View Full Version : Elemental Weapons Are Glitched?
Goals
2008-08-15, 10:18 AM
Hi, I just recently got a lukless level 130 weapon. I shouldn't be the one complaining, but my weapon is Elemental Wand 6, which is the poison wand and it seems to not work. Instead of my damage supposedly being reduced by 75%, it is 100%. :f6:
There's three possible explanations to this.
1. Most people agree it's glitched and doesn't work, so all classes do 100%.
2. I think possibly it could be that they took out the damage reduction when another class uses it? Who knows...? I don't even own the level 130 elemental ice wand.
3. Maybe they took out the elemental bonus and penalty completely! :hothead:
B> level 130 f/p to test this, haha.
ahoboandahal
2008-08-15, 10:31 AM
Isnt poison wand useless anyway since it affects only the initial hit and not the actual poison damage?
Hypermug
2008-08-15, 10:36 AM
Isnt poison wand useless anyway since it affects only the initial hit and not the actual poison damage?
Paralyze
Kabanaw
2008-08-15, 10:51 AM
Isnt poison wand useless anyway since it affects only the initial hit and not the actual poison damage?
It's like the lightning wand, because they're both amazing for bossing but not for training.
Afrobean
2008-08-15, 11:30 AM
yay now bishops can use unfair weapons too!
Kabanaw
2008-08-15, 12:00 PM
yay now bishops can use unfair weapons too!
For the time being, at least.
Flirtini
2008-08-15, 03:09 PM
there are only 2 possibilites:
1. the programmers forgot to copy/paste the elemental attributes on the weapons
2. they intended the wands/staffs to be used by anyone, regardless of element. notice how they didnt write poison/ice/etc staff/wand. instead they did it by #. perhaps they wanted 4 different colored wands that anyone can use? *shrugs~ just a thought.
GMS elemental
http://i236.photobucket.com/albums/ff161/cuteymomo/gmselemental.jpg
Msea elemental
http://i236.photobucket.com/albums/ff161/cuteymomo/mseaelemental.jpg
^Wow, never noticed they removed the description lol.
This would stop bishops from being uber overpowered.
Edit/off topic: Woot on Admiral Boom
randompeep
2008-08-15, 03:14 PM
Does the -1 LUK on the gms wand the only thing that makes it below average? Or does the 1.25 magic bonus also appear at random?
Goals
2008-08-16, 12:39 AM
Meh I'll just take this chance to perhaps trade my elemental wand away for an ice one. Mine is perfect magic :heart:
I hope they fix this next patch. I want the ice one so bad :f4:
bogcrab
2008-08-16, 05:22 PM
Meh I'll just take this chance to perhaps trade my elemental wand away for an ice one. Mine is perfect magic :heart:
I hope they fix this next patch. I want the ice one so bad :f4:
Maybe it doesn't take a patch to fix them; Fiel stated in the other thread that the part of the staves' data that adds the extra damage is already there, which assuaged my fears that they didn't mean the weapons to actually do what they should do.
It's probably a server-sided issue, in that it simply doesn't recognize the extra elemental data of these weapons; maybe they didn't implement it, or if they did, it's bugged, or they just forgot to put it there. Nexon is capable of anything during a patch. I wouldn't be surprised if their HQ grew a beak and wings and took flight during a patch.
...or maybe I am wrong and it'll only be fixed next patch - and that's being optimistic considerig Nexon may take a long time to do anything. Either way I'm not in a hurry since one of the lvl 103 weapons sold for 300m just now on Windia, and my bank account doesn't top a third of that just yet.
butterfλi
2008-08-16, 06:08 PM
This would stop bishops from being uber overpowered.
It would actually help bishops because now bishops can use it without penalty. 145matk clean and it doesnt require and luk--that's better than any doomsday and dimon wand.
It would actually help bishops because now bishops can use it without penalty. 145matk clean and it doesnt require and luk--that's better than any doomsday and dimon wand.
If they had the boost, though, they would be much, much worse.
wobbufet
2008-08-16, 06:57 PM
If they had the boost, though, they would be much, much worse.
There was never a holy boosting one, only ice/fire/poison/lightning. It would actually make things fairer betweeen mages and bishops...
Kabanaw
2008-08-16, 07:04 PM
There was never a holy boosting one, only ice/fire/poison/lightning. It would actually make things fairer betweeen mages and bishops...
What, to have a holy one?
I think people are forgetting that while Bishops do have some nice attacks, they are predominanantly a buff class, while AMs are meant to be attacking classes.
Hazzy
2008-08-16, 07:50 PM
What, to have a holy one?
I think people are forgetting that while Bishops do have some nice attacks, they are predominanantly a buff class, while AMs are meant to be attacking classes.
To add to the quoted post;
F/P & I/L's Ultimate has a 570 base Spell Attack.
After Amp, it's 770, with a 7,000 MP cost.
After Elemental Staves/Wands, it's 962, with 7,000 MP cost.
Bishop's Ultimate has a 670 base Spell Attack, with 3,500 MP cost. No Amp, No Staves.
Having just over two thirds of the power and half the cost is much more reasonable than having almost 90% the attack power, with half the cost. :[
~Unless I did mah maths wrong.
butterfλi
2008-08-16, 08:47 PM
To add to the quoted post;
F/P & I/L's Ultimate has a 570 base Spell Attack.
After Amp, it's 770, with a 7,000 MP cost.
After Elemental Staves/Wands, it's 962, with 7,000 MP cost.
Bishop's Ultimate has a 670 base Spell Attack, with 3,500 MP cost. No Amp, No Staves.
Having just over two thirds of the power and half the cost is much more reasonable than having almost 90% the attack power, with half the cost. :[
~Unless I did mah maths wrong.
Also, skeles are weak to holy and newties are not weak to anything lool.
Hazzy
2008-08-16, 10:07 PM
Also, skeles are weak to holy and newties are not weak to anything lool.
Well, at some time far in the future when both classes can train at high levels on either neutral mobs or two different mobs where they can have an elemental advantage, the Elemental Wands and Staves should even out the cost difference. :x
RedMondays
2008-08-19, 11:00 PM
Goals if your selling that, then i'm interested, not to get off topoic :P
my i/l friend had the ice one and didn't work at all
whisp oXLAMAXo in bera
Goals
2008-08-19, 11:08 PM
Goals if your selling that, then i'm interested, not to get off topoic :P
my i/l friend had the ice one and didn't work at all
whisp oXLAMAXo in bera
Oh, haha sorry, I sold it for 1.5bil ^__^
Kabanaw
2008-08-19, 11:26 PM
Well, the elemental bonus data IS in the game right? So I think that rules out Nexon didn't not put on an elemental bonus.
IsaacGS
2008-08-19, 11:40 PM
Well, the elemental bonus data IS in the game right? So I think that rules out Nexon didn't not put on an elemental bonus.
well, I only checked one staff, but yeah, I saw all of it there : The main element boost, the secondary element boost, and the reduction on other elements.
Cyanne
2008-08-19, 11:41 PM
I have a level 70 poison wand, and yeah, it doesn't work =/ Hopefully they'll be activated soon in a patch. They look really nice equipped.
Kabanaw
2008-08-19, 11:43 PM
well, I only checked one staff, but yeah, I saw all of it there : The main element boost, the secondary element boost, and the reduction on other elements.
Well, even only one still proves it's in the data, so that means that Nexon didn't purposefully nerf them >.>
IsaacGS
2008-08-19, 11:57 PM
Well, even only one still proves it's in the data, so that means that Nexon didn't purposefully nerf them >.>
I just realized the one I randomly looked at really is Elemental Staff 6. The thing is, it's not level 130. its' 163. There's not two items called "Elemental Staff 6" so... yeah, that could be an issue.
edit:
OP, did you mean Elemental Wand 6? cause that's totally different. XD
edit2:
Checked Elemental wand 6, it has 110%/125%/75% too.
Kabanaw
2008-08-19, 11:58 PM
I just realized the one I randomly looked at really is Elemental Staff 6. The thing is, it's not level 130. its' 163. There's not two items called "Elemental Staff 6" so... yeah, that could be an issue.
I wonder why they had to number them, instead of giving us actual names. That just makes this all so much more confusing >.>
Flirtini
2008-08-26, 06:55 PM
looks like my #2 theory was right after all. Taken from Nexon forums:
I am sorry for any confusion.
This is as intended, we did not mention that this item will ever have a elemental property. Please do not confuse MapleStory with another server as our items and features will not all be the same.
Thank you and happy Mapling. ^_^
Sincerely,
GM Lallent
Nexon America, Inc.
Source (http://forum.nexon.net/MAPLESTORY/forums/permalink/1527358/1558534/ShowThread.aspx#1558534)
^ And that's the big kick in the arse.
randompeep
2008-08-26, 08:24 PM
Phail, Nexon... :f5:
Blankout
2008-08-26, 09:16 PM
W...T...F....? Are they purposely trying to screw over Arch mages? :f7:
xpimnoob
2008-08-26, 09:19 PM
No, they are purposefully trying to screw over LUCKLESS mages. if i read isaacs post correctly
Cyanne
2008-08-26, 09:22 PM
Actually, the elementalless weapons screw over normal luk magicians even more than if they would have had elemental bonuses. If they would have had elemental bonuses, normal luk magicians could get a cheap level 103 staff or possibly a level 163 staff and still get the damage boost, while lukless magicians would have to shell out huge amounts of mesos for a level 130 wand, and possibly the level 70 wand. Now, the level 130 wand gives more magic attack than a dragon staff or doomsday staff, lol.
Also, I bought an elemental wand 7 yesterday (ice, level 130) and it doesn't work either.
Hypermug
2008-08-26, 09:27 PM
Now I don't feel as bad about my mage being deleted.
So what's their excuse for the dumb names? Wand 1? 2? etc etc
Cactuar
2008-08-26, 09:50 PM
looks like my #2 theory was right after all. Taken from Nexon forums:
Source (http://forum.nexon.net/MAPLESTORY/forums/permalink/1527358/1558534/ShowThread.aspx#1558534)
Because things people say a GM said to them personally are entirely accurate.
Now, if it was a SCREENSHOT of this being said, I'd have a different attitude.
Hazzy
2008-08-26, 10:00 PM
looks like my #2 theory was right after all. Taken from Nexon forums:
Source (http://forum.nexon.net/MAPLESTORY/forums/permalink/1527358/1558534/ShowThread.aspx#1558534)
That better be a sick joke. <.<
xpimnoob
2008-08-26, 11:02 PM
its not a sick joke. the thread on sleepywood has many people submitting tickets with the same reply.
Hazzy
2008-08-26, 11:29 PM
Now the million dollar question - what gives them their effect? Client or source. :x
(Well, for anyone that uses pServers at all ever.)
Brandini
2008-08-27, 12:39 AM
I feel sorry for all the people who spent hundreds of millions on these weapons thinking the lack of elemental boost was just a glitch...
Nikkey
2008-08-27, 12:41 AM
Now the million dollar question - what gives them their effect? Client or source. :x
(Well, for anyone that uses pServers at all ever.)
Client gives.
Afrobean
2008-08-27, 12:51 AM
Client gives.
Fiel has been saying all along the client's information for making these work is intact. I'd say it's been disabled in some other way, either intentionally or accidentally. My best guess would indicate it involves some sort of interaction on the serverside and they neglected to install that interaction into the server.
Fiel has been saying all along the client's information for making these work is intact. I'd say it's been disabled in some other way, either intentionally or accidentally. My best guess would indicate it involves some sort of interaction on the serverside and they neglected to install that interaction into the server.
No, the client shows the damage on your screen. Sunrise is correct. The damage applied to the mob is generated by the server and the client together.
The client data in the WZ files is intact, but that means nothing if Maplestory.exe is not programmed to read or interpret the value in the WZ file. If what you're suggesting is the current situation, people wearing the elemental staves and wands would be seeing much higher damage client-side than what is being applied on the server.
In short:
Client calculates
Server calculates and applies
Harrisonized
2008-08-27, 01:42 AM
No, the client shows the damage on your screen. Sunrise is correct. The damage applied to the mob is generated by the server and the client together.
The client data in the WZ files is intact, but that means nothing if Maplestory.exe is not programmed to read or interpret the value in the WZ file. If what you're suggesting is the current situation, people wearing the elemental staves and wands would be seeing much higher damage client-side than what is being applied on the server.
In short:
Client calculates
Server calculates and applies
Then would that mean that the elemental staves/wands actually have the effect, but it doesn't show up in your client?
So if it shows you doing 10K damage, you're actually doing 15?
(Or is the effect just disabled?)
Afrobean
2008-08-27, 01:45 AM
No, the client shows the damage on your screen. Sunrise is correct. The damage applied to the mob is generated by the server and the client together.
The client data in the WZ files is intact, but that means nothing if Maplestory.exe is not programmed to read or interpret the value in the WZ file. If what you're suggesting is the current situation, people wearing the elemental staves and wands would be seeing much higher damage client-side than what is being applied on the server.
In short:
Client calculates
Server calculates and applies
So basically they're turned off in the client, even though the data is there.
I like the way I thought of it better because it still gives hope that Nexon didn't do this on purpose.
LazyBui
2008-08-27, 03:03 AM
Then would that mean that the elemental staves/wands actually have the effect, but it doesn't show up in your client?
So if it shows you doing 10K damage, you're actually doing 15?
(Or is the effect just disabled?)No.
The client sends the damage to the server. The server takes the damage and distributes the damage to other players. The server does no processing on the damage. Notice how when you're in a large lag spell, you can attack many times and still see the damage on the monster. The server sends nothing back to the client.
What they're saying is that the values for this are in the data (which means nothing for the server because the server doesn't do these basic calculations) and that the client is ignoring the values. It has nothing to do with the server.
If this is on purpose, which is the general consensus I'm reading, then oh boy. My LUK magician isn't even worth playing. The staves all give terrible matk for their luk requirement and the wands give tons of matk without requiring 1 luk - that's not even counting the lack of an elemental boost.
This is absolutely terrible. I wish Nexon would stop screwing over regular builds.
Almandaragal
2008-08-27, 02:10 PM
I'm not going to try to stir up false hope, but just because a GM says it is so, does not make it so. We all know Nexon is notorious for various mess up, especially in communication. This doesn't just extend to players (In personal experience elsewhere as staff), but to the staff as well. The GM could very well be misinformed, or using a canned reply that they were told to use when those up top are still debating it/unsure/planning to guage the response to this.
On the flip side, it may very well be true. If it is, luk Mages and Arch Mages have pretty much lost all hope at ever comparing well with any other character outside of using an ultimate on a full field of monsters.
I can see reasons for both to be true. On the side of leaving the elemental properties disabled, Afro has mentioned before that it would make every single other magician weapon level 70 and beyond pointless except for Priests/Bishops. Nexon also seems to think that (Arch) Mages need to be weak, and nearly useless, so they may see the elemental boost as overpowering us when 90% of the players who are honest with themselves know that the boost is needed, especially in 4th job, since they can't/won't address the real issues.
Then, for enabling them, well, I'm sure almost all of us have hashed that out already. Come 4th job, there is nothing notable that an Arch Mage can do that a Bishop cannot do, while there is plenty for reverse. I'm not against Bishops having attacks, but with the current state of the game, being an Arch Mage is pointless if you can be a Bishop instead. *Shrug* We could use, and do need, some kind of boost, but Nexon seems determined to keep screwing us. I might as well just get a Crimson Arcanon in time, get myself to about 160 where I'll be endgame, and work on leveling a character that is good for something other than standing in one spot, burning pots, and leveling people past 120.
Magus
2008-08-27, 02:32 PM
I am sorry for any confusion.
This is as intended, we did not mention that this item will ever have a elemental property. Please do not confuse MapleStory with another server as our items and features will not all be the same.
Thank you and happy Mapling. ^_^
Sincerely,
GM Lallent
Nexon America, Inc.
That quote does not look authentic, (The "^_^" emot is a dead giveaway) and the link which is posted does not load. I call shenanigans.
butterfλi
2008-08-27, 03:26 PM
That quote does not look authentic, (The "^_^" emot is a dead giveaway) and the link which is posted does not load. I call shenanigans.
But
we did not mention that this item will ever have a elemental property.
will ever have a elemental property
have a elemental
a elemental
It has a grammatical error. It has to be legit! Those are like Nexon's Offical Signature Seals mang.
I also wondered by the GM called jMS "another server" when it's actually another version.
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