View Full Version : Alien Mobs can be hit
Cynic
2010-08-20, 08:03 PM
http://imgur.com/tkj5t.jpg
By ninja ambush
Berzerk
2010-08-20, 08:17 PM
Uh, is this from the Test Server or the Live Server? If it's the latter, how did you get there?
Hazzy
2010-08-20, 08:20 PM
and by meso explosion.
This is by word of mouth though. I have no screens.
@above, live server.
Cynic
2010-08-20, 08:22 PM
Live server, you just talk to the time machine. That map is directly outside the jump quest, but I couldn't enter because it was full.
^ Yup meso explosion works too, but I'm not sure if they are able to be killed.
IsaacGS
2010-08-20, 08:31 PM
Someone in my map killed one with Snipe. None of this should be surprising though, haven't these skills always worked on huge avoid mobs?
Deviant
2010-08-20, 08:33 PM
Someone in my map killed one with Snipe. None of this should be surprising though, haven't these skills always worked on huge avoid mobs?
Indeed, but if they actually die thats a whole different problem, most Jump quest mobs dont die from these.
Also Smokescreen worked to get through here, heh.
Worthyness
2010-08-20, 08:55 PM
any theives tried Darksight?
Cynic
2010-08-20, 09:00 PM
So then, what was the whole point of tespia? Something as simple as this should've been fixed.
any theives tried Darksight?
Tried, can't be activated.
Rayquaza2233
2010-08-20, 09:14 PM
So then, what was the whole point of tespia? Something as simple as this should've been fixed.
What it always was, a publicity stunt/attempt to redeem Nexon in our eyes.
How about BStep's invincibility frames? Or do those work on all JQ maps?
Worthyness
2010-08-20, 09:50 PM
now that i think about it, can't everyone just rush the things to one spot? Ima try this on my buccaneer.
Deviant
2010-08-20, 09:50 PM
What it always was, a publicity stunt/attempt to redeem Nexon in our eyes.
How about BStep's invincibility frames? Or do those work on all JQ maps?
Tried that, my timing may have been off but I couldnt get through, and I can time it through the pillar on Crimsonwood, so I dont think my timing was an issue, like I said, Smokescreen did work though.
PirateIzzy
2010-08-20, 09:58 PM
now that i think about it, can't everyone just rush the things to one spot? Ima try this on my buccaneer.
Rushing skills don't work in that map.
Ryukiroku
2010-08-20, 10:46 PM
So then, what was the whole point of tespia? Something as simple as this should've been fixed.
I would think that not many people tried out using these types of skills in Tespia and if they did I doubt they reported it.
I would think that not many people tried out using these types of skills in Tespia and if they did I doubt they reported it.
Were any of the reported issues from Tespia fixed anyway?
iamflip
2010-08-20, 11:38 PM
Were any of the reported issues from Tespia fixed anyway?
I know of one that was fixed: The first escort mission (escorting researcher to base) was bugged in Tespia when you couldn't damage monsters if you didn't have a sword on you. Now, any weapon will do just fine.
don't know if this counts here, but in any mission from stage 1 you could hit monsters with energy charge touch :B
Edit: They closed stage 2 right now.
2147483647
2010-08-21, 05:26 AM
Poison mist doesn't work. =[
Ryukiroku
2010-08-21, 06:39 AM
Were any of the reported issues from Tespia fixed anyway?
There was the chair glitch where you could turn back to normal during the missions. That was fixed pretty quick.
Powered by vBulletin® Version 4.1.10 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.