PDA

View Full Version : If there was a 3rd branch for thief, bowman or pirate...



JezzaRules
2008-07-31, 06:20 AM
If there was a 3rd branch for thief, bowman or pirate what would you think it would be? Discuss.

Personally I made a 3rd branch thief not too long ago and gave my ideas to SouthPerry, and also I reckon the 3rd branch for bowman should be Bard or something. (using instrument strings to fire arrows and yes I got that from Ragnarok Online)

Russt
2008-07-31, 06:42 AM
Spear/dart throwers.

Like... (copypasta'd from my post in the other thread)
http://www.atlatl.com/images/DartSlo-MoOne.mp4 (6 second video clip)
http://www.hollowtop.com/atlatlbob.htm (read if you're really bored)

Raven
2008-07-31, 08:25 AM
Dual wielding thief, status inflicting dart bowman, pirate? LOL COOK.

Russt
2008-07-31, 08:26 AM
Cook? Rofl.

DrRusty
2008-07-31, 08:29 AM
They should make a pirate class that uses their own set of 1hand swords. Maybe call them a fencer pirate or something. *Think of pirates of the carribean =D*

I'm not to sure how they could make another bowman class.

There was a thread before that talked about a thief class using Staffs that I thought sounded pretty good.

Chompy
2008-07-31, 08:50 AM
For archers- I was thinking a class that was heavier and slower than Xbows.
A ballista user.
A mini-ballista - a big semi-disadvantage would be the LACK of soul arrow.
But due to the heavier and reduced fire- it would not be necessary.
For ammunition and simplicity I would have them fire arrows or x-arrows.
4th job they could really have the anti-thesis of Hurricane with a stationary ballista that deals heavy heavy damage.

Corn
2008-07-31, 08:54 AM
For archers- I was thinking a class that was heavier and slower than Xbows.
A ballista user.
A mini-ballista - a big semi-disadvantage would be the LACK of soul arrow.
But due to the heavier and reduced fire- it would not be necessary.
For ammunition and simplicity I would have them fire arrows or x-arrows.
4th job they could really have the anti-thesis of Hurricane with a stationary ballista that deals heavy heavy damage.

Don't xbowman kind of have the same thing? Snipe or pierce could fit that O_O.

Hazzy
2008-07-31, 09:00 AM
They could probably have pulled off making one of the pirates a 3rd thief. Pirates are Ninjas are rather similar in most aspects. o_o

Mages go around the three elements.
Warriors have the two basic weapons used, Swords/Spears(Hero, DK), then pull out a random mystical class(WK).

I honestly can see a gunslinger being the third thief. Nothing else makes sense to me. :[
You could argue a spear/dart thrower, but that's too similar to a hermit. :/

Russt
2008-07-31, 09:13 AM
Pirates and ninjas are only 'similar' because they're both glorified in anime?

And hermits are about speed. Dart thrower not necessarily.

Mark
2008-07-31, 10:05 AM
Pirate =/= Ninja. :f7:

One hides around in the shadows and kills things without being seen. The other pillages villages/ships and kills anything that gets in their way.

Chompy
2008-07-31, 10:09 AM
Don't xbowman kind of have the same thing? Snipe or pierce could fit that O_O.

Think REALLY REALLY slow.
and Heavy Almost Stationary.
Think Captain's Battle ship- But heavier.
I guess you could try faster for archers- but meh.
Or a Melee/Archer combo- Bayonet?
IDK

Afrobean
2008-07-31, 10:47 AM
Pirate =/= Ninja. :f7:

One hides around in the shadows and kills things without being seen. The other pillages villages/ships and kills anything that gets in their way.
Pirates ARE thieves though... You'd have a better time arguing that Ninjas, despite being ROGUES are not THIEVES.

I would say Gunners should have been 3rd class for Archers, and the fisticuffers should have been 3rd class for Thieves. Archers are marksmen (http://en.wikipedia.org/wiki/Marksman), so it would make sense for a person using a pistol to join their ranks, and a thief beating enemies with his "bare hands" wouldn't be outside the realm of logic either.

ps I don't think a ballista user would be any good... do you know how big that shit is? Think of a siege catapult. Think of how big that is. Now imagine A pineappleING CROSSBOW THAT SIZE. That's what a ballista is.

Hazzy
2008-07-31, 11:00 AM
Pirates ARE thieves though... You'd have a better time arguing that Ninjas, despite being ROGUES are not THIEVES.

I would say Gunners should have been 3rd class for Archers, and the fisticuffers should have been 3rd class for Thieves. Archers are marksmen (http://en.wikipedia.org/wiki/Marksman), so it would make sense for a person using a pistol to join their ranks, and a thief beating enemies with his "bare hands" wouldn't be outside the realm of logic either.

ps I don't think a ballista user would be any good... do you know how big that shit is? Think of a siege catapult. Think of how big that is. Now imagine A pineappleING CROSSBOW THAT SIZE. That's what a ballista is.

Although Infighters could pass as thieves, how exactly do Gunslingers fall under "Archer"? o_o
Yea, they use Dex, but that's easily changed.
The only similarity is that they're ranged.

Chompy
2008-07-31, 11:02 AM
Pirates ARE thieves though... You'd have a better time arguing that Ninjas, despite being ROGUES are not THIEVES.

I would say Gunners should have been 3rd class for Archers, and the fisticuffers should have been 3rd class for Thieves. Archers are marksmen (http://en.wikipedia.org/wiki/Marksman), so it would make sense for a person using a pistol to join their ranks, and a thief beating enemies with his "bare hands" wouldn't be outside the realm of logic either.

ps I don't think a ballista user would be any good... do you know how big that shit is? Think of a siege catapult. Think of how big that is. Now imagine A pineappleING CROSSBOW THAT SIZE. That's what a ballista is.

I know.
Imagine a Scorpion- for 2nd Job
A more mobile faster Scorpion for 3rd.
And a FULL OUT INSTA-FORT Ballista for 4th- With some crazy stationary DPS
Also Imagine an Awkward arcing super-Arrow Bomb for 2nd job to make sure you didn't just die.
And a Iron Arrow variant.
---
Save booster for 3rd job though(mage style) since they do such heavy SLOW damage.
...
And A setup time for packing and unpacking would make sure that melee range was a total bitch.
A very tactical and albeit limited class for training maps.
It would also be pretty good for luring if it had a mass damage/stun move.

Acim
2008-07-31, 11:03 AM
Thief = Elemental thief, uses... I don't know.
Bowman = Uses darts (lolcopied) to poison stuff.
Pirate = A helpful pirate, sort of like a cleric, who steers the ship! lolz


Not good with class names, weapons, or like... anything else.

Chompy
2008-07-31, 11:09 AM
Thief = Elemental thief, uses... I don't know.
Bowman = Uses darts (lolcopied) to poison stuff.
Pirate = A helpful pirate, sort of like a cleric, who steers the ship! lolz


Not good with class names, weapons, or like... anything else.

I would like elemental critters that are good for all- all- elements ..
And elemental weapons that added a % bonus for even non-elemental damage.
BUT had like 5-10 less Watt. (Thus limiting them to train on one element).
The multiplier would just multiply more
So a Sin use Elemental L7 for a 1.5 increase.
Well just tack that onto the 1.5 weapon abilitiy X the 1.5(?) regular paladin ability and BAM! 2.25 damage on you!:glitter:

Holypie
2008-07-31, 12:23 PM
element sindit! they throw daggers, but they also cut with them! non-broken damage formulae! and ELEMENTAL

Worthyness
2008-07-31, 12:34 PM
Puppet master for theives (yes i know lolnaruto) but that would help with the darts part

Bowman... Balista sounds great here. But maybe a falconer who uses birds to attack pople (archer=raptor birds for somereason anyway)

Pirates... a bomber? not quite similar to the gunslingers throwing bomb, but an entire class built on bomb type artillery.

tzk221
2008-07-31, 12:50 PM
I want a melee bowman. :glitter:

Afrobean
2008-07-31, 01:59 PM
Although Infighters could pass as thieves, how exactly do Gunslingers fall under "Archer"? o_o
Yea, they use Dex, but that's easily changed.
The only similarity is that they're ranged.
Guns are the modern equivalent to archery. In ancient times, arrows would be used in a way akin to the way guns are used now.

They're two sides of the same coin.

That and the gunners use tactics often associated with Rangers in other games. Summons, and the ability to take in monsters to have them help you. The only thing that would make NO sense is the pirate theme to the skills, which could be EASILY changed to be more in line with established Archer skills (i.e. octopus and gull would need to be changed to less aquatic themed animals, and the battleship transformation would also make no sense). The octopuses could be automatic gun turrets and the gulls could simply become another bird of prey like the Archers are known to use thus far. If the gun turret idea seems far fetched, that idea could be scrapped and they could set traps (like pitfalls), and the advanced version they learn later on would be to install mines.

Which reminds me: "raptor bird" is redundant. "Raptor" alone indicates bird. It'd be like saying "ATM machine".


I want a melee bowman. :glitter:
Am I the only one confused?

Worthyness
2008-07-31, 02:19 PM
I was on the logic that since some people consider raptors as the dinosaurs i would put bird there to clarrify with redundancies =)

But i don't think a melee bowman would work... that kinda defeats the purpose of an archer...

Steveio
2008-07-31, 02:47 PM
Thief - Brigand. Uses cheap tactics to deal damage. I guess they'd equip swords.

Bowman - Bowyer. Uses both bows and crossbows and can make arrows for both. Strong arrows.

Pirate - Swashbuckler. Uses rapiers. And insults enemies for massive damage.

Chompy
2008-07-31, 03:38 PM
Am I the only one confused?



Melee/Archer combo- Bayonet?
A bow/xbow with a Bayonet

I posted it prior to her saying she wannted a melee bowman.
Think SINDIT with no equip changing.

JezzaRules
2008-07-31, 05:44 PM
Thief - Brigand. Uses cheap tactics to deal damage. I guess they'd equip swords.

Bowman - Bowyer. Uses both bows and crossbows and can make arrows for both. Strong arrows.

Pirate - Swashbuckler. Uses rapiers. And insults enemies for massive damage.

Nice idea, I already made the brigand class and they're basically spear throwers. Still I love the bowman and the pirate ideas.

»-Chris->
2008-07-31, 05:46 PM
Archers ~ Javelin thrower perhaps
Thief ~ N/A
Pirate ~ Some sort of sword based? idk =[

Cheesecake
2008-07-31, 05:48 PM
wind/earth mage :3

i know mages alrdy got three branches, but that would kick so much ass :3

Russt
2008-07-31, 06:17 PM
Guns are the modern equivalent to archery. In ancient times, arrows would be used in a way akin to the way guns are used now.

They're two sides of the same coin.
That applies to just about every kind of long ranged weaponry ever invented.

ZYXWVUT
2008-07-31, 06:22 PM
This game needs rifles. The long kind. Bowmen, thieves, and pirates can share rifles. Like Rifleman, Sniper, and something else for pirates.

Russt
2008-07-31, 06:41 PM
Go to Combat Arms and you get your rifles.

Afrobean
2008-07-31, 09:20 PM
That applies to just about every kind of long ranged weaponry ever invented.
Ninja stars are used like arrows in warfare? Look up shuriken some time and then get back to me.

The only other sorts of long range weaponry would be darts, throwing spears, and rope based things like bolas. Then you would have your large scale weaponry like ballistas, catapults and trebuchets. Notice that the title of "marksman" does not apply to ANY users of these sort of wepaons.

It could be argued that darts are used in a way like guns are now, but none of the others fit the bill (aside from the large ones which have modern equivalents in military weaponry like tanks and such).

Russt
2008-07-31, 11:57 PM
In a sense, shuriken are not long range.

I wasn't thinking of heavy weaponry when I wrote that though, so you win.

Beserker101
2008-08-01, 12:20 AM
For pirates, I am totally seeing vikings with weapons to beat monsters with. Not specifically blunt weapons but something. It's time to forget about ninjas versus pirates (I like pirates BTW), it's time for assassins versus vikings :f2:.

Xelstyle
2008-08-01, 12:30 AM
For pirates, I am totally seeing vikings with weapons to beat monsters with. Not specifically blunt weapons but something. It's time to forget about ninjas versus pirates (I like pirates BTW), it's time for assassins versus vikings :f2:.

Vikings, in your sense would seem a little more like a Warrior to me.

With all classes in mind, you basically have most of the close/long range aspects.

I'd still like to see some kind of Dual-Wielding effect; especially for Dks. :shine:

Management
2008-08-01, 01:16 AM
~Bandits should be the 3rd Pirate class

~Sins should fall under a different class name. Assassins technically aren't Thieves.

~I want a class that will need primary and secondary stats requiring Dex/Int or Str/Int. Alchemist would be good for one of those, but not like the Anime type. Like a Demolitions alchemist that would throw miniature explosives. Flash for a stun effect, smoke bombs for a blinding effect, frag for damage, incendiary for fire weak, nitrogen bomb for ice weak. They could have a skill that would be like a Dr Jekyll/Mr Hyde thing where they'd get a significant buff such as W. Attack, Speed, and Defense Up.

Steveio
2008-08-01, 01:33 AM
~Sins should fall under a different class name. Assassins technically aren't Thieves.

It also doesn't make sense when 4th Job Bandits get the skill Assassinate.

(is it a Night Lord or a Shadower? I always get those confused, because they're basically synonyms)

esperante
2008-08-01, 01:38 AM
a parivir!

sort of like a bandit crossed with a wk... cool stuff.

bored4ever86
2008-08-01, 03:54 AM
It'd be funny to have a shriner/minitank class (don't know where it'd go) that builds its own car (maybe +5/10 speed nothing fast of course [-5/10 for tank]) and drives around holding weapons out the windows doing drive bys al la mailbox bashing or upgrades the car with blades on the wheels to take out the mobs ankles (if they had them) tank would have to be 4th with the cannon and all....

DomePower
2008-08-01, 04:08 AM
It'd be funny to have a shriner/minitank class (don't know where it'd go) that builds its own car (maybe +5/10 speed nothing fast of course [-5/10 for tank]) and drives around holding weapons out the windows doing drive bys al la mailbox bashing or upgrades the car with blades on the wheels to take out the mobs ankles (if they had them) tank would have to be 4th with the cannon and all....

LMFAO imagine a armored car driving through HHG SLAM SLAM 1 hits the poor snails

Viper
2008-08-01, 04:22 AM
LMFAO imagine a armored car driving through HHG SLAM SLAM 1 hits the poor snails

ROFLROFL, I loveddd that idea hhaha.

I really like that Pirate/Rapiers class thing.

Holypie
2008-08-01, 10:36 AM
a dual wield element bandit! every time you attack, it hits twice, but to keep it not broken, the w. attack gets halved. they use double stab like a bandit, and they get twin blades! and they have elements! lightning, poison and darkness(new element which doesn't really have an ele. advantage, but gives darkness with a % chance like poison) and it would be(help me think of names plz)

Trinity
2008-08-01, 11:24 AM
Long bowmen?

uses long bows?

Rayquaza2233
2008-08-01, 12:15 PM
What's the difference between a longbow and a shortbow? o_o

Worthyness
2008-08-01, 12:30 PM
What's the difference between a longbow and a shortbow? o_o

I think one shoots further?

What about repeating crossbows? 0_o
For the archers of course.

Lana♥
2008-08-01, 12:56 PM
I would rather have a third branch of mages, clerics & mages should not have been in the same job.

Management
2008-08-01, 01:30 PM
What's the difference between a longbow and a shortbow? o_o

Longbows generally were more for distance. Like in the movie 300 with the scene of raining arrows. That would've been something a longbow would be used for. Shortbows were more so for short accurate shots.

However, in a game like Maplestory, there'd be no difference between the two unless you make Longbowmen have crazy AOE attacks .

Chompy
2008-08-01, 02:59 PM
I would rather have a third branch of mages, clerics & mages should not have been in the same job.

Why?
Most RPGs that make you CHOOSE group them together.
I actually kinda like the 2 elements or Cleric idea.
Alot of RPGs are - Black mage- White Mage- Red Mage- some times a Green or Blue mage.:glitter:
...
Obviously all mages are kinda Green (buffs) for Ms
A blue mage would be TOO powerful probably (HT move NOW@@)
though a TRUE Red mage- that would be nice- Nexon obviously considered it - Fusion Mace. But discontinued it.