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View Full Version : Uhhh, I need some input on hermit skills.



Ranylyn
2008-07-28, 02:13 PM
Firstly, please note my hermit in question is on a private server I'm using FOR TESTING before making one in GMS. I'm not some lazy tard who's too lazy to level, I wanted to test one at higher rates to see if I liked it. I'm saying this as prevention from the Private server bashers, as well as those who want to compare crap in GMS as everyone but myself loves to do.

Currently level 88, 120 Base Dex, 334 Base Luk, pumping Dex to wear Casters and Osfa set at 90. Server currently does not have easy access to Zakum helmets if at all, but resets are in mesos so I can lower base dex later if I need to.



First Job:

10 Nimble Body
8 Keen eyes
3 Disorder
20 Dark Sight
0 Doublestab
20 Lucky Seven

2nd Job:

20 Claw Mastery
30 Critical Throw
18 Claw Booster
3 Endure
30 Haste
30 Drain

3rd Job:

0 Alchemist
3 Meso Up
30 Shadow Partner
1 Shadow Web
0 Shadow Meso
14 Avenger
7 Flash Jump


The Dilemma: Max everything but Shadow Web and Shadow Meso, and put some of those points into Nimble Body. However, I don't know what to put Shadow Meso and Shadow Web at. Any suggestions would be greatly appreciated.

Greg22
2008-07-28, 02:26 PM
It really doesn't matter. Both skills are equally useless, though personally I find Shadow Web less useless. You could dump the poitns half/half if you want. Honestly, you're never going to use either of the skills; from the time you get them to the time you stop playing.

And I hope you're not planning on being 120 Base DEX when you come to GMS. Try to cap your dex around at MOST 80 or 90.

Blankout
2008-07-28, 02:29 PM
Most people think Shadow Web is more useful than Shadow Meso. Shadow Meso will eventually be overdamaged by L7/TT and knockback doesn't help much usually.

Silver_ice
2008-07-28, 03:36 PM
i believe shadow meso is more useful then web, as shadow webs one use was to keep himes at bay so u could solo crow.

nobody really solos crow anymore.

shadow meso may be money draining but if u do run outta stars for watever reason at a boss u can use it.

however the best thing would be to instead max nimble if u havent already and then put it in either web or shadow meso.

LazyBui
2008-07-28, 03:58 PM
And I hope you're not planning on being 120 Base DEX when you come to GMS. Try to cap your dex around at LEAST 80 or 90.I think you mean at most.


i believe shadow meso is more useful then web, as shadow webs one use was to keep himes at bay so u could solo crow.

nobody really solos crow anymore.

shadow meso may be money draining but if u do run outta stars for watever reason at a boss u can use it.

however the best thing would be to instead max nimble if u havent already and then put it in either web or shadow meso.This, for the most part.

I say that if you have to use Shadow Meso, you don't have enough stars.

The maximum damage Shadow Meso will ever do is 12000 + 6000 or 18000 per hit. If you look at it, it does 3400 - 8000 base damage and a crit (10% of the time) will yield 1.5x that damage, or 5100-12000. With Shadow Partner, that's the range of a regular hit. With Shadow Partner and crit, you're looking at 7650-18000. And this is all with level 30 Shadow Meso. It never does more damage after you stop putting points in it.

It's a fair bit slower than most of your other attacks as well, so you take a massive beating on DPS. It's very expensive to boot.

There are two sides to every coin and yes, you could just as easily take longer than expected at Horntail (read: use all your stars) or something. Maybe you forget to recharge before going.

Your build pretty much depends on you. What do you think you'll use more? A skill that holds monsters in place for a very short time or a skill that lets you attack when you're out of stars? If neither, I'd say don't worry about it and just max Nimble Body/booster and then cram 19 into points into one or the other.

On an unrelated note, I'm proud of you for going Dark Sight first. I've preached that shit since beta and everyone told me I was stupid because all the guides said Nimble Body was better. Interesting shift in the general opinion of the skill.

Greg22
2008-07-28, 04:29 PM
I think you mean at most.

Yeah, I did. Edited and thanks. :X

Shippo the Fox
2008-07-28, 04:48 PM
shadow meso may be money draining but if u do run outta stars for watever reason at a boss u can use it.


Except, you should never run out of stars at a boss especially after level 120, unless the run you went on is poorly organized or super weak.

Neither are good, but at least Shadow Web at max is Spammable, hits multiple targets for I think 1/3 of their hp.

Slashermills2
2008-07-28, 04:56 PM
Apparently some people have forgotten about Shadow Claw...
IF people are at bosses they'd be using it (when maxed) sure it takes 200 stars to use (or at least thats what it does for my guild leader)
but 200 stars for an amount of time that would last longer than it would take to use 200 stars <_< yep I'd say thats pretty useful... so why in the hell would you EVER use Shadow meso? Because at any boss you wouldn't want to deal with that crap =\

Corn
2008-07-28, 06:57 PM
You could max first and second job skills...such as endure, booster, nimble body (you said) and disorder...IMO they're all more useful.

butterfλi
2008-07-28, 08:05 PM
You could max first and second job skills...such as endure, booster, nimble body (you said) and disorder...IMO they're all more useful.

disorder is less useful than shadow web. disorder has the range of daggers, hits only one target and doesn't stop monsters from movie. shadow web has more range, is a mob skill, and stop monsters from moving. level 1 disorder is basically the same as level 20 except level 20 weakens the monster more but who cares.

shadow mesos, any level thats not 30 isn't worth using if you ask me. for shadow web, you either max it or level it at 1 or 0. anything in between is a waste of points because its damage isnt at its maximum potential.

shadow web, the higher it is, the better. it doesnt mean that its useful, it just means its less useless.

Alloy
2008-07-29, 05:58 AM
Uhm... unless you are FREAKING rich, Alchemist should help a lot... Not only on regular pots, but also on apples... use 2, get one FREE, when maxed.

Also, Flash jump increases his length with every level.

Also, to take full advantage of alchemy, start adding to it when you have over 1.5k mp, so the NLC pots can cover it, aand add when you can heal the difference.

By the way, I just remembered you said you were still level 88, so I guess you are doing this... but I'm lazy to rewrite my post :p

EDIT: If you have some extra SP, and have to decide between Shadow meso, and Shadow web, and maxed everything useful but endure... I'd pick endure XD Just for the extra mp recovery. And getting one point into each of those for kicks.

Ranylyn
2008-07-29, 08:48 AM
Originally, I considered Shadow Meso for the Stars purpose, but then I realized something.

http://i23.photobucket.com/albums/b368/Flappinator/showoff92.jpg

I think I have the stars covered, huh? (Edit: That's not normal bosshunter gear, just a crappy subpar lower level version. I was using it for the looks)

I guess I'll leave Shadow Meso at 1 (got it just to test it out) and put some in Web (to clear up nasty mobs clogging up platforms, like the bottom of wolf spiders; lure them together, web, and Avenger) And then Max Nimble body. Thanks, everyone.

(lol at the Private server having AP resets at 150k per point and me having zero funding for low dex in GMS)

Alloy
2008-07-29, 01:10 PM
By the way, one thing about shadow web... Once you hit they caught monster once, they get freed. Just so you know. That takes some value away...

LazyBui
2008-07-29, 08:58 PM
Yes. You have 8 seconds (when duration is maxed) to do whatever while they're held there. They will be hit with at least 2 damage hits during this time. It's not much damage, but it's better than just holding them there, I guess.

Once you hit them, the effect is gone. You can Web more than once and even consecutively (i.e. you Web a monster, 4 seconds in, you Web them again, it'll last for 8 more seconds as long as you don't hit them). It's hard to abuse this feature in the middle of combat, but it might be helpful in some cases.

Let's see.. if something is attacking you from the left and you want to kill whatever on the right (to have a proper escape path), for example, you could Web the left monster and start killing the right.

Web's use is basically you have to create the situations yourself. There aren't really any cut and dry obvious places to use it except at like, Grims. Oh, it's slightly helpful on Bombing Fish Houses that manage to get their immunity up.

Frankly, I had considered putting points in Endure back when I had this choice, but decided with Shadow Web. I haven't been saddened by my choice. It's occasionally handy if you think to use it. On the other hand, Endure gives you more MP per 10 seconds which is always nice for saving. I don't know. It's all up to you.

Lylac
2008-08-07, 04:35 AM
I didn't even bother putting points in shadow web or shadow meso since they're both really useless. I maxed out booster, dark sight, and endure instead.

Mopsy
2008-08-07, 01:48 PM
As above said, 1st/2nd job are really more usefull. Booster/Darksight/Endure all help more. Though if you must go with web or meso, go web. I'm using it at newties to this day.

RoxStarz
2008-08-14, 09:27 AM
First Job:



3rd Job:

0 Alchemist
3 Meso Up
30 Shadow Partner
1 Shadow Web
0 Shadow Meso
14 Avenger
7 Flash Jump





Being in a private server it probably levels too fast to make much of a difference, but I have some serious questions about this build here. By lvl 88 you need to have 21 points into Avenger. Once you get 6 hit avenger you can mob wolf spiders like mad.