PDA

View Full Version : Ask a Blaze Wizard Thread.



Corn
2009-08-15, 06:53 PM
I figured you guys would need one of these, since the Dawn Warriors already have one, so I created this.

Beaner
2009-08-15, 07:17 PM
we meet again kaiba!! (http://www.southperry.net/forums/showthread.php?t=158)

Corn
2009-08-15, 07:25 PM
I present... (http://www.southperry.net/forums/showthread.php?t=157)

the same exact argument again! (http://www.southperry.net/forums/showthread.php?t=13921)

Seriously. The moderators stickied BOTH the "Ask a Dawn Warrior" thread. and the "Ask a Warrior" thread. That means they approve of that, so why not just post these?

Beaner
2009-08-15, 07:30 PM
not every class needs this, is up to those that play them to make/brake this. unless you play a fire chunky or a bow splasher i dont see why bother making them.

they werent there for a reason, players dont see the need for them.

Corn
2009-08-15, 07:34 PM
I notice 2/5 threads on the front page are about Blaze Wizards. Not sure about you, but I think that warrants enough :f6:.

*Waits for a mod to wander in*

Beaner
2009-08-15, 07:38 PM
whatever, i am just saying, people are free to use it or ignore it. i personally dont see the need for a thread for a subclass since fiel decided that there was no need for a forum section for cygnus since they belong to the original 5.

its all up to the users though, i personally dont pretend to go answering i the archer one since there is a thread for those questions, and here becuz i dont know jackhammer about fire chunkys.

edit: and people will make threads with their questions simply because they think they are special and their questions oh so awesome instead of using the stickys despite how many of these you make.

Corn
2009-08-15, 07:59 PM
I'm hoping that this thread will encourage more people to post here. And yeah, people will post their own threads, but this will decline it...I hope...

And meh, I agree with ya about the no need for a forum section, but I still stand with my first argument on the thread.

I'm refraining from posting any more unless someone/some mod clarifies :f6:.

Takebacker
2009-08-15, 08:09 PM
I only see a need for a DW version, only because they're the only class where DW are completely different in every way from their originals. FWs, not so much.

JoshKun
2009-08-17, 05:09 PM
*posts picture of crashing plane*

Until then, I am waiting for someone to post a question here. I have a flame wiz. I can help :glitter:

JaredTheUnseen
2009-08-21, 08:54 AM
I have a question! My bw is only level 58 right now and I have pilar, tele, booster, and medi maxed and I'm working on reset at the moment. I planned on maxing slow after it, but some of my friends said arrow was better. Do you use slow when training later, such as when curtaining? Or is it just to be helpful at certain situations, like pap?

Dusk
2009-08-21, 10:52 AM
I have a question! My bw is only level 58 right now and I have pilar, tele, booster, and medi maxed and I'm working on reset at the moment. I planned on maxing slow after it, but some of my friends said arrow was better. Do you use slow when training later, such as when curtaining? Or is it just to be helpful at certain situations, like pap?

Slow is awesome at bosses. Your damage sucks but at least you'll be good for something.

I also use Slow a LOT at Blue Kents. It saves a ton of pots when you're training with Fire Strike (until you're killing them fast enough so that you don't need to telecast back and Slow isn't worth it.)

Slow is also useful in general for moving around maps without getting hit much. You can cast it in midair so it doesn't slow you down, and it makes it much easier to tele through mobs.

TaintedKrys
2009-08-22, 12:27 AM
I'd like to add to it, that even 1 Fire Strike is better then one arrow. IMO, it'd be redundant to have fire arrow if you plan on having any fire strike. Slow is handy when gearing at Skeles, as well. :)

EmuAlert
2009-08-22, 12:54 AM
I just did a few calculations, and found out that 1 Fire Strike out-DPS's 20 Fire Pillar. Can someone double check me?

These were done with a character with 600 magic attack and 500 int, on JoeTang's maple calculator.

Fire Pillar level 20
Min: 2024 Max: 2760 Average: 2320
Time to cast: 1050ms or 1.05 seconds
Average damage/second: 2209.52

Fire Strike level 1
Min: 1255 Max: 2518 Average: 1825
Time to cast: 750 ms or .75 seconds
Average damage/second: 2433.33

Dusk
2009-08-22, 01:00 AM
Yeah, I started using Strike as my main attack at level 70.

Russt
2009-08-22, 01:39 AM
I only see a need for a DW version, only because they're the only class where DW are completely different in every way from their originals. FWs, not so much.
They have Brandish.
According to what Isaac's said (myself having not played one), Wind people are substantially different too.

Completely irrelevant post (mine) but oh well.

bored4ever86
2009-08-22, 05:56 AM
I just did a few calculations, and found out that 1 Fire Strike out-DPS's 20 Fire Pillar. Can someone double check me?

These were done with a character with 600 magic attack and 500 int, on JoeTang's maple calculator.

Fire Pillar level 20
Min: 2024 Max: 2760 Average: 2320
Time to cast: 1050ms or 1.05 seconds
Average damage/second: 2209.52

Fire Strike level 1
Min: 1255 Max: 2518 Average: 1825
Time to cast: 750 ms or .75 seconds
Average damage/second: 2433.33

true it outdamages pillar but pillar cast in both directions and to the best of my knowledge strike is in one direction so both have their advantages... but you have to think about it logically, is anyone gonna bypass pillar cause it gets replaced in 3rd job? no... is anyone gonna use pillar once they have lvl 1 strike and gears? probably for those special instances but otherwise probably not... plus strike is a 3rd job skill vs pillar is 2nd so yeah should be stronger

JoeTang
2009-08-22, 06:07 AM
true it outdamages pillar but pillar cast in both directions and to the best of my knowledge strike is in one direction so both have their advantages... but you have to think about it logically, is anyone gonna bypass pillar cause it gets replaced in 3rd job? no... is anyone gonna use pillar once they have lvl 1 strike and gears? probably for those special instances but otherwise probably not... plus strike is a 3rd job skill vs pillar is 2nd so yeah should be stronger

Yes, let's skip both Pillar and Arrow. And might as well skip Claw while we're at it since Fire Strike out damages all of them!

No one said anything about skipping Pillar.

EmuAlert
2009-08-22, 05:14 PM
Are there any awesome sniping spots with Gear? It has some pretty incredible upwards range.
http://img188.imageshack.us/img188/4453/maple2527.jpg

Takebacker
2009-08-22, 05:26 PM
They have Brandish.
According to what Isaac's said (myself having not played one), Wind people are substantially different too.

Completely irrelevant post (mine) but oh well.

So? :goggle: Training style is still slightly different after brandish and completely different before brandish.


Are there any awesome sniping spots with Gear? It has some pretty incredible upwards range.
http://img188.imageshack.us/img188/4453/maple2527.jpg

What would you hit them with after they're 1 HP...?

Dusk
2009-08-22, 05:44 PM
So? :goggle: Training style is still slightly different after brandish and completely different before brandish.



What would you hit them with after they're 1 HP...?

You can hit them with Strike from the slope. I definitely need to try training here. Holy-

I can hit Skeles like 15% of the time at level 73, it's crazy. Dunno if I can hit CGs yet, though. *waits until level 80*

Holypie
2009-08-22, 06:08 PM
I'm confused Dusk. Which build are you using? I see you posting stuff about training with strike and some stuff with curtain. I'm just asking because you seem to give good advice and i just want to clarify which build you use.

Five Second Pose
2009-08-23, 12:22 AM
I've never made a luckless mage before, how would I go about making a luckless blaze wizard? Stats, equips, and all. First statless character, so even the basics would be helpful here in addition to more specific things.

Takebacker
2009-08-23, 12:34 AM
I've never made a luckless mage before, how would I go about making a luckless blaze wizard? Stats, equips, and all. First statless character, so even the basics would be helpful here in addition to more specific things.

Pump int. Get int gear. Done.

Five Second Pose
2009-08-23, 12:36 AM
And what about equips? What equips exactly should I use?

Russt
2009-08-23, 12:38 AM
Maple stuff. Common stuff. Ele wand 1/2 if possible. Anything with INT on it that doesn't also require LUK.

If you're only looking to make any old lukless, it's simpler than a regular build. Lukless with +0 INT and wooden wand > normal build with clean equips (pre-Maker, anyway). As such, you don't really have to worry about what you use.

However, upgrading from there is not something I know about because I only made a lukless because crap funding would be more bearable.

Takebacker
2009-08-23, 12:39 AM
Maple stuff. Common stuff. Ele wand 1/2 if possible. Anything with INT on it that doesn't also require LUK.

Or at least very little of it. -points to the green paintbrush- Nice m.att, requires 5 to all stats.

Five Second Pose
2009-08-23, 12:50 AM
And what about a low-luck?

Holypie
2009-08-23, 09:37 AM
Or at least very little of it. -points to the green paintbrush- Nice m.att, requires 5 to all stats.
Just get any old agent item (the parachute shoes work well for this) to fill your need. You'll probably stop using the paintbrush by the time the shoes expire.

Dusk
2009-08-23, 01:06 PM
I'm confused Dusk. Which build are you using? I see you posting stuff about training with strike and some stuff with curtain. I'm just asking because you seem to give good advice and i just want to clarify which build you use.

I'm Gear first but I'm only level 75 so I can't just Gear the entire map and walk off yet; I put 3 points in Strike and I basically use Gear to supplement my Strike damage while I train with that.


Or at least very little of it. -points to the green paintbrush- Nice m.att, requires 5 to all stats.

Can't use Booster with the Paintbrush.

Takebacker
2009-08-23, 01:09 PM
Can't use Booster with the Paintbrush.

I've never seen a BW get booster between 30-35 though.

EmuAlert
2009-08-23, 01:23 PM
Can't use Booster with the Paintbrush.
Nor Flame Pillar. You're best off using a wooden or beginner wand until 35, where you should get some crappy maple staff.

@Rayquaza: Alright, here are some equips you'll want as a lukless mage:

-weapon: Use a wooden wand from 8-30. At 30, get a pink tube if it's available, in which case you can keep it until 64. Otherwise, you'll want to get a crappy maple staff at 35 and a mediocre lama or nocturnal staff at 43. At 64, get a maple shine wand or maple wisdom staff, scrolled decently (+6 60% scrolls or so). After that, don't bother with a weapon until you can afford an ewand 2 (poison, gives 10% fire bonus) or an ewand 1 (25% bonus, very expensive).

-hat: Hats can be scrolled for int, though they're pretty expensive. You're probably best off getting some clean 3 int or so hat, then saving up for a zhelm. Chaos scroll a receiver if it's available.

-overall: Most people scroll bathrobes for int, so aim for a decent one of these. Unfortunately, they're all pretty expensive. Just use a clean one for a while or possibly a chaos scrolled invincible suit.

-shoes: Yellow snowshoes are the only tradable shoe you can get with INT on them, but they're very expensive (they also come with 3 dex, 7 slots and are common), so you probably won't be getting one anytime soon. If you have a lot of time, get permanent agent shoes, otherwise, 100% whitebottoms or snowshoes for speed.

-shield: Sadly, expensive dark scrolls are all you can scroll shields with for int, so most of them end up godly and really expensive or all blow'd up. Toss some dark scrolls for defense on a stolen fence for the lulz, I have a 14 defense, 3 slot one right now!

-gloves: Same issues as shield; well-scrolled or poorly scrolled ones are quite rare. Use a white WG just for the awesomeness in it.

-cape: This is about as simple as buying attack WGs for regular classes: simply try to get the highest total stats (INT + magic attack) out of one.

-face: :goggle:

Yeah. That's pretty much it. Low luk would use similar, luk equips, with overalls, shields, and capes scrolled for luk rather than int.

GooGooMooMoo
2009-08-30, 04:35 PM
Um. I need a bit of assistance. I have a Blaze Wiz Lvl 55-ish.
When I hit 3Rd job, should I do Fire Curtain and then Amp?
Or should I do Fire Curtain then Strike.
Or should I do Strike before Fire Curtain?
Ideas? :3

bored4ever86
2009-08-31, 12:47 AM
Um. I need a bit of assistance. I have a Blaze Wiz Lvl 55-ish.
When I hit 3Rd job, should I do Fire Curtain and then Amp?
Or should I do Fire Curtain then Strike.
Or should I do Strike before Fire Curtain?
Ideas? :3

I just hit 70 and put 1 gears and just to let you know IT SUCKS! first piont should always go on strike... the timer at lvl 1 gears isn't long enough to do enough dmg to make it worth casting... your better off pillaring without stopping than gearing then pillaring pausing to gear again every few seconds

Holypie
2009-08-31, 11:51 AM
Yeah, no matter which build you go for, always put 1 point on strike. If you do Gears first, go for 1 strike > max gears > max strike > 10 amp > save points(20) > max ifrit > max amp > save points(20) > max meteor > max seal > 11 element resistance. If you choose strike first (what i did) go max strike > max amp > max gears > save point (10) > max ifrit > save points(20) > max meteor > max seal > 11 element resistance.

Gstatue
2009-09-12, 06:17 PM
So my Blaze hit gearing levels today (: He's doing great too; I haven't died once at Peak while double channeling (HB mule ftw, but I did get down to 3 HP once).

Anyways, just a question: what's faster? Doubling (or even tripling? o-o) up on Peak or gearing the Skele MD? I've heard good things about the MD but..it's 1 map. Is the spawn really good enough to beat out peak, even if peak is a bit less dense?

Also, when you get maxed meteo at 110, is it really better to go to Newts with meteo? Assuming 2hko, of course.

Holypie
2009-09-12, 08:55 PM
Whats an alternative to himes at 97? I just maxed gear so should i start skeleing with gear?