View Full Version : [Aran] Questions regarding Final Cr(T)oss and build
finalbragade
2009-12-19, 07:58 PM
nvm on toss i tested it in dojo.... =( didn't work
on the "build"
Current build ("image heavy")
http://i299.photobucket.com/albums/mm305/krsimms123/MS01.jpg?t=1261273328
http://i299.photobucket.com/albums/mm305/krsimms123/MS02.jpg?t=1261273329
http://i299.photobucket.com/albums/mm305/krsimms123/MS03.jpg?t=1261273334
What I want to do is max everything and leave rolling pin alone and max drain (should there be any points left i'll put them into Rolling pin)
My questions is "is this a "good" end build" because i don't see the point of RP... maybe there's some OMFG secret I'm missing but i don't see much use for it
P.S.
yes I'm HP washed, no i have not pulled the 100 (no joke) points out but here's my current stats if you're curious
http://i299.photobucket.com/albums/mm305/krsimms123/MS04.jpg?t=1261273762
WayOfTime
2009-12-19, 08:03 PM
I believe, if you are asking if Rolling Spin is a good move, I can answer no. It only stuns for 1 second, and cancels as soon as you attack it. I say: max drain, then toss, then peril, and dump the last two into spin.
ScherzoDeLuce
2009-12-19, 08:09 PM
max final charge, final toss & fenrir phantom. then use the remaining points to whirlwind.
EDIT : dam ninja'd!!
Hazzy
2009-12-19, 08:42 PM
O-O
Why didn't you max Drain in 2nd job...?
As WayOfTime said, max Drain. Now.
JoeTang
2009-12-19, 10:55 PM
Dump the last two into Booster, faggots.
Nesso
2009-12-19, 11:33 PM
Max drain immediately. Use one of the many guides instead of making a topic afterwards.
Kigaz
2009-12-20, 09:09 AM
Kinda off topic: how many times did you hp wash?
shouri
2009-12-20, 11:38 AM
nvm on toss i tested it in dojo.... =( didn't work
on the "build"
Current build ("image heavy")
http://i299.photobucket.com/albums/mm305/krsimms123/MS01.jpg?t=1261273328
http://i299.photobucket.com/albums/mm305/krsimms123/MS02.jpg?t=1261273329
http://i299.photobucket.com/albums/mm305/krsimms123/MS03.jpg?t=1261273334
What I want to do is max everything and leave rolling pin alone and max drain (should there be any points left i'll put them into Rolling pin)
My questions is "is this a "good" end build" because i don't see the point of RP... maybe there's some OMFG secret I'm missing but i don't see much use for it
P.S.
yes I'm HP washed, no i have not pulled the 100 (no joke) points out but here's my current stats if you're curious
http://i299.photobucket.com/albums/mm305/krsimms123/MS04.jpg?t=1261273762
Kinda off topic: how many times did you hp wash?
There you go, he has 100 points in HP. But has yet to pull those points out with resets.
Kigaz
2009-12-20, 12:13 PM
There you go, he has 100 points in HP. But has yet to pull those points out with resets.
Completely missed over that, thanks.
Takebacker
2009-12-20, 12:26 PM
I believe, if you are asking if Rolling Spin is a good move, I can answer no. It only stuns for 1 second, and cancels as soon as you attack it. I say: max drain, then toss, then peril, and dump the last two into spin.
By taking a max whirlwind build, i can say that it is not used for stunning, nor is it useless because it stuns.
Moonlapse
2009-12-20, 01:22 PM
By taking a max whirlwind build, i can say that it is not used for stunning, nor is it useless because it stuns.
The only uses I can think of is to push BF back or rack up combos quicker.
Takebacker
2009-12-20, 01:29 PM
The only uses I can think of is to push BF back or rack up combos quicker.
Pushing mobs when i want to push mobs is reason enough to max it.
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