View Full Version : [MSEA] Patch V0.60: Sucky Patch!
antikel
2008-07-16, 03:36 AM
Dear Maplers,
Please be informed that there will be a Game Client Patch and Server Maintenance for MapleSEA on the 17th July 2008, from 0700 hrs to 1100 hrs (+8 GMT). The Game Service will be down during this period. Please logout before this time to avoid any loss of items.
The upcoming patch includes:
Version 0.60
- Users below level 80 will be disconnected when entering Horned Tail map
- Master Monsters quests available in various towns!
- Independence Day quest available from NPC Administrator (From 30th Jul ~ 10th Sep 2008)
- New Cash Items added!
- Reported Bug Fixed!
If you have problem running the auto-patch when starting the game through the desktop shortcut, restart your PC and follow the steps described in this link here:
http://www.maplesea.com/support/faq.aspx#09
If this fails, please download the manual patch. If manual patch does not work, please re-download the new game client. Check our FAQ section for more information.
- MapleSEA Administrator
-----------------------------------------------------------------------------------------
Bye horned tail!? Probably due to the hackers.
Oh, and this patch sucks. On the bright side, we have reached V0.6! Woots!
*Edit: It was a typo. Typical Asiasoft.
Chameleonic
2008-07-16, 03:38 AM
- Users over level 80 will be disconnected when entering Horned Tail map
LOL
Master Monsters quests is ok isnt it?
edit. just had a look on the MSEA sie and it says "- Users below level 80".
TugboatWilly
2008-07-16, 03:41 AM
hackers must be pretty bad over there for them to close horntail. :eek:
antikel
2008-07-16, 03:42 AM
- Users over level 80 will be disconnected when entering Horned Tail map
LOL
Master Monsters quests is ok isnt it?
edit. just had a look on the MSEA sie and it says "- Users below level 80".
Already changed my original post.
Utterly shocked the Playpark forums for a moment or two, though. :f5:
Chameleonic
2008-07-16, 03:44 AM
lol They must have been communicating to much with Nexon America the last few weeks about the upcoming Patches. :f3:
antikel
2008-07-16, 03:51 AM
I guess the only thing I can look forward to is fighting the King Clang on my bowman, and probably Tae Roon on my c. dit.
Retalion
2008-07-16, 03:58 AM
lol They must have been communicating to much with Nexon America the last few weeks about the upcoming Patches. :f3:
I was thinking the exact same thing and "lol, they do typos like our GMs"
Master monsters = Area bosses? :f6:
Hm, seems like a boring patch... I was expecting something nicer for being 0.60. Oh well. GG at Horntail.
Insane
2008-07-16, 04:33 AM
Well, atleast it's not quite as useless as gMS's .58 patch was.
koolk
2008-07-16, 04:53 AM
disconnect?
the NPC can't just prevent from them to enter? ._.
EtherealAsen
2008-07-16, 04:55 AM
disconnect?
the NPC can't just prevent from them to enter? ._.
No where near hardcore enough.
DC gets the message across. :hothead:
Valarius
2008-07-16, 09:00 AM
If it was just the NPC, then maphackers could place themself on horntail map.
With the d/c measure in place .. sure, they can hack themself onto the HT map. Too bad they'll disconnect in ~5 seconds though.
Chompy
2008-07-16, 09:18 AM
If it was just the NPC, then maphackers could place themself on horntail map.
With the d/c measure in place .. sure, they can hack themself onto the HT map. Too bad they'll disconnect in ~5 seconds though.
Can't they just hack up some levels though...:f3:
Sinnuendo
2008-07-16, 10:02 AM
What did it say before, users under level 800? :f6:
At least you got something with this patch, we've had two bugfix patches in a row (and one of them didn't do anything :cool:).
Rayquaza2233
2008-07-16, 10:56 AM
Users over level 80, which means no legits would be able to get in. Sinnuendo, the other one DID do something. Make another bugfix patch necessary. >.>
Master monsters? Who the hell're they?
Jirai
2008-07-16, 12:35 PM
Users over level 80, which means no legits would be able to get in. Sinnuendo, the other one DID do something. Make another bugfix patch necessary. >.>
Master monsters? Who the hell're they?
Master monsters would be Area Bosses, I believe. Asiasoft did put out an ad with the area bosses on them a little while ago.
Interesting 0.60 patch... O.o
Well, nothing much here, except Area Bosses, and their quests.
I hope Global's V60 is a bit more exciting, if it isn't a bug patch following Masteria... >_>
Cardboardsnail
2008-07-16, 01:48 PM
Master monsters? Who the hell're they?
Area bosses
Like Grandpa Snail, Tae Roon..etc
Area bosses
Like Grandpa Snail, Tae Roon..etc
Another question...
Is it just the first batch, or other ones that I'm missing?
»-Chris->
2008-07-16, 02:39 PM
Another question...
Is it just the first batch, or other ones that I'm missing?
I think this is just the first set... Or maybe it was 2nd with it. =[
IsaacGS
2008-07-16, 06:14 PM
Master monsters would be Area Bosses, I believe. Asiasoft did put out an ad with the area bosses on them a little while ago.
Yeah, Master Monsters are another name for Area Bosses (As in they are masters of their species of monsters by being the biggest.)
Yeah, Master Monsters are another name for Area Bosses (As in they are masters of their species of monsters by being the biggest.) So when do we get the rest of our bosses?:redface:
IsaacGS
2008-07-16, 06:22 PM
So when do we get the rest of our bosses?:redface:
First batch of them (Which is what MSEA is getting according to the Magazine ads) is Mano the Snail Boss, Stumpy the obvious Stump boss, King Clang the Florina shell boss, Tae Roon, Elliza the Lucida boss, and Snowman, which we already have.
Retalion
2008-07-16, 06:44 PM
First batch of them (Which is what MSEA is getting according to the Magazine ads) is Mano the Snail Boss, Stumpy the obvious Stump boss, King Clang the Florina shell boss, Tae Roon, Elliza the Lucida boss, and Snowman, which we already have.
Just curious, but do area bosses/master bosses all have low spawn times like the snowman's 10 minutes?
IsaacGS
2008-07-16, 06:57 PM
Just curious, but do area bosses/master bosses all have low spawn times like the snowman's 10 minutes?
Uh, they're short, yeah, almost all of them are less than an hour. Some are different than others and there's other things that complicate it (For example, Mano can spawn at three points in the map. There can't be more than one at a time, but that means there are technically 3 mano spawns and... yeah. In reality Mano's spawn is close to 15 minutes.) I guess I'll just post the spawn times as best as I derived them from playing KMS, but I've only fought 2 of the original batch.
Mano: About 15 minutes (3 spawn points)
Stumpy: About 35 minutes (2 spawn points) - stumpy is hunted a lot because it drops good scrolls
Erich
2008-07-16, 11:50 PM
This would be a good patch if thery released all 4 batches. thats all that would be good though :f3:
JezzaRules
2008-07-17, 01:37 AM
wow... "- Users below level 80 will be disconnected when entering Horned Tail map" that sux... ...
Jirai
2008-07-17, 01:52 AM
wow... "- Users below level 80 will be disconnected when entering Horned Tail map" that sux... ...
Only if you're a hacker...Because the only legit way to get HT's map is to be level 80 or higher.
'Lexy
2008-07-17, 02:03 AM
So regular monsters are Apprentice Monsters, amirite :eek:
JezzaRules
2008-07-21, 05:30 AM
Only if you're a hacker...Because the only legit way to get HT's map is to be level 80 or higher.
ohh rite, the chain quests I forgot about that...
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