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Russt
2009-12-02, 10:32 PM
Old version here (http://www.southperry.net/forums/showthread.php?p=340977#post340977). I decided to start a new thread for this because the old location was kind of buried.

Summary of changes:

- Fire Circle's basic attack increased to 55 from 45. Range below you slightly increased (rb.y = 40)
- Ice Breath's basic attack increased to 120 from 70.
- Magic Flare's basic attack increased to 270 from 230.
- Dragon Thrust's basic attack increased to 160 from 85.
- Magic Booster - (-2) speed at level 6, (-3) speed at level 11
- Slow's success rate doubled at all levels. The max probability is now 60%.
- Dragon Breath's basic attack increased to 180 from 170
- Killing Wing's basic attack increased by 10 at all levels.
- Earthquake's basic attack increased by 40 at all levels. Hit delays are reduced (120 --> 90) and hitAfter reduced (720 --> 540)
- Ghost Lettering's basic attack increased by 30 at all levels.
- Illusion's basic attack increased by 10 at all levels.
- Blaze's basic attack increased by 10 at all levels.
- Dark Fog's cooldown reduced to 20 seconds at all levels. MP Cost increased by 400 at all levels. Delay is reduced.

As well as the following delay changes:

Ice Breath changed from 1.2 sec to 0.9 sec (33% faster)
Killing Wing changed from 1.92 sec to 1.44 sec (33% faster)
Dragon Breath changed from 1.32 sec to 0.99 sec (33% faster)
Ghost Lettering changed from 2.16 sec to 1.62 sec (33% faster)
Earthquake changed from 2.28 sec to 1.71 sec (33% faster)
Flame Wheel changed from 2.97 sec to 1.8 sec (65% faster)
Illusion changed from 2.43 sec to 2.01 sec (21% faster)
Dark Fog changed from 4.08 sec to 3.06 sec (33% faster)
Ice Breath changed from 0.9 sec to 0.81 sec.

Critical Hit - +5% probability at all levels, critDamage = 105 + (Level * 3) (up to a maximum of 150%)

Aurora Recovery - Consumes MP and HP (MP = HP), recovery increased to 80%

Onix Blessing - Cooldown reduced from 3 minutes to 2 minutes
Dragon Soul changed to Soul Dragon
Dragon Breath changed to Fire Breath
Killing Wing changed to Killer Wings
Ghost Lettering changed to Phantom Imprint
Aurora Recovery changed to Recovery Aura
Onyx's Blessing changed to Blessing of the Onyx

Passives:
Dragon Soul | +20 basic attack | 1st Mastery (10) | 20 points
Critical Magic | 30% chance of +50% damage | 6th Mastery (60) | 15 points
Magic Amplification | 180% MP use, 135% damage | 7th Mastery (80) | 15 points
Dragon Fury | +10% damage when MP is 50-80% | 8th Mastery (100) | 10 points
Magic Mastery | 90% mastery, +15 basic | 9th Mastery (120) | 30 points


Self buffs:
Magic Guard | 70% damage to MP | ~ | 3rd Mastery (30) | 20 points
Elemental Reset | 100% neutral reset | 1.92 sec | 4th Mastery (40) | 20 points
Magic Booster | -3 attack speed | 1.92 sec | 6th Mastery (60) | 15 points
Blessing of the Onyx | +100 WDEF/MDEF, +50 MATK, 60 secs, 120 cooldown | 2.16 sec | 10th Mastery (160) | 30 points


Party buffs:
Magic Shield | -30% damage, 20 secs, 40 cooldown | 2.16 sec | 5th Mastery (50) | 20 points
Magic Resistance | -20% magic damage | 1.92 sec | 7th Mastery (80) | 10 points
Recovery Aura | 80% MP Recov | 1.8 sec | 8th Mastery (100) | 15 points
Maple Hero | +15% all stats | 2.25 sec | 9th Mastery (120) | 30 points
Soul Stone | Auto-res 2 party members, 300 secs, 600 cooldown | 1.68 sec | 10th Mastery (160) | 20 points


Single Targets:
Magic Missile | 40 x2 | 0.81 sec | 1st Mastery (10) | 20 points
Lightning Bolt | 160 | 1.2 sec | 3rd Mastery (30) | 20 points
Magic Flare | 270 | 1.56 sec | 5th Mastery (50) | 20 points
Killer Wings | 320 + homing | 1.44 sec | 7th Mastery (80) | 20 points
Phantom Imprint | 380 + 5 secs extra damage | 1.62 sec | 8th Mastery (100) | 20 points
Illusion | 130 x4 | 2.01 sec | 9th Mastery (120) | 30 points


Multiple Targets:
Fire Circle | 55 x4 | 0.93 sec | Demon range | 2nd Mastery (20) | 20 points
Ice Breath | 120 x6 + chill | 0.81 sec | Demon range | 4th Mastery (40) | 20 points
Dragon Thrust | 160 x6 + kb | 1.71 sec | Curtain range | 6th Mastery (60) | 20 points
Fire Breath | 180 x6, charge | 0.99 sec | Curtain range | 7th Mastery (80) | 20 points
Earthquake | 250 x8 | 1.71 sec | this range | 8th Mastery (100) | 20 points
Flame Wheel | 300 x6 | 1.8 sec | long forward range | 9th Mastery (120) | 30 points
Blaze | 330 x6 | 1.32 sec | Chain Lightning range | 10th Mastery (160) | 30 points
Dark Fog | 750 x15, 20 sec cooldown | 3.06 sec | Ultimate, no down range | 10th Mastery (160) | 30 points


Misc:
Teleport | 150 distance | ~ | 2nd Mastery (20) | 20 points
Slow | -40 speed at 60% chance | 1.8 sec | 6th Mastery (60) | 15 points
Awakening | Escape status ailments | 2.04 sec | 9th Mastery (120) | 5 points

Moonlapse
2009-12-02, 10:50 PM
Anyone know if ghost lettering works on bosses?

Goals
2009-12-02, 11:49 PM
Wow only 20 second cooldown for Dark Fog. Awesome!! :f2:

Bribery
2009-12-02, 11:52 PM
How much faster are the attacks with the new +3 booster? Because without booster, Blaze and Illusion are still weaker than Paralyze in terms of DPS.

Lumancer
2009-12-02, 11:55 PM
Are we sure that the skill books are received at levels 10, 15, 20, etc., and not at

10 → 20 → 30 → 40 → 50 → 60 → 80 → 100 → 120 → 160 as Spadow reported?

Given some of the vids I've seen, it doesn't seem like any level 120ish Evans are using Dark Fog or the other 10th advancement skills...

JoeTang
2009-12-03, 12:14 AM
Are we sure that the skill books are received at levels 10, 15, 20, etc., and not at

10 → 20 → 30 → 40 → 50 → 60 → 80 → 100 → 120 → 160 as Spadow reported?

Given some of the vids I've seen, it doesn't seem like any level 120ish Evans are using Dark Fog or the other 10th advancement skills...

These master levels actually make more sense, in terms of earning the actual skills (i.e. having enough skill points to spread around) as well as balance. 9th Master should be at 120, otherwise they'd be getting Maple Hero earlier than every other class, etc.

It also explains why fairly high leveled Evan are not shown to be using any Blaze despite its power up.

FrozNlite
2009-12-03, 01:14 AM
How much faster are the attacks with the new +3 booster? Because without booster, Blaze and Illusion are still weaker than Paralyze in terms of DPS.

I was going to post exactly this. I'm sure with Booster the DPS beats Paralyze just after after watching the one video on the other thread, but I think many of us are curious as to the exact cast speeds. Especially if they're around Paralyze's 11+ Booster cast speed of 0.714 seconds, which would make comparisons that much easier.

Russt
2009-12-03, 09:15 PM
The cast times up there are without Booster. -3 Booster should mean the delay is shortened by a factor of 13/16, most likely.

2147483647
2009-12-03, 09:27 PM
Damage per minute, averaged (meaning mastery was applied)

Evan with AMP + Critical + Fury
Skill|Without Booster|With Booster
Blaze on Single Target|24864|30602
Illusion|25730|31668

Mage with AMP
Skill|Booster
Paralyze|19757
Chain Lightning|17741

Note that I didn't count the basic attack buffs because someone told me that Soul Dragon and Magic Mastery add magic attack, not the base attack on each skill.

With the above charts, Illusion is only 60% stronger than Paralyze if both mages have no elemental weapons and same stats. If we count elemental weapon, then Illusion is only 28% stronger. Blaze would then be the strongest skill on an Evan because Illusion is a neutral skill. Blaze would only be 55% stronger than Paralyze.

I'm not even sure if Blaze would be affected by Elemental weapons, because it's a summon doing your work and not you. If the Evan's dragon works the same way all the other current summons in the game do, then Elemental weapons would not work on an Evan.

So if EW work on Evan, they're 55% stronger. If EW don't work on Evan, they're only 24% stronger.

That's hardly an improvement. It's an improvement, but not enough that an Evan can compare with the other nonmage Adventurers at DPM. You'd have to pretty much double the single target damage of an Adventurer mage to do that, and even then, the damage wouldn't come close to Aran's damage. And with a nonspammable ultimate, Evan are weaker at mobbing than Adventurer mages are. GG.

At least they didn't completely trump the mage class like they trumped the warrior classes with Aran.

Bribery
2009-12-03, 10:08 PM
^ Don't forget Blaze and Sharp Eyes.

Posted by Russt in the other thread:







Hm. I feel like I need to clear up some things.

1) Blaze was barely improved in this update, with only 10 more base attack (320->330) and no speed change.
2) The more hits = crittability issue only applies to weapon classes, as has been stated; with mages, critical affects everything equally. Therefore, Illusion does not crit better than Blaze. It's true that there will be more crits with Illusion, if you're just counting them, but when Blaze does crit, it crits hard. Look at the Flame Wheel numbers; they'll be slightly higher than that.
3) There is most likely no 10 base attack boost, according to JoeTang's investigation of the Korean characters used to represent "basic attack" and "magic attack".

Keeping this in mind, here's your comparison.

Critical Magic is 1 + 0.25 * 0.7 = 1.175x multiplier
SE alone is 1 + 0.15 * 0.4 = 1.06x multiplier
CM + SE is 1 + 0.4 * 1.1 = 1.44x multiplier

Base Attack * Amp * Critical / (Cast time * Booster coefficient) = final total power

Paralyze + EWand: 210 * 1.4 * 1 / (0.8 * 14/16) * 1.25 = 525.0 BA/sec

Illusion: (130 * 4) * 1.35 * 1.175 / (2.01 * 13/16) = 505.1 BA/sec
Blaze: 330 * 1.35 * 1.175 / (1.32 * 13/16) = 488.1 BA/sec
Blaze + Ewand Fire: 488.1 * 1.25 = 610.0 BA/sec

Paralyze + SE + Ewand Poison: 445.2 * 1.25 = 556.5 BA/sec
Illusion + SE: (130 * 4) * 1.35 * 1.44 / (2.01 * 13/16) = 619.0 BA/sec
Blaze + SE: 330 * 1.35 * 1.44 / (1.32 * 13/16) = 598.2 BA/sec
Blaze + SE + Ewand Fire: 598.2 * 1.25 = 747.7 BA/sec

And I don't think Russt included Fury in his calculations.

2147483647
2009-12-03, 10:29 PM
^ Don't forget Blaze and Sharp Eyes.
Hmm...

Sharp eyes is 6% DPS improvement for Adventurer Mages. If the 15% critical rate is added onto Evan's critical rate, that means that Evan get a 144% improvement in DPS vs. 117.5% improvement in DPS.

So:

Evan with AMP + Critical + Fury + SE
Skill|Without Booster|With Booster
Blaze on Single Target|30472|37504
Illusion|31533|38810

Mage with AMP + SE
Skill|Booster
Paralyze|20942
Chain Lightning|18805

Illusion is 48% stronger if Adventurer Mage has an EW. If the Evan has an EW too and it works, then Blaze would be stronger by 79%. If the EW doesn't work on Evan, then Evan is only 43% stronger.

So Evan are only competent with SE.

Russt
2009-12-03, 11:38 PM
Hm you get a larger difference than I do, even factoring in Fury. I'm not exactly sure what I did there.

Edit: Oh, it's the 90% mastery. Duh.

Also, as for the thread, I've put in the supposedly correct class mastery levels.

Fiel
2009-12-04, 04:17 AM
Lop off 90 ms from dragonIceBreathe - changed in 1.2.272

Russt
2009-12-04, 06:15 PM
Looks like they're at the fine tuning stage now.

Bribery
2009-12-06, 11:46 AM
According to Spadow, Evan's Amp is only +120%. Huge hit to their single target dps. :f3:

Fiel
2009-12-06, 11:50 AM
It's 135%. Anyone who says otherwise isn't reading the data.

Bribery
2009-12-06, 11:53 AM
It's 135%. Anyone who says otherwise isn't reading the data.

Thank god. What about the skills that add basic attack? Are they actually boosting spell base damage or is it just matk?

¥-Striker-¥
2009-12-10, 03:47 AM
Please be BASE ATTACK!! :(

Bribery
2009-12-26, 12:06 PM
Passives:
Soul Dragon | +20 basic attack | 1st Mastery (10) | 20 points
Critical Magic | 35% chance of +50% damage | 6th Mastery (60) | 15 points
Magic Amplification | 180% MP use, 135% damage | 7th Mastery (80) | 15 points
Dragon Fury | +10% damage when MP is 50-80% | 8th Mastery (100) | 10 points
Magic Mastery | 90% mastery, +15 basic | 9th Mastery (120) | 30 points

Isn't their Critical 30% probability, not 35%?

Also any confirmation on whether Soul Dragon/Magic Mastery add basic attack or spell damage?

Russt
2009-12-26, 01:59 PM
It was 25% before, right?

My bad, then. Evidently I can't add 5 to 25.

Sinnuendo
2009-12-26, 02:29 PM
Dragon Soul adds magic attack, no idea about Mastery.

Bribery
2009-12-29, 02:16 PM
Dragon Soul adds magic attack, no idea about Mastery.

Well that's disappointing. Mastery is probably +MATK too then. Oh well. :f3:


Anyways, I saw some interesting videos about Soul Stone on Insoya. It's basically Wheel of Destiny in the form of a skill. It can even revive the user if it gets selected by the buff, meaning that Evans can revive themselves :glitter:.

Links to videos (these take forever to load)
Evan using Soul Stone on self. (http://www.insoya.com/bbs/zboard.php?id=ucc&select_arrange=reg_date&desc=desc&no=8149)
Evan using Soul Stone on party member. (http://www.insoya.com/bbs/zboard.php?id=ucc&select_arrange=reg_date&desc=desc&no=8148)

Bribery
2010-01-06, 10:19 PM
How much does Ghost Lettering increase damage by? Does it only increase the user's damage or does it increase the damage of anyone that attacks the monster? It could be a very useful skill if it is the latter.


EDIT: Didn't realize I was double posting. Sorry...:blush:

KaidaTan
2010-03-26, 11:31 PM
Am I correct in assuming that Soul Dragon adds 20 to your magic passively, while Magic Mastery increases the base attack of every attack by 15?

While I'm at it, I would also like to know what's up with Ghost Lettering. Does it increase damage for a set period of time like Final Cut, or does it do residual damage based on the initial hit like Flamethrower?

JoeTang
2010-03-27, 12:03 AM
Am I correct in assuming that Soul Dragon adds 20 to your magic passively, while Magic Mastery increases the base attack of every attack by 15?

While I'm at it, I would also like to know what's up with Ghost Lettering. Does it increase damage for a set period of time like Final Cut, or does it do residual damage based on the initial hit like Flamethrower?

It's currently accepted that both Dragon Soul and Magic Mastery add Magic Attack.

Ghost Lettering should work like Bullseye, though with a duration in terms of damage increase.

http://www.southperry.net/showthread.php?t=25225

Russt
2010-05-03, 01:15 AM
It didn't occur to me to update with GMS naming changes. I just did. Hopefully you've been able to figure it out anyway (or just use the Skill Tables), so it shouldn't be needed anymore, but oh well.