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Fiel
2009-06-07, 06:01 PM
Still incomplete! I'll be working on this throughout the night. If any players from versions which have this skill have input, please post!

Welcome to Item Maker, the newest feature that will be coming to a version near you. :f2:

The reason for creating this topic is to have all of your answers about this skill all in one place. Before this topic, everything was a bit too scattered to my liking and thus has caused a lot of redundant questions on the forums.


Item Maker

What is Item Maker?
How do I get the skill?

Using Item Maker

The UI
Jewels, Crystals, Monster Crystals, Plates, and Powders
Upgrading jewels and crystals
Upgrading Item Maker
Limitations of Item Maker

Deeper Mechanics of Item Maker

Odds and Probabilities
The variance factor
Expanding Item Maker through Gordon of El Nath

Outro & Credits


1. Item Maker

What is Item Maker?
Item Maker is a brand new skill that will be coming to GMS. This skill allows a player to create items, weapons, and armors. Through the skill, one can also imbue the item with jewels and crystals to attain powerful equipment.

How do I get the Skill?
First of all you can't be a beginner. Item Maker requires players to have a job in order to acquire it. Cygnus classes are also permitted to have Item Maker, but the Cygnus character cannot be a Noblesse. Finally, you must be level 45. Getting the skill is quite simple; talk to Meren in the farmost right building of Magatia. He will ask you to pay 10k to enroll in Alchemy classes with Carson and Hughes the Fuse. After you've taken these classes, return to Meren in Magatia to complete his three quizzes on Alchemy. Don't worry, there's no penalty for failing any of the quizzes - keep taking them until you get it right. After completing his quizzes successfully, he will grant you the level one Item Maker skill.

2. Using Item Maker

The UI
http://img26.imageshack.us/img26/5572/makerbackgrnd.png

Below the text "Select the item..." there's a combo box so you can choose which item you want to make. The item requirements are then listed out on the table below it, as well as with any mesos required to forge the equip. The enhancer in the bottom left corner is for using stimulators with the equipment. The bottom right portion is for imbuing your equipment with appraised jewels.

Appraising Jewels and Crystals

In order to imbue the equipment with stats that you determine, it's necessary to appraise refined jewels and crystals. The appraisal occurs within the Item Maker UI itself. After a jewel or crystal is appraised, it will come out to be low, medium, or high grade crystals. See the following table for more information:



|Type of Crystal|Stat added|[Low, Mid, High]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250000infoiconRaw.png|Diamond|Weapon Attack on weapons|[1, 2, 3]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250100infoiconRaw.png|Sapphire|Magic Attack on weapons|[1, 2, 3]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250200infoiconRaw.png|Garnet|Accuracy|[2, 3, 5]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250300infoiconRaw.png|Opal|Avoid|[2, 3, 5]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250500infoiconRaw.png|Aquamarine|Jump|[1, 2, 3]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250400infoiconRaw.png|Amethyst|Speed|[2, 3, 5]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250600infoiconRaw.png|Topaz|HP|[10, 20, 30]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250700infoiconRaw.png|Emerald|MP|[10, 20, 30]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04251300infoiconRaw.png|Black Crystal|Random|[1, 2, 3]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04251400infoiconRaw.png|Dark Crystal|Random|[2, 3, 5]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250800infoiconRaw.png|Power Crystal|STR|[2, 3, 5]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04251100infoiconRaw.png|DEX Crystal|DEX|[2, 3, 5]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04250900infoiconRaw.png|Wisdom Crystal|INT|[2, 3, 5]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04251000infoiconRaw.png|LUK Crystal|LUK|[2, 3, 5]
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04251200infoiconRaw.png|Secret Crystal|Level Requirement|[-1, -2, -3]



For the crystals that give "Random" stats - the black crystal only affects the other stats which are labeled as "[1, 2, 3]", Topaz, or Emerald. Dark crystals only affect the other stats which are labeled as "[2, 3, 5]". So if you want to increase the LUK from a weapon, you'd use a Dark Crystal, not a Black Crystal.

Upgrading Jewels and Crystals

Let's say you appraise a few jewels or crystals and you're not happy with the results. Consider a situation in which you are a Night Lord creating the ultimate Craven. You appraise a few LUK crystals so you can get the extra 5 LUK that they give. However, your appraisal doesn't turn out so well - you only end up with medium grade crystals that give 3 LUK. Thankfully, Item Maker gives these players an option.

You have the ability to upgrade jewels and crystals. With 10 appraised jewels or crystals of the same quality, some meso, and a bit of luck, you can upgrade those 10 crystals to 1 crystal of one quality higher. Continuing from the previous example, this unlucky Night Lord could place 10 of his medium grade LUK crystals into Maker, pay some mesos, and have the opportunity to create a high grade LUK crystal. There is a chance of failure, though. If the upgrading fails, you will lose 1 of the 10 appraised jewels you put in. So if this Night Lord continues his bad streak, he'll end up with 9 medium grade crystals and lose the mesos he paid for the chance to upgrade. For more information about the odds and probabilities concerning this feature of Item Maker, please see section 4 of this guide.

Jewels, Crystals, Monster Crystals, Plates, and Powders

Each item in maker requires a specific amount of Plates or Powders to create. These plates can be refined through the various synthesizing NPCs throughout the Maple world (you cannot synthesize plates through Item Maker). Powders are also an uncommon drop from random mobs. The color of plate or powder usually has something to do with the color of the resulting item. For example, blue powders are required to create a Blue Battle Road, but red powders are required for the Red Battle Road.

Monster Crystals are also a necessary part of every recipe with Item Maker. Each Monster Crystal is created by placing 100 ETC items into the Item Maker UI. The level of the mob that dropped the ETC item determines exactly what kind of Monster Crystal you receive. Please see the following table.


|Name of Crystal|Level of Mob
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04260000infoiconRaw.png|Low Grade Monster Crystal C|31-50
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04260001infoiconRaw.png|Low Grade Monster Crystal B|51-60
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04260002infoiconRaw.png|Low Grade Monster Crystal A|61-70
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04260003infoiconRaw.png|Mid Grade Monster Crystal C|71-80
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04260004infoiconRaw.png|Mid Grade Monster Crystal B|81-90
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04260005infoiconRaw.png|Mid Grade Monster Crystal A|91-100
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04260006infoiconRaw.png|High Grade Monster Crystal C|101-110
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04260007infoiconRaw.png|High Grade Monster Crystal B|111-120
http://img.photobucket.com/albums/v204/Isaac_mage/KMST/04260008infoiconRaw.png|High Grade Monster Crystal A|121-200



Finally, Jewels and Crystals (Diamonds, Emeralds, LUK Crystal, etc.) are a completely optional part of Item Maker. However, considering all the time and effort placed into creating each item, it would be a waste to not have some customization on your created item.

Limitations of Item Maker

There are many limitations when it comes to maker:

1. The maximum level of items that one can create is equal to "Character Level + 5". This means that a level 45 character could make any item which has an item level below 50, or a level 70 character could create items below item level 75.

2. You can only make items which are above item level 45.

3. You cannot use multiple gems of the same type on one equip. For example, this means you cannot use three diamonds or sapphires on a weapon. This also applies to the quality of the gem. So you cannot put one high quality sapphire, one mid quality sapphire, and one low quality sapphire all on the same equip because you can only have one sapphire in total on the equip.

4. You can only create items from your own job branch. As an example, pirates can only make pirate equips and not mage equips. However, a pirate can create both gun and knuckler equips.

5. You cannot create items which are common class.

6. To make items that are beyond item level 75, you must upgrade Item Maker to level 2. To create items past item level 105, you must upgrade Item Maker to level 3.

7. To appraise Dark Crystals and Black Crystals, you must have level 2 Item Maker. To upgrade Dark Crystals and Black Crystals, you must have level 3 Item Maker. To appraise all other jewels and crystals, you must have level 1 Item Maker. To upgrade them, though, you will need level 2 Item Maker.

8. Items which are below item level 75 can only have 1 imbued slot. Items below item level 105 but above 75 can only have 2 imbued slots. Items below item level 135 but above 105 can only have 3 imbued slots.

RajPwN
2009-06-07, 06:06 PM
Awesomeeee. Now I'm not half as lost as I was about the maker skill. Thanks. :D

Herbert Jablonski
2009-06-07, 07:23 PM
Awesome to see all this info in one convenient thread.

You should add on how to upgrade the skill level of Maker as well.

MetaSeraphim
2009-06-07, 07:43 PM
Something that hasn't been explained or talked about from what I've seen.

What exactly does the Secret Crystal do? It says it lowers the "Level Requirement", does that mean if you make a 120 armor and use that crystal you can equip it at 117?

Fiel
2009-06-07, 07:46 PM
Something that hasn't been explained or talked about from what I've seen.

What exactly does the Secret Crystal do? It says it lows the "Level Requirement", does that mean if you make a 120 armor and use that crystal you can equip it at 117?

Correct.

MetaSeraphim
2009-06-07, 08:41 PM
Correct.

Does that have any actual use? Unless it goes in that fourth slot that isn't used wouldn't it be much better to use the slot the Secret Crystal would go in for something else?

Fiel
2009-06-07, 08:43 PM
Does that have any actual use? Unless it goes in that fourth slot that isn't used wouldn't it be much better to use the slot the Secret Crystal would go in for something else?

I suppose. I never saw too much use for the Secret Crystal either. I've never seen any indication that the fourth slot is designated for the Secret Crystal.

Y'know, now that I think about it, perhaps the Secret Crystal is implemented, but it's secret like a Secret Crystal should be.

jake2fap
2009-06-07, 08:50 PM
I was wondering if crystals such as DEX,WIS,LUK,DARK's prices will be skyrocket once maker come out for GMS?

MasPan
2009-06-07, 08:59 PM
I suppose. I never saw too much use for the Secret Crystal either. I've never seen any indication that the fourth slot is designated for the Secret Crystal.

Y'know, now that I think about it, perhaps the Secret Crystal is implemented, but it's secret like a Secret Crystal should be.

I'm thinkin it's made from 1 of each normal crystal. That'd make sense.

Fiel
2009-06-07, 09:05 PM
I'm thinkin it's made from 1 of each normal crystal. That'd make sense.

And that would also explain the currently unnecessary four slots.

MetaSeraphim
2009-06-07, 09:09 PM
I was wondering if crystals such as DEX,WIS,LUK,DARK's prices will be skyrocket once maker come out for GMS?

That depends really. If people know where to hunt they can get tons of crystals. Like Straw Target Dummies drop tons of Dex Crystal Ores, and Wolf Spiders drop tons of Wisdom Crystal Ores.


I'm thinkin it's made from 1 of each normal crystal. That'd make sense.

I've been thinking the same thing since it's made up of Red, Purple, Pink, and Green.

CourageLess
2009-06-07, 09:52 PM
Talk to Meren in the farmost right building of Magatia;

In mSEA , Meren's in the armor shop somewhere near Keeny .
I'd take an ss but none of my characters are near Magatia =/

Sn1perJohnE
2009-06-07, 11:09 PM
So, the only way to prepare for making a lvl 120 weapon/armor is to wait for TT and hunt the ETC pieces from them? fail :f3:

KajitiSouls
2009-06-07, 11:24 PM
Mmm, works in progress xD

This will be VERY important...

First quest to get maker level 1 is just talking to Carson and Hughes, then going back to Stan.
Second Quest just wants a Mid Grade Monster Crystal C. Third Quest is actually kinda hard, you need 6 gold plates, 2 steel, and a complete Lidium. Gold plates probably won't be a problem in GMS though.

oh, and there are also maker training quests every 5 levels, they give really nice EXP if you do them at the earliest.

I believe the biggest barrier for us initially will be getting Mid Grade Monster Crystal C, since I remember people saying lvl 1 Maker only lets you make up to Low Grade Monster Crystal C. That means keep making Monster Crystals from the appropriate lvl of monster etc. drops until by chance you get the Mid Grade Monster Crystal.

(off topic: dammit I missed MS all weekend >.<)

Potora
2009-06-08, 04:25 AM
Could you give a little bit more insight on what adding a stimulator to the "Enhancer" slot would do?

MetaSeraphim
2009-06-08, 04:39 AM
Could you give a little bit more insight on what adding a stimulator to the "Enhancer" slot would do?

It can change the base stats on the weapon/armor by -9 or +9.

Potora
2009-06-08, 04:58 AM
It can change the base stats on the weapon/armor by -9 or +9.

Thanks. Is it just 9 set in stone, or are those ranges? Such as an item could just be +5 or -7.

MetaSeraphim
2009-06-08, 04:59 AM
Thanks. Is it just 9 set in stone, or are those ranges? Such as an item could just be +5 or -7.

Ranges. So an item with a 110 base can turn out 101 or 119 and everything in between.

Chameleonic
2009-06-08, 01:07 PM
Are you going to add all the recipes, including the lv 120 items here?

Fiel
2009-06-08, 01:37 PM
Are you going to add all the recipes, including the lv 120 items here?

I'll make a link to eos' topic, but I won't C&P it here.

HaruHaru
2009-06-09, 08:26 AM
Uh, in mSEA, we cant forge monster crystals from Singapore and Malaysia map mobs. >_<

Nikkey
2009-06-09, 09:27 AM
Does that have any actual use? Unless it goes in that fourth slot that isn't used wouldn't it be much better to use the slot the Secret Crystal would go in for something else?

Not unless an item with 203 in level requirement appears.

Chameleonic
2009-06-09, 02:48 PM
I'll make a link to eos' topic, but I won't C&P it here.

But eos doesnt have the lv 120 recipes, which is what I want to know. :f3:

Takebacker
2009-06-10, 11:02 AM
Not unless an item with 203 in level requirement appears.

They wouldn't make something like that though, because level 200s make up such a small percentage of the community.

Imo, the special crystal should have been made to reduce the str/dex/int/luk req by 1/3/5, and are forged by using all of the crystals.

Xakris
2009-06-10, 11:08 AM
Anyone know are etc from mobs from Sinagpore,Showa etc. can be used to create monster crystal?

Morgana
2009-06-10, 01:34 PM
Anyone know are etc from mobs from Sinagpore,Showa etc. can be used to create monster crystal?


Uh, in mSEA, we cant forge monster crystals from Singapore and Malaysia map mobs. >_<

So not Singapore. Knowing Nexon, they'll probably eff up Showa too, particularly if we get the KMS version of Maker instead of the JMS one. And of course NLC won't work... It never does.

I hope Showa works because Himes are one of the few monsters of their level range I can actually kill without wasting massive Gen pots.

Nesso
2009-06-10, 02:52 PM
A few questions.

Do crystals only work on items obtained through Maker? I remember hearing a rumor about this.

I've heard crystals do not work on prescrolled, however, is there anyway to scroll and then add crystals? Maybe it requires atleast one slot or something?

Random stat crystals - Is it truly random, or is it like a chaos scroll, only affecting the stats the weapon already has? Does it even increase weapon attack? Also, is it simply +3, or anywhere from -3 to +3?

It felt like I had more, but skimming through this and Isaac's, I can't think of any more.

Takebacker
2009-06-10, 02:56 PM
So not Singapore. Knowing Nexon, they'll probably eff up Showa too, particularly if we get the KMS version of Maker instead of the JMS one. And of course NLC won't work... It never does.

I hope Showa works because Himes are one of the few monsters of their level range I can actually kill without wasting massive Gen pots.

Breaking down armors for a few crystals > hunting for hours and hours and only getting a few.

OMG its a turtle
2009-06-11, 03:02 PM
How do you get maker skill to level2 and level3? o.o

Stereo
2009-06-12, 08:46 PM
So not Singapore. Knowing Nexon, they'll probably eff up Showa too, particularly if we get the KMS version of Maker instead of the JMS one. And of course NLC won't work... It never does.

Well, NLC mobs don't drop common etc. items anyway so there's nothing to forge from.

MasPan
2009-06-12, 09:00 PM
Well, NLC mobs don't drop common etc. items anyway so there's nothing to forge from.

Unless you count crimson hearts.

iamflip
2009-06-13, 12:00 PM
One question. Can Maple equips be created with the Maker Skill?

FelixTM
2009-06-13, 01:12 PM
One question. Can Maple equips be created with the Maker Skill?

No.

MetaSeraphim
2009-06-13, 02:11 PM
Unless you count crimson hearts.

Plus those items for T-StupidNumber.

iamflip
2009-06-13, 07:56 PM
No.

Then pretty much this screws over statless people for the most part, eh?

Kalovale
2009-06-14, 03:58 AM
One question here (http://www.southperry.net/forums/showpost.php?p=218685&postcount=1). Or move it please if I wasn't supposed to ask about Maker in Amherst.

MetaSeraphim
2009-06-14, 04:14 AM
Then pretty much this screws over statless people for the most part, eh?

No.

Plus, Warrior and Bowmen armors don't need a second stat to equip so if they're statless they will get a nice boost.

iamflip
2009-06-14, 12:41 PM
That is true, but in both the Warrior and Bowman cases, both usually need their secondary stats anyway for something else (thus you don't exactly find many statless Warriors or Bowmen usually). I'm just saying... what about statless mages, thieves, and probably pirates?

randompeep
2009-06-14, 12:59 PM
To appraise Dark Crystals and Black Crystals, you must have level 2 Item Maker. To upgrade Dark Crystals and Black Crystals, you must have level 3 Item Maker.

Paradox, no?

Fiel
2009-06-14, 02:14 PM
Paradox, no?

How is that a paradox? I'm not seeing it. Upgrading and appraising are totally different.

chrisloup
2009-06-15, 04:33 AM
can you clarify/confirm adv dark and adv black?

are they like chaos, what stats do they affect?

I've been reading from various forums and did I conclude wrongly
"
advance dark crystal gives a -5 to +5 bonus to str/dex/int/luk stats
advance black give -3 to + 3 bonus to non str/dex/int/luk stats"

Fiel
2009-06-15, 05:45 AM
can you clarify/confirm adv dark and adv black?

are they like chaos, what stats do they affect?

I've been reading from various forums and did I conclude wrongly
"
advance dark crystal gives a -5 to +5 bonus to str/dex/int/luk stats
advance black give -3 to + 3 bonus to non str/dex/int/luk stats"

I'm inconclusive on this. As it stands, our modern day chaos scrolls have the variable "randStat" set to 1, whereas an Adv Dark Crystal has "randStat" set to 5. Yet Chaos scrolls already can give +5 to -5, so what does that mean for dark crystals? I really don't know.

Nikkey
2009-06-17, 12:38 AM
I'm inconclusive on this. As it stands, our modern day chaos scrolls have the variable "randStat" set to 1, whereas an Adv Dark Crystal has "randStat" set to 5. Yet Chaos scrolls already can give +5 to -5, so what does that mean for dark crystals? I really don't know.

They're able to increase/add a stat you don't have on the item, correct?

Chameleonic
2009-06-17, 01:25 AM
I'm inconclusive on this. As it stands, our modern day chaos scrolls have the variable "randStat" set to 1, whereas an Adv Dark Crystal has "randStat" set to 5. Yet Chaos scrolls already can give +5 to -5, so what does that mean for dark crystals? I really don't know.

What are the Tree Saps and Maple Syrup set to?

I really hope the dark crystals dont have a chance to lower stats.

Fiel
2009-06-17, 02:40 AM
What are the Tree Saps and Maple Syrup set to?

I really hope the dark crystals dont have a chance to lower stats.

Same - one.

MasPan
2009-06-17, 02:55 AM
Maybe it's how many things can be changed by a specific number. For example, Chaos Scroll can do +1 and -2 to 2 different stats (let's use a PAC)

2 att
whatever useless wdef
whatever useless mdef

Chaos Scroll --->
+2 att
-5 wdef
-3 mdef

Whereas maybe Black Crystal (yes, I know, can't Maker a PAC)
+2 att
+2 wdef
+2 mdef (maybe the randstat allows the +2 on up to 5 stats without disabling it, while the Chaos disables +2 after it affects a single stat). Doubt it, but just a thought.

Sn1perJohnE
2009-06-17, 03:07 AM
From what your saying, 1 stat affect by 1, and no other, but another stat can be affected by 3, but no other afterwards?

MasPan
2009-06-17, 03:09 AM
From what your saying, 1 stat affect by 1, and no other, but another stat can be affected by 3, but no other afterwards?

I believe so, but ofc this can be wrong. Chaos are just too rare and valuable for a lot of extensive testing, and event chaos items don't have enough stats to test this on.

MetaSeraphim
2009-06-17, 04:42 AM
event chaos items don't have enough stats

The overcoat adds WDEF, MDEF, STR, DEX, LUK, INT, Avoid, and HP. Those might be good to test on since I think they will be sort of easy to get.

Kortestanov
2009-06-17, 05:55 AM
How do you upgrade maker's skill level? do you need to put SP into it or is it some sort of a quest?

MetaSeraphim
2009-06-17, 06:00 AM
How do you upgrade maker's skill level? do you need to put SP into it or is it some sort of a quest?

Quests, there's a total of three you have to do.

Kortestanov
2009-06-17, 06:02 AM
Quests, there's a total of three you have to do.Does it require any special items? or something like the level 1 quest?

iAmFear
2009-06-17, 10:07 PM
I believe so, but ofc this can be wrong. Chaos are just too rare and valuable for a lot of extensive testing, and event chaos items don't have enough stats to test this on.

So after reading this, I decided to experiment with what is currently available, so I got a STR leaf and scrolled it for Avoid and HP.

Start Stats : 5 STR, 1 DEX, 1 Avoid, 15 HP, 4 slots
http://img197.imageshack.us/img197/945/leafbefore.jpg

1st Syrup : 5 STR (0), 0 DEX(-?), 2 Avoid(+1), 25 HP(HP +10, like +1?), 3 slots
http://img197.imageshack.us/img197/2686/leafafter.jpg

2nd Syrup : 8 STR (+3), 3 Avoid (+1), 5 HP (HP -10, like -1?), 2 slots
http://img196.imageshack.us/img196/2310/leafafter2.jpg

3rd Syrup : 8 STR (0), 5 Avoid (+2), 0 HP (-?), 1 Slot
http://img189.imageshack.us/img189/8533/leafafter3.jpg

4th Syrup : 7 STR (-1), 4 Avoid (-1), 0 Slots
http://img189.imageshack.us/img189/5100/leafafter4.jpg

It seems that multiple stats can decrease/increase by the same value.
Hmm, I do wonder what else it could possibly be.

MasPan
2009-06-17, 11:22 PM
So after reading this, I decided to experiment with what is currently available, so I got a STR leaf and scrolled it for Avoid and HP.

Start Stats : 5 STR, 1 DEX, 1 Avoid, 15 HP, 4 slots
http://img197.imageshack.us/img197/945/leafbefore.jpg

1st Syrup : 5 STR (0), 0 DEX(-?), 2 Avoid(+1), 25 HP(HP +10, like +1?), 3 slots
http://img197.imageshack.us/img197/2686/leafafter.jpg

2nd Syrup : 8 STR (+3), 3 Avoid (+1), 5 HP (HP -10, like -1?), 2 slots
http://img196.imageshack.us/img196/2310/leafafter2.jpg

3rd Syrup : 8 STR (0), 5 Avoid (+2), 0 HP (-?), 1 Slot
http://img189.imageshack.us/img189/8533/leafafter3.jpg

4th Syrup : 7 STR (-1), 4 Avoid (-1), 0 Slots
http://img189.imageshack.us/img189/5100/leafafter4.jpg

It seems that multiple stats can decrease/increase by the same value.
Hmm, I do wonder what else it could possibly be.

I do appreciate the testing. So that theory is out, dunno then...

Zpyke
2009-06-18, 07:25 AM
It's been asked before on page 2, but never answered. Does maker allow an item to fluctuate from the average? I.E, if something, pulling an example from nowhere, had 20 attack, the item could differ +-5 from the average, so it could be 15-25 attack, correct? Or is it static at 20?

If it's the first, does stimulator override that, or just increase it? I.E, does it make the range +-9 from the average, or +-9 after the +-5? Or possibly +-9 first, then +-5?
Either way, that could lead to many results until you get perfect as the range would now be from 6-34 attack.

Also, I remember reading somewhere that dark/black crystals don't add attack/m.attack. Is this true, or was that inaccurate? I know it can affect hp and mp, but what def and mdef as well?
And I know that dark/black crystals can only add random stats that are already on the weapon. But what if the system adds them in order? That way you can hope for a stat from an equip that doesn't normally have that stat. I.E, a random glove can have no Int, but you first put a Wisdom Crystal into slot one, then a dark crystal into the 2nd. The clean weapon would start out, as an example, 50 mdef and 1 luk. After the wisdom crystal, it's now 50 mdef, 1 luk, and 3 int. Then would the dark crystal have a chance to affect int as well, or just the original stats?

As for the 1 for chaos in data, and 5 for maker, it could be that 5 means it only affects one stat instead of all, like a chaos does. It could also mean that the stat it adds is static. (I.E, meaning a HG crystal can only add 3 and not 2 or 1 by chance.) That could be wrong, but just simply testing these things is all it takes. Just take a no-stat item and try adding a stat crystal before a dark crystal, and try forging a few times and see what the results are. I'd try it in MSEA, but I have no account there.

Kalovale
2009-06-19, 04:54 AM
It's been asked before on page 2, but never answered. Does maker allow an item to fluctuate from the average? I.E, if something, pulling an example from nowhere, had 20 attack, the item could differ +-5 from the average, so it could be 15-25 attack, correct? Or is it static at 20?

If it's the first, does stimulator override that, or just increase it? I.E, does it make the range +-9 from the average, or +-9 after the +-5? Or possibly +-9 first, then +-5?
Either way, that could lead to many results until you get perfect as the range would now be from 6-34 attack.


Thanks, just correcting one fact:


I.E, if something, pulling an example from nowhere, had 20 attack, the item could differ +-3 from the average, so it could be 17-23 attack, correct? Or is it static at 20?


Formula for fluctuation is 1 + floor(stat/10), therefore, 20atk avg gives 1 + 20/10 = 3 (or so called +/-3, for that matter).

Zpyke
2009-06-19, 05:37 AM
Thanks, just correcting one fact:



Formula for fluctuation is 1 + floor(stat/10), therefore, 20atk avg gives 1 + 20/10 = 3 (or so called +/-3, for that matter).

Okay, then just imagine it's something bigger that hits the +-5 limit. :eek: I think the meaning is still clear... :f4:

singularity
2009-06-19, 10:29 AM
Regarding stimulators:
The "Maker Guide" in MSEA (in-game guide similar to Beginner Guide, Pet Guide, etc.) explains an effect of using a stimulator that I haven't seen posted here yet.

Someone in MSEA flips through the Maker Guide at the beginning of the following YouTube video:
9rou8DK6flg

So it looks like it's saying:
(1) From page 6: No stimulator means the item has an equal chance of being above/below average.
(2) From page 7: Using a stimulator removes the probability that the item stats are below average (before factoring in enhancement gems). But there is a chance that you are left with nothing.

However, it could just be a bad translation? Hopefully, someone from JMS and/or MSEA can report on experimentation with stimulators.

Zpyke
2009-06-19, 10:58 AM
Regarding stimulators:
The "Maker Guide" in MSEA (in-game guide similar to Beginner Guide, Pet Guide, etc.) explains an effect of using a stimulator that I haven't seen posted here yet.

Someone in MSEA flips through the Maker Guide at the beginning of the following YouTube video:
9rou8DK6flg

So it looks like it's saying:
(1) From page 6: No stimulator means the item has an equal chance of being above/below average.
(2) From page 7: Using a stimulator removes the probability that the item stats are below average (before factoring in enhancement gems). But there is a chance that you are left with nothing.

However, it could just be a bad translation? Hopefully, someone from JMS and/or MSEA can report on experimentation with stimulators.

Actually, this makes sense because that's how stimulators work for the forging npc's in the game. It may come out better, but there's a chance you get no item and wasted all the materials... But I'll wait for sure to see if that's the confirmation or not.

Also, is +-9 really the range for stimulators? Is there a way to test/prove this? Since it's supposed to make it better than average, wouldn't that mean, following that the normal average can differentiate by 5, that it would be +-10?

Stereo
2009-06-19, 12:23 PM
Also, is +-9 really the range for stimulators? Is there a way to test/prove this? Since it's supposed to make it better than average, wouldn't that mean, following that the normal average can differentiate by 5, that it would be +-10?

"Average" is +0, so better than average is anything from 1 to 5.

Fiel
2009-06-19, 01:24 PM
Here's what it says exactly, word for word, from the MSEA Maker guide:

The Maker Guide for MapleSEA. This book is used for Cool Maplers in Singapore and Malaysia Only.

Authors - Ramain, Meren, Keol

1. What is the "Maker"?
It's a skill that allows you to create an item through the fundamentals of alchemy. All you need are materials and a small fee, and you're set.

2. Create a Monster Crystal
(1) On the Maker skill, select [Monster Crystal]-[Monster Crystal].
(2) Select at least a 100 droppings from monsters above level 31 and drag them into the Maker window.
(3) Press Make to create the Monster Crystal.
Tip. There's a small chance that the Monster Crystal winds up being a level above the expected outcome.
Tip. Quest items and a few monster droppings are unavailable for Monster Crystals.

3. Create an Equipment
(1) On the Maker skill, select the name and the type of equipment you'd like to create.
(2) Check the materials required to create the item. If you are short on the items, the icon will be flashed in gray.
(3) Press Make to complete the production of an equipment.
Tip. Throw in a Production Stimulator or an Enhancement Gem to create an item with better options.

4. Create an Enhancement Gem
(1) On the Maker skill, select [Enhancement Gem] and select the name of the gem you'd like to create.
(2) Check the gem that is required to make this. If you are short on gems, the icon will be flashed in gray.
(3) Press Make to begin the production.
Tip. There's a small chance that the Enhancement Gem may come out as either Intermediate or Advanced.

5. What is a Production Stimulator?
(1) First, you don't necessarily have to use a Production Stimulant or an Enhancement Gem to create an item. All you need is a required set of materials.
(2) If you don't use the Production Stimulant, the item has an equal chance of the item option either improving or declining.
(3) If the Production Stimulant is used, the item will come out with better item options, but there's also a small chance that the item may not materialize, and the materials may disappear.

6. ???
It's a type of item-production where the materials and the outcome are unknown. Enter the type and the exact number of the materials correctly, and you'll be able to create a hidden new item. Even if you fail to produce one, the materials will not diasappear.
Tip. You may use both the Production Stimulant and the Enhancement Gem, but if the Production Stimulatn is used, there's a slight chance that the item may be destroyed.

As for the stuff in #5, here's what it is in the original Korean text.

5. 촉진제란?
(1) 촉진제나 강화 보석이 없어도 필수 재료만 있으면 아이템을 제작할 수 있습니다.
(2) 촉진제를 사용하지 않으면 제작된 아이템의 옵션이 기본 옵션보다 더 좋거나 나쁘게 변할 수 있습니다.
(3) 촉진제를 사용하면 기본 옵션보다 더 좋은 아이템이 제작되지만 제작에 실패하면 재료가 사라집니다.

Greg22
2009-06-19, 01:36 PM
A quick question regarding Dark Crystals and Black Crystals. Do these randomly add STATS (Limited to STR/DEX/LUK/INT), or can it add W.DEF or W.ATK as well? Also, do the current stats on a clean item influence the outcome of using a Dark/Black crystal (If an equip has 2 DEX and 2 LUK, will a Dark Crystal randomly add to DEX, LUK, or both)?

Black and Dark Crystals are confusing me.

Fiel
2009-06-19, 01:38 PM
Dark Crystals only affect STR/DEX/INT/LUK (it's readily obvious because they add [2, 3, 5] just like the corresponding crystals)

Black Crystals affect all other stats. I do not yet know if Black Crystals can affect WDEF/MDEF, but if they do it won't be a gamebreaking feature.

Zpyke
2009-06-19, 05:16 PM
Dark Crystals only affect STR/DEX/INT/LUK (it's readily obvious because they add [2, 3, 5] just like the corresponding crystals)

Black Crystals affect all other stats. I do not yet know if Black Crystals can affect WDEF/MDEF, but if they do it won't be a gamebreaking feature.

I also remember you or Isaac saying that it can only add stats that are already on the equipment. Anyone yet tested to see if putting another jewel before a dark/black allows it to also add that new, non-original, stat?

And to a few posts above, I do know that average is obviously +0. Come now, you must know I knew. Anyways, the point was that we don't know the exact range that a stimulator can add. Since the original stats can differ up to 5 from average, (+/-5) wouldn't it be like nexon to make a stimulator have the benefit be up to double or nothing? (+10 or bust) Or is it up to +9 like we saw in an earlier example? And how did we figure this out? Maybe +10 is just really rare, and either no one has noticed it yet or the ones looking for it haven't had enough tests yet to find it.

Stereo
2009-06-20, 10:34 AM
Could you post up a chart of plate type/requirements? Like 100 weapon - 10 Mithril, 110 shoes - 4 Orihalcon... or whatever it is.


I haven't yet seen proof of a +9 random stat, what are you talking about? The most I've seen randomly was 1-2 difference in def.

Zpyke
2009-06-20, 12:01 PM
Could you post up a chart of plate type/requirements? Like 100 weapon - 10 Mithril, 110 shoes - 4 Orihalcon... or whatever it is.


I haven't yet seen proof of a +9 random stat, what are you talking about? The most I've seen randomly was 1-2 difference in def.

The stimulator. Part... #5 of the msea guide, was it? It has a chance of your items just disappearing and getting nothing, or it can improve the main stats of the item. Npc's also gave you this option before, and they'd say the same thing. (Thankfully, though, this time you can make your gear wherever you want.)

Sn1perJohnE
2009-06-20, 11:11 PM
Im very interested in the #6??? part of the SEA guide a-@ any insight on it?

JoeTang
2009-06-20, 11:26 PM
#6 should be the option of forging things not for your class, if that's possible.

So now, the maximum above average for attack is +11, assuming a Stimulator can only make an item +5 above, instead of the previously assumed +13?

Sn1perJohnE
2009-06-21, 12:34 AM
Is there a randStat=x attribute for the stimulators?

Fiel
2009-06-21, 01:58 AM
Is there a randStat=x attribute for the stimulators?

Good question. No, there is no such variable attached to stimulators.

Sn1perJohnE
2009-06-21, 04:22 AM
Hmm, then the Stims must just open the average of the item up or something. Like normally, stats are so and so, and are set, but with the stim it makes the stats so to so, at a certain rate.

I was thinking that maybe the Stims might have had the same randStat variable as the crystals, but thats not the case :\

Zpyke
2009-06-21, 05:05 AM
Hmm, then the Stims must just open the average of the item up or something. Like normally, stats are so and so, and are set, but with the stim it makes the stats so to so, at a certain rate.

I was thinking that maybe the Stims might have had the same randStat variable as the crystals, but thats not the case :\

Guess it takes someone other than me to get this question answered. This is what I was already asking...

So, yeah, what is the range? Is there any way we can test this? How many stats can stims add, and is it only the main? Is it possible that stims can affect, say, attack and luk?

Because above, someone stats that the max might be 11. But that's if you just forge normally right? Or when you forge, do the items come out fixed at certain stats, no matter what, unless you use a stimulator? In other words, is using a stimulator the only way to get stats that vary from average? Or do stims add on to that? I.E, +/-5 from the average, and stims can then add up to another 5 from that, (Stims only add, or destroy the whole item, so they can't subtract.) so the theoretical max is +10. Add gems onto that, and you could possibly get up to +16 for attack, and +20 for stats/magic-attack.

Any thing that we can test to proove/disproove this?

Fiel
2009-06-21, 05:23 AM
It's already well-known, in my regard at least, that forging equips through maker without using any options can still result in a fluctuation on all stats of the equip, but the chances of this are small and the range is pretty tight. I do not know what the range is myself.

Sn1perJohnE
2009-06-21, 05:28 AM
Stims can subtract a-@ Iirc, back when i was planning to make a Olympus bow from a crafter, it says the stims can be used to alter the stats on the final item, for better or for worse, and with all stims, it has a chance to destroy the item as well.

If the Stim was to the att, im pretty sure that it ranges from 0~3 in its effect, and im just basing that on personal thought, so correct me if im wrong data snoopers a-@. So, along with the Crystal, which you can only use one type per forge. So for attack, its +- 3 from the Stim, and +- 5 from the crystal. So thats +- 8.

Zpyke
2009-06-21, 05:35 AM
Stims can subtract a-@ Iirc, back when i was planning to make a Olympus bow from a crafter, it says the stims can be used to alter the stats on the final item, for better or for worse, and with all stims, it has a chance to destroy the item as well.

If the Stim was to the att, im pretty sure that it ranges from 0~3 in its effect, and im just basing that on personal thought, so correct me if im wrong data snoopers a-@. So, along with the Crystal, which you can only use one type per forge. So for attack, its +- 3 from the Stim, and +- 5 from the crystal. So thats +- 8.

You might be thinking of chaos scrolls, but I haven't checked or tried myself, so I can't argue it. It still comes down to testing things. We should find some people who already has a lot of experience forging and ask them their experiences and what they've found so we can determine the max. Sure, some additions might be rare, so it might take 200 or more tries, but that's the same as finding a 19 attack 3 luk clean d.khanjar, it's not common at all. (I assume that's the max for d.khanjars as their average is 14 attack, no?) Either way, nothing persistence can't handle. :wink:

And Fiel can correct me on this possible, but crystals and jewels are fixed iirc, as in it will add a fixed 1/2/3/5 to a stat based on the jem and the quality of it. So that's always a given amount, unless I'm wrong.

CourageLess
2009-06-21, 10:32 AM
7. To appraise Dark Crystals and Black Crystals, you must have level 2 Item Maker. To upgrade Dark Crystals and Black Crystals, you must have level 3 Item Maker. To appraise all other jewels and crystals, you must have level 1 Item Maker. To upgrade them, though, you will need level 2 Item Maker.

@ bolded part, I can upgrade basic crystals to intermediate ones with just level one maker. Unless you're referring to intermediate to advanced. o:

I've made an observation on disassembling equips .
Could someone confirm if the amount of crystals you get is dependant on your skill level on maker?

I disassembled quite a number of equips with both my lv70 Bucc(lvl 1) and my lv109 Knight(lvl3) .
It seems to me that when I disassemble a weapon on my Knight,the lowest amount I'll get is just 9 and no further than 18.
For overalls,I won't get below 5 on my Knight.
On my bucc, I could get as low as 6 and for overall I'd get 3 as the lowest.

Sn1perJohnE
2009-06-21, 07:10 PM
And Fiel can correct me on this possible, but crystals and jewels are fixed iirc, as in it will add a fixed 1/2/3/5 to a stat based on the jem and the quality of it. So that's always a given amount, unless I'm wrong.

Black/Dark crystals act randomly on them. The way im hearing it, is that low grade affects it randomly by say 2, mid grade affects it by 3 and high grade by 5.

Zpyke
2009-06-22, 03:10 AM
Black/Dark crystals act randomly on them. The way im hearing it, is that low grade affects it randomly by say 2, mid grade affects it by 3 and high grade by 5.

Well, I'm pretty sure it's not "up to x," otherwise it'd make spending so much to make a high grade crystal pointless. So the number is fixed. The ones I'm not absolutely sure about (I may not get to know until I do the damn testing myself... :f7:) is if it can subtract as well, and if it affects more than one stat.

I don't think dark/black's are like chaos's in that they affect everything randomly, as the crystals should do exactly as they say they work. But to test if the number added is fixed and if it can subtract, is to take a bunch of crystals and try making the same item over and over. If the original range was, say, 50-60, (I don't know if the new ranges of +/-7 from gach affect maker.) then we can figure it out from there. If you use a mid-range that adds 3 or 2, and it was fixed, then it would never differ from adding that much. Let's use a crystal that adds 2 as an example. If it's fixed, the new range would be 52-62, because it can't be 1, and can't go above 2. If it also can subtract, the new range would be 48-62. So if you get a 48, then it's been proven to be able to subtract, etc. Another easy way is to just create something that doesn't have magic attack or another stat, and just use mid-grade crystals on it. It should only take 10 or so tests to be fully positive that it only adds, or also subtracts.

After that comes the painful process of testing the stimulator...

Btw, if you're going to test things, I'd recommend testing low level stuff. Things with a range of +/-3 still has a range to test and differ with crystals and stimulators. It's also easier, as there's less range and with less numbers means it's easier to find the full range.

Kalovale
2009-06-22, 04:35 AM
I'm now under the impression that stimulators simply force the items to be above avg, by the natural fluctuation range, and offer a different kind of penalty, 10% chance breakage.

Zpyke
2009-06-22, 04:58 AM
I'm now under the impression that stimulators simply force the items to be above avg, by the natural fluctuation range, and offer a different kind of penalty, 10% chance breakage.

Though not in the exact words, I'm pretty sure this is what npcs told us. Though I'm still waiting for someone who's tested it and has proof to think of it as final.

Although, maker could be different altogether. I wish Nexon wasn't so vague on pretty much how ANYTHING works in their own damn game, as it forces us to test and rely with others to learn the basics of anything. And these days, most new players aren't going to deal with that crap, as their spoon-fed even the advanced stuff. (Stuff like strategies that you should learn on your own.)

Kalovale
2009-06-22, 05:05 AM
Though not in the exact words, I'm pretty sure this is what npcs told us. Though I'm still waiting for someone who's tested it and has proof to think of it as final.


Also taking into consideration the fact that there's no randStat=x variable in its data.
Stimulators would add, if any, random stats (regardless negative or positive), and hence the existence of that variable.

Zpyke
2009-06-22, 05:18 AM
Also taking into consideration the fact that there's no randStat=x variable in its data.
Stimulators would add, if any, random stats (regardless negative or positive), and hence the existence of that variable.

I don't think I've been around this forum long enough to know what ms's randstat=x variable is. How does it work in ms?

Sn1perJohnE
2009-06-22, 05:20 AM
Only Fiel would know exactly what it is that would do possibly.

Fiel
2009-06-22, 04:29 PM
^^ Not exactly ^^

I already know one of the first things I will be doing is attempting to forge a secret crystal.

Sn1perJohnE
2009-06-22, 07:40 PM
Maybe the secret crystal is apart of the ??? section they mentioned in the SEA guide @-a

xTanKieXx
2009-06-22, 09:24 PM
Hi just posting regarding the ???? function of Maker skill,

Yesterday night i had discovered that by using ??? function, up to 4 enhancer gem could be used. which means by using ??? function, it broke the rule of
maximum 3 enhancer gem could be use on lvl 110 and 120 item.

From what i study of the diff job eq Recipe.
i Notice that this 2 item has a very unique recipe compare to the others same equipment of different Job.
The Item are:
Lvl 50 Pirate Shoe - Its the only lvl 50 shoe that require brown powder
Lvl 110 Purple Dragon Sleeve - Its the only Dragon series Equipment that need Purple Powder.

if what i suspect is true, the above 2 equipment is able to use 4 enhancer gem with ??? function ignoring the risk of getting another job's equipment due to its Unique Recipe.

Could this be the Advantages of using ??? function?

bio9205
2009-06-22, 09:50 PM
Fiel, you might want to state that while forging Monster Crystals, there might be a chance it turns out to be 1 level higher. The other day, while getting level 2 Maker, I wanted to forge a Mid Grade Monster Crystal C using Homunscullus (or is it Homunscullo?) ETCs, the Dew thingy, because it was level 7x. It turned out to be a Mid Grade Monster Crystal B, and I nearly freaked out because I thought Maker was glitched and didn't want to go to all that trouble hunting again.

Just so that people like me won't go crazy :tongue:


I already know one of the first things I will be doing is attempting to forge a secret crystal.

...How do you forge one?

Takebacker
2009-06-22, 09:59 PM
Hi just posting regarding the ???? function of Maker skill,

Yesterday night i had discovered that by using ??? function, up to 4 enhancer gem could be used. which means by using ??? function, it broke the rule of
maximum 3 enhancer gem could be use on lvl 110 and 120 item.

From what i study of the diff job eq Recipe.
i Notice that this 2 item has a very unique recipe compare to the others same equipment of different Job.
The Item are:
Lvl 50 Pirate Shoe - Its the only lvl 50 shoe that require brown powder
Lvl 110 Purple Dragon Sleeve - Its the only Dragon series Equipment that need Purple Powder.

if what i suspect is true, the above 2 equipment is able to use 4 enhancer gem with ??? function ignoring the risk of getting another job's equipment due to its Unique Recipe.

Could this be the Advantages of using ??? function?

Are you saying that if you put the materials needed to forge any equipment, you can have 4 enhancement slots? So if i put in the exact materials for a timeless equinox i could add in a speed enhancement to it? :glitter:

xTanKieXx
2009-06-22, 10:02 PM
Are you saying that if you put the materials needed to forge any equipment, you can have 4 enhancement slots? So if i put in the exact materials for a timeless equinox i could add in a speed enhancement to it? :glitter:

You most probably cant... Reason being... the items required to make Reversed Equinox is EXACTLY the same as all the other Reversed Weapons... Thus you cant 100% be sure which one you will be getting...

>.<

Kalovale
2009-07-08, 03:07 AM
What exactly do I get for breaking a piece of equipment? Corresponding Monster Crystal?
Take a lvl 80 warrior overall for example.

Morgana
2009-07-08, 03:46 AM
What are the rules for being able to disassemble an equip?


Does it have to be of your class? (Pretty sure this is yes...?)
Does it have to have a level requirement at or below your level? (Want to know this!)
Can you break down equipment you otherwise can't wear? (Either it's the wrong gender, or you don't have the stats for it.)
More opinion than rule, but is it still worth it to break down below average equips? I know you get less monster crystals by doing so, but if the item has no resale value anyway, is it better than NPCing it? (I guess I'm more asking, how much fewer monster crystals you get from below average equips, a lot or a little.)


Much love if anyone can answer this. When I get an equip drop, it's sometimes been down to the mood of the moment whether they get NPCed or saved. D:

Kalovale
2009-07-08, 06:39 AM
What are the rules for being able to disassemble an equip?


Does it have to be of your class? (Pretty sure this is yes...?)
Does it have to have a level requirement at or below your level? (Want to know this!)
Can you break down equipment you otherwise can't wear? (Either it's the wrong gender, or you don't have the stats for it.)
More opinion than rule, but is it still worth it to break down below average equips?


No.
Possibly.
Yes. (self-explanatory seeing as you can break down other classes' equips)
It's a good reason to break below-avg equips and attempt to remake better ones. Especially badly scrolled items or super below-avg.

proof (http://www.southperry.net/forums/showpost.php?p=210451&postcount=383)

Fiel
2009-07-11, 07:07 PM
I decided that tonight I'm going to be writing a lot more of this guide - I might not complete it.

For people who play versions that already have Maker, can people fill me in more on how "???" works?

xTanKieXx
2009-07-12, 12:43 PM
I decided that tonight I'm going to be writing a lot more of this guide - I might not complete it.

For people who play versions that already have Maker, can people fill me in more on how "???" works?

Hi Fiel,

Regarding the "???"... I've tried a few possible combinations on equipment formulas... but to no avail... I followed the exact formula of items even for my own class... I also cant make anything out of it...

The slots in "???" can be filled with practically anything... including but not limited to, cash items, untradable items, one of a kind items, maple equipments, ETC, USE... only seal locked items may be placed into the slots.

I also did try to mix & match a few different kind of crystals, plates and ores using the "???", hoping that I might get the hidden secret crystal... but to no avail...

Hope the above helps a bit in your research...

Cheers~

Sn1perJohnE
2009-07-12, 12:56 PM
Hi Fiel,

Regarding the "???"... I've tried a few possible combinations on equipment formulas... but to no avail... I followed the exact formula of items even for my own class... I also cant make anything out of it...

The slots in "???" can be filled with practically anything... including but not limited to, cash items, untradable items, one of a kind items, maple equipments, ETC, USE... only seal locked items may be placed into the slots.

I also did try to mix & match a few different kind of crystals, plates and ores using the "???", hoping that I might get the hidden secret crystal... but to no avail...

Hope the above helps a bit in your research...

Cheers~

this ??? section is gonna bug me :f3:

Fiel
2009-07-12, 01:22 PM
Did you try using one of each type of crystal (Wis/LUK/DEX/Dark)?

KajitiSouls
2009-07-12, 01:33 PM
Did you try using one of each type of crystal (Wis/LUK/DEX/Dark)?

Lulz, Dark Crystals, but no STR crystal?

To anyone trying to do these magical hidden recipes, I would suggest keeping a record log so you don't fk up and do the same thing over again. And preferably you'd organize it in such a way that you can find a specific entry without much hassle.

Fiel
2009-07-12, 01:34 PM
I meant STR and not Dark. So sue me. :f3:

Sn1perJohnE
2009-07-12, 06:54 PM
I meant STR and not Dark. So sue me. :f3:

We wont, but Nexon might D:

/Comic Relief

So, you can pretty much put any type of item into the ??? section? maybe you can make real Timeless items a-@ Hell maybe you can make wine out of water!

MasPan
2009-07-12, 09:11 PM
We wont, but Nexon might D:

/Comic Relief

So, you can pretty much put any type of item into the ??? section? maybe you can make real Timeless items a-@ Hell maybe you can make wine out of water!

10 pure water = 1 Necki Drink (GQ item)?

xTanKieXx
2009-07-12, 09:32 PM
Did you try using one of each type of crystal (Wis/LUK/DEX/Dark)?

Yup... i tried...

One good thing about this "???" is... if you failed to make anything out... nothing gets eaten away... the UI will juz prompt you saying that you have failed to create an item, and all your ingredients will be returned to you.

xTanKieXx
2009-07-13, 09:38 PM
What are the rules for being able to disassemble an equip?


Does it have to be of your class? (Pretty sure this is yes...?)
Does it have to have a level requirement at or below your level? (Want to know this!)
Can you break down equipment you otherwise can't wear? (Either it's the wrong gender, or you don't have the stats for it.)
More opinion than rule, but is it still worth it to break down below average equips? I know you get less monster crystals by doing so, but if the item has no resale value anyway, is it better than NPCing it? (I guess I'm more asking, how much fewer monster crystals you get from below average equips, a lot or a little.)


Much love if anyone can answer this. When I get an equip drop, it's sometimes been down to the mood of the moment whether they get NPCed or saved. D:

- nope, u can disassemble any class equip ((except cape , earring, common item, gatcha exclusive item, item below lvl 50, item then doest have lvl requirement of multiple of 5 (e.g lvl 88))
-depend with ur maker skill lvl, with max lvl maker skill u can disassemble any lvl equip of any job
-can, any equip ((except cape , earring, common item, gatcha exclusive item, item below lvl 50, item then doest have lvl requirement of multiple of 5 (e.g lvl 88)) and any gender =D
-weapon will give the most monster crystal followed by overall
hat , shoe , top and bot hav very little monstal crystal like 3~6per equip T_T

Greg22
2009-07-18, 08:10 PM
Are Monster Crystals tradeable?

Sn1perJohnE
2009-07-18, 08:12 PM
I think there are, iirc, in a screen that Fiel posted from a mule in SEA, they were in shop.

Morgana
2009-07-18, 08:14 PM
- nope, u can disassemble any class equip ((except cape , earring, common item, gatcha exclusive item, item below lvl 50, item then doest have lvl requirement of multiple of 5 (e.g lvl 88))

Wait. You mean mage overalls and wands don't work?!

That's total BS. :f7: I have a ton of Enigmas/Requierres/Varunas saved up. Way to get rid of like 90% of the easily available overalls, Nexon.

The any-class disassemblage is good news, though. Looks like I won't have to be transferring equips to my other chars to disassemble, but I'll be able to do it all on my bishop.

Greg22
2009-07-18, 08:29 PM
I think there are, iirc, in a screen that Fiel posted from a mule in SEA, they were in shop.

Really? If anybody can follow up or give a definite answer, that'd be great.

xLeviathan
2009-07-18, 08:38 PM
Really? If anybody can follow up or give a definite answer, that'd be great.

They are. You can sell, trade, whatever.

Sivrat
2009-07-19, 03:39 AM
so, uh, someone said you get 9-18 monster crystals on his knight with level 3 maker when he breaks down weapons. Do you notice any pattern(like, do claws or something give more crystals, or higher level equips give more/less then others)? Cuz i plan on making a bunch of the level 80 pirate overalls and shooting for the stars getting the best damn overall ever, but level 80 weapons of all classes seem to be the rarest around. See plenty of cheap ass level 90s people got from newts, or level 70s just around, but i'll be damned if level 80s arent few and far between(at least the crummy ones that I could get relatively cheap, i see somewhat often some that wouldn't really be worth it to me to just break down)

Also, can you give an estimate on how many crystals a top/bottom would give? You gave overall, but if I could get a decent amount from top/bottom, then collecting some nib armor might be worth it. I just dont want to stock up on 200k-500k pieces of armor, when the weapons i do find are 500k-800k(at least the ones i buy) and give like 4 times the crystals.

Sn1perJohnE
2009-07-19, 11:31 AM
ive already been grabbing some lvl 100 hammers, so itll be ok.

IsaacGS
2009-07-19, 03:51 PM
so, uh, someone said you get 9-18 monster crystals on his knight with level 3 maker when he breaks down weapons. Do you notice any pattern(like, do claws or something give more crystals, or higher level equips give more/less then others)? Cuz i plan on making a bunch of the level 80 pirate overalls and shooting for the stars getting the best damn overall ever, but level 80 weapons of all classes seem to be the rarest around. See plenty of cheap ass level 90s people got from newts, or level 70s just around, but i'll be damned if level 80s arent few and far between(at least the crummy ones that I could get relatively cheap, i see somewhat often some that wouldn't really be worth it to me to just break down)

Also, can you give an estimate on how many crystals a top/bottom would give? You gave overall, but if I could get a decent amount from top/bottom, then collecting some nib armor might be worth it. I just dont want to stock up on 200k-500k pieces of armor, when the weapons i do find are 500k-800k(at least the ones i buy) and give like 4 times the crystals.
from my experience in KMS, only shields, Weapons, and overalls are worth breaking down. they give more than 5 crystals so it's very nice. Tops and bottoms only give 2 or so, and shoes/gloves only give 1 so I don't usually bother with them. They're better as NPC food.

Saar331
2009-07-21, 09:46 AM
it is much helpful wow this -3 level req. crystal is so weird...
but i have a question,what normal ores(like mithril and adamantium) are for? silver mithril steel and etc what are they for??i have loads of mithril adamantium diamonds amethyst and much more im farming..

Erich
2009-07-21, 09:50 AM
it is much helpful wow this -3 level req. crystal is so weird...
but i have a question,what normal ores(like mithril and adamantium) are for? silver mithril steel and etc what are they for??i have loads of mithril adamantium diamonds amethyst and much more im farming..

Weapons need Bronze, Steel, or Admantium plates.

trumpetdude
2009-07-21, 01:24 PM
I see lots of people making grandiose plans for what they're going to do once this skill is released, but has anyone seen any indication of when it will be released? It seems like for the last few patches, people have gotten their hopes up that it was going to be released only to have their hopes crushed each time.

Eos
2009-07-23, 09:25 PM
I see lots of people making grandiose plans for what they're going to do once this skill is released, but has anyone seen any indication of when it will be released? It seems like for the last few patches, people have gotten their hopes up that it was going to be released only to have their hopes crushed each time.

Nope. Not a single hint. (http://www.southperry.net/forums/showpost.php?p=243029&postcount=1)


this ??? section is gonna bug me :f3:

I believe you use that section in conjuction with gordons anvil/hammer/whatever to make the scrolls.

Spikes scroll = 50 poopa spines & 10 book ghosts papers
Warmth = 10 jr yeti skins & 10 book ghosts papers.

With future slots reversed for future more complex recipes.
( see the section in my Recipe list labeled "Everyone")

Eventually we may be able to make our own potions & scrolls of all kinds.


Dark Crystals only affect STR/DEX/INT/LUK (it's readily obvious because they add [2, 3, 5] just like the corresponding crystals)

Black Crystals affect all other stats. I do not yet know if Black Crystals can affect WDEF/MDEF, but if they do it won't be a gamebreaking feature.

The JMS Wiki says:

Black Crystal
(Lower) Randomizes STR, DEX, INT, LUK, by a range of 1 to +1
(Intermediate) Randomizes STR, DEX, INT, LUK, by a range of -2 to +2
(Senior) Randomizes STR, DEX, INT, LUK, by a range of -3 to +3
Additional Notes
The movement up/down will be similar across multiple attributes.
Does not affect jump, move, avoid, wattack, etc.

Oddly the notes on Dark Crystals are less certain they're all framed as questions and don't specifically exclude the other stats like Blakc does, but also doesn't explicitly say it works on them.

**********************************************

(Lower) Randomizes STR, DEX, INT, LUK-2 ~ +2
(Intermediate) Randomizes STR, DEX, INT, LUK-3 ~ +3
(Senior) Randomizes STR, DEX, INT, LUK-5 ~ +5

Greg22
2009-07-25, 03:09 PM
I've only recently heard that Lidium plays a role in upgrading your Maker skill to levels 2 and 3; can anybody elaborate on this? What's needed in order to get Maker to levels 2 and 3?

EmuAlert
2009-07-25, 08:29 PM
The JMS Wiki says:

Black Crystal
(Lower) Randomizes STR, DEX, INT, LUK, by a range of 1 to +1
(Intermediate) Randomizes STR, DEX, INT, LUK, by a range of -2 to +2
(Senior) Randomizes STR, DEX, INT, LUK, by a range of -3 to +3
Additional Notes
The movement up/down will be similar across multiple attributes.
Does not affect jump, move, avoid, wattack, etc.

Oddly the notes on Dark Crystals are less certain they're all framed as questions and don't specifically exclude the other stats like Black does, but also doesn't explicitly say it works on them.

**********************************************

(Lower) Randomizes STR, DEX, INT, LUK-2 ~ +2
(Intermediate) Randomizes STR, DEX, INT, LUK-3 ~ +3
(Senior) Randomizes STR, DEX, INT, LUK-5 ~ +5
So do the stats already have to be on the item, sort of like a chaos scroll? Or can your item sprout stats, like a 2/2/2/2 Fairfrozen? This does seem pretty neat though. With a little bit of luck (50%) you can pull off a massive stat gain. By the way, what is this website? I want to poke around on it with Google translate :shine:


I've only recently heard that Lidium plays a role in upgrading your Maker skill to levels 2 and 3; can anybody elaborate on this? What's needed in order to get Maker to levels 2 and 3?
I believe this is your answer:

First quest to get maker level 1 is just talking to Carson and Hughes, then going back to Stan.
Second Quest just wants a Mid Grade Monster Crystal C. Third Quest is actually kinda hard, you need 6 gold plates, 2 steel, and a complete Lidium. Gold plates probably won't be a problem in GMS though.

oh, and there are also maker training quests every 5 levels, they give really nice EXP if you do them at the earliest.

Eos
2009-07-25, 09:54 PM
So do the stats already have to be on the item, sort of like a chaos scroll?

Neither Dark nor Black crystals will spontaneously add stats.
The stats have to be present on the item for the crystals to tamper with.

http://www.maplesonar.com/wiki/

EmuAlert
2009-07-26, 01:22 AM
Neither Dark nor Black crystals will spontaneously add stats.
The stats have to be present on the item for the crystals to tamper with.

http://www.maplesonar.com/wiki/

Wow, that's pretty sweet. That makes them arguably better than chaos scrolls (though they server separate purposes), since 50% of the time you'll see a nice boost to ALL your stats; you won't have one be raised by 4 and another lowered by 3. We'll be seeing some interesting equips gaining popularity because they have two stats rather than one.

In fact, I may swap out a dex crystal for a dark one to try to get a beautiful 3 str 5 dex clean shoe. :heart:

WingZero
2009-07-26, 02:22 PM
-depend with ur maker skill lvl, with max lvl maker skill u can disassemble any lvl equip of any job

Can you or anyone else elaborate on this? My ranger is lvl 102, so he's 3 lvls short of max Maker, so I want to know what equips I can and cannot disassemble.

Asumi
2009-07-26, 11:57 PM
[QUOTE=eos367;244723]Nope. Not a single hint. (http://www.southperry.net/forums/showpost.php?p=243029&postcount=1)



I believe you use that section in conjuction with gordons anvil/hammer/whatever to make the scrolls.

Spikes scroll = 50 poopa spines & 10 book ghosts papers
Warmth = 10 jr yeti skins & 10 book ghosts papers.

With future slots reversed for future more complex recipes.
( see the section in my Recipe list labeled "Everyone")

Eventually we may be able to make our own potions & scrolls of all kinds.

When do you think is gonna be that? :eek:

Eos
2009-07-27, 01:03 AM
When do you think is gonna be that? :eek:

February 19th 2148. :f3:

"Eventually" means just that - eventually. As in "Whenever the hell they decide to", and that's of course if they decide to.

Asumi
2009-07-27, 01:32 AM
February 19th 2148. :f3:

"Eventually" means just that - eventually. As in "Whenever the hell they decide to" and that's of course if they decide to.

Knowing nexon that means Never :f7:

Eos
2009-07-27, 01:35 AM
Knowing nexon that means Never :f7:

Very well could be.

Just because they have the potential to do amazing things with Maker unfortunately does not mean they will. But we can hope.

Twilight
2009-07-31, 10:35 PM
The limitations for adding Gems to warrior gear is assbackwards for some reason.(Level 120 only 1 gem, level 50 3 gems) Can't confirm if it's the same for all other gear.

Fiel
2009-07-31, 11:36 PM
which item are you trying to add gems to?

Twilight
2009-08-01, 12:11 AM
Nvm, just recently found out the "[/]" box is an indicator of a slot that you can't put a gem, instead of where you can put one :eek:.

platipus
2009-08-01, 12:47 PM
ur photobucket images arent showing >.>

Flaxative
2009-08-04, 05:58 PM
There is an option on Maker called disassemble. It allows you to turn an equip into monster crystals. My question. is, does the level of the equip determine the grade of the monster crystal? Such as, is a level 50 Blue Kismet is turned into Low Grade Monster Crystal Cs because it is level 50? Or are there different factors involved?

Thank you for your time.

WingZero
2009-08-04, 06:05 PM
There is an option on Maker called disassemble. It allows you to turn an equip into monster crystals. My question. is, does the level of the equip determine the grade of the monster crystal? Such as, is a level 50 Blue Kismet is turned into Low Grade Monster Crystal Cs because it is level 50? Or are there different factors involved?

Thank you for your time.
The level of the equip determines the type of monster crystal.

Flaxative
2009-08-04, 06:29 PM
Okay thanks. So how do you find out how many monster crystals you get from it? :goggle:

Takebacker
2009-08-04, 06:31 PM
Okay thanks. So how do you find out how many monster crystals you get from it? :goggle:

Depends on the equip. Weapons give the most (~20) shoes give the least.

Flaxative
2009-08-04, 06:36 PM
My brother just disassembled a level 80 Heaven's Gate and got 7 Mid Grade Monster Crystal Cs. So I doubt that is correct. I assume weapons do give more, though.

Cyanne
2009-08-04, 09:10 PM
I found that the higher level you/your maker are/is, the more monster crystals you get. Found this out the hard way D:

Dual
2009-08-05, 06:52 AM
Depends on the equip. Weapons give the most (~20) shoes give the least.

I find that highly doubtable, because I ripped apart a lvl 80 theif shoe and got more crystals than when i had ripped apart a lvl 80 warrior overall. Damn you classism. :f4:

I have currently made two equips with maker.

Green Neos Pants (Avr. 3 Dex, 85 Def, 3 Acc)
+1 Dex Crystal (lvl 2) +1 Dark Crystal (lvl 2)
Results: 6 Dex, 87 Def, 3 Acc

Blue Neos Pants (Avr. 3 Str, 85 Def, 3 Acc)
+1 Power Crystal (lvl 2) +1 Dark Crystal (lvl 2)
Results: 3 Str, 82 Def, 3 Acc

This skill is pineappleed up. :goggle:

Flaxative
2009-08-05, 11:56 AM
If he had waited to get level 2 Maker, he would have goetten more Crystals. But if he didn't disassemble it already, he wouldn't have gotten level 2 Maker! A really crappy paradox! =D

Stereo
2009-08-05, 12:08 PM
I disassembled a couple Heaven's Justices to get my level 3 Maker. Got 3 and 9 crystals from them >_> the first was 2 below average though, second was +1.

Flaxative
2009-08-05, 12:29 PM
Wow. It changes so much. Hmmm...every underaverage/overaverage point seems to add/decrease 2 crystals or so.So it should be 7 crystals for average. What level is a Heaven's Justice?

Stereo
2009-08-05, 12:34 PM
Heaven's Justice is level 80, I have a few more to unforge still so I'll report results (I'll be using level 3 maker though so no rush - they're on some mule I think)


I did unmaker a 104 atk 1 str Hellslayer with 1 slot (>_>) and got 12 Intermediate 2 with level 3 maker.

Flaxative
2009-08-05, 12:59 PM
Wow. Those are some nice results. If I were higher level, I would definitely get higher level Maker. Mostly for that. What do you think you would get if you disassembled a Timeless or Equinox weapon?

Dual
2009-08-05, 02:16 PM
Wow. Those are some nice results. If I were higher level, I would definitely get higher level Maker. Mostly for that. What do you think you would get if you disassembled a Timeless or Equinox weapon?

You would get a huge meso sinkhole. I would assume that it would give you back the highest lvl crystal available, considering that each weapon gives the crystal that is its level range.

And I do NOT understand Disassembling. I got 1 crystal from a 5 str 2 dex Red Battle Road. (Avr. 6/2)
I then got 4 crystals from an average Green Pirate Shoe. (lvl 80 theif shoe)

The odd part was the quest had wording appear on my screen saying 11/1 and 14/1 when i made the crystals. But after checking my inventory i had only recieved 1 and 4.

And so I ask you, :f6:?
I am unsure of the def, but I didn't think to look at it at the time, since it was scrap.

But if stats do affect the item, I wonder if scrolling it would increase the number of ects. you get.

Stereo
2009-08-06, 04:39 AM
Took apart some Heaven's Justices I found, with lv.3 maker...
-2 : 16 crystals
+2 : 12 crystals
+2 : 10 crystals
+2 : 13 crystals

Also forged an 89 atk 3 str Blue Screamer, using 1 low-grade black and 1 mid-grade power crystal. Not sure if the black crystal negatively affected atk or if it was just below average, as I didn't stim it. I'd like to test this more but I ran out of money (400k for the Screamer + 165k for the BC + 110k for Power adds up, not to mention cost of getting the ores)

Furnost
2009-08-08, 03:07 AM
I have a question that hopefully someone can answer...

I was checking the stuff needed to make a Reverse Equinox b/c I plan on going dexless Equinox soon (getting the last of my dex gear in check)...and I noticed that my Gem section only had 1 box with a line through it.

One of my other friends said he had 3 slots (and he's a Paladin so his hands are only a bit better than mine).

My question is what do I have to do to get more gem slots? Do my hands have to be higher? Or is there some way I can get more b/c I was hoping to use an adv diamond, adv black crystal, and adv dark crystal to forge this knuckle. :f4:

Eos
2009-08-08, 03:11 AM
I have a question that hopefully someone can answer...

I was checking the stuff needed to make a Reverse Equinox b/c I plan on going dexless Equinox soon (getting the last of my dex gear in check)...and I noticed that my Gem section only had 1 box with a line through it.


You're reading it wrong.
The [/] means the slot is not usable.
There are four slots, so 1 [/] means three open slots. They just don't have borders around them.

Chameleonic
2009-08-08, 03:15 AM
I've also noticed that the cost of Disassembling varies. It cost me 18k or 27k to Disassemble a green ciara glove.

http://img22.imageshack.us/img22/7221/maple0300.jpg

Furnost
2009-08-08, 03:15 AM
You're reading it wrong.
The [/] means the slot is not usable.
There are four slots, so 1 [/] means three open slots. They just don't have borders around them.


yeah i was just informed...thanks eos...LF>borders to distinct each slot >_<

LittleKimora
2009-08-08, 03:18 AM
yeah i was just informed...thanks eos...LF>borders to distinct each slot >_<

Lol, yeah. We had to drag you back on vent, because we try to tell you before you zoom off, but you log off vent way to fast! :hothead:

Stereo
2009-08-08, 11:59 AM
I've also noticed that the cost of Disassembling varies. It cost me 18k or 27k to Disassemble a green ciara glove.

I've never had it give me a different price for an identical item, only with stat changes. And the 2 Berzerkers I disassembled had different w.atk but cost the same amount (42k)

In order of crap i've dissassembled:
weapon(10-20)>overall(8-15)>>hat/shoes/gloves/top/bottom(1-4)

Like a top+bottom combined give less crystal than an overall. My 2nd best crack to-date was from an Anes.

Cyanne
2009-08-08, 12:13 PM
Yeah I was thinking about higher-stat items spitting out more monster crystals and whether it would be worth it to 100% and/or use defense scrolls on them before disassembling.

Stereo
2009-08-08, 12:35 PM
I don't think Monster Crystals are worth enough to bother with that, I have 40-50 of all the level 80+ ones right now and I haven't hunted a single monster since the patch. The scarcity is in time ores and powders (which when I get back to training my Paladin, I'll probably hunt the specific colours I need)

Might be worth trying just to see what happens though. Overall dex 100%s are cheap. And if it helps like +1 crystal per scroll and you really need a specific level, you could do that to increase item efficiency.

Cyanne
2009-08-08, 12:39 PM
It's the opposite story for me, I'm always loaded with powders, not enough Intermediate monster crystal 3s =/

And plus, if two 70k scrolls can bring up the produced monster crystal amount by just one, that's a good deal because monster crystals of pretty much all types sell easily for 200k+ each.

Sn1perJohnE
2009-08-08, 07:34 PM
Disassembled a 100%ed overall last night, it gave me 13 crystals, when doing a clean one, i got 11. So i would say there is no difference.

Cyanne
2009-08-13, 12:28 PM
I disassembled a ton of junk, here they are if you're interested:

Anything that was gray but really close to being white, I 100%'d to make orange (as shown by the 25k meso cost). Since the meso costs for equipment is different depending on color, I assumed that the amount of monster crystals you get depends on color breakpoints as well, though that red armis kind of killed it xP

http://i234.photobucket.com/albums/ee235/CyanneMage/Untitled-1copy-4.jpg

Here're more if you're interested, shows that different types of weapons have different meso costs.

http://i234.photobucket.com/albums/ee235/CyanneMage/Untitled-2copy-1.jpg