Chilly
2010-03-30, 11:12 AM
We all know about the reported Mastery Books for such non-mastery book having skills like Magic Guard, Critical Magic, etc., however from this (http://maplestory.nexon.net/WZ.ASPX?PART=/News/View&boardNo=200&contentNo=006Pg) I noticed a few difference in other skills that I had not originally known about or had believed worked differently. Whether these can be attributed to typos or actual skill changes is not clear but some are :f6:-worthy and others are :shine:-worthy:
1st Mastery: Dragon Soul: "MP is raised by strengthening the soul of the Dragon."
This was originally the add extra 20 M.ATT passive skill, it likely still is and they only accidentally switched MP with M.ATT. But, an HB style move for MP would be lulzy though, just saying...
7th Mastery: Magic Resistance: "The character will build a resistance to all elements of the magic attacks from the enemies."
Now I won't admit that I looked too deep into how this skill actually works and I will admit that I may have over-read and looked too deep into skill description and picture, but I'm getting a sense that this may be the party version of the Priest's ER (Elemental Resistance) in which, by virtue of the name, only elemental attacks are reduced. I hope that neutral is also resisted, but time will tell I suppose...
8th Mastery: Earthquake: "The dragon files high into the sky and lands hard on the earth, giving damage to multiple enemies. (UP to 15 enemies.)"
This one really caused a pause when I read it and someone who follows Evans will know why. I had always secretly resented the fact that Aran's get some unnecessarily large number mob attack, and everyone else was stuck with 6 and the Ultimate, but if this is in fact a 15-mob move then color me pleasantly surprised. Of course, it's utility is debatable since Earthquake would not appear to have much negative height range and the only instance of a decent positive height range was some video where upper Zakum arms were attacked and there's also the issue of horizontal range, but it is nice to see.
1st Mastery: Dragon Soul: "MP is raised by strengthening the soul of the Dragon."
This was originally the add extra 20 M.ATT passive skill, it likely still is and they only accidentally switched MP with M.ATT. But, an HB style move for MP would be lulzy though, just saying...
7th Mastery: Magic Resistance: "The character will build a resistance to all elements of the magic attacks from the enemies."
Now I won't admit that I looked too deep into how this skill actually works and I will admit that I may have over-read and looked too deep into skill description and picture, but I'm getting a sense that this may be the party version of the Priest's ER (Elemental Resistance) in which, by virtue of the name, only elemental attacks are reduced. I hope that neutral is also resisted, but time will tell I suppose...
8th Mastery: Earthquake: "The dragon files high into the sky and lands hard on the earth, giving damage to multiple enemies. (UP to 15 enemies.)"
This one really caused a pause when I read it and someone who follows Evans will know why. I had always secretly resented the fact that Aran's get some unnecessarily large number mob attack, and everyone else was stuck with 6 and the Ultimate, but if this is in fact a 15-mob move then color me pleasantly surprised. Of course, it's utility is debatable since Earthquake would not appear to have much negative height range and the only instance of a decent positive height range was some video where upper Zakum arms were attacked and there's also the issue of horizontal range, but it is nice to see.