9.png|Yellow Headband|5|||-|NPC, Quest
5|http://img215.imageshack.us/img215/6918/ihelmet005blueheadbandkl9.png|Blue Headband|5|||-|NPC, Quest
5|http://img440.imageshack.us/img440/1498/ihelmet005bluesportycapph5.png|Blue Sporty Cap|3||+30 Max MP|-|Quest
5|http://img519.imageshack.us/img519/8269/ihelmet005redsportycapnf2.png|Red Sporty Cap|3||+30 Max HP|-|Quest
8|http://img296.imageshack.us/img296/7900/ihelmet008blackswimmingcs7.png|Black Swimming Cap|7|||-|NPC
8|http://img262.imageshack.us/img262/1589/ihelmet008blueswimmingchw2.png|Blue Swimming Cap|7|||-|NPC
8|http://img296.imageshack.us/img296/9558/ihelmet008redswimmingcadm1.png|Red Swimming Cap|7|||-|NPC
8|http://img150.imageshack.us/img150/2299/ihelmet000maplehatie2.png|Maple Hat|20|40|+1 STR, +1 DEX, +1 INT, +1 LUK, +10 Max HP, +10 Max MP, Untradeable|-|Monster, Quest, Event
10|http://img239.imageshack.us/img239/8448/ihelmet010halloweenpumpnj2.png|Halloween Pumpkin Hat|||+2 wAtk, +2 mAtk, Untradeable, Expires|-|Quest, Event
10|http://img522.imageshack.us/img522/1822/ihelmet010hatofamaskedmzk2.png|Hat of a Masked Man|||+4 STR, +4 DEX, +4 INT, +4 LUK, Untradeable, Expires|-|Quest, Event
10|http://img261.imageshack.us/img261/5346/ihelmet010redbandanahw2.png|Red Bandana|8||+1 Accuracy|-|Monster
10|http://img261.imageshack.us/img261/8106/ihelmet010bluebandanawe6.png|Blue Bandana|8||+1 STR|-|Monster
10|http://img150.imageshack.us/img150/3057/ihelmet010yellowbandanafq0.png|Yellow Bandana|8||+1 DEX|-|Gachapon
10|http://img296.imageshack.us/img296/7918/ihelmet010blackbandanalc6.png|Black Bandana|8||+1 INT|-|Monster
10|http://img409.imageshack.us/img409/8158/ihelmet010whitebandanaoy7.png|White Bandana|8|||-|NPC, Monster
10|http://img150.imageshack.us/img150/9417/ihelmet010pinkbandanaut2.png|Pink Bandana|8||+3 Speed|-|Gachapon
10|http://img409.imageshack.us/img409/7281/ihelmet010purplebandanali6.png|Purple Bandana|8||+1 LUK|-|Gachapon
10|http://img409.imageshack.us/img409/8009/ihelmet010greybandanabh2.png|Grey Bandana|8||+3 Jump|-|Gachapon
10|http://img296.imageshack.us/img296/4708/ihelmet010brownbandanawh8.png|Brown Bandana|8||+5 Accuracy|-|Gachapon
10|http://img296.imageshack.us/img296/4954/ihelmet010greenbandanacc4.png|Green Bandana|8||10 Slots|-|Monster
10|http://img228.imageshack.us/img228/1557/ihelmet010bronzekoifux0.png|Bronze Koif|10|||-|NPC, Monster
10|http://img300.imageshack.us/img300/6496/ihelmet010metalkoifgn7.png|Metal Koif|12|||-|Forge
10|http://img300.imageshack.us/img300/3168/ihelmet010mithrilkoiffd8.png|Mithril Koif|15|||-|Forge
12|http://img264.imageshack.us/img264/8217/ihelmet012bronzehelmetax6.png|Bronze Helmet|12|||40 STR|NPC, Monster
12|http://img300.imageshack.us/img300/2849/ihelmet012steelhelmetgi2.png|Metal Helmet|15|||40 STR|Forge
12|http://img338.imageshack.us/img338/3040/ihelmet012mithrilhelmetfg2.png|Mithril Helmet|18|||40 STR|Forge
15|http://img338.imageshack.us/img338/315/ihelmet015oldwisconsinih1.png|Old Wisconsin|8|||-|NPC
15|http://img229.imageshack.us/img229/1773/ihelmet015metalgearjy1.png|Metal Gear|10|||-|NPC
15|http://img229.imageshack.us/img229/7088/ihelmet015bluemetalgearye7.png|Blue Metal Gear|12||+1 STR|-|Forge
15|http://img229.imageshack.us/img229/9442/ihelmet015yellowmetalgeyh0.png|Yellow Metal Gear|12||+1 DEX|-|Forge
15|http://img264.imageshack.us/img264/4082/ihelmet015bronzefullhelze8.png|Bronze Full Helm|15|||45 STR|NPC
15|http://img409.imageshack.us/img409/9539/ihelmet015steelfullhelmil4.png|Steel Full Helm|18|||45 STR|Forge
15|http://img409.imageshack.us/img409/9702/ihelmet015mithrilfullhezh7.png|Mithril Full Helm|20|||45 STR|Forge
20|http://img519.imageshack.us/img519/8301/ihelmet020blackbaseballof9.png|Black Baseball Cap|5|||-|NPC
20|http://img510.imageshack.us/img510/4403/ihelmet020yellowbasebalqm5.png|Yellow Baseball Cap|5|||-|NPC
20|http://img242.imageshack.us/img242/4513/ihelmet020brownbaseballfr1.png|Brown Baseball Cap|5|||-|NPC
20|http://img518.imageshack.us/img518/4968/ihelmet020redbaseballcaue7.png|Red Baseball Cap|5|||-|NPC
20|http://img509.imageshack.us/img509/4469/ihelmet020bluebaseballcci3.png|Blue Baseball Cap|5|||-|NPC
20|http://img515.imageshack.us/img515/9412/ihelmet020whitebaseballha4.png|White Baseball Cap|2||+1 STR, +1 INT|-|Gachapon
20|http://img296.imageshack.us/img296/5430/ihelmet020blackstarrybaty3.png|Black Starry Bandana|15||+2 INT|-|Gachapon
20|http://img228.imageshack.us/img228/8124/ihelmet020whitestarrybahg5.png|White Starry Bandana|15||+50 Max HP, +50 Max MP|-|Gachapon
20|http://img523.imageshack.us/img523/4543/ihelmet020redoldwisconsmq2.png|Red Old Wisconsin|12||+7 Avoid|-|Gachapon
20|http://img401.imageshack.us/img401/638/ihelmet020blueoldwisconvm3.png|Blue Old Wisconsin|12||+7 Accuracy|-|Gachapon
20|http://img523.imageshack.us/img523/6332/ihelmet020purpleoldwiscxq5.png|Purple Old Wisconsin|12||+2 INT|-|Gachapon
20|http://img523.imageshack.us/img523/5608/ihelmet020blackoldwiscoom9.png|Black Old Wisconsin|12||+20 Max HP, +20 Max MP|-|Gachapon
20|http://img522.imageshack.us/img522/4139/ihelmet020bronzefootbaloo0.png|Bronze Football Helm|20|||50 STR|NPC, Monster
20|http://img91.imageshack.us/img91/3639/ihelmet020steelfootballqp5.png|Steel Football Helm|22|||50 STR|Forge
20|http://img228.imageshack.us/img228/9758/ihelmet020mithrilfootbacd3.png|Mithril Football Helm|25|||50 STR|Forge
20|http://img508.imageshack.us/img508/91/ihelmet020bronzevikinghmg1.png|Bronze Viking Helm|20|||50 STR|NPC
20|http://img519.imageshack.us/img519/5048/ihelmet020ironvikinghelve0.png|Iron Viking Helm|22|||50 STR|Forge
20|http://img519.imageshack.us/img519/8264/ihelmet020mithrilvikingil9.png|Mithril Viking Helm|25|||50 STR|Forge
22|http://img136.imageshack.us/img136/769/ihelmet022steelsharphelnf4.png|Steel Sharp Helm|22|||45 STR|NPC, Monster
22|http://img510.imageshack.us/img510/1627/ihelmet022mithrilsharphhh8.png|Mithril Sharp Helm|25|||45 STR|Forge
22|http://img136.imageshack.us/img136/723/ihelmet022goldsharphelmbo1.png|Gold Sharp Helm|28||+1 STR|45 STR|Forge
25|http://img90.imageshack.us/img90/47/ihelmet025ribbonedpighenj2.png|Ribboned Pig Headband|12||+50 Max HP|-|Quest
25|http://img510.imageshack.us/img510/6659/ihelmet025brownbamboohacy2.png|Brown Bamboo Hat|15||+3 LUK|-|Monster, Quest
25|http://img510.imageshack.us/img510/808/ihelmet025bluebamboohatlv2.png|Blue Bamboo Hat|15||+3 STR|30 STR|Monster, Quest
25|http://img90.imageshack.us/img90/9158/ihelmet025greenbamboohaiv5.png|Green Bamboo Hat|15||+3 DEX|30 DEX|Quest
25|http://img401.imageshack.us/img401/7055/ihelmet025redstarrybandjc9.png|Red Starry Bandana|18|||-|NPC, Monster
25|http://img136.imageshack.us/img136/3053/ihelmet025skybluestarryts5.png|Sky Blue Starry Bandana|18|||-|NPC, Monster, Quest
25|http://img90.imageshack.us/img90/8313/ihelmet025yellowstarrybtv1.png|Yellow Starry Bandana|18|||-|NPC, Monster
25|http://img87.imageshack.us/img87/8118/ihelmet025ironburgernethy2.png|Iron Burgernet Helm|25|||60 STR|NPC, Monster
25|http://img100.imageshack.us/img100/3972/ihelmet025goldburgernetvp0.png|Gold Burgernet Helm|27|||60 STR|Monster, Forge
25|http://img87.imageshack.us/img87/4396/ihelmet025orihalconburghk9.png|Orihalcon Burgernet Helm|30|||60 STR|Forge
30|http://img87.imageshack.us/img87/9906/ihelmet030blackstarrybagg3.png|Black Starry Bandana|25||+10 Accuracy|-|Gachapon
30|http://img87.imageshack.us/img87/6643/ihelmet030redstarrybandya7.png|Red Starry Bandana|25||+3 Speed, +3 Jump|-|Gachapon
30|http://img150.imageshack.us/img150/2299/ihelmet000maplehatie2.png|Maple Hat|35|50|+2 STR, +2 DEX, +2 INT, +2 LUK, +12 Max HP, +12 Max MP, Untradeable|-|Monster, Quest, Event
30|http://img100.imageshack.us/img100/1885/ihelmet030ricecakehatbf3.png|Rice Cake Hat||||-|Gachapon
30|http://img515.imageshack.us/img515/817/ihelmet035joustinghelmenj0.png|Jousting Helmet|30|||65 STR|NPC, Monster, Quest
30|http://img296.imageshack.us/img296/9471/ihelmet030minershatda0.png|Miner's Hat|15|5|+10 Max HP|-|iTCG
35|http://img136.imageshack.us/img136/7789/ihelmet035chiefstanhatek7.png|Chief Stan Hat|27|13|Untradeable|-|Quest
35|http://img515.imageshack.us/img515/1791/ihelmet035antellionmiteeh5.png|Antellion Miter|25|17|+20 Max HP, +20 Max MP|-|iTCG
35|http://img89.imageshack.us/img89/8222/ihelmet035greatbrownhelhr7.png|Great Brown Helmet|35||+1 STR|90 STR|NPC, Monster
35|http://img518.imageshack.us/img518/7798/ihelmet035greatredhelmrl8.png|Great Red Helmet|38||+10 Max HP|90 STR|Monster, Quest, Forge
35|http://img89.imageshack.us/img89/9256/ihelmet035bluegreathelmqs8.png|Great Blue Helmet|38||+1 DEX|90 STR|NPC, Monster, Quest, Forge
35|http://img301.imageshack.us/img301/1779/ihelmet035herculeanhelmbr9.png|Herculean Helmet|38||+1 DEX|90 STR|Quest, Event
40|http://img518.imageshack.us/img518/3674/ihelmet040toymakercapdm3.png|Toymaker Cap|27|15|+1 STR, +1 DEX, +1 INT, +1 LUK|-|Quest, Event
40|http://img146.imageshack.us/img146/9191/ihelmet040steelnordicheqm9.png|Steel Nordic Helm|40|||90 STR|Monster, Quest
40|http://img146.imageshack.us/img146/4788/ihelmet040mithrilnordicro8.png|Mithril Nordic Helm|42||+1 STR|90 STR|Monster, Forge
40|http://img146.imageshack.us/img146/462/ihelmet040goldnordichelcq5.png|Gold Nordic Helm|44||+2 STR|90 STR|Monster, Forge
40|http://img223.imageshack.us/img223/2339/ihelmet040reddukemc6.png|Red Duke|40||+10 Max HP|90 STR|Monster
40|http://img262.imageshack.us/img262/3025/ihelmet040bluedukepc4.png|Blue Duke|40||+1 DEX|90 STR|Monster
40|http://img223.imageshack.us/img223/6610/ihelmet040yellowdukeyl7.png|Yellow Duke|40||+1 STR|90 STR|Monster
42|http://img523.imageshack.us/img523/980/ihelmet042bonehelmbw3.png|Bone Helm|28||+8 Speed, +5 Jump|-|Quest
42|http://img223.imageshack.us/img223/6377/ihelmet042bluebonehelmgp2.png|Blue Bone Helm|42||+1 DEX|150 STR|Monster
47|http://img523.imageshack.us/img523/7306/ihelmet047emeralddomeiv7.png|Emerald Dome|47|||160 STR|Monster
50|http://img523.imageshack.us/img523/6561/ihelmet050zakumhelmetwc9.png|Zakum Helmet|150|150|+15 STR, +15 DEX, +15 INT, +15 LUK, +20 Accuracy, +20 Avoid, 10 Slots, Untradeable|-|Monster
50|http://img136.imageshack.us/img136/1750/ihelmet050infinitycirclci2.png|Infinity Circlet|25|35|+3 INT, +3 LUK, 8 Slots|-|iTCG
50|http://img515.imageshack.us/img515/6672/ihelmet050bronzecrusadeix7.png|Bronze Crusader Helm|50|20||160 STR|Monster
50|http://img136.imageshack.us/img136/5729/ihelmet050mithrilcrusadlq5.png|Mithril Crusader Helm|52|22|+1 STR|160 STR|Monster, Forge
50|http://img519.imageshack.us/img519/9756/ihelmet050silvercrusadegh8.png|Silver Crusader Helm|54|24|+2 STR|160 STR|Monster, Forge
55|http://img515.imageshack.us/img515/3210/ihelmet055oldbronzenordtk7.png|Old Bronze Nordic Helm|55|||160 STR|Monster, Quest
55|http://img204.imageshack.us/img204/9247/ihelmet055oldsteelnordisr4.png|Old Steel Nordic Helm|55||+1 DEX, +30 Max MP|160 STR|Monster, Forge
55|http://img136.imageshack.us/img136/5413/ihelmet055oldmithrilnoreu4.png|Old Mithril Nordic Helm|55||+1 STR, +30 Max MP|160 STR|Monster, Forge
60|http://img204.imageshack.us/img204/2091/ihelmet060ravenninjabanma7.png|Raven Ninja Bandana|8||+2 STR, +3 DEX, +3 LUK, +7 Avoid|-|Quest
60|http://img519.imageshack.us/img519/7576/ihelmet090lordpirateshalq2.png|Lord Pirate's Hat|45|45|+2 STR, +2 DEX, +2 INT, +2 LUK, +30 Max HP, +30 Max MP, +1 Speed, +1 Jump, Untradeable|-|Quest
60|http://img204.imageshack.us/img204/484/ihelmet060blueorientalhhy7.png|Blue Oriental Helmet|60||+1 DEX|150 STR|Monster
60|http://img101.imageshack.us/img101/5159/ihelmet060redorientalhehv2.png|Red Oriental Helmet|60||+1 STR|150 STR|Monster
60|http://img296.imageshack.us/img296/9471/ihelmet030minershatda0.png|Hard Hat|30|10|+1 STR, +1 DEX, +1 INT, +1 LUK, +20 Max HP|-|Forge, iTCG
65|http://img101.imageshack.us/img101/3057/ihelmet065goblincapzr1.png|Goblin Cap|42||+3 DEX, +2 LUK, Untradeable|-|Quest
70|http://img518.imageshack.us/img518/4827/ihelmet070maplehatjr5.png|Maple Hat|50|60|+3 STR, +3 DEX, +3 INT, +3 LUK, +15 Max HP, +15 Max MP, Untradeable|-|Monster, Quest, Event
70|http://img519.imageshack.us/img519/7576/ihelmet090lordpirateshalq2.png|Lord Pirate's Hat|60|60|+3 STR, +3 DEX, +3 INT, +3 LUK, +40 Max HP, +40 Max MP, +4 Speed, +1 Jump, Untradeable|-|Quest
70|http://img518.imageshack.us/img518/3100/ihelmet070bronzeplanetkm7.png|Bronze Planet|70|||160 STR|Monster
70|http://img221.imageshack.us/img221/3896/ihelmet070mithrilplanetet2.png|Mithril Planet|70||+1 DEX|160 STR|Monster
70|http://img87.imageshack.us/img87/6830/ihelmet070silverplanetqa8.png|Silver Planet|70||+1 STR|160 STR|Monster
70|http://img518.imageshack.us/img518/4251/ihelmet070bosshunterhelof0.png|Bosshunter Helm|75|20|+3 STR, +3 DEX, +8 Accuracy, +100 Max HP|-|iTCG
70|http://img196.imageshack.us/img196/9339/ihelmet070arcanacrown.png|Arcana Crown|35||+3 INT, +1 Avoid|-|Gachapon
70|http://img198.imageshack.us/img198/5261/ihelmet070blitzhelm.png|Blitz Helm|45||+3 LUK, +1 Avoid|-|Gachapon
70|http://img199.imageshack.us/img199/6084/ihelmet070powermane.png|Power Mane|65||+1 STR, +2 Speed|-|Gachapon
80|http://img519.imageshack.us/img519/7576/ihelmet090lordpirateshalq2.png|Lord Pirate's Hat|70|70|+3 STR, +3 DEX, +3 INT, +3 LUK, +60 Max HP, +60 Max MP, +5 Speed, +2 Jump, Untradeable|-|Quest
80|http://img87.imageshack.us/img87/3074/ihelmet080reddragonbabuhv0.png|Red Dragon Babuta|80||+2 DEX|210 STR|Monster
80|http://img221.imageshack.us/img221/9972/ihelmet080bluedragonbabpx1.png|Blue Dragon Babuta|80||+2 STR|210 STR|Monster
80|http://img518.imageshack.us/img518/6160/ihelmet080darkdragonbabyj0.png|Dark Dragon Babuta|80||+3 STR|210 STR|Monster
90|http://img519.imageshack.us/img519/7576/ihelmet090lordpirateshalq2.png|Lord Pirate's Hat|90|90|+5 STR, +5 DEX, +5 INT, +5 LUK, +90 Max HP, +90 Max MP, +7 Speed, +4 Jump, Untradeable|-|Quest
90|http://img407.imageshack.us/img407/6824/ihelmet090greengracehelto1.png|Green Grace Helmet|90||+1 DEX|240 STR|Monster
90|http://img221.imageshack.us/img221/1947/ihelmet090bluegracehelmxz9.png|Blue Grace Helmet|90||+2 DEX|240 STR|Monster
90|http://img81.imageshack.us/img81/9303/ihelmet090redgracehelmenx1.png|Red Grace Helmet|90||+2 STR|240 STR|Monster
90|http://img508.imageshack.us/img508/8913/ihelmet090silvergracehege4.png|Silver Grace Helmet|90||+3 STR|240 STR|Monster
90|http://img87.imageshack.us/img87/672/ihelmet090darkgracehelmik5.png|Dark Grace Helmet|90||+4 STR|240 STR|Monster
90|http://img41.imageshack.us/img41/8255/ihelmet090maplehatlevel.png|Maple Hat (level 4)|57|70|+4 STR, +4 DEX, +4 INT, +4 LUK, +17 Max HP, +17 Max MP, Untradeable|-|Event
100|http://img508.imageshack.us/img508/4797/ihelmet100bluevalhallahow9.png|Blue Valhalla Helmet|100||+3 DEX|240 STR|-
100|http://img508.imageshack.us/img508/2710/ihelmet100darkvalhallahgs8.png|Dark Valhalla Helmet|100||+3 STR|240 STR|Gachapon
100|http://img508.imageshack.us/img508/8742/ihelmet100greenvalhalland6.png|Green Valhalla Helmet|100||+2 STR|240 STR|Monster
110|http://img220.imageshack.us/img220/2373/ihelmet110bluedragonhelvn3.png|Blue Dragon Helmet|110||+5 STR|290 STR|-
http://img404.imageshack.us/img404/7026/iglove090darkimperialbs1.png
Default slots: 5
Notes: Mechanical Glove,
Lvl|IMG|Glove Name|wDef|mDef|Additional Stats|Req.|Source
10|http://img20.imageshack.us/img20/151/iglove010workglovesny7.png|Work Gloves|2|||-|Monster, Quest, Forge
10|http://img150.imageshack.us/img150/1743/iglove010yellowworkglovhk5.png|Yellow Work Gloves|2||+1 INT|-|Quest
10|http://img150.imageshack.us/img150/2962/iglove010redworkglovesub9.png|Red Work Gloves|2||+1 STR|-|Quest
10|http://img81.imageshack.us/img81/8083/iglove010blueworkgloveswi6.png|Blue Work Gloves|2||+1 DEX|-|Quest
10|http://img20.imageshack.us/img20/2474/iglove010purpleworkgloviy2.png|Purple Work Gloves|2||+1 LUK|-|Quest
10|http://img81.imageshack.us/img81/7249/iglove010greyworkglovesbs6.png|Grey Work Gloves|2|1||-|Quest
10|http://img20.imageshack.us/img20/5543/iglove010brownworkglovewf2.png|Brown Work Gloves|2||7 Slots|-|Quest
10|http://img20.imageshack.us/img20/2105/iglove010lunarglovesqq5.png|Lunar Gloves|2||+1 LUK|-|Quest, Event
10|http://img440.imageshack.us/img440/2745/iglove010junozu0.png|Juno|3|||-|Monster, Forge
15|http://img264.imageshack.us/img264/3414/iglove015greenmittensgi5.png|Green Mittens|20|20|6 Slots|-|Quest, Event
15|http://img219.imageshack.us/img219/6286/iglove015steelfingerleska8.png|Steel Fingerless Gloves|5|||40 STR|Monster, Forge
20|http://img81.imageshack.us/img81/5236/iglove020redmarkercr2.png|Red Marker|7||+2 INT|-|?
20|http://img440.imageshack.us/img440/6471/iglove020bluemarkerin8.png|Blue Marker|7||+2 STR|-|?
20|http://img81.imageshack.us/img81/2589/iglove020purplemarkerre9.png|Purple Marker|7||+2 DEX|-|?
20|http://img440.imageshack.us/img440/6149/iglove020pinkmarkerbc8.png|Pink Marker|7||+2 LUK|-|?
20|http://img81.imageshack.us/img81/6650/iglove020venonyt6.png|Venon|7|||60 STR|Monster, Quest, Forge
25|http://img136.imageshack.us/img136/4008/iglove025whitefingerlesez1.png|White Fingerless Gloves|9|||75 STR|Forge
30|http://img100.imageshack.us/img100/3171/iglove030bronzemisselpz4.png|Bronze Missel|11|||90 STR|Monster, Forge
30|http://img100.imageshack.us/img100/7444/iglove030steelmisseljw3.png|Steel Missel|12||+1 STR|90 STR|Monster, Forge
30|http://img81.imageshack.us/img81/746/iglove030orihalconmissesj1.png|Orihalcon Missel|13||+2 STR|90 STR|Monster, Forge
35|http://img227.imageshack.us/img227/3945/iglove035steelbriggonmc3.png|Steel Briggon|13|||125 STR|Monster, Forge
35|http://img510.imageshack.us/img510/2020/iglove035yellowbriggonoz2.png|Yellow Briggon|14||+1 STR|125 STR|Monster, Quest, Forge
35|http://img219.imageshack.us/img219/5249/iglove035darkbriggonpi9.png|Dark Briggon|15||+2 STR|125 STR|Monster, Quest, Forge
40|http://img219.imageshack.us/img219/6103/iglove040ironknucklexv6.png|Iron Knuckle|15||+1 STR|150 STR|Monster, Forge
40|http://img223.imageshack.us/img223/6361/iglove040adamantiumknucwp3.png|Adamantium Knuckle|16||+2 STR|150 STR|Monster, Forge
40|http://img227.imageshack.us/img227/1065/iglove040darkknucklefx1.png|Dark Knuckle|17||+3 STR|150 STR|Monster, Forge
50|http://img510.imageshack.us/img510/3650/iglove050stormcasterglokh3.png|Stormcaster Gloves|5|5|+5 wAtk|-|iTCG
50|http://img223.imageshack.us/img223/773/iglove050flamekeepercorto1.png|Flamekeeper Cordon|||+8 mAtk, +20 Accuracy|-|Monster
50|http://img223.imageshack.us/img223/9824/iglove050steelbristgn9.png|Steel Brist|19||+1 STR|180 STR|Monster, Forge
50|http://img262.imageshack.us/img262/489/iglove050mithrilbristzt2.png|Mithril Brist|20||+2 STR, +1 DEX|180 STR|Monster, Forge
50|http://img223.imageshack.us/img223/1811/iglove050goldbristop5.png|Gold Brist|21||+3 STR, +1 Accuracy|180 STR|Monster, Forge
60|http://img223.imageshack.us/img223/1400/iglove060bronzeclenchju7.png|Bronze Clench|23||+1 STR|210 STR|Monster, Forge
60|http://img223.imageshack.us/img223/3446/iglove060sapphireclenchub3.png|Sapphire Clench|24||+2 STR, +1 Accuracy|210 STR|Monster, Forge
60|http://img264.imageshack.us/img264/5889/iglove060darkclenchoh8.png|Dark Clench|25||+3 STR, +2 Accuracy|210 STR|Monster, Forge
70|http://img220.imageshack.us/img220/5827/iglove070bronzehuskux0.png|Bronze Husk|27||+2 STR|240 STR|Monster, Forge
70|http://img220.imageshack.us/img220/4181/iglove070mithrilhuskpc8.png|Mithril Husk|28||+3 STR, +1 Accuracy|240 STR|Monster, Forge
70|http://img223.imageshack.us/img223/8136/iglove070darkhuskqb3.png|Dark Husk|29||+4 STR, +1 Accuracy|240 STR|Monster, Forge
80|http://img20.imageshack.us/img20/4215/iglove080sapphireemperoxh7.png|Sapphire Emperor|31||+2 STR, +1 DEX, +10 Max MP|270 STR|Monster, Forge
80|http://img20.imageshack.us/img20/129/iglove080emeraldemperorvv8.png|Emerald Emperor|32||+3 STR, +2 DEX, +15 Max MP|270 STR|Monster, Forge
80|http://img220.imageshack.us/img220/2551/iglove080bloodemperorxq7.png|Blood Emperor|33||+2 STR, +4 DEX, +20 Max MP|270 STR|Monster, Forge
80|http://img404.imageshack.us/img404/900/iglove080darkemperorly3.png|Dark Emperor|33||+4 STR, +2 DEX, +20 Max MP|270 STR|Monster, Forge
90|http://img407.imageshack.us/img407/421/iglove090greenimperialkv0.png|Green Imperial|35||+3 STR, +1 DEX|300 STR|Monster
90|http://img404.imageshack.us/img404/2047/iglove090purpleimperialyo5.png|Purple Imperial|36||+4 STR, +2 DEX|300 STR|Monster
90|http://img404.imageshack.us/img404/7026/iglove090darkimperialbs1.png|Dark Imperial|37||+5 STR, +2 DEX|300 STR|Monster
100|http://img242.imageshack.us/img242/8493/iglove100bluekorbenss9.png|Blue Korben|39||+5 STR, +2 DEX, +15 Max MP|330 STR|Monster
100|http://img440.imageshack.us/img440/6165/iglove100darkkorbenrf9.png|Dark Korben|39||+5 STR, +2 DEX, +20 Max MP|330 STR|-
100|http://img88.imageshack.us/img88/1914/iglove100greenkorbenkh3.png|Green Korben|39||+5 STR, +2 DEX, +10 Max MP|330 STR|Monster
110|http://img508.imageshack.us/img508/6084/iglove110bluedragongaunbs7.png|Blue Dragon Gauntlet|46||+5 STR, +3 DEX, +20 Max MP|360 STR|-
http://img529.imageshack.us/img529/350/imoverall080bluebattlerei8.pnghttp://img300.imageshack.us/img300/1016/imtb070mithrilplatinelb1.png
Default slots for top and bottom each: 7
Default slots for overalls: 10
Top/Bottom images will be positioned left/right respectively. I've tried my best to pair them into sets, but there are some anomalies in the available armor.
Overall images will be centered.

NOTE: Armor names in the game will have " (M)" appended to the end of them if they are male-only.

Lvl|IMG|Armor Name|wDef|mDef|Additional Stats|Req.|Source
0|
http://img297.imageshack.us/img297/5482/imtop000whiteundershirtnz2.png|White Undershirt|3|||-|NPC, Monster
0|
http://img215.imageshack.us/img215/6523/imtop000undershirtei6.png|Undershirt|3|||-|NPC, Monster
0|
http://img90.imageshack.us/img90/1169/imtop000greytshirtzo4.png|Grey T-Shirt|3|||-|NPC
0|
http://img509.imageshack.us/img509/3405/imbottom000bluejeanshormo4.png|Blue Jean Shorts|2|||-|NPC, Monster
0|
http://img509.imageshack.us/img509/5126/imbottom000browncottonsxg3.png|Brown Cotton Shorts|2|||-|NPC, Monster
5|
http://img258.imageshack.us/img258/3238/imbottom005blueclamdiggzd5.png|Blue Clamdiggers|5|||-|NPC, Monster
10|http://img150.imageshack.us/img150/4172/imtb010bluelolicoarmordh8.png|Blue Lolico Armor|15|||-|NPC
|
--|Blue Lolico Pants|12|||-|NPC
10|http://img509.imageshack.us/img509/7228/imtb010brownlolicoarmords5.png|Brown Lolico Armor|15|||-|NPC
|
--|Brown Lolico Pants|12|||-|NPC
11|
http://img297.imageshack.us/img297/8879/imtop011blueonelinedtshaz5.png|Blue One-lined T-Shirt|11|||-|NPC, Monster
11|
http://img529.imageshack.us/img529/479/imtop011orangesportytshxj4.png|Orange Sporty T-Shirt|11|||-|NPC, Monster
11|
http://img300.imageshack.us/img300/8977/imbottom011greythickswegu7.png|Grey Thick Sweat Pants|10|||-|NPC, Monster
15|http://img100.imageshack.us/img100/1064/imtb015steelcorporaldr3.png|Steel Corporal|20||+10 Max HP|40 STR|NPC, Monster
|
--|Steel Corporal Pants|16||+5 Max HP|40 STR|NPC, Monster
15|http://img515.imageshack.us/img515/7696/imtb015browncorporalxi5.png|Brown Corporal|20||+10 Max MP|40 STR|NPC, Monster
|
--|Bronze Corporal Pants|16||+5 Max MP|40 STR|NPC, Monster
16|
http://img136.imageshack.us/img136/3986/imbottom016icejeanslk6.png|Ice Jeans|13||+3 Max MP|-|NPC, Monster
16|
http://img136.imageshack.us/img136/5561/imbottom016sandblastedjew2.png|Sandblasted Jeans|13||+3 Max HP|-|NPC
20|
http://img409.imageshack.us/img409/5799/imbottom000stirgemanutiup7.png|Stirgeman's Utility Pants|5|3|+1 Max HP, +1 Max MP, +1 Avoid, +1 Speed, +1 Jump|-|iTCG
20|http://img515.imageshack.us/img515/279/imtb020bluesergeantqy5.png|Blue Sergeant|25||+1 STR|65 STR|NPC, Monster
|
--|Steel Sergeant Kilt|20||+5 Max HP|65 STR|NPC, Monster
20|http://img515.imageshack.us/img515/9366/imtb020redsergeantvd4.png|Red Sergeant|25||+1 DEX|65 STR|NPC
|
--|Red Sergeant Kilt|20||+5 Max MP|65 STR|NPC
20|
http://img407.imageshack.us/img407/4769/imoverall020bathrobeforrq3.png|Bathrobe for Men|20||+10 Speed, 1.5x Recovery rate inside Showa spa|-|NPC
20|
http://img516.imageshack.us/img516/2576/imoverall020bluekendorojq2.png|Blue Kendo Robe|36||+1 STR, +5 Max HP|65 STR|NPC, Monster
20|
http://img81.imageshack.us/img81/5127/imoverall020redkendorobrj0.png|Red Kendo Robe|36||+15 Max HP|65 STR|NPC, Monster
20|
http://img81.imageshack.us/img81/4476/imoverall020whitekendorwi3.png|White Kendo Robe|36||+1 DEX, +5 Max MP|65 STR|NPC
25|http://img530.imageshack.us/img530/6013/imtb025silvermastersergyg6.png|Silver Master Sergeant|30||+20 Max MP|80 STR|NPC, Monster
|
--|Silver Master Sergeant Kilt|24||+1 DEX|80 STR|NPC, Monster
25|http://img515.imageshack.us/img515/8154/imtb025darkmastersergeadi7.png|Dark Master Sergeant|30||+2 STR|80 STR|NPC, Monster
|
--|Dark Master Sergeant Kilt|24||+1 STR|80 STR|NPC, Monster
25|http://img401.imageshack.us/img401/779/imtb025orihalconsergeanat6.png|Orihalcon Master Sergeant|30||+30 Max HP|80 STR|NPC, Monster
|
--|Orihalcon Master Sergeant Kilt|24||+1 STR|80 STR|NPC, Monster
26|
http://img515.imageshack.us/img515/3718/imbottom026warfarepantszx6.png|Warfare Pants|19||+5 Max HP|-|NPC
30|
http://img409.imageshack.us/img409/5799/imbottom000stirgemanutiup7.png|Stirgeman Utility Pants Mk II|20|5|+1 Avoid, +1 Speed, +1 Jump|-|iTCG
30|http://img522.imageshack.us/img522/5928/imtb030redhwarangshirtyo1.png|Red Hwarang Shirt|35||+20 Max HP|100 STR|NPC, Monster
|
--|Black Martial Arts Pants|28||+1 STR|95 STR|NPC, Monster
30|
http://img509.imageshack.us/img509/169/imbottom030redmartialardx1.png|Red Martial Arts Pants|28||+10 Max HP|95 STR|NPC, Monster
30|
http://img523.imageshack.us/img523/2834/imbottom030brownmartialxb5.png|Brown Martial Arts Pants|28||+10 Max MP|95 STR|NPC, Monster
30|http://img530.imageshack.us/img530/6320/imtb030greenhwarangshiror2.png|Green Hwarang Shirt|35||+2 DEX|100 STR|NPC, Monster
|
--|White Martial Arts Pants|28||+1 DEX|95 STR|NPC, Monster
30|
http://img516.imageshack.us/img516/1714/imoverall030bluesaunaroim5.png|Blue Sauna Robe|30||+10 Avoid, 1.5x Recovery rate inside Sleepywood sauna|-|Quest
30|
http://img296.imageshack.us/img296/3089/imoverall030blackdragongg7.png|Black Dragon Robe|52||+3 DEX|100 STR|NPC, Monster
32|
http://img87.imageshack.us/img87/6384/imtop032blueskygs5.png|Blue Sky|37||+2 STR|105 STR|Monster
35|http://img530.imageshack.us/img530/1057/imtb035bluedragonqq5.png|Blue Dragon|40||+3 DEX|120 STR|Monster
|
--|White Martial Arts Shorts|32||+1 DEX, +5 Max MP|115 STR|Monster
35|
http://img523.imageshack.us/img523/3253/imtop035golddragonwp5.png|Gold Dragon|40||+3 STR|120 STR|Monster
35|
http://img296.imageshack.us/img296/1379/imoverall035bluecrusadewc0.png|Blue Crusader Chainmail|60||+4 DEX, +5 Max HP|110 STR|NPC, Monster
35|
http://img258.imageshack.us/img258/8049/imoverall035darkcrusadesf6.png|Dark Crusader Chainmail|60||+4 STR, +5 Max HP|110 STR|Monster
35|
http://img87.imageshack.us/img87/5623/imoverall035whitecrusadro2.png|White Crusader Chainmail|60||+4 STR, +5 Max HP|110 STR|NPC, Monster
40|
http://img409.imageshack.us/img409/5799/imbottom000stirgemanutiup7.png|Stirgeman Utility Pants Mk III|36|15|+5 Speed, +3 Jump|-|iTCG
40|http://img407.imageshack.us/img407/8802/imtb040maroonjangoonarmck4.png|Maroon Jangoon Armor|45||+3 STR, +10 Max MP|130 STR, 20 Fame|NPC, Monster, Quest
|
--|Black Jangoon Pants|36||+1 STR, +10 Max MP|130 STR, 20 Fame|Monster
40|http://img401.imageshack.us/img401/8664/imtb040bluejangoonarmorav1.png|Blue Jangoon Armor|45||+3 STR, +10 Max MP|130 STR|NPC, Monster
|
--|White Jangoon Pants|36||+1 STR, +10 Max MP|130 STR|NPC, Monster
40|http://img221.imageshack.us/img221/9885/imtb040yellowjangoonarmft1.png|Yellow Jangoon Armor|45||+3 DEX, +10 Max MP|130 STR|NPC, Monster
|
--|Brown Jangoon Pants|36||+1 DEX, +10 Max MP|130 STR|NPC, Monster
50|http://img407.imageshack.us/img407/150/imtb050blueshouldermailst0.png|Blue Shouldermail|55||+3 STR, +1 DEX|180 STR|Monster
|
--|Blue Shouldermail Pants|44||+1 STR, +1 Accuracy|180 STR|Monster
50|http://img407.imageshack.us/img407/9411/imtb050oakershouldermaiye0.png|Oaker Shouldermail|55||+1 STR, +3 DEX|180 STR|Monster
|
--|Oaker Shouldermail Pants|44||+1 DEX, +1 Accuracy|180 STR|Monster
50|http://img221.imageshack.us/img221/5733/imtb050umbershouldermaizc1.png|Umber Shouldermail|55||+3 STR, +1 DEX|180 STR, 20 Fame|Monster
|
--|Umber Shouldermail Pants|44||+1 STR, +1 Accuracy|180 STR, 20 Fame|Monster
60|
http://img409.imageshack.us/img409/5799/imbottom000stirgemanutiup7.png|Stirgeman Utility Pants Mk IV|50|15|+5 Avoid, +5 Speed|-|iTCG
60|
http://img409.imageshack.us/img409/5799/imbottom000stirgemanutiup7.png|Stirgeman Utility Pants Mk V|50|15|+2 Avoid, +5 Speed, +2 Jump|-|iTCG
60|http://img300.imageshack.us/img300/2360/imtb060greenorienticanon9.png|Green Orientican|65||+1 STR, +4 DEX|210 STR|Monster
|
--|Green Orientican Pants|52||+2 DEX, +1 Accuracy|210 STR|Monster
60|http://img72.imageshack.us/img72/3059/imtb060redorienticannj1.png|Red Orientican|65||+4 STR, +1 DEX|210 STR|Monster
|
--|Red Orientican Pants|52||+2 STR, +1 Accuracy|210 STR|Monster
60|http://img221.imageshack.us/img221/3513/imtb060blueorienticanwr6.png|Blue Orientican|65||+1 STR, +4 DEX|210 STR|Monster
|
--|Blue Orientican Pants|52||+2 DEX, +1 Accuracy|210 STR|Monster
60|http://img300.imageshack.us/img300/8686/imtb060darkorienticansu2.png|Dark Orientican|65||+4 STR, +1 DEX|210 STR, 20 Fame|Monster
|
--|Dark Orientican Pants|65||+2 STR, +1 Accuracy|210 STR, 20 Fame|Monster
70|
http://img338.imageshack.us/img338/9407/imbottom070stirgemanpowiv5.png|Stirgeman Power Pants|59|30|+10 Max HP, +15 Max MP|-|iTCG
70|http://img300.imageshack.us/img300/2947/imtb070bronzeplatineur8.png|Bronze Platine|75||+2 STR, +4 DEX, +10 Max MP|240 STR|Monster
|
--|Bronze Platine Pants|60||+2 DEX, +2 Accuracy|240 STR|Monster
70|http://img300.imageshack.us/img300/1016/imtb070mithrilplatinelb1.png|Mithril Platine|75||+4 STR, +2 DEX, +10 Max MP|240 STR|Monster
|
--|Mithril Platine Pants|60||+2 STR, +2 Accuracy|240 STR|Monster
70|http://img87.imageshack.us/img87/6838/imtb070orihalconplatinejz0.png|Orihalcon Platine|75||+4 STR, +2 DEX, +10 Max MP|240 STR|Monster
|
--|Orihalcon Platine Pants|60||+2 STR, +2 Accuracy|240 STR|Monster
70|
http://img101.imageshack.us/img101/6784/imoverall070bosshunteraby5.png|Bosshunter Armor|120|30|+5 STR, +5 DEX, +100 Max HP|-|iTCG
80|
http://img228.imageshack.us/img228/5286/imoverall080greenbattleyh6.png|Green Battle Road|132||+4 STR, +4 DEX, +1 Accuracy|270 STR|Monster
80|
http://img229.imageshack.us/img229/8537/imoverall080redbattlerogv5.png|Red Battle Road|132||+5 STR, +3 DEX, +1 Accuracy|270 STR|Monster
80|
http://img529.imageshack.us/img529/350/imoverall080bluebattlerei8.png|Blue Battle Road|132||+5 STR, +3 DEX, +1 Accuracy|270 STR|Monster
80|
http://img81.imageshack.us/img81/925/imoverall080darkbattlerha9.png|Dark Battle Road|132||+6 STR, +2 DEX, +1 Accuracy|270 STR, 20 Fame|Monster
90|
http://img338.imageshack.us/img338/9407/imbottom070stirgemanpowiv5.png|Stirgeman Power Pants Mk II|75|30|+10 Max HP, +20 Max MP|-|iTCG
90|http://img508.imageshack.us/img508/1482/imtb090greencommodoredn8.png|Green Commodore|95||+2 STR, +5 DEX, +1 Accuracy|300 STR|Monster
|
--|Green Commodore Pants|76|6|+3 DEX, +2 Accuracy|300 STR|Monster
90|http://img87.imageshack.us/img87/8055/imtb090bluecommodoredi6.png|Blue Commodore|95||+5 STR, +2 DEX, +1 Accuracy|300 STR|Monster
|
--|Blue Commodore Pants|76|6|+4 STR, +2 Accuracy|300 STR|Monster
90|http://img510.imageshack.us/img510/8388/imtb090darkcommodorepf7.png|Dark Commodore|95||+4 STR, +2 DEX, +1 Accuracy|300 STR, 20 Fame|Monster
|
--|Dark Commodore Pants|76|6|+4 STR, +2 Accuracy|300 STR|Monster
100|http://img242.imageshack.us/img242/2788/imtb100blackneosnz8.png|Black Neos|105||+6 STR, +2 DEX, +2 Accuracy|330 STR|-
|
--|Black Neos Pants|84||+3 STR, +3 Accuracy|330 STR|-
100|http://img440.imageshack.us/img440/5926/imtb100blueneosuu5.png|Blue Neos|105||+6 STR, +2 DEX, +2 Accuracy|330 STR|Monster
|
--|Blue Neos Pants|84||+3 STR, +3 Accuracy|330 STR|Monster
100|http://img242.imageshack.us/img242/5830/imtb100greenneosft9.png|Green Neos|105||+2 STR, +6 DEX, +2 Accuracy|330 STR|Monster
|
--|Green Neos Pants|84||+3 DEX, +3 Accuracy|330 STR|Monster
110|
http://img529.imageshack.us/img529/1269/imoverall110bluedragonaxm5.png|Blue Dragon Armor|180||+7 STR, +6 DEX, +3 Avoid|340 STR|-
http://img72.imageshack.us/img72/6784/ifoverall080redbattleemdc0.pnghttp://img399.imageshack.us/img399/8562/iftb060redicequeenns3.png
Default slots for top and bottom each: 7
Default slots for overalls: 10
Top/Bottom images will be positioned left/right respectively. I've tried my best to pair them into sets, but there are some anomalies in the available armor.
Overall images will be centered.

NOTE: Armor names in the game will have " (F)" appended to the end of them if they are female-only.

Lvl|IMG|Armor Name|wDef|mDef|Additional Stats|Req.|Source
0|
http://img377.imageshack.us/img377/7852/iftop000whitetubetoptt7.png|White Tubetop|3|||-|NPC, Monster
0|
http://img377.imageshack.us/img377/7293/iftop000yellowtshirtbx6.png|Yellow T-Shirt|3|||-|NPC, Monster
0|
http://img380.imageshack.us/img380/9788/iftop000greentshirtjz3.png|Green T-Shirt|3|||-|NPC
0|
http://img362.imageshack.us/img362/2596/iftop000redstripedtopre7.png|Red-Striped Top|3|||-|NPC
0|
http://img519.imageshack.us/img519/6615/ifbottom000redminiskirtox7.png|Red Mini Skirt|2|||-|NPC, Monster
0|
http://img139.imageshack.us/img139/8742/ifbottom000indigominiskbj8.png|Indigo Mini Skirt|2|||-|NPC
10|http://img72.imageshack.us/img72/4905/iftop010orangelolicaarmkw2.pnghttp://img517.imageshack.us/img517/8422/oopswg4.png|Orange Lolica Armor|15|||-|NPC, Monster
|
--|Legend Pants|12|||-|NPC
10|http://img48.imageshack.us/img48/9876/iftb010blueberrylolicaagz8.png|Blueberry Lolica Armor|15|||-|NPC, Monster
|
--|Sophia Pants|12|||-|NPC
11|
http://img352.imageshack.us/img352/6175/iftop011pinkstarryshirttt9.png|Pink Starry Shirt|11|||-|NPC
11|
http://img523.imageshack.us/img523/8579/iftop011redstripedtshirfe8.png|Red-Striped T-Shirt|11|||-|NPC, Monster
15|
http://img518.imageshack.us/img518/8053/ifoverall015steelfittedjb7.png|Steel Fitted Mail|25||+1 Accuracy, +5 Max HP|40 STR, 20 DEX|NPC, Monster
16|
http://img136.imageshack.us/img136/3986/imbottom016icejeanslk6.png|Ice Jeans|13||+3 Max MP|-|NPC, Monster
16|
http://img136.imageshack.us/img136/5561/imbottom016sandblastedjew2.png|Sandblasted Jeans|13||+3 Max HP|-|NPC
20|
http://img291.imageshack.us/img291/4262/ifbottom000stirgemanutiix9.png|Stirgeman's Utility Skirt|5|3|+1 Avoid, +1 Max HP, +1 Max MP, +1 Speed, +1 Jump|-|iTCG
20|http://img157.imageshack.us/img157/5472/iftb020redlamellecl8.png|Red Lamelle|25||+10 Max HP|65 STR|NPC
|
--|Red Ramel Skirt|20||+5 Max HP|65 STR|NPC
20|http://img101.imageshack.us/img101/944/iftb020greenlamelleni6.png|Green Lamelle|25||+1 DEX|65 STR|NPC
|
--|Green Ramel Skirt|20||+5 Max MP|65 STR|NPC
20|http://img377.imageshack.us/img377/7172/iftb020brownlamellewc2.png|Brown Lamelle|25||+1 STR|65 STR|NPC, Monster
|
--|Brown Ramel Skirt|20||+3 Max HP, +2 Max MP|65 STR|NPC, Monster
20|
http://img523.imageshack.us/img523/5260/ifoverall020bathrobeforbk6.png|Bathrobe for Women|20||+10 Speed, 1.5x Recovery rate inside Showa spa|-|NPC
25|http://img387.imageshack.us/img387/3144/iftb025bluesharkwx4.png|Blue Shark|30||+2 STR|80 STR|NPC
|
--|Blue Shark Skirt|24||+1 STR|80 STR|NPC
25|http://img411.imageshack.us/img411/782/iftb025skysharkjt3.png|Sky Shark|30||+7 Speed|80 STR|NPC, Monster
|
--|Sky Shark Skirt|24||+5 Speed|80 STR|NPC, Monster
25|http://img440.imageshack.us/img440/2961/iftb025redsharklb3.png|Red Shark|30||+20 Max HP|80 STR|NPC
|
--|Red Shark Skirt|24||+10 Max HP|80 STR|NPC
30|
http://img291.imageshack.us/img291/4262/ifbottom000stirgemanutiix9.png|Stirgeman Utility Skirt Mk II|20|5|+1 Avoid, +1 Speed, +1 Jump|-|iTCG
30|
http://img443.imageshack.us/img443/1009/ifoverall030redsaunarobvy9.png|Red Sauna Robe|30||+10 Avoid, 1.5x Recovery rate inside Sleepywood sauna|-|NPC
30|
http://img144.imageshack.us/img144/1965/ifoverall030darkengritno1.png|Dark Engrit|52||+3 STR|100 STR|NPC, Monster
30|
http://img144.imageshack.us/img144/9172/ifoverall030redengritrp8.png|Red Engrit|52||+30 Max HP|100 STR|NPC, Monster
30|
http://img157.imageshack.us/img157/7039/ifoverall030blueengritqs8.png|Blue Engrit|52||+30 Max MP|100 STR|NPC, Monster
30|
http://img137.imageshack.us/img137/7396/ifoverall030yellowengrisj2.png|Yellow Engrit|52||+3 DEX|100 STR|NPC, Monster
35|
http://img72.imageshack.us/img72/3175/ifoverall035sapphirefituf2.png|Sapphire Fitted Mail|60|20|+4 DEX, +5 Max HP|110 STR|NPC, Monster
35|
http://img385.imageshack.us/img385/6963/ifoverall035bloodfittedii2.png|Blood Fitted Mail|60|20|+4 STR, +5 Max HP|110 STR|NPC, Monster
35|
http://img72.imageshack.us/img72/6885/ifoverall035silverfittenn9.png|Silver Fitted Mail|60|20|+4 DEX, +5 Max HP|110 STR|NPC, Monster
35|
http://img239.imageshack.us/img239/9927/ifoverall035emeraldfittvu6.png|Emerald Fitted Mail|60|20|+4 STR, +5 Max HP|110 STR|NPC, Monster
40|
http://img291.imageshack.us/img291/4262/ifbottom000stirgemanutiix9.png|Stirgeman Utility Skirt Mk III|36|15|+5 Speed, +3 Jump|-|iTCG
40|http://img291.imageshack.us/img291/8357/iftb040redjangoonarmorku8.png|Red Jangoon Armor|45||+3 DEX, +10 Max MP|130 STR|NPC, Monster
|
--|Red Jangoon Skirt|36||+1 DEX, +10 Max MP|130 STR|NPC, Monster
40|http://img382.imageshack.us/img382/7500/iftb040brownjangoonarmolf9.png|Brown Jangoon Armor|45||+3 STR, +10 Max MP|130 STR|NPC, Monster, Quest
|
--|Brown Jangoon Skirt|36||+1 STR, +10 Max MP|130 STR|NPC, Monster
40|http://img184.imageshack.us/img184/5373/iftb040blackjangoonarmoek7.png|Black Jangoon Armor|45||+3 STR, +10 Max MP|130 STR, 20 Fame|Monster
|
--|Black Jangoon Skirt|36||+1 STR, +10 Max MP|130 STR, 20 Fame|Monster
50|http://img294.imageshack.us/img294/4986/iftb050redshouldermailvl2.png|Red Shouldermail|55||+3 STR, +1 DEX|180 STR|Monster
|
--|Red Shouldermail Pants|44||+1 STR, +1 Accuracy|180 STR|Monster
50|http://img291.imageshack.us/img291/8875/iftb050ivoryshouldermailk1.png|Ivory Shouldermail|55||+1 STR, +3 DEX|180 STR|Monster
|
--|Ivory Shouldermail Pants|44||+1 DEX, +1 Accuracy|180 STR|Monster
50|http://img87.imageshack.us/img87/1480/iftb050darkshouldermailiz4.png|Dark Shouldermail|55||+3 STR, +1 DEX|180 STR, 20 Fame|Monster
|
--|Dark Shouldermail Pants|44||+1 STR, +1 Accuracy|180 STR, 20 Fame|Monster
60|
http://img291.imageshack.us/img291/4262/ifbottom000stirgemanutiix9.png|Stirgeman Utility Skirt Mk IV|50|15|+5 Avoid, +5 Speed|-|iTCG
60|
http://img291.imageshack.us/img291/4262/ifbottom000stirgemanutiix9.png|Stirgeman Utility Skirt Mk V|50|15|+2 Avoid, +5 Speed, +2 Jump|-|iTCG
60|http://img301.imageshack.us/img301/4003/iftb060greenicequeengb4.png|Green Ice Queen|65||+1 STR, +4 DEX|210 STR|Monster
|
--|Green Ice Queen Skirt|52||+2 DEX, +1 Accuracy|210 STR|Monster
60|http://img399.imageshack.us/img399/8562/iftb060redicequeenns3.png|Red Ice Queen|65||+4 STR, +1 DEX|210 STR|Monster
|
--|Red Ice Queen Skirt|52||+2 STR, +1 Accuracy|210 STR|Monster
60|http://img373.imageshack.us/img373/6218/iftb060blueicequeenqv4.png|Blue Ice Queen|65||+4 STR, +1 DEX|210 STR|Monster
|
--|Blue Ice Queen Skirt|52||+2 STR, +1 Accuracy|210 STR|Monster
70|
http://img519.imageshack.us/img519/226/ifbottom070stirgemanpowjc4.png|Stirgeman Power Skirt|59|30|+10 Max HP, +15 Max MP|-|iTCG
70|http://img399.imageshack.us/img399/7172/iftb070aquaplatinaws1.png|Aqua Platina|75||+2 STR, +4 DEX, +10 Max MP|240 STR|Monster
|
--|Aqua Platina Pants|60||+2 DEX, +2 Accuracy|240 STR|Monster
70|http://img504.imageshack.us/img504/9103/iftb070violetplatinako2.png|Violet Platina|75||+4 STR, +2 DEX, +10 Max MP|240 STR|Monster
|
--|Violet Platina Pants|60||+2 STR, +2 Accuracy|240 STR|Monster
70|http://img301.imageshack.us/img301/3204/iftb070bloodyplatinalg2.png|Bloody Platina|75||+4 STR, +2 DEX, +10 Max MP|240 STR|Monster
|
--|Blood Platina Pants|60||+2 STR, +2 Accuracy|240 STR|Monster
70|
http://img101.imageshack.us/img101/6784/imoverall070bosshunteraby5.png|Bosshunter Armor|120|30|+5 STR, +5 DEX, +100 Max HP|-|iTCG
80|
http://img72.imageshack.us/img72/6784/ifoverall080redbattleemdc0.png|Red Battle Empress|132||+5 STR, +3 DEX, +1 Accuracy|270 STR|Monster
80|
http://img354.imageshack.us/img354/686/ifoverall080yellowbattldu8.png|Yellow Battle Empress|132||+4 STR, +4 DEX, +1 Accuracy|270 STR|Monster
80|
http://img354.imageshack.us/img354/6761/ifoverall080bluebattleegf1.png|Blue Battle Empress|132||+5 STR, +3 DEX, +1 Accuracy|270 STR|Monster
80|
http://img239.imageshack.us/img239/8184/ifoverall080darkbattleeqz3.png|Dark Battle Empress|132||+6 STR, +2 DEX, +1 Accuracy|270 STR, 20 Fame|Monster
90|
http://img519.imageshack.us/img519/226/ifbottom070stirgemanpowjc4.png|Stirgeman Power Skirt|75|30|+10 Max HP, +12 Max MP|-|iTCG
90|http://img525.imageshack.us/img525/1688/iftb090greenvalkyriehr7.png|Green Valkyrie|95||+2 STR, +5 DEX, +20 Max MP|300 STR|Monster
|
--|Green Valkyrie Skirt|76||+2 STR, +3 DEX, +20 Max MP|300 STR|Monster
90|http://img139.imageshack.us/img139/7587/iftb090purplevalkyrieuk5.png|Purple Valkyrie|95||+5 STR, +2 DEX, +20 Max MP|300 STR|Monster
|
--|Purple Valkyrie Skirt|76||+3 STR, +2 DEX, +20 Max MP|300 STR|Monster
90|http://img519.imageshack.us/img519/8492/iftb090darkvalkyriecn9.png|Dark Valkyrie|95||+5 STR, +2 DEX, +20 Max MP|300 STR, 20 Fame|Monster
|
--|Blood Valkyrie Skirt|76||+3 STR, +2 DEX, +20 Max MP|300 STR|Monster
100|http://img525.imageshack.us/img525/3231/iftb100darklucidaca2.png|Dark Lucida|105||+6 STR, +3 DEX, +25 Max MP|330 STR|-
|
--|Dark Lucida Skirt|84||+4 STR, +3 DEX, +25 Max MP|330 STR|-
100|http://img90.imageshack.us/img90/1292/iftb100greenlucidahu9.png|Green Lucida|105||+3 STR, +6 DEX, +25 Max MP|330 STR|Monster
|
--|Green Lucida Skirt|84||+3 STR, +4 DEX, +25 Max MP|330 STR|Monster
100|http://img90.imageshack.us/img90/3117/iftb100purplelucidain2.png|Purple Lucida|105||+6 STR, +3 DEX, +25 Max MP|330 STR|Monster
|
--|Purple Lucida Skirt|84||+4 STR, +3 DEX, +25 Max MP|330 STR|Monster
110|
http://img529.imageshack.us/img529/1269/imoverall110bluedragonaxm5.png|Blue Dragon Armor|180||+7 STR, +6 DEX, +3 Avoid|340 STR|-
http://img522.imageshack.us/img522/626/iboots090darkwargrievesyy0.png
Default slots: 5
Notes: Slime Shoes
Lvl|IMG|Boots Name|wDef|mDef|Additional Stats|Req.|Source
0|http://img91.imageshack.us/img91/2958/iboots000yellowrubberboyt0.png|Yellow Rubber Boots|2|||-|NPC
0|http://img403.imageshack.us/img403/6020/iboots000bluerubberbootuo7.png|Blue Rubber Boots|2|||-|NPC
0|http://img91.imageshack.us/img91/4436/iboots000redrubberbootsul9.png|Red Rubber Boots|2|||-|NPC
0|http://img220.imageshack.us/img220/8303/iboots000leathersandalspd1.png|Leather Sandals|2|||-|NPC, Monster
11|http://img223.imageshack.us/img223/6060/iboots011whitegomushinet0.png|White Gomushin|4||+2 Speed|-|NPC, Monster
11|http://img136.imageshack.us/img136/2258/iboots011blackgomushinop4.png|Black Gomushin|4||+2 Speed|-|NPC
11|http://img519.imageshack.us/img519/4551/iboots011smellygomushinls9.png|Smelly Gomushin|4||+2 Speed|-|NPC
15|http://img519.imageshack.us/img519/1750/iboots015bronzegrievestj8.png|Bronze Grieves|9|||50 STR|NPC
15|http://img401.imageshack.us/img401/9697/iboots015steelgrievesxa4.png|Steel Grieves|9|||50 STR|NPC
16|http://img20.imageshack.us/img20/1729/iboots016brownaroabootsnt6.png|Brown Aroa Shoes|7|||-|NPC
16|http://img20.imageshack.us/img20/2817/iboots016greenaroabootsnn1.png|Green Aroa Shoes|7|||-|NPC
16|http://img401.imageshack.us/img401/4161/iboots016bronzearoabootdi4.png|Bronze Aroa Shoes|7|||-|NPC, Monster
20|http://img20.imageshack.us/img20/9179/iboots020brownhighbootsyp7.png|Brown High Boots|12|||65 STR|NPC, Monster
20|http://img229.imageshack.us/img229/4048/iboots020orangehighbootws5.png|Orange High Boots|12|||70 STR|NPC, Monster
20|http://img20.imageshack.us/img20/7898/iboots020bluehighbootshc4.png|Blue High Boots|12|||70 STR|NPC
21|http://img221.imageshack.us/img221/1315/iboots021blueanklestrapyn3.png|Blue Ankle-Strap Shoes|10|||-|NPC
21|http://img215.imageshack.us/img215/5472/iboots021redanklestrapswo5.png|Red Ankle-Strap Shoes|10|||-|NPC
21|http://img221.imageshack.us/img221/553/iboots021brownanklestrabp4.png|Brown Ankle-Strap Shoes|10|||-|NPC, Monster
21|http://img208.imageshack.us/img208/6028/iboots021blackstrapshoeax9.png|Black Strap Shoes|5||+1 DEX, +1 LUK|-|?
21|http://img221.imageshack.us/img221/2838/iboots021whitestrapshoevk1.png|Silver Strap Shoes|5||+5 Jump|-|?
21|http://img215.imageshack.us/img215/6052/iboots021yellowstrapshooz1.png|Yellow Strap Shoes|10||+5 Avoid|-|?
21|http://img221.imageshack.us/img221/6048/iboots021greenstrapshoedq7.png|Green Strap Shoes|10||+5 Speed|-|?
25|http://img101.imageshack.us/img101/5198/iboots025mithrilwarbootrv8.png|Mithril War Boots|15|||80 STR|NPC
25|http://img522.imageshack.us/img522/4995/iboots025silverwarbootsoz7.png|Silver War Boots|16||+1 DEX|80 STR|Monster, Forge
25|http://img220.imageshack.us/img220/4155/iboots025darkwarbootsge0.png|Black War Boots|17||+2 STR|80 STR|Forge
25|http://img522.imageshack.us/img522/7071/iboots025goldwarbootsel1.png|Gold War Boots|16||+1 DEX|80 STR|Monster, Forge
26|http://img522.imageshack.us/img522/3940/iboots026redwhitebottomxo5.png|Red Whitebottom Shoes|13||+3 Speed|-|NPC
26|http://img409.imageshack.us/img409/6064/iboots026orangewhitebotmt3.png|Orange Whitebottom Shoes|13||+3 Speed|-|NPC, Monster
26|http://img522.imageshack.us/img522/7062/iboots026pinkwhitebottobt9.png|Pink Whitebottom Shoes|13||+3 Speed|-|NPC
26|http://img262.imageshack.us/img262/1268/iboots026bluewhitebottoxa9.png|Blue Whitebottom Shoes|13||+3 Speed|-|NPC, Monster
30|http://img262.imageshack.us/img262/1539/iboots030mithrilbattlegrw3.png|Mithril Battle Grieves|18||+1 DEX|95 STR|Monster, Forge
30|http://img521.imageshack.us/img521/8290/iboots030silverbattlegrha9.png|Silver Battle Grieves|18||+1 STR|95 STR|Monster, Forge
30|http://img521.imageshack.us/img521/5389/iboots030bloodbattlegridy5.png|Blood Battle Grieves|18||+1 DEX|95 STR|Monster, Forge
30|http://img521.imageshack.us/img521/3426/iboots030emeraldbattlegui3.png|Emerald Battle Grieves|18||+1 STR|95 STR|Monster, Quest, Forge
30|http://img523.imageshack.us/img523/346/iboots030redsnowshoeshs4.png|Red Snowshoes|20|5|7 Slots, No slipping in snowy environments|-|NPC
31|http://img91.imageshack.us/img91/8919/iboots031redsneakerswl0.png|Red Sneakers|16|||-|NPC, Monster
31|http://img509.imageshack.us/img509/575/iboots031bluesneakersyp9.png|Blue Sneakers|16|||-|NPC, Quest
35|http://img509.imageshack.us/img509/5834/iboots035steeltriggertq5.png|Steel Trigger|21||+1 STR, +10 Max MP|110 STR|Monster, Forge
35|http://img221.imageshack.us/img221/1627/iboots035mithriltriggersu0.png|Mithril Trigger|21||+1 DEX, +10 Max MP|110 STR|Monster, Forge
35|http://img91.imageshack.us/img91/1157/iboots035darktriggergu2.png|Dark Trigger|21||+1 STR, +1 DEX, +10 Max MP|110 STR|Monster, Forge
40|http://img87.imageshack.us/img87/417/iboots040maroonjangoonslh9.png|Maroon Jangoon Boots|24||+1 STR, +1 DEX, +20 Max MP|130 STR|Monster, Quest, Forge
40|http://img509.imageshack.us/img509/682/iboots040bluejangoonshogk6.png|Blue Jangoon Boots|24||+2 STR, +20 Max MP|130 STR|Monster, Forge
40|http://img87.imageshack.us/img87/4551/iboots040brownjangoonshem9.png|Brown Jangoon Boots|24||+2 DEX, +20 Max MP|130 STR|Monster, Forge
50|http://img264.imageshack.us/img264/1705/iboots050yellowsnowshoezd2.png|Yellow Snowshoes|30|10|+3 DEX, +3 INT, 7 Slots, No slipping in snowy environments|-|Monster
50|http://img401.imageshack.us/img401/5808/iboots050facestompershq0.png|Facestompers|20|5|+2 wAtk|-|iTCG
50|http://img264.imageshack.us/img264/1715/iboots050emeraldhildonbpo7.png|Emerald Hildon Boots|30||+3 DEX|160 STR|Monster, Forge
50|http://img264.imageshack.us/img264/8784/iboots050mithrilhildonbju6.png|Mithril Hildon Boots|30||+1 STR, +2 DEX|160 STR|Monster, Quest, Forge
50|http://img87.imageshack.us/img87/2505/iboots050orihalconhildovq3.png|Orihalcon Hildon Boots|30||+2 STR, +1 DEX|160 STR|Monster, Forge
50|http://img136.imageshack.us/img136/962/iboots050goldhildonbootop3.png|Gold Hildon Boots|30||+3 STR|160 STR|Monster, Forge
60|http://img146.imageshack.us/img146/9541/iboots060sapphirecamelbvm2.png|Sapphire Camel Boots|36||+1 STR, +3 DEX|190 STR|Monster, Forge
60|http://img136.imageshack.us/img136/3438/iboots060orihalconcameldb7.png|Orihalcon Camel Boots|36||+2 STR, +2 DEX|190 STR|Monster, Forge
60|http://img136.imageshack.us/img136/7631/iboots060bloodcamelbootnd0.png|Blood Camel Boots|36||+3 STR, +1 DEX|190 STR|Monster, Forge
70|http://img101.imageshack.us/img101/1152/iboots070bluecarzenbootgs6.png|Blue Carzen Boots|42||+1 STR, +3 DEX, +1 Accuracy|220 STR|Monster, Forge
70|http://img101.imageshack.us/img101/626/iboots070purplecarzenbozl9.png|Purple Carzen Boots|42||+2 STR, +2 DEX, +1 Accuracy|220 STR|Monster, Forge
70|http://img301.imageshack.us/img301/3015/iboots070darkcarzenbootvx1.png|Dark Carzen Boots|42||+3 STR, +1 DEX, +1 Accuracy|220 STR|Monster, Forge
70|http://img101.imageshack.us/img101/5262/iboots070bosshuntergriezn5.png|Bosshunter Greaves|45|10|+3 STR, +3 DEX, +8 Avoid, +100 Max HP|-|iTCG
80|http://img301.imageshack.us/img301/420/iboots080violetsnowshoeqw6.png|Violet Snowshoes|50|20|+5 Speed, +5 Jump, 7 Slots, No slipping in snowy environments|-|Monster
80|http://img301.imageshack.us/img301/6408/iboots080redriversbootskv3.png|Red Rivers Boots|48||+2 STR, +3 DEX|270 STR|Monster, Forge
80|http://img301.imageshack.us/img301/8184/iboots080blueriversboothv1.png|Blue Rivers Boots|48||+3 STR, +2 DEX|270 STR|Monster, Forge
80|http://img101.imageshack.us/img101/2420/iboots080darkriversbootqa4.png|Dark Rivers Boots|48||+4 STR, +1 DEX|270 STR|Monster, Forge
90|http://img90.imageshack.us/img90/4644/iboots090emeraldwargreaxh4.png|Emerald War Greave|54||+2 STR, +3 DEX, +1 Accuracy|300 STR|Monster
90|http://img90.imageshack.us/img90/8864/iboots090orihalconwargruu8.png|Orihalcon War Greave|54||+3 STR, +2 DEX, +1 Accuracy|300 STR|Monster
90|http://img522.imageshack.us/img522/626/iboots090darkwargrievesyy0.png|Dark War Greave|54||+4 STR, +1 DEX, +1 Accuracy|300 STR|Monster
100|http://img90.imageshack.us/img90/7318/iboots100bluecrescentboow3.png|Blue Crescent Boots|60||+4 STR, +2 DEX, +1 Accuracy|330 STR|Monster
100|http://img242.imageshack.us/img242/5485/iboots100darkcrescentboov6.png|Dark Crescent Boots|60||+5 STR, +1 DEX, +1 Accuracy|330 STR|-
100|http://img90.imageshack.us/img90/5232/iboots100greencrescentbtv7.png|Green Crescent Boots|60||+2 STR, +4 DEX, +1 Accuracy|330 STR|Monster
110|http://img508.imageshack.us/img508/9071/iboots110bluedragonbootop6.png|Blue Dragon Boots|72||+5 STR, +3 DEX, +1 Avoid|360 STR|-
http://img136.imageshack.us/img136/9179/ishield070goldancientshwy7.png
Default slots: 7
Notes: Warrior Maple Shield
Lvl|IMG|Shield Name|wDef|mDef|Additional Stats|Req.|Source
5|http://img91.imageshack.us/img91/6519/ishield005stolenfenceel2.png|Stolen Fence|5|||-|NPC, Monster
10|http://img258.imageshack.us/img258/6057/ishield010panlidls7.png|Pan Lid|10|||-|Monster
10|http://img258.imageshack.us/img258/541/ishield010woodenbucklermk9.png|Wood Buckler|10|||-|NPC
15|http://img258.imageshack.us/img258/4681/ishield015steelshieldps3.png|Steel Shield|15|||40 STR|NPC, Monster, Quest
20|http://img91.imageshack.us/img91/5870/ishield010mapleshielduf3.png|Maple Shield|10|10|+1 Avoid, 10 Slots|-|Monster, Event
20|http://img509.imageshack.us/img509/9499/ishield020blackphoenixsnd4.png|Black Phoenix Shield|20|20||-|iTCG
20|http://img258.imageshack.us/img258/5820/ishield020mithrilbuckleyc1.png|Mithril Buckler|20|||55 STR|NPC, Monster
25|http://img90.imageshack.us/img90/8466/ishield025redtriangularwo0.png|Red Triangular Shield|25|||70 STR|NPC, Quest
30|http://img518.imageshack.us/img518/8523/ishield030paletteft0.png|Palette|25||+1 LUK|-|Gachapon
30|http://img518.imageshack.us/img518/6378/ishield030redcrossshielpv1.png|Red Cross Shield|30|||90 STR|NPC, Monster
35|http://img518.imageshack.us/img518/6572/ishield035battleshieldix8.png|Battle Shield|35|||120 STR|Monster
40|http://img201.imageshack.us/img201/9836/ishield040steeltowershivt6.png|Steel Tower Shield|40|||130 STR|Monster
40|http://img201.imageshack.us/img201/9224/ishield040mithriltowersed5.png|Mithril Tower Shield|40||+2 DEX|130 STR|Monster, Forge
40|http://img516.imageshack.us/img516/8131/ishield040adamantiumtowcg4.png|Adamantium Tower Shield|40||+2 STR|130 STR|Monster, Forge
50|http://img297.imageshack.us/img297/7651/ishield050skullshieldwo5.png|Skull Shield|50|||160 STR|Monster
60|http://img297.imageshack.us/img297/4262/ishield060woodenlegendscb6.png|Wooden Legend Shield|52|20||190 STR|Monster
60|http://img72.imageshack.us/img72/4428/ishield060silverlegendsbi8.png|Silver Legend Shield|52|25|+2 DEX|190 STR|Monster, Forge
60|http://img297.imageshack.us/img297/3130/ishield060adamantiumlegov3.png|Adamantium Legend Shield|52|25|+2 STR|190 STR|Monster, Forge
70|http://img297.imageshack.us/img297/5794/ishield070steelancientsjy0.png|Steel Ancient Shield|56|20||220 STR|Monster
70|http://img72.imageshack.us/img72/7567/ishield070silverancientzl1.png|Silver Ancient Shield|56|20|+2 DEX|220 STR|Monster
70|http://img136.imageshack.us/img136/9179/ishield070goldancientshwy7.png|Gold Ancient Shield|56|20|+2 STR|220 STR|Monster
80|http://img517.imageshack.us/img517/2885/ishield080steelaquilashqn6.png|Steel Aquila Shield|60|25||250 STR|Monster
80|http://img517.imageshack.us/img517/138/ishield080silveraquilasns0.png|Silver Aquila Shield|62|25||250 STR|Monster
80|http://img72.imageshack.us/img72/4822/ishield080goldaquilashieu9.png|Gold Aquila Shield|64|25||250 STR|Monster
90|http://img517.imageshack.us/img517/2866/ishield090bronzekalkanjb7.png|Bronze Kalkan|66||+2 DEX|280 STR|Monster
90|http://img136.imageshack.us/img136/3995/ishield090silverkalkaneb2.png|Silver Kalkan|68||+3 STR|280 STR|Monster
90|http://img100.imageshack.us/img100/1681/ishield090goldkalkanlk1.png|Gold Kalkan|70||+3 STR|280 STR|Monster
100|http://img136.imageshack.us/img136/1068/ishield100crossheiderak5.png|Crossheider|80|30|+5 STR|310 STR|-
120|http://img258.imageshack.us/img258/541/ishield010woodenbucklermk9.png|Skill-Earning Shield|10||Untradeable, Prevents instant death at "Hidden Street: Practice Field"|-|Quest
120|http://img100.imageshack.us/img100/3449/ishield120gellerheadshiec6.png|Gellerhead Shield|84|35|+7 STR, +3 DEX, +5 Avoid, Untradeable|370 STR|Quest
http://img517.imageshack.us/img517/7711/icape050blacknapoleonmp8.png
Default slots: 5
Notes: Blackfist Cape, Crimsonwood Cape, Maple Capes all three!
Lvl|IMG|Cape Name|wDef|mDef|Additional Stats|Req.|Source
20|http://img404.imageshack.us/img404/6776/icape020stirgemancapebo7.png|Stirgeman Cape|2||+1 Max HP, +1 Max MP, +1 Avoid|-|iTCG
25|http://img101.imageshack.us/img101/622/icape025oldraggedycapeps5.png|Old Raggedy Cape|||+10 Avoid|-|Quest
25|http://img136.imageshack.us/img136/7200/icape025yellowraggedcapdu1.png|Ragged Yellow Cape|||+20 Max HP|-|Gachapon
25|http://img201.imageshack.us/img201/6695/icape025blackraggedcapewj5.png|Ragged Black Cape|||+1 wAtk, +1 mAtk, 0 Slots|-|Gachapon
25|http://img404.imageshack.us/img404/6776/icape020stirgemancapebo7.png|Stirgeman Raggedy Cape|||+5 Avoid|-|iTCG
30|http://img136.imageshack.us/img136/7807/icape030oxygentankxj9.png|Oxygen Tank|5|5|Protection against Aqua Road environment damage|-|Quest
35|http://img404.imageshack.us/img404/6776/icape020stirgemancapebo7.png|Stirgeman Cape Mk II|5|5|+10 Avoid, +10 Max MP|-|iTCG
40|http://img517.imageshack.us/img517/5340/icape040toymakercapeyh7.png|Toymaker Cape|||+20 Max HP, +35 Max MP|-|Quest, Event
42|http://img136.imageshack.us/img136/8256/icape042icaruscape1gt7.png|Icarus Cape (1)|||+15 Avoid|-|Quest
42|http://img136.imageshack.us/img136/8256/icape042icaruscape1gt7.png|Icarus Cape (2)|||+10 Speed|-|Quest
42|http://img136.imageshack.us/img136/8256/icape042icaruscape1gt7.png|Icarus Cape (3)|||+5 Jump|-|Quest
45|http://img404.imageshack.us/img404/6776/icape020stirgemancapebo7.png|Stirgeman's Cape Mk III|10|10|+10 Avoid, +40 Max HP, +40 Max MP|-|iTCG
50|http://img508.imageshack.us/img508/4047/icape050whitenapoleonkp9.png|White Napoleon|10|15||-|Monster, Quest
50|http://img517.imageshack.us/img517/7711/icape050blacknapoleonmp8.png|Black Napoleon|10|15||-|Quest
50|http://img264.imageshack.us/img264/3285/icape050greennapoleontq4.png|Green Napoleon|10|15||-|Monster, Quest
50|http://img517.imageshack.us/img517/9749/icape050bluenapoleonju3.png|Blue Napoleon|10|15||-|Monster, Quest
50|http://img508.imageshack.us/img508/6478/icape050rednapoleonly0.png|Red Napoleon|10|15||-|Monster, Quest
50|http://img510.imageshack.us/img510/2816/icape050yellowadventurelo0.png|Yellow Adventurer Cape|1|1|8 Slots|-|Gachapon
50|http://img88.imageshack.us/img88/8209/icape050pinkadventurercnp1.png|Pink Adventurer Cape|7|7|+2 wAtk|-|Gachapon
50|http://img88.imageshack.us/img88/6789/icape050purpleadventureex2.png|Purple Adventurer Cape|7|7|+7 mAtk|-|Gachapon
50|http://img258.imageshack.us/img258/5707/icape050brownadventurerou2.png|Brown Adventurer Cape|10|15||-|Gachapon
50|http://img88.imageshack.us/img88/8121/icape050amosroyalcapeyb9.png|Amos' Royal Cape|20|18||-|Quest
50|http://img88.imageshack.us/img88/3054/icape050amosspiritcapedq8.png|Amos' Spirit Cape|18|20||-|Quest
50|http://img90.imageshack.us/img90/9775/icape050siriuscloakbx5.png|Sirius Cloak|12|15|+2 STR, +2 DEX, +6 Speed, +6 Avoid|-|iTCG
50|http://img404.imageshack.us/img404/6776/icape020stirgemancapebo7.png|Stirgeman Cape Mk IV|10|10|+2 STR, +2 DEX, +2 LUK|-|iTCG
50|http://img90.imageshack.us/img90/1070/icape050stirgemanscloakip5.png|Stirgeman's Cloak of Wiliness|10|25|+110 Max HP, +110 Max MP|-|iTCG
50|http://img510.imageshack.us/img510/7663/icape050stirgemanscloakqm1.png|Stirgeman's Cloak of Darkness|25|10|+20 Avoid|-|iTCG
50|http://img122.imageshack.us/img122/7000/icape050elnathiancapeta6.png|El Nathian Cape|22|22|+50 Max HP, +50 Max MP|-|iTCG
50|http://img296.imageshack.us/img296/155/icape050cloakofcorruptiwq9.png|Cloak of Corruption|25|25|+1 STR, +1 DEX, +1 INT, +1 LUK|-|iTCG
55|http://img90.imageshack.us/img90/9974/icape055bluejusticecapett6.png|Blue Justice Cape|13|18||-|Quest
55|http://img146.imageshack.us/img146/3804/icape055redjusticecapexe8.png|Red Justice Cape|13|18||-|Monster, Quest
55|http://img440.imageshack.us/img440/7836/icape055whitejusticecapjo7.png|White Justice Cape|13|18||-|Monster, Quest
55|http://img264.imageshack.us/img264/5889/icape055blackjusticecapzl1.png|Black Justice Cape|13|18||-|Quest
60|http://img440.imageshack.us/img440/9190/icape060bluemagiccapekm2.png|Blue Magic Cape|16|21||-|Monster, Quest
60|http://img440.imageshack.us/img440/4249/icape060redmagiccapejj2.png|Red Magic Cape|16|21||-|Monster, Quest
60|http://img440.imageshack.us/img440/6766/icape060whitemagiccapeho1.png|White Magic Cape|16|21||-|Monster, Quest
60|http://img146.imageshack.us/img146/587/icape060blackmagiccapeul4.png|Black Magic Cape|18|23||-|Monster, Quest
60|http://img510.imageshack.us/img510/5554/icape060zetacapefd3.png|Zeta Cape|19|24||-|iTCG
65|http://img81.imageshack.us/img81/8720/icape065bluegaiacapeoc7.png|Blue Gaia Cape|19|24||-|Monster, Quest
65|http://img229.imageshack.us/img229/2656/icape065redgaiacapetp2.png|Red Gaia Cape|19|24||-|Monster, Quest
65|http://img515.imageshack.us/img515/8176/icape065whitegaiacapepv0.png|White Gaia Cape|19|24||-|Monster, Quest
65|http://img515.imageshack.us/img515/667/icape065blackgaiacapehp7.png|Black Gaia Cape|21|26||-|Monster, Quest
65|http://img219.imageshack.us/img219/553/icape065pinkgaiacapebv4.png|Pink Gaia Cape|18|22|+3 wAtk|-|Gachapon
65|http://img219.imageshack.us/img219/5940/icape065yellowgaiacapeep3.png|Yellow Gaia Cape|18|22|8 Slots|-|Gachapon
65|http://img88.imageshack.us/img88/6471/icape065purplegaiacapeag5.png|Purple Gaia Cape|18|22|+6 mAtk|-|Gachapon
65|http://img219.imageshack.us/img219/9735/icape065greengaiacapedd1.png|Green Gaia Cape|18|22|+5 Avoid|-|Gachapon
65|http://img146.imageshack.us/img146/914/icape065goblincaperp9.png|Goblin Cape|19|19|+5 STR, Untradeable|-|Quest
65|http://img98.imageshack.us/img98/7438/icape065thelegendaryeligm2.png|The Legendary Elias Cape 1|35|35|7 slots, Untradeable|-|Quest
65|http://img293.imageshack.us/img293/395/icape065thelegendaryeliqe0.png|The Legendary Elias Cape 2|35|35|7 slots, Untradeable|-|Quest
65|http://img241.imageshack.us/img241/6852/icape065thelegendaryelixv2.png|The Legendary Elias Cape 3|35|35|7 slots, Untradeable|-|Quest
65|http://img241.imageshack.us/img241/4769/icape065ceceliacloak1wl4.png|Cecelia Cloak 1|35|35|7 slots, Untradeable|-|Quest
65|http://img293.imageshack.us/img293/5153/icape065ceceliacloak2ih2.png|Cecelia Cloak 2|35|35|7 slots, Untradeable|-|Quest
65|http://img241.imageshack.us/img241/998/icape065ceceliacloak3qk7.png|Cecelia Cloak 3|35|35|7 slots, Untradeable|-|Quest
75|http://img215.imageshack.us/img215/2305/icape075greenseraphcapeot0.png|Green Seraph Cape|25|30||-|Monster
75|http://img215.imageshack.us/img215/4457/icape075blueseraphcapelu3.png|Blue Seraph Cape|25|30||-|Monster
75|http://img219.imageshack.us/img219/2696/icape075redseraphcapeka2.png|Red Seraph Cape|25|30||-|Monster
75|http://img219.imageshack.us/img219/403/icape075whiteseraphcapejb5.png|White Seraph Cape|25|30||-|Monster
75|http://img215.imageshack.us/img215/7089/icape075blackseraphcapecp0.png|Black Seraph Cape|27|32||-|Monster
75|http://img146.imageshack.us/img146/7758/icape075eclipsecloakvs6.png|Eclipse Cloak|27|32||-|Quest, Event
75|http://img219.imageshack.us/img219/3500/icape075stirgemanscloakqj1.png|Stirgeman's Cloak of Justice|30|25|+2 STR|-|iTCG
80|http://img219.imageshack.us/img219/3465/icape080taruspiritcapegr8.png|Taru Spirit Cape|||+5 STR, +3 wAtk, +10 Avoid|85 DEX|iTCG
85|http://img508.imageshack.us/img508/2812/icape085greengilescapecy7.png|Green Giles Cape|31|36||-|Monster
85|http://img515.imageshack.us/img515/8069/icape085purplegilescapehw9.png|Purple Giles Cape|31|36||-|Monster
85|http://img100.imageshack.us/img100/4551/icape085redgilescapesm0.png|Red Giles Cape|31|36||-|-
85|http://img515.imageshack.us/img515/1777/icape085bluegilescapewb2.png|Blue Giles Cape|31|36||-|-
85|http://img219.imageshack.us/img219/4897/icape085blackgilescapekb5.png|Black Giles Cape|33|38||-|Monster
95|http://img508.imageshack.us/img508/3344/icape095redmusketeercapzg2.png|Red Musketeer Cape|39|45|Untradeable|-|Quest
100|http://img508.imageshack.us/img508/5096/icape100ludibriumcapene9.png|Ludibrium Cape|43|48|Untradeable|-|Quest
100|http://img122.imageshack.us/img122/7000/icape050elnathiancapeta6.png|Wrath of El Nath|45|48|+100 Max HP, +100 Max MP, +5 Avoid|-|Forge, iTCG
120|http://img296.imageshack.us/img296/155/icape050cloakofcorruptiwq9.png|Shroud of Zakum|50|55|+3 STR, +3 DEX, +3 INT, +3 LUK|-|Forge, iTCG
http://img204.imageshack.us/img204/28/iearring070metalsilverehp4.png
Default slots: 5
All earrings are common class.
Notes: Maple Earrings, all three levels!
Lvl|IMG|Earrings Name|wDef|mDef|Additional Stats|Req.|Source
10|http://img253.imageshack.us/img253/4954/iearring010protectorrocvu8.png|Protector Rock||10|Expires|-|Quest
15|http://img253.imageshack.us/img253/8628/iearring015amethystearrje3.png|Amethyst Earrings||||-|NPC, Monster, Quest
15|http://img407.imageshack.us/img407/3953/iearring015singleearrinru1.png|Single Earring||||-|NPC, Monster, Quest
15|http://img81.imageshack.us/img81/5386/iearring015spidervenomemw1.png|Spider Venom Earrings||||-|Quest
20|http://img212.imageshack.us/img212/1412/iearring020yellowsquarewk0.png|Yellow Squares||||-|Monster, Quest
20|http://img212.imageshack.us/img212/3893/iearring020weightedearrpe7.png|Weighted Earrings||||-|Monster, Quest
25|http://img81.imageshack.us/img81/359/iearring025goldearringsyp0.png|Gold Rings||5||-|Monster, Quest
25|http://img90.imageshack.us/img90/3103/iearring025redcrossearrka6.png|Red Cross Earrings||5||-|Monster, Quest
25|http://img90.imageshack.us/img90/9808/iearring025leafearringstp7.png|Leaf Earrings||2|+50 Max MP|-|Quest
25|http://img212.imageshack.us/img212/7206/iearring025fallenleafeahd0.png|Fallen Leaf Earrings||2|+25 Max HP, +25 Max MP|-|Monster
30|http://img201.imageshack.us/img201/7390/iearring030lightningearfo1.png|Lightning Earrings||10||-|Monster, Quest
30|http://img201.imageshack.us/img201/5093/iearring030emeraldearrikp3.png|Emerald Earrings||10||-|Monster, Quest
30|http://img221.imageshack.us/img221/8003/iearring030redemeraldeagb4.png|Red Emerald Earrings||5|+2 INT|-|Gachapon
30|http://img211.imageshack.us/img211/2406/iearring030starearringshf4.png|Star Earrings||10||-|Monster, Quest
35|http://img201.imageshack.us/img201/2830/iearring035catseyead4.png|Cat's Eye||15||-|Monster, Quest
35|http://img201.imageshack.us/img201/9459/iearring035sapphireearrap9.png|Sapphire Earrings||15||-|Monster, Quest
40|http://img221.imageshack.us/img221/9567/iearring040bluemoonbj8.png|Blue Moon||20||-|Monster, Quest
40|http://img150.imageshack.us/img150/3518/iearring040celestialearhf8.png|Celestial Earrings||25||-|Quest
40|http://img100.imageshack.us/img100/4954/iearring040eclipseearribi6.png|Eclipse Earrings||20||-|Monster, Quest, Event
40|http://img227.imageshack.us/img227/5488/iearring040crystalleafeto9.png|Crystal Leaf Earrings||20|+3 mAtk, 6 Slots|-|iTCG
45|http://img150.imageshack.us/img150/5296/iearring045pansyearringbi1.png|Pansy Earrings||25||-|Monster, Quest
45|http://img227.imageshack.us/img227/4517/iearring045moonstarearrtp6.png|Moonstar Earrings|5|27||-|?
45|http://img215.imageshack.us/img215/9827/iearring045snailseyepl7.png|Snail's Eye||15|+2 Speed, +3 Jump|-|Gachapon
50|http://img215.imageshack.us/img215/6920/iearring050skullearringtw7.png|Skull Earrings||30||-|Monster, Quest
50|http://img136.imageshack.us/img136/4326/iearring050redheartedeayi6.png|Red-Hearted Earrings||30||-|Monster, Quest
50|http://img136.imageshack.us/img136/1531/iearring050blackemeraldkj9.png|Black Emerald Earrings||30|+30 Max MP|-|Monster
50|http://img215.imageshack.us/img215/7523/iearring050darkshardsnv1.png|Black Shards|3|37||-|iTCG
55|http://img522.imageshack.us/img522/8682/iearring055crystalflowemd6.png|Crystal Flower Earrings||35||-|Monster
55|http://img204.imageshack.us/img204/8391/iearring055holycrossearvp7.png|Holy Cross Earrings||35||-|Monster
60|http://img518.imageshack.us/img518/9462/iearring060pinkfloweredxw7.png|Pink-Flowered Earrings||40||-|Monster, Quest
60|http://img204.imageshack.us/img204/3433/iearring060ceceliasearrow3.png|Cecelia's Earrings|10|55||-|Quest
65|http://img518.imageshack.us/img518/5649/iearring065golddropearrid6.png|Gold Drop Earrings||45||-|Monster
70|http://img204.imageshack.us/img204/28/iearring070metalsilverehp4.png|Metal Silver Earrings||50||-|Monster
75|http://img522.imageshack.us/img522/4073/iearring075halfearringstn9.png|Half Earrings||55||-|Monster
80|http://img255.imageshack.us/img255/2790/iearring080metalhearteawl0.png|Metal Heart Earrings||60||-|Monster
80|http://img255.imageshack.us/img255/3743/iearring080goldemeraldeeh4.png|Gold Emerald Earrings||58|+2 DEX, +5 INT|-|Monster
85|http://img255.imageshack.us/img255/1261/iearring085strawberryeapr8.png|Strawberry Earrings||65||-|Monster
90|http://img243.imageshack.us/img243/5453/iearring090roseearringsjy6.png|Rose Earrings||70||-|Monster
100|http://img243.imageshack.us/img243/5093/iearring100shieldearrinyr1.png|Shield Earrings||80|+1 Accuracy|-|Gachapon
100|http://img243.imageshack.us/img243/2770/iearring100swordearringap6.png|Sword Earrings||80|+30 Max HP|-|Quest
http://img101.imageshack.us/img101/4310/ipendant030spieglemannntf7.png
Default slots: 7
All pendants are common class.

Slots don't seem to matter much at this point since there aren't any general pendant scrolls.
Notes: Horus Eye?
Lvl|IMG|Pendant Name|wDef|mDef|Additional Stats|Req.|Source
30|http://img101.imageshack.us/img101/4310/ipendant030spieglemannntf7.png|Spieglemann Necklace*|27|27|+1 STR, +1 DEX, +1 INT, +1 LUK, 3 Slots|-|Quest
30|http://img136.imageshack.us/img136/983/ipendant030bowtiegreeniq4.png|Bow-Tie (Green)|2|5||-|Gachapon
30|http://img403.imageshack.us/img403/8594/ipendant030bowtieyellowzo9.png|Bow-Tie (Yellow)|5|2||-|Gachapon
50|http://img404.imageshack.us/img404/4197/ipendant030bowtiebluewo0.png|Bow-Tie (Blue)|5|9||-|Quest, iTCG
50|http://img205.imageshack.us/img205/7474/ipendant050bowtiepinkkl8.png|Bow-Tie (Pink)|9|5||-|Quest, iTCG
50|http://img224.imageshack.us/img224/9024/ipendant050silverdeputysq3.png|Silver Deputy Star|35|35|+5 STR, +5 DEX, +5 INT, +5 LUK, +100 Max HP, +100 Max MP|-|Quest
70|http://img517.imageshack.us/img517/857/ipendant070bowtieredtk2.png|Bow-Tie (Red)|15|12||-|Gachapon
70|http://img403.imageshack.us/img403/9830/ipendant070bowtieblackqj1.png|Bow-Tie (Black)|12|15||-|Gachapon
110|http://img14.imageshack.us/img14/4580/ipendant110markofnarica.png|Mark of Naricain|||+5 STR, +5 DEX, +5 INT, +5 LUK, +300 Max HP, +300 Max MP, +10 wAtk, +10 mAtk, +15 Acc, +5 Speed, +5 Jump, 0 Slots, Untradeable|-|Monster
120|http://img205.imageshack.us/img205/8717/ipendant120horntailneckqg1.png|Horntail Necklace**|108|108|+7 STR, +7 DEX, +7 INT, +7 LUK, +24 Avoid, 3 Slots, Untradeable|-|Monster*The Spieglemann Necklace can be scrolled for +30 Max HP and +30 Max MP at a 60% rate per slot.
**The Horntail Pendant can be scrolled for +15 STR, +15 DEX, +15 INT, +15 LUK at a 100% rate per slot. That's a grand total of 52 per stat!
http://img100.imageshack.us/img100/6545/iface025smilingmaskhd2.png
Default slots: 7
All face accessories are common class.
Notes: Branch Noses from event
Lvl|IMG|Accessory Name|wDef|mDef|Additional Stats|Req.|Source
0|http://img407.imageshack.us/img407/3204/iface000mapleleafig6.png|Maple Leaf*|||+5 STR, Untradeable, Expires|-|Quest, Event
0|http://img407.imageshack.us/img407/3204/iface000mapleleafig6.png|Maple Leaf*|||+5 DEX, Untradeable, Expires|-|Quest, Event
0|http://img407.imageshack.us/img407/3204/iface000mapleleafig6.png|Maple Leaf*|||+5 INT, Untradeable, Expires|-|Quest, Event
0|http://img407.imageshack.us/img407/3204/iface000mapleleafig6.png|Maple Leaf*|||+5 LUK, Untradeable, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose|||+1 STR, 0 Slots, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose|||+1 DEX, 0 Slots, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose|||+1 INT, 0 Slots, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose|||+1 LUK, 0 Slots, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose|||+1 wAtk, 0 Slots, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose|1||0 Slots, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose|||+1 mAtk, 0 Slots, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose||1|0 Slots, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose|||+1 Accuracy, 0 Slots, Expires|-|Quest, Event
0|http://img529.imageshack.us/img529/6614/iface000rudolphsrednosebh2.png|Rudolph's Red Nose|||+1 Avoid, 0 Slots, Expires|-|Quest, Event
25|http://img100.imageshack.us/img100/1873/iface025ratmouthov4.png|Rat Mouth|1||+1 Avoid|-|Gachapon
25|http://img100.imageshack.us/img100/6545/iface025smilingmaskhd2.png|Smiling Mask|1||+7 Speed|-|Gachapon
25|http://img407.imageshack.us/img407/7065/iface025cryingmaskti0.png|Crying Mask|1||+5 Jump|-|Gachapon
25|http://img221.imageshack.us/img221/402/iface025angrymaskdi2.png|Angry Mask|1||+1 Avoid|-|Gachapon
25|http://img146.imageshack.us/img146/4416/iface025sadmaskuh0.png|Sad Mask|1||+10 Accuracy|-|Gachapon
40|http://img146.imageshack.us/img146/102/iface040branchnosets0.png|Branch Nose|2||+1 Avoid|-|Gachapon
*Maple Leaves can be scrolled by Maple Syrups, which add or deduct up to 5 points to any existing stat. Scrolling a 0 stat Maple Leaf has no effect.
http://img8.imageshack.us/img8/1976/ieye070spectrumgoggles.png
Default slots: 7
All eye accessories are common class.

Lvl|IMG|Accessory Name|wDef|mDef|Additional Stats|Req.|Source
35|http://img262.imageshack.us/img262/4892/ieye035raccoonmaskaz3.png|Raccoon Mask||2|+1 Accuracy|-|Gachapon
45|http://img255.imageshack.us/img255/573/ieye045whiteraccoonmaskxe4.png|White Raccoon Mask|||+2 Accuracy|-|Gachapon
70|http://img8.imageshack.us/img8/1976/ieye070spectrumgoggles.png|Spectrum Goggles|||+1 STR, +1 DEX, +1 Speed, 3 Slots|-|Gachapon


Monster HP/Exp Ratios and Weaknesses Index
Here's a compiled list of monsters, their HP/Exp ratios, and their weaknesses/resistances/immunities. The lower the HP/Exp ratio, the better the monster is to train on, assuming they are in abundance in a particular map. Keep in mind that if you do tens of thousands of damage, you'll probably want to look at monsters that have a bit more HP than a snail, or else you'll waste excess damage and time.
Notes: all Magatia mobs, bot-catching mobs, area bosses set 4, CWKPQ mobs
Monsters colored green are very uncommon and/or special. They most likely won't make good training monsters.
Monsters colored blue are area/regular boss monsters.
Monsters colored purple are PQ bosses.
Monsters colored orange are major bosses. Expect to burn a good part of the hour to kill them, unless you're god-like.
Monsters colored red and bolded are raid-type bosses. They all have a reception and organization area and NPC just for them.
http://firev.notlong.comhttp://icev.notlong.comhttp://lightningv.notlong.comhttp://holv.notlong.com = Monster is weak vs. element. (1.5x element bonus)
http://firer.notlong.comhttp://icer.notlong.comhttp://lightningr.notlong.comhttp://holr.notlong.com = Monster is strong vs. element. (.5x element bonus)
http://firei.notlong.comhttp://icei.notlong.comhttp://lightningi.notlong.comhttp://holyi.notlong.com = Monster is immune vs. element. All damage results are 1, no matter what level element charge you have.
http://smmn.notlong.com = Monster that's found only as a summon. The monster that summons it will be found in parenthesis. (those are not in there right now D=)

I've included graphs and tables. The graphs are better for getting an overall picture of which monsters lie where in comparison to other monsters, while the tables are better for getting specific information about a monster.

Graphs (make sure you are viewing them with at least default zoom for optimum clarity)
Monster Level vs. HP/Exp. (http://img91.imageshack.us/img91/6383/monsterhpexpratiossa4.png)
Monster Level vs. Avoid (http://img78.imageshack.us/img78/1842/monsteravoidut4.png)

|Vulnerable|Resistant|Immune
Fire|http://firev.notlong.com = 86|http://firer.notlong.com = 74|http://firei.notlong.com = 3
Ice|http://icev.notlong.com = 40|http://icer.notlong.com = 64|http://icei.notlong.com = 8
Lightning|http://lightningv.notlong.com = 14|http://lightningr.notlong.com = 40|http://lightningi.notlong.com = 0
Holy|http://holv.notlong.com = 52|http://holr.notlong.com = 27|http://holyi.notlong.com = 2

Lvl|Monster Name|Avoid|HP|Exp|HP/Exp|F|I|L|H
1|Tutorial Drumming Bunny|0|
8|
1|8.
1|Tutorial Leatty|0|
8|
1|8.
1|Snail|0|
8|
3|2.6666
2|Blue Snail|0|
15|
4|3.75
2|Bob|0|
777|
7|111.
2|Shroom|0|
20|
5|4.
4|Red Snail|0|
45|
8|5.625
4|Stump|0|
65|
8|8.125|http://firev.notlong.com
6|Slime|1|
50|
10|5.|||http://lightningv.notlong.com
7|Pig|0|
75|
15|5.
8|Orange Mushroom|1|
80|
15|5.3333
10|Black Wizard's Subordinate|0|
300|
15|20.|http://firev.notlong.com
10|Dark Stump|0|
250|
18|13.8889|http://firev.notlong.com
10|Ribbon Pig|2|
120|
20|6.
12|Octopus|4|
200|
24|8.3333|||http://lightningv.notlong.com
15|Bubbling|10|
240|
26|9.2308
15|Green Mushroom|5|
250|
26|9.6154
17|Axe Stump|5|
300|
30|10.
18|Biner|5|
280|
30|9.3333
19|Ghost Stump|10|
330|
33|10.
19|Street Slime|15|
320|
35|9.1429
20|Blue Mushroom|7|
350|
32|10.9375
20|Desert Rabbit (F)|8|
350|
32|10.9375
20|Mano|8|
2000|
120|16.6667
20|Stirge|10|
300|
33|9.0909
21|Glutton Ghoul|10|
300|
37|8.1081
21|Jr. Necki|25|
285|
38|7.5
21|Jr. Necki(kpq)|15|
320|
240|1.3333
21|Urban Fungus|7|
350|
37|9.4595
21|Desert Rabbit (M)|9|
400|
34|11.7647
22|Dark Axe Stump|7|
550|
38|14.4737|http://firev.notlong.com
22|Horny Mushroom|7|
300|
35|8.5714
22|Jr. Cactus|8|
450|
37|12.1622|http://firev.notlong.com
22|Pinboom|7|
400|
36|11.1111|http://firer.notlong.com
23|Batoo|8|
450|
40|11.25
23|Bellamoa|9|
500|
42|11.9048
23|Devil Slime|8|
1000|
170|5.8824
23|Jr. Sentinel|8|
600|
40|15.
23|Seacle|9|
500|
42|11.9048|http://firer.notlong.com
23|Trixter|10|
450|
42|10.7143|http://firev.notlong.com|||http://holr.notlong.com
23|Wooden Mask|10|
500|
42|11.9048
24|Ear Plug Plead|9|
550|
45|12.2222|http://firer.notlong.com
24|Krappy|8|
500|
45|11.1111|http://firer.notlong.com
24|Rocky Mask|10|
600|
45|13.3333
24|Sand Rat|10|
600|
55|10.9091
24|Zombie Mushroom|7|
500|
42|11.9048||||http://holv.notlong.com
25|Cactus|9|
550|
47|11.7021|http://firev.notlong.com
25|Cico|8|
550|
42|13.0952|http://firer.notlong.com
25|Crow|10|
550|
42|13.0952|||http://lightningv.notlong.com
25|Killa Bee|5|
730|
60|12.1667
25|Wild Boar|8|
550|
42|13.0952
27|Boomer|10|
700|
55|12.7273|http://firer.notlong.com|http://icev.notlong.com
27|Evil Eye|10|
720|
50|14.4
27|Scarf Plead|10|
700|
50|14.|http://firer.notlong.com
28|Bubble Fish|10|
740|
52|14.2308|http://firer.notlong.com||http://lightningv.notlong.com
28|Green Trixter|12|
780|
55|14.1818
28|Royal Cactus|10|
750|
55|13.6364|http://firev.notlong.com
28|Stopnow|10|
700|
50|14.
29|Flower Fish|10|
790|
58|13.6207|http://firer.notlong.com|http://icev.notlong.com
29|Meercat|10|
780|
58|13.4483
29|Scorpion|10|
780|
58|13.4483
30|Brown Teddy|12|
950|
60|15.8333
30|Cloud Fox|12|
920|
55|16.7272|http://firev.notlong.com
30|Drumming Bunny|12|
950|
60|15.8333
30|Fairy(1)|25|
800|
120|6.6667
30|Fairy(2)|25|
800|
120|6.6667
30|Fairy(3)|25|
800|
120|6.6667
30|Fairy(4)|25|
800|
120|6.6667
30|Fire Raccoon|12|
900|
55|16.3637||http://icev.notlong.com
30|Fire Sentinel|12|
900|
55|16.3637|http://firer.notlong.com|http://icev.notlong.com
30|Ice Sentinel|12|
900|
55|16.3637|http://firev.notlong.com|http://icer.notlong.com
30|Kiyo|13|
870|
60|14.5
30|Krip|12|
900|
55|16.3637|http://firer.notlong.com
30|Mighty Maple Eater|10|
950|
65|14.6154||||http://holv.notlong.com
30|Psycho Jack*|12|
860|
74|11.6216
30|Sentinel|12|
900|
55|16.3637||http://icev.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
30|Adin|10|
8000|
100|80.
31|Chirppy|10|
800|
62|12.9032
32|Cube Slime|12|
1000|
62|16.129
32|Dark Sand Dwarf|12|
1000|
62|16.129|http://firer.notlong.com|http://icev.notlong.com
32|Fire Boar|10|
1000|
60|16.6667|http://firer.notlong.com|http://icev.notlong.com
32|Leatty|13|
1000|
60|16.6667|http://firev.notlong.com|http://icer.notlong.com
32|Ligator|12|
1200|
60|20.|http://firev.notlong.com|http://icer.notlong.com
32|Ligator(kpq)|10|
1000|
120|8.3333|http://firev.notlong.com|http://icer.notlong.com
32|Mask Fish|14|
1000|
65|15.3846|http://firer.notlong.com
32|Pink Teddy|14|
1050|
65|16.1538
32|Ratz|13|
1000|
65|15.3846
32|Ratz from Another Dimension|13|
3700|
260|14.2308
32|Sand Dwarf|12|
1000|
60|16.6667|http://firev.notlong.com|http://icev.notlong.com
33|Dark Leatty|15|
1100|
65|16.9231||||http://holv.notlong.com
33|Jr. Cellion|15|
1100|
65|16.9231|http://firer.notlong.com|http://icev.notlong.com
33|Jr. Grupin|15|
1100|
65|16.9231|http://firev.notlong.com|http://icer.notlong.com
33|Jr. Lioner|15|
1100|
65|16.9231||http://icev.notlong.com|http://lightningr.notlong.com
33|Nospeed|10|
1000|
60|16.6667
33|Sakura Cellion|15|
1100|
65|16.9231|http://firer.notlong.com|http://icev.notlong.com
34|Black Ratz|15|
1150|
70|16.4286
34|Black Ratz from Another Dimension|14|
4300|
280|15.3571
34|Roloduck|16|
1200|
70|17.1429
34|Tick|14|
1100|
70|15.7143
35|Bloctopus|15|
1300|
72|18.0556
35|Bloctopus from Another Dim|15|
4900|
288|17.0139
35|Curse Eye|10|
1250|
70|17.8571
35|Curse Eye(kpq)|8|
2000|
280|7.1429
35|Jr. Boogie(1)|27|
1700|
150|11.3333
35|Jr. Boogie(2)|27|
1700|
150|11.3333
35|Jr. Pepe|18|
1400|
75|18.6667|http://firev.notlong.com|http://icer.notlong.com
35|Jr. Wraith|17|
1200|
70|17.1429|http://firev.notlong.com|||http://holv.notlong.com
35|Rumo|18|
1400|
75|18.6667
35|Star Pixie|21|
1300|
72|18.0556||||http://holr.notlong.com
35|Stumpy|12|
3500|
205|17.0732
36|Fire Tusk|10|
1450|
85|17.0588|http://firei.notlong.com|http://icev.notlong.com
36|Helly|17|
1350|
77|17.5325
36|Panda Teddy|16|
1400|
77|18.1818
36|Retz|18|
1400|
78|17.9487
36|Scuba Pepe|18|
1430|
80|17.875|http://firer.notlong.com|http://icer.notlong.com
37|Chronos|20|
1750|
82|21.3415
37|Lorang|18|
1950|
80|24.375|||http://lightningv.notlong.com
37|Lupin|20|
1500|
77|19.4806
37|Propelly|18|
1700|
82|20.7317
38|Deo|18|
7700|
445|--
38|Freezer(CBD)|18|
1900|
80|23.75|http://firev.notlong.com
38|Indigo Eye|15|
1550|
85|18.9024
38|Indigo Eye(apq)|15|
1550|
0|undef.
38|Jr. Seal|18|
1850|
85|21.7647|http://firer.notlong.com
38|King Bloctopus|18|
1850|
85|21.7647
38|Planey|19|
1830|
85|21.5294
38|Triple Rumo|18|
1850|
85|21.7647
39|Toy Trojan|18|
1920|
92|20.8696
39|Tweeter|17|
1900|
85|22.3529
40|Baby Typhon|0|
100|
10|10.
40|Barnard Gray|18|
1930|
95|20.3158
40|Block Golem from Another Dimension|12|
6500|
408|15.9314|http://firev.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com
40|Chipmunk|15|
1900|
95|20.
40|Cold Eye|15|
2000|
85|23.5294|http://firev.notlong.com|http://icer.notlong.com
40|Crystal Boar|15|
1900|
90|21.1111|http://firev.notlong.com|http://icer.notlong.com
40|Crystal Boar(apq)|15|
1900|
0|undef.|http://firev.notlong.com|http://icer.notlong.com
40|Desert Giant|17|
1800|
95|18.9474|http://firev.notlong.com|http://icev.notlong.com
40|King Slime|10|
8000|
800|10.|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
40|Nightmare|18|
1930|
120|16.0833
40|Paper Lantern Ghost|25|
1920|
93|20.6452|http://firer.notlong.com|http://icev.notlong.com
40|Poison Poopa|18|
1910|
97|19.6907|http://firer.notlong.com
40|Poopa|18|
1900|
95|20.|http://firer.notlong.com
40|Tick-Tock|20|
1900|
95|20.
40|Zombie Lupin|25|
1800|
90|20.||||http://holv.notlong.com
41|Electrophant|28|
1600|
95|16.8421|http://firev.notlong.com|http://icei.notlong.com|http://lightningr.notlong.com
41|Flyeye|28|
1600|
95|16.8421
41|Mateon|16|
2080|
99|21.0101
41|Platoon Chronos|22|
2050|
99|20.7071
41|Red Porky|15|
2000|
99|20.2020
41|Robo|15|
2000|
99|20.2020|http://firer.notlong.com|http://icer.notlong.com
42|Block Golem|12|
2400|
102|23.5294|http://firev.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com
42|Freezer(Aqua Road)|20|
2300|
102|22.5490|http://firer.notlong.com|http://icer.notlong.com
42|Iron Hog|18|
2200|
99|22.2222
42|Iron Mutae|12|
2400|
102|23.5294
42|Nependeath|10|
2100|
99|21.2121|http://firev.notlong.com
42|Zeta Gray|20|
2300|
102|22.5490
43|Black Porky|15|
2400|
103|23.3010
43|Dark Eye from Another Dimension|18|
6500|
340|19.1176|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
43|Jr. Cerebes|25|
2300|
102|22.5490
43|Octobunny|18|
2150|
120|17.9167
43|Shadow Eye from Another Dimension|18|
7100|
340|20.8824
43|Sparker|15|
2400|
103|23.3010|http://firer.notlong.com||http://lightningr.notlong.com
44|I.AM.ROBOT|30|
2490|
120|20.75
44|Master Robo|18|
2450|
105|23.3333
44|Plateon|18|
2480|
105|23.6190
44|Skeledog|18|
2450|
107|22.8972||||http://holv.notlong.com
45|Blue Flower Serpent|20|
2550|
110|23.1818
45|Copper Drake|18|
2700|
105|25.7143
45|Dark Cloud Fox|20|
2600|
110|23.6364|||http://lightningv.notlong.com
45|Extra A|22|
2800|
130|21.5385|http://firev.notlong.com
45|Iron Boar|20|
2650|
115|23.0435
45|King Block Golem|14|
2600|
110|23.6364
45|Leprechaun [2]|20|
2845|
135|21.0741
45|Lunar Pixie|24|
2500|
105|23.8095
45|Moon Bunny|20|
2600|
110|23.6364|http://firev.notlong.com|http://icer.notlong.com
45|Red Flower Serpent|20|
2550|
110|23.1818
45|Reinforced Iron Mutae|20|
2550|
110|23.1818
45|Seruf|20|
10350|
330|31.3636
45|Ultra Gray|21|
2550|
110|23.1818|||http://lightningr.notlong.com
46|Master Chronos|24|
2600|
115|22.6087
46|Mecateon|20|
2600|
110|23.6364
46|Tortie|15|
2550|
110|23.1818
47|Dark Nependeath|15|
2700|
115|23.4783||||http://holv.notlong.com
47|Extra B|19|
2800|
139|20.1439|http://firev.notlong.com
47|Jar|18|
2700|
117|23.0769
47|Mithril Mutae|18|
2750|
117|23.5043
47|Mummydog|18|
2750|
117|23.5043||||http://holv.notlong.com
47|Rombad from Another Dimension|18|
33000|
850|38.8235
47|Rombot|16|
11000|
720|15.2778
48|Clang|22|
3000|
128|23.4375|||http://lightningv.notlong.com
48|Ginseng Jar|20|
2800|
123|22.7642
48|Trucker|20|
3000|
160|18.75|||http://lightningv.notlong.com
48|Wraith|20|
2800|
120|23.3333||||http://holv.notlong.com
49|Chief Gray|25|
9000|
580|15.5172|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
50|Drake|22|
3200|
135|23.7037
50|Extra C|20|
3100|
148|20.9459|http://firev.notlong.com
50|Faust|20|
9800|
410|23.9024
50|Gryphon|23|
3300|
220|13.6364
50|Hodori|28|
3800|
140|27.1429
50|Jr. Yeti|25|
3700|
135|27.4074|http://firev.notlong.com|http://icer.notlong.com
50|Phantom Tree|10|
3500|
122|28.6885
50|Reinforced Mithril Mutae|15|
3000|
155|19.3548
50|Sophilia Doll*|19|
3800|
170|22.3529
50|Straw Target Dummy|15|
3000|
135|22.2222
50|Tippo Red|20|
2900|
130|22.3077||http://icev.notlong.com
51|Firebomb|28|
3600|
142|25.3521|http://firer.notlong.com|http://icev.notlong.com
52|Croco|20|
3800|
170|22.3529
52|Luster Pixie|22|
4000|
155|25.8065|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
52|Wooden Target Dummy|18|
3200|
142|22.5352
53|Bellflower Root|16|
4200|
160|26.25
53|Cellion|25|
4200|
160|26.25|http://firer.notlong.com|http://icev.notlong.com
53|Grupin|25|
4200|
160|26.25|http://firev.notlong.com|http://icer.notlong.com
53|Lioner|25|
4200|
160|26.25||http://icev.notlong.com|http://lightningr.notlong.com
53|Hogul|25|
4500|
165|27.2727|http://firer.notlong.com|http://icev.notlong.com
53|Sr. Bellflower Root|18|
4400|
168|26.1905
53|Tippo Blue|18|
3200|
140|22.8571|http://firev.notlong.com
54|Mimic|25|
4100|
165|24.8485
54|MT-09|20|
13500|
980|13.7755
54|Roid|18|
4400|
168|26.1905
55|Hector|20|
4600|
170|27.0588
55|King Clang*|20|
29000|
1210|23.9669
55|Malady|20|
4200|
170|24.7059||||http://holv.notlong.com
55|Red Slime|25|
6000|
240|25.||http://icev.notlong.com
55|Stone Golem|15|
4000|
170|23.5294
55|The Book Ghost|20|
4500|
175|25.7143
56|Alishar|26|
125000|
4800|26.0417|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
56|Dark Jr. Yeti|27|
4400|
180|24.4444||||http://holv.notlong.com
56|Grizzly|18|
4800|
185|25.9459
56|Jr. Cellion in Tower of Goddess|23|
11000|
460|23.9130|http://firer.notlong.com|http://icev.notlong.com
56|Jr. Grupin in Tower of Goddess|23|
11000|
460|23.9130|http://firev.notlong.com|http://icer.notlong.com
56|Jr. Lioner in Tower of Goddess|23|
11000|
460|23.9130||http://icev.notlong.com|http://lightningr.notlong.com
56|Samiho|28|
4500|
185|24.3243|http://firev.notlong.com|||http://holv.notlong.com
57|Coolie Zombie|25|
4500|
190|23.6842||||http://holv.notlong.com
57|Minor Zombie|25|
4500|
190|23.6842||||http://holv.notlong.com
57|Skeleton Soldier|25|
4600|
190|24.2105||||http://holv.notlong.com
57|Star Pixie in Tower of Goddess|21.|
10000|
465|21.5054||||http://holr.notlong.com
58|Cellion in Tower of Goddess|25.|
13000|
470|27.6596|http://firer.notlong.com|http://icev.notlong.com
58|Dark Stone Golem|18|
4800|
200|24.||||http://holv.notlong.com
58|Lunar Pixie in Tower of Goddess|24|
12000|
470|25.5319
58|Neo Huroid|20|
5600|
205|27.3171
58|Pac Pinky|18|
5000|
200|25.||||http://holv.notlong.com
58|Reindeer|20|
5600|
205|27.3171
58|White Fang|25|
5800|
220|26.3636|http://firev.notlong.com|http://icer.notlong.com
59|Mix Golem|20|
6000|
210|28.5714
59|Timer|20|
21000|
650|32.3077
60|Blin|38|
3500|
0|undef.||http://icev.notlong.com||http://holv.notlong.com
60|Hoodoo|22|
6800|
335|20.2985
60|Luster Pixie in Tower of Goddess|22|
16000|
480|33.3333|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
60|Morphed Blin*|25|
10500|
330|31.8182|http://firer.notlong.com|http://icer.notlong.com||http://holv.notlong.com
60|Mushmom|27|
20000|
1200|16.6667
60|Nightghost|25|
7100|
220|32.2727|http://firev.notlong.com|http://icev.notlong.com||http://holv.notlong.com
60|Panda|22|
6500|
225|28.8889
60|Pepe|30|
7200|
220|32.7273|http://firev.notlong.com|http://icer.notlong.com
60|Red Drake|22|
6000|
220|27.2727|http://firer.notlong.com|http://icev.notlong.com
60|Selkie Jr.|22|
5500|
220|25.|http://firev.notlong.com
60|Voodoo|22|
6800|
335|20.2985
60|Water Goblin|22|
7100|
220|32.2727|http://firev.notlong.com
61|Buffy|23|
7400|
230|32.1739
61|Cellion in Tower of Goddess |25|
18000|
480|37.5|http://firer.notlong.com|http://icev.notlong.com
61|Grupin in Tower of Goddess|25|
18000|
480|37.5|http://firev.notlong.com|http://icer.notlong.com
61|Lioner in Tower of Goddess|25|
18000|
480|37.5||http://icev.notlong.com|http://lightningr.notlong.com
62|Jr. Gargoyle|26|
15000|
430|34.8837
62|Leader A|26|
10000|
310|32.2581|http://firev.notlong.com
62|Peach Monkey|25|
7500|
240|31.25
62|Wild Kargo|20|
5500|
240|22.9167
63|Muscle Stone|23|
16000|
520|30.7692|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
63|Nependeath in Tower of Goddess|15|
22000|
495|44.4444|http://firev.notlong.com
63|Officer Skeleton|25|
7500|
240|31.25||||http://holv.notlong.com
63|Slimy|20|
5800|
250|23.2|||http://lightningv.notlong.com|http://holv.notlong.com
63|Soul Teddy|25|
7600|
245|31.0204||http://icer.notlong.com|http://lightningr.notlong.com|http://holv.notlong.com
64|Dark Pepe|31|
7800|
250|31.2||||http://holv.notlong.com
64|Ice Drake|25|
7700|
250|30.8|http://firev.notlong.com|http://icer.notlong.com
64|Leader B|24|
9000|
320|28.125|http://firev.notlong.com
64|Mr. Alli|25|
7800|
250|31.2
65|Dyle|30|
31000|
810|38.2716
65|Ghost Pixie|30|
26000|
580|44.8276||||http://holr.notlong.com
65|Homun|24|
11000|
255|43.1373
65|Master Muscle Stone|23|
40000|
1120|35.7143|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com
65|Transformed Yeti*|24|
14700|
390|37.6923|http://firev.notlong.com|http://icer.notlong.com
65|Yeti|24|
11000|
255|43.1375|http://firev.notlong.com|http://icer.notlong.com
65|Zombie Mushmom|30|
35000|
1500|23.3333
65|Zeno|29|
36000|
940|38.2979
66|Black Knight|25|
40000|
1060|37.7358||||http://holv.notlong.com
66|Lazy Buffy|26|
9400|
260|36.1538
66|Myst Knight|25|
40000|
1060|37.7358||||http://holv.notlong.com
66|Sage Cat|24|
9000|
255|35.2941
67|Master Soul Teddy|27|
11000|
265|41.5094||http://icei.notlong.com||http://holv.notlong.com
67|Puppet Golem|21|
35000|
1100|31.8182|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
68|Dark Drake|27|
13000|
265|49.0566||||http://holv.notlong.com
68|Dark Yeti|26|
13000|
265|49.0566||||http://holv.notlong.com
68|Gargoyle|20|
35000|
1150|30.4348|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
68|Kru|26|
12500|
265|47.1698
68|Mr. Anchor|27|
11500|
275|41.8182
68|Site|26|
13000|
265|49.0566
68|Transformed Dark Yeti*|26|
17400|
445|39.1011||||http://holyv.notlong.com
70|Blue King Goblin|15|
25000|
400|62.5|http://firev.notlong.com|http://icer.notlong.com
70|Captain|26|
15000|
282|53.1915
70|Green King Goblin|15|
25000|
400|62.5
70|Gumiho (Old Fox)|25|
89000|
1300|68.4615|http://firev.notlong.com
70|Klock|26|
15000|
270|55.5556|http://firev.notlong.com|||http://holyv.notlong.com
70|Lord Pirate|28|
420000|
7200|58.3333|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
70|Peeking Lord Pirate|28|
300000|
4000|75.|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
70|Rash|25|
14500|
270|53.7037
70|Tauromacis|15|
15000|
270|55.5556
70|Windraider|30|
16000|
800|20.
70|Yellow King Goblin|15|
25000|
400|62.5|http://firer.notlong.com|http://icev.notlong.com
71|Tae Roon|30|
93000|
1580|58.8608
72|Beatle|30|
15200|
295|51.5254|||http://lightningr.notlong.com
72|Cerebes|30|
15200|
295|51.5254
72|Extra D|18|
15100|
465|32.4731|http://firev.notlong.com|http://icev.notlong.com||http://holv.notlong.com
72|Hobi|25|
15000|
295|50.8475
73|Angry Lord Pirate|29|
480000|
8800|54.5455|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
73|Commander Skeleton|32|
15300|
315|48.5714||http://icer.notlong.com||http://holyv.notlong.com
73|Homunculus|28|
15500|
320|48.4375
73|Lucida|28|
15500|
320|48.4375||||http://holyv.notlong.com
74|Buffoon|27|
16000|
340|47.0588|http://firer.notlong.com|http://icev.notlong.com
74|Dark Rash|27|
15500|
340|45.5882
74|Papa Pixie|18|
672000|
17000|39.5294|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
75|Crimson Tree|10|
3500|
122|28.6885|http://firev.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
75|D. Roy|25|
16000|
350|45.7143
75|Taurospear|30|
18000|
350|51.4286|http://firer.notlong.com||http://lightningr.notlong.com
75|Werewolf|25|
16000|
350|45.7143
76|Dark Klock|27|
18000|
370|48.6486||||http://holyv.notlong.com
76|Dual Beatle|27|
18000|
370|48.6486|||http://lightningr.notlong.com
76|Enraged Lord Pirate|30|
540000|
12000|45.|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
76|Green Hobi|28|
18000|
370|49.6486
77|Deep Buffoon|28|
19000|
385|49.3506|http://firer.notlong.com|http://icev.notlong.com
77|King Sage Cat (Master Goblin)|27|
108000|
2280|47.3684
78|Hankie|30|
20000|
400|50.|http://firev.notlong.com
78|Yeti and Pepe*|30|
38200|
875|43.6571|http://firev.notlong.com|http://icer.notlong.com
80|Dances with Balrog's Clone|15|
150000|
2400|62.5
80|Eye of Time|30|
24000|
850|28.2353
80|Haf (Harp)|28|
27000|
850|31.7647
80|Homunscullo|28|
27000|
850|31.7647
80|Jr. Balrog|30|
50000|
2000|25.||||http://holyv.notlong.com
80|Lycanthrope|28|
27000|
850|31.7647|http://firev.notlong.com|http://icer.notlong.com
80|Lycanthrope the Kidnapper|28|
19000|
850|22.3529|http://firev.notlong.com|http://icer.notlong.com
80|Stormbreaker|30|
38000|
1650|23.0303|||http://lightningi.notlong.com
80|Wolf Spider|30|
28000|
1200|23.3333
82|Dark Yeti and Pepe*|30|
49800|
1425|34.9474||||http://holyv.notlong.com
83|Blood Haf (Blood Harp)|27|
30000|
1100|27.2727|http://firer.notlong.com|http://icev.notlong.com
83|Eliza|30|
87000|
2800|31.0714
83|Ghost Pirate|27|
30000|
1100|27.2727|http://firev.notlong.com|http://icer.notlong.com
84|Frankenroid|33|
1510000|
37000|40.8108
85|Birk|27|
32000|
1420|22.5352|http://firer.notlong.com|http://icev.notlong.com
85|Death Teddy|27|
32000|
1300|24.6154|http://firev.notlong.com|||http://holyv.notlong.com
85|Goby|29|
17000|
1400|12.1429|http://firer.notlong.com
85|Kimera|27|
96000|
3000|32
87|Dual Ghost Pirate|28|
35000|
1500|23.3333|http://firev.notlong.com|http://icer.notlong.com
88|Black Kentaurus|28|
37000|
1600|23.125||||http://holv.notlong.com
88|Blue Kentaurus|28|
37000|
1600|23.125|http://firev.notlong.com|http://icer.notlong.com
88|Dual Birk|28|
37000|
1620|22.8395||||http://holr.notlong.com
88|Red Kentaurus|28|
37000|
1600|23.125|http://firer.notlong.com|http://icev.notlong.com
89|Master Death Teddy|28|
40000|
1720|23.2558||http://icer.notlong.com|http://lightningr.notlong.com|http://holyv.notlong.com
90|Bain|38|
45000|
1800|25.|http://firer.notlong.com|http://icev.notlong.com
90|Blue Dragon Turtle|37|
40000|
1780|22.4719|http://firev.notlong.com|http://icer.notlong.com
90|Blue Mushmom|64|
200000|
10000|20.|http://firev.notlong.com
90|Bombing Fish House|35|
142500|
8400|16.9643|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com
90|Firebrand (1)|37|
21000|
910|23.0769|http://firer.notlong.com
90|Firebrand (2)*|37|
66000|
3260|20.2454|http://firei.notlong.com|http://icev.notlong.com
90|Snowman|38|
120000|
5200|23.0769
91|Memory Monk|37|
41000|
1900|21.5789|||http://lightningr.notlong.com
92|Bone Fish|38|
42500|
2000|21.25|http://firer.notlong.com|||http://holyv.notlong.com
93|Red Dragon Turtle|37|
49000|
2100|23.3333|http://firer.notlong.com|http://icev.notlong.com
93|Spirit Viking|37|
50000|
2100|23.8095|http://firer.notlong.com||http://lightningv.notlong.com
94|Memory Monk Trainee|37|
45000|
2200|20.4545|||http://lightningr.notlong.com
94|Squid|37|
46000|
2200|20.9091|http://firer.notlong.com
95|Elderwraith|38|
51000|
2480|20.5645||http://icei.notlong.com||http://holv.notlong.com
95|Geist Balrog*|35|
1900000|
7700|246.753|http://firei.notlong.com|http://icei.notlong.com||http://holyi.notlong.com
95|Male Boss|35|
85000|
5500|15.4545|http://firev.notlong.com||http://lightningv.notlong.com
95|Phantom Watch|37|
53000|
2300|23.0435|http://firev.notlong.com|http://icer.notlong.com||http://holyv.notlong.com
95|Rexton|37|
50000|
2280|21.9298|||http://lightningv.notlong.com
97|Brexton|37|
55000|
2500|22.|http://firer.notlong.com|http://icev.notlong.com
97|Red Wyvern|37|
53000|
2500|21.2|http://firer.notlong.com|http://icev.notlong.com
97|Risell Squid|37|
49000|
2500|19.6|http://firer.notlong.com||http://lightningr.notlong.com
98|Gigantic Spirit Viking|38|
58000|
2600|22.3077|http://firer.notlong.com||http://lightningv.notlong.com
98|Memory Guardian|37|
53000|
2600|20.3846|||http://lightningr.notlong.com
99|Lion Statue A|13|
1000000|
0|Undef.|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
99|Lion Statue B|13|
1000000|
0|Undef.|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
99|Grim Phantom Watch|38|
60000|
2800|21.4286|http://firev.notlong.com|http://icei.notlong.com||http://holyv.notlong.com
100|Captain Latanica|12|
2000000|
210000|9.5238
100|Crimson Balrog|40|
100000|
3500|28.5714||||http://holyv.notlong.com
100|Crimson Balrog the Kidnapper|40|
50000|
3500|14.2857||||http://holyv.notlong.com
100|Dreamy Ghost (Hime)|34|
68000|
3200|21.25||||http://holyv.notlong.com
100|Green Cornian|45|
56000|
3000|18.6667
100|Knight Statue A|14|
900000|
0|Undef.|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
100|Knight Statue B|14|
900000|
0|Undef.|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
100|Nightshadow|45|
70000|
3600|19.4444||http://icei.notlong.com
100|Shark|38|
56000|
3000|18.6667|http://firer.notlong.com
100|Time Sphere|12|
16000|
0|Undef.
100|Typhon|40|
56000|
3200|17.5||http://icei.notlong.com
101|Blue Wyvern|38|
57000|
3050|18.6885|http://firev.notlong.com|http://icer.notlong.com
101|Chief Memory Guardian|37|
59000|
3100|19.0323|||http://lightningr.notlong.com
101|Headless Horseman|42|
3500000|
300000|11.6667|||http://lightningv.notlong.com
102|Cold Shark|38|
58500|
3100|18.8410|http://firer.notlong.com|http://icer.notlong.com
103|Dark Wyvern|38|
60000|
3150|19.0476
105|Dark Cornian|45|
67000|
3700|18.1081
105|Manon|39|
3700000|
13500|274.0741|http://firer.notlong.com|http://icev.notlong.com
105|Griffey|39|
3700000|
13500|274.0741||http://icer.notlong.com
105|Jr. Newtie|38|
68000|
3800|17.8947
106|Qualm Monk|37|
71000|
3350|21.194|http://firev.notlong.com|http://icer.notlong.com|http://lightningv.notlong.com
108|Gatekeeper|37|
78000|
4300|18.1395|||http://lightningr.notlong.com
108|Thanatos|38|
70000|
4100|17.0432||http://icer.notlong.com||http://holv.notlong.com
109|Qualm Monk Trainee|38|
79000|
3600|21.9444|http://firev.notlong.com|http://icer.notlong.com|http://lightningv.notlong.com
110|Bigfoot|37|
32000000|
2660000|12.0301|http://firev.notlong.com|http://icei.notlong.com||http://holyi.notlong.com
110|Nest Golem|38|
80000|
4450|17.9775
110|Pianus (Left)|20|
24000000|
900000|26.6667|http://firev.notlong.com
110|Pianus (Right)|20|
30000000|
1300000|23.0769|http://firev.notlong.com
110|Skelegon|38|
80000|
4500|17.7778||||http://holv.notlong.com
110|Transformed Nest Golem*|38|
148000|
8250|17.9394
113|Qualm Guardian|39|
90000|
4500|17.8947|http://firev.notlong.com|http://icer.notlong.com|http://lightningv.notlong.com
113|Skelesaurus|38|
85000|
4750|17.8947||||http://holv.notlong.com
115|Black Crow (Tengu)|39|
35000000|
1780000|19.6629
115|Ergoth|18|
1700000|
150000|11.3333|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
116|Chief Qualm Guardian|40|
99000|
4960|19.9597|http://firev.notlong.com|http://icer.notlong.com|http://lightningv.notlong.com
120|Crimson Guardian|40|
120000|
6100|19.6721|http://firer.notlong.com|http://icer.notlong.com|http://lightningr.notlong.com|http://holr.notlong.com
120|Leviathan|41|
13400000|
47355|282.9691|http://firer.notlong.com|http://icer.notlong.com
121|Dodo|42|
5900000|
20850|282.9736
121|Oblivion Monk|41|
115000|
5750|20|http://firer.notlong.com
124|Oblivion Monk Trainee|43|
123000|
6150|20|http://firer.notlong.com
125|(Encounter) Papulatus*|40|
24590000|
1566000|15.7024
128|Oblivion Guardian|45|
133000|
6670|19.94|http://firer.notlong.com
130|(Encounter) The Grandmasters*|45|
929100000|
18321000|50.7123|http://firev.notlong.com|http://icer.notlong.com||http://holi.notlong.com
130|Female Boss (Anego)|43|
75000000|
3900000|19.2308|||http://lightningv.notlong.com|http://holv.notlong.com
131|Chief Oblivion Guardian|47|
141000|
7060|19.9717|http://firer.notlong.com
131|Lilynouch|47|
7600000|
26850|283.054||http://icer.notlong.com|http://lightningv.notlong.com
140|(Encounter) Zakum*|16|
479600000|
13780800|34.8020
141|Lyka|49|
9300000|
32865|282.9758|http://firer.notlong.com
160|(Encounter) Horntail*|45|
2750000000|
88081700|25.5705
175|(Encounter) Grandpa Gunboss (The Boss)*|120|
1050000000|
41800000|25.1196
180|(Encounter) Pink Bean*|55|
7650000000|
114500000|66.8122|http://firer.notlong.com|http://icer.notlong.com||http://holr.notlong.com
*Monster HP, EXP and HP/EXP stats are cumulative of previous or subsequent monster forms/encounters. The form most significant to Paladins will have its Avoid stat listed. These forms/additional encounters may or may not be listed.



Appendix of Damage Values
List of damage values for nearly any situation (except Charge Blow, look at Power Strike for a comparison). Assume that the skills are maxed. This list is also for people who want to drool at potentially large damage values.
Uncolored numbers are based on no element charge.
Red numbers are based on Fire Charge.
Blue numbers are based on Ice Charge.
Cyan numbers are based on Lightning Charge.
Purple numbers are based on Holy Charge.

Each table cell (except for the no-charge ones) will have three numbers. Left numbers are for monsters weak against the element charge, middle numbers are for monsters neutral to the element charge, and right numbers are for monsters strong against the element charge. Immune monsters reduce the damage to 1, with an exception to Heaven's Hammer. For Heaven's Hammer, maximum potential damage is listed instead.

Power Strike||Blast

260%||
550%

468% / 312% / 156%||
990% / 660% / 330%

429% / 286% / 143%||
907.5% / 605% / 302.5%

487.5% / 325% / 162.5%||
1031.25 / 687.5% / 343.75%

546% / 364% / 182%||
1155% / 770% / 385%

Slash Blast|vs. 3 Monsters|vs. 6 Monsters

130%|
390%|
780%|
1300%

234% / 156% / 78%|
702% / 468% / 234%|
1404% / 936% / 468%

214.5% / 143% / 71.5%|
643.5% / 429% / 314.5%|
1287% / 858% / 429%

243.75% / 162.5% / 81.25%|
731.25% / 487.5% / 243.75%|
1462.5% / 975% / 487.5%

273% / 182% / 91%|
819% / 546% / 273%|
1638% / 1092% / 546%

Advanced Charge Blow|vs. 3 Monsters|vs. 6 Monsters

350%|
1050%|
2100%|
1300%

630% / 420% / 210%|
1890% / 1260% / 630%|
3780% / 2520% / 1260%

577.5% / 385% / 192.5%|
1732.5% / 1155% / 577.5%|
3465% / 2310% / 1155%

656.25% / 437.5% / 218.75%|
1968.75% / 1312.5% / 656.25%
|3937.5% / 975% / 1312.5%

735% / 490% / 245%|
2205% / 1470% / 735%|
4410% / 2940% / 1470%

Rush|vs. 3 Monsters|vs. 6 Monsters|vs. 10 Monsters|vs. 15 Monsters

130%|
390%|
780%|
1300%|1950%

234% / 156% / 78%|
702% / 468% / 234%|
1404% / 936% / 468%|
2340% / 1560% / 5400%|3510% / 2340% / 1170%

214.5% / 143% / 71.5%|
643.5% / 429% / 314.5%|
1287% / 858% / 429%|
2145% / 1430% / 715%|3217.5% / 2145% / 1072.5%

243.75% / 162.5% / 81.25%|
731.25% / 487.5% / 243.75%|
1462.5% / 975% / 487.5%|
2437.5% / 1625% / 812.5%|3656.25% / 2437.5% / 1218.75%

273% / 182% / 91%|
819% / 546% / 273%|
1638% / 1092% / 546%|
2730% / 1820% / 910%|4095% / 2730% / 1365%

Heaven's Hammer*|vs. 3 Monsters|vs. 6 Monsters|vs. 10 Monsters|vs. 15 Monsters
199,999|599,997|1,199,994|1,999,990|2,999,985
*Heaven's Hammer reduces the monsters's HP down to 1 if they have 200k or less HP. Heaven's Hammer never kills, but it works regardless of ANY conditions.




http://img232.imageshack.us/img232/4526/mapleleafverysmallbo0.pngHistory and Revisions

9/12/2008 v0.00 -- Started writing the guide! Not yet published.
9/15/2008 v0.80 -- Beta stage guide. Primarily published for place-holding reasons until I finish all of the sections, but you can still get a good amount of stuff from it.
9/15/2008 v0.81 -- Wrapped skill tables in spoiler tags. Added a CCF code and the appropriate CCF entry: 2h Sword vs. Stonetooth vs. RK, different warriors.
9/16/2008 v0.82 -- Added two more CCF entries: 2h Sword vs. Stonetooth vs. 1h Sword vs. RK, same warrior; how much STR = 1 wAtk.
9/17/2008 v0.85 -- Finished the skill lists sections, with the exception of 4th job skillbook drops and quests. Added a few minor CCF entries. Corrected a few mistakes.
9/18/2008 v0.87 -- Finished the quests regarding 4th job skills, and I added some flavor text at the beginning of each skill section =P
9/21/2008 v0.93 -- Uploaded a few appendices.
9/24/2008 v0.95 -- Scrapped an appendix. Adding an appendix for weapons and armor (how could I forget this >.<). Finally stopped procrastinating and finished some skill build suggestions.
9/30/2008 v1.00 -- Finished the appendices, but may add more later. Finished the rest of the guide, nit-picked at a few mistakes, and refined the first few topics. Hooray! Some sections are subject to change later.
9/30/2008 v1.01 -- Fixed a critical typo, and made minor adjustments.
10/4/2008 v1.06 -- Discovered and included weapon ranges. Looking further into this subject...
10/21/2008 v1.10 -- Put some boss info down, but it's far from complete. Did equipment update for GMS v.61, fixed a few errors throughout the guide, and added misc. weapons. For HP-washers, look at the Wooden Wand!
10/27/2008 v.1.17 -- Completed the scrolls appendix, but there may be a few scrolls missing or that I'm not aware of. Also, added a CCF entry: INT requirements for complete HP-washing. Delta and Plus Minus symbols were added where appropriate. Please let me know if these don't show up correctly.
11/4/2008 v1.20 -- Completed probability tables for the standard 70%, 60%, 30%, 10% scrolls (100% scrolls are standard too, but they're 100% >_>). The probability for an item to break is rather staggering, even for the 70% scroll o.O
11/6/2008 v1.21 -- Finished probability table for equipment destruction rates when you use dark scrolls. I might not touch the Scrolls Appendix anymore except for the few holes in information. Also, made various minor adjustments.
11/10/2008 v1.26 -- Updated GMS v.61 monsters. The monsters appendix now have a column detailing the Avoid stats for the monsters. Graphs have also been designed and uploaded!
11/17/2008 v1.27 -- Updated GMS v.62 iTCG equipment and the single new monster. Oh, and now I'm displaying current version info at the beginning as well.
11/20/2008 v1.29 -- Added the Max HP/MP plot entry for the CCF. Finalized the Proof for optimizing damage: 100% accuracy in the CCF. Boss entries got a redo, but they only display HP and Exp info atm. Various adjustments and corrections.
12/6/2008 v1.30 -- Miscellaneous work all around. Updated information for the skill Monster Magnet, since I've been playing around with lvl 1 MM. For science.
4/14/2009 v1.35 -- After a hiatus on guide upkeep, I've come back and made updates/changes to the following skills, guaranteed to be accurate as of GMS v.68:
Slash Blast, Threaten, Charge Blow, Fire Charge, Ice Charge, Lightning Charge, Maple Warrior, Heaven's Hammer
5/11/2009 v1.50 -- Since I now have more time, and this guide is falling behind in updates, I'll be working on giving every section my full attention and keep them up to date! Also, the Boss Hunter's Compilation will probably be scrapped due to the fact that it doesn't really relate to Paladins much more than it does to every other class.




http://img232.imageshack.us/img232/4526/mapleleafverysmallbo0.pngLegal Stuff

Fiel's rights as administrator of southperry.net:
- To delete your guide for any reason (though I will always give you specific warning of a possible guide deletion)
- To move your guide within the forums at my discretion
- To discard any guide that fails to comply with the rules presented in this topic
- This list is not inclusive of all rights guaranteed to me.
KajitiSouls' rights as the author:
- To have literary freedom in writing and layout so long as it stays within the RPGW of southperry.net.
- To have the final say in matters regarding criticism.
- To hold copyright and license over this document. You, the readers, are free to reproduce portions of this guide, but I'll ask that you give due credit.
- I can remove this guide from this site for any reason.
- This copy of the guide belongs to http://www.southperry.net (http://www.southperry.net/). If for whatever reason you find this guide posted elsewhere, please PM me and tell me where this guide is found, and who the perpetrators are.
- This list is not inclusive of all rights guaranteed to me.




http://img232.imageshack.us/img232/4526/mapleleafverysmallbo0.pngCredits


KajitiSoulz -- For writing up the majority of the guide.

Farooq -- For knowing his swords, math, Warrior equips, and being a good friend.

Perry -- For having been around longer than I have! Oh, and for being on more consistently that some other old-school Khainian friends.

Fiel -- For having been a good friend when he played MapleStory in the older days. I also got a few "hidden" skill features from his Fourth Job Skill Tables (http://www.southperry.net/forums/showthread.php?t=2). Oh, and I stole that NOPARSE trick and width=num trick from him when I tried to center-align the table cells :f3: Last, and definitely the best, three cheers to him for hosting this guide!

AmericAnne -- Mystery person (who is probably Stereo) who gladly shared his/her monster wAtk-to-damage formula. Well, what we could deduce anyways.

Devil's Sunrise -- For showing me a page full of attack times for various weapon speeds.

LazyBui -- For making the said page mentioned above.

MysticHLE -- Suggesting the AFK build.

Butterfli -- For showing where to find the sp.net database's direct extracted content.

Paint.NET -- Freeware mockery of Adobe Photoshop.

southperry.net -- Unique data center and for hosting content.

sauna.gibbed.us -- The old database for extracted data.

global.hidden-street.net -- Database based on user contribution.

perioncorner.com -- Images! Well, before I discovered the raw data images from sp.net...

All of my LOLPALADIN friends and actual Paladins for having supported me and being fun in general =P

YOU, the viewers and critics for making this piece of work feel rewarding. This guide has won 2nd place in the sp.net Maple Guides event!

Corn
2008-09-24, 06:52 PM
Oh good, we're allowed to post now?
Excavation Site III please (rocky and wooden masks). I think it's better than wild boars. I'm not really sure about the higher level places, though, lacking experience with them.

If you feel as if your guide is too long you could spoiler-crazy like mine :f6:.

If I thought I spent a lot of time on my guide, it's nothing compared to what you did.

KajitiSouls
2008-09-24, 11:10 PM
Hmm, yeah, I knew I forgot something xD

I might remove Wild Boars now that you've mentioned the Mask monsters.

EDIT: This guide can now be considered officially complete! I'll add more to the CCF and Appendices later when I get the materials and yadda...

wobbufet
2008-10-04, 01:27 PM
It's a nice guide, probably the best paladin guide I've seen so far. It pretty much confirmed my thoughts about the class :)



Some stupid typo: in Sword vs BW you wrote words instead of swords

MysticHLE
2008-10-05, 11:35 AM
Pretty nice guide from what I see so far. I would like to suggest an "AFK" build for those warriors who AFK quite a bit...you can tweak the order a bit if you want, but I think this is ideal for leveling speed from past experiences of remaking characters. You may add this to your guide if you see fit, I just thought I'd suggest this since this is what I've been using and I find it extremely convenient.

Swordsman:

Improved HP Recovery (5)
Max Improve Max HP Increase (10)
Max Power Strike (20)
Max Slash Blast (20)
Endure (6)

Page:

Mastery (5)
Booster (4)
Max Mastery (20)
Max Final Attack (30)
Threaten (3)
Max Power Guard (30)
Booster (9) - to synch with 90 seconds of Power Guard. This is the final level of Booster for this build.
Max Threaten (20)

At this point, you should have exactly 12 SP left over...to max out Improve HP Recovery for first job, and also 7 Endure.

White Knight:

Max Fire Charge (30)
Max Ice Charge (30)
Max Charged Blow (30)
Max Thunder Charge (30)
Improved MP Recovery (10)
Max Magic Crash (For Horntail, Pink Bean...if Mages are EVER invited in gMS. >_>)

The 1 SP left over will go towards maxing Endure.

By level 120, this build should yield:

Maxed Improve HP Recovery
Maxed Improve Max HP
Maxed Endure
Maxed Power Strike
Maxed Slash Blast
Maxed Mastery
Maxed Final Attack
Level 9 - 90 seconds Booster - to synch with Power Guard
Maxed 90 seconds Power Guard - to synch with Booster
Maxed Threaten
Maxed Charges
Maxed Charged Blow
10 Improve MP Recovery
Maxed Magic Crash

Again, this build is motivated by the fact that one may want to AFK a lot. This build allows one to easily AFK on ropes at either El Nath or Aqua Road without worrying about Red Bean Porridge or Oxygen Bubbles. Combined with decent defense, you also can AFK in places like the Flyeye Cave or other lower leveled areas...also have to worry less about monster summons (High defense + high HP recovery = harder for monsters to kill you). The only drawback is the 90 seconds Booster. And well, since Holy Charge is the primary charge in 4th job that lasts 300 seconds, a 200 seconds Booster will not exactly work well with it in terms of timing. So I found it easier to synch Power Guard with Booster since we know how essential Power Guard is for a warrior...so might as well synch that and Booster (another essential skill) together.

Also, you might want to make a note for the dexless/low dex builds about upcoming areas. Time Temple mobs have up to 45-49 avoid. Also might want to add in the Horntail Necklace + Egg as a source of accuracy for warriors. =)

Also to address Blast vs. Brandish speed:

Blast: http://www.youtube.com/watch?v=EnDLPqKvfNg
Brandish: http://www.youtube.com/watch?v=NhLyQvpfCSQ

Both were clocked to be at more or less 80 times/min with Normal (6) swords.

Stereo
2008-10-05, 12:32 PM
Just 3 minor things I noticed
1) Booster says Holy Charge lasts 300s, the skill says it lasts 140s. Either way it's different from maxed Booster, though.
2) Powerguard's maximum "10% of monster's hp" also comes into effect if you're a very high leveled player hunting very low level monsters. For example, I've seen 40+ touch damage on Slimes, and in that case only 5 can be returned.
3) HP/MP Recovery on a chair. Chairs act like you're in the Saunas - if you wear a bathrobe you can gain an additional 150% bonus in regeneration rates. This means 225% regeneration so long as the chair doesn't help that stat by default. I believe my max MP regen gets me to full MP in under a minute due to this, but I'm not certain.


Personally I don't really like all my buffs running out at once so I'm fine with the difference in durations...

KajitiSouls
2008-10-06, 12:33 AM
Pretty nice guide from what I see so far. I would like to suggest an "AFK" build for those warriors who AFK quite a bit...you can tweak the order a bit if you want, but I think this is ideal for leveling speed from past experiences of remaking characters. You may add this to your guide if you see fit, I just thought I'd suggest this since this is what I've been using and I find it extremely convenient....

That's not a bad build suggestion xD I've included it into my guide, since I do see it as having some value, as far as 1st job skills go.


Again, this build is motivated by the fact that one may want to AFK a lot. This build allows one to easily AFK on ropes at either El Nath or Aqua Road without worrying about Red Bean Porridge or Oxygen Bubbles. Combined with decent defense, you also can AFK in places like the Flyeye Cave or other lower leveled areas...also have to worry less about monster summons (High defense + high HP recovery = harder for monsters to kill you). The only drawback is the 90 seconds Booster. And well, since Holy Charge is the primary charge in 4th job that lasts 300 seconds, a 200 seconds Booster will not exactly work well with it in terms of timing. So I found it easier to synch Power Guard with Booster since we know how essential Power Guard is for a warrior...so might as well synch that and Booster (another essential skill) together.

I don't like synching skill timers. It just creates huge rebuffing periods. It's mostly up to personal preference I guess (unless it's in the case where you get dispelled or something), but I just like being able to go on the move without having to deal with large rebuffing periods.


Also, you might want to make a note for the dexless/low dex builds about upcoming areas. Time Temple mobs have up to 45-49 avoid. Also might want to add in the Horntail Necklace + Egg as a source of accuracy for warriors. =)

I might include future notes in the guide, but for now I'll just leave the guide for the current state of GMS since we don't really know when we'll get future areas such as Time Temple. For all we know it could be over a year later, and I doubt people will wait that long when they consider their dex-less build. More power to them if they prepare though.


Also to address Blast vs. Brandish speed:

Blast: http://www.youtube.com/watch?v=EnDLPqKvfNg
Brandish: http://www.youtube.com/watch?v=NhLyQvpfCSQ

Both were clocked to be at more or less 80 times/min with Normal (6) swords.

80 seems a bit fast =/ But yes, I've confirmed the speeds of Blast and Brandish since a Hero friend quit and gave his account to me. I haven't updated the guide for this yet though, as I hope to obtain a stop watch for this part of the guide.


Just 3 minor things I noticed
1) Booster says Holy Charge lasts 300s, the skill says it lasts 140s. Either way it's different from maxed Booster, though.

YES! Someone finally mentioned my intentional mistake to see if people really do pay attention xD (it's a copy+paste error in case you're curious though) Your statement about Booster is confusing though.


2) Powerguard's maximum "10% of monster's hp" also comes into effect if you're a very high leveled player hunting very low level monsters. For example, I've seen 40+ touch damage on Slimes, and in that case only 5 can be returned.

Interesting. I've confirmed it, and I'll include this note right away.


3) HP/MP Recovery on a chair. Chairs act like you're in the Saunas - if you wear a bathrobe you can gain an additional 150% bonus in regeneration rates. This means 225% regeneration so long as the chair doesn't help that stat by default. I believe my max MP regen gets me to full MP in under a minute due to this, but I'm not certain.

The thought never occurred to me you could stack robe and chair recovery rates. I've noted the chair recovery rates in the Improved HP/MP Recovery skills though.



Thank you two for the great feedback.

Renascentia
2008-10-06, 10:00 AM
You should put in a leeching build with PG first because thats what alot of people do nowadays and just hump himes/bosses. Nice guide btw

KajitiSouls
2008-10-06, 10:27 AM
You should put in a leeching build with PG first because thats what alot of people do nowadays and just hump himes/bosses. Nice guide btw

What's the suggested drop off level for leeching? Stop at lvl 80 or so?

butterfλi
2008-10-06, 04:59 PM
You should put in a leeching build with PG first because thats what alot of people do nowadays and just hump himes/bosses. Nice guide btw

Even though that's what many people do, I wouldn't recommend adding that to one of the most lengthiest greatest page guide ever written. If you put pg leeching up, you might as well put up "from 10x-12x, pay archmages and leeching them at newties while you go watch Bleach and Naruto on youtube" as a 'training spot'.

KajitiSouls
2008-10-06, 09:13 PM
Even though that's what many people do, I wouldn't recommend adding that to one of the most lengthiest greatest page guide ever written. If you put pg leeching up, you might as well put up "from 10x-12x, pay archmages and leeching them at newties while you go watch Bleach and Naruto on youtube" as a 'training spot'.

So true, so true. I also didn't make it very obvious in the guide (if I did put any reference there, don't remember) because I believe that if you just trained by leeching, then you really don't have a good sense of what it's like to be a Page/WK/Paladin because you really aren't trying the class out if you're just leeching.

Serene
2008-10-07, 02:29 AM
LOLPALADINS jk :P
loved the guide (the disclaimer made me laugh) completely awsome work with the tables and images very helpful for warriors in general as well

thank you for working on this since i havnt really seen many paladin/wk/page(lol) guides

Edit: i laughed to hard when i read butterfli's post and droped my cereal :(

KajitiSouls
2008-10-10, 03:44 PM
Okay guys, tell me what you think of these map renders of "Cave of Pianus". They have been crafted by me, not Slip (SlipnSlide), since he hasn't responded D= (and the learning process was no walk in the park, but at least I have the experience now)

There are two images. The first one is just the map, no add-ons other than traps and Pianus. The second image is the raw construction of the map.wz, complete with all of Lefty/Righty Pianus's attacks and the red VR boundary (which is only what you see in the first image).

WARNING! THEY'RE HUGE IMAGES!
http://img148.imageshack.us/img148/4835/aquaroadthecaveofpianuspp4.png
http://img185.imageshack.us/img185/1669/pianusattackshm8.png

If these images get approval, then I'll go ahead and work on the bosses section of my guide in full throttle. If not, any suggestions?

EDIT: I finally got Slip's version of the map, and as far as I can tell, it's by far the most accurate thing I've seen. http://2hllwq.bay.livefilestore.com/y1phC5bND6_xoCZ2gdlkdpgICWOKUVxn_K1R0aGE-s0nHREkAuclbUeNO7oqPBC2Pcg3QRHVrufIPw/230040420.png

Corn
2008-10-10, 04:03 PM
Well, I'm sure the first image is correct, but not too sure about your second image.

And they are not big compared to your guide. I swear it took me 10x less time to load the images than your guide.


I BEG YOU TO HAVE MAJOR SPOILERS!

Nikkey
2008-11-26, 05:07 PM
info about how Mondays went, skill-build wise:
All-training:
1 rush
10 acb
20 holy charge
10 maple warrior
30 rush
(30 stance)
30 blast
30 monster magnet
20 maple warrior
30 heaven's hammer

Most efficient build, training-wise. Magnet>HH is confirmed by both me and Paladin (lvl 200 Paladin), rest is the skill-build I will see as the most efficient with current maps and current parties.

Ape
2008-11-27, 10:53 AM
Excellent guide.

alwzn4vr
2008-11-28, 01:49 PM
Awesome guide Kaj. You compared Stonetooth vs Night Raven but none of the Raven family 2H swords are in the 2H sword table.

Also, minor typo.

"No Dex
This is one of the most extreme builds you can do with a Warrior, emphasizing pure STR and leeching all of your accuracy/DEX needs from your equipment. Dexterity is typically at 4 for any no-DEX Warriors, although anything close to that mind as well be no-DEX."

I think you meant to say "might as well be no-DEX."


Perry

KajitiSouls
2008-11-28, 06:47 PM
Awesome guide Kaj. You compared Stonetooth vs Night Raven but none of the Raven family 2H swords are in the 2H sword table.

Also, minor typo.

No Dex
This is one of the most extreme builds you can do with a Warrior, emphasizing pure STR and leeching all of your accuracy/DEX needs from your equipment. Dexterity is typically at 4 for any no-DEX Warriors, although anything close to that mind as well be no-DEX.

I think you meant to say might as well be no-DEX.


Perry

I did say that the Raven's Wing swords aren't going to be found anywhere in my guide other than that one CCF topic, for the main reason that the Raven's Wings have not been found in-game yet. But it's still something to think about as it should be coming along with the CwK updates.

About the "mind" and "might" thing, yeah, I was never too good about that xD


@Devil's Sunrise, I think MM is mostly based on what sort of map you train on. I don't doubt what you say otherwise.


ty for the feedback =)

alwzn4vr
2008-12-03, 03:58 PM
In the accuracy section you could add as 'alternative' source the sword for accuracy scrolls (add both acc and atk) and the shield luk scrolls if you can't afford shield attack scrolls as a 1H warrior.

EDIT: add Mysterious Path 3 - Selkie Jr as a training area. The amount of monsters and spawn rate are awesome there. It's a pot burner if you don't have a pet unless you manually pick up. (Slows you down though)

I've trained my fighter there on the 2x event and with a fully occupied map the EXP/hr is huge.

EDIT2: didn't want to double post. In the accuracy section you can add eye accessory that can be scrolled for accuracy and face accessory that can be scrolled for DEX which gives .8 ACC.

Wompthumper
2009-01-07, 01:08 PM
Great Guide the best I have ever seen. I even liked the use of calculus and derivatives.

I do have a few additions for you to consider.

1. The Skill Rush also benefits from the elemental charge. Rush works great in combination with Ice charge. It not only moves all the monsters into a mob, but freezes them, so you can either continue to hit them with ice + acb or switch to a different charge without taking damage due to the 2 sec rush cooldown.

The still quest Sayram's Skill the to shield statue to hit on top of the map is random so it is best to choose one and repeat hitting that one until the shield drops.

Another great Training map is Leafre Peak of Dragon Nest. It's a 2 layer flat map with Skelesaurus on top and nest golems on bottom. You can either use the Holy Charge + ACB on the Nest Golems or Ice Charge + ACB to save pots. This map is great either solo or with a 2 character party, provided the person in the party is not a Bishop. Priest are great to party with, but a Bishop with Genesis will make it diffucult for you to mob the monsters together. Since most ppl are leeching at Newts this map has opened up.

Lastly I would suggest to put one skill point in Heavens Hammer early. Heavens Hammer reduces all non boss monsters to 1 hp regardless of HH's level. It helps to disperse a mob very quickly so you can take a quick breather. It will scare a KS'er off your map. I know it has a 10 min cooldown, but most KS'er do not realize this. Last two reasons is it's fun, and HH at level 1 will let you 2 Hit Crogs on the boat from Victoria Island to Orbis, which annoy's Bishops and other High Level Jobs.

KajitiSouls
2009-01-07, 01:43 PM
Great Guide the best I have ever seen. I even liked the use of calculus and derivatives.

I do have a few additions for you to consider.

1. The Skill Rush also benefits from the elemental charge. Rush works great in combination with Ice charge. It not only moves all the monsters into a mob, but freezes them, so you can either continue to hit them with ice + acb or switch to a different charge without taking damage due to the 2 sec rush cooldown.

I should probably mention Ice Rush, as sometimes Rushing a monster will cause it to hit you for damage pretty much instantly.

Doing a pre-emptive strike with Ice Rush and then switching elemental charges is not my idea of efficient killing though. I'll leave that up to the reader to decide whether she really wants to do that or not.


The still quest Sayram's Skill the to shield statue to hit on top of the map is random so it is best to choose one and repeat hitting that one until the shield drops.

I suspected as such, considering I failed 8 times -_-;; Looking back at the skill quest description, I made a note to clarify the nature of the task.


Another great Training map is Leafre Peak of Dragon Nest. It's a 2 layer flat map with Skelesaurus on top and nest golems on bottom. You can either use the Holy Charge + ACB on the Nest Golems or Ice Charge + ACB to save pots. This map is great either solo or with a 2 character party, provided the person in the party is not a Bishop. Priest are great to party with, but a Bishop with Genesis will make it diffucult for you to mob the monsters together. Since most ppl are leeching at Newts this map has opened up.

My only question here is if soloing Peak is actually better than soloing the first Skeles map. It's especially important to consider if you're looking for Blast20 Mastery Book, since I've repeatedly seen confirmations of Skelegons dropping it, but not Skelesauruses. Of course, confirmations done in the Skeles maps is rather unclear since they're both found in mixed mobs. (it takes forever to find any specific Mastery Book anyways, so confirmation by absence of drops from Skelegons isn't proof)


Lastly I would suggest to put one skill point in Heavens Hammer early. Heavens Hammer reduces all non boss monsters to 1 hp regardless of HH's level. It helps to disperse a mob very quickly so you can take a quick breather. It will scare a KS'er off your map. I know it has a 10 min cooldown, but most KS'er do not realize this. Last two reasons is it's fun, and HH at level 1 will let you 2 Hit Crogs on the boat from Victoria Island to Orbis, which annoy's Bishops and other High Level Jobs.

Oyas, it's fun indeed xD Being sufficiently high lvl though, I don't agree that HH can be used to disperse a mob just so you can take a breather, since the monsters start spamming attacks all over the place. Unless the mobs in question are rather resistant to your attacks, have lots of HP, and/or they absolutely refused to be stunned, you're better off using ACB.

I don't know about using HH to scare off KSers. You might be successful, but I don't think it's reliable, even at maximum lvl.

It's been confirmed that HH will only reduce HP levels down to 1 IF AND ONLY IF they have 100k HP or less. Works on Pianus when it's super wdef too! You yourself have witnessed 2-hit killing Crogs, and they are boss monsters. Crimson Guardians are the only non-boss monsters I know of that have over 100k HP, and HH didn't exactly do the trick that I wanted.



Thank you for the feedback!




And if any of you are wondering why the guide isn't updated to the most recent patch, it's because I'm busy with alternative agendas, such as spending family time over Christmas break (I wasn't on MS at all), and obtaining the Holy Grail, as well as pursuing knowledge.

Wompthumper
2009-01-07, 02:50 PM
Doing a pre-emptive strike with Ice Rush and then switching elemental charges is not my idea of efficient killing though. I'll leave that up to the reader to decide whether she really wants to do that or not.

I agree it is not too efficient on a single monster, but it might help you save a few pots against mobs.



My only question here is if soloing Peak is actually better than soloing the first Skeles map. It's especially important to consider if you're looking for Blast20 Mastery Book, since I've repeatedly seen confirmations of Skelegons dropping it, but not Skelesauruses. Of course, confirmations done in the Skeles maps is rather unclear since they're both found in mixed mobs. (it takes forever to find any specific Mastery Book anyways, so confirmation by absence of drops from Skelegons isn't proof)


That is a good point about the Mastery Book. I ended up getting my Blast 20 for 200k, =). However, I feel that the less time I go up and down different levels in a map the faster I will be able to train and level.

Once again great guide and Thanks for considering my comments.

Wompthumper
2009-02-18, 08:46 AM
Ok I am confused on the Heaven Hammer skill chart in your guide.
Currently my Heavens Hammer skill is lvl 20. My cooldown time in game skill window says at lvl 20 the cooldown is 300 sec. Your chart says at lvl 20 my cooldown should be 170 sec.

So why the difference

KajitiSouls
2009-02-18, 01:57 PM
The strings for the skill description are independent of the actual skill data. In this case, Heaven's Hammer skill strings reflect the original skill data, but the data has been updated at least once. This means the strings describing Heaven's Hammer are now wrong, since Nexon failed to update them.

Props to Fiel for being very observant of data changes on a patch by patch basis!

I did a simple test myself to partially confirm this. I have lvl 1 Heaven's Hammer. The string says that my cooldown time should be 680 seconds. I decided to time this against a Speed Pill, which has a duration of 10 minutes or 600 seconds, by using the Hammer and the Pill at the same time. A little bit before the Speed Pill expired, roughly less than a minute, I was able to use Heaven's Hammer again. Clearly this isn't 680 seconds.

Wompthumper
2009-02-18, 03:18 PM
Thx,
I always thought I could use my HH soon then what the string cooldown table indicated.
I will time my HH tonight to check the actual cooldown time for lvl 20.

Sn1perJohnE
2009-02-18, 04:47 PM
might want an alternative weapons section, theres a few to be used, the Crushed Skull for 1 hand BW, and the Dark Raven Wing for 2 Hand Sword, which is like a lower lvl version of the Stone Tooth, and still needs Dex. Theres also more for each, but its nice to have a section for it when you have so many choices.

KajitiSouls
2009-02-18, 07:49 PM
might want an alternative weapons section, theres a few to be used, the Crushed Skull for 1 hand BW, and the Dark Raven Wing for 2 Hand Sword, which is like a lower lvl version of the Stone Tooth, and still needs Dex. Theres also more for each, but its nice to have a section for it when you have so many choices.
I might consider this. The main reasons why I might not are because the list of equips already take up a large chunk of the guide, and I might just give references in the beginning sections for those who are unaware. After all, it discusses the dichotomy amongst warriors and gives some examples of equipment catering to certain types of warriors.

I'm currently lacking a source for super-concrete detail though. I'll probably get back to updating this guide about two weeks later at the earliest (and that's a low chance). Unless CWK II gets me so excited that I become an MS maniac xD

Sn1perJohnE
2009-02-19, 12:55 AM
well, if the Q&A answers are to be believed, then there should be a boss or two that has an elemental weakness so you may like it in the end D:

Wompthumper
2009-02-19, 12:45 PM
Thx,
I always thought I could use my HH soon then what the string cooldown table indicated.
I will time my HH tonight to check the actual cooldown time for lvl 20.

Well I did check last night and yes you are correct. My cooldown at lvl 20 was around 170 sec and not the 300 sec as indicated in the string.

Thx

Noah
2009-03-23, 06:54 PM
I've looked at the probabilities you've written down, and from what I see, they're correct. I just skimmed through it, so may I have skipped over some errors. I don't think they matter that much though, it may only be decimal errors or floating point errors.

If you want to be mad exact, you could eventually take a look at the Appendix B I just recently included in my document.

Noah

LeVuu
2009-04-20, 10:23 AM
Some corrections:

1: Due to the new character creation system, you choose your class and everything gets reset. You can level to 10 with all INT and still make the advance to Warrior and be the exact same as someone who went with all STR--including losing the MP gains you'd have gotten.

2: Anything over ~50 isn't in the realm of "regular DEX" any longer; it's "high DEX". And 60 DEX isn't anywhere even approaching 'low'.

3: Zakum Helms give 39.5 total ACC.

4: Sources of ACC needs to be... updated, to say the least.

5: In the 1h vs. 2h section, you might want to mention just how reliant most Paladins are on the extra range from having a 2h weapon.

6: Stance 20 comes from Leviathan, as well.

KajitiSouls
2009-04-20, 10:35 AM
Some corrections:

1: Due to the new character creation system, you choose your class and everything gets reset. You can level to 10 with all INT and still make the advance to Warrior and be the exact same as someone who went with all STR--including losing the MP gains you'd have gotten.

This is news to me. I'll investigate and make the appropriate changes.


2: Anything over ~50 isn't in the realm of "regular DEX" any longer; it's "high DEX". And 60 DEX isn't anywhere even approaching 'low'.

Defining DEX ranges is subjective. If you can provide the evidence necessary to justify your claims while keeping to the guide's definition of "regular DEX", then I'll change it. Otherwise, it'll remain as is.


3: Zakum Helms give 39.5 total ACC.

True, but with computers this number is truncated. I've made note of this later on in the guide, since it is potentially confusing for anyone who's just starting out in MapleStory.


4: Sources of ACC needs to be... updated, to say the least.

Black Crystal Blade is one thing that comes to mind. I'm compiling a list changes needed to be made whenever I have the time, so expect a revision some time in the future.

In the meantime, I'm still working on getting more info in other areas (such as skill data, but that's already done).


5: In the 1h vs. 2h section, you might want to mention just how reliant most Paladins are on the extra range from having a 2h weapon.

I should probably do that xD Barring the skill update next patch, this will go into effect soon.


6: Stance 20 comes from Leviathan, as well.

I need to see picture proof that it drops from Leviathan in GMS. So far, I haven't seen any.


Thank you for the criticism!

Fiel
2009-04-21, 04:30 AM
Yes, the total amount of accuracy is truncated, however the addition of accuracy is not. So, that means the full 39.5 ACC will be counted toward the total amount of accuracy given, but the final result will be truncated to an integer.

ctblack
2009-04-23, 11:26 AM
I am some what confused about getting the holy skill quest using the "mark of squad leader badge" short cut.

Can it be done with a party of 2 people (me and another with the badge)?
Does both member of the party need to do the transformation quest?


Thanks.

KajitiSouls
2009-04-23, 03:17 PM
I am some what confused about getting the holy skill quest using the "mark of squad leader badge" short cut.

Can it be done with a party of 2 people (me and another with the badge)?
Does both member of the party need to do the transformation quest?


Thanks.

Yes. There's no way to bypass the transformation quest, sadly.

Fiel
2009-04-27, 05:58 AM
I've introduced a new BBCode tag that will center the columns/rows of a table without needing the [noparse] tags.

The tag is called

[centers]OMG|HAI
TO|YOUS

Also, I highly recommend you use the autonum feature as I have used above. It will help to clear out your tables and make future maintenance of these tables easier.

xLeviathan
2009-04-27, 08:44 AM
Wow, this is quite an amazing and lengthy guide. I'm going to pick from it what I will ><;
The accuracy part is pretty helpful for any warrior class.

Ok, I wasn't going to HP wash until high levels (actually get the MP), but you say I can put AP into INT and I get the MP bonus? Hot damn, that sounds much better than buying loads of INT equipment. :< (I tend to be short on mesos, but not NX).

EDIT: In the "Notes" for Heaven's Hammer, you link to a screen shot of you killing Pianus. I'm confused on how it illustrated your point.

ARGH. This guide is amazing. XD Good job!

KajitiSouls
2009-04-27, 11:48 AM
I've introduced a new BBCode tag that will center the columns/rows of a table without needing the [noparse] tags.

The tag is called

[centers]OMG|HAI
TO|YOUS

Also, I highly recommend you use the autonum feature as I have used above. It will help to clear out your tables and make future maintenance of these tables easier.

I'm not sure why I didn't use the autonum feature. I think it might have been related to it screwing up the headers. As for the new [CENTERS] tag, this should prove to be useful! Thank you.


EDIT: In the "Notes" for Heaven's Hammer, you link to a screen shot of you killing Pianus. I'm confused on how it illustrated your point.

ARGH. This guide is amazing. XD Good job!

It's to show that it works on bosses =X Some people don't think that it works on bosses, and it's plain impossible to simply PG Pianus to death, or hack it down to within 600 HP with great precision, then PG it, since Pianus and other bosses have a natural HP regeneration rate (I think 10,000 for Pianus, not sure). I'm thinking about uploading a few more SSes showing tests on other monsters, such as Bombing Fish House (gobays, oyas) and King Sage Cat.


IMPORTANT!
It has recently come to my attention that the DPS conversion tables labeled as "Table summary of comparisons" (use ctrl+f to find it if you don't know what it is) may not be accurate. Specifically, AnubisMerc has pointed out a mismatch when he was rapidly leveling and testing his own pwnage damage at Skeles using 1h and 2h BWs. My suspicions are that the character's STR stat needs to be figured in as well as the watk and stats; a big blunder on my part. I will be taking the time this week to find out in full length whether or not there will be changes or not, and I will try my best to make the new formula user-friendly if a change is warranted.

EDIT: As mentioned before, DPS conversion between weapons of the same type are correct. I've now come to realize that 120 DEX is quite unrealistically high for most of us. Not that I am anti-DEX-less or anything, but it was simply overlooked.

EDIT 2: I think I might have to just list values for 4 DEX, 60 DEX, and 120 DEX since in spite of all my number crunching and whatnot, the formulas converting between 1h and 2h weapons are looking very unclean. Actually, I'm getting results that suggest wAtk affects this number as well (as in, the watk variable doesn't cancel). Then again, wAtk is only a proportional constant for the whole equation, so let's forget about it =P

So here's the final formula I'm getting...

DPS factor 1 * (STR*(c1 - c2) + 1) - 1 = x
DPS factor 2 (STR*c2 + DEX )
...where DPS factors are Blast/min numbers from [5B43S], and c1 and c2 are constants, such as 2.3*(.9*Mastery + 1) for 2h swords. See [1W60M] for the full list of constants in the Avg Damage formulas.

EDIT 3: Leviathan dropped me a Stance20 book! Actually this was a few weeks ago, but nevertheless something worthy of noting.

Twilight
2009-05-25, 11:56 PM
Oh my effin' lord, HH's quest is the Ant Tunnel one...*flashbacks to doing it on DrK*

WhiteKnight
2009-05-28, 12:27 AM
This is a great guide but I guess just add more in about how awesome windraiders are, I was there from level 64-(going to be)80 and I have been getting some crazy %/hour rates.

KajitiSouls
2009-05-28, 12:38 AM
This is a great guide but I guess just add more in about how awesome windraiders are, I was there from level 64-(going to be)80 and I have been getting some crazy %/hour rates.

Well, I've never trained there since I was way beyond their level by the time CWK areas were released.

Give a spin on a story about your training routines there if you want =P

WhiteKnight
2009-05-28, 11:43 AM
I'm not a good storyteller :f3: but at level 70 I was getting ~40%/hour there

KajitiSouls
2009-05-28, 11:49 AM
I'm not a good storyteller :f3: but at level 70 I was getting ~40%/hour there

With 1x exp, 2x exp, 90x exp, what?

WhiteKnight
2009-05-30, 11:53 AM
Oh, I forgot to put that it was 1x :f3:

InTraining
2009-05-31, 02:16 PM
Ok, kind of a dumb question but, does mag att effect your ele charges? If I were using a black umbrella, would I be doing a lot more damage? I would just go try it out, but I dont have a black umbrella, XD

Also, you might want to add that threaten can hit bosses now.

KajitiSouls
2009-05-31, 02:40 PM
Ok, kind of a dumb question but, does mag att effect your ele charges? If I were using a black umbrella, would I be doing a lot more damage? I would just go try it out, but I dont have a black umbrella, XD

Also, you might want to add that threaten can hit bosses now.

As far as I know, Magic Attack doesn't do anything for us. I was told in the really old days of MapleStory, Magic Attack actually hurt monsters for a small amount of damage when you cast a charge right next to them.

Unless otherwise noted, all skills are assumed to work on bosses =P The note saying that bosses were not affected by Threaten was removed.

alwzn4vr
2009-06-28, 10:55 PM
On the accuracy from equipment section there is no mention of scrolled bottomwear.

Stereo
2009-07-09, 09:18 PM
I got bored and marked out all the bosses damage in an image >_> with maxed blast + maxed charges (kinda coloured by charge type)
http://img194.imageshack.us/img194/7664/lolpaladindamage2.png

Kinda interesting to visually see how much the charge type affects single target damage. 1 pixel = 1% Also tossed in maxed Brandish+AC, labeled "Hero".

TheSmartGuy
2009-07-09, 11:04 PM
Holy crap why is this guide so long?!?!

Just kidding. But seriously, this is really really really long.

Flaxative
2009-07-09, 11:20 PM
I tried fitting it on Microsoft Word. It didn't fit. But still, it looks very conclusive with a lot of info. But why is it a draft?

KajitiSouls
2009-07-10, 12:20 AM
Probably because it doesn't have everything I want in it.

It's also because I've been particularly lazy and haven't updated it to .72.

HeroPride
2009-08-23, 12:28 AM
Probably because it doesn't have everything I want in it.

It's also because I've been particularly lazy and haven't updated it to .72.

Bravo! ... What a guide I must say from myself. Best ever guide. You know what? Its also EPIC... Great job Kaji

Wheels1
2009-09-01, 04:28 PM
I just want to say that I am very impressed that you posted the Paladin guide in Southperry. I have a level 82 DEXless BW White Knight in Bera with having good accuracy equips, including Broken Glasses, Yellow Belt, and Godly Titanium Reciever. The magical amount of accuracy you need to hit Hsalf is 202 and being level 130.

Kajiti, I hope your guide will be updated soon. Currently, MapleStory is on v76. By the way, for fixing an error, Black Crystal Blade has 50 accuracy, not 40 accuracy.

-------------------------------------------------------------------------

dennyvuquach.wordpress.com

HeroPride
2009-09-02, 12:53 AM
I just want to say that I am very impressed that you posted the Paladin guide in Southperry. I have a level 82 DEXless BW White Knight in Bera with having good accuracy equips, including Broken Glasses, Yellow Belt, and Godly Titanium Reciever. The magical amount of accuracy you need to hit Hsalf is 202 and being level 130.

Kajiti, I hope your guide will be updated soon. Currently, MapleStory is on v76. By the way, for fixing an error, Black Crystal Blade has 50 accuracy, not 40 accuracy.

-------------------------------------------------------------------------

dennyvuquach.wordpress.com

im sry but im a noob, but wats hsalf? well he jus came back, hopefully he will update this thread... ye black crystal 50 acc( i have one XD)

tell me wats hsalf ill try to help you

KajitiSouls
2009-09-02, 01:48 AM
I just want to say that I am very impressed that you posted the Paladin guide in Southperry. I have a level 82 DEXless BW White Knight in Bera with having good accuracy equips, including Broken Glasses, Yellow Belt, and Godly Titanium Reciever. The magical amount of accuracy you need to hit Hsalf is 202 and being level 130.

Kajiti, I hope your guide will be updated soon. Currently, MapleStory is on v76. By the way, for fixing an error, Black Crystal Blade has 50 accuracy, not 40 accuracy.

-------------------------------------------------------------------------

dennyvuquach.wordpress.com <-- EWW WTH IS THIS LINK DOING HERE I DON'T EVEN

Yeah, I guess I've failed at updating the guide. I've been doing a lot of thinking about some of the meaningless crap in the equips list. Might update at some point or another...

As for Hsalf, I have no idea why you mentioned him, unless you were referring to the Grandmasters encounter in the monster list section. Honestly, there's going to be a lot of attackers taking care of his ass anyways, while Rellik is best dealt with by melee. This is where I find Paladins to perform the best, as Rellik has the biggest elemental vulnerability (fire).


im sry but im a noob, but wats hsalf? well he jus came back, hopefully he will update this thread... ye black crystal 50 acc( i have one XD)

tell me wats hsalf ill try to help you

Hsalf is the thief boss in CWKPQ. There's four total bosses in that PQ, I'll tell you more in-game when you ask. Speaking of which, we need to get you an MoN >_>

In case you're wondering, Hsalf has a chunky 55 avoid. That's the same avoid value as Pink Bean's.

Stereo
2009-09-02, 11:38 AM
Honestly, there's going to be a lot of attackers taking care of his ass anyways, while Rellik is best dealt with by melee. This is where I find Paladins to perform the best, as Rellik has the biggest elemental vulnerability (fire).

More importantly, Rellik has stun+seal attacks that hit anyone within range to attack him, the only way to get around it is to stand on him and take touch damage.


You might want to also search for 'cannot be Threatened.' and change it, since Threaten does work on bosses now.


On the other hand, Oblivion areas do need more accuracy than the 148(?) mentioned.
Oblivion Guardian Chief ~ 173 acc @ 131+
Oblivion Guardian ~ 165/166 @ 128+
Oblivion Monk Trainee ~ 158
Oblivion Monk ~ 151?

Dual
2009-09-02, 03:33 PM
Paladins are good at practically everything in the CWK Boss Stage. HH clears out the nomral monsters summoned with the prebosses really fast, as does the summons from the warrior boss. Red Nirg is neutral, so Holy is usable, and both of the smaller bosses that spawn from him are weak to Holy as well. Hsalf is weak to Ice, so you still get something, if you can actually hit him. Every hit counts on Hsalf because he has INSANE def that lowers a lot of damage to him. But yes, Rellik is where they shine, using Rush + Fire to switch around him, deal massive damage, and stay safe from his stuns and seals.

Wheels1
2009-09-05, 11:03 PM
As for Hsalf, I have no idea why you mentioned him, unless you were referring to the Grandmasters encounter in the monster list section. Honestly, there's going to be a lot of attackers taking care of his ass anyways, while Rellik is best dealt with by melee. This is where I find Paladins to perform the best, as Rellik has the biggest elemental vulnerability (fire).



Yes, Hsalf is the grandmaster. The reason that I mention Hsalf is that just in case you need to hunt him, you need 202 accuracy total at level 130 to 100% hit him because he has 55 avoidability. It's not neccessary for Paladins to have 202 accuracy just because they want to attack Hsalf with ice, but rather have enough accuracy to 100% the monsters they want to fight against, though I agree that Rellik has the biggest elemental vulnerability, since fire deals more overall damage than ice. However, Rellik has 45 avoidability, so you need 166 accuracy to hit him without having any kind of misses, but it's not as much as Hsalf.

Off-Topic: For "dennyvuquach.wordpress.com", you don't have to go there if you don't want to. It's just my Wordpress blog about MapleStory, and it doesn't have much pictures. Next time, I won't post that link ever again in here.

Wheels1
2009-09-05, 11:09 PM
On the other hand, Oblivion areas do need more accuracy than the 148(?) mentioned.
Oblivion Guardian Chief ~ 173 acc @ 131+
Oblivion Guardian ~ 165/166 @ 128+
Oblivion Monk Trainee ~ 158
Oblivion Monk ~ 151?

It's 147 accuracy to be exact. As for Oblivion areas, they are fire monsters, and they're some of the strongest non-boss monsters in MapleStory. Unfortunately, those are the monsters that are actually weak against poison, not ice.

KajitiSouls
2009-09-05, 11:23 PM
Yes, Hsalf is the grandmaster. The reason that I mention Hsalf is that just in case you need to hunt him, you need 202 accuracy total at level 130 to 100% hit him because he has 55 avoidability. It's not neccessary for Paladins to have 202 accuracy just because they want to attack Hsalf with ice, but rather have enough accuracy to 100% the monsters they want to fight against, though I agree that Rellik has the biggest elemental vulnerability, since fire deals more overall damage than ice. However, Rellik has 45 avoidability, so you need 166 accuracy to hit him without having any kind of misses, but it's not as much as Hsalf.

Rellik's avoidability was listed on the Monsters Appendix, so that's not an issue. Rellik has the 2nd highest avoid of the four.

As for my roles in CWKPQ, the closest I've ever gotten to laying the smackdown on Hsalf, other than pushing him into the corner, is rushing him to the other side and assisting in killing until the attackers have assembled. Besides, Rush works on monsters that you miss anyways (which doesn't make sense) and attempting to attack Hsalf is enough to get his attention so you can Rush him.


Off-Topic: For "dennyvuquach.wordpress.com", you don't have to go there if you don't want to. It's just my Wordpress blog about MapleStory, and it doesn't have much pictures. Next time, I won't post that link ever again in here.

I'm a somewhat paranoid person. Ultimately it's up to the mods and admins to decide whether that is allowed or not, and I don't see harm.


It's 142 accuracy to be exact. As for Oblivion areas, they are fire monsters, and they're some of the strongest non-boss monsters in MapleStory. Unfortunately, those are the monsters that are actually weak against poison, not ice.

Oblivion 4 is actually a viable training area once you have maximum Heaven's Hammer (or close to it). My solo exp at Oblivion 4 is actually higher than my solo exp at Skeles.

Shadow Trainer
2009-09-15, 12:09 AM
I'm gonna put some input on several low level training areas if you're still going to update it.

Level 25-37: Sand Rats -- Sahel 2
Easy flat map just slash blast from left to right gathering the mobs to one side and finishing them off. Their exp to hp ratio is great giving 55 exp for a monster with only 600 hp.

Level 38-43: Iron Mutaes -- Alcadno Research Institute: Lab - Area B-3
Same strategy as the Sand Rats with a nice exp to hp ratio 2400 hp that gives off 102 exp. It got me to 43 pretty fast. When I started at 38, I was getting 64%/hr on regular exp, at 40 it went down to 51%/hr and at 42 I was earning an estimate of 45%/hr. I was using Warrior Elixirs once I started training in here so it will be slightly lower for someone who doesn't have the +12 att boost.

I'm about to move to Truckers now that I'm 43. I'll put in the %/hr I get there tomorrow but you can note that Truckers are a pot burner.

KajitiSouls
2009-09-22, 04:21 PM
So some of you may have noticed the warning I put up at the beginning of the guide earlier this month. That warning stated that the BW damage in this guide was miscalculated and is likely underestimating their damage. The reason why it was miscalculated was because I just assumed a uniform damage range without regards to swing/stab specifics and ratios. (Khainians are especially aware)

Well, I have bad news.

With the swing/stab ratio now figured into the calculations, BWs now do LESS damage on average.

I'm sure this is a big "what da fawk!" moment, and I'd say otherwise if I could, but the numbers aren't lying. "But you do 3 swings and 2 stabs on average! That should raise the BW damage!" I know it's common sense to think that, and tbh, that's what I expected as well. The most likely explanation for this seemingly contradictory result is that the less-than-one minimum damage coefficient for STR has a greater diminishing effect on the larger number than it does on the smaller one, thus dragging down the average damage. Even the 3:2 swing:stab ratio is not enough to counter this offset.

In the mean time, the CCF has not been entirely updated to reflect this (but I'm fairly sure the damage ratios between different speed BWs and same-handedness is unaffected). It will take me some time to sort out this mess.