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IsaacGS
2008-07-03, 02:32 PM
Collecting CKPQ class statue descriptions. Need Mage, Pirate, and Thief.


Since people are now asking for the proof for my list of possible expansions, here it is. These are mostly based on things from in game and the data, but also a few from things that have been stated outside of the game, like by NxProse, etc. I'll split them along those two groups.

Wondering where the TCG item descriptions went? Click here (http://www.southperry.net/forums/showthread.php?t=2806).

One of the updates since this thread began is the addition of... the People of Masteria! This section is dedicated to shining some light on those unseen characters who are often referenced to but never actually encountered in game. Since its' writing, some of these NPCs have come out.

The People of Masteria Updated

Well, with the tcg items, there's also been an onslaught of seemingly important new characters. I'm gonna split them up according to what time in the past or present they existed in.

Past Era
LeFay
A dark sorceress from Crimsonwood Keep. She wasn't evil, but she was a bit weird. LeFay would often create useless items and equipments with no potential purpose, and was best known for wearing an exceptionally colorful headpiece. The LeFay Jester also seems to have belonged to her. Eventually, she left the Keep because she felt that their laws were getting in the way of her research.
LeFay was apparently in love with a warrior named Killian. Killian eventually became the Headless Horseman. The story of how this happened is posted in the Maple's Story thread. She was also a Disciple of Ridley. She still exists today in the form of Headless Horseman's horse.

Christopher Crimsonheart
An "immortal warrior" who is buried deep in the MesoGears area. His name did show up as a monster in the data at NLC's release. He could end up being a boss, a friendly monster (like the Henesys PQ bunny, the tamable hog, or Tylus of El Nath PQ), or even a potential ally who actually fights along side you. He was a member of an entire race of immortal warriors, all of whom seem to have paradoxically died out.
Christopher Crimsonheart was the founder of Crimsonwood Keep (hence the name) and the Warrior Grandmaster. In the present, the "Twisted Masters" who are currently in possession of the keep are planning an attack on New Leaf City in order to raid his tomb for a currently unknown reason.
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/eye3.png
Ridley
The potent sorcerer who wrote "Ridley's Book of Rituals," a guide to restoring ancient armor. The book itself is inhabited with magic powers which allow even non-magicians to use its power.
Ridley, being a powerful magician, was able to embed his consciousness in a statue built to his likeness at the entrance to Crimsonwood Keep. Normally, he remains dormant, however if a person with a Ridley's Stone approaches, he will awaken and make a deal with them. Ridley trained a number of famous figures in the past of Masteria, including LeFay, the chaos magician, and Rafael, the person who tricked the Headless Horseman into searching for his head, which doesn't really exist anymore, forever.
New info:
Ridley experimented on Crimson Guardians, and through this experimentation created the dangerous variation, the Master Guardians, who have huge amounts of stamina. He also experimented a lot with the Antellion, and through this created the Sigils. He seems to have done a lot for the Keep.


Gurdle the Unarmored
A legendary warrior who valued attack over everything else. He would never wear anything unless it gave him some sort of attack boost. His prize creation is the Facestomper, shoes with inherent attack properties. He met an untimely fate by having his face chewed off by rabbits since he couldn't hit them or protect himself due to lack of armor.

Subani
A powerful sorcerer of Light. He created the white scrolls and was in a constant battle with Naricain, a terrible demon. Eventually, he sealed Naricain away and subsequently disappeared from this world as well. We don't know much about them, but apparently they were worshiped in the Nihal Desert in olden times, and were opposing forces. The Subani Ankh led John Barricade to Masteria as well.
New info:
Subani is the one who returned Masteria to the Maple world. Through a deal with the Mayor, he constructed NLC and anchored Masteria firmly here. Still a lot we don't know yet, but his blessing does allow anyone who dies in the first two stages of Crimsonwood Keep's Party Quest to be revived without being sent out.

http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/ckPQfloorobj283.png
Naricain
A demon of the darkness. He seems to have been human at one point, but was eventually corrupted to the point of losing all humanity. Naricain created the Dark Scrolls and is constantly in battle with Subani. We don't know much about them, but apparently they were worshiped in the Nihal Desert in olden times, and were opposing forces.
New info:
A hologram of Naricain is seen in the Secret Chamber right before you exit the Crimsonwood Keep Party Quest. All the Twisted Masters carry a Mark of Naricain on them, proving that they are under his command.

http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/stand0-1.png
Killian
The man who became the Headless Horseman. Killian was known for his mastery of fire and for being an extremely dangerous opponent. He was in love with LeFay, and when she was captured by the Krakians one day, he was forced to become a test subject for the mysterious Alchemist. After a long time of this, the Alchemist created an army of beings who could use his fire powers, and he wanted Killian to lead it. Forced between choosing to fight against his friends, or the death of his lover, he used his fire powers to burn his own head off. This didn't stop the Alchemist, however, who simply put a carved out Pumpkin in its place. After transforming LeFay into a pink horse, he set the newly created Headless Horseman on the attack. During the battle, the magician Rafael cast a spell on the Horseman to cause him to eternally wander the Phantom Forest in search of a head that no longer exists.
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/stand0-2.png
Rafael
An exceptionally talented magician and another disciple of Ridley. He was the one responsible for setting the Headless Horseman on his impossible task to find his head.
New info:
He was the Grandmaster Mage at the time of Crimsonwood Keep's fall. The statue in the Courtyard represents him, and states that he has been missing for some time, as he left the Keep during its final days to search out the "Temple of Elementals".

Delgrund
A former Magician Grandmaster, who preceded Rafael. Since it was stated that the Grandmaster Mage was responsible for the creation of the Mystic Astrolabe, we can assume it was him (Though Delgrund is a somewhat masculine name and the mystic astrolabe seems to imply a female). Not much else is known about him aside from his name at this time.
"The Alchemist"
A mysterious figure in Masteria's past. He created the Headless Horseman and was the one who set the Krakians on their warpath that completely destroyed the Taru and, eventually, the Keep as well. He shares a lot of traits with Ossyria's villain, the Black Magician. both are Alchemists, and each one wreaked havoc across his own continent (The Black magician poisoned Elin Forest, terrorized Ossyria in general for ages, and the search for the Black Magician was the reason that the Nautilus has been gone for so long.). It may come to light that they are the same person...
New info:
In Magatia, Dr. De Lang's Note suggests that the Black Magician had a disciple, who is likely this Alchemist.

http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/stand0-3.png

Ryo
The Thief Grandmaster at the time of Crimsonwood Keep's fall. We don't really know much about him, aside from what is stated on his Statue in the courtyard. He was a part time bosshunter, best known for fighting Crimson Balrogs. Seems to be a "Robin Hood"-esque figure who would steal things and give to those less fortunate.

http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/stand0-4.png

Lockewood
The Archer Grandmaster at the time of Crimsonwood Keep's fall. He apparently had extraordinary abilities, being described as a "Holy Archer" and capable of shooting down Typhons from huge distances. Lockewood's name first appeared on the Lockewood Hat, an event item from the Lunar New Years of 2007 and 2008. At the time, there was some speculation that he may have been from Crimsonwood Keep (As was the case with LeFay), which turned out to be the case. Other than what's stated on the Statue, little is known about him.


Lireni
Lireni was a Shadowknight heroine who led many of the dangerous missions to attempt to retake the keep. She was the one who discovered that the Krakians were being manipulated by the Alchemist, but they never wrote down whether they knew who he was.


Present Era
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/stand10.png
Jack Barricade
John Barricade's twin brother and a founding member of the Barricade Brothers exploration company. Jack was the first of the duo to visit Masteria, and after sending a letter to his brother depicting the Subani Ankh, John decided to come to New Leaf City as well. At the release of NLC, Jack was exploring something in Aqua Road, but we don't know much about what he investigated.
Jack is an NPC in Crimsonwood Keep's first area. He can be found at the Cavern of Pain. He was captured by these Twisted Masters who currently hold the keep, and is still interested in getting inside. He discovered the plans of an attack on NLC and is in the process of finding a way to penetrate the Keep's dark energy field.
New info:
Jack is also the CKPQ guide NPC.


Dr. Krakia
Professor Foxwit's archrival who also seems to have come from the Future. He discovered Krakia, a town of people who cybernetically enhance their bodies, which was lost in the Krakian Jungle many years ago. He is responsible for pumping out the Turkey Commandos during Thanksgiving. Foxwit says that Dr. Krakia has begun to modify his own body, so he could potentially become a boss in the future.
New info:
Dr. Krakia has surfaced once again, helping the Twisted Masters to lead an attack on NLC. Since it looks like Krakia will be the next area released on Masteria, expect to hear more from him soon. Given that he is capable of time travel, he could possibly be "The Alchemist."



New Section!
The Factions of Masteria
In Masteria, there are a number of factions, both past and present, who are competing for power in the continent. Some are allies, and not all are mutually exclusive, but they are significant to understanding the storyline of the Continent.


Windreavers
The Crimsonwood Keep guild made up of ranged attackers, including rangers, hermits, and possibly gunslingers. They were led by Lockewood, and used weapons such as the Neva and Winkel. One of the 5 major guilds, a mix of Thief and Archer.

Stormcasters
The Crimsonwood Keep guild made up of Spear-wielding warriors who could also use lightning-based magic to attack from afar. The best known guild by far, due to the Stormcaster gloves, and the new Stormshear spear. Lukan was a high-ranking Stormcaster, and the only known living member. One of the 5 major guilds, a mix of warrior and Magician.

Flamekeepers
The Crimsonwood Keep guild made up of Archers and Fire Mages. They are probably best known for the Flamekeeper Cordon gloves. They are perhaps the most enigmatic of the 5 guilds, as we know very little about them and they weren't seen before Crimsonwood Keep part 1's release. One of the 5 major guilds, mixed Archer and Magician.

Shadowknights
The Crimsonwood Keep guild that consists of dagger wielding Thieves and short sword Warriors, possibly including other forms of close-range combat such as fistfighting. Since it was mostly thieves, they were often disdained by the other guilds, especially Lukan, though they still had a strict moral code for which he granted them a begrudging respect. After the fall of the Keep, the Shadowknights retreated to their secret base on the Isle of Vigilance, just in time to see the continent of Masteria disappear. After it was gone, the rigid moral code broke down and the Shadowknights began to splinter off into many groups. One of the 5 major guilds, mixed Warrior and Thief.

Bosshunters
A legendary group of powerful soldiers, made up of members of the other guilds. They were often sent out to defeat Boss monsters that were terrorizing various towns around the world, including battles with the Tengu Black Crow, Balrogs, and other such beasts. They had strong armor specially designed for fighting bosses, and could repair it by using the remains of their fallen enemies. They are the 5th major guild in the Keep, and the only ones not impersonated by the Corrupted Army.

Antellion Guard
A special group set up to protect the Antellion, a precious relic located deep inside of the Keep, which can teleport people (and things) great distances. We really don't know much about them, but the Antellion Miter is an artifact that symbolizes their task. They were one of the lesser guilds that existed here in the Keep.

Taru Tribe
The Taru are a group of natives to Masteria who lived in the Krakian Jungle. The entire tribe was wiped out by the Krakians, whom they were formerly friends with. The only living Taru descendant is Corine, whose family managed to flee to Victoria. Taru warriors are given a weapon at birth, and what discipline they fall under is determined by what weapon they pick as a baby. Later, they are also bonded with an animal companion. It is rare to see a Taru without both their weapon and their animal companion, as they soon become inseparable. The Taru worship a Jungle spirit, who would sometimes bless special warriors with a Taru Feather that would grant their weapon a huge increase in power.

Krakians
The sentient plant-like race that lived in the Krakian Jungle, alongside the Taru. They usually kept to themselves, and only traded with the Taru. One day, they fell under the sway of the Alchemist, and suddenly became violent and dangerous. Their first victims were the Taru, and then they proceeded to march on Crimsonwood Keep. The war between the Keep and the Krakians lasted for years, but the Keep finally fell to them right before Masteria disappeared. Krakians who fell in battle during this war would try to bond their spirits to the nearby foliage, and so the Phantom Trees that inhabit Phantom Forest are the aggressive spirits of fallen Krakians. In the present era, the Krakians are being cybernetically modified by the evil Dr. Krakia, a time traveling villain.

Corrupt Army
The army, led by the Twisted Masters, which currently has control of the Keep. They used the texts of the 4 major guilds to train their soldiers in these disciplines, but without the strict moral codes, it has become extremely dangerous. Made up of the Windraiders, Nightshadows, Firebrands, and Stormbreakers, as well as the 4 Twisted Masters. They are from Versal, and currently are trying to reclaim the body of Christopher Crimsonheart from the Mesogears, though we still don't know why.

Raven Ninja Clan
The successors of the Shadowknights, one of the splintered groups leftover after the Shadowknights broke apart. They try to stick to the moral code of the Shadowknights, and maintained watch over the Isle of Vigilance for the eons since Masteria's disappearance. Now that it's back, the Raven Ninjas dispatched Taggrin, Joko, Fiona and Mo to explore and find out why it has returned.

Dragon Ninja Clan
We know very little about these people. They're related to the Dragon Door, but that's all that is factually solid. It is likely that they are also a splintered group from the Shadowknights, since Taggrin explicitly mentions that some of the splinter groups did not keep up their morals. The two new bosses, Scarlet Phoenix and Azure Ocelot, may be members of this group, though again that isn't known for sure. They are likely an evil faction.


Now, on to the list. I'll go from oldest to newest, and do the in-game evidence first.
Expansions mentioned in Game or in Data
1. Vineland

Not much is known about exactly what this is. Presumably, it's an overgrown jungle type area. It may be related to the "Beanstalk" (a name from the data.) that passes through the Mountain Slopes map. Additionally, there are still a number of aquatic-themed weapons in the string data that have not been released. If this area is an Amazon jungle type area near a river, these weapons might be obtainable here.

Some of the weapons that MIGHT come from here include the River Rattler, Barracuda Bow, and the Devil Rain throwing stars.

http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/ThemetownBeanstalk0.png
Beanstalk
2. Affluent Tower
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/Themetownsign90.png
An even more mysterious expansion. It's only reference is the sign that is in game. It seems that whatever this area is, it takes place along the Eiffel Tower that's on the right side of NLC. Knowing that, it's likely a metallic style place, and may be related to Electricity. The Skunk Pet mentions Affluent Tower when given the "Chat" command over level 10. Hint? Possibly.

3. "???", AKA the Pharaoh's Gate.
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/04031676infoicon.png
An egyptian area that would be underneath the Statue of the Yetinx (This is another name gleaned from the data.) Another supporting item that gives us the name is the Lost Ankh, which claims to be the key to opening the Pharaoh's Gate under Bigger Ben. John Barricade also mentions that he believes more ruins are accessible from Bigger Ben, so this fits in with that statement as well. This may very well be related to Ariant, the town on Ossyria which is located in the Nihal desert. The Pharaoh's Wrappings suggest that Nihal is important to Masteria.

http://sauna.gibbed.us/item/4031676/ - Lost Ankh's Sauna page.


4. Theme Park
The legendary "Cody's Theme Park that has been rumored since the end of Beta. This was confirmed as true (http://forum.nexon.net/MapleStory/forums/post/86149.aspx) by NxProse. The data contains Background images from this area, which were also seen in the EMS event preview for Bastille Day's event. We do not have a name for this area yet, as the BG images in the data are not particularly descriptively named. It IS real, and it will be on Masteria.

Click to see the images from the Theme Park.

Backgrounds:
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/NLC-theme-3.png
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/NLC-theme-2.png
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/NLC-theme-1.png
Houses:
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/CarnivalHut.png
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/CarnivalHut2.png
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/HotDogHouse.png
Reminds me of Zipangu...

5. Dragon Door, AKA the Inner Sanctum of the Dragon Ninja Clan
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/04031679infoiconRaw.png
An enormous, beautifully crafted door that appeared in the hidden NLC map, the Badlands. Before it was put onto that map, I had found it and shared it. There is also an item in the data, the Dragon Jewel, which mentions this Dragon Ninja clan. Undoubtedly these two are related, and perhaps this is the key to enter this map. It seems to be an asian themed area, but through the lens of western culture (http://forum.nexon.net/MapleStory/forums/post/124123.aspx); "Kung Fu movie style", as it has been put.
In the Crimsonwood 1 patch, we were introduced to the Raven Ninja Clan. When Masteria disappeared, the Shadowknights (A guild of Crimsonwood) had retreated to their secret base on the Island of Vigilance. As such, they were the only witnesses to the final disappearance of Masteria. Without the influence of the other guilds to keep their ethics intact, the Shadowknights began to splinter into smaller factions. The Raven Ninjas are one such group. Taggrin states that there are many other groups who do not share the Raven Ninjas good behavior. It is no stretch to think that the Dragon Ninjas are another group descended from the Shadowknights, and that they might be one of the more aggressive groups that Taggrin warns of. Since we now know humanoid enemies aren't out of the question, I'd expect to see dragon ninjas as enemies here.

New info:
Two ninja-like bosses, Azure Ocelot and Scarlet Phoenix, spawn after the defeat of the Warrior Twisted Master Red Nirg. They may be Dragon Ninjas, or the "Komodo Duo". Since Dr. Krakia helped lead the invasion of NLC alongside the Twisted Masters, it's not out of the question that other currently unknown bad guys might help, and the Dragon Ninjas are a strong candidate.


http://sauna.gibbed.us/item/4031679/ - Dragon Jewel's Sauna Page
Dragon Door:

http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/Themetowndragondoor0.png

6. Foxwit's Den
There is also the Komodo Key, which is dropped by the "Komodo Duo." The Komodo Duo could be a two-headed Komodo Dragon, or it could be a pair of ninjas. We simply don't know yet. If it is the latter, then this item may very well drop in the Dragon Ninja Clan's Sanctum. That would make these two areas inseparably tied. Knowing that Foxwit is from the future, and that he created the I.AM.ROBOTs, then this may be a very advanced, scientific area.
New info:
As mentioned above, there's a pair of Ninjas in the Keep who spawn after Red Nirg is defeated. It's possible that they are the "Komodo Duo".


http://sauna.gibbed.us/item/4031677/ - Komodo Key's Sauna Page (note that this image on here is a placeholder from the data. The key is not actually a Steak.)
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/stand0-45.png
Prof. Foxwit

7. Badlands
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/miniMapcanvas-8.png
(Badlands Mini Map)
A single map in the data; unlike the Krakian Jungle maps, this one sort of fades from the edge of the city into the jungle-style area. This map contains the Dragon Door. It may only be one map, but I suspect it will lead down a separate path through the jungle, perhaps a bit more rocky in style. Not much to speculate on, except that there are a few characters still trapped there from a glitch in .40's patch which allowed access to it through the use of Priest's Door skill.
http://sauna.gibbed.us/map/600010000/ - Urban Underground, the first and currently only Badlands map.

8. The True Bigger Ben
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/04031678infoicon.png
Yes, Bigger Ben was "released" in the first patch. However, if you pay attention as you descend, only the first map is labeled as being Bigger Ben; all others are MesoGears. NxProse has stated (http://forum.nexon.net/MapleStory/forums/post/146938.aspx) that there is more to Bigger Ben than what we have seen thus far. The data confirms this; an item called the Lift Key says it allows for use of an elevator in Bigger Ben. This might lead to the rest of the clocktower's innards or to a new area altogether.

http://sauna.gibbed.us/item/4031678/ - Lift Key's Sauna Page

11. Isle of Vigilance
The former base of the Shadowknights, currently being occupied by the remnants of the Raven Ninja Clan. This was a secret location which they kept completely separated from the Keep, and for this reason they were able to retreat here after it fell. Taggrin describes it as having been swamped by tidal waves caused by Masteria's disappearance. There is a huge building here, called the Watchtower, which is where the Shadowknights kept up their fight for Crimsonwood. It seems likely that as the story of the Raven Ninjas unfolds, we may eventually pay a visit to this place.


Areas confirmed outside of the game
9. Versal
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/02002015infoicon.png
(Elpam Elixir, a potion from Versal)
A flurry of items reference this place or are directly from this place. Elpam Gorlab is also from this place. All we know about it is told to us by him: Mushmom is the cruelest and Strongest monster in Versal, and the Balrogs are friendly and loyal to humans. There is not much sunlight here; only 3 months of the year are lit. They also use cheese as perfume, though it may just be a bizarre joke on Nexon's part. This place serves as the mirror universe of Maple World. NxProse (http://forum.nexon.net/MapleStory/forums/post/120795.aspx) has been reluctant to comment on it, but he said that one speculation (made before July 30th) was spot on. Attempts to find this post weren't successful... However, the fact that someone could describe the place correctly does in fact confirm it is a real location that one can visit.

Update!
So, as many of you know as of this week, the christmas event is tied into Versal. In particular, Elpam is being joined by someone else from his world: O-Pongo the mouse, who celebrates the Versal equivalent of Christmas, which is rather simply "Versalmas". The key of the event is that you must choose whether to celebrate Versalmas or "Maplemas", which is our usual christmas stuff. Additionally, you have to convince another NPC to join the same side as you. If more people support Versal, everyone is supposed to get a special item.

Update 2
Versalmas is a holiday in Versal which celebrates the end of their dark portion of the year and the beginning of the "30 Days of Delight." Over time, the originally 99 days of light have shortened down to a mere 30. Versalmas is a legal holiday in the Land of Versal, and is presided over by O-Pongo, the Versalmas mouse, and his Ostrich Pwnzer. He must deliver a present to everyone, regardless of how far away they are, which is how he got stranded here in the Maple World with Elpam, since Elpam was last on the list. They tend to eat very strange foods in celebration of Versalmas, such as Caramel covered Onions (similar to Caramel Apples), Ssiws Cheese (Swiss), Smoken Salmon (the only normal food on their menu), and Sugar-coated Olives. They decorate cacti instead of trees. Since they live in the dark for most of the year, their skin tends to be very pale, so sunburn during the 30 days of light is a real threat; thus, Sunblock is a common gift to protect friends.

According to an old Versal myth, the sun once shone throughout their land as much as it does in the Maple World. This allowed them to grow abundant Onion crops, and they lived in relative comfort. To ensure their crops would grow, the Versalians would hold a ceremony to worship the sun. The monsters envied their lives, and they would often steal from the fields. The leaders of the Village decided that if they could strike a deal with the most powerful creature in the woods nearby, then it would protect them from the others. In return, they would share their crops.

This pact with the beast was so successful that soon, they had far more Onions than they needed. With such success, they soon gave up their ceremonies in honor of the sun. Without these ceremonies, the sun grew gradually weaker and weaker. with so much food lying around, the beast began to grow unhappy with his share of the crops and wanted more. If the Versalians refused, the beast threatened to eat them; so, they continually gave in. Eventually, nothing would satisfy its hunger. There was only one thing it could eat that could grant the amount of energy it desired: The sun. The monster leapt into the sky and devoured the sun.

The skies grew permanently dark. Their crops couldn't grow without sunlight, and they began to starve. The monsters which the beast had once kept at bay now raided the village once more. A group of brave hunters decided they could take no more, and headed right into the beast's lair. After a long battle, the beast finally coughed up what remained of the sun. It flew back up into the sky, but it was so weakened after all that time that it couldn't shine as it once had. The villagers began singing their songs in honor of the sun once more. This would give it the strength it needed to shine once a year for 99 days. This became the basis of the holiday known as Versalmas.


I suspect this beast may be the Versal Mushmom...
New info: (Update 3)
The Twisted Masters, the evil influence in control of Crimsonwood Keep, are from Versal. They are taking direct orders from Naricain, it seems. According to the Mayor's new dialog, it seems that Versal may be under control of Naricain, and irreversibly so; for this reason, it seems like Versal will be one of the last places we will see, with Naricain as the extremely powerful final boss of Masteria.




That's all we know for now, though. I'll continue updating this once either the patch is up on the FTP or it is finished.
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/eye0.png
Elpam Gorlab, a person from Versal
10. Krakia, the lost city
Krakia is an expansion which has only appeared on the expansion radar since Thanksgiving 2007. It's a lost city that was located in the Krakian Jungle (where the jungle's name comes from.) and populated by people who made good use of cybernetic enhancements. Dr. Krakia, Professor Foxwit's evil nemesis, has seemingly found this town and set up his base here, where the Turkey Commandos are produced. They seem like they are only a trial of things to come... I would expect this place to be a "Mad Scientist's Lair" type area, filled with monsters that have been improved with cybernetic implants and/or other scientific means. Additionally, if Dr. Krakia and Foxwit know each other, then it seems likely that Krakia is also from the future (or maybe even the past...) The other Krakian item, the Stone Tiger Head, seems to imply that it is from the same culture that created the Taru Totem and all the strange primitive monuments on Masteria.
http://media.strategywiki.org/images/1/11/MS_Monster_Turkey_Commando.png
The first monster we have seen that was produced in Krakia.
Update 2
we learned a lot about Krakia with the Crimsonwood patch. Krakia was a town of secretive plant-people who lived deep in the Krakian jungle. One day, after centuries of being peaceful, they suddenly went on the war path and wiped out the Taru. Corine's family seems to be the only survivors of this massacre. After the Taru fell, the Krakia began to attack the Keep. While the Krakians weren't very skilled in the arts of war, they had numbers on their side, as well as a size advantage, and the war went on for many years. It was eventually discovered and made known (to Ridley, Taggrin, Lita, and others) that the Krakians were being manipulated by an evil Alchemist. Is this Alchemist the Black Magician of Ossyria, or perhaps Foxwit's enemy, Professor Krakia? We don't know yet, but we should all expect to see Krakia once Crimsonwood's chapter is complete.
New info:
Dr. Krakia, as mentioned in his personal description, has been seen aiding the Twisted Masters in invading NLC. There can be no doubt now; Krakia WILL be the next Masteria area released.



Correct predictions/ Released expansions
This section is for Masteria expansions which were predicted before hand and then released.

1. Crimsonwood Keep
http://img.photobucket.com/albums/v204/Isaac_mage/Masteria/Themetownsign10.png
This area started out as a mere signpost in the data. Just a single mysterious name, and no more to it. Now, it is mentioned by the Glimmer Man in his TCG quest, and by John Barricade when I asked him about the Mystic Astrolabe. Apparently, it is located in the Phantom Forest; this leads me to believe that either it will be added to the NLC Taxi as a destination, or perhaps even walked to from the Mansion. Warriors and mages would travel great distances to reach this place, according to Barricade. The Astrolabe was created by the Grandmasters of Crimsonwood Keep, particularly the Mage Grandmaster.
The Antellion, a massive magical statue situated here, is one of the key features. Additionally, the name, "Crimsonwood", is too close to the name "Christopher Crimsonheart" for it to be a mere coincidence. Could he have been a Grandmaster? So many questions...

New information: LeFay, a powerful magician who went insane from using dark magic, is apparently from here. She would create lots of items that seemingly had no use. Some of her more useful inventions were the Glitter Gloves and the LeFay Jester, an event item from Lunar New Year. Since LeFay seems to be a person in Crimsonwood Keep, I'd bet that Lockewood and Hercule are also from here (from the warrior and archer event hats.) There's no way to be sure, though. Apparently, there were other items from here, like the Crux Arcana (Cross of the Arcane, which is obscure or lost knowledge that has little use. Mostly used to describe magic.)

Another thing we've learned about Crimsonwood is that, in addition to the Stormcaster Knights, there was another group that stayed here: The Windreavers. They were a group of talented ranged fighters, mostly assassins and rangers it seems. They created the Neva and the Winkel, which were extremely light weapons that would guide their projectiles to their targets. The Windreavers and Stormcasters were at odds with each other.

The last, and most obvious new info, is that there was a group of powerful fighters that would go around and destroy bosses for people. They were the bosshunters, and they would use the remains of their defeated foes to power up their armor to extreme levels. They didn't seem to interact with the other two groups very much.
Edit:
added the NxProse links.

Edit3:
This is my speculations based on the information gathered from the TCG items. That being said, this is your warning that the facts are up there ^^^ and the speculation is down below.


The Antellion statue, or at least its shattered remains, will probably be located in one of the future towns, perhaps Crimsonwood Keep. Judging by the description, which states that it could teleport you anywhere instantly, it may very well provide us with an alternate method of transportation to reach NLC.

Mystic Astrolabe's description is probably the most important description. It reveals the location of Crimsonwood Keep: in the Phantom Forest. That means it is relatively close to the Mansion. It could be that a portal will be added near the NLC taxi allowing us to walk there, or that we will just take the Taxi straight there (or maybe even both!). It says that the Mystic Compass could teleport you, so it may have been used in conjunction with the Antellion statue. Perhaps you could use the Antellion to go all the way out to somewhere, and then the Mystic Compass to get back. Additionally, he says they were created by the Grandmaster Mage. It seems that there are 4 grandmasters of Crimsonwood Keep, each of a job.

Naricain Jewel's description is almost as valuable. Naricain is the demon who was responsible for the creation of the dark scrolls. Barricade says he is "not from this world.." Well, there's only one other world. The depiction of a "many-armed beast" calls forth a lot of different images (at least for me) one of which is Zakum. I doubt that Naricain is related to zakum, but it could just be that having more than 2 arms is an evil trait. It also says he was once human, and his dark magic transformed him into a demon. This is consistent with my own research on the matter: Grendel attempted to study dark magic, and that ended with the disastrous creation of Zombie Lupins. That's why there's no "Black Mage" class in MapleStory; all people who study dark magic in the Maple World do so at the cost of becoming a demon eventually.

I can't wait to see the Subani Ankh now...

Taru Totem is interesting in that it's the only thing besides Foxwit's Turkey analysis that mentions the lost Krakia city. The way he describes the population also makes me think of Chris Crimsonheart... He could have been one of them, then founded the keep along with the other masters.


The "Blinking Dingbat", while it has a funny name, also gives us some clues. Foxwit says it was part of a communications device, and it's still operating. That probably means it is sending information back to whomever launched it still. Who could this be? I don't think it's the grays; they mostly live in Omega Sector's invasion fleet since it seems their homeworld was destroyed. The Glimmer Man says that there's not much out there besides the grays... Which leaves us with a mystery then. I guess we can't count out the Mateons. This item seems to be the strongest evidence for a space-based area.

Well, the first sentence of Foxwit's statement is true in our world as well: Dark Matter is the stuff that exists and has mass, but can't really be seen just by looking. The rest, however, is maple lore. Not much here besides that bit.

Vorticular Gyro is making a Star Trek joke. The whole "atomic stabilization" thing is poking fun at Star Trek Transporters, and the "hyper food processor" is another one. This just sort of explains how the foxwit doors work. Not too significant in the long run, but it adds more to the world.

Zeta Residue seems to be the radioactive particles that destroyed the Grays' homeworld. It could be that it hurts the Grays very much, but doesn't affect humans; Foxwit's logical reasoning isn't very conclusive. The part about it being Alien Poo is just a funny joke, I think. xD I wouldn't take that part too seriously.

Black Versal Materia is overflowing with Chaos energy. Foxwit's description is almost like a black hole, but if that were the case we would get sucked into it.

Now, there are also explanations on the items that you forge as well. The Zeta Cape, as Foxwit explained it, uses the energy of Power Crystals to create some sort of force field around them. It's funny because the Zeta Grays actually do wear capes. Omega Sector seems to be very important to NLC; the research that enables Foxwit to make a Zeta Cape comes from here also.

The only other Item I could forge was the Dark Shards. Foxwit explains that he once had a colleague that smashed particles of Black Crystal into Particles of Power Crystals to create Dark Shards, which gave off a protective aura. His colleague eventually goes on to dangerous experiments using these Shards to protect him. I speculate that this colleague was none other than Dr. Krakia. To me, it seems that it would make quite a bit of sense for Dr. Krakia to have been some sort of apprentice to Foxwit, with whom he eventually had a falling out, probably over these dangerous experiments. Now they are enemies across time... Not much more to go on than that, though, and even this is stretching it.

Moti
2008-07-03, 02:34 PM
Wow, Isaac. It's good to see you've brought your awesome information to this forum. (:
This thread is the only reason I keep my hopes up for Masteria.
Excellent job with all that information!

Jirai
2008-07-03, 02:37 PM
Hopefully you'll have a lot more to add to this thread later this month :P

IsaacGS
2008-07-03, 02:40 PM
Hopefully you'll have a lot more to add to this thread later this month :P
hopefully i'll be able to say "See, look, I got one right. XD"

Katie
2008-07-03, 03:17 PM
This may be a really dumb question... But what are the tombstone's for in Big Ben?

Loose
2008-07-03, 03:30 PM
I don't know much about Magatia, but from what I've heard (and monsters I've seen), I feel like it's somehow related with Dr. Krakia.

I really like all of this, I wonder what new stuff we'll learn from the next Masteria Expansion.

wobbufet
2008-07-03, 03:40 PM
Masteria is such an awesome continent with all these possible interesting new area's, I can't wait until they release an expansion :D

Mira
2008-07-03, 03:40 PM
Are you going to add the Taru storyline provided by... that npc, I can't remember her name. You know, the one by bigger ben for iTCG 3?

Blake
2008-07-03, 04:45 PM
Hope Crimsonwood is well worth the wait. :P

Mark
2008-07-03, 05:08 PM
I'm really hoping for Crimsonwood Keep to NOT be a letdown.

Something like that just has to be a high-leveled area.

White Adapt
2008-07-03, 05:13 PM
hopefully i'll be able to say "See, look, I got one right. XD"

Hopefully you'll be able to say that to a lot more than one. Masteria has so much potential, and I'd like to see a lot more of it in the future.

IsaacGS
2008-07-03, 08:01 PM
This may be a really dumb question... But what are the tombstone's for in Big Ben?
Sadly, there's no answer for that yet. NxProse told us that it was a "riddle which could not yet be solved", but he also advised us to go ahead and start working on it. Around the time of NLC's release there were a lot of speculation threads but no one ever figured it out. Even if someone did get it right, there's no way to confirm it since we haven't had the necessary expansion yet. Presumably, the upcoming expansion will enable this riddle to be solved.

Some interesting things that may help speculation:
The NPCs have the names Sunstone Grave, Moonstone Grave, and Tombstone. Sun glows red, Moon glows blue, and Tomb glows an evil black-red color.

All three of the graves' text are "Scripts". Scripts are special kinds of text because it means what they say isn't stored in the data, but on the servers. What this usually means is that it will react and say different things to certain changes (For example, in one of the Area Boss quests, there are NPCs which will only enable you to continue if you visit them at certain times of Day.) The same is true of the Headless Horseman's tombstone at the Mansion. It could also react to ownership of items and a myriad of other things. I have tried to see if the numbers given on the tombstones have any relationship to time or whatever, but to no avail.


Hopefully you'll be able to say that to a lot more than one. Masteria has so much potential, and I'd like to see a lot more of it in the future.
I am 100% confident that Crimsonwood Keep will be released... That doesn't mean I'm right, but I believe the facts of the matter are indisputable. A quick mention, though, is that on the FTP where the images of the masteria expansion were salvaged, was a group of NPC names, which were supposedly from the "raven ninja clan." If I had to guess, I would say the Ravens are the good guys, and act as NPCs, while the Dragons are the bad guys, and act as monsters. It's possible that the Dragon Ninja Clan Sanctum could be released as well. I think Krakia will be the next big Masteria update after this one, though. Possibly next Thanksgiving? who knows. It would be great if the Thanksgiving patch wasn't a complete letdown for once.

DrRusty
2008-07-03, 08:04 PM
this is gonna take me a little bit of time to read through, but i'll do it =D

glad to finally see u here in southperry isaac!!

Hazzy
2008-07-03, 08:10 PM
Whoa, I only skimmed and I can't wait. :D

Also, glad to see you joined SouthPerry, Fiel + Isaac > all. :D

White Adapt
2008-07-03, 08:16 PM
I am 100% confident that Crimsonwood Keep will be released... That doesn't mean I'm right, but I believe the facts of the matter are indisputable. A quick mention, though, is that on the FTP where the images of the masteria expansion were salvaged, was a group of NPC names, which were supposedly from the "raven ninja clan." If I had to guess, I would say the Ravens are the good guys, and act as NPCs, while the Dragons are the bad guys, and act as monsters. It's possible that the Dragon Ninja Clan Sanctum could be released as well. I think Krakia will be the next big Masteria update after this one, though. Possibly next Thanksgiving? who knows. It would be great if the Thanksgiving patch wasn't a complete letdown for once.

Well I remember the pictures from it, so I agree that its indisputable. And hopefully they don't wait a whole year again to release another area. Every time they hinted at something I thought 'Yes! more masteria coming soon', only to be disappointed. I hardly want to think of whats coming next, to save myself from more disappointment, but not having Thanksgiving blow would be pretty cool.

IsaacGS
2008-07-03, 09:01 PM
Oh, this is something relevant that I have been meaning to share for a while, but it never seemed appropriate:
http://img.photobucket.com/albums/v204/Isaac_mage/Maple0719.jpg

I plan to ask in the upcoming Q&A session, "When will my poor Skunk's wish come true?"

Mira
2008-07-03, 09:07 PM
Oh, this is something relevant that I have been meaning to share for a while, but it never seemed appropriate:
http://img.photobucket.com/albums/v204/Isaac_mage/Maple0719.jpg

I plan to ask in the upcoming Q&A session, "When will my poor Skunk's wish come true?"

I didn't even know the cute lil skunk said that. That's really intresting! (:

I hope he'll answer. XD

Tamekii
2008-07-03, 09:11 PM
Wow..My favorite continent is Masteria....

Hope it comes out soon...

:D

IsaacGS
2008-07-03, 09:17 PM
I didn't even know the cute lil skunk said that. That's really intresting! (:

I hope he'll answer. XD
Main reason I wanted a skunk was because of all the awesome things he says.
"Civil Disobedience is every Skunk's right!"
"Where's your Warrior's Throne?"
"Apparently, you never seem to get wet after swimming in Aqua Road."
"Often times, I ask myself, what exactly is in the special sauce?"
He wouldn't say that until level 10, though. Skunk also says things like "CC plz", but most of the time it speaks in very proper and condescending ways. It's funny, all three of my pets are very insulting. XD

jessiebelle
2008-07-03, 09:18 PM
Main reason I wanted a skunk was because of all the awesome things he says.
"Civil Disobedience is every Skunk's right!"
"Where's your Warrior's Throne?"
"Apparently, you never seem to get wet after swimming in Aqua Road."
"Often times, I ask myself, what exactly is in the special sauce?"
He wouldn't say that until level 10, though. Skunk also says things like "CC plz", but most of the time it speaks in very proper and condescending ways. It's funny, all three of my pets are very insulting. XD

wow that's hilarious, i totally want a skunk now

SadDiamond
2008-07-03, 09:31 PM
I'm really hoping for Crimsonwood Keep to NOT be a letdown.

Something like that just has to be a high-leveled area.

Yeah, here's hoping they make it not only interesting but a new place for at least 13x+ to train in.

Glad to see you here, Isaac. ^.^

Mira
2008-07-03, 09:39 PM
Main reason I wanted a skunk was because of all the awesome things he says.
"Civil Disobedience is every Skunk's right!"
"Where's your Warrior's Throne?"
"Apparently, you never seem to get wet after swimming in Aqua Road."
"Often times, I ask myself, what exactly is in the special sauce?"
He wouldn't say that until level 10, though. Skunk also says things like "CC plz", but most of the time it speaks in very proper and condescending ways. It's funny, all three of my pets are very insulting. XD

My penguin's really insulting, too. I love it! :D I guess the skunk is from NLC?

IsaacGS
2008-07-03, 09:48 PM
My penguin's really insulting, too. I love it! :D I guess the skunk is from NLC?
Yeah, that's one way to look at it. :p Jr. Reaper talks about the Mansion and asks for "A Prendergast Toy" so it would lead me to believe that the skunk is from NLC's Affluent Tower.

Mira
2008-07-03, 10:04 PM
Yeah, that's one way to look at it. :p Jr. Reaper talks about the Mansion and asks for "A Prendergast Toy" so it would lead me to believe that the skunk is from NLC's Affluent Tower.

So I guess the pets Nexon America made make comments about Masteria, the place they made. Hehe. :3 Did dragons come out w/ NLC? I don't remember.

jessiebelle
2008-07-03, 10:14 PM
So I guess the pets Nexon America made make comments about Masteria, the place they made. Hehe. :3 Did dragons come out w/ NLC? I don't remember.

yea they did because the guy who 'evolves' them is there

Anyoneisgod
2008-07-03, 10:18 PM
Glad you are here, I look forward to anymore infos you have.!

B0WJOB
2008-07-04, 03:19 AM
holy tl;dr








srsly, very detailed and well put, Isaac :O
Maple Story is keep adding new stuffs. Kinda like WoW, isn't it?
At it's current rate I wonder if MS will ever come to an end :p

wobbufet
2008-07-04, 03:57 AM
holy tl;dr








srsly, very detailed and well put, Isaac :O
Maple Story is keep adding new stuffs. Kinda like WoW, isn't it?
At it's current rate I wonder if MS will ever come to an end :p
I hope not :D Imagine if maple was 5x times as big as it is now. I hope they come up with more connections in between worlds or we'll be travelling for hours :p

Magus
2008-07-04, 10:52 PM
5. Theme Park
The legendary "Cody's Theme Park that has been rumored since the end of Beta. This was confirmed as true (http://forum.nexon.net/MapleStory/forums/post/86149.aspx) by NxProse. The data contains Background images from this area, which were also seen in the EMS event preview for Bastille Day's event. We do not have a name for this area yet, as the BG images in the data are not particularly descriptively named. It IS real, and it will be on Masteria.

Click to see the images from the Theme Park.

Backgrounds:
http://img.photobucket.com/albums/v204/Isaac_mage/NLC-theme-3.png
http://img.photobucket.com/albums/v204/Isaac_mage/NLC-theme-2.png
http://img.photobucket.com/albums/v204/Isaac_mage/NLC-theme-1.png
Houses:
http://img.photobucket.com/albums/v204/Isaac_mage/CarnivalHut.png
http://img.photobucket.com/albums/v204/Isaac_mage/CarnivalHut2.png
http://img.photobucket.com/albums/v204/Isaac_mage/HotDogHouse.png
Reminds me of Zipangu...

You mean... CODY WAS TELLING THE TRUTH ALL ALONG!?

Seriously though, all this information is great. It looks like gMS has a lot of good stuff in store.

Koriz
2008-07-05, 09:11 AM
About the Crimsoonhood Keep, didn't you forget mentioning the latest previews of the area? (Which looked damn awesome, IMO)

Holypie
2008-07-05, 03:42 PM
wow that's hilarious, i totally want a skunk now

i have 2 =D

IsaacGS
2008-07-08, 08:20 PM
I just adjusted the first post to reflect our new information. Now that Crimsonwood Keep is 100% confirmed, I've made a "released Expansions" section and moved it to there.

Rain
2008-07-10, 06:04 PM
Oh wow. Isaac you never fail to amaze me!

rattown
2008-07-11, 02:10 AM
John baricade's bio:
Scoundrel. Maverick. Dangerous. Charming. These are but a few of the words used to describe John Barricade, of the world-famous Barricade Bros. Treasure Hunting Co. Son of a museum curator and retired archeologist, John and his brother were fed tales of mystic relics, ancient fables and the dangers of the unknown. After earning their degrees in History, the brothers made a promise - to discover the truth of every single legend, no matter no long it took. But first they had to actually find a way to allow themselves to search forever - which meant finding the Fountain of Youth. After a long, 3-year search, they finally discovered the spring of eternal life, deep within South America. After this unprecedented discovery (and a host of lawsuits from angry pharmaceutical companies), they embarked on a long string of discoveries - King Solomon's Mines, the mystery of Stonehenge, Captain Kidd's gold horde, the trove of the Knights Templar, the Lost Dutchman's Gold Mine, the Sphinx Chamber, and countless Spanish galleons. However, the brothers noticed something with every discovery - a strange set of relics that seemed to connect with one another - an ankh from the Sphinx Room matching a staff in King Solomon's Mines, a ring from Captain Kidd's horde connecting to dagger found in the trove of the Knights Templar, and many more. Vowing to discover the truth behind these multiple relics, the brothers split up, vowing to unite once more when either had discovered the secret. Now, after striking a deal with the Glimmer Man to send him any Versal Materia he finds, John creates blueprints for these relics, hoping to find clues to bring him closer to the truth.
I found this thing on the itcg website have you seen it before o.0. it is a pretty interesting read. not sure if it is new or what but i havent seen many people mention it o.0.
the john baricade bio was copy pasted from :http://ww2.wizards.com/maplestory/code.aspx?doc=set1vp1
also what about the set 3 items ?
Umaru

[Some Taru Children were chosen by the Jungle Spirit to become her disciples, to teach others the ways of the jungle. These Taru would be given an Umaru, and trained to become shamans for the tribe. These staves were attuned to the jungle, and allowed the Taru shaman to draw upon the natural energies of his surroundings. If you find favor with the Jungle Spirit and come into possession of a Spirit Feather (see below), Corrine can send you on a Spirit Quest to allow your Umaru to attain its more powerful Umarusuma form, and then ultimately its Umarumagna form.]

akha

[The akha is a Taru bow, like the one Corine wields, in its most basic form. It is crafted from the Gobo tree found deep in the Krakian Jungle, which is sacred to the Jungle Spirit. The wood from the Gobo tree is so hard and resilient that even sharpened stone cannot cut thought it. Before a Taru bowyer could begin crafting an Akha from Gobo wood, he would first have to "persuade" the wood to work with him though prayers to the Jungle Spirit, only then, would the wood allow itself to be shaped. If you find favor with the Jungle Spirit and come into possession of a Spirit Feather, Corine can send you on a Spirit Quest to allow your Akha to attain its more powerful Akhasuma form, and then ultimately its Akhamagna form.]

maku

[The Maku is the traditional Taru hunting dagger. It was rarely used as a weapon, but this dows not mean it is not effective as one, quite the contrary. In fact, one of the most exalted Taru Chieftains, Teharu, favored the Maku as his weapon, over all the other ranged weapons traditionally preferred by the Taru. If you find favor with the Jungle Spirit and come into possession of a Spirit Feather, Corine can send you on a Spirit Quest to allow your Maku to attain its more powerful Makusuma form.]

xaru

Even though some historians would say that the Taru were primitive, Taru objects such as the Xaru prove these historians wrong. Just look at the ingenious design of this crossbow: powerful, but compact and lightweight! Even with simple materials, the Taru were able to build very efficient tools such as this weapon. If only more people would do their research before drawing hasty conclusions.]

kuma

[The Kuma is a wrist-mounted projectile slinger, similar to the claws that thieves now use. This weapon allowed the Taru brave to keep his or her hands free, while still having access to quick ranged attack. It was originally made to throw mahekis, which are sharpened obsidian flakes, but it can be retrofitted to throw the stars that are commonly availavle today. If you find favor with the Jungle Spirit and come into possession of a Spirit Feather, Corine can send you on a Spirit Quest to allow your Kuma to attain its more powerful Kumasuma form.]


and finally
Corine and Khafre bio:

A ranger who believes she is a descendant of the ancient Taru tribe, Corine has come to NLC with her pet orange tiger, Khafre, to learn more about her ancestors. Be sure to seek her out to learn of her search for the Taru. If you happen to come across any ancient Taru relics, she is the one to talk to.

itcg 3 stuff gotten from http://ww2.wizards.com/maplestory/code.aspx?doc=set3vp3
Im not really sure how much of this stuff youve seen before possibly all of it but its all a pretty interesting read.

MiSSHaku
2008-07-11, 06:01 AM
Woahhhhhhh.
This is crazy stuff.
And skunks seem really cool now. O_O!
My turkey never said anything good. =[

Hero
2008-07-11, 08:23 AM
I was happily running around NLC today trying to find something you might've missed (maybe a bit too eager on that part), but I did notice Icebyrd Slimm (NLC mayor) said something about a museum.

Talk to him and select "What is this place?". He'll mention how most NPCs got to NLC, and at some point he'll say:

"About our resident explorer, Barricade came searching for something; he agreed to bring whatever he found to the museum. I'd heard stories about him and his brother when I was still in kerning city."

It's not really proof of anything, and it probably just is something made up so they can describe why Barricade's there; but if a museum's brought out I CALLED IT! :eek:

Holypie
2008-07-11, 09:47 AM
wait lemme get screenies of the set 3 stuff i have all but maku luk

Afrobean
2008-07-11, 10:11 AM
I was happily running around NLC today trying to find something you might've missed (maybe a bit too eager on that part), but I did notice Icebyrd Slimm (NLC mayor) said something about a museum.

Talk to him and select "What is this place?". He'll mention how most NPCs got to NLC, and at some point he'll say:

"About our resident explorer, Barricade came searching for something; he agreed to bring whatever he found to the museum. I'd heard stories about him and his brother when I was still in kerning city."

It's not really proof of anything, and it probably just is something made up so they can describe why Barricade's there; but if a museum's brought out I CALLED IT! :eek: I had always had a feeling the Yetinx was a museum. If not, it could just be a thing which "exists" in the town, but is not an area which is accessible. You've got to consider that this 2D world is real for these characters, and there's simply no way to translate a full-on city into 2D and have everything there, so they just have the noteworthy stuff. Notice that there isn't any housing elements within the town, when clearly all of these NPCs have a home in the city.

Conciente
2008-07-11, 10:12 AM
I had always had a feeling the Yetinx was a museum. If not, it could just be a thing which "exists" in the town, but is not an area which is accessible. You've got to consider that this 2D world is real for these characters, and there's simply no way to translate a full-on city into 2D and have everything there, so they just have the noteworthy stuff. Notice that there isn't any housing elements within the town, when clearly all of these NPCs have a home in the city.
Nah, they don't have a home. They are always standing in the same place... :excellent:

Holypie
2008-07-11, 10:17 AM
damn couldn't get the screenies =/ and i lvld my lvl 10 GS to bo D= now he has less hp =(

JezzaRules
2008-07-11, 11:56 PM
Isaac, you always amaze me with your effort on strategywiki despite that I also try to gather info on the new area/PQ releases.

Well done :wink:.

IsaacGS
2008-07-14, 01:30 AM
I decided to add set 3 items, even though they don't really have any hints. It's really more of an insight into Taru culture and traditions, and information on the weapons and their designs.

I still need Maku and Xaru descriptions (I had both, but forgot to take SS before it was sold...)

Rain
2008-07-16, 06:13 PM
wow. Isaac thanks for posting this. Without you, nexon might actually surprise us!:redface:

Rayquaza2233
2008-07-18, 10:37 AM
Okay, I've edited a screenshot to show my thoughts, I'd like to see what other people think.

http://i187.photobucket.com/albums/x112/Rayquaza2233/PossibleMasteriaExpansionLocations.jpg

The black shows what I think will be Foxwit's Den. The blue is Krakia, which you get to from that weird pyramid thing in the Krakian Jungle Basin map (hence the arrow). The red shows the way to Vineland, because... well, I don't know where else that would go. xD The arrow shows where Vineland will be imo.

iiMarik
2008-08-02, 02:58 AM
Sorry, noob question but.. what's the difference between Magatia and Masteria? >< :excellent:

IsaacGS
2008-08-02, 02:59 AM
Sorry, noob question but.. what's the difference between Magatia and Masteria? >< :excellent:
Magatia is a town in Ossyria, near Ariant, populated by Alchemists.

Masteria is a continent, which contains the towns of New Leaf City, Haunted House, and in the near future, Crimsonwood Keep.

iiMarik
2008-08-02, 03:09 AM
Are we getting Magatia? after Masteria?

IsaacGS
2008-08-02, 03:17 AM
Are we getting Magatia? after Masteria?
Yeah, we'll get Magatia eventually. Like I said, Masteria is a continent, so we'll get towns added on to masteria over time just like how we got towns added on to Ossyria.

Cheez
2008-08-02, 03:41 AM
Okay, I've edited a screenshot to show my thoughts, I'd like to see what other people think.

http://i187.photobucket.com/albums/x112/Rayquaza2233/PossibleMasteriaExpansionLocations.jpg

The black shows what I think will be Foxwit's Den. The blue is Krakia, which you get to from that weird pyramid thing in the Krakian Jungle Basin map (hence the arrow). The red shows the way to Vineland, because... well, I don't know where else that would go. xD The arrow shows where Vineland will be imo.
The blue thing is random scenery. You see it in the background when you're in those maps. The triangle thing is similar, you see one of those above foxwit and another of them out in the middle of nowhere, I believe.

IsaacGS
2008-08-02, 03:44 AM
The blue thing is random scenery. You see it in the background when you're in those maps. The triangle thing is similar, you see one of those above foxwit and another of them out in the middle of nowhere, I believe.
if there's anything we've learned at this point, it's that there's no such thing as "Random Scenery" in NLC. :p

Loose
2008-08-02, 04:01 AM
The blue thing is random scenery. You see it in the background when you're in those maps.
Trace it a road and stick it a blue dot. Looks like the Pendergast Mansion, doesn't it?

Steveio
2008-08-02, 04:05 AM
It's the Technodrome!

Afrobean
2008-08-02, 10:59 AM
Okay, I've edited a screenshot to show my thoughts, I'd like to see what other people think.

http://i187.photobucket.com/albums/x112/Rayquaza2233/PossibleMasteriaExpansionLocations.jpg

The black shows what I think will be Foxwit's Den. The blue is Krakia, which you get to from that weird pyramid thing in the Krakian Jungle Basin map (hence the arrow). The red shows the way to Vineland, because... well, I don't know where else that would go. xD The arrow shows where Vineland will be imo.
I know I've said it before, but the badlands map is connected to the town. There is a clear path coming off of the town directly below it. I believe that map will lead down that path, although what specifically it is leading TO is a whole other question. Could be simply the den of the Dragon Ninjas, could be something like Vineland, could even be something that hasn't even been mentioned ingame, like an underwater area of the continent that failed to resurface (which would make for a perfect tie-in to Aqua).

Notice also that there is a sign pointing to vineland in NLC town square as well. Given the other present signs in the town, it would indicate the way to vineland is from the town itself directly, not branching off of a map in the outskirts.

As an aside, I really hope they fill in the maps between NLC and the Phantom Forest. I'd hate to think the Forest is sitting over there, isolated, and the only way to get there is by a taxi. I think it's absurd to act like the path is too dangerous for players to enter; some people have faced down Horntail, but they can't handle wandering into this forest?


if there's anything we've learned at this point, it's that there's no such thing as "Random Scenery" in NLC. :p
Explain the vaginal Leafre flowers then!

Tamekii
2008-08-02, 12:11 PM
POST...


Explain the vaginal Leafre flowers then!

Vaginal Leafre Flowers?WTH?
I'm the only person that never noticed it?Could you post a SS?o.o

Afrobean
2008-08-02, 12:22 PM
Vaginal Leafre Flowers?WTH?
I'm the only person that never noticed it?Could you post a SS?o.o Take a stroll through NLC or Leafre outskirts with your imagination engaged and you'll see them.

I don't have the resources at hand to show you directly.

Fiel
2008-08-02, 12:34 PM
You had no idea how weird it felt to go hunting for vaginas.

http://www.southperry.net/Pictures/PinkBean/minar.nature2.25.4.png

Is this it?

Tamekii
2008-08-02, 12:40 PM
You had no idea how weird it felt to go hunting for vaginas.

http://www.southperry.net/Pictures/PinkBean/minar.nature2.25.4.png

Is this it?

LMAO!
Btw,why is it in the category PinkBean?

It has a vagina too?o.o
btw,i think its the right one D:

Afrobean
2008-08-02, 12:43 PM
Yeah, definitely it. Can't see it in Fiel's picture, but it DRIPSSSSSSS

Fiel
2008-08-02, 12:45 PM
Looks more like someone's crying out of his left eye than a vagina, perverted Afrobean.

Of course, I really can't knock the guy. I did go hunting for vaginas.

Hero
2008-08-02, 12:46 PM
Looks more like someone's crying out of his left eye than a vagina, perverted Afrobean.

Of course, I really can't knock the guy. I did go hunting for vaginas.

bullshit fiel that definatly looks like a cunt :f1:

tzk221
2008-08-02, 12:53 PM
I just looked over the first two items (Antellion Relic and Mystic Astrolabe). Why do I feel that a crapload of Crimsonwood quests are going to be NX and iTCG only...?

IsaacGS
2008-08-02, 04:32 PM
Gee, thanks for ruining that mushroom for me. :f6:


I just looked over the first two items (Antellion Relic and Mystic Astrolabe). Why do I feel that a crapload of Crimsonwood quests are going to be NX and iTCG only...?
Why, just because those two items are the ones that mention Crimsonwood? No, that was a means of introducing the community to the idea of Crimsonwood after they had decided to work on it. In fact, I think it's possible that they might have even used the TCG descriptions to gauge interest in certain expansions (Notice that Foxwit hasn't gotten any more technological TCG items since set 1, and set 2 was very heavily concentrated on Crimsonwood and to a much lesser extent, Ariant.)

Think of those as preparation for the real quests, which will probably explain in some greater detail about those things.

Tamekii
2008-08-02, 04:51 PM
Gee, thanks for ruining that mushroom for me. :f6:


Ruining?Isn't it better after you discored that?@,@?

IsaacGS
2008-08-02, 04:55 PM
Ruining?Isn't it better after you discored that?@,@?
That's not what I want to think about in maplestory. XD

Tamekii
2008-08-02, 04:57 PM
That's not what I want to think about in maplestory. XD

K o.o'!
Fine then D:

And why Nexon Korea have a problem in designing Mushrooms?It always look weird,the Main Screen ones,looks like a p3nis(P3tz!) ._.'

Itachi54647
2008-08-03, 09:50 PM
I see...you have come to a more serious forum.
...on MT they said that i was obssesed with CrimsonWood Keep...so i decided to come here to talk about actual things about MS. Im gald to see you here...maybe ill put my Specs on here.

randompeep
2008-08-03, 11:25 PM
think this could be the entrance to Vineland or Krakia?
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0009.jpg

the position of the vine, tree, and monkey statue looks like a portal entrance, whether normal or hidden. sure, a thorn is there now, but when either comes out...

edit: also, that tree is copied from leafre. (-.-) that area isn't a rainforest, so...

randompeep
2008-08-03, 11:44 PM
ok, here are the MesoGears tombstones.
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0004-1.jpg
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0005-1.jpg
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0006-1.jpg
:f6:

also, some speculation...
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/NLCspeculation4.png

1. A Statue of Mushroom Liberty. a 4th dungeon?

2. the MapleStory sign. why can't there be something hidden there?

3. the supposed Vineland/ Krakia area. note that the trees change.

4. rainforest south of the city. space for the Yetinx, or the road for the badlands?

5. that Southeastern patch of land in the clouds. Vic, Amoria, or Masteria?

Chameleonic
2008-08-03, 11:52 PM
Can anyone read what is on the Tombstones? Do the symbols relate the the Clans in Masteria?

randompeep
2008-08-04, 12:14 AM
Can anyone read what is on the Tombstones? Do the symbols relate the the Clans in Masteria?

What clans? the Raven Clan, the Dragon Clan, etc.?
maybe, but i think the clans are too recent to place something on the graves of Christopher Crimsonheart.
(the text directly on the tombstones are the same, so look at the bottom one.)

or do you mean the numbers? if so, i have no clue.

IsaacGS
2008-08-04, 12:47 AM
What clans? the Raven Clan, the Dragon Clan, etc.?
maybe, but i think the clans are too recent to place something on the graves of Christopher Crimsonheart.
(the text directly on the tombstones are the same, so look at the bottom one.)

or do you mean the numbers? if so, i have no clue.
Pretty sure he meant the groups of Crimsonwood's past, like Stormcasters, Windreavers, bosshunters, etc.

Someone on sleepywood pointed out that the Crimsonwood enemy in the cave, which appears to be a mage girl, has a moon image on her headband:
http://media.strategywiki.org/images/6/68/MS_Cavern_of_Fear.jpg

Since there's a Moon symbol on the Moonstone grave, perhaps this is related? Doesn't look like the other enemy there has a sun marking, though.

randompeep
2008-08-04, 04:17 PM
ok, here's a Maku description.

http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0014.jpg

the enemy on the left looks very much like an undead Bosshunter. the right one could be one of the mage group, living or undead.

Alloy
2008-08-04, 04:40 PM
My opinion on those monsters is that each represents a "masterian class".

Like Stormcasters, etc... To begin with, the enemy with the spear is quite like the npc in the banner in the site... I bet there's some enemy ninjas, too.

MaxHudson
2008-08-04, 05:42 PM
I'm going to stick to what I think about it and say that the girl has somthing to do with StomCaster Knights, since her arm is covered in lighting. But thats just my geuss. if not its just a lighting mage of crimsonwood keep.

:cool:

IsaacGS
2008-08-04, 05:45 PM
ok, here's a Maku description.

http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0014.jpg

the enemy on the left looks very much like an undead Bosshunter. the right one could be one of the mage group, living or undead.
Thanks for the description, I'll edit it into the first post.

As for the enemies, I don't think they look very bosshunter-ish. I mean, yeah, it's red and gold armor, but really that's not enough to draw a conclusion like that. You have someone wearing bosshunter armor right there in the screenshot, so it's not hard to compare. Just doesn't look similar enough to me.

Gearfree
2008-08-04, 07:01 PM
ok, here are the MesoGears tombstones.
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0004-1.jpg
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0005-1.jpg
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0006-1.jpg
:f6:

also, some speculation...
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/NLCspeculation4.png

1. A Statue of Mushroom Liberty. a 4th dungeon?

2. the MapleStory sign. why can't there be something hidden there?

3. the supposed Vineland/ Krakia area. note that the trees change.

4. rainforest south of the city. space for the Yetinx, or the road for the badlands?

5. that Southeastern patch of land in the clouds. Vic, Amoria, or Masteria?

Although we were never able to ask that question specifically, I'm quite sure the odds are high enough to suggest the maps are likely being redrawn.
Not from another angle persay, just zoomed out to show the badlands to the north, the area to the immediate left of NLC and perhaps a bit more down south.

It would be nice if they put a little bit of Krakia there too, just covered mostly by a cloud, but we can only wish.

randompeep
2008-08-04, 10:21 PM
I was thinking that a separate map would be made of the Phantom Forest and Crimsonwood Keep by themselves, and a NLC/ Krakia one. Maybe expand south to show that patch of land.

Russt
2008-08-04, 11:44 PM
Could you add the descriptions for set 1 equips (SCG, Sirius, Antellion Miter, etc)?

I know the Sirius had something to do with some mythical warrior or other, but I didn't think to take a SS of it.

They may not have much in the way of valuable hints, but seeing as you put up set 2 and Taru, -shrug-

Stereo
2008-08-05, 04:46 AM
http://media.strategywiki.org/images/6/68/MS_Cavern_of_Fear.jpg

Since there's a Moon symbol on the Moonstone grave, perhaps this is related? Doesn't look like the other enemy there has a sun marking, though.

The golden rays headpiece would be a pretty traditional symbol of the sun.

something like this, but obviously only a part of it:
http://www.district9acbl.org/900Tournaments/y_imagesTourn/SunSymbol.jpg

Roads
2008-08-05, 10:00 AM
Pretty sure he meant the groups of Crimsonwood's past, like Stormcasters, Windreavers, bosshunters, etc.

Someone on sleepywood pointed out that the Crimsonwood enemy in the cave, which appears to be a mage girl, has a moon image on her headband:
http://media.strategywiki.org/images/6/68/MS_Cavern_of_Fear.jpg

Since there's a Moon symbol on the Moonstone grave, perhaps this is related? Doesn't look like the other enemy there has a sun marking, though.

Yeah, that was me who have noticed that.

What about the "warrior" monster's symbol? any clue what's it?

and why those monsters look like a merge of the bosshunters and the stormcasters' clans [the clothes are from the stormcasters, the colors are from the bosshunters]? >.<'

randompeep
2008-08-05, 10:04 AM
the mage looks like an elf/ fairy. she has pointed ears.

The Moonstone Grave... maybe, but then why would they go so far to bury a well-respected person? Surely they would've wanted Crimsonheart close by...

randompeep
2008-08-05, 10:07 AM
Yeah, that was me who have noticed that.

What about the "warrior" monster's symbol? any clue what's it?

and why those monsters look like a merge of the bosshunters and the stormcasters' clans [the clothes are from the stormcasters, the colors are from the bosshunters]? >.<'

All we have of the Stormcasters are Stormcaster Gloves, right? those don't really tell you what they wore.

oops double-post. o.O

Roads
2008-08-05, 10:24 AM
All we have of the Stormcasters are Stormcaster Gloves, right? those don't really tell you what they wore.

oops double-post. o.O

http://img410.imageshack.us/img410/4862/image5uw2.png ~> http://img156.imageshack.us/img156/1731/image6qe8.png

taken from my topic in SW.
anyway, as you can see, they wear the same clothes- but diffrent colors.
Why stormcasters? we think the NPC is from the stormcasters' clan because his spear [blue-lighting anyone?].

and btw, the "magician-girl" monster is also based on the girl-NPC in the wallpaper. also in diffrent colors. [the monster also wear glittering glove.. w00t.]

Afrobean
2008-08-05, 10:41 AM
As was said over there, there is no similarity in clothing aside from the fact it's both armor. You might as well be trying to argue that they're both wearing Battle Roads. You might as well be trying to say the monster's helmet is "identical" to the bosshunter helmet that appears on the player in that screenshot (that you decided to crop).

Alloy
2008-08-05, 10:47 AM
As was said over there, there is no similarity in clothing aside from the fact it's both armor. You might as well be trying to argue that they're both wearing Battle Roads. You might as well be trying to say the monster's helmet is "identical" to the bosshunter helmet that appears on the player in that screenshot (that you decided to crop).

You can't deny the spear, though :p

Afrobean
2008-08-05, 10:51 AM
You can't deny the spear, though :p
The spear is almost exactly the same, but that's not the point he was trying to make.

Roads
2008-08-05, 11:07 AM
The spear is almost exactly the same, but that's not the point he was trying to make.

that's my point.. XD
you can't also deny the overall, that almost the same thing.

Stereo
2008-08-05, 01:54 PM
What exactly are you seeing as similar? The monster has 3 major visible parts (shoulder pads, neck protector, chest plate) and none of them are anything like what the NPC is wearing.

IsaacGS
2008-08-05, 02:09 PM
that's my point.. XD
you can't also deny the overall, that almost the same thing.
I think you're the only one who sees a similarity between these NPCs and monsters. For one the girl is even wearing ninja clothes, that's a completely different concept.

The moon symbol was interesting, but now you're grasping at straws.

Milelke
2008-08-05, 02:09 PM
I just thought that the monster on the right was just a ghost in some armor... never really wanted to think about it.

Hey, it could always be another type of stormcaster/bosshunter/whatever it is armor :O. Never seen before.

Dont forget there going to be new quests to. Mabye theyll ellaborate on what the monsters are.

Alloy
2008-08-05, 02:32 PM
I think you're the only one who sees a similarity between these NPCs and monsters. For one the girl is even wearing ninja clothes, that's a completely different concept.

The moon symbol was interesting, but now you're grasping at straws.

I do think they are somewhat similar, but, if I had to do a dark version of any of those NPCs, I'd do something like the monsters there. Red spear included.

What I mean, is that they are not necesarily representatives... IMAGINE if it was the masterian ancient people... FROM VERSAL. The skin color even matches, and they can perfectly be evil in the alternate dimension.

Roads
2008-08-05, 03:15 PM
I think you're the only one who sees a similarity between these NPCs and monsters. For one the girl is even wearing ninja clothes, that's a completely different concept.

The moon symbol was interesting, but now you're grasping at straws.

ok, ok..
but you still can't explain why they wear the same spears >_>'

IsaacGS
2008-08-05, 03:32 PM
ok, ok..
but you still can't explain why they wear the same spears >_>'
I'm not saying that they can't be ghost soldiers, but that armor doesn't look alike at all.

Anon-RedI
2008-08-05, 05:59 PM
'ello everyone!:cool:http://www.tentonhamster.com/node/2029...
here are some pics I found, but I am not sure if they were already found and looked upon...:f2: also, HEY IT'S JACK!!

Milelke
2008-08-05, 06:01 PM
http://www.tentonhamster.com/system/files/images/Mountain-Cave-4.preview.jpg

VERY HELPFUL, THANK YOU.
I dont remeber seeing this, was it added recently?

Rayquaza2233
2008-08-05, 06:09 PM
http://www.tentonhamster.com/system/files/images/Mountain-Cave-4.jpg

Very nice, so we now know they're called Stormbreakers. NOW does anyone have anything to say against them being related to Stormcasters? They're called StormBREAKERS, so maybe they're an enemy of the Stormcasters? Maybe that Lukan guy gives you a quest that involves killing them? It also looks like Jack Barricade takes you between the dungeons.

EngelRod
2008-08-05, 06:09 PM
Wow that new monster looks creppy and it is holding a strange weapon, now we can see that the warriors-like monsters are somehow related to stormcasters.

Alloy
2008-08-05, 06:12 PM
Wow that new monster looks creppy and it is holding a strange weapon, now we can see that the warriors-like monsters are somehow related to stormcasters.

UHM... isn't that a crossbow?

Rayquaza2233
2008-08-05, 06:13 PM
What buff is that in the top right? Is it a known buff or no? And what's that weird red streak?

EngelRod
2008-08-05, 06:14 PM
UHM... isn't that a crossbow?

Yes it looks similar but I can't really tell what it is.

MaxHudson
2008-08-05, 06:18 PM
Taken from that site....

http://www.tentonhamster.com/system/files/images/Phantom-Forest-10.preview.jpg

http://www.tentonhamster.com/system/files/images/Crimsonwood-Keep-2.preview.jpg

http://www.tentonhamster.com/system/files/images/Phantom-Forest-4.preview.jpg

http://www.tentonhamster.com/system/files/images/Mountain-Cave-4.preview.jpg

Mira I beat you!

Mira
2008-08-05, 06:19 PM
There's more. o.o

http://www.tentonhamster.com/system/files/images/Phantom-Forest-4.preview.jpg
http://www.tentonhamster.com/system/files/images/Phantom-Forest-10.preview.jpg
http://www.tentonhamster.com/system/files/images/Crimsonwood-Keep-2.preview.jpg

Crap, late post. Sorry. :(

I just realised something; IT'S A MAZE!

Russt
2008-08-05, 06:20 PM
What buff is that in the top right? Is it a known buff or no? And what's that weird red streak?
The buff is Concentrate, I think, and the red streak is Phoenix. Nothing new.

Jirai
2008-08-05, 06:20 PM
You mean what the player is holding? o.O That's the level 110 Bow.
http://global.hidden-street.net/items/images/eqs/bow027.gif

http://global.hidden-street.net/items/images/eqs/crossbow023.gif Is the crossbow.

Loose
2008-08-05, 06:27 PM
Look, the name of the Zombie-ish monster, STORMBREAKER. There's one more monster dude. And there's Jack!

This is gonna be AWESOME!

Alloy
2008-08-05, 06:34 PM
Wow! I'm loving the tree portals... They look like entrances to HELL.

MaxHudson
2008-08-05, 06:42 PM
What the hell... From that link to the site "As we promised! Here are the screenshots that will give you a sneek peek at the MapleStory patch that is coming out around August 5th."

And also

Screenshots they sent us as well!)

Interviewer: Padma "LadyLotus" Fuller, Editor/Site Lead
Interviewee: Sheloman Byrd, Product Coordinator

1. What can players expect to find in the recent patch with Maple Story?

The upcoming patch is something we're all excited about at Nexon America. We're delivering the next chapter in the story of the continent of Masteria and New Leaf City, which were two new areas added to MapleStory last summer. The area is expanding in every way possible—new quests, new weapons, new monsters, new maps and plenty of surprises. In addition to that, we're working on adding some additional platforming features, as well as the first round of Master Monsters, new bosses that provide a challenge for a wide range of levels.

2. Will there be specific updates to loot and items for players to use and enjoy?

Absolutely. Players will be able to craft new weapons, which we are thrilled to add to our game. Some of the new weapons have variations, depending on what the player wants as well. We're very confident players will like the weapons. Our design team and concept artists did a fantastic job.

3. Each time a company release a patch into a game it can changes things drastically. What impact do you expect to see in the Maple World?

Well, the changes affect the Maple World in some way, be it the items you'll receive from quests, having an additional goal to shoot for when battling bosses, crafting new weapons, exploring the areas, experiencing a different way of battling monsters or navigating new areas. Last year, New Leaf City re-energized the economy in terms of training and making items more available. Our players continue to enjoy the benefits of that update, so now we're adding some re-playability to the area and different portions of the game as well, for mid-level and high-level players.

4. Do you have anything planned out for autumn? Can we expect to see another patch sometime before 2009?

We patch almost every month and it's always something new. We've updated a ton of new stuff this year, from user interface features to content for every level, 1 to 200. We have plenty of tricks left up our sleeve, including a few things that will require a bit more strategy and teamwork to overcome. For our high-level players especially, what we're working on will be a true challenge. It won't be with this upcoming patch, but it will be soon.

5. What is the development team's favorite part in adding content to the game? Is it fun to watch the player reactions?

Oh yes. When New Leaf City released last year, one of our favorite moments was players asking us about the Warrior's Throne (a big, blue lounge chair given upon finishing all New Leaf City quests), as well as watching players traverse the new hunting grounds and figure out the secrets buried within the maps. Our favorite part about adding content to the game is our players enjoying it (we hope!). We haven't always done the best job of communicating how important our players are, so we've really trying to make sure they know we care about them. Without our players, there is no MapleStory. Laughing with friends in the game, attending a wedding or getting married, the agony of blowing up a high-level equip with a dark scroll, triumphing over a boss—these are the type of experiences that you remember. We're happy that they've chosen our game to have those experiences in and be a part of it.

6. Overall, can you tell us some of Nexon's plans for the upcoming months going into next year?

Sure. Players can look forward to at least one new Party Quest, plenty of new bosses, and a few other things that will debut in MapleStory Global. The year isn't over, and we've got plenty left in the tank to finish with a bang.


I've yet to read it but...One new party quest?

randompeep
2008-08-05, 06:43 PM
Could the blue enemy be a Windreaver? looks like a crossbowman, after all.

YAY! We found Jack! ^.^

edit: i tried to check NxProse's Q&A. the Nexon forums are down. :f5:

Jirai
2008-08-05, 06:47 PM
Hmmm, that's very interesting. August 5th is today, but they said around so I'm going to go ahead and guess it'll be tomorrow.
The first set of Area Bosses? That's pretty sweet, those come with quests to do.
And a new PQ? I'm guessing Magatia PQ.

Loose
2008-08-05, 06:49 PM
The patch sounds massive and great.

I can't wait to see the new weapons (and their variations?) and the new platforming features. Sounds like we're also getting the first wave of those area bosses.

The new Party Quest thing, it could be something in Masteria or Magatia.

Takebacker
2008-08-05, 07:03 PM
The patch sounds massive and great.

I can't wait to see the new weapons (and their variations?) and the new platforming features. Sounds like we're also getting the first wave of those area bosses.

The new Party Quest thing, it could be something in Masteria or Magatia.

Magatia plox.

Also, wouldn't it be better to say that that red streak is an attack from the storm breakers?

randompeep
2008-08-05, 07:03 PM
6. Overall, can you tell us some of Nexon's plans for the upcoming months going into next year?

Sure. Players can look forward to at least one new Party Quest, plenty of new bosses, and a few other things that will debut in MapleStory Global. The year isn't over, and we've got plenty left in the tank to finish with a bang.



that does not mean magatia, which was not created here in gms. its an entirely new pq.

btw, where in that does it say area bosses? it says new bosses, not area bosses.

Anon-RedI
2008-08-05, 07:04 PM
One more detail... look at the map name on the picture with jack... it says "Cavren of Pain" not "Cavren of Fear"... could there be more than one entrance to the dungeon or even diffrent paths?:f1:

Mira
2008-08-05, 07:07 PM
One more detail... look at the map name on the picture with jack... it says "Cavren of Pain" not "Cavren of Fear"... could there be more than one entrance to the dungeon or even diffrent paths?:f1:

Like I said before, I think it's a maze!

Takebacker
2008-08-05, 07:11 PM
that does not mean magatia, which was not created here in gms. its an entirely new pq.

btw, where in that does it say area bosses? it says new bosses, not area bosses.

Debut doesn't necessarily mean it's original. He/she (forgot if which it was o_o) said "debut in maple global" which means that it could just come out for the first time for global, but not maplestory in general (like it would return anyway o.o). We shouldn't really dissect their words so closely though. We were hinted at a PQ in masteria, but that would hint at a new area this year as well...not saying that's bad but still. xD

Area bosses is just a logical guess. We've already got the snowman boss, and frankly we're overdue for them anyway.

Loose
2008-08-05, 07:18 PM
btw, where in that does it say area bosses? it says new bosses, not area bosses.
The Monster Masters part, I think that's what they're called in MSEA.

Stereo
2008-08-05, 07:26 PM
Could the blue enemy be a Windreaver? looks like a crossbowman, after all.

http://img174.imageshack.us/img174/7343/monsternames2oo9.png

There are 3 monsters with HP bar + name stacked on each other, the blue enemy is on the bottom so there's really not much you can see of its name. It's possible that it's Windreaver, I just included Stormbreaker at the bottom for comparison to the remaining yellow bits sticking out when you overlap the 2 definite Stormbreakers. All that's really visible is the "er" at the end, I doubt it's actually called Stormbreaker.


Orange line links centre of hp bar to centre of name, green one links the hp bar the blue monster has.

It's poor quality because they resized from 800x600 to 1024x768, which I reversed, then traced the names, then enlarged it as you see here. I wish they'd just left the screenshot at 800x600 :(

edit: added in Windreaver below, I just typed it in PS so I'm not certain the character spacing is identical to MS.

randompeep
2008-08-05, 09:37 PM
where are they stacked like that? i dont remember that many Stormbreakers in one place. (though that lower HP bar is a giveaway.)

Cheez
2008-08-05, 09:40 PM
windreavers were also warriors, as far as I know...

Russt
2008-08-05, 09:42 PM
http://img.photobucket.com/albums/v204/Isaac_mage/WinkelNevaGlitterGloves.jpg

Cheez
2008-08-05, 09:44 PM
Ah, ok. So that would make sense... Except since we have stormbreakers, shouldn't these guys have different names too?

randompeep
2008-08-05, 09:44 PM
In many itcg ihints, "warrior" refers to any class. why? i dunno but sometimes it gets confusing. ;)

Tamekii
2008-08-05, 09:46 PM
http://img174.imageshack.us/img174/7343/monsternames2oo9.png

There are 3 monsters with HP bar + name stacked on each other, the blue enemy is on the bottom so there's really not much you can see of its name. It's possible that it's Windreaver, I just included Stormbreaker at the bottom for comparison to the remaining yellow bits sticking out when you overlap the 2 definite Stormbreakers. All that's really visible is the "er" at the end, I doubt it's actually called Stormbreaker.


Orange line links centre of hp bar to centre of name, green one links the hp bar the blue monster has.

It's poor quality because they resized from 800x600 to 1024x768, which I reversed, then traced the names, then enlarged it as you see here. I wish they'd just left the screenshot at 800x600 :(

edit: added in Windreaver below, I just typed it in PS so I'm not certain the character spacing is identical to MS.

I think its a Windreaver,i used photoshop and didnt got anything interesting o.o

randompeep
2008-08-05, 09:59 PM
i thought somewhere i read that there will be another expansion besides CWK. if this is true, i have hopes for the dragon door, though it could easily be an expansion on NLC.

Takebacker
2008-08-05, 10:05 PM
i thought somewhere i read that there will be another expansion besides CWK. if this is true, i have hopes for the dragon door, though it could easily be an expansion on NLC.

That was only speculation. Unless you want to count phantom forest as a seperate area from CWK then we're only getting that this patch.

randompeep
2008-08-05, 10:07 PM
meh, i only wanted to know where the badlands go... :)

(though i really want the Yetinx or Krakia.)

Tamekii
2008-08-05, 10:07 PM
That was only speculation. Unless you want to count phantom forest as a seperate area from CWK then we're only getting that this patch.

Phantom Forest is a separated area o.o'

kk f3
You won,

Its not tooo separated f3


But there's many areas in CK,like Valley of Heroes O.o

randompeep
2008-08-05, 10:19 PM
other thing...

there needs to be some sort of transport from Masteria --> Ossyria.
sitting around for the NLC subway, then Orbis ship is too long.

maybe Elpam can screw up a portal to Versal, and it takes you to Aqua or Omega Sector.

The other idea of a real road to Phantom Forest, should also be done.
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/Maple0015.jpg
there is a phantom forest tree at the far end of NLC here, along with a sign that looks like the Keep's symbol. Remove the taxi, and place a portal there. Nothing should be too hard on the road, if jr wraiths are the strongest on the way there. (except the headless horseman)

Chameleonic
2008-08-05, 10:34 PM
I find it amusing that Nexon's own forums have less info than other non official sources...they are happy to "leak" info to other sites but cant find the time to post anything on thier own site.

It looks like a futuristic Gun to me that the smaller blue monster is holding.

IsaacGS
2008-08-05, 10:39 PM
I find it amusing that Nexon's own forums have less info than other non official sources...they are happy to "leak" info to other sites but cant find the time to post anything on thier own site.

It looks like a futuristic Gun to me that the smaller blue monster is holding.
I thought that too, at first, however taking a closer look:
http://img.photobucket.com/albums/v204/Isaac_mage/GMS%20Test/bluemonstergirl.png
you can see it has that yellow part branching out, as though it's the limbs of a crossbow. Combine that with what we know of the keep and it seems clearer.

Chameleonic
2008-08-05, 10:48 PM
That looks like the butt of a gun to me. Plus it is single handed...Unless we get new single handed Xbows.

http://img377.imageshack.us/img377/5444/bluemonstergirl2zp5.png

I hope we get to find out sooner rather than later. :f3:

Loose
2008-08-05, 10:50 PM
It's part of the skirt.
http://i185.photobucket.com/albums/x190/loose24/skirt.gif

It looks like a one-handed Crossbow, I really think it's a Crossbow and not a Pistol. Windreavers were ranged characters, so it might be some sort of Windreaver ghost/zombie/evil side.

The monster looks like one of those Warcraft elves, female, the color scheme looks close to the Raven Ninja clothing, but I don't think they're related.

I really want to know why it's hand is glowing.

IsaacGS
2008-08-05, 10:51 PM
That looks like the butt of a gun to me.

http://img377.imageshack.us/img377/5444/bluemonstergirl2zp5.png

I hope we get to find out sooner rather than later. :f3:

O_o

I never saw that as being connected to the (cross)bow-gun-thing, it looks to me like it's part of her body. o-o In fact, if you look on her opposite side, you'll see that she has a white thigh-guard on both of her legs. That's what that is.

Chameleonic
2008-08-05, 10:54 PM
lol you could be right. Anyway it still looks like its a one handed weapon whatever it is.

Russt
2008-08-05, 11:17 PM
I have to ask, where do you guys get these uber pwnage mouse-outlining skills from?!

Chameleonic
2008-08-06, 01:09 AM
http://img.photobucket.com/albums/v204/Isaac_mage/GMS%20Test/bluemonstergirl.png


After looking at it some more I think that is a Staff or Wand. She is a magician of some kind, right?

Afrobean
2008-08-06, 01:32 AM
You guys are ignoring the fact that she's holding it in the wrong hand.

This monster is obviously based on a Maple character model, and if we take that as a given, we would realize when facing to the right like that, the character's right hand is the main weapon and the left is a shield. She is holding her weapon in her left hand. This is how guns are held.

It might be something else, but if they built this monster using a Mapler model, then the weapon they used to generate this image was a "gun", even if the weapon she is using is not actually a gun. This could go along with the "one hand cross bow" idea... it wouldn't be hard to create an "item" which is a "gun", but has the appearance of a crossbow.

Loose
2008-08-06, 03:38 AM
This is how I see that monster andt he One-handed Crossbow thing, it looks like a normal one but smaller.

http://i185.photobucket.com/albums/x190/loose24/windgriever.gif

I stopped caring below the chest, that's why the arms and everything else sucks.

Taiketo
2008-08-06, 04:12 AM
She appears to be wearing an Amorian Skirt (level 33 female mage bottom), but that could just be me seeing things...

Cool looking enemy though. If all of CK looks like that I'd be pretty happy.

Gearfree
2008-08-06, 08:16 AM
It's part of the skirt.
http://i185.photobucket.com/albums/x190/loose24/skirt.gif

It looks like a one-handed Crossbow, I really think it's a Crossbow and not a Pistol. Windreavers were ranged characters, so it might be some sort of Windreaver ghost/zombie/evil side.

The monster looks like one of those Warcraft elves, female, the color scheme looks close to the Raven Ninja clothing, but I don't think they're related.

I really want to know why it's hand is glowing.
I figure one of two things:
a)Thats either a mage and thats a new type of weapon
or b)They are not a mage and thats a shield.

Mad ramblings about option b)
If that was by chance a one handed crossbow and She is holding a shield, would that be made available?
What would the consiquences of using a shield?
High STR requirements, lower accuracy?
If a bowman was given the option of holding a shield that gave def at a cost of accuracy, would they take it?

Afrobean
2008-08-06, 08:37 AM
I figure one of two things:
a)Thats either a mage and thats a new type of weapon
or b)They are not a mage and thats a shield.

Mad ramblings about option b)
If that was by chance a one handed crossbow and She is holding a shield, would that be made available?
What would the consiquences of using a shield?
High STR requirements, lower accuracy?
If a bowman was given the option of holding a shield that gave def at a cost of accuracy, would they take it?
All bows are two handed.

Can't equip any bow and a shield at the same time.

Also notice that guns are held in the shield hand, while the normal "main" hand remains empty. In the case of this "monster", she has a glowing "main" hand, and a crossbow looking device in her "offhand".

But you're right. It could be a "shield" as well. But a shield that looks like that wouldn't necessarily be available as a player item, and it certainly would not be usable by Archers (all bows and crossbows take up 2 hands, and if anything a crossbow is more likely to require both hands than a standard bow). If it IS a shield, and it IS available as a player item, I'd say it would be to emulate the dual wield style daggers can get (via the jMS offhand dagger shields) but for Magicians. Can't say that sounds all that appealing to me... I'd rather a magician "dual wield" look to simply be a collection of energy in the other hand.

Gearfree
2008-08-06, 09:06 AM
All bows are two handed.

Can't equip any bow and a shield at the same time.

Also notice that guns are held in the shield hand, while the normal "main" hand remains empty. In the case of this "monster", she has a glowing "main" hand, and a crossbow looking device in her "offhand".

But you're right. It could be a "shield" as well. But a shield that looks like that wouldn't necessarily be available as a player item, and it certainly would not be usable by Archers (all bows and crossbows take up 2 hands, and if anything a crossbow is more likely to require both hands than a standard bow). If it IS a shield, and it IS available as a player item, I'd say it would be to emulate the dual wield style daggers can get (via the jMS offhand dagger shields) but for Magicians. Can't say that sounds all that appealing to me... I'd rather a magician "dual wield" look to simply be a collection of energy in the other hand.

I didn't make mention of it possibly being a bow, I'm just suggesting it would be really cool if they managed to create a way to make a one handed crossbow.
Anyways, its not like it hasn't been done before (http://images.google.com/images?um=1&hl=en&q=pistol+crossbow&btnG=Search+Images).

There are other questions that need to be asked over the possibility of her using a gun.
Isn't the pirate or more specifically the creation of the gun in the maple "universe" something new.
Any information(from other versions quests) over when the pirates were formed as their own class might clarify this a bit, but until then its pure speculation.

Afrobean
2008-08-06, 09:35 AM
I didn't make mention of it possibly being a bow, I'm just suggesting it would be really cool if they managed to create a way to make a one handed crossbow.
Anyways, its not like it hasn't been done before (http://images.google.com/images?um=1&hl=en&q=pistol+crossbow&btnG=Search+Images).
"pistol crossbow"

Kinda supports my "it's a gun that looks like a crossbow" idea.


There are other questions that need to be asked over the possibility of her using a gun.
Isn't the pirate or more specifically the creation of the gun in the maple "universe" something new.
Any information(from other versions quests) over when the pirates were formed as their own class might clarify this a bit, but until then its pure speculation.
We have guns in the data, so the development team definitely has access to them. When using a Mapler as a basis for creating an enemy, I would expect that they wouldn't limit themselves to things which are released, especially when the thing in question is not necessarily even ACTUALLY a gun.

And then again, I might just be overreaching my understanding of the development process. They might have made an empty handed character and pixel-art drew in the weapon, and in not paying attention, gave the monster a one handed cross bow and also happened to make the enemy holding the bow in its offhand.

Gearfree
2008-08-06, 11:36 AM
I think we might have to stop calling it a shield.

Look back at the picture of the female enemy.
http://www.tentonhamster.com/system/files/images/Mountain-Cave-4.jpg
To the far right is a cutoff of the same enemy.
What are the chances someones aggroed it?

Considering its likely a guided/private play through, the orb might just be a part of its animation sets.

But still, for a while at least a (x)bow could dream of a shield.

Anon-RedI
2008-08-06, 01:19 PM
'ello again! one of those girls with the glowing hand and what I belive to be some kind of funky crossbow was hit (I don't know if its name is still there, too many names of the stormbreakers being shown:f3:) you can see the glow of the hand between the stormbreakers between the bottoms of their spears...also I have a theory that the archers could be stormcaster's as well as the warriors are... CC2 = Crimsonwood Cavrens 2?:f6:

Loose
2008-08-06, 01:29 PM
Is there a possibility that the monster chick is a "ShadowKnight"?

IsaacGS
2008-08-06, 03:20 PM
I didn't make mention of it possibly being a bow, I'm just suggesting it would be really cool if they managed to create a way to make a one handed crossbow.
Anyways, its not like it hasn't been done before (http://images.google.com/images?um=1&hl=en&q=pistol+crossbow&btnG=Search+Images).

There are other questions that need to be asked over the possibility of her using a gun.
Isn't the pirate or more specifically the creation of the gun in the maple "universe" something new.
Any information(from other versions quests) over when the pirates were formed as their own class might clarify this a bit, but until then its pure speculation.
Well, in Elin Forest the Pirate Representative NPC has a gun, so it seems like guns have been around for a long time. When the Nautilus and Pirates departed, they must have taken the technology to make guns with them.


'ello again! one of those girls with the glowing hand and what I belive to be some kind of funky crossbow was hit (I don't know if its name is still there, too many names of the stormbreakers being shown:f3:) you can see the glow of the hand between the stormbreakers between the bottoms of their spears...also I have a theory that the archers could be stormcaster's as well as the warriors are... CC2 = Crimsonwood Cavrens 2?:f6:
You are a very interesting individual. O_O


Is there a possibility that the monster chick is a "ShadowKnight"?
That's a good idea. it seems very likely that, given what we know, that "group" may just be a species of monster.

randompeep
2008-08-07, 05:20 PM
Time to get ready.
ftp://patch.mapleglobal.com/Maple/patch/notice/

according to this, .59 is out at 7:02 pm PDT (theyre in LA)
its ~27MB, or the size of Leafre+4th job patch.

MaxHudson
2008-08-07, 05:25 PM
Time to get ready.
ftp://patch.mapleglobal.com/Maple/patch/notice/

according to this, .59 is out at 7:02 pm PDT (theyre in LA)
its ~27MB, or the size of Leafre+4th job patch.


I thought we had all of Leafrys Map data ingame beforehand? Or am I wrong?

How much size is a normal Map around hmmm Newties 1st map training in Data? few 100 KB's?


And was't araints patch 100+ MB? or am I wrong x_X

Russt
2008-08-07, 05:27 PM
Leafre was 117 MB, Ariant like 140 MB, I don't feel like checking again.

MaxHudson
2008-08-07, 05:32 PM
So... eh that means this is a small patch? x_X

randompeep
2008-08-07, 05:37 PM
Leafre was 117 MB, Ariant like 140 MB, I don't feel like checking again.

most of Leafre was 4th job; most of Ariant was its colosseum. (what this tells you: no pq :f3:)

MaxHudson
2008-08-07, 05:43 PM
most of Leafre was 4th job; most of Ariant was its colosseum. (what this tells you: no pq :f3:)


I thought most of Araint was changing the incription?

randompeep
2008-08-07, 05:48 PM
i dunno, that was a guess! ;)

the point is, you don't need a lot of MB to make a region.

Russt
2008-08-07, 05:57 PM
Not really. You have
- New map files (lots of background images and such)
- New monsters (more images)
- New soundtracks
Map, Mob, and Sound happen to be the three largest wz files, and that's because the kind of data they store take up the most room.

Takebacker
2008-08-07, 06:13 PM
most of Leafre was 4th job; most of Ariant was its colosseum. (what this tells you: no pq :f3:)

Actually ariants patch was mostly the town, pirate job, new encryption, and all the other tons of new data we got.

IsaacGS
2008-08-07, 09:53 PM
Added Taru Spirit Cape description, thanks to itachi54647!

Corn
2008-08-07, 10:15 PM
You forgot the image tags.

randompeep
2008-08-07, 10:16 PM
ok that was shut down. no patch, unfortunately. -.-

IsaacGS
2008-08-07, 10:24 PM
You forgot the image tags.
thanks, fixed.

PrincePage
2008-08-08, 12:49 AM
Issac, Any thoughts to the Do Not Enter sign in NLC Subway station?

Aids
2008-08-08, 01:12 AM
Whatever happened to that area you would door people on the subway to and then they couldn't come back unless they died :f3:.

Mira
2008-08-08, 01:23 AM
Whatever happened to that area you would door people on the subway to and then they couldn't come back unless they died :f3:.

Door won't work in the subway anymore, so you can't get in. (This is patch .58 btw.)

ItzTaylor
2008-08-08, 01:31 AM
This is how I see that monster andt he One-handed Crossbow thing, it looks like a normal one but smaller.

http://i185.photobucket.com/albums/x190/loose24/windgriever.gif

I stopped caring below the chest, that's why the arms and everything else sucks.

the glowing pink orb in the other hand could be some sort of Soul Arrow Magic thing, that she shoots out of her weird 1 handed X-bow.

If you look at her hood, she actually looks like a ranger themed character, besides the fact she looks like a Phantom, with the half face piece.
Which might have something to do with the name Phantom Forest, which is right before CWK. (Just brainstorming).

Also if you look at the Storm breaker's armor it looks very similar to Boss Hunter armor.

randompeep
2008-08-08, 09:38 AM
Issac, Any thoughts to the Do Not Enter sign in NLC Subway station?

That was where you door to the Badlands. Obviously, it doesn't work now.

Gearfree
2008-08-08, 11:54 AM
Issac, Any thoughts to the Do Not Enter sign in NLC Subway station?


That was where you door to the Badlands. Obviously, it doesn't work now.

Peeps, your just making a reference to the map this sign is on.:f1:
If it really was the eventual entrance to the badlands map you would likely see stairs(leading in a different direction then the escalator/stairs) in either of the two maps.

Otherwise Page, I may not be Issac, but my best speculation is that its purpose is for possibly one of three things.

Either its nothing, just a sign, like a door that might just lead to a janitors closet/break room.

It could possibly be for something, but there is not enough evidence to support it leading anywhere at this moment in time(not like they would do a clone of the kerning subway).

Or the most grim, just a sign, used to fill a space players were questioning about its future use. Nothing is there and nothing is planned/will be planned to be there.

Take your pick, not much of a choice at the moment.
I just think of it as where Bell and the other regularly busy NPCs of NLC go for a coffee break during patches.

No body knows what goes on in there, other then there is only an odd smell of caffeine that pops up every few weeks.

randompeep
2008-08-08, 12:02 PM
In that room may be stairs down into the Badlands (probably not).

Someone somewhere posted about catacombs underneath Affluent Tower. (Catacombs exist underneath the eiffel tower, after all).
Alternate entrance, maybe?

Or, thats the future entrance to a new subway that takes you to somewhere in Ossyria.

Gearfree
2008-08-08, 12:12 PM
In that room may be stairs down into the Badlands (probably not).

Someone somewhere posted about catacombs underneath Affluent Tower. (Catacombs exist underneath the eiffel tower, after all).
Alternate entrance, maybe?

Or, thats the future entrance to a new subway that takes you to somewhere in Ossyria.

The catacombs are actually under the entirety of Paris little peep.
While there is a possibility of the Mesogears laying underneath a big portion of NLC, its most likely that its just under Bigger Ben.

The only catacombs were likely to see in the meanwhile is in or around the remains of the keep.

Concerning the tower, the theory most suggested is that when the tower opens fully there will be a portal to Versal near the top. Read the back stories (http://www.southperry.net/forums/showthread.php?t=215) if you want to know more.

randompeep
2008-08-10, 10:30 AM
Now that there is a CW map, i'll run some speculation.
http://www.southperry.net/Pictures/Masteria/BaseImg.0.png
http://i329.photobucket.com/albums/l369/Elvarg27/maplestory%20pics/NLCspeculation.jpg

They removed the Mountains to the North....
It seems like they moved the map west just so we could get little speculation, but the "Krakia" orb is still there. (just moved)
Where do the Krakian Jungle paths go now?
Finally, there is still a Statue of Mushroom Liberty. Dungeon idea?

IsaacGS
2008-08-16, 01:05 AM
Time for a little Crimsonwood Keep Plot analysis!

We've learned a LOT about the past of Masteria in this patch.
1. Masteria did not, in fact, sink into the ocean. According to Taggrin and Lukan, there was a huge flash of light and it was warped to "another world". This other world is obviously Versal. This explains a lot of odd things, like how the flora and fauna could have survived while the continent was under the ocean.
2. The current Crimsonwood Keep is not being run by the original owners. Instead, some evil Versalians (Not to say all versalians are evil, we already have proof that's not the case) have taken hold of the area. This probably happened while the continent was gone. These "Twisted Masters", as they are referred to, have been responsible for other bad things, such as the I.AM.Robots going crazy and stealing John's maps in the first patch.
3. in the past of Crimsonwood, there were 5 guilds in the Keep. The Stormcasters, warriors who specialized in spear-wielding and Lightning Magic. The Flamekeepers, magician-archers who specialized in fire. The Windreavers, experts of all ranged weaponry. The Shadowknights, a guild of dark assassins who kept a special secret base called "The Watchtower" on the Isle of Vigilance, and watched as Masteria disappeared before their eyes. Finally, the bosshunters, who mostly kept to themselves and had members of all other groups in its ranks.
4. The enemies in the new area have names that reflect four of these groups; they have the knowledge of the original guilds, but being monsters obviously do not belong. They are members of an army being built by the Versalians to Attack New Leaf City and rob Christopher Crimsonheart's grave!
5. The Krakians, whom we always knew were not human, have now been revealed to be plant-type people. They were peaceful and secluded, until one day a mysterious Alchemist began manipulating them into doing his bidding. First he used them to annihilate the Taru, then set his sights on Crimsonwood.
6. The war between Crimsonwood and Krakia lasted for years, and as the plant-like Krakians died, they would often try to take control of the other plants around them. This led to them possessing the trees in the forest, and after thousands had died the Phantom Forest was created.
7.Crimsonwood Keep was established by Christopher Crimsonheart, who was the Warrior Grandmaster. The Magician Grandmaster was known as Delgrund. The other grandmasters' names have not come up yet.

There's lots more but that's the most important things. I'll do more later.

Russt
2008-08-16, 01:15 AM
7.Crimsonwood Keep was established by Christopher Crimsonheart, who was the Warrior Grandmaster. The Magician Grandmaster was known as Delgrund. The other grandmasters' names have not come up yet.
Well, we know IsaacGS is one :wink:

Takebacker
2008-08-16, 01:28 AM
I think it's becoming more likely that we're going to be fighting christopher crimsonheart as a boss inside the keep. This sounds likely because he has a statue in the keep. It's either that, or the 4 evil versal grandmasters.

Both would be an extremely challenging fight (which seems nexon likely seeing as they like challenges) as fighting FOUR bosses at once has never been done (excluding pink beens statues, zakums arms, and HTs parts since they're all parts). Also if those 4 bosses are as hard as nexon hypes them up to be, as you would have to split all the attackers to attack them. Even better, get a massive amount of marksmen to pierce them all at once! :D

Christopher on the other hand has been said to have mastery over ALL FOUR JOBS. Imagine fighting a humanlike boss with knowledge and attacks of all classes. Epic. Just pineappleing epic.

I'm thinking it's chris. Not because it's be fucking epic, but because it says "boss" (singular) on the release banner. :D

IsaacGS
2008-08-16, 01:44 AM
I think it's becoming more likely that we're going to be fighting christopher crimsonheart as a boss inside the keep. This sounds likely because he has a statue in the keep. It's either that, or the 4 evil versal grandmasters.

Both would be an extremely challenging fight (which seems nexon likely seeing as they like challenges) as fighting FOUR bosses at once has never been done (excluding pink beens statues, zakums arms, and HTs parts since they're all parts). Also if those 4 bosses are as hard as nexon hypes them up to be, as you would have to split all the attackers to attack them. Even better, get a massive amount of marksmen to pierce them all at once! :D

Christopher on the other hand has been said to have mastery over ALL FOUR JOBS. Imagine fighting a humanlike boss with knowledge and attacks of all classes. Epic. Just pineappleing epic.

I'm thinking it's chris. Not because it's be pineappleing epic, but because it says "boss" (singular) on the release banner. :D
I was thinking that as well, fighting all 4 versal masters at once, each having a unique ability, perhaps one healing the others or something. That would be really tough, and also awesome. They sort of have the opportunity for this to happen now, as Bigfoot and HH both spawn on several maps together. Perhaps it was a test to see how fighting two mobile bosses at once would work?

The other possibility was that there might be some sort of Crimsonheart zombie (We know he was a monster at one point!), perhaps as a pre-boss for the versal 4, or as reinforcements after they are all defeated.

the boss on the banner is referring to Bigfoot. :p

Takebacker
2008-08-16, 01:54 AM
I was thinking that as well, fighting all 4 versal masters at once, each having a unique ability, perhaps one healing the others or something. That would be really tough, and also awesome. They sort of have the opportunity for this to happen now, as Bigfoot and HH both spawn on several maps together. Perhaps it was a test to see how fighting two mobile bosses at once would work?

The other possibility was that there might be some sort of Crimsonheart zombie (We know he was a monster at one point!), perhaps as a pre-boss for the versal 4, or as reinforcements after they are all defeated.

the boss on the banner is referring to Bigfoot. :p

Oh well @ the banner boss. D: Could it even be considered a boss if it's poisonable, stunnable, freezeable, and paralyzeable from a data standpoint though? xP

I fought HH and BF with a lot of elder wraiths and i can tell you what a pain in the ass it is. I died twice, luckally BFs experience made that up.

Prose said something about the boss map having lots of teleports though. I like the sound of that...imagine having the mage fly while the ranger, thief and warrior jumps from platform to platform. Each of them has fairly low touch damage, while their attacks deal higher. The mage can heal and do poison mist (this takes advantage of mists aspect to override other mists. For example, the mage boss uses mist and a F/P in the party uses mist to cancel out the boss's mist. I think this will be used at pink been in the future too), and the warrior/archer can rush/DB. The thief...he can have ridiculous avoid to fuck the warriors over LOL.

You'd have to have pretty much every class to fight those guys. I don't quite know how drops would work though. Have each boss drop stuff after death, or somehow make the last one down to drop everything.

IsaacGS
2008-08-16, 02:06 AM
Oh well @ the banner boss. D: Could it even be considered a boss if it's poisonable, stunnable, freezeable, and paralyzeable from a data standpoint though? xP

I fought HH and BF with a lot of elder wraiths and i can tell you what a pain in the ass it is. I died twice, luckally BFs experience made that up.

Prose said something about the boss map having lots of teleports though. I like the sound of that...imagine having the mage fly while the ranger, thief and warrior jumps from platform to platform. Each of them has fairly low touch damage, while their attacks deal higher. The mage can heal and do poison mist (this takes advantage of mists aspect to override other mists. For example, the mage boss uses mist and a F/P in the party uses mist to cancel out the boss's mist. I think this will be used at pink been in the future too), and the warrior/archer can rush/DB. The thief...he can have ridiculous avoid to pineapple the warriors over LOL.

You'd have to have pretty much every class to fight those guys. I don't quite know how drops would work though. Have each boss drop stuff after death, or somehow make the last one down to drop everything.
haha, we're really on the same page cause I was thinking of the mage flying too. XD

The drops could be determined by a fifth invisible monster that's summoned after all the other monsters in the map are destroyed. Similar tactics are often used in party quests. Or, they could each drop an ETC item or something, and all 4 would be needed to trigger a reactor which explodes with drops. The downside to a reactor is that it (probably? I'm not sure) wouldn't be affected by 2x drop.

Takebacker
2008-08-16, 02:12 AM
haha, we're really on the same page cause I was thinking of the mage flying too. XD

The drops could be determined by a fifth invisible monster that's summoned after all the other monsters in the map are destroyed. Similar tactics are often used in party quests. Or, they could each drop an ETC item or something, and all 4 would be needed to trigger a reactor which explodes with drops. The downside to a reactor is that it (probably? I'm not sure) wouldn't be affected by 2x drop.

xD I doubt they would make it reactor style though. I hate making nexon sound greedy, but it might affect 2x drop sales. Maybe we're thinking too easy? Like you said, (if these guys truly are the bosses there that is xD) after these guys are killed maybe a 5th guy pops out (i have no idea who that would be if it isn't chris, though the way they made the story they could have anything happen and it'd be explainable) and you'd have to fight him. He could be stationary for a change, though it would defeat the purpose of the portals unless they made some sort of unique attack that attacks certain alternating platforms.

Chris was the leader of the other masters as well as the warrior master right? He wasn't reigning over 4 masters? If it was the latter then these four could summon whoever is the master of the keep now.

EngelRod
2008-08-16, 02:33 AM
I tought of something, if there is a type of mob equivalent to a guild of the keep, why there isn't an equivalent to a bosshunter? I don't know if there is an explanation from quests, but the equivalent could be the 5th boss in the fight. :glitter:

Takebacker
2008-08-16, 02:36 AM
I tought of something, if there is a type of mob equivalent to a guild of the keep, why there isn't an equivalent to a bosshunter? I don't know if there is an explanation from quests, but the equivalent could be the 5th boss in the fight. :glitter:

Good point. :f6:

I'd much rather have them be trainable monsters that drop bosshunter stuff though. >_> Though a boss that drops bosshunter stuff doesn't sound too bad either.

Loose
2008-08-16, 04:22 AM
I tought of something, if there is a type of mob equivalent to a guild of the keep, why there isn't an equivalent to a bosshunter? I don't know if there is an explanation from quests, but the equivalent could be the 5th boss in the fight. :glitter:
Maybe because the Bosshunters were a combination of all other guilds.

It would be awesome to fight the "Twisted Masters" all at once. Your beating up the Stormbreaker dude, then the Windraider starts sniping your ass off. And out of the shadows the Nightshadows starts attacking you. Finally, the Firebrand shows up and the real fight begins.

I just hope they don't make another stationary boss... unless it has stuff that you really have to dodge. Like making a Menhir like thing start sweeping the floor so that you'd have to go up for a while or else die.

We need more dodgeable things that one-hit KO people at bosses.

Shinryuji
2008-08-16, 05:01 AM
Time for a little Crimsonwood Keep Plot analysis!

We've learned a LOT about the past of Masteria in this patch.
1. Masteria did not, in fact, sink into the ocean. According to Taggrin and Lukan, there was a huge flash of light and it was warped to "another world". This other world is obviously Versal. This explains a lot of odd things, like how the flora and fauna could have survived while the continent was under the ocean.
2. The current Crimsonwood Keep is not being run by the original owners. Instead, some evil Versalians (Not to say all versalians are evil, we already have proof that's not the case) have taken hold of the area. This probably happened while the continent was gone. These "Twisted Masters", as they are referred to, have been responsible for other bad things, such as the I.AM.Robots going crazy and stealing John's maps in the first patch.
3. in the past of Crimsonwood, there were 5 guilds in the Keep. The Stormcasters, warriors who specialized in spear-wielding and Lightning Magic. The Flamekeepers, magician-archers who specialized in fire. The Windreavers, experts of all ranged weaponry. The Shadowknights, a guild of dark assassins who kept a special secret base called "The Watchtower" on the Isle of Vigilance, and watched as Masteria disappeared before their eyes. Finally, the bosshunters, who mostly kept to themselves and had members of all other groups in its ranks.
4. The enemies in the new area have names that reflect four of these groups; they have the knowledge of the original guilds, but being monsters obviously do not belong. They are members of an army being built by the Versalians to Attack New Leaf City and rob Christopher Crimsonheart's grave!
5. The Krakians, whom we always knew were not human, have now been revealed to be plant-type people. They were peaceful and secluded, until one day a mysterious Alchemist began manipulating them into doing his bidding. First he used them to annihilate the Taru, then set his sights on Crimsonwood.
6. The war between Crimsonwood and Krakia lasted for years, and as the plant-like Krakians died, they would often try to take control of the other plants around them. This led to them possessing the trees in the forest, and after thousands had died the Phantom Forest was created.
7.Crimsonwood Keep was established by Christopher Crimsonheart, who was the Warrior Grandmaster. The Magician Grandmaster was known as Delgrund. The other grandmasters' names have not come up yet.

There's lots more but that's the most important things. I'll do more later.

don't forget about the Headless Horsemen and Lefay's role on the fate of the Krakians xD

i wished i print screened what Lita talked about

Stereo
2008-08-16, 05:24 AM
~ Krakia misc:

New information:
There seems to be a dangerous creature related to the Gryphons that resides deep in the Krakian Jungle. It's called the Typhon, and Barricade says that it is an "elemental of Air," so naturally it has massive wings. It sounds very much like a potential boss creature. The other Krakian item, the Stone Tiger Head, seems to imply that it is from the same culture that created the Taru Totem and all the strange primitive monuments on Masteria.

I guess it's possible the Typhons are originally from Krakia, but it's worth mentioning they've moved to the Crimsonwood Cliffs.

Russt
2008-08-16, 06:24 AM
But Lukas seems to know about them, and said they nested on the mountainside, and he's from 1000 years ago.

Gearfree
2008-08-16, 08:11 AM
But Lukas seems to know about them, and said they nested on the mountainside, and he's from 1000 years ago.

A fair portion of birds tend to migrate at specific points in the year.
You might see a change or two in the monsters grounds in a different area.
Since Krakia is set to take place somewhere in the middle of a jungle, and following a set path of migration, you might not see eggs in the other map. All of thats pending if they reuse them.

Its also a very simple method of not having to come up with another monster.

Any ideas over what happened to Lukas?
He says he saw a flash of light, but was he teleported away from the keep before it was destroyed/taken over?

jrvillarreal
2008-08-16, 10:24 AM
Set4Pl0x:glitter:

IsaacGS
2008-08-16, 04:38 PM
But Lukas seems to know about them, and said they nested on the mountainside, and he's from 1000 years ago.
I think that I might have been confused by John's comment into thinking that the Typhons were also in Krakian Jungle when he was actually talking about the Gryphons.

I do think it'd be neat if they made one Typhon randomly spawn out there with the Gryphons once in a while. XD


A fair portion of birds tend to migrate at specific points in the year.
You might see a change or two in the monsters grounds in a different area.
Since Krakia is set to take place somewhere in the middle of a jungle, and following a set path of migration, you might not see eggs in the other map. All of thats pending if they reuse them.

Its also a very simple method of not having to come up with another monster.

Any ideas over what happened to Lukas?
He says he saw a flash of light, but was he teleported away from the keep before it was destroyed/taken over?
Same as above for the first part. My interpretations aren't always accurate. :p

if you talk to Taggrin, he says that the whole continent of Masteria was teleported in a flash of light. I'm betting this is the same flash as Lukan. Lukan just can't remember anything that happened in Versal... However long he was there.

Set4Pl0x:glitter:
Seriously, post some set 4item descriptions guys! XD

Rayquaza2233
2008-08-16, 07:05 PM
A note to make - an Inner Sanctum was mentioned by Lukan. Could it be that what we originally thought was part of the Dragon Door actually here?

Gearfree
2008-08-17, 12:52 AM
A note to make - an Inner Sanctum was mentioned by Lukan. Could it be that what we originally thought was part of the Dragon Door actually here?

Well he could be making reference to the Crimsonwood keep, but the dragon door could very easily take us to home of one of the current day clans. As the story tells us, they all resided at the keep back in the good olde days.

Both places can have inner sanctums.

Eh Issac, you mind adding what happened to Lefay?
More specifically her connection to the Headless Horseman?

How long ya figure its gonna take till you need a second post?

IsaacGS
2008-08-17, 01:55 AM
Someone on sleepywood had posted the Ridley dialog for Ridley's Stone, so here it is!
http://img515.imageshack.us/img515/476/ridleybasicri0.jpg

It's pretty long, and by giving him one of the untradeable Boss ETCs he mentioned, you can get another description on the monster it came from. Pretty interesting stuff.

I also updated "The People of Masteria" section by adding on to LeFay, Crimsonheart, Ridley, and Jack's descriptions, as well as writing up descriptions for Killian, rafael, Delgrund (lol what little there is to say), and "The Alchemist".

Russt
2008-08-17, 02:01 AM
Interesting. Is the Ridley Stone iTCG?

Lol @ meso fever cure.

Roads
2008-08-17, 08:09 AM
hmmm

JMS noticed that soon we'll have an "alchemist" job.. nope?
any connections?

btw, I TOLD YOU THAT STORMBREAKER ARE TWIST OF STORMCASTERS!
i had many many proofs- and yet you said that they're not related.
:cool:

Rayquaza2233
2008-08-17, 11:34 AM
There seems to be a dangerous creature related to the Gryphons that resides deep in the Krakian Jungle. It's called the Typhon, and Barricade says that it is an "elemental of Air," so naturally it has massive wings. It sounds very much like a potential boss creature.

Isaac, you may want to take that down now, it's under the Turkey.

Also, about T-1337... He was sent from the future to destroy someone. Maybe Dr. Krakia or Professor Foxwit?

CommanderJinn
2008-08-17, 11:45 AM
I don't know if anyone noticed this, but all of the mobs that had to do with the former master guilds have gray skin. So they weren't really former Stormbreakers, Windweavers, etc. but evil Versalians o_O

Rayquaza2233
2008-08-17, 11:53 AM
That's a great observation, it's a minor thing that we all overlooked.

Anyoneisgod
2008-08-17, 12:25 PM
Isaac i have a box of set4 on the way i will provide you with all the info i get.

Cheez
2008-08-17, 12:35 PM
I don't know if anyone noticed this, but all of the mobs that had to do with the former master guilds have gray skin. So they weren't really former Stormbreakers, Windweavers, etc. but evil Versalians o_O

It really could be. With other people of Versal having managed to find themselves in our world, so could The mirror version of Crimsonwood be leaking into ours. These could be an evil army of Versal if CWK's former inhabitants were as good as they say. When you consider versal's mushmom being far from innocent and helpless, and their balrog being friendly, who's to say the same can't be said for these guys?

Itachi54647
2008-08-17, 12:40 PM
Like world of warcraft, I'm wondering if we're going to join factions and gain reputation.

randompeep
2008-08-17, 12:42 PM
One question: Who are the Bosshunters' opposites? They are not the Crimson Guardians. (If the rest have similar names, why not the Bosshunters?)

Loose
2008-08-17, 01:24 PM
Bosshunters were a combination of all of the guilds.

That's some mighty interesting stuff, I can't wait to see what's behind the Crimsonwood Keep.

CommanderJinn
2008-08-17, 02:18 PM
no bosshunters were one of the 5 major guilds, and deffinately one of the strongest of the 5. The evil Bosshunters are probably in the keep itself, as enemies for the pq or just as normal and strong mobs.

IsaacGS
2008-08-17, 02:39 PM
There seems to be a dangerous creature related to the Gryphons that resides deep in the Krakian Jungle. It's called the Typhon, and Barricade says that it is an "elemental of Air," so naturally it has massive wings. It sounds very much like a potential boss creature.

Isaac, you may want to take that down now, it's under the Turkey.

Also, about T-1337... He was sent from the future to destroy someone. Maybe Dr. Krakia or Professor Foxwit?
yeah, I'll get that. I forgot it when I updated the rest of the thread.

T-1337 never said what he was sent here to do. It could also be that he's here to protect someone, or serve them some coffee. We don't know.


I don't know if anyone noticed this, but all of the mobs that had to do with the former master guilds have gray skin. So they weren't really former Stormbreakers, Windweavers, etc. but evil Versalians o_O
Mira had pointed this out to me earlier. Doesn't really explain the odd body shapes but it's interesting none the less.

Isaac i have a box of set4 on the way i will provide you with all the info i get.
that's awesome! Can't wait to see some more.

One question: Who are the Bosshunters' opposites? They are not the Crimson Guardians. (If the rest have similar names, why not the Bosshunters?)
They may not have opposites. Since bosshunters were from all groups, there wouldn't be a standard design for them. I believe it said in the Bosshunter Armor descriptions that they were mostly wiped out so that might explain why.

no bosshunters were one of the 5 major guilds, and deffinately one of the strongest of the 5. The evil Bosshunters are probably in the keep itself, as enemies for the pq or just as normal and strong mobs.
Maybe, but the same as before. They don't necessarily need a counterpart.

randompeep
2008-08-17, 02:46 PM
Here's the reason I/Ls have been screwed in the patch: Firebrand Grandmaster. Such a person should be weak to Ice.

Loose
2008-08-17, 02:49 PM
But Ice gets melted by Fire. : P

randompeep
2008-08-17, 02:53 PM
Well, yes, but fire and lightning surely can't put out fire, and poisoning a fireball is rather useless. That leaves you with Ice and Holy. Do Bishops need any more incentive to be in this battle than they already do?

Besides, things like Firebomb and Bains are Ice-weak, so why not?

Cheez
2008-08-17, 04:38 PM
There seems to be a dangerous creature related to the Gryphons that resides deep in the Krakian Jungle. It's called the Typhon, and Barricade says that it is an "elemental of Air," so naturally it has massive wings. It sounds very much like a potential boss creature.

Uh, aren't typhons those things on the way up to crimsonwood keep?

randompeep
2008-08-17, 04:39 PM
That was posted before CWK was out.

Cheez
2008-08-17, 04:45 PM
It didn't look like he was quoting anything. I haven't gone anywhere near whatever's being quoted since the old thread.

IsaacGS
2008-08-17, 04:58 PM
It didn't look like he was quoting anything. I haven't gone anywhere near whatever's being quoted since the old thread.
well he had copied it from the first post. Anyway I fixed that now and replaced it with the new info we learned about Krakia from this patch. I think it's safe to say that once Crimsonwood's storyline is played out Krakia will be our next area.

randompeep
2008-08-17, 07:53 PM
Wouldn't it be something if they released Krakia and Pirates in January? I couldn't find a better place for Krakia, so starting with a bang sounded good.

Loose
2008-08-17, 08:05 PM
Halloween might be a possibility.

NxProse said that something interesting was coming this October.

Holypie
2008-08-17, 08:49 PM
But Ice gets melted by Fire. : P
and the resulting water puts out the fire. so what?

randompeep
2008-08-17, 08:54 PM
Well, yes, but fire and lightning surely can't put out fire, and poisoning a fireball is rather useless. That leaves you with Ice and Holy. Do Bishops need any more incentive to be in this battle than they already do?

Besides, things like Firebombs and Bains are Ice-weak, so why not?

If they make the Grandmasters Holy-weak, (because they're from Versal, some speculate) then Bishops can nuke them to death. Some boss for AMs. (Maybe Palis, but there are far more Bishops.)

Itachi54647
2008-08-17, 08:55 PM
Wouldn't it be something if they released Krakia and Pirates in January? I couldn't find a better place for Krakia, so starting with a bang sounded good.
Im pretty sure he said,"end with a bang", but w/e...Correct me if im wrong,
It doesnt really, I just wanted to point that out.

randompeep
2008-08-17, 08:58 PM
If we truly will get Coke Town, which we probably won't, it will come at Christmas. Some "end with a bang". (CWK, if it comes out in October, obviously isn't the end.)

Itachi54647
2008-08-17, 09:03 PM
I don't think Coke Town will come out either, but definitely CWK part 2 will come out...there's probably other stuff too though.

IsaacGS
2008-08-17, 11:23 PM
He said the Crimsonwood chapter of the Chronicles of Masteria would end with a bang, not the year.

Russt
2008-08-18, 12:05 AM
If they make the Grandmasters Holy-weak, (because they're from Versal, some speculate) then Bishops can nuke them to death. Some boss for AMs. (Maybe Palis, but there are far more Bishops.)
Holy weak + lots of MDEF?
I don't know how well that would work though, because it'd take something like 50,000 MDEF to make Bishops ineffective enough.
They can just have it do an ability that reduces magic damage by a certain percentage. If the coding permits.

IsaacGS
2008-08-18, 01:43 AM
Added Ridley's descriptions of Balrogs and Pianus to the first post. 5 more bosses~

Loose
2008-08-18, 02:43 AM
Err... both of them are Pianus' description, Isaac.

IsaacGS
2008-08-18, 02:49 AM
Err... both of them are Pianus' description, Isaac.
oops. XD
Fixed it.
Side note: I wish ridley wasn't afraid of wasting our time. XD he seems interesting ;p

Rayquaza2233
2008-08-18, 07:02 AM
T-1337 never said what he was sent here to do. It could also be that he's here to protect someone, or serve them some coffee. We don't know.

No, I'm pretty sure he did...

EDIT : Oh, he got Vista'd every time he tried.

Cheez
2008-08-18, 08:16 AM
Didn't something involving T-1337 say he was there to PROTECT something?

Rayquaza2233
2008-08-18, 08:22 AM
http://retalion.files.wordpress.com/2008/08/maple0172.jpg

randompeep
2008-08-18, 09:23 AM
At the end of Pianus' description, Ridley said that you got some sort of reward. What was it?

CommanderJinn
2008-08-18, 09:27 AM
http://retalion.files.wordpress.com/2008/08/maple0172.jpg


iHint: "I AM T-1337, A CYB0RG FROM TH3 FUTUR3. I AM 0N A MISSI0N T0 FIND AND PR0T3CT TR-RR-RR - M3M0RY 3RR0R 10X0023AA256: NAM3 N0T F0UND. 0H, CR4P." -T-1337


also what are these prizes Ridley give you for giving boss items?

Rayquaza2233
2008-08-18, 09:53 AM
He could be protecting one and do something to the other.

IsaacGS
2008-08-18, 01:52 PM
iHint: "I AM T-1337, A CYB0RG FROM TH3 FUTUR3. I AM 0N A MISSI0N T0 FIND AND PR0T3CT TR-RR-RR - M3M0RY 3RR0R 10X0023AA256: NAM3 N0T F0UND. 0H, CR4P." -T-1337


also what are these prizes Ridley give you for giving boss items?
well, that probably is important but I'm not sure how much faith we can put into iHints. Protecting someone certainly fits with his terminator reference.



I'm thinking of reformatting this thread, taking the TCG item descriptions out and giving them their own thread, since there's getting to be so much TCG text now.
Feedback on this idea would be nice.

Afrobean
2008-08-18, 03:14 PM
well, that probably is important but I'm not sure how much faith we can put into iHints. Protecting someone certainly fits with his terminator reference.
But so would TERMINATING someone. First film had a terminator sent back to kill someone, second (and third) film had both a terminator for protection and one trying to kill someone.

Or it could be unrelated. You know, there is a 4th film coming out shortly, this one being post apocalyptic, dealing with the actual war against machines.

EDIT: in fact, the very fact that this robot is not disguised as a human (i.e., seems to be lacking the living skin tissue as a disguise), it is potentially possible that it is related to the post-apocalyptic future. Remember that in the films that the skeletal robot forms of these guys are more associated with their future warrior forms than in their time traveling counterparts.

Roads
2008-08-18, 05:27 PM
I was thinking that as well, fighting all 4 versal masters at once, each having a unique ability, perhaps one healing the others or something. That would be really tough, and also awesome. They sort of have the opportunity for this to happen now, as Bigfoot and HH both spawn on several maps together. Perhaps it was a test to see how fighting two mobile bosses at once would work?

The other possibility was that there might be some sort of Crimsonheart zombie (We know he was a monster at one point!), perhaps as a pre-boss for the versal 4, or as reinforcements after they are all defeated.

the boss on the banner is referring to Bigfoot. :p

uhm, taking back the converstation to this~
i found this ss:

http://i244.photobucket.com/albums/gg22/RestingInPeace/EvilVersal.jpg

yep. you're right isaac.
the key to the inner sancturn is the "pre-quest" for entering the area
and then the PQ! or some kind of pq like horntail..
my guess? maybe you're right about the zombie crimsonheart. i think we're going to have something like stage 7 [or 8? don't remember] at lpq, with killing the rombot as "preperations" to the REAL boss- the.. uhm.. the fat ugly thing w/e it was..

anyway, so the zombie/under control crimsonheart would be a "stage-monster" which we'll have to fight, and when we win- he's becoming to a NPC [like sharen III in GPQ, when we finish the stage, or PPQ with the herb-NPC w/e]

but i don't think they're going to stand at the same platform in the map. maybe we'll have to fight each grandmaster in another platform, or to divide the party..

however- this IS a big bang for CWK ;p

Edit:
p.s., just remembered- fat ugly thing w/e = alishar.

IsaacGS
2008-08-18, 07:18 PM
Added Ridley's Pap description, thanks to Anyoneisgod. He (and Xbish) are also going to provide Bigfoot and HH later, due to the 12 hour limit. That Just leaves Ergoth's Jaw, and Tengu's nose.

About the Pap description, it's very similar to the way Versal Materia is described. Could this be a hint that Pap really is from Versal, as a few of us have been thinking? Only time will tell I suppose.

Alloy
2008-08-18, 07:58 PM
heh! I remember saying a while ago that those guys seemed the versal version of the Masterian guys... Anyways, a PQ with 4 bosses can be interesting...

EngelRod
2008-08-19, 01:21 AM
Hi Isaac, what are the items Ridley gives you for the boss drop? :glitter:

Worthyness
2008-08-19, 01:29 AM
These boos drops can be done by anyone, correct? cause my cousin has been tossing his bigfoot toes since he had done the quests already...

IsaacGS
2008-08-19, 02:56 AM
Hi Isaac, what are the items Ridley gives you for the boss drop? :glitter:
Not my territory :p
from what I've read, though, it seems to be mostly high level mage staffs (Kage, Dragon Staff) some odd things too like Bowties and Green umbrella. He also gives you a bit of EXP and some mesos.

These boos drops can be done by anyone, correct? cause my cousin has been tossing his bigfoot toes since he had done the quests already...
Well you need a Ridley stone to talk to him, but yeah, anyone with a stone can do it.

it's pretty dumb to be dropping toes though, for one hundreds of people still need them, and for two he can turn one in every so often to get more EXP since it's repeatable.

JezzaRules
2008-08-19, 04:16 AM
I reckon the 'alchemist' from Krakia IS the black magician. I find it doubtful that they are two different people, they are just simply so similar to ne and another...

randompeep
2008-08-19, 09:38 AM
What happened to Dr. Krakia?

Holypie
2008-08-19, 04:12 PM
Not my territory :p
from what I've read, though, it seems to be mostly high level mage staffs (Kage, Dragon Staff) some odd things too like Bowties and Green umbrella. He also gives you a bit of EXP and some mesos.

Well you need a Ridley stone to talk to him, but yeah, anyone with a stone can do it.

it's pretty dumb to be dropping toes though, for one hundreds of people still need them, and for two he can turn one in every so often to get more EXP since it's repeatable.
where do you get ridley stone? TCG?

IsaacGS
2008-08-19, 04:13 PM
where do you get ridley stone? TCG?
yeah.


I have Bigfoot and HH descriptions to upload in a minute. HH isn't much, sadly, but Bigfoot's is a little interesting.

k, Bigfoot and HH are up. Once again, thanks to Anyoneisgod, and Xbish who helped him hunt the bigfoot, as well as Timmt who sent the bigfoot description at about the same time.

whybanme
2008-08-19, 04:30 PM
The Bigfoot Toe descriptions makes me want to think there's a giant Bigfoot on the inside of the keep, chained up, like a King Kong type of thing, XD.

Worthyness
2008-08-19, 05:38 PM
Well you need a Ridley stone to talk to him, but yeah, anyone with a stone can do it.

it's pretty dumb to be dropping toes though, for one hundreds of people still need them, and for two he can turn one in every so often to get more EXP since it's repeatable.

Thanks! He didn't know that you could redo the quest every so often until i told him he could xD now he's keeping them and repeating the quest every so often...:cool:

A ridley stone is an iTCG thing isn't it? :eek:

CommanderJinn
2008-08-19, 06:57 PM
Is it possible that the Antellion was the thing that transported the entire continent to Versal? And it became known as the Noille Nalle (was that correct?) there?

If that's the case, the Antellion must be REALLY powerful, and the mage who brought Masteria back must be as powerful or even more powerful then the Antellion.

Erich
2008-08-19, 07:30 PM
thats a intrsting bit, lefay was transformed into a pink hourse ._.

Holypie
2008-08-19, 08:05 PM
Is it possible that the Antellion was the thing that transported the entire continent to Versal? And it became known as the Noille Nalle (was that correct?) there?

If that's the case, the Antellion must be REALLY powerful, and the mage who brought Masteria back must be as powerful or even more powerful then the Antellion.
Noille Nalle? where's that from?

CommanderJinn
2008-08-19, 08:19 PM
Elpam Gorlab, He mentioned it when you give him the Comunique for the new quests in NLC. I forgot what he translated it to, but something about the shining star or something. I personally think that that's what they called the Antellion when they found it.

IsaacGS
2008-08-19, 08:20 PM
Noille Nalle? where's that from?
Elpam says it...
He says it means "Star of Night", and it's the bane of the Versalians. I don't know exactly what it is though...

Gearfree
2008-08-19, 08:32 PM
Elpam says it...
He says it means "Star of Night", and it's the bane of the Versalians. I don't know exactly what it is though...


Think of it as a reverse(or black) sun.

CommanderJinn
2008-08-19, 08:33 PM
Well let's think, it can't be the sun, since they have a entire holiday celebrating it. Well there are many stars in the night... the brightest is the north star. But let's say they don't mean literally. Could it be the Moon?

Holypie
2008-08-19, 08:35 PM
i have'nt gotten to jack yet, but thanks for telling me

IsaacGS
2008-08-19, 08:50 PM
Think of it as a reverse(or black) sun.
No, I'm pretty sure it's not a literal star. It's probably some sort of artifact or something. John doesn't discuss it on his reading of the translated letter so it's hard to say.

CommanderJinn
2008-08-19, 08:56 PM
well if it's the bane of all Versaliens, all the versaliens feared the moment when the Evil Versalian Grandmasters commenced their plans (attacking NLC and raiding Crimsonhear's tomb) then I think another possibility is that this 'Star' was an item worn by crimsonheart, or has atleast something to do with him.

Holypie
2008-08-19, 08:57 PM
wouldn't it be an interesing plot twist if the "star" was lita's silver deputy star?