Arroz
2010-07-06, 10:51 AM
Well folks we're not out of the woods yet but we're pretty dang close and the bing bang update is looking like it'll see the light very soon
with that in mind I'm sure all of us will enjoy our shiny new skills but us old vets have one advantage the greenhorns don't
1. we already went through hell to get to where we are
2. The SP rest is a lot more beneficial for us.
3. we're already at 4th job and many of our skills attacking skills are off the keyboard
When Nexon was designing the classes there were maybe two to three that wouldn't reach max level and we're not necessary; some would say useless. This was mainly due to the dip you'd take in dps therefore slowing your leveling speed considerably, thus there was a trade-off between having small advantageous skills and leveling slower to doing higher damage without the extra pick me ups.
I don't know about you but I don't think I'll be using Power strike anytime soon so with that in mind I give you a possible build that is suitable for at least for hero's who've made it to 130
For convenience I'll just state what won't be maxed.
1st job
PS and SB are at lvl 15 each
2nd job
Ground smash at 10/ max Imp. Combat
or
Imp. Combat at 0
3rd job
Brandish at 11
or
11 free points
4th
You're on your own~
There are a couple quips about this build and that is mainly to problem of books. Now by 10 SP Brave slash is hitting around ~165% per hit to around 495% (I say this because I am unsure if fiel has edited the KOR 1.2.318 skill tables). Brandish maxed is 440%. None the less even at level 10 BrS is even if not marginally better than Brandish. With that in mind we benefit with a skill that buff's defense, maxed armor crash, decent mp recovery, and a now useful shout that can stun the entire rushed mob while we finish off the job
with that in mind I'm sure all of us will enjoy our shiny new skills but us old vets have one advantage the greenhorns don't
1. we already went through hell to get to where we are
2. The SP rest is a lot more beneficial for us.
3. we're already at 4th job and many of our skills attacking skills are off the keyboard
When Nexon was designing the classes there were maybe two to three that wouldn't reach max level and we're not necessary; some would say useless. This was mainly due to the dip you'd take in dps therefore slowing your leveling speed considerably, thus there was a trade-off between having small advantageous skills and leveling slower to doing higher damage without the extra pick me ups.
I don't know about you but I don't think I'll be using Power strike anytime soon so with that in mind I give you a possible build that is suitable for at least for hero's who've made it to 130
For convenience I'll just state what won't be maxed.
1st job
PS and SB are at lvl 15 each
2nd job
Ground smash at 10/ max Imp. Combat
or
Imp. Combat at 0
3rd job
Brandish at 11
or
11 free points
4th
You're on your own~
There are a couple quips about this build and that is mainly to problem of books. Now by 10 SP Brave slash is hitting around ~165% per hit to around 495% (I say this because I am unsure if fiel has edited the KOR 1.2.318 skill tables). Brandish maxed is 440%. None the less even at level 10 BrS is even if not marginally better than Brandish. With that in mind we benefit with a skill that buff's defense, maxed armor crash, decent mp recovery, and a now useful shout that can stun the entire rushed mob while we finish off the job